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Disturbingly Bored
The Strontium Asylum
435
|
Posted - 2013.07.11 02:01:00 -
[61] - Quote
Funkmaster Whale wrote: My foremost suggestion to this is reducing the costs of vehicles all around to make it easier to make a profit being a pilot.
I was always a big fan of this idea. Keep AV deadly effective against vehicles, but drastically reduce the vehicle prices to the point that you can lose one every match and still recoup your loss if you did well. Vehicle HP buffs always have the side effect of making them into unstoppable pubstomp machines, I'd rather see a wallet buff. |
Sgt Buttscratch
Algintal Core Gallente Federation
419
|
Posted - 2013.07.11 03:25:00 -
[62] - Quote
I run tanks nowadays and I don't mind forge gunners at all. They do what they are built for, and are still vulnerable to closer range conflicts. I think their ability to go against infantry is kinda goofy right now, but not all forge gunners can do that well, theres a mixture of good and bad. Their attacks versus dropships isnt their fault, its the dropships design that is crappy, for the most they are very predictable(the big slow down thing they do. |
oso tiburon
The Generals EoN.
154
|
Posted - 2013.07.11 03:40:00 -
[63] - Quote
DS 10 wrote:DUST Fiend wrote:Tower forge sniping has never been this fun I personally like the circle I'm on in the video better than being on either of the towers. The towers are too high, plus on the circle I can see into the objective, that corner everyone throws uplinks in, and the CRU. Also, the Supply Depot is right beside me if I need to get some ammo and call in another ship to get back up. At the end, I died by a Forge Gunner on top of one of the towers though :P I guess it has its perks. best spot the tall towers on the valley map the map with the 6 towers and the table top tower that looks down on a by the cru ... get me up there ... done |
King Kobrah
SyNergy Gaming EoN.
730
|
Posted - 2013.07.11 03:45:00 -
[64] - Quote
in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. |
Funkmaster Whale
0uter.Heaven
62
|
Posted - 2013.07.11 17:35:00 -
[65] - Quote
ER-Bullitt wrote: Here are the major forum complaints over the past week or two in a nutshell from my perspective (I am a dedicated heavy, and run AV the majority of the time in pub matches to protect my squad from Tanks, LAV's, Dropships and then Infantry and Installations when no other major threats are present).
Forge guns are OP against Dropships: Agreed, buff dropship health or survivability. It is very easy to take them out if you have skills with the forge gun (and by skills, I mean the ability to aim, lead, time and land your shots.... I've been running forge guns for months btw)
Forge guns (specifically proto) are OP against Tanks (most likely militia, or **** fit tankers): Working as intended, it takes me at least 4 shots to take down a well built tank. Yesterday, I was perched on the dome, unloaded a full clip into a missile turret madruger I think it was, he parked under the dome out of my LOS with about 25% of his armor left. I reloaded, jumped down, driver was repairing his tank (or possibly trying to recall it).. He hopped back in, tried to run me over, I blapped his tank, then blapped him after he hopped out for a 2nd time. He had nobody else with him... but I bet he was pissed I killed his tank so "easily" with 6 shots from my ishukone (4 from overhead, 2 from the ground 10m from his tank).. Why was he running solo? If he had 2 squad members with him in the turrets, or who would have jumped out, they may have been able to take me out before I blew his tank to smitherines.
Forge guns are OP against Infantry: This argument seems to always be tied to forge gunners who position themselves on highpoints overwatching the battlefield. I do not see any complaints about forge guns that do not have this specific height advantage tied to them regarding anti-infantry. So do you nerf the weapon, or nerf the terrain advanatage? If you eliminate the ability to take the high ground, then we are just another COD game.
Regarding the rooftop scenario, I want to know what these complainers are doing to counter the rooftop advantage? If you want to post a complaint thread about the forge gun situation, I want to hear how you have tried and failed to counter the positional advantage. Did you try taking a dropship up top? Did you try taking 2 dropships up top, one as a distraction, the other with 1-2 killers to take out the forge gunner? Did you switch to a sniper suit, or ask on comms for your squad mate sniper to suppress or kill the forge gunner? Did you call in a rail tank to counter snipe? Did you call an orbital on the elevated postiion to take out the uplinks, nanohives? Did you ask your sniper to perch on one of the higher buildings to snipe the nanohives/uplinks supporting the forge gunner?
Or, did you rush to make a new QQ
See I like this. You laid out the complaints in a clear concise format and rebuked and used logic to counter or agree with certain arguments. This is what the forum should be used for.
