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Phoenix Arakyd
Tronhadar Free Guard Minmatar Republic
96
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Posted - 2013.05.15 19:11:00 -
[1] - Quote
http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/
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Garrett Whetshaft
Hateful Munitions Totally Consensual
43
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Posted - 2013.05.15 19:15:00 -
[2] - Quote
Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/
Jef Reahard
http://massively.joystiq.com/editor/jef-reahard
"He has also covered EverQuest II and Darkfall at length..."
Quotes from article:
"I've played EVE in some strange places prior to this. In an airport terminal, for example. On my toilet, even "
"I'm not sure that DUST qualifies as an MMOFPS. I'd err on the side of no, not really because I've come to realize that games other than PlanetSide, PlanetSide 2, and World War II Online Battleground Europe have no business using the MMOFPS moniker."
Take from that what you will.... |
Mobius Wyvern
BetaMax. CRONOS.
1528
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Posted - 2013.05.15 19:15:00 -
[3] - Quote
Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/ Nice that even a review with a primarily negative bent still lists the good aspects and speaks to the potential of the game.
Garrett Whetshaft wrote:Jef Reahard http://massively.joystiq.com/editor/jef-reahard"He has also covered EverQuest II and Darkfall at length..." Quotes from article: "I've played EVE in some strange places prior to this. In an airport terminal, for example. On my toilet, even " "I'm not sure that DUST qualifies as an MMOFPS. I'd err on the side of no, not really because I've come to realize that games other than PlanetSide, PlanetSide 2, and World War II Online Battleground Europe have no business using the MMOFPS moniker." Take from that what you will.... And then there's also that to consider. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
518
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Posted - 2013.05.15 19:19:00 -
[4] - Quote
Quote:I love the idea of DUST just as I love the idea of EVE. The actual gameplay isn't particularly compelling, though. It's adequate in most respects, but there's nothing here that you haven't done in a thousand other shooters.
This has been and continues to be the biggest drawback of Dust - legitimate concern, as were the list of Cons in his article.
Lot of potential but a premature launch. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
54
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Posted - 2013.05.15 19:19:00 -
[5] - Quote
CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players. |
Garrett Whetshaft
Hateful Munitions Totally Consensual
44
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Posted - 2013.05.15 19:20:00 -
[6] - Quote
ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
+1 my thoughts exactly |
Winscar Shinobi
Better Hide R Die
190
|
Posted - 2013.05.15 19:25:00 -
[7] - Quote
Garrett Whetshaft wrote:Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/ Jef Reahard http://massively.joystiq.com/editor/jef-reahard"He has also covered EverQuest II and Darkfall at length..." Quotes from article: "I've played EVE in some strange places prior to this. In an airport terminal, for example. On my toilet, even " "I'm not sure that DUST qualifies as an MMOFPS. I'd err on the side of no, not really because I've come to realize that games other than PlanetSide, PlanetSide 2, and World War II Online Battleground Europe have no business using the MMOFPS moniker." Take from that what you will.... also: Cons: Dated presentation/visuals Sloppy, imprecise shooter controls Inadequate keyboard/mouse support Future potential tied to EVE Online <<<-----why is this a CON?
Reason it's a con in my interpretation it's because dust can't stand on its own 2 legs. Dust without eve will just be a shooter. |
BASSMEANT
ZionTCD Unclaimed.
227
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Posted - 2013.05.15 19:25:00 -
[8] - Quote
the guy's a moron
he has trouble understanding the skill system even after it was dumbed down.
not much more you can do other then draw pictures with crayons to help explain it for folks like that.
Peace B |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
54
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Posted - 2013.05.15 19:26:00 -
[9] - Quote
A short voiceover cut scene saying something like "New Eden is a harsh place, and you're not going to make it far on your own. You must find other mercenaries who share your goals and vision to fight by your side, and you by theirs." With some quick snips of how to invite players to squad, or search corporations, and then maybe some cut scene style "gameplay" where a Merc is getting owned and goes down, but as the voice says "you must find other mercenaries..." another merc comes into the shot and revives the guy, would do wonders. |
The Robot Devil
BetaMax. CRONOS.
230
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Posted - 2013.05.15 19:27:00 -
[10] - Quote
I thought it was a good article and true. We need honest critiques that highlight the good and the bad. |
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J-Lewis
Edimmu Warfighters Gallente Federation
75
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Posted - 2013.05.15 19:29:00 -
[11] - Quote
It's a fair review TBH. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
128
|
Posted - 2013.05.15 19:29:00 -
[12] - Quote
ALM1GHTY B44L R00 wrote: This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players.
THIS, also the review itself didnt sounded as bad... maybe a 7/10... sounds realistic. Now lets see another review shall we? |
Parson Atreides
Ahrendee Mercenaries
329
|
Posted - 2013.05.15 19:35:00 -
[13] - Quote
Quote:Sloppy, imprecise shooter controls
Just give us back Chromosome's aiming already...or at least give us the option. Can't aim in an FPS lolwut. |
Knarf Black
Subdreddit Test Alliance Please Ignore
740
|
Posted - 2013.05.15 19:36:00 -
[14] - Quote
ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players.
Preach the truth, brotha!
Heck, this game sucks for lone wolfing at 9.5 million SP. I can't imagine what the NPE is like.
New players have to do way too much work with their fittings, too. None of the reviews are going to take into account the times that you are stuck with the exact same fittings for months on end while grinding the SP for a proto suit. |
hooc order
Deep Space Republic Gentlemen's Agreement
68
|
Posted - 2013.05.15 19:38:00 -
[15] - Quote
Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/
Quote: Playing EVE on my couch is bizarre. I know, technically it's called DUST 514, but let's be serious. DUST is basically the beginnings of a massive EVE Online expansion if you subscribe to the notion that EVE is a virtual world as opposed to merely a strategy game featuring internet spaceships and internet drama.
Well at least the reviewer makes the same stupid mistake of thinking Dust in its current state is anything more then a lobby FPS that all the EvE players here do. |
Iron Wolf Saber
Den of Swords
4117
|
Posted - 2013.05.15 19:40:00 -
[16] - Quote
The Robot Devil wrote:I thought it was a good article and true. We need honest critiques that highlight the good and the bad.
I rather get a guy who doesn't paint himself as a fanboi of other games and takes every game for itself from the raw. Clearly this guy hates New Eden and doesn't understand it. |
King Kobrah
SyNergy Gaming EoN.
282
|
Posted - 2013.05.15 19:40:00 -
[17] - Quote
Ccp didn't pay enough money to the reviewers so we got a bad review. CoD gets 10/10 for the same game released every time because Activision had no problem lining their pockets. This has been proven time and time again with other games too, like dragon age 2 |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
68
|
Posted - 2013.05.15 19:40:00 -
[18] - Quote
The review speaks for what I stand for. I want Dust 514 to prevail, I love the idea of it, but so far it has been launched poorly and new players are definitely going to be intimidated, plus the gameplay isn't interesting really... |
hooc order
Deep Space Republic Gentlemen's Agreement
68
|
Posted - 2013.05.15 19:41:00 -
[19] - Quote
Knarf Black wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players. Preach the truth, brotha! Heck, this game sucks for lone wolfing at 9.5 million SP. I can't imagine what the NPE is like. New players have to do way too much work with their fittings, too. None of the reviews are going to take into account the times that you are stuck with the exact same fittings for months on end while grinding the SP for a proto suit.
I played like 5 matches on my alt in Academy (then I WP capped)....to be honest fighting players with equal gear/sp is more fun then the regular game. |
hooc order
Deep Space Republic Gentlemen's Agreement
68
|
Posted - 2013.05.15 19:47:00 -
[20] - Quote
Quote:Inadequate keyboard/mouse support
Inadequate to what? A PC?
Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support. |
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Cruor Abominare
Subdreddit Test Alliance Please Ignore
28
|
Posted - 2013.05.15 19:55:00 -
[21] - Quote
hooc order wrote:Quote:Inadequate keyboard/mouse support Inadequate to what? A PC? Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support.
He wanted there to be a mouse pointer for the menus, thats actually the whole gripe.
I don't really care, i tend to go through most menus without a mouse on the pc anyways, its generally quicker, but Im getting old so I guess the youngins don't. |
ladwar
Dead Six Initiative Lokun Listamenn
408
|
Posted - 2013.05.15 19:57:00 -
[22] - Quote
Garrett Whetshaft wrote:Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/ Jef Reahard http://massively.joystiq.com/editor/jef-reahard"He has also covered EverQuest II and Darkfall at length..." Quotes from article: "I've played EVE in some strange places prior to this. In an airport terminal, for example. On my toilet, even " "I'm not sure that DUST qualifies as an MMOFPS. I'd err on the side of no, not really because I've come to realize that games other than PlanetSide, PlanetSide 2, and World War II Online Battleground Europe have no business using the MMOFPS moniker." Take from that what you will.... also: Cons: Dated presentation/visuals Sloppy, imprecise shooter controls Inadequate keyboard/mouse support Future potential tied to EVE Online <<<-----why is this a CON? its as a PRO and it is all about the way you look at it. and I know I hate playing eve so for me it is a CON |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
147
|
Posted - 2013.05.15 19:59:00 -
[23] - Quote
It was a fair look Dust. Don't forget, this is written from the perspective of a newbie and only after a days worth of gameplay, it's a first impression and extremely accurate.
The things he pointed out that were good or bad, are the same good and bad things we've been talking about for months (or even years I guess). The only point that didn't work was the communication one, he somehow missed that there is free voice chat besides everywhere besides local. |
Buster Friently
Rosen Association
436
|
Posted - 2013.05.15 20:01:00 -
[24] - Quote
hooc order wrote:Knarf Black wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players. Preach the truth, brotha! Heck, this game sucks for lone wolfing at 9.5 million SP. I can't imagine what the NPE is like. New players have to do way too much work with their fittings, too. None of the reviews are going to take into account the times that you are stuck with the exact same fittings for months on end while grinding the SP for a proto suit. I played like 5 matches on my alt in Academy (then I WP capped)....to be honest fighting players with equal gear/sp is more fun then the regular game.
I concur. The academy, being a little bit more balanced than regular pub matches, is actually a lot of fun. |
Kinkku-Ananas Kepappi
Rautaleijona Gentlemen's Agreement
15
|
Posted - 2013.05.15 20:01:00 -
[25] - Quote
Garrett Whetshaft wrote:Future potential tied to EVE Online <<<-----why is this a CON? It's both a pro and a con on the list, rightfully so in my opinion. |
Infekti0n
One-Armed Bandits Heretic Initiative
31
|
Posted - 2013.05.15 20:03:00 -
[26] - Quote
He only played 6 hours? And im supposed to take this review seriously? He should go back playing with Lego's. ****** written review tbh. |
FarVision1
Onikanabo Brigade Caldari State
1
|
Posted - 2013.05.15 20:03:00 -
[27] - Quote
Garrett Whetshaft wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. +1 my thoughts exactly
The Academy was screwing up yesterday, so I manually looked for a Merc game. Found one with one spot open and figured what the heck.
Full 32 man games. Full corps with full loadouts (heavies, scouts etc). Eve ship stuff from above. Or something coming down from above. Full voice chat with objective callouts. Revives, resupplies, the full experience.
It was a thing of beauty. I had felt pretty smug with my 5.1 headset/mic and KB/M on Academy servers. This here - I was getting stomped hard. And it was awesome.
Compared to Academy games, it might as well have been two different games.
|
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
57
|
Posted - 2013.05.15 20:21:00 -
[28] - Quote
Infekti0n wrote:He only played 6 hours? And im supposed to take this review seriously? He should go back playing with Lego's. ****** written review tbh.
6 hours is longer than you can expect a new player to spend playing before deciding to keep playing or not.
The first few hours of this game are pretty terribad. Nothing about how the game ACTUALLY operates is explained to a new player. |
Zahle Undt
The Tritan Industries RISE of LEGION
92
|
Posted - 2013.05.15 20:22:00 -
[29] - Quote
The review was pretty fair, but I still smell a hint of PC elitism from the author and definitely from the commenters on the site the article was from. I don't get why SOME PC gamers don't understand that Dust is not on PC because Sony is supporting its development in some way or form and thus they want it exclusive to the PS3 so that Dust helps them sell PS3 and soonsih PS4. |
Maken Tosch
DUST University Ivy League
2300
|
Posted - 2013.05.15 20:24:00 -
[30] - Quote
Arramakaian Eka wrote:Quote:I love the idea of DUST just as I love the idea of EVE. The actual gameplay isn't particularly compelling, though. It's adequate in most respects, but there's nothing here that you haven't done in a thousand other shooters. This has been and continues to be the biggest drawback of Dust - legitimate concern, as were the list of Cons in his article. Lot of potential but a premature launch.
Eve online had a very premature launch. In fact, Eve Online started out with fat less features and limited visuals than how DUST has started now. Yes, it needs work, but that's the whole point of having free updates and constant hotfixes for the next ten years. Just like Eve and just like Rome, DUST was not built in a day. |
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Kain Spero
Imperfects Negative-Feedback
1400
|
Posted - 2013.05.15 20:28:00 -
[31] - Quote
There need to be improvements to the NPE and I think one way would be to get the PvE out there. Co-op against AI is a good way for a player to learn the ropes in a relatively "safe" way. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
57
|
Posted - 2013.05.15 20:29:00 -
[32] - Quote
FarVision1 wrote:Garrett Whetshaft wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. +1 my thoughts exactly The Academy was screwing up yesterday, so I manually looked for a Merc game. Found one with one spot open and figured what the heck. Full 32 man games. Full corps with full loadouts (heavies, scouts etc). Eve ship stuff from above. Or something coming down from above. Full voice chat with objective callouts. Revives, resupplies, the full experience. It was a thing of beauty. I had felt pretty smug with my 5.1 headset/mic and KB/M on Academy servers. This here - I was getting stomped hard. And it was awesome. Compared to Academy games, it might as well have been two different games.
Completely agree. There is no comparison between playing a random battle and playing a fully synced battle with your corporation. Unfortunately, CCP doesn't really have a grasp on how to present this extremely drastic difference to new players. |
Justin Tymes
Condotta Rouvenor Gallente Federation
120
|
Posted - 2013.05.15 20:31:00 -
[33] - Quote
Slightly biased but overall fair review. This SP system really is a killer, CCP has to do something to tone it down some. Few new players are going to stick around for months just to get to Logi-proto with "decent" EQ. It feels more like grinding then actually playing when you're starting off, and that will turn new players off, especially since Dust isn't bringing much of anything new to the table gameplay wise. |
stormyuk
DUST University Ivy League
22
|
Posted - 2013.05.15 20:35:00 -
[34] - Quote
hooc order wrote:Quote:Inadequate keyboard/mouse support Inadequate to what? A PC? Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support.
