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DS 10
G I A N T EoN.
561
|
Posted - 2013.07.10 22:14:00 -
[1] - Quote
Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me.
Anyways, if you like Forge Guns and want to make people rage, watch this video.
http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be |
Green Living
0uter.Heaven
559
|
Posted - 2013.07.10 22:14:00 -
[2] - Quote
No, I still hate redline snipers. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4945
|
Posted - 2013.07.10 22:15:00 -
[3] - Quote
Tower forge sniping has never been this fun |
DS 10
G I A N T EoN.
561
|
Posted - 2013.07.10 22:17:00 -
[4] - Quote
DUST Fiend wrote:Tower forge sniping has never been this fun
I personally like the circle I'm on in the video better than being on either of the towers. The towers are too high, plus on the circle I can see into the objective, that corner everyone throws uplinks in, and the CRU. Also, the Supply Depot is right beside me if I need to get some ammo and call in another ship to get back up. At the end, I died by a Forge Gunner on top of one of the towers though :P I guess it has its perks. |
Exmaple Core
Hellstorm Inc League of Infamy
511
|
Posted - 2013.07.10 22:18:00 -
[5] - Quote
ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a *** for doing it. srly |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4822
|
Posted - 2013.07.10 22:18:00 -
[6] - Quote
I have absolutely no problem with forge guns. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
136
|
Posted - 2013.07.10 22:21:00 -
[7] - Quote
I only have problems with things in which it is impossible for me to hit. |
DS 10
G I A N T EoN.
562
|
Posted - 2013.07.10 22:25:00 -
[8] - Quote
Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro?
I'm sorry you feel that way. See you in game. Don't forget to look up. |
N1ck Comeau
Pro Hic Immortalis League of Infamy
706
|
Posted - 2013.07.10 22:28:00 -
[9] - Quote
They're fine.
They shoot once you know where we are, plus only 300 meter range |
Exmaple Core
Hellstorm Inc League of Infamy
512
|
Posted - 2013.07.10 22:29:00 -
[10] - Quote
DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up.
lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g |
|
Buddha Brown
Factory Fresh
109
|
Posted - 2013.07.10 22:32:00 -
[11] - Quote
oh, pub stomping |
DS 10
G I A N T EoN.
563
|
Posted - 2013.07.10 22:37:00 -
[12] - Quote
Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up. lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g
So you're mad that I blow up tanks with an AV weapon? Sorry I'm not going to let a tank get easy kills. Just quit before the game starts so you don't have to lose more tanks to me. Simple solution. |
DS 10
G I A N T EoN.
563
|
Posted - 2013.07.10 22:38:00 -
[13] - Quote
Buddha Brown wrote:oh, pub stomping
Eh, yeah. The only non-pub matches are PC and I don't really play much PC anymore. Besides, my role in PC is completely different than the role I play in pub matches. Sorry to disappoint! |
Clone Sixty
Isuuaya Tactical Caldari State
5
|
Posted - 2013.07.10 22:39:00 -
[14] - Quote
Don't understand the hate for Forge Guns.
Sure they would feel better if they just the Fotm fools and went duvolle, flayflock, caldari logi? |
CharCharOdell
Shining Flame Amarr Empire
396
|
Posted - 2013.07.10 22:42:00 -
[15] - Quote
love your videos. left a comment.
i dont really want forges nerfed. just wish my tanks had more PG to tank better against your damage modded death gat. |
Cy Clone1
Kinsho Swords Caldari State
99
|
Posted - 2013.07.10 22:48:00 -
[16] - Quote
idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen. |
CharCharOdell
Shining Flame Amarr Empire
398
|
Posted - 2013.07.10 22:49:00 -
[17] - Quote
Cy Clone1 wrote:idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen.
i dont think nerfing is ever the answer. i'd rather buff the **** out of dropships. |
Snod Narb
Sver true blood Public Disorder.
3
|
Posted - 2013.07.10 22:50:00 -
[18] - Quote
aint nothing wrong with the forge guns. specially since ccp still gives free LAV's to noobs. |
hooc order
Deep Space Republic Top Men.
587
|
Posted - 2013.07.10 22:50:00 -
[19] - Quote
Exmaple Core wrote:ah, the gayest way to play of all.
Compared to watching his other videos where he just stands in the middle of the road in the wide open i have to say at least this is an improvement.
Using covered high ground to defend objectives with a ranged weapon....might even call this a tactic. |
Crash Monster
Snipers Anonymous
1147
|
Posted - 2013.07.10 22:52:00 -
[20] - Quote
Cy Clone1 wrote:idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen.
Ship's aren't that small... doesn't take a genius to aim at it. |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
542
|
Posted - 2013.07.10 22:52:00 -
[21] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be I don't I've always found them to be a relavent weapon....stupid they do moe damage than rail turrets and probably have a bigger AoE but their high damage per hit, low RoF, and range is pretty cool, if ccp gives me a respect Im going full caldari heavy on an alt asap. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4945
|
Posted - 2013.07.10 22:52:00 -
[22] - Quote
Exmaple Core wrote:lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g Bro, do you even snipe? |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
9
|
Posted - 2013.07.10 22:57:00 -
[23] - Quote
DS 10
A couple o' days ago we were in a match together, on opposite sides, and got DCed as did you. I have forge gun love after seeing all the murder taxies out there. Can't wait to get into the assault forge, you can really through out some fire with that thing. You were ballsy too sitting up on those pipes above bravo. As soon as you took out my links and I got stuck on the ground mr mustard was a murdering fool with those knives.
Cheers,
ps why p3opl3 haten the forge, cause I make your stuff go boom? Like previously stated, crappy reticle, wobbly and generally ill suited for grunt shooting. |
DS 10
G I A N T EoN.
566
|
Posted - 2013.07.10 22:57:00 -
[24] - Quote
CharCharOdell wrote:love your videos. left a comment.
i dont really want forges nerfed. just wish my tanks had more PG to tank better against your damage modded death gat.
Or a 50% price reduction so i only need to make a tank last 3 rounds instead of 6. Would anyone be against that?
Oh, God. I'm all for price reduction. Price Reduction means more tanks. More tanks means more points. It's funny that I used to avoid tanks at all costs. Now I actively engage them. |
DS 10
G I A N T EoN.
569
|
Posted - 2013.07.10 22:59:00 -
[25] - Quote
hooc order wrote:Exmaple Core wrote:ah, the gayest way to play of all. Compared to watching his other videos where he just stands in the middle of the road in the wide open i have to say at least this is an improvement. Using covered high ground to defend objectives with a ranged weapon....might even call this a tactic.
Are you really talking to someone about having some skill? You're like the Billy Madison of Dust 514. Hush. |
Crash Monster
Snipers Anonymous
1147
|
Posted - 2013.07.10 23:00:00 -
[26] - Quote
The only problem I have with the FG is the HP of the fattie holding it... make it hard to snipe without needing to reload and by then even a fattie can waddle behind cover. |
Exmaple Core
Hellstorm Inc League of Infamy
515
|
Posted - 2013.07.10 23:02:00 -
[27] - Quote
DS 10 wrote:Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up. lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g So you're mad that I blow up tanks with an AV weapon? Sorry I'm not going to let a tank get easy kills. Just quit before the game starts so you don't have to lose more tanks to me. Simple solution.
No i support ppl going AV, it makes tanking fair because i can be stoped and its always fun trying to outdo my competition and ppl who want me dead. and if they blow me up then cool, they earned it. but when your alllll the way up there i litterally have no way of detecting you. Theres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y |
DS 10
G I A N T EoN.