Now for the topic at hand. First, no I'm not QQing about the FG. I'm about 14m SP all into infantry. I have never had the thought that Forge Guns were too good until I got some turret skills and started being a gunner for my corp mate's Assault Dropships. That was when I realized how silly it is to be flying something so expensive and yet so weak. My only true concern with the FG is how good it is against dropships, which, again, isn't a product of the FG being too good. In my opinion a lot of the QQ would be quelled if: a) Payouts for vehicle pilots were better, and b) Dropships got a resistance and/or HP buff against. It should take at least a full clip to take down an equivalent level dropship. What you describe with your tank encounter is perfectly fine and I personally believe is fair and balanced.
So, in short, leave the FG alone, buff ISK payout for vehicles somehow, and give dropships some better resistances or just release the damn proto-level dropships already. |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 17:49:00 -
[66] - Quote
Funkmaster Whale wrote: See I like this. You laid out the complaints in a clear concise format and rebuked and used logic to counter or agree with certain arguments. This is what the forum should be used for.
Now for the topic at hand. First, no I'm not QQing about the FG. I'm about 14m SP all into infantry. I have never had the thought that Forge Guns were too good until I got some turret skills and started being a gunner for my corp mate's Assault Dropships. That was when I realized how silly it is to be flying something so expensive and yet so weak. My only true concern with the FG is how good it is against dropships, which, again, isn't a product of the FG being too good. In my opinion a lot of the QQ would be quelled if: a) Payouts for vehicle pilots were better, and b) Dropships got a resistance and/or HP buff against. It should take at least a full clip to take down an equivalent level dropship. What you describe with your tank encounter is perfectly fine and I personally believe is fair and balanced.
So, in short, leave the FG alone, buff ISK payout for vehicles somehow, and give dropships some better resistances or just release the damn proto-level dropships already.
Sorry, didnt mean to imply YOU specifically were QQ'ing. Just a general sentiment regarding all the new "nerf OP Forge" threads.
Agree with everything you wrote. |
SnakeSix
Pradox One
29
|
Posted - 2013.07.11 17:52:00 -
[67] - Quote
Excellent video +1 from me.
Heavies need more love, and CCP needs to stop listening to QQers and nerfing everything
Btw, even at the milita level, the forge gun is an excellent weapon :) |
Caeli SineDeo
Imperfects Negative-Feedback
605
|
Posted - 2013.07.11 17:59:00 -
[68] - Quote
Only major thing I want back on forges is the trail so I know where the damn shot is coming from.
Another big thing is that vehicles apear at further distances for infantry to see so they can be shooting us and we can not even see them because of the **** draw distance.
I do not overly mind that they are somewhat effective against infantry. Thats fine. Just to damn effective against vehicles. Does that mean you need to nerf Forge guns. No. Just need to rework vehicles and I think that mostly needs to be the modules. |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:06:00 -
[69] - Quote
Caeli SineDeo wrote:Only major thing I want back on forges is the trail so I know where the damn shot is coming from.
Another big thing is that vehicles apear at further distances for infantry to see so they can be shooting us and we can not even see them because of the **** draw distance.
I do not overly mind that they are somewhat effective against infantry. Thats fine. Just to damn effective against vehicles. Does that mean you need to nerf Forge guns. No. Just need to rework vehicles and I think that mostly needs to be the modules.
I want people to come at me too... it gets boring up on those roofs sometimes :) If CCP wanted to put a big red arrow pointing over my head the enitre match saying "KILL THIS *******" I would be all for it.
As I said before I run AV for points, but also mostly to protect my squad. My guys like to run logi, or HMG's, or AR's, and they are awesome with them. Im good with those weapons too, but I have the AV tools in hand ready to use... and nobody hates anything more than being run over by a free LAV. I kill those, lots of them, LLAV's too sometimes. What do I tell people when they invite me to their squad? I will take care of the vehicles, now go hack some objectives and lets win this ****.
Regarding draw distance.... I think you have a good case here. I certainly do not want to be able to shoot at people who cannot see me, that is unfair. If the draw distance is in fact 250m, but my max range is 300m, then that needs to be fixed. Granted, as a forge gunner it is damn near impossible to hit anything at the max range.. on paper it would make the deaths people have been receiving more palatable. With that said, as a Heavy with no points in dampening, you should be able to see the red arrow over my head if you point at me with your rail tank. And your range is what, 600m? So its not as if I am "invisible" but the pixles of my body are not rendering. If that is what you mean. |
ladwar
Dead Six Initiative Lokun Listamenn
841
|
Posted - 2013.07.11 18:07:00 -
[70] - Quote
so i just want to point out the rendering range on rails puts them within FG range, fix it now! |
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ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:10:00 -
[71] - Quote
ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now!
Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. |
Nguruthos IX
Hellstorm Inc League of Infamy
870
|
Posted - 2013.07.11 18:12:00 -
[72] - Quote
ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me.
I've heard tell people with SSD drives are mostly ok with Dust as it regards to many issues along these lines. Perhaps relevant? |
Nguruthos IX
Hellstorm Inc League of Infamy
870
|
Posted - 2013.07.11 18:13:00 -
[73] - Quote
ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me.
Also, sorry:
ALOT |
ER-Bullitt
Molon Labe. League of Infamy
64
|
Posted - 2013.07.11 18:14:00 -
[74] - Quote
Nguruthos IX wrote:ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. I've heard tell people with SSD drives are mostly ok with Dust as it regards to many issues along these lines. Perhaps relevant?
Sorry man, dont have enough knowledge on the subject to answer this question. |
Provolonee
Undefined Risk DARKSTAR ARMY
71
|
Posted - 2013.07.11 18:19:00 -
[75] - Quote
I use the same strategy for lasering. Dropship up high, recall, melt in safety, reapeat. |
DS 10
G I A N T EoN.
581
|
Posted - 2013.07.11 18:21:00 -
[76] - Quote
Funkmaster Whale wrote:DS 10 wrote:Shijima Kuraimaru wrote:As I said in another post...
Forge gunners have no zoomed aim. Forge gunners have on center dot to show where their projectile will most likely hit before dispersion (Yes the Forge had a little dispersion). Forge gunners have to contend with screen shake. Forge gunners have to contend with travel time. Forge gunners contend with being slowed down while charging/holding a charge (Immobilized if using a breach). Forge gunners have to contend with having a very limited amount of ammunition. Forge gunners have to contend with being able to be killed by everything on the field, except swarms. Forge gunners are heavies, so they are slow and large making them easy targets. Forge gunners have no equipment slots.
How many mercs can be killed with the AR before the wielder runs completely out of ammo and has to go resupply? I'm sure it's more than seven or eight. Ten if it's a lucky Forge gunner ignoring drop ships, HAVs, redline rail snipers, installations, etc.
When we just wanted more ammo and reasonable travel time and range for a projectile that's supposed to excede, as per the weapon description, 7000 meters/7 kilometers/4.35 miles per second, much of the non forge community said HTFU and get good. Well now that several of us have hardened the f**k up and have gotten good, those same people are now QQing that the forge is OP and the Forge gunner is godlike.
I guess it your turn to HTFU. It's HTFU if you do bad, QQ if you do well. There's nothing broken about the FG. It's effectiveness is determined by the user, not the weapon, which IMO voids any talks of OP. A very small percentage of players are high level Forge Gunners. It's not something you pick up and can automatically do well with it. People are just mad the game isn't all about the AR. As I've said to QQers, either counter it or don't complain. The technique is what allows the high scores, not the Forge Gun. I agree with a lot of what you say about the effectiveness of the player determining the effectiveness of the gun. I've played with some good forge gunners and am happy that people are brave enough to pursue dedicated AV roles. The problem that games like this have is most people never really stop to think why they died but instead just look at the weapon that killed them and cry foul play. What I really disagree with in your posts, though, is how much you dismiss any complaints and simply take the "HTFU" route. Take a moment and put yourself in the perspective of that drop ship you just one shot. You're spending, what, 120-150k tops on your proto gear? That pilot is spending upwards of 1.5m for his ship, and he or she doesn't get nearly the WPs you typically do sitting in your perch. If you want people to stop complaining about your gun, try to look at the essence of what people are really concerned about, analyze it, and determine possible solutions that wouldn't overstretch the effectiveness of either side. You do a good job with that in your videos but here it seems like you're just worried CCP may swing the hammer in your direction. You don't quell a crowd by telling them to STFU and deal with it...
