Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
RedRebelCork
Ahrendee Mercenaries
97
|
Posted - 2013.05.30 10:37:00 -
[31] - Quote
Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP.
It doesnt even need to be a OHK, just disable or neutralise the threat. Like in BF3 if you hit a jeep going full tilt witb an RPG it trundles to a sputtering stop, the occupant takes some damage but can bail out and keep fighting. Perfect. |
Marston VC
SVER True Blood Unclaimed.
280
|
Posted - 2013.05.30 11:20:00 -
[32] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
Its not free when they run over several hundred thousands worth of isk..... I mean jeez, its not even remotely difficult to do unless the people your playinga against have advanced level AV nades, and considering the ridiculous cost of everything else these days (in regards to SP) not many people want to spec that way. I mean I honestly don't care that much, ive gotten ran over maybe.... three times? and sure it sucked when it happened but 9 times out 10 ill be paying enough attention to dodge an incoming LAV. Idk..... the whole concept just seems lost to me when I jump into a baloch and run three people over within 1 minute of getting in the driver seat (all in proto logi gear + one heavy) I mean.... lol |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
86
|
Posted - 2013.05.30 11:20:00 -
[33] - Quote
Just snipe the guy out the front. And take it if its a LLAV ^^ |
Iron Wolf Saber
Den of Swords
4769
|
Posted - 2013.05.30 11:26:00 -
[34] - Quote
Spec Ops Cipher wrote:Just snipe the guy out the front. And take it if its a LLAV ^^
Reminds me of last week. Was going full speed then I died all of a sudden going over that bridge between the two warehouses. Kill feed stated a Thale's. Props to whoever shot me. I do have a hard enough time making shots with ARs as it is. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
86
|
Posted - 2013.05.30 11:34:00 -
[35] - Quote
Wasn't me I'm afraid, I'm saving up my Thales for a rainy day ^^ . Shotguns work too, but there's a bit of skill involved there, you need to matador lv 5 and a good shot. |
S0LlD SNAKE
PLAYSTATION4
79
|
Posted - 2013.05.30 11:40:00 -
[36] - Quote
Iron Wolf Saber wrote:Spec Ops Cipher wrote:Just snipe the guy out the front. And take it if its a LLAV ^^ Reminds me of last week. Was going full speed then I died all of a sudden going over that bridge between the two warehouses. Kill feed stated a Thale's. Props to whoever shot me. I do have a hard enough time making shots with ARs as it is.
whats that CPM tag?
|
Jason Pearson
Seraphim Initiative. CRONOS.
1432
|
Posted - 2013.05.30 11:51:00 -
[37] - Quote
Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP.
Now, I want you to drive around in said LLAV and compete against mine. The additional SP is spent on Core skills, a necessity if you want that LAV to survive the match, not just a throw away vehicle.
|
Another Heavy SOB
TRUE TEA BAGGERS EoN.
84
|
Posted - 2013.05.30 12:06:00 -
[38] - Quote
Jason Pearson wrote:Another Heavy SOB wrote:I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today.
Vehicle Command I: 6,220 SP
Caldari LAV I: 24,880. II: 74,600. III: 174,120
Caldari Logistics LAV I: 31,000
For a total of 310,920 SP To a logistics LAV.
Not that I'm complaining about LLAV's being OP, my beef is with Free militia BPO LAV's. Who the Hell ever thought they needed a 60% HP buff?! Seriously where the hell did that come from.
Honestly I think the problem lies in basic A/V weapons of all types no longer being able to OHK a Militia LAV, and people know this and take advantage of it to gain cheap kills.
Edit: An entirely militia fit Charbydis will run about 120K. Fit with a few Basic skill Shield modules and turret is up to around 150-160K. Although it will tank 4-5 MLT swarm volleys in succession and keep on trucking, 20+-0 is easy. Granted I've been playing academy battles with this char but I'm already at 12.07 k/d with 10,000 WP. Now, I want you to drive around in said LLAV and compete against mine. The additional SP is spent on Core skills, a necessity if you want that LAV to survive the match, not just a throw away vehicle.
I haven't lost one in 4 matches, about 50 kills...... I've spent the remaining 240K SP on vehicle upgrades.
I never said the LLAV's need a nerf, why did you feel the need to post an e-peen stroking comment like that?
|
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
78
|
Posted - 2013.05.30 12:20:00 -
[39] - Quote
My answer to the free starter LAV is simple:
Replace it with a hover cycle. It should be fast and agile but very limited shield and Armor. Just enough to survive a strafe from an AR or SMG in passing but if you stay in the engagement zone then you die if you stay on the cycle because you are completely open to enemy fire a bit like the gunner on a LAV. Also due to the limited shield and Armor if you do hit someone then you both die.