569
|
Posted - 2013.07.10 23:07:00 -
[28] - Quote
Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up. lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g So you're mad that I blow up tanks with an AV weapon? Sorry I'm not going to let a tank get easy kills. Just quit before the game starts so you don't have to lose more tanks to me. Simple solution. No i support ppl going AV, it makes tanking fair because i can be stoped and its always fun trying to outdo my competition and ppl who want me dead. and if they blow me up then cool, they earned it. but when your alllll the way up there i litterally have no way of detecting you. Theres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y
It's funny, I remember the time you're referring to because you sent me hatemail after the game. I actually just sat and waited for you to get to where you couldn't escape once I hit you with my first shot. I figured your tank was stacked so I'd need time to hit all my shots, and possibly have to reload more rounds. I use that strategy all the time against tanks because a lot of tanks run at the first sign of trouble. |
Exmaple Core
Hellstorm Inc League of Infamy
515
|
Posted - 2013.07.10 23:11:00 -
[29] - Quote
well yeah we have to lol, we cant do anything but run cuz wee cant even see you... but we have no were to run to bcuz you can always see the entire map. See were im comming from? tanks are UP and AV can do things like this. This is why tankers ethire stoped playing dust or stoped playing tanks |
DS 10
G I A N T EoN.
571
|
Posted - 2013.07.10 23:14:00 -
[30] - Quote
Exmaple Core wrote:well yeah we have to lol, we cant do anything but run cuz wee cant even see you... but we have no were to run to bcuz you can always see the entire map. See were im comming from? tanks are UP and AV can do things like this. This is why tankers ethire stoped playing dust or stoped playing tanks
Is it really that common though? I'm sure more often than not, when you get taken out, it's by someone on the ground. I rarely see FGs up top anywhere. |
|
Nelo Angel0
The Nommo Insurance Fraud.
121
|
Posted - 2013.07.10 23:15:00 -
[31] - Quote
Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up. lol it doesnt matter if i look up, your charge is gone and you turn invisible to tanks when your too far away. I have no way of knowing your there untill i blow up. Thats why your a f a g So you're mad that I blow up tanks with an AV weapon? Sorry I'm not going to let a tank get easy kills. Just quit before the game starts so you don't have to lose more tanks to me. Simple solution. No i support ppl going AV, it makes tanking fair because i can be stoped and its always fun trying to outdo my competition and ppl who want me dead. and if they blow me up then cool, they earned it. but when your alllll the way up there i litterally have no way of detecting you. Theres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y
Some people calls this tactic and stealth AMAZING what can happen when you use your brain. |
Exmaple Core
Hellstorm Inc League of Infamy
515
|
Posted - 2013.07.10 23:17:00 -
[32] - Quote
DS 10 wrote:Exmaple Core wrote:well yeah we have to lol, we cant do anything but run cuz wee cant even see you... but we have no were to run to bcuz you can always see the entire map. See were im comming from? tanks are UP and AV can do things like this. This is why tankers ethire stoped playing dust or stoped playing tanks Is it really that common though? I'm sure more often than not, when you get taken out, it's by someone on the ground. I rarely see FGs up top anywhere.
yeahh its pretty common, like 1 in three games on my end. really sucks, tanking is not fun bcuz of the imbalance of the game and exploits like these. Remember chromosome and the insaine amount of tankers? well, its ppl doing this and the nerfs to the class that makes tanks unapealing. imagine loosing 1.6 mill to that a few times a day. really not fun to do, i dont want to be a tank anymore. not many ppl do |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
542
|
Posted - 2013.07.10 23:18:00 -
[33] - Quote
Even still its a bit of a **** move.... but if it works it works.... |
Cy Clone1
Kinsho Swords Caldari State
99
|
Posted - 2013.07.10 23:19:00 -
[34] - Quote
Crash Monster wrote:Cy Clone1 wrote:idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen. Ship's aren't that small... doesn't take a genius to aim at it.
it doesn't take a genius, it seems pretty easy which might be the problem.
why wouldnt you put yourself on a tower immune to orbitals and pretty much everything else and rain down blue fire.
similar to a red line tankers argument. Its extremely frustrating to deal with, but why not. |
Exmaple Core
Hellstorm Inc League of Infamy
516
|
Posted - 2013.07.10 23:20:00 -
[35] - Quote
Cy Clone1 wrote:Crash Monster wrote:Cy Clone1 wrote:idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen. Ship's aren't that small... doesn't take a genius to aim at it. it doesn't take a genius, it seems pretty easy which might be the problem. why wouldnt you put yourself on a tower immune to orbitals and pretty much everything else and rain down blue fire. similar to a red line tankers argument. Its extremely frustrating to deal with, but why not. oh yes, it is an amazing tactic its brilliant for AV specialists, its very smart. Its also very unfair for vehicals, and we have a choice to stay into vehicals and get destroyed by something we can not see, escape or fight back to, or stop playing vehicals. its apparent what most vehicle users are choosing |
Laurent Cazaderon
What The French CRONOS.
1812
|
Posted - 2013.07.10 23:23:00 -
[36] - Quote
FG are mostly fine as is imo.
They may need a tweak to their range, or more precisely to their damage falloff to limit tower FGuning. |
Nelo Angel0
The Nommo Insurance Fraud.
121
|
Posted - 2013.07.10 23:25:00 -
[37] - Quote
Ah yes I almost forgot to mention rail tanks... Nah I shouldn't have to mention how tankers do the exact same thing their bitching about now do I.
to quote exmaple "heres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y" |
Cy Clone1
Kinsho Swords Caldari State
99
|
Posted - 2013.07.10 23:26:00 -
[38] - Quote
Laurent Cazaderon wrote:FG are mostly fine as is imo.
They may need a tweak to their range, or more precisely to their damage falloff to limit tower FGuning.
fair solution and I would be happy with it as an adjustment to forgeguns. |
Exmaple Core
Hellstorm Inc League of Infamy
516
|
Posted - 2013.07.10 23:27:00 -
[39] - Quote
Laurent Cazaderon wrote:FG are mostly fine as is imo.
They may need a tweak to their range, or more precisely to their damage falloff to limit tower FGuning.
i agree, small tweaks are all thats needed. they are pretty OP now bcuz we dont have good tanks. in chromosome we could fair decent against them because we had decent tanks.... not any longer. that is not the case now adays |
Himiko Kuronaga
SyNergy Gaming EoN.
807
|
Posted - 2013.07.10 23:30:00 -
[40] - Quote
Forge gun = gigantic rail gun.
The entire purpose of it is to tear across incredible distances and wreck people.
If you nerf the range then really, why the hell is it even a rail gun?
Right now its the single most balanced splash weapon in the game. Worry about other stuff. |
|
hooc order
Deep Space Republic Top Men.
590
|
Posted - 2013.07.10 23:32:00 -
[41] - Quote
DS 10 wrote:hooc order wrote:Exmaple Core wrote:ah, the gayest way to play of all. Compared to watching his other videos where he just stands in the middle of the road in the wide open i have to say at least this is an improvement. Using covered high ground to defend objectives with a ranged weapon....might even call this a tactic. Are you really talking to someone about having some skill? You're like the Billy Madison of Dust 514. Hush.
Says the carried. |
DS 10
G I A N T EoN.