I noticed that too, its a bloody console game, on the PS3. TBH CCP should never have bothered implementing KBM support to try and placate PC FPS players (I've played many myself over the years). For the PS3 I just force myself to use DS3, I may be rubbish at it, but I am slowly getting better. |
hooc order
Deep Space Republic Gentlemen's Agreement
70
|
Posted - 2013.05.15 20:40:00 -
[35] - Quote
ALM1GHTY B44L R00 wrote:FarVision1 wrote:Garrett Whetshaft wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. +1 my thoughts exactly The Academy was screwing up yesterday, so I manually looked for a Merc game. Found one with one spot open and figured what the heck. Full 32 man games. Full corps with full loadouts (heavies, scouts etc). Eve ship stuff from above. Or something coming down from above. Full voice chat with objective callouts. Revives, resupplies, the full experience. It was a thing of beauty. I had felt pretty smug with my 5.1 headset/mic and KB/M on Academy servers. This here - I was getting stomped hard. And it was awesome. Compared to Academy games, it might as well have been two different games. Completely agree. There is no comparison between playing a random battle and playing a fully synced battle with your corporation. Unfortunately, CCP doesn't really have a grasp on how to present this extremely drastic difference to new players.
Academy is fun because there is no SP/gear gap....what you said has nothing to do with that gap......there is no reason why "big corp battles" could also do away with SP/gear and have the matches based on skill not how long you have let passive Sp accrue.
If being fully loaded is so very very fun then why not let everyone be fully loaded? rather then waiting and grinding against horrible players with 10 million SP? |
Panther Alpha
WarRavens
204
|
Posted - 2013.05.15 20:46:00 -
[36] - Quote
You know what is the bigger's problem with Dust 514 ?
That it's own community is trying to kill the game...I have never seen anything like this before, and i been playing games for many, many years.
Dust 514 have one of the more divided communities ever. Is actually socking .... |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
59
|
Posted - 2013.05.15 20:50:00 -
[37] - Quote
hooc order wrote:ALM1GHTY B44L R00 wrote:FarVision1 wrote:Garrett Whetshaft wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. +1 my thoughts exactly The Academy was screwing up yesterday, so I manually looked for a Merc game. Found one with one spot open and figured what the heck. Full 32 man games. Full corps with full loadouts (heavies, scouts etc). Eve ship stuff from above. Or something coming down from above. Full voice chat with objective callouts. Revives, resupplies, the full experience. It was a thing of beauty. I had felt pretty smug with my 5.1 headset/mic and KB/M on Academy servers. This here - I was getting stomped hard. And it was awesome. Compared to Academy games, it might as well have been two different games. Completely agree. There is no comparison between playing a random battle and playing a fully synced battle with your corporation. Unfortunately, CCP doesn't really have a grasp on how to present this extremely drastic difference to new players. Academy is fun because there is no SP/gear gap....what you said has nothing to do with that gap......there is no reason why "big corp battles" could also do away with SP/gear and have the matches based on skill not how long you have let passive Sp accrue. If being fully loaded is so very very fun then why not let everyone be fully loaded? rather then waiting and grinding against horrible players with 10 million SP?
Having the grind forces players to specialize into specific roles. It really doesn't take long to be competitive, and once players hit proto gear everything evens back out again anyway. If everyone had every skill, then we would all be jack of all trades and the diversity and strategy of higher end play would diminish greatly.
Just because you personally don't enjoy the MMO style skill system doesn't mean millions of gamers don't enjoy it. |
Skihids
The Tritan Industries RISE of LEGION
1323
|
Posted - 2013.05.15 20:53:00 -
[38] - Quote
Be grateful he didn't review vehicles. |
trollsroyce
Seraphim Initiative. CRONOS.
416
|
Posted - 2013.05.15 20:55:00 -
[39] - Quote
Dust is a PC game on console. It's fair to give it a PC MMO site review (there are no MMOs on console in the first place). KBM support is bad, not only for lack of menus.
My review: Potential 10/10 Gameplay (KBM) 5/10 Graphics and mood (too colorful) 8/10 Fluidity 9/10 Metagame, off time attraction 10/10 Economy (p2w, no market) 5/10 Economy potential (p2w) 8/10 Playerbase (lacks in quantity) 8/10
Overall a damn badly addictive 7,5/10, the type of game that has full potential but hurts so much you just want the power to quit. Fix controls, market, bigger fights and fluidity - it's a 10/10. |
hooc order
Deep Space Republic Gentlemen's Agreement
70
|
Posted - 2013.05.15 21:04:00 -
[40] - Quote
stormyuk wrote:hooc order wrote:Quote:Inadequate keyboard/mouse support Inadequate to what? A PC? Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support. I noticed that too, its a bloody console game, on the PS3. TBH CCP should never have bothered implementing KBM support to try and placate PC FPS players (I've played many myself over the years). For the PS3 I just force myself to use DS3, I may be rubbish at it, but I am slowly getting better.
If they took away KBM i would not play this game. Only reason why i play it....an FPS i can play on a cheap console with KBM.
If i wanted to use a DS3 i would play any number of the far superior console FPSs on the market.
I really do not think many of you get it....rifle bullets evaporate after 30 meters in Dust...it is a laughing stock of the FPS world that no one plays....get rid of people like me and all you will have left are a dwindling base of MAG Dead Enders and a very small segment of EvE lore nerds. |
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
519
|
Posted - 2013.05.15 21:05:00 -
[41] - Quote
Maken Tosch wrote:Arramakaian Eka wrote:Quote:I love the idea of DUST just as I love the idea of EVE. The actual gameplay isn't particularly compelling, though. It's adequate in most respects, but there's nothing here that you haven't done in a thousand other shooters. This has been and continues to be the biggest drawback of Dust - legitimate concern, as were the list of Cons in his article. Lot of potential but a premature launch. Eve online had a very premature launch. In fact, Eve Online started out with fat less features and limited visuals than how DUST has started now. Yes, it needs work, but that's the whole point of having free updates and constant hotfixes for the next ten years. Just like Eve and just like Rome, DUST was not built in a day.
The industry was very different back then, and FPS crowd is very different than the FPS crowd. Most FPS players go for the game of the month, and won't look at Dust again if their first impressions are as poor as the reviewers. This is even worse since Dust is an F2P game, so you lose nothing if you just delete the game.
We just have to hope Dust finds its niche, and that CCP can get some of the basic issues fixed to make this into a good shooter. |
Rorschach Mustang
Opus Arcana Orion Empire
9
|
Posted - 2013.05.15 21:06:00 -
[42] - Quote
Maken Tosch wrote:Arramakaian Eka wrote:Quote:I love the idea of DUST just as I love the idea of EVE. The actual gameplay isn't particularly compelling, though. It's adequate in most respects, but there's nothing here that you haven't done in a thousand other shooters. This has been and continues to be the biggest drawback of Dust - legitimate concern, as were the list of Cons in his article. Lot of potential but a premature launch. Eve online had a very premature launch. In fact, Eve Online started out with fat less features and limited visuals than how DUST has started now. Yes, it needs work, but that's the whole point of having free updates and constant hotfixes for the next ten years. Just like Eve and just like Rome, DUST was not built in a day.
Problem is, people give MMOs a bigger pass than FPS. People have come to expect that an MMO won't launch properly.
Throwing the MMO tag onto Dust won't change people's viewpoint that it is first a shooter. The shooter crowd will always have a different mindset than the MMO crowd, and unfortunately the EVE vets and CCP don't see that.
You're not going to retain any newbies with the motto "HTFU" and "Adapt or Die." They'll be lone gone before that and it's the closed minded attitude of the EVE vets that will drive them away.
