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BOZ MR
Internal Error. Negative-Feedback
180
|
Posted - 2013.05.30 08:28:00 -
[1] - Quote
You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. |
NoxiousMentos
Bojo's School of the Trades
17
|
Posted - 2013.05.30 08:34:00 -
[2] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. |
Iron Wolf Saber
Den of Swords
4758
|
Posted - 2013.05.30 08:35:00 -
[3] - Quote
NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you.
Yet Free LAVs are like free 150 points when they die. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1407
|
Posted - 2013.05.30 08:40:00 -
[4] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher.
Even then, Prototype AV grenades don't one shot them. I still call imbalanced design. |
Iron Wolf Saber
Den of Swords
4759
|
Posted - 2013.05.30 08:41:00 -
[5] - Quote
Aeon Amadi wrote:
150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher.
Even then, Prototype AV grenades don't one shot them. I still call imbalanced design.
You need to throw better. Seriously, aim for the freaking hood. Most of the ones you be throwing at are likely to be wounded from previous crashes. Set yourself in a place where if an LAV does try to run you over you can dodge it and laugh at their misfortune as they become stuck. Such as right next to the first supply depot by the table top on line harvest, got an LLAV the other day stuck there and well with a convenient supply of AV grenades you can guess what happened. |
BOZ MR
Internal Error. Negative-Feedback
180
|
Posted - 2013.05.30 08:42:00 -
[6] - Quote
NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. There is a free swarm fit. Guess they are not teaching you everything in school. |
NoxiousMentos
Bojo's School of the Trades
18
|
Posted - 2013.05.30 08:43:00 -
[7] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf. |
EnglishSnake
Zumari Force Projection Caldari State
1129
|
Posted - 2013.05.30 08:43:00 -
[8] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
Also you forgot about the support skills that you need for shield/armor and also if you use a proper turret
Can easy rise to 3-4mil maybe even more with perfect skills |
BOZ MR
Internal Error. Negative-Feedback
180
|
Posted - 2013.05.30 08:44:00 -
[9] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die. 150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher. Even then, Prototype AV grenades don't one shot them. I still call imbalanced design. I can't even one shot militia LAVs with my proto railgun but you don't see me complaining. |
NoxiousMentos
Bojo's School of the Trades
18
|
Posted - 2013.05.30 08:45:00 -
[10] - Quote
BOZ MR wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. There is a free swarm fit. Guess they are not teaching you everything in school.
Never said there wasn't.I am saying I shouldn't have to CONSTANTLY have it out cause noobs can't aim a gun. |
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Iron Wolf Saber
Den of Swords
4759
|
Posted - 2013.05.30 08:45:00 -
[11] - Quote
NoxiousMentos wrote:
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf.
My logic dictates that killing militia LAVs are so pathetically easy as an bare fit AV soldier its near effortless and essentially free points.
Its the LLAVs that give me a run for my money, or me being out of ammo. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1407
|
Posted - 2013.05.30 08:46:00 -
[12] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher.
Even then, Prototype AV grenades don't one shot them. I still call imbalanced design.
You need to throw better. Seriously, aim for the freaking hood. Most of the ones you be throwing at are likely to be wounded from previous crashes. Set yourself in a place where if an LAV does try to run you over you can dodge it and laugh at their misfortune as they become stuck. Such as right next to the first supply depot by the table top on line harvest, got an LLAV the other day stuck there and well with a convenient supply of AV grenades you can guess what happened.
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread. |
NoxiousMentos
Bojo's School of the Trades
18
|
Posted - 2013.05.30 08:47:00 -
[13] - Quote
BOZ MR wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die. 150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher. Even then, Prototype AV grenades don't one shot them. I still call imbalanced design. I can't even one shot militia LAVs with my proto railgun but you don't see me complaining.
I don't see any LAV driver complaining,that doesn't mean anything.The people complaining are the ones who refused to jump on the bandwagon and become LAV dependent to get a positive k/d
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Iron Wolf Saber
Den of Swords
4759
|
Posted - 2013.05.30 08:49:00 -
[14] - Quote
Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1408
|
Posted - 2013.05.30 08:56:00 -
[15] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups.
Go tell that to the guys who specialize in AV and have to make due with the BS. Forge gun doesn't do much good when you can't get out of the way for a second shot. Supply depots aren't always on hand. Swarms barely keep up. Finally, there's so much AV Grenade QQ it's laughable, and I bet you're all for that. |
NoxiousMentos
Bojo's School of the Trades
18
|
Posted - 2013.05.30 08:58:00 -
[16] - Quote
I am not even really here to cry nerf.I came here cause one of the only things more annoying than LAVs is how much people QQ about the QQ.
Look at recently announced nerfs.Most people are of the attitude "do it,I will still tear **** up"
You mention anything about taking cars from the kiddies and well...you get these kind people blowing up. |
Iron Wolf Saber
Den of Swords
4759
|
Posted - 2013.05.30 09:01:00 -
[17] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. Go tell that to the guys who specialize in AV and have to make due with the BS. Forge gun doesn't do much good when you can't get out of the way for a second shot. Supply depots aren't always on hand. Swarms barely keep up. Finally, there's so much AV Grenade QQ it's laughable, and I bet you're all for that.
1. If you are forge gunning (LAV) you should NOT be in a place that you can get ran over. Use the terrain, use your damn sensors, use the uplinks that are safe. 2. Squad up with a Logi 3. Calculate your swarm shots on the LAV better, know when to launch and when not to launch. 4. Yeah sometimes the grenade misses or nicks the vehicle and sometimes it hits the pilot and sometimes it hits the critical spot and blow up the LAV. I am sure its more of a problem shared by the mass driver and flaylock at times.
Edit: I paid aurum for my' free' AV suit and all of the modules except one, the AV grenade at a low low price of 4k. |
XXfootnoteXX
DUST University Ivy League
325
|
Posted - 2013.05.30 09:07:00 -
[18] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups.
Taking away free LAV's is not nerfing LAV's.