572
|
Posted - 2013.07.10 23:32:00 -
[42] - Quote
Cy Clone1 wrote:Crash Monster wrote:Cy Clone1 wrote:idk maybe if the projectile was slower might be better for dropships. I mean I can be flying full speed away and I still get pegged. Unless every forgegunner is a marksmen. Ship's aren't that small... doesn't take a genius to aim at it. it doesn't take a genius, it seems pretty easy which might be the problem. why wouldnt you put yourself on a tower immune to orbitals and pretty much everything else and rain down blue fire. similar to a red line tankers argument. Its extremely frustrating to deal with, but why not.
The difference between what I do and redline snipers is I actually PTFO. I provide support, intel, and objective clearing. Redline snipers just hope some poor soul walks through their sights. |
Exmaple Core
Hellstorm Inc League of Infamy
517
|
Posted - 2013.07.10 23:35:00 -
[43] - Quote
Nelo Angel0 wrote:Ah yes I almost forgot to mention rail tanks... Nah I shouldn't have to mention how tankers do the exact same thing their bitching about now do I.
to quote exmaple "heres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y"
you can physically see us and we cant see you. also, your cannon cost us alot more than it costs you. were also a tank and your a person... its pretty diffrent. we cant do what yal do forge sniping |
Knight SoIaire
Rent-A-Murder Taxi
1152
|
Posted - 2013.07.10 23:36:00 -
[44] - Quote
DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up.
I cant.
My HAV wont let me look up that far |
DS 10
G I A N T EoN.
572
|
Posted - 2013.07.10 23:37:00 -
[45] - Quote
hooc order wrote:DS 10 wrote:hooc order wrote:Exmaple Core wrote:ah, the gayest way to play of all. Compared to watching his other videos where he just stands in the middle of the road in the wide open i have to say at least this is an improvement. Using covered high ground to defend objectives with a ranged weapon....might even call this a tactic. Are you really talking to someone about having some skill? You're like the Billy Madison of Dust 514. Hush. Says the carried.
Haha, carried by who? I've seen you play. It's hilarious. Instead of killing you, I just watched you try to run from 3 or 4 of my teammates. It was like the fat kid at school trying to make it to the teacher before he gets a wedgie. |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
33
|
Posted - 2013.07.10 23:37:00 -
[46] - Quote
forge guns should be scary......... very scary. I don't see any problem with them to be honest |
DS 10
G I A N T EoN.
572
|
Posted - 2013.07.10 23:38:00 -
[47] - Quote
Knight SoIaire wrote:DS 10 wrote:Exmaple Core wrote:ah, the gayest way to play of all. ive seen DS do this before. I certainly wont say your wrong to do it cuz its very smart and effective but its really gay too. like, really gay. like, your a f a gget for doing it. srly. Do you even lift? bro? I'm sorry you feel that way. See you in game. Don't forget to look up. I cant. My HAV wont let me look up that far
Touche. |
Konohamaru Sarutobi
Ahrendee Mercenaries EoN.
469
|
Posted - 2013.07.10 23:40:00 -
[48] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be
Nice try.
http://www.youtube.com/watch?v=kMfyiDuqvCc |
Nelo Angel0
The Nommo Insurance Fraud.
121
|
Posted - 2013.07.10 23:42:00 -
[49] - Quote
Exmaple Core wrote:Nelo Angel0 wrote:Ah yes I almost forgot to mention rail tanks... Nah I shouldn't have to mention how tankers do the exact same thing their bitching about now do I.
to quote exmaple "heres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y" you can physically see us and we cant see you. also, your cannon cost us alot more than it costs you. were also a tank and your a person... its pretty diffrent. we cant do what yal do forge sniping
Yes we can SEE you not REACH you. Fix typo in second sentence it doesn't make sense. Your right your a tank and i'm a person it IS different because you can survive and OB,stay behind the redline and still hit us, oh and you can escape better then we can.
If your argument is that you cost more. Then note you can also DO more and GTFO as soon as you sense danger. That aside costing more is the only the thing you have going and that's it. |
Galvan Nized
Deep Space Republic Top Men.
96
|
Posted - 2013.07.10 23:50:00 -
[50] - Quote
Nothing wrong with forges really. The removal of the charge up spotlight was a buff.
Forge gun sniping is completely stupid, especially at height. No one can reach you except snipers and have 0 chance to get to you because you can 2 shot any Dship. Killing with nearly 0 risk.
That said, forge gun sniping is only for kittening around, does little good in PC so I won't lose any sleep over it. |
|
DS 10
G I A N T EoN.
573
|
Posted - 2013.07.10 23:53:00 -
[51] - Quote
Konohamaru Sarutobi wrote:DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be Nice try. http://www.youtube.com/watch?v=kMfyiDuqvCc
I haven't really messed around with the Breach yet. My best game with the IAFG is 35-0 and 3200 WP. Good stuff though.
|
hooc order
Deep Space Republic Top Men.
591
|
Posted - 2013.07.11 00:01:00 -
[52] - Quote
DS 10 wrote:hooc order wrote:DS 10 wrote:hooc order wrote:Exmaple Core wrote:ah, the gayest way to play of all. Compared to watching his other videos where he just stands in the middle of the road in the wide open i have to say at least this is an improvement. Using covered high ground to defend objectives with a ranged weapon....might even call this a tactic. Are you really talking to someone about having some skill? You're like the Billy Madison of Dust 514. Hush. Says the carried. Haha, carried by who? I've seen you play. It's hilarious. Instead of killing you, I just watched you try to run from 3 or 4 of my teammates. It was like the fat kid at school trying to make it to the teacher before he gets a wedgie.
I have seen you twice on the other team. You lost both and i know i went positive in one and probably in both.
You, like nearly everyone here, are carried by your SP/levels.
Anyway perhaps you would have won that last one if your 3 or 4 team mates with a combined total SP of 50 million wasn't having such a hard time chasing little old me around the CRU with my 1.3 million SP. |
XxWarlordxX97
Internal Error. League of Infamy
3957
|
Posted - 2013.07.11 00:02:00 -
[53] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be
It's because I just started using them |
gbghg
L.O.T.I.S. RISE of LEGION
2605
|
Posted - 2013.07.11 00:40:00 -
[54] - Quote
As a vehicle user I have an abiding hatred of forge guns, that shall not change. |
CharCharOdell
Shining Flame Amarr Empire
412
|
Posted - 2013.07.11 00:43:00 -
[55] - Quote
Hold on...did someone say BACON!? |
Exmaple Core
Hellstorm Inc League of Infamy
517
|
Posted - 2013.07.11 01:07:00 -
[56] - Quote
Nelo Angel0 wrote:Exmaple Core wrote:Nelo Angel0 wrote:Ah yes I almost forgot to mention rail tanks... Nah I shouldn't have to mention how tankers do the exact same thing their bitching about now do I.
to quote exmaple "heres no way for me to defend myself or shoot back or run away or well, anything. its a really gay way to play. not saying your a bad person or you have no skill for doing it, your obviously clever but doing it also makes you a pu*y" you can physically see us and we cant see you. also, your cannon cost us alot more than it costs you. were also a tank and your a person... its pretty diffrent. we cant do what yal do forge sniping Yes we can SEE you not REACH you. Fix typo in second sentence it doesn't make sense. Your right your a tank and i'm a person it IS different because you can survive and OB,stay behind the redline and still hit us, oh and you can escape better then we can. If your argument is that you cost more. Then note you can also DO more and GTFO as soon as you sense danger. That aside costing more is the only the thing you have going and that's it.
lol the difference is you can see us and shoot us back, we are not invisible and can not shoot you. simply as that, we can be countered but we cant counter you. we just blow up |
Justin Tymes
Raymond James Corp
199
|
Posted - 2013.07.11 01:15:00 -
[57] - Quote
It's not the fact that it's sniping Infantry from above, it's the fact that it's sniping Dropships and tanks from above too, meaning you wont be removing that Heavy if he has half of a brain without an orbital. It's annoying since the best thing you can do is keep a sniper on him so he doesn't snipe for free. |
Big miku
Internal Error. League of Infamy
249
|
Posted - 2013.07.11 01:29:00 -
[58] - Quote
Oh no, Heavies using a weapon in the best way it can be used NERF NERF NERF.
