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161. manual reload. - in Feedback/Requests [original thread]
Meee One wrote: Niuvo wrote: When your clip is empty, instead of having the game reload for you, have the player hit the reload button so he/she can reload. A good example is with the plasma cannon. It automatically reloads for you. Just a ...
- by ALPHA DECRIPTER - at 2013.12.26 22:55:00
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162. REQUEST REMOVE RAILGUN INSTALLATIONS - in Feedback/Requests [original thread]
Rail turrets are fun to use. I'm thinking of speccing into turrets at some point (the turrets tree works for instillations too, right?).
- by ALPHA DECRIPTER - at 2013.12.26 22:48:00
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163. [Hay CCP] can you make contact list and watch list two separate things? - in Feedback/Requests [original thread]
last time I checked, after adding them to your watch list you can then delete them from contacts and they will remain in your watch list. Did this to keep track of some hackers once but IDK if that has been changed as it was a while back and I ha...
- by ALPHA DECRIPTER - at 2013.12.26 22:42:00
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164. [Req] Remote Sensor Dampener - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I would like it more if you just called it a jammer. Yea, 'jammer' works better. not a bad idea though.
- by ALPHA DECRIPTER - at 2013.12.25 08:47:00
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165. [Suggestion] Target Spotting with Sniper Rifles - in Feedback/Requests [original thread]
wow, you sound like a scout I agreed with this back then and I still will agree with it now.
- by ALPHA DECRIPTER - at 2013.12.20 11:16:00
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166. [Request] Anti-Vehicle Remote Explosives - in Feedback/Requests [original thread]
Timothy Reaper wrote: Ulysses Knapse wrote: Timothy Reaper wrote: How about a Bomb Remover active module? It scans the hull for foreign objects and (if discovered) sends a swarm of nanites to deconstruct the magnets holding the explosives...
- by ALPHA DECRIPTER - at 2013.12.19 11:51:00
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167. Scopes, Weapon Mods - in Feedback/Requests [original thread]
Malkai Inos wrote: dogmanpig wrote: this is not BF or CoD where in battle you can change you mode of fire or chose which attachment to have on it beforehand. deal with it because ccp isn't going to let the players have that freedom. CC...
- by ALPHA DECRIPTER - at 2013.12.18 04:01:00
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168. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
*nod* +1
- by ALPHA DECRIPTER - at 2013.12.17 23:36:00
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169. [Request] More stuff - in Feedback/Requests [original thread]
Reno Pechieu wrote: If itGÇÖs not too much to ask, could we also get a doohickey? Just one... or at least a whatchamacallit? Totally! How DUST has survived this long with out a whatchamacallit is beyond me!
- by ALPHA DECRIPTER - at 2013.12.17 23:29:00
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170. Scouts future lookin' good :) - in Feedback/Requests [original thread]
Time for a BUMP!
- by ALPHA DECRIPTER - at 2013.12.17 23:23:00
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171. Scouts future lookin' good :) - in Feedback/Requests [original thread]
Django Quik wrote: Scout gameplay will still require scout tactics, even with the supposedly coming buffs. Those of us that are left have honed this playstyle to perfection and know what will work or not with the new equipment. Logis, assaults ...
- by ALPHA DECRIPTER - at 2013.12.15 22:18:00
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172. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
change "[CCP Remnent=quote]" to "[quote=CCP Remnent]" or was that intentional? *going back to finish reading OP*
- by ALPHA DECRIPTER - at 2013.12.15 07:58:00
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173. Scouts future lookin' good :) - in Feedback/Requests [original thread]
Ivy Zalinto wrote: ALPHA DECRIPTER wrote: Ivy Zalinto wrote: ALPHA DECRIPTER wrote: I think its a good thing that were being buffed finally but at the same time...I kinda like playing as the tough suits. Especially the ones that ar...
- by ALPHA DECRIPTER - at 2013.12.15 07:49:00
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174. [FEEDBACK] negative skillpoints. - in Feedback/Requests [original thread]
2 likes away from 1k? here ya go! ^_^ (Sry, no comment for your current situation.)
- by ALPHA DECRIPTER - at 2013.12.15 07:29:00
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175. Scouts future lookin' good :) - in Feedback/Requests [original thread]
Ivy Zalinto wrote: ALPHA DECRIPTER wrote: I think its a good thing that were being buffed finally but at the same time...I kinda like playing as the tough suits. Especially the ones that are seen as laughable. Ive been creative, dirty, a...
- by ALPHA DECRIPTER - at 2013.12.15 07:26:00
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176. Scouts future lookin' good :) - in Feedback/Requests [original thread]
CCP Remnent wrote: The ScoutGÇÖs not gotten too much love in recent months. What started out as a bullet-strafing monster back in Chromosome has slowly been marginalized as other aspects of the game have been worked on and improved. IGÇÖm happy...
- by ALPHA DECRIPTER - at 2013.12.15 05:22:00
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177. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: if there was ever a time we needed this device....its now lol, so true.
- by ALPHA DECRIPTER - at 2013.12.13 11:08:00
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178. Back to AFK farming. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Because a small test group can find every single bug as well as 3000 users can. LP functions as it does because of how it will work with the player market. Weird they didn't include it yet, but there you go. Well CCP...
- by ALPHA DECRIPTER - at 2013.12.12 17:10:00
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179. Feedback and Request-- We need ISK Payouts for FW - in Feedback/Requests [original thread]
Didn't read any of the comments so forgive me if I'm making an echo. FW was designed with the open market in mind (sell of your stuff to make ISK). Until the open market is in-game FW will be quite expensive for everyone. Now that I think about ...
- by ALPHA DECRIPTER - at 2013.12.12 11:46:00
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180. Refund Assault Rifle Skill Points - in Feedback/Requests [original thread]
I agree! Mind you, I would just put my points back into the plasma rifle (CCP, pls change the name already) again but I feel a partial respec for every time a full weapon set is complete would be nice.
- by ALPHA DECRIPTER - at 2013.12.12 11:31:00
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