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161. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
John Demonsbane wrote: Interesting, but I don't want to become a mobile CRU that lacks the speed, HP, and hardeners that vehicles have. I have enough problems with those pesky snipers already. Literally everyone will be hunting you! how is...
- by ADAM-OF-EVE - at 2014.04.09 15:34:00
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162. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
we need the remaining pieces of logi equipment to become active rather than deployable. scanner, active rep tool, active , tells you who needs healing so why can't we make hives and uplinks active players brings out a nanohive, it shows an amm...
- by ADAM-OF-EVE - at 2014.04.09 15:12:00
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163. we need a better contract system - in Feedback/Requests [original thread]
does anyone actually know or understand 100% how dust payouts work. i dont even think CCP does. we need a better system. one that actually gets players selecting the best contracts for them. we need a system where we select the game mode we want...
- by ADAM-OF-EVE - at 2014.04.06 00:22:00
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164. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
Terry Webber wrote: Since the Minmatar like explosive weapons, maybe a MInmatar flak cannon can be their AV weapon. It will fire an explosive which detonates when within a certain distance from a vehicle. with extra damage to dropships
- by ADAM-OF-EVE - at 2014.04.05 15:21:00
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165. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
Carter ATHENE wrote: I think the only way for the heavy dropsuits to be weaponly effective agains HAVs are to be overpowered. Unless you have a scaling factor on the plasma cannon, because they have a volatile composition the increased size of ...
- by ADAM-OF-EVE - at 2014.04.04 23:56:00
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166. Large Flak Turret - in Feedback/Requests [original thread]
please for the love off all things holy. give us flak turrets to combat dropships. not asking for large rail damage or insane fire rate. just want something like they had in WW2 etc. a rapid fire turret with an upward arc (so not an anti tank wea...
- by ADAM-OF-EVE - at 2014.04.04 19:15:00
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167. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Leonid Tybalt wrote: ADAM-OF-EVE wrote: Leonid Tybalt wrote: Dragons teeth are a bit WW2 era. Did you know that dragons teeth and other normal tank traps are pretty much useless against modern tanks (as they just roll over them or crush t...
- by ADAM-OF-EVE - at 2014.04.04 19:02:00
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168. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 this will limit the capabilities of all drop suites !!! How much utility slots should who suite have??? how much CPU/PG??? I personally like that you don't have to skill in to allot of suites to change your game style u...
- by ADAM-OF-EVE - at 2014.04.03 22:55:00
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169. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Leonid Tybalt wrote: Dragons teeth are a bit WW2 era. Did you know that dragons teeth and other normal tank traps are pretty much useless against modern tanks (as they just roll over them or crush them). That said, there is a perfectly viable ...
- by ADAM-OF-EVE - at 2014.04.03 20:37:00
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170. Equipment costs for Logistics - in Feedback/Requests [original thread]
the price should be lowered all equipment should be priced the same throughout all types. if i lose 2 logis suits in any match and i'm in negative income. and these days all our equipment is so poor we can't afford to drop it on a whim so most o...
- by ADAM-OF-EVE - at 2014.04.03 20:29:00
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171. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
Draco Cerberus wrote: ADAM-OF-EVE wrote: hacking, damage mods, (not the melee one) dampners, scan range. cpu/pg etc umm maybe they should be enhancement slots and enhancement modules tank wize everyone would have potentially the same tank ...
- by ADAM-OF-EVE - at 2014.04.03 20:09:00
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172. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.04.03 19:19:00
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173. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
we need environment unpredictability. at the moment everything is always the same. spice it up ccp
- by ADAM-OF-EVE - at 2014.04.03 19:17:00
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174. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
we need full support orientated weapons for heavies. everyone things a heavies role should only be to kill while anyone else can do what they want in their suit. i think its time heavies got support items in the heavy only category to go in the h...
- by ADAM-OF-EVE - at 2014.04.03 19:16:00
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175. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
i honestly don't see any reason to use a logi over other suits anymore to do any of the traditional logi tasks.
- by ADAM-OF-EVE - at 2014.04.03 19:12:00
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176. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
i would still say its needed but due to lack of logis since 1.8 hit its probably not that important anymore as no one repairs these days
- by ADAM-OF-EVE - at 2014.04.03 19:06:00
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177. new map idea - MCC Assault - in Feedback/Requests [original thread]
need more maps ccp...
- by ADAM-OF-EVE - at 2014.04.03 19:04:00
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178. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
still want..will always want, will forever bump until i get them
- by ADAM-OF-EVE - at 2014.04.03 19:03:00
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179. before you change logi suits...can we get 2 variants - in Feedback/Requests [original thread]
bump... hate the new logis suits. i do all my logi jobs with scouts and commando suits
- by ADAM-OF-EVE - at 2014.04.03 19:03:00
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180. near death wp/kdr - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.04.03 19:01:00
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