I said something along the lines of "pilots will rightfully complain that dropships need an HP buff" in the video. I know how UP dropships are. I fly them every game. I've stated in several threads that they need buffed
As far as saying STFU and deal with it, I have stated several counters to the method. A method that can be countered isn't OP. people are just stubborn and don't want to do what's best for the team.
|
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
11
|
Posted - 2013.07.11 18:56:00 -
[77] - Quote
All you guys do is complain about every thing you don't now how to handal. forge guns are not dominating the battlefields. I was a tanker as being the big chiff in EL Azteca Empire I thought it would be good to be powerfully but when too many of you complain about it bing to OP and CCP changed it and now one merc with AVs at level 2 can take out a tank I requested my skill respec. And again as the big chiff I put all 13 million SP in the forge gun. And for it to be tweaked it would not be right for me. I could have put my SP into AR and into assalt dropsuits and kill every on. But I didn't just to make the game fun for me and my corp. CCP don't Chang forge guns. Thank you |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 19:10:00 -
[78] - Quote
DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once.
IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc."
you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL |
ladwar
Dead Six Initiative Lokun Listamenn
841
|
Posted - 2013.07.11 19:10:00 -
[79] - Quote
Nguruthos IX wrote:ER-Bullitt wrote:ladwar wrote:so i just want to point out the rendering range on rails puts them within FG range, fix it now! Just want to point out ALOT of rail tankers I talk to have no problems sniping rooftop forge gunners even with the currently borked draw distance. But I personally do not drive tanks, so if you need help or guidance you may want to make a thread about the issues you are having killing guys like me. Also, sorry: ALOT lol.. but no tankers i have meet are ok with rendering, so ^ basically true. ALOT doesn't want to talk to you so stop sharing feelings with it. |
Soldiersaint
Reaper Galactic
97
|
Posted - 2013.07.11 19:13:00 -
[80] - Quote
Green Living wrote:No, I still hate redline snipers. Well i like red line snipers....they put rush players in there place.... |
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DS 10
G I A N T EoN.
582
|
Posted - 2013.07.11 19:18:00 -
[81] - Quote
King Kobrah wrote:DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once. IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc." you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL
If you're so good, why don't you counter the "garbage heavies"? And just to reiterate, the Forge Gun is NOT an AV weapon. It is a weapon that does high damage to both infantry and vehicles.
Interestingly enough, those statements about the effectiveness of the Forge Gun are mostly about how effective they are against vehicles. If you don't like Forge Gunners, counter them with sniper fire, your own Forge Gun, or CQC. I mean, you think you're the best player in the world right? You shouldn't miss a slow, fat target. |
SteelDark Knight
Internal Error. League of Infamy
45
|
Posted - 2013.07.11 19:30:00 -
[82] - Quote
All of this has happened before and will happen again. |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 19:39:00 -
[83] - Quote
DS 10 wrote:King Kobrah wrote:DS 10 wrote:King Kobrah wrote:in the first minute of your video you explain yourself why it's so OP and the footage just confirms it. Too good vs infantry. I never said it's OP. I said using the positioning and weapon to their highest potential will result in good scores. There are counters to Forge Guns. If I'm getting sniped, I'm not as effective. Stop asking CCP to hold your hand. Either counter it, or don't complain. It's not an issue of wanting my hand held you DB, i'm one of the most difficult people to kill in this game and even skilless garbage heavies who have to camp on the tallest towers in the game to eek out one or two kills with an AV weapon isn't going to kill me more than once. IN YOUR OWN WORDS, "gaining upwards of 3000 WP, tanks will want an HP buff, infantry will wonder where the hell you are, installations will be wiped off the map, LAVs will feed you free kills, etc." you're right THAT WEAPON DOESN'T SOUND OP AT ALL LOL If you're so good, why don't you counter the "garbage heavies"? And just to reiterate, the Forge Gun is NOT an AV weapon. It is a weapon that does high damage to both infantry and vehicles. Interestingly enough, those statements about the effectiveness of the Forge Gun are mostly about how effective they are against vehicles. If you don't like Forge Gunners, counter them with sniper fire, your own Forge Gun, or CQC. I mean, you think you're the best player in the world right? You shouldn't miss a slow, fat target. I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 19:45:00 -
[84] - Quote
King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^
/thread
This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute.
Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense.
COD is ---> that way. |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
11
|
Posted - 2013.07.11 20:01:00 -
[85] - Quote
Que show. 95 % of the kill in the video by DS 10 where not on his own. It's rear to get kills on your own with a forge gun. Like he said counter it. I stopped using tankes because it was tweaked too much. Now one merc with AVs at level 2 can take out a tank on his own. As the big chiff of EL Azteca Empire it would be cool and fun to be the one with power. So I left tankes with my skill respec and put all 13 million SP into the forge gun and nothing into the tanks. CCP don't change forge guns. They are good where they are. I put all my SP into that and I don't get all the kills. And I still have fun with it. Thank you and I also us the towers to my advantage. |
King Kobrah
SyNergy Gaming EoN.