This sucks as I just started using the FG a lot and am loving it, all the nerfbabies always get what they won't so I am looking forward to "Forgegun damage drop off to prevent FG sniping" I guess the forgegun is supposed to be a big AV shotgun.
Maybe the problem is not the Forge Gun but weak ass vehicles. As for anti infantry deals, the thing has like a 3m splash radius, which is 2 feet going by CCP measurements, so you pretty much have to be dean on the guy to do damage. |
Big miku
Internal Error. League of Infamy
249
|
Posted - 2013.07.11 01:32:00 -
[59] - Quote
Exmaple Core wrote:lol the difference is you can see us and shoot us back, we are not invisible and can not shoot you. simply as that, we can be countered but we cant counter you. we just blow up
then the problem is not the forge gunner, it is the draw distance. CCP ****** up when they prioritized shiny grafix over game play.
I'd rather see the sniper sniping me, not the neat-o steam efx on some random vent.
***** about the ****** draw distance. |
Funkmaster Whale
0uter.Heaven
58
|
Posted - 2013.07.11 01:37:00 -
[60] - Quote
I think the Forge Gun is great at doing what it was intended to do: taking out vehicles as well as unwary infantry. There is a certain skill to the gun that justifies it's power. It's CQC effectiveness is pretty bad as long as you know how to strafe, so the gun doesn't really break its intended mechanisms.
With that said, I believe there is an imbalance right now with the forge gun's effectiveness against vehicles (particularly drop ships) that is NOT necessarily a product of the forge gun itself, but other factors that play into making the forge gun seem too good.
First, dropships right now are incredibly expensive and don't really provide the pilot with enough WPs to justify its use. Couple this with the fact that a forge gun can one or two-shot a dropship and it makes it excruciating on the pilot to deal with. My foremost suggestion to this is reducing the costs of vehicles all around to make it easier to make a profit being a pilot.
The other thing that's sorely needed is countermeasures. Tanks and dropships don't really have enough to counter someone forge sniping them from a tower which is why they always resort to redline railtanking. Dropships are left with nothing in that department and just become cannon fodder as soon as a forge gunner joins the field. I understand that vehicles require a lot of team coordination to truly make them effective, but having been a gunner in a dropship as witness I can say it must be incredibly frustrating to be flying around and all of a sudden your health drops and you're plummeting to the ground in your 1m ISK dropships. Pilots need some sort of warning system and dropships overall need some better damage reduction. Tanks suffer a similar problem but are at least a bit more hardy against forge guns.
Overall I think CCP should work on the smaller things like pricing to at least make vehicles a profitable endeavor before taking bigger steps in balancing. |
|
Disturbingly Bored
The Strontium Asylum
435
|
Posted - 2013.07.11 02:01:00 -
[61] - Quote
Funkmaster Whale wrote: My foremost suggestion to this is reducing the costs of vehicles all around to make it easier to make a profit being a pilot.
I was always a big fan of this idea. Keep AV deadly effective against vehicles, but drastically reduce the vehicle prices to the point that you can lose one every match and still recoup your loss if you did well. Vehicle HP buffs always have the side effect of making them into unstoppable pubstomp machines, I'd rather see a wallet buff. |
Sgt Buttscratch
Algintal Core Gallente Federation
419
|
Posted - 2013.07.11 03:25:00 -
[62] - Quote
I run tanks nowadays and I don't mind forge gunners at all. They do what they are built for, and are still vulnerable to closer range conflicts. I think their ability to go against infantry is kinda goofy right now, but not all forge gunners can do that well, theres a mixture of good and bad. Their attacks versus dropships isnt their fault, its the dropships design that is crappy, for the most they are very predictable(the big slow down thing they do. |
oso tiburon
The Generals EoN.
154
|
Posted - 2013.07.11 03:40:00 -
[63] - Quote
DS 10 wrote:DUST Fiend wrote:Tower forge sniping has never been this fun I personally like the circle I'm on in the video better than being on either of the towers. The towers are too high, plus on the circle I can see into the objective, that corner everyone throws uplinks in, and the CRU. Also, the Supply Depot is right beside me if I need to get some ammo and call in another ship to get back up. At the end, I died by a Forge Gunner on top of one of the towers though :P I guess it has its perks. best spot the tall towers on the valley map the map with the 6 towers and the table top tower that looks down on a by the cru ... get me up there ... done |
King Kobrah
SyNergy Gaming EoN.
730
|
Posted - 2013.07.11 03:45:00 -
[64] - Quote
in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. |
Funkmaster Whale
0uter.Heaven
62
|
Posted - 2013.07.11 17:35:00 -
[65] - Quote
ER-Bullitt wrote: Here are the major forum complaints over the past week or two in a nutshell from my perspective (I am a dedicated heavy, and run AV the majority of the time in pub matches to protect my squad from Tanks, LAV's, Dropships and then Infantry and Installations when no other major threats are present).
Forge guns are OP against Dropships: Agreed, buff dropship health or survivability. It is very easy to take them out if you have skills with the forge gun (and by skills, I mean the ability to aim, lead, time and land your shots.... I've been running forge guns for months btw)
Forge guns (specifically proto) are OP against Tanks (most likely militia, or **** fit tankers): Working as intended, it takes me at least 4 shots to take down a well built tank. Yesterday, I was perched on the dome, unloaded a full clip into a missile turret madruger I think it was, he parked under the dome out of my LOS with about 25% of his armor left. I reloaded, jumped down, driver was repairing his tank (or possibly trying to recall it).. He hopped back in, tried to run me over, I blapped his tank, then blapped him after he hopped out for a 2nd time. He had nobody else with him... but I bet he was pissed I killed his tank so "easily" with 6 shots from my ishukone (4 from overhead, 2 from the ground 10m from his tank).. Why was he running solo? If he had 2 squad members with him in the turrets, or who would have jumped out, they may have been able to take me out before I blew his tank to smitherines.
Forge guns are OP against Infantry: This argument seems to always be tied to forge gunners who position themselves on highpoints overwatching the battlefield. I do not see any complaints about forge guns that do not have this specific height advantage tied to them regarding anti-infantry. So do you nerf the weapon, or nerf the terrain advanatage? If you eliminate the ability to take the high ground, then we are just another COD game.
Regarding the rooftop scenario, I want to know what these complainers are doing to counter the rooftop advantage? If you want to post a complaint thread about the forge gun situation, I want to hear how you have tried and failed to counter the positional advantage. Did you try taking a dropship up top? Did you try taking 2 dropships up top, one as a distraction, the other with 1-2 killers to take out the forge gunner? Did you switch to a sniper suit, or ask on comms for your squad mate sniper to suppress or kill the forge gunner? Did you call in a rail tank to counter snipe? Did you call an orbital on the elevated postiion to take out the uplinks, nanohives? Did you ask your sniper to perch on one of the higher buildings to snipe the nanohives/uplinks supporting the forge gunner?