I vote for a starter hover cycle to be the free vehicle in game. It will get you around the map quick but that is all it will do. You could even have Isk or BPO variants at STD level like a Scout version which is faster and stealthier, an armored version which is slower but has more HP and the only quick way of taking it out would be AV. However, no ADV or Proto cycles. If you want something better than a STD cycle then skill into a LAV or another vehicle.
Finally I think the cycle should be insta spawn and not delivered by RDV |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:39:00 -
[40] - Quote
BOZ MR wrote:You all dumb@sses cry that LAVs are major problem and can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. You're only talking about the Logi LAV skill itself.
I've put a collective 10, 266,570 SP into vehicles. Not a single point into anything dropsuit or weaponry yet.
No, a fitting that's worth less than a 10th of my total SP investment shouldn't be enough to destroy me. How people are able to rationalize an argument for that is beyond me. |
|
TakeCover OrDie
GamersForChrist
7
|
Posted - 2013.05.30 12:50:00 -
[41] - Quote
Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it |
S0LlD SNAKE
PLAYSTATION4
79
|
Posted - 2013.05.30 13:05:00 -
[42] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided. Because I am moot on the BPO issue. My opinion is invalid because I use said BPOs to kill BPO LAVs. I did say nothing Advanced or Prototype but that was more of a counter Pay to Win argument. My next question is what's the cost of a similarly fit LAV that has been giving you guys trouble? I mean look at the LLAV I know those have to be a bit more expensive yet they are definetly not free, they cost quite a bit of skill points to support and they certainly don't die to AV grenades that easy. Also I am not sure if you noticed but the Dragonfly Scout is now on sale for Aurum. Which means future sales may include other former package exclusive stuff. Maybe in 3 months you can see the Ishukone Watch LAV being for free.
whats is that CPM tag?
|
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1410
|
Posted - 2013.05.30 18:21:00 -
[43] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Which in turn reduces the entire teams effectiveness. A potential tide Turner goes down every time someone has to switch to AV to deal with one guy while the rest of his team are at peak combat effectiveness
Well sister, I rather have one guy be a combat effective anti vehicle guy than having my entire squad being biological speed bumps. Then advocate to remove BPO MLT LAVs. I have yet to see a valid argument as to why these are even provided. Because I am moot on the BPO issue. My opinion is invalid because I use said BPOs to kill BPO LAVs. I did say nothing Advanced or Prototype but that was more of a counter Pay to Win argument. My next question is what's the cost of a similarly fit LAV that has been giving you guys trouble? I mean look at the LLAV I know those have to be a bit more expensive yet they are definetly not free, they cost quite a bit of skill points to support and they certainly don't die to AV grenades that easy. Also I am not sure if you noticed but the Dragonfly Scout is now on sale for Aurum. Which means future sales may include other former package exclusive stuff. Maybe in 3 months you can see the Ishukone Watch LAV being for free.
Omg you are dense.
Yeah, the Dragonfly is on sale for AURUM. A lot of Aurum at that. A Baloch is 100% free. Start up a new character and - holy **** - there's a BPO vehicle in your assets that can take a LOT of punishment.
It doesn't matter what you think is moot. If you say grass is red and the rest of the world says green, it doesn't make you right. Grass doesn't magically turn red. Take a survey on how much of this Playerbase thinks MLT LAVs are BS and you'll see. Represent the players, not your misconceptions. |
Sgt Buttscratch
G I A N T EoN.
90
|
Posted - 2013.05.30 18:32:00 -
[44] - Quote
Its the free LAV's that are the issue, there should be a limit to amount per match with them.
I don't think I should have to always carry av nades on an infantry based character. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
528
|
Posted - 2013.05.30 18:38:00 -
[45] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups.
BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV
If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons.
|
Knarf Black
Subdreddit Test Alliance Please Ignore
869
|
Posted - 2013.05.30 18:47:00 -
[46] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Aeon Amadi wrote:
Completely missed the point but whatever, CPM aren't for balancing anyway. GTFO of the thread.
My problem is people are trying to get something nerfed that almost doesn't need it and the only reason why free lavs are so obnoxious is the simple fact people don't want to go AV. I mean at the start of this little rampage I was on average the only AV on the field. Now a days its 2-3 guys that swap to AV weapons and setups. BS!!!!!!!!!! PROTOTYPE swarm launcher plus damage mods plus proficiency and the LAV does not die from SEVERAL! hits. LLAV If a PROTOTYPE AV has problems killing a jeep then the game is broken. respec and tossed swarm launcher ......lol on pile of useless weapons.
