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Obodiah Garro
Tech Guard General Tso's Alliance
45
|
Posted - 2013.05.31 14:21:00 -
[61] - Quote
IWS said the swarm launchers need a lock of nerf, ARE YOU SERIOUS? If anything they need a boost, guess he never fights against tanks with the damn thing. Its bad enough they have a crap amount of ammo now he wants all vehicles more time to be able to escape. Just awesome. |
Jack McReady
DUST University Ivy League
285
|
Posted - 2013.05.31 14:25:00 -
[62] - Quote
just yesterday I encountered one high SP LAV driver, too bad the driver was braindead, he crashed into wall and another lav out of his team blocked his escape path. it took me 5 full hits to kill this lav (note I am well skilled into swarms and was using proto swarm launcher with a single proto damage mod).
yeah 5 full proto swarm hits. image him driving properly, at high speed swarms tend to hit the ground when lavs make even small turns.
the hp buff was huge. |
Summer-Wolf
BetaMax Beta CRONOS.
52
|
Posted - 2013.05.31 14:44:00 -
[63] - Quote
... how the hell is my militia Swarm with 2 militia light weapon dmg mod able to take those LAVs down but not a proto?
Oh, and proxi mines. Put them everywhere. So much satisfaction.
Enough with the QQ, dont sit in the open if you dont want to get squish. Setup choke points with proxi mines. Move with your squad and make sure in a squad of 6, one is anti-vehicle.
Lack of organization is usually why people QQ.
|
calisk galern
BurgezzE.T.F
176
|
Posted - 2013.05.31 14:57:00 -
[64] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV.
to get a swarm capable of killing a specced lav, would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc
and now you know why i'm only getting close to AV now... |
Goric Rumis
Dead Six Initiative Lokun Listamenn
167
|
Posted - 2013.05.31 15:00:00 -
[65] - Quote
VLIGHT5 wrote:If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. I have to agree, the purpose of the LAV isn't be to spin around the map running everyone over. Why is getting run over an instant kill on suit with over 1000 EHP? It seems like losing some health and getting tossed around for a couple seconds would be enough.
I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground.
What it comes down to is this: Just being on the ground shouldn't automatically subject you to being run over and instantly killed by swarming LAV's. That's not a game I want to play. However it needs to happen, this needs to get fixed. |
BOZ MR
Internal Error. Negative-Feedback
181
|
Posted - 2013.05.31 15:00:00 -
[66] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Lets not start counting Vehicle skills? |
Jack McReady
DUST University Ivy League
286
|
Posted - 2013.05.31 15:09:00 -
[67] - Quote
Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. the free shield caldari lav with no SP in vehicles survives a full proto swarm hit. the gallente armor version survives if he has some SP in shield and armor health. that means that it requires atleast two hits (because swarms tend to hit the ground at high speed following an LAV) with any swarm launcher to kill lav. plenty of time to jump out or get into cover. the hp buff was huge, just saying.
and all the denial monkeys saying this is not true, please go on posting and make yourself look stupid, majority of the playerbase already knows this and sees that you are full of ****. |
Iron Wolf Saber
Den of Swords
4813
|
Posted - 2013.05.31 15:19:00 -
[68] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
Contradictory statement... Are you sure it is just 1 LAV? |
Iron Wolf Saber
Den of Swords
4813
|
Posted - 2013.05.31 15:22:00 -
[69] - Quote
Jack McReady wrote:I suggest you to learn to read also congrats about killing free lavs with no mods and zero SP. well fitted lav with high sp takes atleast 4 proto hits with damage mods when they are NOT MOVING.
Well if he fitted prototype tanking modules don't you think he should deserve that extra survivability? |
SmileB4Death
Seraphim Auxiliaries CRONOS.
105
|
Posted - 2013.05.31 15:34:00 -
[70] - Quote
Don't forget all the sp in modules! Your LAV took a lot of hits from my Ishukone forge man, fair play. |
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calisk galern
BurgezzE.T.F
178
|
Posted - 2013.05.31 15:49:00 -
[71] - Quote
BOZ MR wrote:calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Lets not start counting Vehicle skills?
mhmm, no problem counting skills, I'm explaining why most people don't have AV and thus why they complain.
MANY people don't have even close to the sp required to start speccing into AV, especially to the point of characters like you and me with over 12 mil sp.
do you not understand the gap between a 12 mil sp char and a 1.5 mil sp char, alot of the people complaining won't be able to effectively spec into av for months and rightfully so really.
when advanced av grenades can't even dent free lav's they are to strong, why should you need proto gear and 12 mill sp to effectively ckill a free vehicle with no skill requirements, it's a different annoyance but something I felt like mentioning as well, ya you don't need the full av spec for freebies, but sometimes it sure feels like it. |
ugg reset
ZionTCD Unclaimed.
282
|
Posted - 2013.05.31 15:49:00 -
[72] - Quote
The counter to the death taxi is Simple. call in a free LAV when you need to cross wide open space. really though it's just common sense; the fact that snipers are a thing is enough to warnt calling one in.
I can't splatter you if you are in a vehicle. I can try but I'll end up getting hurt too. Play the meta game and stop asking CCP for a crutch. LAV's are finally working as intended after 8 months of beta testing so get used to it. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:21:00 -
[73] - Quote
Sgt Buttscratch wrote:Its the free LAV's that are the issue, there should be a limit to amount per match with them.
I don't think I should have to always carry av nades on an infantry based character. So basically, you want someone else to deal with the problem. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:23:00 -
[74] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons. But it's okay to use a semi-automatic rifle that was mathematically proven to be on par with blasters. It's okay to nerf our powergrid.
You're reaping the seeds you've sewn. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:26:00 -
[75] - Quote
Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:29:00 -
[76] - Quote
Jake Diesel wrote:VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. This and this alone is the very reason why LAV's are problematic. When something is being intentionally used in a way that it wasn't really designed for, then something went wrong with the design. An LAV is the military video game version of a ummer. Hummers can be fitted with support guns to provide firepower in a maneuverable light armored vehicle (LAV). And trust me, marines are not running around in those hummers running over baddies 90% of the time. There's a reason why there's a "gun" mounted there. But yet in this game, and yes I'm aware its a game. The LAV's rarely use that gun as their primary source of support. Does the description of the LAV even say "mainly used to run enemies over"? I don't think so. A great battering ram is an unintentional design characteristic of a car. You're asking for an entire ground-up redesign of something that was found to work over 100 years ago in our time.
Spec out for the problem and solve it, stop crying for CCP to make it easier to kill vehicles. We're easy enough. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:30:00 -
[77] - Quote
Rynoceros wrote:If I have to pay to use Militia shotguns, flaylocks, etc., then LAVs equipped with turrets should have a cost. If you can't run over somebody with a HAV, then LAVs shouldn't either. LOL Another one asking for physics to be denied. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:32:00 -
[78] - Quote
Obodiah Garro wrote:IWS said the swarm launchers need a lock of nerf, ARE YOU SERIOUS? If anything they need a boost, guess he never fights against tanks with the damn thing. Its bad enough they have a crap amount of ammo now he wants all vehicles more time to be able to escape. Just awesome. You want a weapon whose prototype variant does around 6000 damage per volley already, to get more ammunition? Swarms are far more useful than forge guns, and forge guns actually require aim. They aren't fire-and-forget weapons.
Man, Call of Duty is literally ruining the entire industry of gaming. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:35:00 -
[79] - Quote
calisk galern wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. to get a swarm capable of killing a specced lav( the pimped out fully equipped lav's ), would require specialization most likely so 3 mil. then you will need weapon mods so 4.5 mil of course you will need a suit capable of using 3-4 damage mods so let's just go with proto spec for assault so 7.8 mil now while getting ot this point you will likely want another weapon because you can't AV all the time, so 10.8 mil you will need drop suit command, and engineering and electronics to fit all those weapon mods most likely, let's say 4 each, so 12 mil sp, and that's of course ignoring entirely side arms, armor, shields, etc now you know why i'm only getting close to AV now... Such is the price for specialization. Everybody wants to be a master at all trades with bare-minimum investment. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 16:37:00 -
[80] - Quote
Goric Rumis wrote:VLIGHT5 wrote:If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills. I have to agree, the purpose of the LAV isn't be to spin around the map running everyone over. Why is getting run over an instant kill on suit with over 1000 EHP? It seems like losing some health and getting tossed around for a couple seconds would be enough. I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. What it comes down to is this: Just being on the ground shouldn't automatically subject you to being run over and instantly killed by swarming LAV's. That's not a game I want to play. However it needs to happen, this needs to get fixed. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless.
You're another one that wants physics to be denied. |
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Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:43:00 -
[81] - Quote
Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.
As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. |
hooc order
Deep Space Republic Gentlemen's Agreement
164
|
Posted - 2013.05.31 16:52:00 -
[82] - Quote
Quote:you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter.
Red dots withs TACs and scrambers are over there...me and my Blue dots are over here. We cannot cross the open space between us to even hit the red dots over there before they mow us down.
Calling an LAV and driving over there so we can shoot those red dots is a tactic and therefor tactical.
Please sit down and shut up. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:55:00 -
[83] - Quote
hooc order wrote:Quote:you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. Red dots withs TACs and scrambers are over there...me and my Blue dots are over here. We cannot cross the open space between us to even hit the red dots over there before they mow us down. Calling an LAV and driving over there so we can shoot those red dots is a tactic and therefor tactical. Please sit down and shut up.
With all due respect, perhaps you need to shut up, or at least use context. There's nothing "tactical" about running people over for 10 minutes. Using a vehicle to get from A to B and perhaps shooting folks on the way is one thing, mowing people down until you get blown up (at which point you just call another free LAV) is quite another. |
TBF Avenger
Horizons' Edge
4
|
Posted - 2013.05.31 17:01:00 -
[84] - Quote
I don't know what you guys are complaining about, I find dodging LAV's kind of fun. Almost like a land shark you constantly have to look out for. |
Goric Rumis
Dead Six Initiative Lokun Listamenn
167
|
Posted - 2013.05.31 17:14:00 -
[85] - Quote
Spkr4theDead wrote:Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless. You're another one that wants physics to be denied. I would love for the turrets on LAV's to get fixed as well, so they're actually useful for something. But having them run around all over the place instantly killing people because they got nicked by the front bumper is neither realistic, nor fun, nor balanced. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:24:00 -
[86] - Quote
Just before, I was trying to engage a red dot and heard a LAV near me, so what did I do? Killed the red dot, and jumped at what I thought was the right time, then started playing rodeo with the clown car.
It helps to have a working brain to deal with situations. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:26:00 -
[87] - Quote
Abron Garr wrote:Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining? This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off. As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically?
If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 17:27:00 -
[88] - Quote
Goric Rumis wrote:Spkr4theDead wrote:Goric Rumis wrote:I don't need LAV's to be nerfed into the ground, I just want the ridiculous insta-kill ability to stop. Toss me over the hood and take 100 HP, then let me get up, dust myself off, and keep playing if someone hasn't shot me in the couple seconds I've languished helplessly on the ground. No, you do want them to be nerfed to the point of uselessness. If you've ever been in a LAV turret, you know how difficult it is to hit targets with them. Missiles are best when moving, blasters when slow, and the railguns are useless. You're another one that wants physics to be denied. I would love for the turrets on LAV's to get fixed as well, so they're actually useful for something. But having them run around all over the place instantly killing people because they got nicked by the front bumper is neither realistic, nor fun, nor balanced. So pick up an advanced swarm launcher or forge gun and stop complaining. If I see a glowing blue ball when in a vehicle, I avoid it. Why should we be nerfed because so many refuse to branch out? |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 17:43:00 -
[89] - Quote
Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up.
Try again, son. |
Spkr4theDead
Namtar Elite Gallente Federation
131
|
Posted - 2013.05.31 18:39:00 -
[90] - Quote
Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. Try again, son. HTFU |
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