Or, did you rush to make a new QQ
See I like this. You laid out the complaints in a clear concise format and rebuked and used logic to counter or agree with certain arguments. This is what the forum should be used for.
Now for the topic at hand. First, no I'm not QQing about the FG. I'm about 14m SP all into infantry. I have never had the thought that Forge Guns were too good until I got some turret skills and started being a gunner for my corp mate's Assault Dropships. That was when I realized how silly it is to be flying something so expensive and yet so weak. My only true concern with the FG is how good it is against dropships, which, again, isn't a product of the FG being too good. In my opinion a lot of the QQ would be quelled if: a) Payouts for vehicle pilots were better, and b) Dropships got a resistance and/or HP buff against. It should take at least a full clip to take down an equivalent level dropship. What you describe with your tank encounter is perfectly fine and I personally believe is fair and balanced.
So, in short, leave the FG alone, buff ISK payout for vehicles somehow, and give dropships some better resistances or just release the damn proto-level dropships already. |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 17:49:00 -
[66] - Quote
Funkmaster Whale wrote: See I like this. You laid out the complaints in a clear concise format and rebuked and used logic to counter or agree with certain arguments. This is what the forum should be used for.
Now for the topic at hand. First, no I'm not QQing about the FG. I'm about 14m SP all into infantry. I have never had the thought that Forge Guns were too good until I got some turret skills and started being a gunner for my corp mate's Assault Dropships. That was when I realized how silly it is to be flying something so expensive and yet so weak. My only true concern with the FG is how good it is against dropships, which, again, isn't a product of the FG being too good. In my opinion a lot of the QQ would be quelled if: a) Payouts for vehicle pilots were better, and b) Dropships got a resistance and/or HP buff against. It should take at least a full clip to take down an equivalent level dropship. What you describe with your tank encounter is perfectly fine and I personally believe is fair and balanced.
So, in short, leave the FG alone, buff ISK payout for vehicles somehow, and give dropships some better resistances or just release the damn proto-level dropships already.
Sorry, didnt mean to imply YOU specifically were QQ'ing. Just a general sentiment regarding all the new "nerf OP Forge" threads.
Agree with everything you wrote. |
SnakeSix
Pradox One
29
|
Posted - 2013.07.11 17:52:00 -
[67] - Quote
Excellent video +1 from me.
Heavies need more love, and CCP needs to stop listening to QQers and nerfing everything
Btw, even at the milita level, the forge gun is an excellent weapon :) |
Caeli SineDeo
Imperfects Negative-Feedback
605
|
Posted - 2013.07.11 17:59:00 -
[68] - Quote
Only major thing I want back on forges is the trail so I know where the damn shot is coming from.
Another big thing is that vehicles apear at further distances for infantry to see so they can be shooting us and we can not even see them because of the **** draw distance.
I do not overly mind that they are somewhat effective against infantry. Thats fine. Just to damn effective against vehicles. Does that mean you need to nerf Forge guns. No. Just need to rework vehicles and I think that mostly needs to be the modules. |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:06:00 -
[69] - Quote
Caeli SineDeo wrote:Only major thing I want back on forges is the trail so I know where the damn shot is coming from.
Another big thing is that vehicles apear at further distances for infantry to see so they can be shooting us and we can not even see them because of the **** draw distance.
I do not overly mind that they are somewhat effective against infantry. Thats fine. Just to damn effective against vehicles. Does that mean you need to nerf Forge guns. No. Just need to rework vehicles and I think that mostly needs to be the modules.
I want people to come at me too... it gets boring up on those roofs sometimes :) If CCP wanted to put a big red arrow pointing over my head the enitre match saying "KILL THIS *******" I would be all for it.
As I said before I run AV for points, but also mostly to protect my squad. My guys like to run logi, or HMG's, or AR's, and they are awesome with them. Im good with those weapons too, but I have the AV tools in hand ready to use... and nobody hates anything more than being run over by a free LAV. I kill those, lots of them, LLAV's too sometimes. What do I tell people when they invite me to their squad? I will take care of the vehicles, now go hack some objectives and lets win this ****.
Regarding draw distance.... I think you have a good case here. I certainly do not want to be able to shoot at people who cannot see me, that is unfair. If the draw distance is in fact 250m, but my max range is 300m, then that needs to be fixed. Granted, as a forge gunner it is damn near impossible to hit anything at the max range.. on paper it would make the deaths people have been receiving more palatable. With that said, as a Heavy with no points in dampening, you should be able to see the red arrow over my head if you point at me with your rail tank. And your range is what, 600m? So its not as if I am "invisible" but the pixles of my body are not rendering. If that is what you mean. |
ladwar
Dead Six Initiative Lokun Listamenn
841
|
Posted - 2013.07.11 18:07:00 -
[70] - Quote
so i just want to point out the rendering range on rails puts them within FG range, fix it now! |
|
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:10:00 -
[71] - Quote
ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now!
Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. |
Nguruthos IX
Hellstorm Inc League of Infamy
870
|
Posted - 2013.07.11 18:12:00 -
[72] - Quote
ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me.
I've heard tell people with SSD drives are mostly ok with Dust as it regards to many issues along these lines. Perhaps relevant? |
Nguruthos IX
Hellstorm Inc League of Infamy
870
|
Posted - 2013.07.11 18:13:00 -
[73] - Quote
ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me.
Also, sorry:
ALOT |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:14:00 -
[74] - Quote
Nguruthos IX wrote:ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. I've heard tell people with SSD drives are mostly ok with Dust as it regards to many issues along these lines. Perhaps relevant?
Sorry man, dont have enough knowledge on the subject to answer this question. |
Provolonee
Undefined Risk DARKSTAR ARMY
71
|
Posted - 2013.07.11 18:19:00 -
[75] - Quote
I use the same strategy for lasering. Dropship up high, recall, melt in safety, reapeat. |
DS 10
G I A N T EoN.
581
|
Posted - 2013.07.11 18:21:00 -
[76] - Quote
Funkmaster Whale wrote:DS 10 wrote:Shijima Kuraimaru wrote:As I said in another post...
Forge gunners have no zoomed aim. Forge gunners have on center dot to show where their projectile will most likely hit before dispersion (Yes the Forge had a little dispersion). Forge gunners have to contend with screen shake. Forge gunners have to contend with travel time. Forge gunners contend with being slowed down while charging/holding a charge (Immobilized if using a breach). Forge gunners have to contend with having a very limited amount of ammunition. Forge gunners have to contend with being able to be killed by everything on the field, except swarms. Forge gunners are heavies, so they are slow and large making them easy targets. Forge gunners have no equipment slots.
How many mercs can be killed with the AR before the wielder runs completely out of ammo and has to go resupply? I'm sure it's more than seven or eight. Ten if it's a lucky Forge gunner ignoring drop ships, HAVs, redline rail snipers, installations, etc.
When we just wanted more ammo and reasonable travel time and range for a projectile that's supposed to excede, as per the weapon description, 7000 meters/7 kilometers/4.35 miles per second, much of the non forge community said HTFU and get good. Well now that several of us have hardened the f**k up and have gotten good, those same people are now QQing that the forge is OP and the Forge gunner is godlike.