There seriously needs to be an attitude adjustment to the people who belittle anyone who has a concern about the game. It's a venomous attitude and will eventually kill off this game. |
Laheon
Osmon Surveillance Caldari State
487
|
Posted - 2013.05.15 21:07:00 -
[43] - Quote
Frankly, I couldn't care less that whether the massive critics (i.e. those who say Dust will die, or doesn't merit any higher than a 5) leave the game, since they're the ones who are most harmful to it. They're the ones who actively corrupt other players, who actively discourage any new players from coming in (by posting on review websites), and generally ***** about anything CCP does to the game, regardless of whether it's beneficial or not.
Literally, some people will point out some of the smallest "flaws" in the game. They point to CCP's long plan for the game, and say that's not the way the market works for MMOFPS's. They point to the lack of maps, game modes, vehicles and weapons, all of which will be diversified within the next six months. They point to the "awful" devs, who are actually some of the best in the gaming world. They then point to other "flaws", such as the complexity of the dropsuit and skill system.
Really, after nine months of your *****ing, I'm sick of it. If you want to post feedback, then do so constructively. If you want to criticise the game, then do so constructively. If you just want to ***** and whine about the game, then honestly, the game could do without you. If you do so just to troll, you've done so for the last nine months. Grow the **** up and get a job, go to school, or get a life. If you want this game to fail, simply because you prefer other shooters, then you're missing out on a chance to revolutionise a gaming genre. Want to play the same crappy CoD or BF over and over again, simply with new textures and new weapons? Go ahead, be my guest. Don't complain in a years time when you pay $60 for a "brand new" game which has simply been rebranded with the same engine, different maps, and some new textures, followed by an extra $30 for three new maps.
Frankly, I'm done with you. I'd much rather have a better time trolling the devs, or helping the newbies, or giving the devs some ideas to play with. I'd much rather play with people that enjoyed the game. I'd much rather people, instead of being malicious and try to kill a game with an awesome concept, ignore it if they don't like it. |
Natu Nobilis
BetaMax Beta CRONOS.
270
|
Posted - 2013.05.15 21:07:00 -
[44] - Quote
It-¦s not IGN, i says a lot already !
Good review.
Launched because the date required, still a long way to go, but having fun anyway. |
Goric Rumis
Dead Six Initiative Lokun Listamenn
166
|
Posted - 2013.05.15 21:12:00 -
[45] - Quote
ALM1GHTY B44L R00 wrote:A short voiceover cut scene saying something like "New Eden is a harsh place, and you're not going to make it far on your own. You must find other mercenaries who share your goals and vision to fight by your side, and you by theirs." With some quick snips of how to invite players to squad, or search corporations, and then maybe some cut scene style "gameplay" where a Merc is getting owned and goes down, but as the voice says "you must find other mercenaries..." another merc comes into the shot and revives the guy, would do wonders. I was thinking something that makes it easier for new players to get into squads in the first place. An actual apparent mechanism that helps you find other people who are interested in being in a squad. Like an actual, formalized mechanic to replace the "LFSquad" channel.
We could also have experienced players form squads with new players to help introduce them to the mechanics, but then I think we encounter issues with the "Instant Battle Academy" mechanism. |
Kovak Therim
ZionTCD Unclaimed.
243
|
Posted - 2013.05.15 21:22:00 -
[46] - Quote
Garrett Whetshaft wrote:
Cons: Dated presentation/visuals Sloppy, imprecise shooter controls Inadequate keyboard/mouse support Future potential tied to EVE Online <<<-----why is this a CON?
As it should be. I will come out and say it. Dust 514 is a console game. If M/K gets jacked up to the levels of a PC FPS, then anybody with a DS3 may as well delete it and move on to something they will actually be able to compete in. Even now I wonder, "Did I get killed because of another player's skill, or because the other player had a better input device for aiming?" It's not a good feeling. I wish CCP had never added K/M support and said so, but that ship has sailed. I'm sure CCP keeps an eye on those numbers just in case M/K users begin to dominate, but it doesn't change the fact that I don't like it.
|
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 21:38:00 -
[47] - Quote
A lot of people are ignoring the fact that this game has incredible potential, and that's what's going to hurt it the most. Games like this are like a puppy. It's still cute and adorable, but it's also starting to grow up, and fast, and when it's not cute and adorable anymore, those without the fortitude to look after it will abandon it in the woods and never look back. Those who carefully raise, train, feed and love it on the other hand will be rewarded with loyalty and an obedient but mostly self-sufficient companion.
It needs to grow, but to grow it needs support. CCP have shown us what it could be. We have all imagined what it could be, save for those who expect everything to be perfect right now, but those are the same kind of people who would likely prefer the convenience of cheeseburger over the substantial fulfillment of a proper home-cooked meal or a four-star restaurant (don't go to a five star, they are not fulfilling, ever, and it always costs you more for less, a lot less). |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
455
|
Posted - 2013.05.15 21:41:00 -
[48] - Quote
Iron Wolf Saber wrote:The Robot Devil wrote:I thought it was a good article and true. We need honest critiques that highlight the good and the bad. I rather get a guy who doesn't paint himself as a fanboi of other games and takes every game for itself from the raw. Clearly this guy hates New Eden and doesn't understand it.
Yeah... he hates New Eden.... that's totally the impression that he gave >.> |
Laheon
Osmon Surveillance Caldari State
488
|
Posted - 2013.05.15 21:41:00 -
[49] - Quote
Jaron Pollard wrote:four-star restaurant (don't go to a five star, they are not fulfilling, ever, and it always costs you more for less, a lot less).
Hate to be the one to say it, but restaurants only go to three star. Hotels go up to five, but restaurants go up to three. And earning even one is a prestigious award.
http://en.wikipedia.org/wiki/Michelin_Guide#Stars |
The Goram Batman
Forgotten Militia
29
|
Posted - 2013.05.15 21:49:00 -
[50] - Quote
What I don't get is this guy claims he's a hardcore EVE player [even I don't play on my toilet], yet he can't understand how the skill system works or anything. It's like he dumbed himself down on purpose for no real reason other than attempt to put himself in a 'true newbie's' shoes, and went too far. [The quote, "You can never go full ******!" from Tropic Thunder comes to mind]. And the fact that he listed the joining of EVE and DUST as a CON. What the blue hell man; any EVE fanboy/girl would put that as a pro five times over.
Other than that, it was a solid review, with some tones of legitimate concern for the game, which is good. And he does have some fair points about piloting controls and KB/M, the almost sluggish movement on the ground [don't get me started on getting stuck on everything in the terrain], stuff like that. |
|
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 21:55:00 -
[51] - Quote
Laheon wrote:Jaron Pollard wrote:four-star restaurant (don't go to a five star, they are not fulfilling, ever, and it always costs you more for less, a lot less). Hate to be the one to say it, but restaurants only go to three star. Hotels go up to five, but restaurants go up to three. And earning even one is a prestigious award. http://en.wikipedia.org/wiki/Michelin_Guide#Stars
I was wondering if someone would go there. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
456
|
Posted - 2013.05.15 21:58:00 -
[52] - Quote
The Goram Batman wrote:he listed the joining of EVE and DUST as a CON. No, he listed the fact that Dust depends and will continue to depend on EVE as a con. And he's right, aside from the connectivity to EVE, what does Dust offer that other shooters don't?
He also listed it as a PRO though, in case you hadn't noticed, because for some that might just be enough of difference, but don't expect all new players to give a crap about EVE and how their choices effect the universe and all that |
Laheon
Osmon Surveillance Caldari State
490
|
Posted - 2013.05.15 22:00:00 -
[53] - Quote
Damn. Outmaneuvered. Well played, sir.
|
hooc order
Deep Space Republic Gentlemen's Agreement
70
|
Posted - 2013.05.15 22:00:00 -
[54] - Quote
ALM1GHTY B44L R00 wrote:
Academy is fun because there is no SP/gear gap....what you said has nothing to do with that gap......there is no reason why "big corp battles" could also do away with SP/gear and have the matches based on skill not how long you have let passive Sp accrue.