740
|
Posted - 2013.07.11 20:03:00 -
[86] - Quote
ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away? |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 20:23:00 -
[87] - Quote
King Kobrah wrote:ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away?
Butthurt? Hardly. You just come off as a crybaby with no basis to your argument. I have had the unfortunate pleasure of sifting through all of your garbage posts and you dont make any valid points besides "this is unfair". When I read between the lines, all I can come up with is that you refuse to adjust your gameplay to take back the vantage point. You wish it wasnt there, a la COD. Then you compound your lack of a point by referring to all heavies as "garbage" who decide to support their team from a tactically advantageous position overlooking the entire battlefield. Are you retarted? Why WOULDNT you take up that position? I know I help my team pleanty by dedicating myself to AV. This game is not all about hacking points and shooting people with AR's.
Once all of your teams tanks, murdertaxis, dropships, installations, CRU's and Supply Depots are removed from the battlefield I will be coming after you... one splash at a time. And if you ask nicely, I will jump down and kill you with my HMG instead. Which way would you prefer to die? |
ER-Bullitt
Molon Labe. League of Infamy
66
|
Posted - 2013.07.11 21:07:00 -
[88] - Quote
EZ-Mode... this is an interesting point.
Kobra, you are probably a beta player right? Probably sitting on 15+ million SP right? Part of a top tier corporation, filled with other players who have been recruited, the best of the best, just like you right? Huge head start on SP, maxed proficiency in your AR, fuse grenades, shield tanked. Right so far?
Players like me, we have taken our lumps going up against the likes of you for months. We have grinded our skill points, tried out the different weapons, figured out what we like to use, maybe respec'd... we now have our proto gear too.
Ok, so now that we have that ironed out.... you have been used to roflstomping your competition for what, 5-6 months or more?
Now the big question, who is really butthurt that their ez-mode is gone?
It is you, pal.
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DS 10
G I A N T EoN.
588
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Posted - 2013.07.11 21:28:00 -
[89] - Quote
King Kobrah wrote:ER-Bullitt wrote:King Kobrah wrote:[quote=DS 10]
I counter garbage heavies by giving them nothing to shoot at the whole game
unlike trash roof-camping havies, i'm actually helping my team hack objectives and playing the game, so i don't have time to go out of my way to kill a garbage heavy perched atop the tallest tower in the game.
can't wait until CCP destroys the splash radius/damage so we can actually have an FPS with gun game and not LOL IF I SHOOT 3 METERS IN HIS VICINITY ILL WIN ^__________^ /thread This guy wants Dust to play just like COD, as he says above. He is incapable of seeing the error in his ways, in his comments, in his misinformation and exagerration spread accross 20+ pages now (2 threads). He refuses to adjust his gameplay to allow for more than AR 514. Anyone who kills him, and doesnt use the same weapon he does, is a terribad player using an OP weapon. How cute. Save this quote people, in case this guy decides to waste anymore bandwith with his ANYONE WHO DOESNT PLAY THE GAME THE WAY I WANT THEM TO IS GARBAGE AND NEEDS TO GTFO nonsense. COD is ---> that way. I don't play call of duty, i only play high skill competitive shooters. Are you another butthurt heavy who can't stand the thought of taking his ezmode weapon away?
If you think Dust is a "high level competitive shooter", you might wanna go to a different game. Dust is about SP, gear, and ISK efficiency. I think it's funny you think you're God's gift to Dust, but you won't try to take me out. The Forge Gun isn't Easy Mode. You can't just pick it up and be good with it. I think you're just a butthurt wanna-be-badass that cries foul when anything kills him.
Stop being a little girl, man. You're giving EoN. a bad name.
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Paran Tadec
Internal Error. League of Infamy
1181
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Posted - 2013.07.11 21:29:00 -
[90] - Quote
DS 10 wrote:Chromosome it was "Wahhh HMGs are OP!". Now it's Forge Guns. We complain about CCP taking things out and changing others, yet we sit and complain about every weapon. You getting killed by a certain weapon doesn't mean it's overpowered. Most likely it means you got outplayed. There are a couple weapons that irk me (Thale's SR), but generally I don't care. The Forge Gun is a relatively slow shooting, un-ADS-able, shaky weapon that makes playing on the ground nearly impossible most of the time. That's a pretty huge weakness if you ask me. Anyways, if you like Forge Guns and want to make people rage, watch this video. http://www.youtube.com/watch?v=sktAvbnHvE4&feature=youtu.be
No, forges are fine. |
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