I guess it your turn to HTFU. It's HTFU if you do bad, QQ if you do well. There's nothing broken about the FG. It's effectiveness is determined by the user, not the weapon, which IMO voids any talks of OP. A very small percentage of players are high level Forge Gunners. It's not something you pick up and can automatically do well with it. People are just mad the game isn't all about the AR. As I've said to QQers, either counter it or don't complain. The technique is what allows the high scores, not the Forge Gun. I agree with a lot of what you say about the effectiveness of the player determining the effectiveness of the gun. I've played with some good forge gunners and am happy that people are brave enough to pursue dedicated AV roles. The problem that games like this have is most people never really stop to think why they died but instead just look at the weapon that killed them and cry foul play. What I really disagree with in your posts, though, is how much you dismiss any complaints and simply take the "HTFU" route. Take a moment and put yourself in the perspective of that drop ship you just one shot. You're spending, what, 120-150k tops on your proto gear? That pilot is spending upwards of 1.5m for his ship, and he or she doesn't get nearly the WPs you typically do sitting in your perch. If you want people to stop complaining about your gun, try to look at the essence of what people are really concerned about, analyze it, and determine possible solutions that wouldn't overstretch the effectiveness of either side. You do a good job with that in your videos but here it seems like you're just worried CCP may swing the hammer in your direction. You don't quell a crowd by telling them to STFU and deal with it...
I said something along the lines of "pilots will rightfully complain that dropships need an HP buff" in the video. I know how UP dropships are. I fly them every game. I've stated in several threads that they need buffed
As far as saying STFU and deal with it, I have stated several counters to the method. A method that can be countered isn't OP. people are just stubborn and don't want to do what's best for the team.
|
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
11
|
Posted - 2013.07.11 18:56:00 -
[77] - Quote
All you guys do is complain about every thing you don't now how to handal. forge guns are not dominating the battlefields. I was a tanker as being the big chiff in EL Azteca Empire I thought it would be good to be powerfully but when too many of you complain about it bing to OP and CCP changed it and now one merc with AVs at level 2 can take out a tank I requested my skill respec. And again as the big chiff I put all 13 million SP in the forge gun. And for it to be tweaked it would not be right for me. I could have put my SP into AR and into assalt dropsuits and kill every on. But I didn't just to make the game fun for me and my corp. CCP don't Chang forge guns. Thank you |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 19:10:00 -
[78] - Quote
DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once.
IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc."
you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL |
ladwar
Dead Six Initiative Lokun Listamenn
841
|
Posted - 2013.07.11 19:10:00 -
[79] - Quote
Nguruthos IX wrote:ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. Also, sorry: ALOT lol.. but no tankers i have meet are ok with rendering, so ^ basically true. ALOT doesn't want to talk to you so stop sharing feelings with it. |
Soldiersaint
Reaper Galactic
97
|
Posted - 2013.07.11 19:13:00 -
[80] - Quote
Green Living wrote:No, I still hate redline snipers. Well i like red line snipers....they put rush players in there place.... |
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DS 10
G I A N T EoN.
582
|
Posted - 2013.07.11 19:18:00 -
[81] - Quote
King Kobrah wrote:DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once. IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc." you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL
If you're so good, why don't you counter the "garbage heavies"? And just to reiterate, the Forge Gun is NOT an AV weapon. It is a weapon that does high damage to both infantry and vehicles.
Interestingly enough, those statements about the effectiveness of the Forge Gun are mostly about how effective they are against vehicles. If you don't like Forge Gunners, counter them with sniper fire, your own Forge Gun, or CQC. I mean, you think you're the best player in the world right? You shouldn't miss a slow, fat target. |
SteelDark Knight
Internal Error. League of Infamy
45
|
Posted - 2013.07.11 19:30:00 -
[82] - Quote
All of this has happened before and will happen again. |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 19:39:00 -
[83] - Quote
DS 10 wrote:King Kobrah wrote:DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once. IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc." you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL If you're so good, why don't you counter the "garbage heavies"? And just to reiterate, the Forge Gun is NOT an AV weapon. It is a weapon that does high damage to both infantry and vehicles. Interestingly enough, those statements about the effectiveness of the Forge Gun are mostly about how effective they are against vehicles. If you don't like Forge Gunners, counter them with sniper fire, your own Forge Gun, or CQC. I mean, you think you're the best player in the world right? You shouldn't miss a slow, fat target. I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 19:45:00 -
[84] - Quote
King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^
/thread
This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute.
Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense.
COD is ---> that way. |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
11
|
Posted - 2013.07.11 20:01:00 -
[85] - Quote
Que show. 95 % of the kill in the video by DS 10 where not on his own. It's rear to get kills on your own with a forge gun. Like he said counter it. I stopped using tankes because it was tweaked too much. Now one merc with AVs at level 2 can take out a tank on his own. As the big chiff of EL Azteca Empire it would be cool and fun to be the one with power. So I left tankes with my skill respec and put all 13 million SP into the forge gun and nothing into the tanks. CCP don't change forge guns. They are good where they are. I put all my SP into that and I don't get all the kills. And I still have fun with it. Thank you and I also us the towers to my advantage. |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 20:03:00 -
[86] - Quote
ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away? |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 20:23:00 -
[87] - Quote
King Kobrah wrote:ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away?
Butthurt? Hardly. You just come off as a crybaby with no basis to your argument. I have had the unfortunate pleasure of sifting through all of your garbage posts and you dont make any valid points besides "this is unfair". When I read between the lines, all I can come up with is that you refuse to adjust your gameplay to take back the vantage point. You wish it wasnt there, a la COD. Then you compound your lack of a point by referring to all heavies as "garbage" who decide to support their team from a tactically advantageous position overlooking the entire battlefield. Are you retarted? Why WOULDNT you take up that position? I know I help my team pleanty by dedicating myself to AV. This game is not all about hacking points and shooting people with AR's.
Once all of your teams tanks, murdertaxis, dropships, installations, CRU's and Supply Depots are removed from the battlefield I will be coming after you... one splash at a time. And if you ask nicely, I will jump down and kill you with my HMG instead. Which way would you prefer to die? |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 21:07:00 -
[88] - Quote
EZ-Mode... this is an interesting point.
Kobra, you are probably a beta player right? Probably sitting on 15+ million SP right? Part of a top tier corporation, filled with other players who have been recruited, the best of the best, just like you right? Huge head start on SP, maxed proficiency in your AR, fuse grenades, shield tanked. Right so far?
Players like me, we have taken our lumps going up against the likes of you for months. We have grinded our skill points, tried out the different weapons, figured out what we like to use, maybe respec'd... we now have our proto gear too.
Ok, so now that we have that ironed out.... you have been used to roflstomping your competition for what, 5-6 months or more?
Now the big question, who is really butthurt that their ez-mode is gone?
It is you, pal.
|
DS 10
G I A N T EoN.
588
|
Posted - 2013.07.11 21:28:00 -
[89] - Quote
King Kobrah wrote:ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away?
If you think Dust is a "high level competitive shooter", you might wanna go to a different game. Dust is about SP, gear, and ISK efficiency. I think it's funny you think you're God's gift to Dust, but you won't try to take me out. The Forge Gun isn't Easy Mode. You can't just pick it up and be good with it. I think you're just a butthurt wanna-be-badass that cries foul when anything kills him.
Stop being a little girl, man. You're giving EoN. a bad name.
|
Paran Tadec
Internal Error. League of Infamy
1181
|
Posted - 2013.07.11 21:29:00 -
[90] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be
No, forges are fine. |
|
hooc order
Deep Space Republic Top Men.
599
|
Posted - 2013.07.11 21:37:00 -
[91] - Quote
This thread was so much better with the flame war DS 10 started with me...and then lost.
Anyway to bring back the debate some dude said that the video of using a forge from covered high ground to defend an objective was not tactical.
I disagreed. |
DS 10
G I A N T EoN.