If you want an LAV, skill into it, buy it, just like everything else in this game. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1408
|
Posted - 2013.05.30 09:11:00 -
[19] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. Go tell that to the guys who specialize in AV and have to make due with the BS. Forge gun doesn't do much good when you can't get out of the way for a second shot. Supply depots aren't always on hand. Swarms barely keep up. Finally, there's so much AV Grenade QQ it's laughable, and I bet you're all for that. 1. If you are forge gunning (LAV) you should NOT be in a place that you can get ran over. Use the terrain, use your damn sensors, use the uplinks that are safe. 2. Squad up with a Logi 3. Calculate your swarm shots on the LAV better, know when to launch and when not to launch. 4. Yeah sometimes the grenade misses or nicks the vehicle and sometimes it hits the pilot and sometimes it hits the critical spot and blow up the LAV. I am sure its more of a problem shared by the mass driver and flaylock at times. Edit: I paid aurum for my' free' AV suit and all of the modules except one, the AV grenade at a low low price of 4k.
So I'm to understand that you're defending the bottom of the barrel gear, which is absolutely free of ISK, SP, and Aurum despite being in a position where you are to represent, to the best of your ability, what the players want? Hilarious.
No one is saying nerf SLAVs or LLAVs. Hell, were not even saying nerf Standard LAVs which also are BPOs. We're saying it's absolute BS that millions of SP and thousands of ISK doesn't reduce the amount of shots required to kill the damned things. Two Standard AV grenades or Two Proto AV grenades. But whatever, grandmaster doesn't care what the Players think, you're the Representative, not us.
Also, how's that Plasma Cannon 're-work looking, or is that another thing that's totally okay? |
VLIGHT5
The Judas Coalition
213
|
Posted - 2013.05.30 09:17:00 -
[20] - Quote
My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. |
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Aeon Amadi
Mannar Focused Warfare Gallente Federation
1409
|
Posted - 2013.05.30 09:30:00 -
[21] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
Dude,don't bother, if CCP listens to the CPM and the CPM don't listen to us then it'll take a Jita riot to get anything accomplished. |
Iron Wolf Saber
Den of Swords
4762
|
Posted - 2013.05.30 09:35:00 -
[22] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
Problem with the LAV is that they cannot be used right. The small turrets on all vehicles (save for the ADS nose gun) are fundamentally flawed and non-functional and most of the time considered near useless.
The small turret needs to be Gyro Stabilized, Turn better, Bumpers needs to do damage based on their speed, vehicles should suffer some damage when they hit a suit similar to how they take damage for slamming a wall to hard or slamming to the back end of an HAV. Plasma Cannon needs a buff. The projectile bug that is effecting various other weapons needs to be fixed because I severely suspect its causing the issue with the 'nicked' AV grenades. Nothing annoys me more than to score a direct hit with a mass driver and the guy it hits doesn't even register he got hit. Dropships need a slight HP buff. PG skill needs a fix. Most PG modules barely use a significant amount of CPU. There should be another skill just for engineering systems instead that has the fitting reduction. Large Missile Turret needs much more definition between variants, its not like the blaster and railgun where you can feel the difference. Large missile turret needs to not play patty cake when shooting at targets. There is no reason why the missiles need to be shooting /\ instead they should be |||| War Points for MCRU use needs to be awarded. Open seat passengers need to be able to shoot when allowed to or in case of special vehicles operate other modules. RDVs need to be sent down to recall a vehicle far too often a vehicle in real danger gets recalled before it gets finished off. Dropship controls need to mimic the ADS more in terms of how quickly it stability and agility but needs to retain speed. Swarm Launchers need a slight lock speed nerf and a lock box size reduction. Forge gun, plasma cannon, and Swarm launcher ammo skill is a bit useless. Plasma cannon skill is utterly useless. Charge shot should be removed from the plasma cannon.
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Shion Typhon
Intara Direct Action Caldari State
2
|
Posted - 2013.05.30 09:41:00 -
[23] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups.
Rubbish, no one wants to nerf the dedicated LAV drivers, if someone wants to spend millions of SP and tonnes of ISK being a LAV expert, more power to him. People are just sick of the swarms of no-risk, indestructible, free LAV. Make it cost, reduce its HPs a tad, leave the other LAVs as is, done.
You have to live as AV for 3/4 of the match if you want to keep up with the number of free LAVs on the field. |
Iron Wolf Saber
Den of Swords
4762
|
Posted - 2013.05.30 09:44:00 -
[24] - Quote
Shion Typhon wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. Rubbish, no one wants to nerf the dedicated LAV drivers, if someone wants to spend millions of SP and tonnes of ISK being a LAV expert, more power to him. People are just sick of the swarms of no-risk, indestructible, free LAV. Make it cost, reduce its HPs a tad, leave the other LAVs as is, done. You have to live as AV for 3/4 of the match if you want to keep up with the number of free LAVs on the field.
Separate issue though since the problem there should encompass almost all BPOs. If only militia felt more like milita in where it counts. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1409
|
Posted - 2013.05.30 09:47:00 -
[25] - Quote
Shion Typhon wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. Rubbish, no one wants to nerf the dedicated LAV drivers, if someone wants to spend millions of SP and tonnes of ISK being a LAV expert, more power to him. People are just sick of the swarms of no-risk, indestructible, free LAV. Make it cost, reduce its HPs a tad, leave the other LAVs as is, done. You have to live as AV for 3/4 of the match if you want to keep up with the number of free LAVs on the field.
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness |
Iron Wolf Saber
Den of Swords
4762
|
Posted - 2013.05.30 09:49:00 -
[26] - Quote
Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1410
|
Posted - 2013.05.30 09:56:00 -
[27] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps.
Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided.
Edit: Give them an Aurum price and BPCs an ISK price. Same as everyone else in the game. |
Iron Wolf Saber
Den of Swords
4762
|
Posted - 2013.05.30 09:57:00 -
[28] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided.
Because I am moot on the BPO issue. My opinion is invalid because I use said BPOs to kill BPO LAVs. |
RedRebelCork
Ahrendee Mercenaries
97
|
Posted - 2013.05.30 10:22:00 -
[29] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf.
My logic dictates that killing militia LAVs are so pathetically easy as an bare fit AV soldier its near effortless and essentially free points. Its the LLAVs that give me a run for my money, or me being out of ammo. I can aim a forge gun just fine btw, I just cant get to the superior position it demands for its use, anti-infantry typically kill me enroute.