If being fully loaded is so very very fun then why not let everyone be fully loaded? rather then waiting and grinding against horrible players with 10 million SP?
Having the grind forces players to specialize into specific roles. It really doesn't take long to be competitive, and once players hit proto gear everything evens back out again anyway. If everyone had every skill, then we would all be jack of all trades and the diversity and strategy of higher end play would diminish greatly.
Just because you personally don't enjoy the MMO style skill system doesn't mean millions of gamers don't enjoy it.[/quote]
Yeah cuz roles in FPSs is a new and undiscovered idea that only just now was discovered by CCP. Enemy Territory, BF1942 and Team Fortress are just phantoms of our imagination.
Also the SP/level system comes from RPGs not MMO....most MMOs these days are trashing that RPG model for the simple reason that it sucks.
Leveling up tells a story...it does not allow you to write that story yourself. Great for RPG story telling...terrible for sandbox MMOs. Even worse for an FPS MMO that by its very nature is action based.
Higher level play is play that a person learns...good aim good squad work good utilization of game mechanics...it is not some number on a spread sheet.
I realize i just trashed your favorite MMO of all time, EvE, i am not sorry for it. A good FPS should not cut and paste from farmvile in space.
Furthermore It makes sense for Farmville in space (EvE) to have levels in warp drives engineering...you can't simulate warp drive maintenance in game play...you can simulate getting into position taking cover aiming a gun and shooting it in someone's face. |
Laheon
Osmon Surveillance Caldari State
490
|
Posted - 2013.05.15 22:11:00 -
[55] - Quote
hooc order wrote: Yeah cuz roles in FPSs is a new and undiscovered idea that only just now was discovered by CCP. Enemy Territory, BF1942 and Team Fortress are just phantoms of our imagination.
Also the SP/level system comes from RPGs not MMO....most MMOs these days are trashing that RPG model for the simple reason that it sucks.
Leveling up tells a story...it does not allow you to write that story yourself. Great for RPG story telling...terrible for sandbox MMOs. Even worse for an FPS MMO that by its very nature is action based.
In BF1942 and TF2, your roles are very fixed. In TF2, as a medic, you're a medic. You do nothing but heal. Sure, you can shoot, but the only role you're truly suited for is healing. Engineers are for area denial, as are, to some degree, the demoman. To some degee, the same with BF1942.
My point is that you can be much more flexible, or specialised, in DUST. If you're a logi, you're not stuck to healing; you can provide spawn uplinks, ammo refills, or reviving players. If you're a scout, you're not stuck in the role of using your mobility to get close and deal tons of damage (you can snipe instead, or be a quick AV suit). If you're an assault, you're not stuck using the assault rifle, as you can use MD's instead - effectively a cross between the demoman and the heavy of TF2.
Effectively, your role is what you want to define it to be, even if you pick a specific dropsuit.
Edit: Forgot to add this bit. The "levelling up" system in DUST is nowhere near as rigid as in any MMORPG. An MMORPH tends to give you a storyline as you level up, thereby feeding you the story. In DUST and EVE, you make your own story. Want to kill other players? Not very good at it? Doesn't matter. Still your story, rather than one we've made up. |
Rorschach Mustang
Opus Arcana Orion Empire
11
|
Posted - 2013.05.15 22:19:00 -
[56] - Quote
Laheon wrote:hooc order wrote: Yeah cuz roles in FPSs is a new and undiscovered idea that only just now was discovered by CCP. Enemy Territory, BF1942 and Team Fortress are just phantoms of our imagination.
Also the SP/level system comes from RPGs not MMO....most MMOs these days are trashing that RPG model for the simple reason that it sucks.
Leveling up tells a story...it does not allow you to write that story yourself. Great for RPG story telling...terrible for sandbox MMOs. Even worse for an FPS MMO that by its very nature is action based.
In BF1942 and TF2, your roles are very fixed. In TF2, as a medic, you're a medic. You do nothing but heal. Sure, you can shoot, but the only role you're truly suited for is healing. Engineers are for area denial, as are, to some degree, the demoman. To some degee, the same with BF1942. My point is that you can be much more flexible, or specialised, in DUST. If you're a logi, you're not stuck to healing; you can provide spawn uplinks, ammo refills, or reviving players. If you're a scout, you're not stuck in the role of using your mobility to get close and deal tons of damage (you can snipe instead, or be a quick AV suit). If you're an assault, you're not stuck using the assault rifle, as you can use MD's instead - effectively a cross between the demoman and the heavy of TF2. Effectively, your role is what you want to define it to be, even if you pick a specific dropsuit.
Unfortunately, people are crying nerf for anything that doesn't fit into their specific mentality of what a role should do. And right now all the Assault guys are complaining that Logis are able to kill them. Because in their mind, Assault should always be superior to Logis.
And there's your problem with the massive SP sink that this game is. Any other game that has classes, you're able to swap your class easily to a counter if a particular class is being a nuisance. in Dust, unless you have tens of millions of SP, you're going to be stuck in 1 role for a long while. What fun is it being beat down by a class you literally cannot counter because to counter it, you need to invest X million SP into that tree and you're already on your way into a different tree?
And eventually when all the vets can swap classes on the fly because they've accumulated 500 million SP, they'll mop the floors with the newbs because the newbies literally cannot counter everything that the vets throw at them. It's already evident in the random matches. There's really no risk using a Proto suit when you can go 35-0 against randoms.
And Since EVE is the ONLY mmo that doesn't allow respecs, it's being dragged over to Dust because that's expected for the universe. So if you want to specialize in something else, you'll have to spend months acquiring SP before you can even get the good gear.
And unfortunately again all the people in the beta get a massive head start. No one wants to admit that the SP gap creates a completely unbalanced game, but I bet you a lot of people would have quit had CCP reset everyone's account at the launch of the game yesterday. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2013.05.15 22:37:00 -
[57] - Quote
trollsroyce wrote:Dust is a PC game on console. It's fair to give it a PC MMO site review (there are no MMOs on console in the first place). KBM support is bad, not only for lack of menus.
There are several MMOs on consoles, and there have been since a console generation back. Everquest OA, FF XI, Phantasy Star Online, and FF XIV (to ps3 I think?) at some point. Those are the ones I can think of anyhow.
MMO?
Dust isn't much of an MMO or an RPG though. That's not meant to be an insult necessarily, I'm just thinking that outside of the chat and corp system - it's basically a game with randomized team deathmatch and poor matchmaking. There's a gear/class element, but the classes/gear remain very simple:
Race/class?
e.g. : There are four races, and 4 "classes", but only 11 of those possible combos are available right now - and only 4 of them have much definition role-wise.
Gear?
e.g. : Compared to what one might consider other MMOs (or even regular console RPGs) the weapon choice tends to be very restricted within type. Most weapons inside a given type have basically three weapons (std gun, adv gun, pro gun). Sometimes there's a variant, in which case you might add "different adv gun and different pro gun" to the mix... anything else is probably an Aurum variant of one of those.
Try to imagine if you played an RPG as a sword expert, and by game's end your choices were: Broadsword (you could use this as the start), Broadsword +1, and Broadsword +2. This is pretty accurate to Dust for specializing in a given weapon, most don't have "lots" of types like ARs do. The weapons themselves look mostly identical to prior weapons and act identically in every way but slight damage increases.
Story?
