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141. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
i still think this would go a long way to bringing more survivability to logis without making them op or open to abuse
- by ADAM-OF-EVE - at 2014.04.18 09:53:00
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142. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
i had another thought on this and much like i suggested but with a difference. i was thinking what is we made it on the lines of eve high slots. if you play eve you will know what i mean. in eve high slots are nothing like any other slots in eve o...
- by ADAM-OF-EVE - at 2014.04.18 09:50:00
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143. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
need a blizzard to slow down and show cloaked scouts and decrease ranged weapon visibility bringing players in closer
- by ADAM-OF-EVE - at 2014.04.18 09:35:00
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144. before you change logi suits...can we get 2 variants - in Feedback/Requests [original thread]
still want my medic suit
- by ADAM-OF-EVE - at 2014.04.18 09:34:00
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145. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
still want
- by ADAM-OF-EVE - at 2014.04.18 09:32:00
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146. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.04.18 09:32:00
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147. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.04.18 09:30:00
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148. New Heavy Weapons - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=137177&find=unread started this a few months back
- by ADAM-OF-EVE - at 2014.04.14 21:05:00
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149. Should tapping R2 also cycle weapons? - in Feedback/Requests [original thread]
wait what.... R2 cycles weapons.... no wonder i always die lol
- by ADAM-OF-EVE - at 2014.04.12 12:52:00
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150. change to needle mechanics - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.04.12 12:51:00
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151. change to needle mechanics - in Feedback/Requests [original thread]
the needle is a bit broken to be honest. it requires something special to get it working properly and at the right time my suggestion is this: reduce hp percentage by about half across all of the version and then give it a HOT. the HOT should be...
- by ADAM-OF-EVE - at 2014.04.11 17:28:00
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152. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ok then how about this as a compromise. active equipment as i stated but with 2 distinct types. Version 1 = like i stated for team use but doesn't in anyway benefit the user besides wp earned. this would have a large field of use and never run o...
- by ADAM-OF-EVE - at 2014.04.11 17:08:00
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153. The Logi and The Equipment Nerf - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Also, what if changing suits at a supply depot had a fee associated with it? Perhaps this would help prevent some of the spamming that worries the community so much. Also prevents the goofball suit switching that some scr...
- by ADAM-OF-EVE - at 2014.04.10 21:05:00
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154. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
enemy squad caps objective - 2 scenarios 1)they just capped the objective, each squad member drops his own K17-D hive repairing and supplying their own ammo while the logi's hives which he deployed for you go unused. everyone else not with uplink...
- by ADAM-OF-EVE - at 2014.04.10 20:50:00
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155. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
just some of the issues I believe we have regarding equipment 1) expensive when you carry 3-4 2)equipment spam taking away the job off logi's 3)equipment deployed in an area just for the battle to move on making the cal logi for instance pointle...
- by ADAM-OF-EVE - at 2014.04.10 18:13:00
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156. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
i was under the impression we were meant to be taking contracts from eve players to capture planets so they could farm them for ISK. my solution to pc is this. make all clone packs bought in eve, transferred in eve to desired district (so potenti...
- by ADAM-OF-EVE - at 2014.04.10 16:06:00
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157. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: ADAM-OF-EVE wrote: we need the remaining pieces of logi equipment to become active rather than deployable. scanner, active rep tool, active , tells you who needs healing so why can't we make hives and uplink...
- by ADAM-OF-EVE - at 2014.04.10 15:47:00
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158. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
there is no reason at all why there should be any damage resistance to small arms on vehicles in dust. at the end of the day armor is armor and shield is shield.
- by ADAM-OF-EVE - at 2014.04.09 23:15:00
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159. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
John Demonsbane wrote: ADAM-OF-EVE wrote: John Demonsbane wrote: Interesting, but I don't want to become a mobile CRU that lacks the speed, HP, and hardeners that vehicles have. I have enough problems with those pesky snipers alread...
- by ADAM-OF-EVE - at 2014.04.09 22:54:00
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160. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: A few potential issues. The person with a hive would never run out of ammo. That being the case, only sentinels and scouts would be without one. Do you really want grenade spam to pop up again? The only reason contact gr...
- by ADAM-OF-EVE - at 2014.04.09 19:24:00
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