It makes for bad gameplay, which is the real killer for me.
We only have 16 players per team. Remove 2-3 idiots joy riding in LAVs on each side and the guys chasing them with militia swarms and we're left with a 10 vs 10 FPS on a map the size of a small town. Not to mention that while crossing the vast swathes of open terrain on those maps you're more likely to get run over than sniped. Something is borked.
You also have to factor in that LAVs are trinary in nature. They can be either 100% effective, on fire or dead. They don't take structural damage or lose maneouvreability when they smash into something or take heavy fire. If you can't blow through the shields and armour before they get away they'll be back shortly with full shields and are just as deadly. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
84
|
Posted - 2013.05.30 10:26:00 -
[30] - Quote
I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
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RedRebelCork
Ahrendee Mercenaries
97
|
Posted - 2013.05.30 10:37:00 -
[31] - Quote
Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP.
It doesnt even need to be a OHK, just disable or neutralise the threat. Like in BF3 if you hit a jeep going full tilt witb an RPG it trundles to a sputtering stop, the occupant takes some damage but can bail out and keep fighting. Perfect. |
Marston VC
SVER True Blood Unclaimed.
280
|
Posted - 2013.05.30 11:20:00 -
[32] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
Its not free when they run over several hundred thousands worth of isk..... I mean jeez, its not even remotely difficult to do unless the people your playinga against have advanced level AV nades, and considering the ridiculous cost of everything else these days (in regards to SP) not many people want to spec that way. I mean I honestly don't care that much, ive gotten ran over maybe.... three times? and sure it sucked when it happened but 9 times out 10 ill be paying enough attention to dodge an incoming LAV. Idk..... the whole concept just seems lost to me when I jump into a baloch and run three people over within 1 minute of getting in the driver seat (all in proto logi gear + one heavy) I mean.... lol |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
86
|
Posted - 2013.05.30 11:20:00 -
[33] - Quote
Just snipe the guy out the front. And take it if its a LLAV ^^ |
Iron Wolf Saber
Den of Swords
4769
|
Posted - 2013.05.30 11:26:00 -
[34] - Quote
Spec Ops Cipher wrote:Just snipe the guy out the front. And take it if its a LLAV ^^
Reminds me of last week. Was going full speed then I died all of a sudden going over that bridge between the two warehouses. Kill feed stated a Thale's. Props to whoever shot me. I do have a hard enough time making shots with ARs as it is. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
86
|
Posted - 2013.05.30 11:34:00 -
[35] - Quote
Wasn't me I'm afraid, I'm saving up my Thales for a rainy day ^^ . Shotguns work too, but there's a bit of skill involved there, you need to matador lv 5 and a good shot. |
S0LlD SNAKE
PLAYSTATION4
79
|
Posted - 2013.05.30 11:40:00 -
[36] - Quote
Iron Wolf Saber wrote:Spec Ops Cipher wrote:Just snipe the guy out the front. And take it if its a LLAV ^^ Reminds me of last week. Was going full speed then I died all of a sudden going over that bridge between the two warehouses. Kill feed stated a Thale's. Props to whoever shot me. I do have a hard enough time making shots with ARs as it is.
whats that CPM tag?
|
Jason Pearson
Seraphim Initiative. CRONOS.
1432
|
Posted - 2013.05.30 11:51:00 -
[37] - Quote
Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP.
Now, I want you to drive around in said LLAV and compete against mine. The additional SP is spent on Core skills, a necessity if you want that LAV to survive the match, not just a throw away vehicle.
|
Another Heavy SOB
TRUE TEA BAGGERS EoN.
84
|
Posted - 2013.05.30 12:06:00 -
[38] - Quote
Jason Pearson wrote:Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP. Now, I want you to drive around in said LLAV and compete against mine. The additional SP is spent on Core skills, a necessity if you want that LAV to survive the match, not just a throw away vehicle.
I haven't lost one in 4 matches, about 50 kills...... I've spent the remaining 240K SP on vehicle upgrades.
I never said the LLAV's need a nerf, why did you feel the need to post an e-peen stroking comment like that?
|
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
78
|
Posted - 2013.05.30 12:20:00 -
[39] - Quote
My answer to the free starter LAV is simple:
Replace it with a hover cycle. It should be fast and agile but very limited shield and Armor. Just enough to survive a strafe from an AR or SMG in passing but if you stay in the engagement zone then you die if you stay on the cycle because you are completely open to enemy fire a bit like the gunner on a LAV. Also due to the limited shield and Armor if you do hit someone then you both die.
I vote for a starter hover cycle to be the free vehicle in game. It will get you around the map quick but that is all it will do. You could even have Isk or BPO variants at STD level like a Scout version which is faster and stealthier, an armored version which is slower but has more HP and the only quick way of taking it out would be AV. However, no ADV or Proto cycles. If you want something better than a STD cycle then skill into a LAV or another vehicle.
Finally I think the cycle should be insta spawn and not delivered by RDV |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:39:00 -
[40] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. You're only talking about the Logi LAV skill itself.
I've put a collective 10, 266,570 SP into vehicles. Not a single point into anything dropsuit or weaponry yet.
No, a fitting that's worth less than a 10th of my total SP investment shouldn't be enough to destroy me. How people are able to rationalize an argument for that is beyond me. |
|
TakeCover OrDie
GamersForChrist
7
|
Posted - 2013.05.30 12:50:00 -
[41] - Quote
Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it |
S0LlD SNAKE
PLAYSTATION4
79
|
Posted - 2013.05.30 13:05:00 -
[42] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided. Because I am moot on the BPO issue. My opinion is invalid because I use said BPOs to kill BPO LAVs. I did say nothing Advanced or Prototype but that was more of a counter Pay to Win argument. My next question is what's the cost of a similarly fit LAV that has been giving you guys trouble? I mean look at the LLAV I know those have to be a bit more expensive yet they are definetly not free, they cost quite a bit of skill points to support and they certainly don't die to AV grenades that easy. Also I am not sure if you noticed but the Dragonfly Scout is now on sale for Aurum. Which means future sales may include other former package exclusive stuff. Maybe in 3 months you can see the Ishukone Watch LAV being for free.
whats is that CPM tag?
|
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1410
|
Posted - 2013.05.30 18:21:00 -
[43] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided. Because I am moot on the BPO issue. My opinion is invalid because I use said BPOs to kill BPO LAVs. I did say nothing Advanced or Prototype but that was more of a counter Pay to Win argument. My next question is what's the cost of a similarly fit LAV that has been giving you guys trouble? I mean look at the LLAV I know those have to be a bit more expensive yet they are definetly not free, they cost quite a bit of skill points to support and they certainly don't die to AV grenades that easy. Also I am not sure if you noticed but the Dragonfly Scout is now on sale for Aurum. Which means future sales may include other former package exclusive stuff. Maybe in 3 months you can see the Ishukone Watch LAV being for free.