What can be called a story isn't accessible in Dust... at all. Aside from the intro movie, in what way, shape, or form does any player have any involvement in the universe (personally)? Some MMOs aren't great at this either mind you, but the extent of player engagement in the world is instant battles. The instant battles have no apparent attachment to anything. It's like if WoW or Everquest had launched only with a PvP arena, which you can level at.
The names of corporations, the roles of governments, the way players might interact or influence any of it is.... completely missing. A player has no stake in anything, and the impetus to get stronger for a new player has to come from wanting higher skills for more team deathmatches. Team deathmatches where the matchmaking is sketchy, and you can't necessarily choose your team.
The matches where you can choose your team give no apparent benefit to the player for making any sort of decision. You might as well be picking colors to support - there's no bearing on future items, no perceptible story impact, no perceptible different from instant battles. Even if you join a corporation, you can't necessarily get them all to join a fight with you (which is silly, as you imagine a faction would have a lot easier time hiring everyone from a single corp).
So, the game is completely blank here. Any story would have to be gleaned from reading websites. The universe doesn't exist outside some art design for Dust players. There are no "quests", there are no "stories", there is no "content" - there are only random team PvP matches, and starting tomorrow - what are basically arranged pvp matches between player "clans/guilds". All of it exist outside the universe - especially for a random ps3 user.
Controls?
This is a very legitimate gripe. Just about ALL of even the crappiest games ever made on PC still come with a menu where you can customize the key layout, and it's really common in console games that have competitive elements as well. They recently added "alternate" layouts for controllers, but they still aren't willing to just hand the player a list of functions and let them attach the button/key they want.
This is dead stupid. It's not a complicated feature. It's not something that requires balance. It's something managed in just about every game ever released. Dust is released. Controls you don't like shouldn't be something you just cope with. How you interface with the game itself is about as basic and fundamental to the game as things get. It's easily the first shooter I've seen with keyboard support that said basically, "use our mappings or gtfo". I still hate the controller options too, and it seems stupid that a list of functions we could assign buttons to wasn't part of the initial release.
So, yeah. If I reviewed MMOs, I'd say this game sucks too. It's like being an RPG player handed a shooter with only a head to head player mode, no single-player, etc. What else would you make of it? |
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
296
|
Posted - 2013.05.15 22:43:00 -
[58] - Quote
The Goram Batman wrote:What I don't get is this guy claims he's a hardcore EVE player [even I don't play on my toilet], yet he can't understand how the skill system works or anything. It's like he dumbed himself down on purpose for no real reason other than attempt to put himself in a 'true newbie's' shoes, and went too far. [The quote, "You can never go full ******!" from Tropic Thunder comes to mind]. And the fact that he listed the joining of EVE and DUST as a CON. What the blue hell man; any EVE fanboy/girl would put that as a pro five times over.
Other than that, it was a solid review, with some tones of legitimate concern for the game, which is good. And he does have some fair points about piloting controls and KB/M, the almost sluggish movement on the ground [don't get me started on getting stuck on everything in the terrain], stuff like that.
Maybe he's a carebear who mines while on the toilet. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 23:00:00 -
[59] - Quote
Zeylon Rho wrote:
There are several MMOs on consoles, and there have been since a console generation back. Everquest OA, FF XI, Phantasy Star Online, and FF XIV (to ps3 I think?) at some point. Those are the ones I can think of anyhow.
MMO?
Dust isn't much of an MMO or an RPG though. That's not meant to be an insult necessarily, I'm just thinking that outside of the chat and corp system - it's basically a game with randomized team deathmatch and poor matchmaking. There's a gear/class element, but the classes/gear remain very simple:
DUST might be 'released', but that doesn't mean it's finished. There is more to do, and if you know CCP well enough, you'll know there are plenty of expansions to come, and they're all free.
Quote: Race/class?
e.g. : There are four races, and 4 "classes", but only 11 of those possible combos are available right now - and only 4 of them have much definition role-wise.
The thing about the races of New Eden is they are not like races in other MMOs like *cough* WoW and whatnot. You don't get any special advantages or penalties for choosing one or the other. The definitions are in the backstories. They exist. There are no "classes" except what you choose to be at any given time.
Quote:Gear?
e.g. : Compared to what one might consider other MMOs (or even regular console RPGs) the weapon choice tends to be very restricted within type. Most weapons inside a given type have basically three weapons (std gun, adv gun, pro gun). Sometimes there's a variant, in which case you might add "different adv gun and different pro gun" to the mix... anything else is probably an Aurum variant of one of those.
Try to imagine if you played an RPG as a sword expert, and by game's end your choices were: Broadsword (you could use this as the start), Broadsword +1, and Broadsword +2. This is pretty accurate to Dust for specializing in a given weapon, most don't have "lots" of types like ARs do. The weapons themselves look mostly identical to prior weapons and act identically in every way but slight damage increases.
Analogies to games with broadswords won't 'swing' well with many players familiar with CCP's style and in particular, EVE online. The differences, advantages, and drawbacks of all weapons and modules are nuanced to a degree that sometimes, using less is more. For example, a meta 4 damage control in EVE is often more appropriate than a T2 meta 5 DC simply because for only 2% less resists, you are using 13 less CPU. The advantage a player gains is through skills and experience, not the equipment. Being able to skill into a battleship doesn't mean you'll be any good with it, just like simply skilling into a high meta assault rifle doesn't mean you'll be any good with it. This makes it more about player ability, and less about the uber-kill-everything broadsword.
Quote:Story?
What can be called a story isn't accessible in Dust... at all. Aside from the intro movie, in what way, shape, or form does any player have any involvement in the universe (personally)? Some MMOs aren't great at this either mind you, but the extent of player engagement in the world is instant battles. The instant battles have no apparent attachment to anything. It's like if WoW or Everquest had launched only with a PvP arena, which you can level at.
The names of corporations, the roles of governments, the way players might interact or influence any of it is.... completely missing. A player has no stake in anything, and the impetus to get stronger for a new player has to come from wanting higher skills for more team deathmatches. Team deathmatches where the matchmaking is sketchy, and you can't necessarily choose your team.
So, the game is completely blank here. Any story would have to be gleaned from reading websites. The universe doesn't exist outside some art design for Dust players. There are no "quests", there are no "stories", there is no "content" - there are only random team PvP matches, and starting tomorrow - what are basically arranged pvp matches between player "clans/guilds". All of it exist outside the universe - especially for a random ps3 user.
There is a backstory, but most of it is player driven. It'll be the same for DUST. You're quite welcome to explore the backstory of New Eden for yourself at any time, but beyond that, the storyline is yours to choose and be a part of. That is the idea of a sandbox, of which DUST is now a fledgling but growing part. It's not like WoW or Everquest and can never be comparable because the concepts behind them are completely different. WoW tells you where to go, and what to do. EVE and DUST do not, they leave it up to you to decide. That, I think, is the thing many players are struggling with the most, and it's a sign of the far-too-linear gaming development on consoles up until now. There is a stack of stuff written about DUST, though, in particular a novel called EVE: Templar One.
To be continued |
Laheon
Osmon Surveillance Caldari State
495
|
Posted - 2013.05.15 23:02:00 -
[60] - Quote
Rorschach Mustang wrote: And unfortunately again all the people in the beta get a massive head start. No one wants to admit that the SP gap creates a completely unbalanced game, but I bet you a lot of people would have quit had CCP reset everyone's account at the launch of the game yesterday.
I would disagree on this point. Not that SP does create a gap, but that player skill itself can easily bridge that gap. If you have situational awareness, you can easily counter any advantage that the enemy might have. I've managed to make a 3-on-1 three separate 1-on-1's simply by clever use of the cover, and killed all three. Then there are the other times, when I've run out of cover and been gunned down within half a second...
