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1321. radical idea - in Feedback/Requests [original thread]
Fizzer94 wrote: ADAM-OF-EVE wrote: remove all damage mods and skills that increase damage. i know i must be insane or something but bare with me. are damage mods and damage skills really necessary. every weapon has a damage increase fr...
- by ADAM-OF-EVE - at 2013.10.25 06:49:00
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1322. radical idea - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: 10 / 24 / 2013 I was playing earlier and I ran up on a " new berry " as you guys call them , at least so I thought , now they were hacking a cannon and I had at least four seconds of GB BREACH AR gunfir...
- by ADAM-OF-EVE - at 2013.10.25 06:32:00
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1323. grenade balance - in Feedback/Requests [original thread]
make grenades do no damage to shields. essentially the reverse or flux. this way grenades as an offensive spam weapon will be reduced and become more of a finisher.
- by ADAM-OF-EVE - at 2013.10.24 22:33:00
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1324. radical idea - in Feedback/Requests [original thread]
remove all damage mods and skills that increase damage. i know i must be insane or something but bare with me. are damage mods and damage skills really necessary. every weapon has a damage increase from basic to proto anyway so having a doub...
- by ADAM-OF-EVE - at 2013.10.24 22:01:00
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1325. multiple designs for same suits - in Feedback/Requests [original thread]
can we get 2 versions of every suit with radically different looks. sometimes you just want a change but without having to change the way you play
- by ADAM-OF-EVE - at 2013.10.22 06:49:00
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1326. Announcement:Statement on BPO Removal - in General Discussions [original thread]
CCP Logibro wrote: The reason why BPOs aren't working as intended is they are having a large negative impact on the ingame economy. For the economy to function properly, items need to be consumed in battle. With BPOs, no items are consumed, whi...
- by ADAM-OF-EVE - at 2013.10.21 21:45:00
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1327. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
i retired my proto swarms after the last patch.
- by ADAM-OF-EVE - at 2013.10.21 21:12:00
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1328. [request] End of Battle report revamp - in Feedback/Requests [original thread]
what we currently have: isk earned, wp gained, sp earned kdr while these things are quite important for working out your success in battle there is however alot of information which would also be nice to see such as who you killed/were killed ...
- by ADAM-OF-EVE - at 2013.10.20 17:24:00
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1329. Nerf BPOs - in General Discussions [original thread]
and how much exactly does a player need to lose considering it only costs about 2k isk to get the equivalent of a bpo suit and fittings. also most people don't use a full set of bpo's anyway. my bpo suit setups cost around 15-20k each with the o...
- by ADAM-OF-EVE - at 2013.10.20 16:42:00
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1330. The loyalty store and rewards will spearhead the player market - in General Discussions [original thread]
im not looking forward to buying minmatar rep tools. dilema, get almost everything i need from amarr or everything i want from mini. but not both :(
- by ADAM-OF-EVE - at 2013.10.20 11:56:00
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1331. Announcement:Statement on BPO Removal - in General Discussions [original thread]
wants an omega booster bpo set.. we can dream lol
- by ADAM-OF-EVE - at 2013.10.20 11:24:00
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1332. reduce scan range of scanner - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: range is not an issue, the spinning mechanic is, and yes I am a spinner there are a few ways to stop this, you can make it that the fidelity of the scan decrease if the user is moving so it won't catch as many people, ...
- by ADAM-OF-EVE - at 2013.10.20 11:17:00
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1333. reduce scan range of scanner - in Feedback/Requests [original thread]
Artificer Ghost wrote: I could've sworn the Active Scanner had a distance of 100m. Are we talking Proto-Flux? 100m in front of you but when you spin on the spot thats a circle with a 100m radius = 200m diameter bubble. and if you have the fl...
- by ADAM-OF-EVE - at 2013.10.20 11:14:00
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1334. Will the 'Templar' bpo set be available outside of eve?(CCP response app... - in General Discussions [original thread]
KING CHECKMATE wrote: Mauren NOON wrote: I really want the 'Templar' gear but I don't have an eve subscription or pay a redo lupus 6-900mil Isk that I don't have. Will it be available for dust? Whats the point? they are removing BPO t...
- by ADAM-OF-EVE - at 2013.10.19 23:32:00
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1335. "BPOs aren't safe" - CCP at EVE Vegas - in General Discussions [original thread]
you have to watch out for ccp being vague with their answers. whats seems like a yes or a no might be a maybe or a twisting of the truth. we all knew eventually all our gear will be produced in eve thats never changed. how and when this will hap...
- by ADAM-OF-EVE - at 2013.10.19 23:24:00
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1336. reduce scan range of scanner - in Feedback/Requests [original thread]
i just find it ridiculous that you can scan a 200m diameter bubble around you. its way too much. i look at it like this: a swarm shoots 400m and in visual terms thats a hell of a distance. on some maps that almost the whole area and now we have...
- by ADAM-OF-EVE - at 2013.10.18 19:21:00
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1337. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
it would be very easy for a merc in a specific suit and usually by default a specific way of tanking to get his gear with enough lp off the same faction. as a logibro i'm not feeling this equipment spread 1 per faction as a good idea. for me the ...
- by ADAM-OF-EVE - at 2013.10.18 18:30:00
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1338. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
you have faction modules as armor to amarr/gal and shield to caldari/mini but then you make the repair tool mini. doesn't make sense to me. if anything the active scanner should be swapped from gal to mini and vice versa personally i would like t...
- by ADAM-OF-EVE - at 2013.10.18 18:01:00
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1339. When will Dust 514 be "complete"? - in General Discussions [original thread]
eve online is an incomplete game... that should answer your question
- by ADAM-OF-EVE - at 2013.10.18 17:34:00
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1340. Flaylock splash radius is to small - in General Discussions [original thread]
try getting a direct hit and stop relying on splash damage to make up for your lack of skill
- by ADAM-OF-EVE - at 2013.10.17 06:24:00
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