Omg you are dense.
Yeah, the Dragonfly is on sale for AURUM. A lot of Aurum at that. A Baloch is 100% free. Start up a new character and - holy **** - there's a BPO vehicle in your assets that can take a LOT of punishment.
It doesn't matter what you think is moot. If you say grass is red and the rest of the world says green, it doesn't make you right. Grass doesn't magically turn red. Take a survey on how much of this Playerbase thinks MLT LAVs are BS and you'll see. Represent the players, not your misconceptions. |
Sgt Buttscratch
G I A N T EoN.
90
|
Posted - 2013.05.30 18:32:00 -
[44] - Quote
Its the free LAV's that are the issue, there should be a limit to amount per match with them.
I don't think I should have to always carry av nades on an infantry based character. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
528
|
Posted - 2013.05.30 18:38:00 -
[45] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups.
BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV
If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons.
|
Knarf Black
Subdreddit Test Alliance Please Ignore
869
|
Posted - 2013.05.30 18:47:00 -
[46] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons.
Exactly. This issue keeps getting buried under the oceans of Militia LAV QQ by people who simply can't deal with vehicles on the field at all.
LLAVs are the actual problem. It takes a full magazine of Proto Swarms to maybe kill them, and they are so fast that nobody can reliably peg them with more effective or anti-shiled AV weapons. I've even seen TAC guys using them as mobile shields; pegging reds from long distance, then just hopping back into the jeep when anyone gets close or inflicts damage.
Militia LAVs can still be two shotted with militia Swarms, and if you can't be arsed to properly respond to vehicle threats, then you deserve your repeated flattenings.
Logistics LAVs, on the other hand, aren't worth trying to kill. Just get your rear to a built up area and focus on killing infantry. (Maybe plop some prox mines at your six, if you've got 'em.) |
WhiskeyJack Otako
The Southern Legion RISE of LEGION
57
|
Posted - 2013.05.30 18:58:00 -
[47] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
Except they don't. My lvl 4 grenades should one shot asplode a free LAV. Proto AV should as well. Its not a problem with the LAV its a problem with the AV nades. (and to some degree my aim... :)) |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
62
|
Posted - 2013.05.30 19:19:00 -
[48] - Quote
RedRebelCork wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf.
My logic dictates that killing militia LAVs are so pathetically easy as an bare fit AV soldier its near effortless and essentially free points. Its the LLAVs that give me a run for my money, or me being out of ammo. I can aim a forge gun just fine btw, I just cant get to the superior position it demands for its use, anti-infantry typically kill me enroute. It makes for bad gameplay, which is the real killer for me.
You had me at hello.
If CCP cant see this then they should just pack up shop.
Like the idea of removing the free LAV for speeder. |
ADAM-OF-EVE
Circle of Huskarl Minmatar Republic
29
|
Posted - 2013.05.30 19:24:00 -
[49] - Quote
i sincerely hope they replace the "FREE" lav with the new quad type vehicle. it makes sence.
as for people who spec into lav's i have no problem with being ran over by them and blowing them up in return costing them isk. its risk vs reward at the end of the day.
you go up against 3 proto guys alone and your probably dead. if your in a free lav your virtually indestructable untill you kill those 3 and 1 or more of them come back as av and kill you. The solo guy looses nothing and the 3 guys loose 3 proto setups which is a big imballance. you cant disagree with that reasoning. now if he is a full skilled lav driver with isk vehicles and fittings then thats not an imballance because everyone is risking loosing something. we can all agree that is acceptable. |
BobThe843CakeMan
PFB Pink Fluffy Bunnies
375
|
Posted - 2013.05.30 19:30:00 -
[50] - Quote
TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point?
Here's my take on this.
I can go 16-1 with a tank maybe better maybe worse
I can go 20-0 or 30-0 with a logi LAV. Normally 20-0
I can go 20-0 or 30-0 with a proto suit and Duvolle TAC.
IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are.
Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks.
As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. |
|
Abron Garr
Amarr Templars Amarr Empire
320
|
Posted - 2013.05.30 19:33:00 -
[51] - Quote
The more IWS posts, the less I like him. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1411
|
Posted - 2013.05.30 19:46:00 -
[52] - Quote
LLAVs should be a lot slower and all LAVs should have a forward facing turret shield. Make them more useful for frontline combat integrity of mobile cover and suppression. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
531
|
Posted - 2013.05.30 19:47:00 -
[53] - Quote
BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. |
Jake Diesel
The Shadow Cavalry Mercenaries DARKSTAR ARMY
0
|
Posted - 2013.05.30 19:53:00 -
[54] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
This and this alone is the very reason why LAV's are problematic. When something is being intentionally used in a way that it wasn't really designed for, then something went wrong with the design. An LAV is the military video game version of a Hummer. Summers can be fitted with support guns to provide firepower in a maneuverable light armored vehicle (LAV). And trust me, marines are not running around in those hummers running over baddies 90% of the time. There's a reason why there's a "gun" mounted there.
But yet in this game, and yes I'm aware its a game. The LAV's rarely use that gun as their primary source of support. Does the description of the LAV even say "mainly used to run enemies over"? I don't think so. |
IR Scifi
Silver Talon Corporation
33
|
Posted - 2013.05.30 20:43:00 -
[55] - Quote
Wouldn't that more speak of the weakness of most of the LAV turrets? From my experience about 90% of the time I'm better hopping out and using my mass driver to take out redberries than trying to hit anyone with the LAV turrets. Raise that up to about 99% if the LAV is actually moving.
Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it. |
ADAM-OF-EVE
Circle of Huskarl Minmatar Republic
29
|
Posted - 2013.05.31 13:33:00 -
[56] - Quote
IR Scifi wrote:Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it.
ccp screwed that idea up anyway by releasing lav bpo's in merc packs. it might have fixed the problem by swapping with the speeder but its too late now. and because people payed for the item its un-likely they would remove them now. although less access to free ones would be better in the long run
|
Garrett Blacknova
Codex Troopers
3163
|
Posted - 2013.05.31 13:42:00 -
[57] - Quote
ADAM-OF-EVE wrote:IR Scifi wrote:Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it. ccp screwed that idea up anyway by releasing lav bpo's in merc packs. it might have fixed the problem by swapping with the speeder but its too late now. and because people payed for the item its un-likely they would remove them now. although less access to free ones would be better in the long run What MIGHT work is if they replace the current Starter LAV with the Speeder, then downgrade the LAV BPOs they gave out to be Militia-grade, or rework the entire Standard tier of vehicles to match up better with Dropsuits. Your "Standard" LAV BPO will be basically a half-step above Militia, same slots/HP, just a little more PG/CPU to work with.
That would reduce the value of the BPO when compared with the current state of the game, but because nobody else gets a free LAV any more, it would increase its value in comparison with what players otherwise have. |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 13:43:00 -
[58] - Quote
The main issue is the free LAVs can take an adv packed nade straight on and still live. At a minimum the free LAVs should be OHKed by an adv nade. LLAVs do require skilling into so I might call them "lame" but I am actually fine with them. Its the free LAVs that can take anything but proto swarms/nades that is dumb. |
Coleman Gray
GunFall Mobilization Covert Intervention
326
|
Posted - 2013.05.31 13:52:00 -
[59] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die. 150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher. Even then, Prototype AV grenades don't one shot them. I still call imbalanced design.
what Proto nade you throwing that doesn't one shot a free lav? Flux? |
Rynoceros
One-Armed Bandits Unclaimed.
88
|
Posted - 2013.05.31 14:17:00 -
[60] - Quote
If I have to pay to use Militia shotguns, flaylocks, etc., then LAVs equipped with turrets should have a cost. If you can't run over somebody with a HAV, then LAVs shouldn't either.
Free LAV = transport only, no turret HAVs should be able to crush opponents or nobody should.
Too much sense? Too easy?
Welcome to Old Eden. Leave your BS at the door. Inept will die.
|
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Obodiah Garro
Tech Guard General Tso's Alliance
45
|
Posted - 2013.05.31 14:21:00 -
[61] - Quote
IWS said the swarm launchers need a lock of nerf, ARE YOU SERIOUS? If anything they need a boost, guess he never fights against tanks with the damn thing. Its bad enough they have a crap amount of ammo now he wants all vehicles more time to be able to escape. Just awesome. |
Jack McReady
DUST University Ivy League
285
|
Posted - 2013.05.31 14:25:00 -
[62] - Quote
just yesterday I encountered one high SP LAV driver, too bad the driver was braindead, he crashed into wall and another lav out of his team blocked his escape path. it took me 5 full hits to kill this lav (note I am well skilled into swarms and was using proto swarm launcher with a single proto damage mod).
yeah 5 full proto swarm hits. image him driving properly, at high speed swarms tend to hit the ground when lavs make even small turns.
the hp buff was huge. |
Summer-Wolf
BetaMax Beta CRONOS.
52
|
Posted - 2013.05.31 14:44:00 -
[63] - Quote
... how the hell is my militia Swarm with 2 militia light weapon dmg mod able to take those LAVs down but not a proto?
Oh, and proxi mines. Put them everywhere. So much satisfaction.
Enough with the QQ, dont sit in the open if you dont want to get squish. Setup choke points with proxi mines. Move with your squad and make sure in a squad of 6, one is anti-vehicle.
Lack of organization is usually why people QQ.
|
calisk galern
BurgezzE.T.F
176
|
Posted - 2013.05.31 14:57:00 -
[64] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
to get a swarm capable of killing a specced lav, would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc
and now you know why i'm only getting close to AV now... |
Goric Rumis
Dead Six Initiative Lokun Listamenn
167
|
Posted - 2013.05.31 15:00:00 -
[65] - Quote
VLIGHT5 wrote:If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. I have to agree, the purpose of the LAV isn't be to spin around the map running everyone over. Why is getting run over an instant kill on suit with over 1000 EHP? It seems like losing some health and getting tossed around for a couple seconds would be enough.
I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground.
What it comes down to is this: Just being on the ground shouldn't automatically subject you to being run over and instantly killed by swarming LAV's. That's not a game I want to play. However it needs to happen, this needs to get fixed. |
BOZ MR
Internal Error. Negative-Feedback
181
|
Posted - 2013.05.31 15:00:00 -
[66] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Lets not start counting Vehicle skills? |
Jack McReady
DUST University Ivy League
286
|
Posted - 2013.05.31 15:09:00 -
[67] - Quote
Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. the free shield caldari lav with no SP in vehicles survives a full proto swarm hit. the gallente armor version survives if he has some SP in shield and armor health. that means that it requires atleast two hits (because swarms tend to hit the ground at high speed following an LAV) with any swarm launcher to kill lav. plenty of time to jump out or get into cover. the hp buff was huge, just saying.
and all the denial monkeys saying this is not true, please go on posting and make yourself look stupid, majority of the playerbase already knows this and sees that you are full of ****. |
Iron Wolf Saber
Den of Swords
4813
|
Posted - 2013.05.31 15:19:00 -
[68] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
Contradictory statement... Are you sure it is just 1 LAV? |
Iron Wolf Saber
Den of Swords
4813
|
Posted - 2013.05.31 15:22:00 -
[69] - Quote
Jack McReady wrote:I suggest you to learn to read also congrats about killing free lavs with no mods and zero SP. well fitted lav with high sp takes atleast 4 proto hits with damage mods when they are NOT MOVING.
Well if he fitted prototype tanking modules don't you think he should deserve that extra survivability? |
SmileB4Death
Seraphim Auxiliaries CRONOS.
