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1. Hey you, stop the whining, you're playing in the world of New Eden - in General Discussions [original thread]
What you call a challenge is what I'd call a "if they don't make the game better I'll just go play something else and give CCP no money and probably so will a lot of other people" I want to like this game and I kinda do strangely but it needs a w...
- by P Nasty - at 2013.06.01 02:57:00
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2. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Spkr4theDead wrote: Just before, I was trying to engage a red dot and heard a LAV near me, so what did I do? Killed the red dot, and jumped at what I thought was the right time, then started playing rodeo with the clown car. It helps to have a...
- by P Nasty - at 2013.06.01 02:52:00
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3. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Keep the LAV as is but there should not be an infinite free one. I'm tired of spawning in my good fit using the expensive gear (to me) and literally being run over before I can react. Happened at least 3 times today. Nothing worse than running...
- by P Nasty - at 2013.06.01 02:48:00
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4. New Blog: Reviewers issue challenge to CCP - in General Discussions [original thread]
Gunplay is terrible in Dust. COD is an unfair comparison because it runs at a wondrous 60 FPS with no compromise; the only thing they've consistently gotten right. Controls and aiming are tight, responsive, and barring lag what you want to make ...
- by P Nasty - at 2013.05.31 22:30:00
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5. (Feedback & Suggestion) I think we're wrong this time. & Better rang... - in General Discussions [original thread]
If the shooting and aiming in this game felt less like D-list "my first fps" mechanics, you'd see other weapons be just as effective in CQC since you'd actually be able to land the shots needed. When my aim is on point and I land headshots, a high...
- by P Nasty - at 2013.05.31 18:17:00
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6. WTH happened to Dust 514? - in General Discussions [original thread]
If Dust were a PC title it would've been more expandable, and would've been guaranteed a long shelf life. Being on PS3 its already got a time frame on it. Yes its a great idea, yes its a breath of fresh air (less so than earlier builds, I'm find...
- by P Nasty - at 2013.05.31 12:44:00
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7. (Feedback & Suggestion) I think we're wrong this time. & Better rang... - in General Discussions [original thread]
My personal view is that the issue of the TAR is that yes, it puts people down too quickly. With the consequences of dying and losing cash in place plus all the upgrades we make to survivability, a weapon should not put someone down so fast. Hell ...
- by P Nasty - at 2013.05.31 12:36:00
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8. WTH happened to Dust 514? - in General Discussions [original thread]
Seems like a lot of people are being introduced to the wonderful world of game design, aka being forced to scale back a vision cause it simply can't be done. Dust should've been a PC shooter plain and simple. The engine isn't the issue, UE3 is c...
- by P Nasty - at 2013.05.31 12:26:00
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9. Deciding a skill path - in Rookie Training Grounds [original thread]
Turkevich wrote: P Nasty wrote: I want to do a logistics build, period. However my choice comes down to Calderi or Gallente, Why did you rule out Minmatar and Amarr suits? As stated, Amarr kind of just sucks and Minmatar racial bonuse...
- by P Nasty - at 2013.05.31 03:26:00
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10. Deciding a skill path - in Rookie Training Grounds [original thread]
Thanks for the tips. I'm trying my hardest to enjoy the game but its really hard when I just die instantly all the time before I can even react to being shot and I lack any sort of actual team, let alone squad. I can't get anyone I know to get pas...
- by P Nasty - at 2013.05.30 04:51:00
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11. Deciding a skill path - in Rookie Training Grounds [original thread]
I've learned pretty quickly that commuting down a certain path can probably be your only choice considering the amount of SP required so I have a question or two for some vets: 1) I want to do a logistics build, period. However my choice comes do...
- by P Nasty - at 2013.05.29 22:59:00
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