I believe that DUST will allow respecs sometime in the future. Perhaps it's an idea they're bandying around, but are looking for the best way to implement it so as to not be used too often. |
|
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 23:07:00 -
[61] - Quote
Quote:Controls?
This is a very legitimate gripe. Just about ALL of even the crappiest games ever made on PC still come with a menu where you can customize the key layout, and it's really common in console games that have competitive elements as well. They recently added "alternate" layouts for controllers, but they still aren't willing to just hand the player a list of functions and let them attach the button/key they want.
This is dead stupid. It's not a complicated feature. It's not something that requires balance. It's something managed in just about every game ever released. Dust is released. Controls you don't like shouldn't be something you just cope with. How you interface with the game itself is about as basic and fundamental to the game as things get. It's easily the first shooter I've seen with keyboard support that said basically, "use our mappings or gtfo". I still hate the controller options too, and it seems stupid that a list of functions we could assign buttons to wasn't part of the initial release.
Unless you're a coder yourself and have a simpler solution to offer to include customisable layouts in the current iteration of the engine, you can't just call it "dead stupid". Constructive criticism is one thing, calling something explicitly crap without offering an alternative and explaining the methodology is something else entirely. Now, I would agree with you actually that the lack of control customisation is a drawback to the experience on the game. I'm pretty sure it's on CCP's to do list along with a whole range of other updates and expansions to come, as I explained previously.
Quote:So, yeah. If I reviewed MMOs, I'd say this game sucks too. It's like being an RPG player handed a shooter with only a head to head player mode, no single-player, etc. What else would you make of it?
What would I make of it? A work in progress with a lot of potential. You can say "it's out of beta" all you like, but technically, even EVE is still in beta, and has a lot more potential. That's the beauty of it. And now, with the two of them together, it opens up a whole range of all new potentials that have never existed in any other game ever. Not one, not ever. That's the potential in this game, which is the potential for an epic cross-platform gaming experience that by just going "it's crap" and qq'ing over will not produce.
That's the potential that you either want to be a part of, or you don't, but I don't suppose you would understand if you've never experienced EVE and are so willing to throw it under a steamroller just because it doesn't stack up to either games that it doesn't compare to, or games that have established titles and audiences. |
Rasatsu
Much Crying Old Experts
715
|
Posted - 2013.05.15 23:09:00 -
[62] - Quote
ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. No, this isn't about 'lone wolfing' or anything like that.
DUST is a game that will grow gradually over years. The core players here understand this and we're very much like those who joined EVE Online in the early days.
One can't force people to see a (realistic) vision of what a continuously developed game will be like to someone who is used to release->next game kind of game development.
Ignore the reviews, cause unless CCP fucks this up we'll still be playing in a few years time. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 23:11:00 -
[63] - Quote
Rasatsu wrote: One can't force people to see a (realistic) vision of what a continuously developed game will be like to someone who is used to release->next game kind of game development.
And for this, I blame EA entirely. Compared to them, CCP are like ******* gods. Viking gods, from Iceland. |
BASSMEANT
ZionTCD Unclaimed.
234
|
Posted - 2013.05.15 23:12:00 -
[64] - Quote
"yet he can't understand how the skill system works or anything"
yeah i called him out for that. he claims he spent no time on it beause the bigger game didn't interest him.
didn't have the heart to point out that that's not really how "objectivity" works in the world of reporting.
but again, i claim this guy to be a codboi... it was too hard for him. he came, he saw, he got pub stomped and left back to EvE.
really how hard is it to hit trianlge on the skill screen and make a mental note that "oh this suit cools down my weapon faster. i'm using an AR. ars don't overheat, ergo, that's not really the suit im looking for"?
he seriously compared it to Tolkien.
guy's gotta be slow.
Peace B |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
12
|
Posted - 2013.05.15 23:13:00 -
[65] - Quote
Damn double posts. |
Laheon
Osmon Surveillance Caldari State
495
|
Posted - 2013.05.15 23:15:00 -
[66] - Quote
Bassmeant, I swear, a couple months ago you were absolutely hating on CCP. Now, all the posts I've come across of yours seem to be defending them in some way or another. What happened?! |
Mavado V Noriega
SyNergy Gaming EoN.
3146
|
Posted - 2013.05.15 23:16:00 -
[67] - Quote
ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players.
this. can only imagine how solo must feel lol |
BASSMEANT
ZionTCD Unclaimed.
234
|
Posted - 2013.05.15 23:28:00 -
[68] - Quote
i never hate on anything.
i just call it like i see.
the truth hurts most times. it's not what you're gonna wanna hear.
i DO hate on zipper because they didn't listen and EVERYTHING they were told by some unpaid beta tester(s) came true to a T and they could have avoided the whole thing if they would have listened.
CCP keeps doing this weird 2 step where they go in one direction and then do a 180 out of nowhere. ok a 160, where 20 of it is cool but the 160 is wtf?
i still hope that this game has the traction to be worth playing. i hope the same of the players. not sure which i have less faith in. if PC has legs then we could see a nice lil era in competitive gaming and all the ish talk that goes along with it. been a long time since a game had that. mag started to, then the devs got scared for the casuals and the whole thing dumped. now it's feeling like MAG 514, sorta. no hate, just trying to warn folks they are making a mistake. sorry... remaing a mistake that others have already made.
but for some shipdit at massively who is gettin paid to review the damn thing to basically "phone it in" because of stuff that technically he coulda avoided if he woulda done some research and not just jumped in **** first and then blame the game for it, hell yeah i'm gonna call that codboi out. same way i call out the protoads for gettin the range nerfed because most of em suck. it's all balanced. an objective. this ain' hate. it's just facts. and again, the dude found the skill system confusing.
lord knows how he drives a car.
"What's D for again?"
Peace B
|
Cinnamon267
The Southern Legion RISE of LEGION
55
|
Posted - 2013.05.16 00:01:00 -
[69] - Quote
Seems fair, to be honest, It is day 1 impressions. Not really a "review". He will, hopefully, continue to play and see what the game has to offer. Day 1 the controls aren't great. I don't notice it anymore. Except for CQC.
He did notice it's good qualities. His negatives are the same things we are complaining about. He didn't hate it. Which is a good thing :)
Being a brand new person in this game must be super hard and frustrating. But, time solves those issues. Even after the first day you'll have an OK understanding of what the hell is happening. It wasn't anywhere near as harsh as some of the comments here suggest. |
Surt gods end
Demon Ronin
105
|
Posted - 2013.05.16 00:07:00 -
[70] - Quote
A lot people are going to rip this game. And not every one is "cod boi" just because they don't like it. lol (looking at you bass)
My buddies won't touch this with a ten foot pole. "CLAN BATTLES ARE CLAN BATTLES. WHATS THIS CORP CRAP? SOUNDS LIKE MMO TALK. DCUO "CORPS" WANT TO PLAY AS FPS BIG BOYS?" Usually around that from some fps clans I know.
Come on we all been playing the same game. PC is corp battles. and if you don't care a rats ass about eve, then its just corp battles. Me? I found I'm having fun in this game. But on my terms. Lone wolfing in skirmish or FW is a blast for me. Got invites from corps but why would I join? And if you are an eve fan then this is like being able to "touch the planet huh?" Tho I'm sure PVE many on here want. heck if it comes out, I'll try it out.
I know why this is gong to get ripped. So do you. But if your already having fun.. then why bloody care. That was honest review. You think he's wrong? go over to meta critic. user reviews wrong too? wait for the critics reviews. them wrong too? well now we know who rates this game a 10. for me its a 7. nothing to be ashamed about. |
|
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
22
|
Posted - 2013.05.16 00:09:00 -
[71] - Quote
Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/
He is far from wrong.