105
|
Posted - 2013.05.31 15:34:00 -
[70] - Quote
Don't forget all the sp in modules! Your LAV took a lot of hits from my Ishukone forge man, fair play. |
|
calisk galern
BurgezzE.T.F
178
|
Posted - 2013.05.31 15:49:00 -
[71] - Quote
BOZ MR wrote:calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Lets not start counting Vehicle skills?
mhmm, no problem counting skills, I'm explaining why most people don't have AV and thus why they complain.
MANY people don't have even close to the sp required to start speccing into AV, especially to the point of characters like you and me with over 12 mil sp.
do you not understand the gap between a 12 mil sp char and a 1.5 mil sp char, alot of the people complaining won't be able to effectively spec into av for months and rightfully so really.
when advanced av grenades can't even dent free lav's they are to strong, why should you need proto gear and 12 mill sp to effectively ckill a free vehicle with no skill requirements, it's a different annoyance but something I felt like mentioning as well, ya you don't need the full av spec for freebies, but sometimes it sure feels like it. |
ugg reset
ZionTCD Unclaimed.
282
|
Posted - 2013.05.31 15:49:00 -
[72] - Quote
The counter to the death taxi is Simple. call in a free LAV when you need to cross wide open space. really though it's just common sense; the fact that snipers are a thing is enough to warnt calling one in.
I can't splatter you if you are in a vehicle. I can try but I'll end up getting hurt too. Play the meta game and stop asking CCP for a crutch. LAV's are finally working as intended after 8 months of beta testing so get used to it. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:21:00 -
[73] - Quote
Sgt Buttscratch wrote:Its the free LAV's that are the issue, there should be a limit to amount per match with them.
I don't think I should have to always carry av nades on an infantry based character. So basically, you want someone else to deal with the problem. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:23:00 -
[74] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons. But it's okay to use a semi-automatic rifle that was mathematically proven to be on par with blasters. It's okay to nerf our powergrid.
You're reaping the seeds you've sewn. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:26:00 -
[75] - Quote
Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:29:00 -
[76] - Quote
Jake Diesel wrote:VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. This and this alone is the very reason why LAV's are problematic. When something is being intentionally used in a way that it wasn't really designed for, then something went wrong with the design. An LAV is the military video game version of a ummer. Hummers can be fitted with support guns to provide firepower in a maneuverable light armored vehicle (LAV). And trust me, marines are not running around in those hummers running over baddies 90% of the time. There's a reason why there's a "gun" mounted there. But yet in this game, and yes I'm aware its a game. The LAV's rarely use that gun as their primary source of support. Does the description of the LAV even say "mainly used to run enemies over"? I don't think so. A great battering ram is an unintentional design characteristic of a car. You're asking for an entire ground-up redesign of something that was found to work over 100 years ago in our time.
Spec out for the problem and solve it, stop crying for CCP to make it easier to kill vehicles. We're easy enough. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:30:00 -
[77] - Quote
Rynoceros wrote:If I have to pay to use Militia shotguns, flaylocks, etc., then LAVs equipped with turrets should have a cost. If you can't run over somebody with a HAV, then LAVs shouldn't either. LOL Another one asking for physics to be denied. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:32:00 -
[78] - Quote
Obodiah Garro wrote:IWS said the swarm launchers need a lock of nerf, ARE YOU SERIOUS? If anything they need a boost, guess he never fights against tanks with the damn thing. Its bad enough they have a crap amount of ammo now he wants all vehicles more time to be able to escape. Just awesome. You want a weapon whose prototype variant does around 6000 damage per volley already, to get more ammunition? Swarms are far more useful than forge guns, and forge guns actually require aim. They aren't fire-and-forget weapons.
Man, Call of Duty is literally ruining the entire industry of gaming. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:35:00 -
[79] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Such is the price for specialization. Everybody wants to be a master at all trades with bare-minimum investment. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:37:00 -
[80] - Quote
Goric Rumis wrote:VLIGHT5 wrote:If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. I have to agree, the purpose of the LAV isn't be to spin around the map running everyone over. Why is getting run over an instant kill on suit with over 1000 EHP? It seems like losing some health and getting tossed around for a couple seconds would be enough. I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. What it comes down to is this: Just being on the ground shouldn't automatically subject you to being run over and instantly killed by swarming LAV's. That's not a game I want to play. However it needs to happen, this needs to get fixed. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless.
You're another one that wants physics to be denied. |
|
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:43:00 -
[81] - Quote
Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.
As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. |
hooc order
Deep Space Republic Gentlemen's Agreement
164
|
Posted - 2013.05.31 16:52:00 -
[82] - Quote
Quote:you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter.
Red dots withs TACs and scrambers are over there...me and my Blue dots are over here. We cannot cross the open space between us to even hit the red dots over there before they mow us down.
Calling an LAV and driving over there so we can shoot those red dots is a tactic and therefor tactical.
Please sit down and shut up. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:55:00 -
[83] - Quote
hooc order wrote:Quote:you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. Red dots withs TACs and scrambers are over there...me and my Blue dots are over here. We cannot cross the open space between us to even hit the red dots over there before they mow us down. Calling an LAV and driving over there so we can shoot those red dots is a tactic and therefor tactical. Please sit down and shut up.
With all due respect, perhaps you need to shut up, or at least use context. There's nothing "tactical" about running people over for 10 minutes. Using a vehicle to get from A to B and perhaps shooting folks on the way is one thing, mowing people down until you get blown up (at which point you just call another free LAV) is quite another. |
TBF Avenger
Horizons' Edge
4
|
Posted - 2013.05.31 17:01:00 -
[84] - Quote
I don't know what you guys are complaining about, I find dodging LAV's kind of fun. Almost like a land shark you constantly have to look out for. |
Goric Rumis
Dead Six Initiative Lokun Listamenn
167
|
Posted - 2013.05.31 17:14:00 -
[85] - Quote
Spkr4theDead wrote:Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless. You're another one that wants physics to be denied. I would love for the turrets on LAV's to get fixed as well, so they're actually useful for something. But having them run around all over the place instantly killing people because they got nicked by the front bumper is neither realistic, nor fun, nor balanced. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:24:00 -
[86] - Quote
Just before, I was trying to engage a red dot and heard a LAV near me, so what did I do? Killed the red dot, and jumped at what I thought was the right time, then started playing rodeo with the clown car.
