|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:39:00 -
[1] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. You're only talking about the Logi LAV skill itself.
I've put a collective 10, 266,570 SP into vehicles. Not a single point into anything dropsuit or weaponry yet.
No, a fitting that's worth less than a 10th of my total SP investment shouldn't be enough to destroy me. How people are able to rationalize an argument for that is beyond me. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:21:00 -
[2] - Quote
Sgt Buttscratch wrote:Its the free LAV's that are the issue, there should be a limit to amount per match with them.
I don't think I should have to always carry av nades on an infantry based character. So basically, you want someone else to deal with the problem. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:23:00 -
[3] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons. But it's okay to use a semi-automatic rifle that was mathematically proven to be on par with blasters. It's okay to nerf our powergrid.
You're reaping the seeds you've sewn. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:26:00 -
[4] - Quote
Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:29:00 -
[5] - Quote
Jake Diesel wrote:VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. This and this alone is the very reason why LAV's are problematic. When something is being intentionally used in a way that it wasn't really designed for, then something went wrong with the design. An LAV is the military video game version of a ummer. Hummers can be fitted with support guns to provide firepower in a maneuverable light armored vehicle (LAV). And trust me, marines are not running around in those hummers running over baddies 90% of the time. There's a reason why there's a "gun" mounted there. But yet in this game, and yes I'm aware its a game. The LAV's rarely use that gun as their primary source of support. Does the description of the LAV even say "mainly used to run enemies over"? I don't think so. A great battering ram is an unintentional design characteristic of a car. You're asking for an entire ground-up redesign of something that was found to work over 100 years ago in our time.
Spec out for the problem and solve it, stop crying for CCP to make it easier to kill vehicles. We're easy enough. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:30:00 -
[6] - Quote
Rynoceros wrote:If I have to pay to use Militia shotguns, flaylocks, etc., then LAVs equipped with turrets should have a cost. If you can't run over somebody with a HAV, then LAVs shouldn't either. LOL Another one asking for physics to be denied. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:32:00 -
[7] - Quote
Obodiah Garro wrote:IWS said the swarm launchers need a lock of nerf, ARE YOU SERIOUS? If anything they need a boost, guess he never fights against tanks with the damn thing. Its bad enough they have a crap amount of ammo now he wants all vehicles more time to be able to escape. Just awesome. You want a weapon whose prototype variant does around 6000 damage per volley already, to get more ammunition? Swarms are far more useful than forge guns, and forge guns actually require aim. They aren't fire-and-forget weapons.
Man, Call of Duty is literally ruining the entire industry of gaming. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:35:00 -
[8] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Such is the price for specialization. Everybody wants to be a master at all trades with bare-minimum investment. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:37:00 -
[9] - Quote
Goric Rumis wrote:VLIGHT5 wrote:If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. I have to agree, the purpose of the LAV isn't be to spin around the map running everyone over. Why is getting run over an instant kill on suit with over 1000 EHP? It seems like losing some health and getting tossed around for a couple seconds would be enough. I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. What it comes down to is this: Just being on the ground shouldn't automatically subject you to being run over and instantly killed by swarming LAV's. That's not a game I want to play. However it needs to happen, this needs to get fixed. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless.
You're another one that wants physics to be denied. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:24:00 -
[10] - Quote
Just before, I was trying to engage a red dot and heard a LAV near me, so what did I do? Killed the red dot, and jumped at what I thought was the right time, then started playing rodeo with the clown car.
It helps to have a working brain to deal with situations. |
|
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:26:00 -
[11] - Quote
Abron Garr wrote:Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off. As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:27:00 -
[12] - Quote
Goric Rumis wrote:Spkr4theDead wrote:Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless. You're another one that wants physics to be denied. I would love for the turrets on LAV's to get fixed as well, so they're actually useful for something. But having them run around all over the place instantly killing people because they got nicked by the front bumper is neither realistic, nor fun, nor balanced. So pick up an advanced swarm launcher or forge gun and stop complaining. If I see a glowing blue ball when in a vehicle, I avoid it. Why should we be nerfed because so many refuse to branch out? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 18:39:00 -
[13] - Quote
Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. Try again, son. HTFU |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:20:00 -
[14] - Quote
Garrett Blacknova wrote:Spkr4theDead wrote:LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. So you're saying that against a MILITIA vehicle, it's reasonable to expect players to need to skill into PROTOTYPE gear to counter you? I wish HAVs were as survivable as LAVs... You didn't buy any hacked EX-0s when they were on the market? Not my fault. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:38:00 -
[15] - Quote
Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 19:39:00 -
[16] - Quote
dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap?
