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61. [Suggestion] daily mission completion - in Feedback/Requests [original thread]
what.. because 10 missions containing 1-3 rewards and a bonus containing 1-3 different rewards is not enough you can never please some people just be happy with what you have
- by ADAM-OF-EVE - at 2014.12.11 15:08:00
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62. more carried equipment. - in Feedback/Requests [original thread]
Meee One wrote: ADAM-OF-EVE wrote: im sure i made a post about this the other day but cannot find it anywhere. might be in another post. anyway we need more carried equipment. (not deployed). i thought i read a sentence in a dev post about s...
- by ADAM-OF-EVE - at 2014.12.11 15:04:00
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63. [BUG] Maybe? Logistics suits limited to 9 MB/Sec - in Feedback/Requests [original thread]
its been reported
- by ADAM-OF-EVE - at 2014.12.09 23:02:00
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64. more carried equipment. - in Feedback/Requests [original thread]
take a standard uplink/hive for instance which i am currently using as they are on my shaman. i use these to maximum effect and earn every wp. this for me is a prime example over quality of use over quantity used. efficiency of use is what earns a...
- by ADAM-OF-EVE - at 2014.12.09 20:20:00
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65. more carried equipment. - in Feedback/Requests [original thread]
im sure i made a post about this the other day but cannot find it anywhere. might be in another post. anyway we need more carried equipment. (not deployed). i thought i read a sentence in a dev post about something like increased capacity to go wi...
- by ADAM-OF-EVE - at 2014.12.09 18:48:00
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66. Lower Uplink & RE bandwidth - in Feedback/Requests [original thread]
i cannot agree on uplinks. i only carry 1 uplink type and its in constant use throughout any match. placing more than 1 is not required to be effective. once players start to understand this we will all be better off and bandwidth will help bring ...
- by ADAM-OF-EVE - at 2014.12.09 18:08:00
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67. give logistics 1 of their equipment slots in the sidearm slot - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Mad Syringe wrote: I have proposed that at a point, but just a special reptool slot. Your Idea is actually better, since you could opt for which equipment to put there. It would actually allow to make it possible, to gi...
- by ADAM-OF-EVE - at 2014.12.07 19:24:00
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68. give logistics 1 of their equipment slots in the sidearm slot - in Feedback/Requests [original thread]
Aderek wrote: No. If you want sidearm, use amara logi. :) try reading the post and not blindly assuming what the title means. I don't want a sidearm at all. i want to quick swap from weapon to repair tool. these being my primary focus on...
- by ADAM-OF-EVE - at 2014.12.07 13:34:00
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69. give logistics 1 of their equipment slots in the sidearm slot - in Feedback/Requests [original thread]
this has probably been said before but with the nice new changes to the logistics this would be something to finnish off what could be a great series of changes for the logistics role. this would allow us to more easily switch from weapon to rep...
- by ADAM-OF-EVE - at 2014.12.07 13:18:00
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70. [Idea] Apex without anythink - in Feedback/Requests [original thread]
apex is working as intended. to make them blank suits would put all other bpo suits and none bpo suits including proto out of business. no one would ever use anything but apex suits again in dust. anyone who has bpo suits does not ever use the ...
- by ADAM-OF-EVE - at 2014.12.07 12:38:00
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71. travel costs or performance as a deterrent to afk and suicide griefi... - in Feedback/Requests [original thread]
was just in a game which had 4 guys on our side suiciding for the fun of it for a nice 70 losses. not to mention all the afk players. perhaps its time for an incentive to fight and not afk or **** about. one solution that just came to me was t...
- by ADAM-OF-EVE - at 2014.12.05 23:31:00
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72. LAV AV Balance - in Feedback/Requests [original thread]
all thats required is for lavs to be damaged by sustained small arms fire. none of this defence bonus that tanks and dropships have. increase the ehp to compensate so it survives for a reasonable time but not over the top. this way 1 lav taking on...
- by ADAM-OF-EVE - at 2014.12.04 18:27:00
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73. bandwidth and equipment movement with the battle - in Feedback/Requests [original thread]
with the implementation of bandwidth i think its time we increase the carrying amount of equipment (not deployed amount) to allow logis the flexibility to move their equipment with them as the fight progresses and front lines change. how many ti...
- by ADAM-OF-EVE - at 2014.12.04 18:18:00
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74. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: ADAM-OF-EVE wrote: maybe ccp should consider a twist on other games resupply and repair mechanics which do work and do not suffer the same problems as what dust equipment does but with a dust twist. take hives. why can't it...
- by ADAM-OF-EVE - at 2014.09.30 18:56:00
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75. new game mode - Militia Warfare - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.09.30 18:34:00
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76. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
maybe ccp should consider a twist on other games resupply and repair mechanics which do work and do not suffer the same problems as what dust equipment does but with a dust twist. take hives. why can't it be a simple throw a box of ammo down or m...
- by ADAM-OF-EVE - at 2014.09.30 18:22:00
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77. [Hotfix Echo] Logistic class - in Feedback/Requests [original thread]
i find most of the fix logi/don't fix logi arguments completely stupid. i rarely ever see anyone asking the right questions when it comes to logi's to even warrant ideas on their proposed fix. its quite ridiculous to even consider balancing a su...
- by ADAM-OF-EVE - at 2014.09.30 00:51:00
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78. remove light/medium/heavy suit clasifications - in Feedback/Requests [original thread]
remove light/medium/heavy suit classifications and instead have only the specific role suits. add the remaining suits with no specific role to a basic suits tree. basic, scout, assault, logistics, commando, heavy. basic would be a combined skil...
- by ADAM-OF-EVE - at 2014.09.26 19:27:00
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79. [Suggestion] Make STD dropships useful again - in Feedback/Requests [original thread]
normal dropship should be very slow but with insane ehp and bonus to resists so it can drop off and pick up players during combat they should remove the turret from the ADS and increase its speed dramatically but at the expense of ehp. dropship...
- by ADAM-OF-EVE - at 2014.09.24 21:33:00
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80. Simulated Market - in Feedback/Requests [original thread]
Alaika Arbosa wrote: ADAM-OF-EVE wrote: all this will do is get people buying in bulk on the cheap weeks and then using them on the expensive weeks to bring the costs back down. i think it will actually increase FOTM use as the cheap weeks...
- by ADAM-OF-EVE - at 2014.09.09 22:45:00
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