It helps to have a working brain to deal with situations. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:26:00 -
[87] - Quote
Abron Garr wrote:Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off. As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:27:00 -
[88] - Quote
Goric Rumis wrote:Spkr4theDead wrote:Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless. You're another one that wants physics to be denied. I would love for the turrets on LAV's to get fixed as well, so they're actually useful for something. But having them run around all over the place instantly killing people because they got nicked by the front bumper is neither realistic, nor fun, nor balanced. So pick up an advanced swarm launcher or forge gun and stop complaining. If I see a glowing blue ball when in a vehicle, I avoid it. Why should we be nerfed because so many refuse to branch out? |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 17:43:00 -
[89] - Quote
Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up.
Try again, son. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 18:39:00 -
[90] - Quote
Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. Try again, son. HTFU |
|
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 18:41:00 -
[91] - Quote
Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. Try again, son. HTFU
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages. |
Garrett Blacknova
Codex Troopers
3165
|
Posted - 2013.05.31 18:47:00 -
[92] - Quote
Spkr4theDead wrote:LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. So you're saying that against a MILITIA vehicle, it's reasonable to expect players to need to skill into PROTOTYPE gear to counter you?
I wish HAVs were as survivable as LAVs... |
oso tiburon
The Generals EoN.
5
|
Posted - 2013.05.31 19:04:00 -
[93] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf.
My logic dictates that killing militia LAVs are so pathetically easy as an bare fit AV soldier its near effortless and essentially free points. Its the LLAVs that give me a run for my money, or me being out of ammo. I can aim a forge gun just fine btw, I just cant get to the superior position it demands for its use, anti-infantry typically kill me enroute. my boundless eats i mean EATS the freebie lav i usualy dont even move when i see it comming at me just riiiiiiiiiiiiiiiiiiiip boom +40 +50 +50 |
dabest2evadoit7
Cyberdyne Systems and Technology The Universal Accord
59
|
Posted - 2013.05.31 19:07:00 -
[94] - Quote
When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online. |
gbghg
L.O.T.I.S. RISE of LEGION
1942
|
Posted - 2013.05.31 19:08:00 -
[95] - Quote
Militia LAV's need a health nerf that's true, but seriously, all it takes is 2 packed AV nades, which requires grenadier 2 to get, which you will get on the way to better locus grenades anyway. As for other LAV's a lot of sp and ISK goes into making those things hard to kill, it's only fair that you put some at stake tool |
Breakin Stuff
Goonfeet
923
|
Posted - 2013.05.31 19:11:00 -
[96] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
You know, I can never post in agreement with you BOZ, because your arguments are universally one-sided, whiny and presented on shaky evidence.
This thread is no exception. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:20:00 -
[97] - Quote
Garrett Blacknova wrote:Spkr4theDead wrote:LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. So you're saying that against a MILITIA vehicle, it's reasonable to expect players to need to skill into PROTOTYPE gear to counter you? I wish HAVs were as survivable as LAVs... You didn't buy any hacked EX-0s when they were on the market? Not my fault. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:38:00 -
[98] - Quote
Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:39:00 -
[99] - Quote
dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap?
You're another one that wants physics to be denied? |
dabest2evadoit7
Cyberdyne Systems and Technology The Universal Accord
60
|
Posted - 2013.05.31 19:42:00 -
[100] - Quote
Spkr4theDead wrote:dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap? You're another one that wants physics to be denied? Don't deny physics then, just get rid of the free lav. Since physics are a big deal to you, lets not give someone with no sp invested the ability to kill someone with sp invested, so easily. Physics will not allow that. I mean this is an sp based game right? |
|
Garrett Blacknova
Codex Troopers
3167
|
Posted - 2013.05.31 19:54:00 -
[101] - Quote
Spkr4theDead wrote:Garrett Blacknova wrote:Spkr4theDead wrote:LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. So you're saying that against a MILITIA vehicle, it's reasonable to expect players to need to skill into PROTOTYPE gear to counter you? I wish HAVs were as survivable as LAVs... You didn't buy any hacked EX-0s when they were on the market? Not my fault. I can handle things just fine with my Swarm Starter Fit.
I'm not complaining, just laughing at your claim that it's fair to expect people to exploit broken tools or skill up to Proto just so they have a chance against something which needs literally no ISK or SP investment. |
Abron Garr
Amarr Templars Amarr Empire
338
|
Posted - 2013.05.31 19:54:00 -
[102] - Quote
Spkr4theDead wrote:Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon.
You also forgot about the part where Swarms are useless against infantry and require sp investment to be truly effective against LAVs. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
422
|
Posted - 2013.05.31 20:04:00 -
[103] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit.
Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:08:00 -
[104] - Quote
dabest2evadoit7 wrote:Spkr4theDead wrote:dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap? You're another one that wants physics to be denied? Don't deny physics then, just get rid of the free lav. Since physics are a big deal to you, lets not give someone with no sp invested the ability to kill someone with sp invested, so easily. Physics will not allow that. I mean this is an sp based game right? So I say no more free anything. You get sp to start so use it. Also I feel like this if u can't shoot why play a game where your ability to stay alive depends on how well u shoot? That's a straw man argument and is not based in reality, or digital reality. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
422
|
Posted - 2013.05.31 20:11:00 -
[105] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Exactley, I spent 5M SP on AV and I still am no where near as good as I want to be. Proto Swarms still two shot militia LAV's all the same. |
Vethosis
Purgatorium of the Damned League of Infamy
55
|
Posted - 2013.05.31 20:14:00 -
[106] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
I put 7m into my LAV |
Vethosis
Purgatorium of the Damned League of Infamy
55
|
Posted - 2013.05.31 20:16:00 -
[107] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
No they're not, they give 40 points each. You probably were trying to say with people in them, but you didn't. Though the people that represent us would do better than this. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
22
|
Posted - 2013.05.31 20:17:00 -
[108] - Quote
Vethosis wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. I put 7m into my LAV
Lawl, i wanna be your gunner
|
Vethosis
Purgatorium of the Damned League of Infamy
55
|
Posted - 2013.05.31 20:18:00 -
[109] - Quote
Join the channel " Matador Squadron " |
DeadlyAztec11
One-Armed Bandits Unclaimed.