588
|
Posted - 2013.07.11 21:40:00 -
[92] - Quote
hooc order wrote:This thread was so much better with the flame war DS 10 started with me...and then lost.
Anyway to bring back the debate some dude said that the video of using a forge from covered high ground to defend an objective was not tactical.
I disagreed.
I don't remember ever losing anything to you... |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 21:41:00 -
[93] - Quote
DS 10 wrote:hooc order wrote:This thread was so much better with the flame war DS 10 started with me...and then lost.
Anyway to bring back the debate some dude said that the video of using a forge from covered high ground to defend an objective was not tactical.
I disagreed. I don't remember ever losing anything to you...
Just watched your video DS, good stuff. Reminds me of, well, me lol
/air high five!
WIll look forward to the day I have the chance to test my skills against you. May the best forge win :P |
Kaze Eyrou
ROGUE SPADES EoN.
307
|
Posted - 2013.07.11 21:56:00 -
[94] - Quote
Paran Tadec wrote:DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be No, forges are fine. I'm starting to question your reading comprehension more and more. I thought you couldn't make it past one line. This time you didn't make it past 2 sentences.
You ok bro? |
King Kobrah
SyNergy Gaming EoN.
741
|
Posted - 2013.07.11 22:04:00 -
[95] - Quote
so your argument for keeping forge guns OP is "ITS ALL I CAN DO TO KILL GOOD PLAYERS?" That's ridiculous. I also don't use fused nades because I can actually aim my gun.
DS, I'm going to spec my alt into forge guns and record how brain-dead easy it is to fish for kills with one on a rooftop. maybe then CCP will see there's a serious issue that needs to be fixed. I'm giving EoN a bad name because I want a gun adjusted so it's actually balanced? I don't care if it's an unpopular opinion and i'm certainly not the only one who thinks this way.
DUST has the potential to be a good competitive FPS and that's the only reason I'm still playing it. |
ER-Bullitt
Molon Labe. League of Infamy
67
|
Posted - 2013.07.11 22:09:00 -
[96] - Quote
King Kobrah wrote:so your argument for keeping forge guns OP is "ITS ALL I CAN DO TO KILL GOOD PLAYERS?" That's ridiculous.
There you go, making **** up again. You must have a reading comprehension problem or something. smh
Lemme guess, you run a flaylock dont you? sigh
Blah it doesnt matter... work is over, time to go play. Maybe you should do the same, you know pratice your dropship piloting skills to take out all those big, bad, scaaawwwy forge gun monsters with your totally not OP weapon of choice today. LOLscrub. |
DRDEEZE TWO POINTO
LEGIONCOMBATCREW
3
|
Posted - 2013.07.11 22:27:00 -
[97] - Quote
Forge guns should not kill my tank in one clip nuff said. |
Shijima Kuraimaru
WarRavens League of Infamy
250
|
Posted - 2013.07.12 01:44:00 -
[98] - Quote
DRDEEZE TWO POINTO wrote:Forge guns should not kill my tank in one clip nuff said. More people who feels AV Infantry shouldn't be useless against HAVs. That's like saying that rail HAVs shouldn't OHK my heavy, or blaster tanks should take at least six seconds of continuous fire to kill my heavy, or missile tanks should have to direct hit with six salvos to kill my heavy. That's just ridiculous.
There are plenty of decent, good, and godly tankers out there. I've had more than one occasion where it's taken 6 to 7 shots from my BRN-50 to take down a HAV. Crap militia HAVs take two to three. Learn to fit or learn to drive. Tactics are everything in Dust.
As for drop ships, the only DS I've ever one shotted was a fully militia DS with a pilot that hadn't put anything into their core armor and shield skills. Even my militia DS can eat a swarm or forge hit and I have no skills for those things except for core armor shield/skills at 5.
As for taking out infantry with the forge gun. Not as easy as you might think. It takes a lot of practice and luck to hit people running across the ground. Elevation does make a difference, but that's a viable tactical option.
Tower/rooftop forge isn't some unconquerable exploit, it can be countered. I've been shot off of towers and rooftops by snipers, rail tanks, other forge gunners, drop ships with pilots that use the terrain to sneak around behind me and either drop on me or drop two plus troopers on my spot forcing me to jump or die. Don't like the Forge on the tower/rooftop, there are options if one isn't too freaking lazy or stupid to team up and formulate a plan. |
Arcturis Vanguard
Militaires-Sans-Frontieres
43
|
Posted - 2013.07.12 02:30:00 -
[99] - Quote
King Kobrah wrote:so your argument for keeping forge guns OP is "ITS ALL I CAN DO TO KILL GOOD PLAYERS?" That's ridiculous. I also don't use fused nades because I can actually aim my gun.
That's funny cuz I remember you killing me with a thunnker in a PC battle. Telling lies is not becoming...
On to the topic at hand. The forge gun. It's a versatile weapon to remove BOTH vehicles and infantry. Splash radius is small which means you need to be accurate with your shots. The user needs to lead his shot and try to predict where an infantry will run. That is of course when the user has high ground. I also want to point out that splash damage is NOT overpowering. With that being said, a decent fitted suit will not be killed by splash, only a direct hit. So if your vaporized from a forge with full health, it was because the user aimed well. With the new headshot chime in place, I have raked in a decent amount of kills per day hearing the chime with forge in hand. I really wish the killed player heard it as well...
As for derpships, they have always been weak and with no skills to increase PG, they can hardly be fitted to last more then three prototype forge shots (assault variant). I have no answer at the moment to help fix the derp but a hot fix of less isk wouldn't be bad for EVERYONE involved.
On to tanks. The marauders from chromosome were much more hardy then the current enforcer class. Madrugers are harder to kill then gunnlogi's and that's also because of not having a skill to increase PG to help build a stronger tank. Without the presence of a forge gun, tanks run around rampant and help dominate the battlefield with ease.
Rendering is terribad for rail tanks and snipers. Once this is fixed, it should help with combating a perched FG.
Nerfing a weapon is never the answer specially when there are technical issues that need addressed.
|
CuuCH Crusher
Commando Perkone Caldari State
86
|
Posted - 2013.07.12 02:46:00 -
[100] - Quote
DRDEEZE TWO POINTO wrote:Forge guns should not kill my tank in one clip nuff said.
Your tank has a weak fit. That's why you get blown up. I've seen tanks that are nearly invincible. It is hard to take out a tanker who knows what they are doing. If your just starting out in tanks, expect to get blown up until you get a better fit. |
|
FATPrincess - XOXO
Shining Flame Amarr Empire
206
|
Posted - 2013.07.12 02:50:00 -
[101] - Quote
King Kobrah wrote:DS 10 wrote:King Kobrah wrote:DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once. IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc." you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL If you're so good, why don't you counter the "garbage heavies"? And just to reiterate, the Forge Gun is NOT an AV weapon. It is a weapon that does high damage to both infantry and vehicles. Interestingly enough, those statements about the effectiveness of the Forge Gun are mostly about how effective they are against vehicles. If you don't like Forge Gunners, counter them with sniper fire, your own Forge Gun, or CQC. I mean, you think you're the best player in the world right? You shouldn't miss a slow, fat target. I counter garbage heavies by giving them nothing to shoot at the whole game unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game. can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^
This guy just hit the nail in the head. Every word I wanted to say is right here. Everyone who is disagreeing with this guy is just scared of their little toy getting nerfed. I say, don't be, really. Just go back to the HMG. Wait, it also sucks. LMAO!