Exactly. This issue keeps getting buried under the oceans of Militia LAV QQ by people who simply can't deal with vehicles on the field at all.
LLAVs are the actual problem. It takes a full magazine of Proto Swarms to maybe kill them, and they are so fast that nobody can reliably peg them with more effective or anti-shiled AV weapons. I've even seen TAC guys using them as mobile shields; pegging reds from long distance, then just hopping back into the jeep when anyone gets close or inflicts damage.
Militia LAVs can still be two shotted with militia Swarms, and if you can't be arsed to properly respond to vehicle threats, then you deserve your repeated flattenings.
Logistics LAVs, on the other hand, aren't worth trying to kill. Just get your rear to a built up area and focus on killing infantry. (Maybe plop some prox mines at your six, if you've got 'em.) |
WhiskeyJack Otako
The Southern Legion RISE of LEGION
57
|
Posted - 2013.05.30 18:58:00 -
[47] - Quote
Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die.
Except they don't. My lvl 4 grenades should one shot asplode a free LAV. Proto AV should as well. Its not a problem with the LAV its a problem with the AV nades. (and to some degree my aim... :)) |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
62
|
Posted - 2013.05.30 19:19:00 -
[48] - Quote
RedRebelCork wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:
Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight nerf.
My logic dictates that killing militia LAVs are so pathetically easy as an bare fit AV soldier its near effortless and essentially free points. Its the LLAVs that give me a run for my money, or me being out of ammo. I can aim a forge gun just fine btw, I just cant get to the superior position it demands for its use, anti-infantry typically kill me enroute. It makes for bad gameplay, which is the real killer for me.
You had me at hello.
If CCP cant see this then they should just pack up shop.
Like the idea of removing the free LAV for speeder. |
ADAM-OF-EVE
Circle of Huskarl Minmatar Republic
29
|
Posted - 2013.05.30 19:24:00 -
[49] - Quote
i sincerely hope they replace the "FREE" lav with the new quad type vehicle. it makes sence.
as for people who spec into lav's i have no problem with being ran over by them and blowing them up in return costing them isk. its risk vs reward at the end of the day.
you go up against 3 proto guys alone and your probably dead. if your in a free lav your virtually indestructable untill you kill those 3 and 1 or more of them come back as av and kill you. The solo guy looses nothing and the 3 guys loose 3 proto setups which is a big imballance. you cant disagree with that reasoning. now if he is a full skilled lav driver with isk vehicles and fittings then thats not an imballance because everyone is risking loosing something. we can all agree that is acceptable. |
BobThe843CakeMan
PFB Pink Fluffy Bunnies
375
|
Posted - 2013.05.30 19:30:00 -
[50] - Quote
TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point?
Here's my take on this.
I can go 16-1 with a tank maybe better maybe worse
I can go 20-0 or 30-0 with a logi LAV. Normally 20-0
I can go 20-0 or 30-0 with a proto suit and Duvolle TAC.
IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are.
Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks.
As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. |
|
Abron Garr
Amarr Templars Amarr Empire
320
|
Posted - 2013.05.30 19:33:00 -
[51] - Quote
The more IWS posts, the less I like him. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1411
|
Posted - 2013.05.30 19:46:00 -
[52] - Quote
LLAVs should be a lot slower and all LAVs should have a forward facing turret shield. Make them more useful for frontline combat integrity of mobile cover and suppression. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
531
|
Posted - 2013.05.30 19:47:00 -
[53] - Quote
BobThe843CakeMan wrote:TakeCover OrDie wrote:Yea it's really dumb the logistics lavs simply don't die I've seen ppl go 40 & 0 just by running ppl over a enemy got one stuck and it took me 6 lvl 3avs 2 lvl 4 assault forge shots and a random with a swarm to destroy it and i've done games this good with an assault suit. wats ur point? Here's my take on this. I can go 16-1 with a tank maybe better maybe worse I can go 20-0 or 30-0 with a logi LAV. Normally 20-0 I can go 20-0 or 30-0 with a proto suit and Duvolle TAC. IMO. Infantry Complain to much and cry about how hard it is and think how easy mode Vehicles are. Vehicles Such as LLAVs are fine maybe could have a speed reduction so it's used more for a LLAV instead of a murder Taxi. PPL using Ars such just adapt or die AV nades Tanks r hard to use and could we could use some proto tanks. As far as this i shouldn't have to carry av crap. Then i hope Vehicles desimate you. You were not prepared for the situation and earned your fate. LAVs as they are make the game progress or SP accumulation pointless. |
Jake Diesel
The Shadow Cavalry Mercenaries DARKSTAR ARMY
0
|
Posted - 2013.05.30 19:53:00 -
[54] - Quote
VLIGHT5 wrote:My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or you can just give up and let stupid players misuse them and play a game of GTA in what is supposed to be a tactical shooter. LAV's are unpunishable unless you have completely prepared for it, and even once you DO kill it, they're free, and you'll have to keep switching to crappy AV until they stop, which they won't.