422
|
Posted - 2013.05.31 20:18:00 -
[110] - Quote
Spkr4theDead wrote: That's a straw man argument and is not based in reality, or digital reality.
What funk kind of answer is that? Digital reality?
So you mean I have to make physics in the game in accordance to the fake physics that some one came up with based on fake physics that sounded good in your head, that is based off of real physics.
Do you see the problem with arguments like this^?
They are stupidly endless... You can never ' win', because any one can pull out a pseudo scientific argument against your [pseudo scientific argument. This argument (pseudo scientific) should never be used in a pseudo scientific game like Dust 514. At least not when people are trying to 'prove' it. |
|
Crash Monster
Snipers Anonymous
426
|
Posted - 2013.05.31 20:26:00 -
[111] - Quote
NoxiousMentos wrote:Never said there wasn't.I am saying I shouldn't have to CONSTANTLY have it out cause noobs can't aim a gun.
If people actually got the swarms or other weapons out once in a while... instead of playing AR 514 all the time... then people would learn why they shouldn't drive murder taxis.
However, they survive off your laziness. Well done! |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:27:00 -
[112] - Quote
dabest2evadoit7 wrote:Spkr4theDead wrote:dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap? You're another one that wants physics to be denied? Don't deny physics then, just get rid of the free lav. Since physics are a big deal to you, lets not give someone with no sp invested the ability to kill someone with sp invested, so easily. Physics will not allow that. I mean this is an sp based game right? So I say no more free anything. You get sp to start so use it. Also I feel like this if u can't shoot why play a game where your ability to stay alive depends on how well u shoot? Would it make you feel better if I had spent all my 12 mil SP on logi/assault suits and the Duvolle TAR, so I could be like everyone else? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:30:00 -
[113] - Quote
Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon. You also forgot about the part where Swarms are useless against infantry and require sp investment to be truly effective against LAVs. I don't care, my AV consists of blasters and railguns, and the odd militia forge gun, because swarms are just too easy and not satisfying to use. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:31:00 -
[114] - Quote
DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... Fire and forget weapons are easy. I'll wait a couple of years for you to prove to me that fire and forget weapons are hard to use. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:33:00 -
[115] - Quote
Acezero 44 wrote:Vethosis wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. I put 7m into my LAV Lawl, i wanna be your gunner I put 10mil into vehicles, what do I get? Oh yeah, killed by militia swarm launchers. |
Kane Fyea
DUST University Ivy League
187
|
Posted - 2013.05.31 20:35:00 -
[116] - Quote
OP is fking stupid. I can kill any free LAV with one swarm. Learn to use AV. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:36:00 -
[117] - Quote
DeadlyAztec11 wrote:Spkr4theDead wrote: That's a straw man argument and is not based in reality, or digital reality.
What funk kind of answer is that? Digital reality? So you mean I have to make physics in the game in accordance to the fake physics that some one came up with based on fake physics that sounded good in your head, that is based off of real physics. Do you see the problem with arguments like this^? They are stupidly endless... You can never ' win', because any one can pull out a pseudo scientific argument against your [pseudo scientific argument. This argument (pseudo scientific) should never be used in a pseudo scientific game like Dust 514. At least not when people are trying to 'prove' it. There's a reason people have called this Assault 514 and TAR 514, and not LAV 514 or HAV 514.
Stand in front of a car going 50mph and see what happens. But try to make the argument to the driver that because you believe differently, his 3000lb vehicle should be totaled after hitting your body, and you should only come away with minor scrapes and bruises. If you don't want to deal with vehicles, by all means, go buy Black Ops II.
It's absurd that people are trying to make the argument that if a car hits them, it shouldn't damage them. |
Kane Fyea
DUST University Ivy League
187
|
Posted - 2013.05.31 20:38:00 -
[118] - Quote
DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... If you can't kill a militia LAV in one shot with a Proto SL then your doing it wrong. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
422
|
Posted - 2013.06.01 02:17:00 -
[119] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... Fire and forget weapons are easy. I'll wait a couple of years for you to prove to me that fire and forget weapons are hard to use. I feel like you have never used more then a militia swarm on a militia LAV. Probably in Chromosome, back when it was easier
It is very frustrating shooting 6 proto swarms (36 missiles) at an LAV and not even getting the shields down. Now image their being 5 such LAV's running around you... |
DeadlyAztec11
One-Armed Bandits Unclaimed.
422
|
Posted - 2013.06.01 02:20:00 -
[120] - Quote
Kane Fyea wrote:DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... If you can't kill a militia LAV in one shot with a Proto SL then your doing it wrong. Explain to me how then... Here is how I am doing it: I track the alleged vehicle for 1.7 seconds and release after hearing the sound indicatng a lock. The missiles then track and hit the LAV, after wards I lock on and fire again.
Count of two shots. |
|
P Nasty
Bridge Nine Collective
6
|
Posted - 2013.06.01 02:48:00 -
[121] - Quote
Keep the LAV as is but there should not be an infinite free one.
I'm tired of spawning in my good fit using the expensive gear (to me) and literally being run over before I can react. Happened at least 3 times today.
Nothing worse than running across a big open plain trying to catch up with your team and having to play chicken with a LAV that zooms out of nowhere with no turret operator and you have no way of killing him. Driver should be open to gunfire IMO. It was theway to avoid getting run over in BF, just open fire at the windshield and hope for the best . |
P Nasty
Bridge Nine Collective
6
|
Posted - 2013.06.01 02:52:00 -
[122] - Quote
Spkr4theDead wrote:Just before, I was trying to engage a red dot and heard a LAV near me, so what did I do? Killed the red dot, and jumped at what I thought was the right time, then started playing rodeo with the clown car.
It helps to have a working brain to deal with situations.
Except then you are stuck doing this until you die because you can't outrun it.
Maybe you get lucky and someone blows it up for you.
But not likely.
I dodged one like a bull for a minute straight yesterday and got so tired of it I let him run me over so I could get back to actually playing the stupid game, when you have no cover you have no choice but to eventually just eat **** |
Abron Garr
Amarr Templars Amarr Empire
352
|
Posted - 2013.06.01 02:53:00 -
[123] - Quote
Kane Fyea wrote:DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... If you can't kill a militia LAV in one shot with a Proto SL then your doing it wrong.
facepalm.jpg |
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