You're another one that wants physics to be denied? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:08:00 -
[17] - Quote
dabest2evadoit7 wrote:Spkr4theDead wrote:dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap? You're another one that wants physics to be denied? Don't deny physics then, just get rid of the free lav. Since physics are a big deal to you, lets not give someone with no sp invested the ability to kill someone with sp invested, so easily. Physics will not allow that. I mean this is an sp based game right? So I say no more free anything. You get sp to start so use it. Also I feel like this if u can't shoot why play a game where your ability to stay alive depends on how well u shoot? That's a straw man argument and is not based in reality, or digital reality. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:27:00 -
[18] - Quote
dabest2evadoit7 wrote:Spkr4theDead wrote:dabest2evadoit7 wrote:When CCP finds a fix for one of the sorriest tactics to hit a FPS it will be one of the greatest accomplishments to come from CCP since Eve online.
Add on: Free lav should be like tissue paper. Their only purpose being to transport people from on area to another, not be used as one of the most op weapons in any match. SMH.
And someone explain to me how my advanced A/V grenades are more effective against tanks then a militia lav. Something is wrong here. Everybody and their mother stacking damage mods on proto suits with Duvolle TARs isn't cheap? You're another one that wants physics to be denied? Don't deny physics then, just get rid of the free lav. Since physics are a big deal to you, lets not give someone with no sp invested the ability to kill someone with sp invested, so easily. Physics will not allow that. I mean this is an sp based game right? So I say no more free anything. You get sp to start so use it. Also I feel like this if u can't shoot why play a game where your ability to stay alive depends on how well u shoot? Would it make you feel better if I had spent all my 12 mil SP on logi/assault suits and the Duvolle TAR, so I could be like everyone else? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:30:00 -
[19] - Quote
Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon. You also forgot about the part where Swarms are useless against infantry and require sp investment to be truly effective against LAVs. I don't care, my AV consists of blasters and railguns, and the odd militia forge gun, because swarms are just too easy and not satisfying to use. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:31:00 -
[20] - Quote
DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... Fire and forget weapons are easy. I'll wait a couple of years for you to prove to me that fire and forget weapons are hard to use. |
|
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:33:00 -
[21] - Quote
Acezero 44 wrote:Vethosis wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. I put 7m into my LAV Lawl, i wanna be your gunner I put 10mil into vehicles, what do I get? Oh yeah, killed by militia swarm launchers. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 20:36:00 -
[22] - Quote
DeadlyAztec11 wrote:Spkr4theDead wrote: That's a straw man argument and is not based in reality, or digital reality.
What funk kind of answer is that? Digital reality? So you mean I have to make physics in the game in accordance to the fake physics that some one came up with based on fake physics that sounded good in your head, that is based off of real physics. Do you see the problem with arguments like this^? They are stupidly endless... You can never ' win', because any one can pull out a pseudo scientific argument against your [pseudo scientific argument. This argument (pseudo scientific) should never be used in a pseudo scientific game like Dust 514. At least not when people are trying to 'prove' it. There's a reason people have called this Assault 514 and TAR 514, and not LAV 514 or HAV 514.
Stand in front of a car going 50mph and see what happens. But try to make the argument to the driver that because you believe differently, his 3000lb vehicle should be totaled after hitting your body, and you should only come away with minor scrapes and bruises. If you don't want to deal with vehicles, by all means, go buy Black Ops II.
It's absurd that people are trying to make the argument that if a car hits them, it shouldn't damage them. |
|
|
|