-XOXO
|
Arcturis Vanguard
Militaires-Sans-Frontieres
43
|
Posted - 2013.07.12 03:21:00 -
[102] - Quote
FATPrincess - XOXO wrote:King Kobrah wrote:DS 10 wrote:=King Kobrah]in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. ...... I counter garbage heavies by giving them nothing to shoot at the whole game unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game. can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^
This guy just hit the nail in the head. Every word I wanted to say is right here. Everyone who is disagreeing with this guy is just scared of their little toy getting nerfed. I say, don't be, really. Just go back to the HMG. Wait, it also sucks. LMAO!
-XOXO [/quote]
Seems like xoxo has a hatred for the heavy, which is evident in his amusement of the HMG also being nerfed. Haters will always hate so love the hater for what they are.
|
FATPrincess - XOXO
Shining Flame Amarr Empire
207
|
Posted - 2013.07.12 03:25:00 -
[103] - Quote
Arcturis Vanguard wrote:FATPrincess - XOXO wrote:King Kobrah wrote:DS 10 wrote:=King Kobrah]in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. ...... I counter garbage heavies by giving them nothing to shoot at the whole game unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game. can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ This guy just hit the nail in the head. Every word I wanted to say is right here. Everyone who is disagreeing with this guy is just scared of their little toy getting nerfed. I say, don't be, really. Just go back to the HMG. Wait, it also sucks. LMAO! -XOXO
Seems like xoxo has a hatred for the heavy, which is evident in his amusement of the HMG also being nerfed. Haters will always hate so love the hater for what they are.
[/quote]
How can I hate a heavy, if I'm one of them? You think I'm not fat?
-XOXO
|
Kaze Eyrou
ROGUE SPADES EoN.
309
|
Posted - 2013.07.12 12:28:00 -
[104] - Quote
DRDEEZE TWO POINTO wrote:Forge guns should not kill my tank in one clip nuff said. If my unskilled Militia Heavy Suit equipped with a Militia Forge Gun can take out your tank in one clip, YOU'RE DOING IT WRONG. |
Himiko Kuronaga
SyNergy Gaming EoN.
823
|
Posted - 2013.07.12 13:57:00 -
[105] - Quote
King Kobrah wrote:so your argument for keeping forge guns OP is "ITS ALL I CAN DO TO KILL GOOD PLAYERS?" That's ridiculous. I also don't use fused nades because I can actually aim my gun.
DS, I'm going to spec my alt into forge guns and record how brain-dead easy it is to fish for kills with one on a rooftop. maybe then CCP will see there's a serious issue that needs to be fixed. I'm giving EoN a bad name because I want a gun adjusted so it's actually balanced? I don't care if it's an unpopular opinion and i'm certainly not the only one who thinks this way.
DUST has the potential to be a good competitive FPS and that's the only reason I'm still playing it.
Alright, let's entertain the thought for a moment that the forge gun is "too good".
If the Forge Gun is nerfed so that it is ineffective at killing infantry regardless of tactical advantage, why should I ever use it instead of going Commando?
If I go Commando, I have more reliable AV and an AR to deal with infantry in more situations. The HP difference is irrelevant as well because with a nerfed forge gun I will be dying in every fight regardless of HP values.
With the current Forge, I can get raped if someone gets the drop on me or I'm fighting on even terrain. Or if I just plain get sniped. I only really have one super-strong tactical value, and thats height. Take that away, and the weapon is basically worthless compared to the other options available. |
Bones McGavins
TacoCat Industries
377
|
Posted - 2013.07.12 14:52:00 -
[106] - Quote
As someone who decided last month that I was going to go crazy SP into forge cause I wanted to murder tanks. Ive quickly learned that as much as I hate to admit it, forge is OP.
A high SP forge gunner on high ground with any squad support is easy mode. Requires very little skill. The only skill I need is my baddass scrambler pistol headshots to kill anyone who manages to come up and face me. Its stupid easy. The only trouble is if my position gets over-ran but thats so hard to do when im 1-2 shotting everyone from 200m away with team mates shooting anyone who gets close. |
Soldiersaint
Deepspace Digital
99
|
Posted - 2013.07.12 16:38:00 -
[107] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be I am no heavy....and i get smashed by forge guns all the time.but isnt that the point of eve? isnt it supposed to be unfair and op? if the answer is no. then they should call the game sports fair play 514. |
Hawkings Greenback
Red Star Jr. EoN.
61
|
Posted - 2013.07.12 16:48:00 -
[108] - Quote
To the OP no problem with forge guns but then i dont fly dropships. If I did then I would probably hate them . . . a lot
|
SteelDark Knight
Internal Error. League of Infamy
45
|
Posted - 2013.07.12 17:14:00 -
[109] - Quote
I cannot knock anyone for using tactics that reduce disadvantages and increase advantage such as height, flanking, etc. Being smart and playing tactical is as important as gun game.
In this particular instance however the amount of force required to remove a decent forge gunner from that position may be unbalanced from a game play stand point. Any decent heavy will find cover and rep from snipers (just as DS did in this Vid) and unless you send multiple drop ships any D.S. will be downed by a decent forger before it can get close. Draw distance is also a issue for some of the really high towers.
Sadly, we have been here before as I noted in a earlier post and CCP responded by nerfing the height ceiling for DS's. Now, we return full circle and are complaining about the same thing again. It would be nice to fix these issues once and not have to repeat over and over. Hard to move the game forward if design keeps pushing us back.
For a fix I personally would like these areas to have multiple means of entry. Ladders, Ramps, Teleporters, and/or Steps. That way the Forger can and should use positions of height to their advantage but also have the balance of having to hold that position against a enemy that has better access. |
DS 10
G I A N T EoN.
592
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Posted - 2013.07.12 19:56:00 -
[110] - Quote
SteelDark Knight wrote:I cannot knock anyone for using tactics that reduce disadvantages and increase advantage such as height, flanking, etc. Being smart and playing tactical is as important as gun game.
In this particular instance however the amount of force required to remove a decent forge gunner from that position may be unbalanced from a game play stand point. Any decent heavy will find cover and rep from snipers (just as DS did in this Vid) and unless you send multiple drop ships any D.S. will be downed by a decent forger before it can get close. Draw distance is also a issue for some of the really high towers.
Sadly, we have been here before as I noted in a earlier post and CCP responded by nerfing the height ceiling for DS's. Now, we return full circle and are complaining about the same thing again. It would be nice to fix these issues once and not have to repeat over and over. Hard to move the game forward if design keeps pushing us back.
For a fix I personally would like these areas to have multiple means of entry. Ladders, Ramps, Teleporters, and/or Steps. That way the Forger can and should use positions of height to their advantage but also have the balance of having to hold that position against a enemy that has better access.
I appreciate your understanding of what I've been trying to say. The weapon itself isn't OP as there are many weaknesses to using the FG. The tactic paired with the weapon are extremely strong and can lead to domination on the battlefield. Until there is some kind of fix (if a fix is even really needed) for rooftops, it's up to YOU to take out/harass anyone on rooftops. Any time I'm spending in cover repairing armor or charging shields is time I lose total effectiveness. If no one does anything, is it really my fault for playing smart? The point of this game is to make ISK. You make ISK by not dying. If I'm on a rooftop and no one is shooting at me, why would I drop to the ground when that almost guarantees at least one death? Snipe me. Forge me. Hit me with your orbitals. Do whatever you can to annoy me and possibly kill me. That's how you counter the tactic. If you don't counter it, don't complain. Period.
(By the way, SDK, the "you" in the paragraph above wasn't directed to you, sorry)
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