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581. Matchmaking System - in Feedback/Requests [original thread]
post on your main so i know who to t-bag p.s i dont roll proto anything but might make an exception
- by ADAM-OF-EVE - at 2013.07.03 18:42:00
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582. some mcc ideas - in Feedback/Requests [original thread]
1) can we have the mcc's slowly orbiting each map to allow for more randomness on spawns( gives players who are being redlined a chance to fight back from a different location) 2) can we have the mcc exit on the front or back of the mcc facing ou...
- by ADAM-OF-EVE - at 2013.07.03 18:30:00
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583. [New Content Idea] Suit-Specific HUDs - in Feedback/Requests [original thread]
or equipment adds the features to your current suit hud, 1) you fit nanohive and it shows friendly ammo capacity, 2) you fit drop uplinks and it shows how many people are awaiting deployment and how many spawns are left in any friendly drop upli...
- by ADAM-OF-EVE - at 2013.07.03 15:47:00
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584. new weapon/device - forcefield generator - in Feedback/Requests [original thread]
Gaelon Thrace wrote: They've already said we'll be getting a shield bubble soon. where,when first i have heard about this
- by ADAM-OF-EVE - at 2013.06.29 15:12:00
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585. new weapon/device - forcefield generator - in Feedback/Requests [original thread]
forcefield generator. this is a heavy device carried by heavys only in the heavy weapon slot this device immobilizes the heavy but projects an impenetrable wall in an ark in the direction the player points. there are many situations where this...
- by ADAM-OF-EVE - at 2013.06.29 15:01:00
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586. mobile re-supply unit for vehicles - in Feedback/Requests [original thread]
vehicle mounted unit that offers limited re-supply options such as suit change - limmited to "X" ammount of uses proximity ammo supply over "Y" range around vehicle proximity heal range over "Z" range around vehicle much like the versions of nan...
- by ADAM-OF-EVE - at 2013.06.28 06:57:00
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587. I'll ask again.... - in Feedback/Requests [original thread]
core upgrades/weapons.... i wasted so much sp in suits on my last setups before i respecd and still cant decided what suits to go for. i then spent all my sp in the weapons i liked and the core upgrades needed to fit the best modules and im doing ...
- by ADAM-OF-EVE - at 2013.06.22 18:45:00
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588. new map idea "Boarding Party" (Instant battle-skirmish/ambust alterna... - in Feedback/Requests [original thread]
Maken Tosch wrote: But here is the thing. Those MCC are really small in comparison to the rest of the map. Titans on the other hand are literally the size of Manhattan in New York (about 15-18km long) and provide vast list of options and routes...
- by ADAM-OF-EVE - at 2013.06.22 18:23:00
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589. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=830609#post830609 this was my suit idea
- by ADAM-OF-EVE - at 2013.06.22 18:16:00
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590. new map idea "Boarding Party" (Instant battle-skirmish/ambust alterna... - in Feedback/Requests [original thread]
Samuel Zelik wrote: Combine the idea of interactive MCCs with ground combat and you have what SWB III should be. The idea sounds fantastic, unfortunately, I'm not quite sure it fits with EVE's lore, though. A low orbit, floating building/comman...
- by ADAM-OF-EVE - at 2013.06.22 17:54:00
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591. new map idea "Boarding Party" (Instant battle-skirmish/ambust alterna... - in Feedback/Requests [original thread]
Maken Tosch wrote: I can imagine proto heavies holding back whole armies in those narrow walkways. i know... fun right lol... on a serious note it just spices up the game a bit more. a change from open ground warfare to some CQ battles. gr...
- by ADAM-OF-EVE - at 2013.06.22 17:51:00
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592. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
Samuel Zelik wrote: Same dps as an AR, clip extension is a skill, there's moderately high recoil on militia AR... Not sure what you are thinking about RoF, but with your edits it sounds like you're trying to describe the Rail Rifle, which sound...
- by ADAM-OF-EVE - at 2013.06.22 17:47:00
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593. new map idea "Boarding Party" (Instant battle-skirmish/ambust alterna... - in Feedback/Requests [original thread]
imagine 2 mcc's locked together via 2 walkways while floating above ground. skirmish: each mcc has 2 control points. engineering and control room engineering controls mcc damage control control room controls the mcc primary weapons. the aim ...
- by ADAM-OF-EVE - at 2013.06.22 17:33:00
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594. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
Samuel Zelik wrote: Version 1.2 Changes: -switched general bonus to resistance boost -switched Minmatar bonus to RoF boost Version 1.1 Changes: -removal of general damage bonus, added RoF boost for all Small Turrets -Minmatar racial bonus chan...
- by ADAM-OF-EVE - at 2013.06.22 17:16:00
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595. [Request] WP for dealing damage. - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Problem: The only way for AV players to get WP from doing their job (as opposed to hacking or pretending to be assaults) is to kill vehicles. Part of the reason that AVers are so dead-set on solo-killing vehicles is bec...
- by ADAM-OF-EVE - at 2013.06.22 17:12:00
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596. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
Samuel Zelik wrote: This just sounds like a militia AR modified by some skills. in what way?
- by ADAM-OF-EVE - at 2013.06.22 17:00:00
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597. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
LSW (light support weapon) would be a nice addition to dust. same dps as an assault rifle but with larger ammo capacity and range with increased recoil and dispersal. would fit a nice suppressive fire role. with the longer range it allows for the...
- by ADAM-OF-EVE - at 2013.06.22 16:54:00
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598. new map idea " Smokey Mountain" (pilot friendly) - in Feedback/Requests [original thread]
another idea is for a map that has multiple mountain tops each with its own null cannon with bridges joining them together. id suggest a small map in order to make the bridges and structures close together to provide cover for dropships. this way ...
- by ADAM-OF-EVE - at 2013.06.22 16:33:00
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599. Range amplifier weapon upgrades - in Feedback/Requests [original thread]
make it increase range at the expense of damage. add this to the damage mods aswell to make them do the reverse. it makes sence on a balance basis
- by ADAM-OF-EVE - at 2013.06.22 16:23:00
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600. new map idea " Smokey Mountain" (pilot friendly) - in Feedback/Requests [original thread]
can we get a map that is a mountain top facility. the way it would work is your general structures from a small/med size map perched ontop of a mountain. the border area would be the edge of the top of the mountain with sheer drops into nothingn...
- by ADAM-OF-EVE - at 2013.06.22 16:19:00
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