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141. I've spent more money on dust then any other game.. Ever! - in General Discussions [original thread]
and i probably have at least 70-80% of what i spent it on left in assets lol.. i like the bargains. think i have a few thousand core locus grenades i never use which i bought for like 4 aur each. perhaps 10k contact grenades from back when you cou...
- by ADAM-OF-EVE - at 2014.12.19 17:13:00
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142. I've spent more money on dust then any other game.. Ever! - in General Discussions [original thread]
-ú500 maybe more... thats like 12 new games since beta. considering dust replaced me buying any other games since i started playing it i would say its fair.
- by ADAM-OF-EVE - at 2014.12.19 16:55:00
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143. logistics and assaults should have different basic suits - in Feedback/Requests [original thread]
Cody Sietz wrote: Giving basic mediums a 2nd equipment slot makes so much freaking sense it hurts. Skilling into the assault means you lose the extra slot but gain assault skills(able to fit more/better mods and weapons and weapon bonuses) Sk...
- by ADAM-OF-EVE - at 2014.12.19 07:43:00
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144. logistics and assaults should have different basic suits - in Feedback/Requests [original thread]
Fizzer XCIV wrote: ADAM-OF-EVE wrote: Fizzer XCIV wrote: Give Basic mediums a second equipment slot. Fixed. no because that defeats the purpose. they are meant to be cheap unskilled versions of assaults. giving them an extra equipment ...
- by ADAM-OF-EVE - at 2014.12.19 01:14:00
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145. logistics and assaults should have different basic suits - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Give Basic mediums a second equipment slot. Fixed. no because that defeats the purpose. they are meant to be cheap unskilled versions of assaults. giving them an extra equipment makes them more logi but less assault. how d...
- by ADAM-OF-EVE - at 2014.12.19 00:22:00
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146. logistics and assaults should have different basic suits - in Feedback/Requests [original thread]
assaults are almost identical to normal medium suits aside from the skills. the only thing logistics has in common with those medium suits is the character model. everything else is different. commandos and scouts have more logistical use than the...
- by ADAM-OF-EVE - at 2014.12.19 00:12:00
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147. [request] new engineering equipment : Dragons Teeth - in Feedback/Requests [original thread]
forgot to bump it so have to start a fresh https://forums.dust514.com/default.aspx?g=posts&t=102666&find=unread dragons teeth - these are self assembling devices which once deployed (3B /4A /6P) assemble themselves into 2m square immova...
- by ADAM-OF-EVE - at 2014.12.18 23:54:00
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148. whens sansha claus comming - in General Discussions [original thread]
i said this last year but another year has gone by and i still want it. sansha's slay event for christmas unless you can fit it in this year but doubtful. sansha's slay (lav or hav) - made in sanshas unique style. spikes galore sansha claws - i...
- by ADAM-OF-EVE - at 2014.12.18 21:25:00
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149. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
to terminate them for 5wp i am often cleanup man ending those poor fools as well as any equipment lying about. it would be nice to get something for it. i think for the effort and risk involved and the importance of the act and for doing it with ...
- by ADAM-OF-EVE - at 2014.12.17 19:23:00
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150. Revamp missions to be role specific - in Feedback/Requests [original thread]
no harm is showing ccp the types of missions we want to see then so we don't end up with more use/lose x amount of aurum missions
- by ADAM-OF-EVE - at 2014.12.17 19:15:00
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151. Revamp missions to be role specific - in Feedback/Requests [original thread]
give players a choice or role specific missions directly tied into their fav role which reward only items towards that role and millions more strongboxes of course and special items. when a player logs in that day and opens up the missions tab he...
- by ADAM-OF-EVE - at 2014.12.17 19:05:00
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152. Revamp missions to be role specific - in Feedback/Requests [original thread]
Support Defence Assault Covert Ops Vehicle
- by ADAM-OF-EVE - at 2014.12.17 19:05:00
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153. Nanites as Consumables - in Feedback/Requests [original thread]
the equipment is constructed by nanites. it isn't made of nanites so you don't actually carry any around with you aside those that eat you when you are dead and you can't take those because they are fundamental to removing unnecessary corpses. b...
- by ADAM-OF-EVE - at 2014.12.17 18:06:00
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154. Bandwidth winners and losers - in General Discussions [original thread]
Luk Manag wrote: The triage Caldari Logistics has been nerfed directly. I can't lay out a full load of 6. Instead I have to switch to a Minmatar logi for laying out a triage station. why would you lay out 6. why not lay them out 1 at a time ...
- by ADAM-OF-EVE - at 2014.12.16 21:26:00
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155. On vehicles - in General Discussions [original thread]
dont add more of the same. add more types single seater armored cars with small turret for anti infantry. armored and very fast and much cheaper yet weak to av and then normal tanks immune to infantry av and armored cars but very weak killing inf...
- by ADAM-OF-EVE - at 2014.12.16 18:54:00
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156. Bandwidth winners and losers - in General Discussions [original thread]
spam is almost extinct now. i don't know your experience but its never been better to be a logi. uplinks,hives always in constant use if used correctly. as for roof uplinks they were only ever needed as a counter to ground spam. as that is lower n...
- by ADAM-OF-EVE - at 2014.12.16 18:46:00
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157. Increase ISK payout - in General Discussions [original thread]
players where never meant to proto stomp pubs yet they did and ccp allowed this because it was a huge isk sink. the fact some players have billions of isk is not a pub match issue. it was a pc issue ccp didn't bother to correct which is why a lot ...
- by ADAM-OF-EVE - at 2014.12.16 17:36:00
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158. Logis get the most sp? Yeah right.... - in General Discussions [original thread]
it took me ages to realise but a logi is best on the move. i rarely come below first on my team and i'm a logi using standard equipment. key is not sticking with someone. you need to move about taking things to the guys on the front where it is al...
- by ADAM-OF-EVE - at 2014.12.16 17:23:00
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159. Increase ISK payout - in General Discussions [original thread]
calvin b wrote: ADAM-OF-EVE wrote: no for isk increase because it benefits the proto users over the new guys. there are only 1 set of players losing out to low isk currently and that is the players who spam more isk than the fight is worth. ...
- by ADAM-OF-EVE - at 2014.12.16 12:37:00
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160. Increase ISK payout - in General Discussions [original thread]
no for isk increase because it benefits the proto users over the new guys. there are only 1 set of players losing out to low isk currently and that is the players who spam more isk than the fight is worth. its not a game issue its a player attitu...
- by ADAM-OF-EVE - at 2014.12.16 07:43:00
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