If people just used them right, I'd be fine. But 90% of LAV users now do nothing but drive around seeking roadkills.
This and this alone is the very reason why LAV's are problematic. When something is being intentionally used in a way that it wasn't really designed for, then something went wrong with the design. An LAV is the military video game version of a Hummer. Summers can be fitted with support guns to provide firepower in a maneuverable light armored vehicle (LAV). And trust me, marines are not running around in those hummers running over baddies 90% of the time. There's a reason why there's a "gun" mounted there.
But yet in this game, and yes I'm aware its a game. The LAV's rarely use that gun as their primary source of support. Does the description of the LAV even say "mainly used to run enemies over"? I don't think so. |
IR Scifi
Silver Talon Corporation
33
|
Posted - 2013.05.30 20:43:00 -
[55] - Quote
Wouldn't that more speak of the weakness of most of the LAV turrets? From my experience about 90% of the time I'm better hopping out and using my mass driver to take out redberries than trying to hit anyone with the LAV turrets. Raise that up to about 99% if the LAV is actually moving.
Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it. |
ADAM-OF-EVE
Circle of Huskarl Minmatar Republic
29
|
Posted - 2013.05.31 13:33:00 -
[56] - Quote
IR Scifi wrote:Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it.
ccp screwed that idea up anyway by releasing lav bpo's in merc packs. it might have fixed the problem by swapping with the speeder but its too late now. and because people payed for the item its un-likely they would remove them now. although less access to free ones would be better in the long run
|
Garrett Blacknova
Codex Troopers
3163
|
Posted - 2013.05.31 13:42:00 -
[57] - Quote
ADAM-OF-EVE wrote:IR Scifi wrote:Also I do like the idea of swapping out the BPO lav for a BPO land speeder when they come out. About half the guys I see use LAV's don't bother waiting for passengers anyway so might as well fix that problem and be done with it. ccp screwed that idea up anyway by releasing lav bpo's in merc packs. it might have fixed the problem by swapping with the speeder but its too late now. and because people payed for the item its un-likely they would remove them now. although less access to free ones would be better in the long run What MIGHT work is if they replace the current Starter LAV with the Speeder, then downgrade the LAV BPOs they gave out to be Militia-grade, or rework the entire Standard tier of vehicles to match up better with Dropsuits. Your "Standard" LAV BPO will be basically a half-step above Militia, same slots/HP, just a little more PG/CPU to work with.
That would reduce the value of the BPO when compared with the current state of the game, but because nobody else gets a free LAV any more, it would increase its value in comparison with what players otherwise have. |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 13:43:00 -
[58] - Quote
The main issue is the free LAVs can take an adv packed nade straight on and still live. At a minimum the free LAVs should be OHKed by an adv nade. LLAVs do require skilling into so I might call them "lame" but I am actually fine with them. Its the free LAVs that can take anything but proto swarms/nades that is dumb. |
Coleman Gray
GunFall Mobilization Covert Intervention
326
|
Posted - 2013.05.31 13:52:00 -
[59] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:NoxiousMentos wrote:BOZ MR wrote:You all dumb@sses cry that LAVs are major problem amd can kill you with little skill investment. going into LLAV requires 1.2M SP whereas Swarm proto only cost 600K SP. Than swarms are not OP when we tankers talk about it. You deserved it by nerfing tankers that much. Watchout! Im coming in my LAV. Just to make sure everyone else wasn't crazy I did some testing.There is still a free LAV that umm ya,doesn't require a single sp or isk.Soooo it must just be you. Yet Free LAVs are like free 150 points when they die. 150 SP from WP. 12,600 SP for the AV grenade that doesn't even one shot them. That's 84 free LABs you have to down with a militia swarm launcher. Even then, Prototype AV grenades don't one shot them. I still call imbalanced design.
what Proto nade you throwing that doesn't one shot a free lav? Flux? |
Rynoceros
One-Armed Bandits Unclaimed.
88
|
Posted - 2013.05.31 14:17:00 -
[60] - Quote
If I have to pay to use Militia shotguns, flaylocks, etc., then LAVs equipped with turrets should have a cost. If you can't run over somebody with a HAV, then LAVs shouldn't either.
Free LAV = transport only, no turret HAVs should be able to crush opponents or nobody should.
Too much sense? Too easy?
Welcome to Old Eden. Leave your BS at the door. Inept will die.
|
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |