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Abron Garr
Amarr Templars Amarr Empire
320
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Posted - 2013.05.30 19:33:00 -
[1] - Quote
The more IWS posts, the less I like him. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:43:00 -
[2] - Quote
Spkr4theDead wrote:Tech Ohm Eaven wrote:BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.
As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 16:55:00 -
[3] - Quote
hooc order wrote:Quote:you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. Red dots withs TACs and scrambers are over there...me and my Blue dots are over here. We cannot cross the open space between us to even hit the red dots over there before they mow us down. Calling an LAV and driving over there so we can shoot those red dots is a tactic and therefor tactical. Please sit down and shut up.
With all due respect, perhaps you need to shut up, or at least use context. There's nothing "tactical" about running people over for 10 minutes. Using a vehicle to get from A to B and perhaps shooting folks on the way is one thing, mowing people down until you get blown up (at which point you just call another free LAV) is quite another. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 17:43:00 -
[4] - Quote
Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up.
Try again, son. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 18:41:00 -
[5] - Quote
Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote:Abron Garr wrote:Spkr4theDead wrote: Are you spec'd out to deal with the problem? If not, then why are you complaining?
This is a red herring. Free LAVs cost nothing to use, isk or SP-wise. You are asking people to invest both isk and sp into equipment to counter something that is both free and easy to use. Also, most AV builds are weak to anti-infantry. So on top of the isk and sp, you're asking players to make themselves weak in one aspect to counter free vehicle users who in turn risk nothing. The risk v reward balance is way off.As far as LLAVs go, I'm willing to tolerate a modicum of murder taxi because these require sp and isk to use, but this just goes to show how shallow and poor Dust is as a shooter. These vehicles were meant to be mobile medics but instead are more efficient at farming kills. CCP has a ton of work to do before this game is even remotely close to being balanced. LOL I'm not asking anybody to do anything. The majority have advanced AV grenades, which aren't enough. Is it my fault they won't spec out for proto AV grenades, or advanced swarm launchers? Is it my fault the number of people that use forge guns has dropped drastically? If you won't invest the ISK and SP to counter my vehicles, then why are you complaining? Put up or shut up. Try again, son. HTFU
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages. |
Abron Garr
Amarr Templars Amarr Empire
338
|
Posted - 2013.05.31 19:54:00 -
[6] - Quote
Spkr4theDead wrote:Abron Garr wrote:
Right over your head I see. Don't get discouraged, we'll get that reading comprehension of yours up to 3rd grade level if it takes10 pages.
Swarm launchers are free and easy to use. I forgot the part where vehicles have a fire and forget weapon.
You also forgot about the part where Swarms are useless against infantry and require sp investment to be truly effective against LAVs. |
Abron Garr
Amarr Templars Amarr Empire
352
|
Posted - 2013.06.01 02:53:00 -
[7] - Quote
Kane Fyea wrote:DeadlyAztec11 wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Bro, I run AV 24/7 I used my Respec to invest in the Proto Specialist Swarm Launcher. All I can say is, it still takes 2 swarms to take out a militia LAV. I can not even destroy an LAV until they have already run over the guy they were trying to hit. Point is, don't nerf the Swarm Launcher. Trust me, you know not what you speak of. Also, I usually get in the top three in terms of kills even while running AV. really pisses me off when people say that AV is easy... If you can't kill a militia LAV in one shot with a Proto SL then your doing it wrong.
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