Though, I disagree on the skill customization as a PRO. There is no customization when everyone is choosing to be one specialization. Assault -> Tactical Assault Rifle. It's just a shooter with one mode. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
200
|
Posted - 2013.05.16 00:24:00 -
[72] - Quote
Jaron Pollard wrote:Quote:Controls?
This is a very legitimate gripe. Just about ALL of even the crappiest games ever made on PC still come with a menu where you can customize the key layout, and it's really common in console games that have competitive elements as well. They recently added "alternate" layouts for controllers, but they still aren't willing to just hand the player a list of functions and let them attach the button/key they want.
This is dead stupid. It's not a complicated feature. It's not something that requires balance. It's something managed in just about every game ever released. Dust is released. Controls you don't like shouldn't be something you just cope with. How you interface with the game itself is about as basic and fundamental to the game as things get. It's easily the first shooter I've seen with keyboard support that said basically, "use our mappings or gtfo". I still hate the controller options too, and it seems stupid that a list of functions we could assign buttons to wasn't part of the initial release. Unless you're a coder yourself and have a simpler solution to offer to include customisable layouts in the current iteration of the engine, you can't just call it "dead stupid". Constructive criticism is one thing, calling something explicitly crap without offering an alternative and explaining the methodology is something else entirely. Now, I would agree with you actually that the lack of control customisation is a drawback to the experience on the game. I'm pretty sure it's on CCP's to do list along with a whole range of other updates and expansions to come, as I explained previously. Quote:So, yeah. If I reviewed MMOs, I'd say this game sucks too. It's like being an RPG player handed a shooter with only a head to head player mode, no single-player, etc. What else would you make of it? What would I make of it?
My point was mostly that if you're a reviewer of MMORPGs, the game is going to seem impossibly barren. It won't even seem like it belongs in the same category. I think I noted with respect to the universe that you it's not accessible to the Dust player specifically. Learning about the lore or finding about things requires supplemental reading on the internet - it's not accessible inside Dust. If you're a PS3-only player you might play this, but never even glimpse the larger universe because it would require searching online. The game for you is just a deathmatch game. What faction you fight for in the game has no impact on anything you're capable of perceiving or learning about within the game, and has no different rewards.
As for the controls... I'm not sure if you're serious, or if you want me to type out the code? In short, the user inputs have defined functions in the game, right? Like, if they wrote an "if" or "switch" function for a player pressing 'W' meaning they walk forward. Of course, they didn't use just 'W', so we know they didn't have fixed values here.
Currently, there are multiple controller schemes. That means the functions aren't tied to fixed inputs, a hypothetical shooting function can already be executed by several different buttons. There's more than a few ways to do that as well, but with fixed controller schemes the functions looking for the corresponding input scheme could be pointing to a list, since they're fixed.
The gist of writing player access to the controls is to create a list of all the "infantry" controls - just put em in a column. There aren't that many of them. Normal function would be to have the player hit "X" on any value in the column they want to change, then wait for player input. When the player presses a button, the variable storing that input value in the control scheme is replaced by whatever the player hit - and an if function for the button being elsewhere in the column leaves that other listing blank if the button was already in use (so that pressing R1 doesn't become "fire" and "jump" at the same time). When you're done, hit save or exit. The result is functionally identical to any of our existing control schemes. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
82
|
Posted - 2013.05.16 00:50:00 -
[73] - Quote
Iron Wolf Saber wrote:The Robot Devil wrote:I thought it was a good article and true. We need honest critiques that highlight the good and the bad. I rather get a guy who doesn't paint himself as a fanboi of other games and takes every game for itself from the raw. Clearly this guy hates New Eden and doesn't understand it.
i dont exactly understand new eden.
ive been playing since feb or so. it seems new eden doesnt like real money coming its way. ive bought 4 merc packs. chromosome was so fun. nowadays its just getting by till things get better. i dont see the point of buying active boosters and suits. battle isnt fun. we sit in lobbies and bs. its a blast but i can do that elsewhere. are you guys gonna do anything about community concerns? are the forums the only place to talk? u guys go into the field?
hit me up sometime saber. u cud hear what ppl who dont frequent this forum feel about this game. |
The Robot Devil
BetaMax. CRONOS.
238
|
Posted - 2013.05.16 03:44:00 -
[74] - Quote
hooc order wrote:Knarf Black wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players. Preach the truth, brotha! Heck, this game sucks for lone wolfing at 9.5 million SP. I can't imagine what the NPE is like. New players have to do way too much work with their fittings, too. None of the reviews are going to take into account the times that you are stuck with the exact same fittings for months on end while grinding the SP for a proto suit. I played like 5 matches on my alt in Academy (then I WP capped)....to be honest fighting players with equal gear/sp is more fun then the regular game.
This is why I think battles should be separated by sec status and then gear should be restricted according to the security. Use the total meta number from the entire suit or go by tier. I know where I belong but I can't choose to be there. I don't want to stomp noobs but I don't want to get stomped by 6 of the best players either. Make the battles segregated so that casuals can find their difficulty level and also offer all the FW and PC as anything goes. |
Iron Wolf Saber
Den of Swords
4121
|
Posted - 2013.05.16 03:48:00 -
[75] - Quote
Darken-Sol wrote:Iron Wolf Saber wrote:The Robot Devil wrote:I thought it was a good article and true. We need honest critiques that highlight the good and the bad. I rather get a guy who doesn't paint himself as a fanboi of other games and takes every game for itself from the raw. Clearly this guy hates New Eden and doesn't understand it. i dont exactly understand new eden. ive been playing since feb or so. it seems new eden doesnt like real money coming its way. ive bought 4 merc packs. chromosome was so fun. nowadays its just getting by till things get better. i dont see the point of buying active boosters and suits. battle isnt fun. we sit in lobbies and bs. its a blast but i can do that elsewhere. are you guys gonna do anything about community concerns? are the forums the only place to talk? u guys go into the field? hit me up sometime saber. u cud hear what ppl who dont frequent this forum feel about this game.
Soon as the house stops burning for a bit Ill be entrenching soon enough. |
Schalac 17
Murderz for hire
129
|
Posted - 2013.05.16 04:23:00 -
[76] - Quote
BASSMEANT wrote:the guy's a moron
he has trouble understanding the skill system even after it was dumbed down. SO when you first started you knew what every skill did and what it unlocked. Also what levels of different skills effect your toon and fits and were able to precisely apply all your SP in such a manner that not one was wasted. I'm thinking you are the moron here, and CCP needs to add a better interface for comparing items and seeing what each skill unlocks. Unlike EVE, DUST is way more convoluted as to what all you need to make the fit you are after, and the only reason I say EVE is better at it is because of addons like EVEMON and PYFA. But unlike the PC most DUST users aren't going to download a program on their PC to help them navigate the maze that is the skill tree.
|
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
82
|
Posted - 2013.05.16 04:39:00 -
[77] - Quote
Quote:Soon as the house stops burning for a bit Ill be entrenching soon enough.
Get a Tack AR if u want to compete. |
Garrett Blacknova
Codex Troopers
3017
|
Posted - 2013.05.16 04:43:00 -
[78] - Quote
Darken-Sol wrote:Quote:Soon as the house stops burning for a bit Ill be entrenching soon enough. Get a Tack AR if u want to compete. Fixed.
|
Rusty Shallows
Black Jackals
70
|
Posted - 2013.05.16 06:01:00 -
[79] - Quote
Panther Alpha wrote:You know what is the bigger's problem with Dust 514 ?
That it's own community is trying to kill the game...I have never seen anything like this before, and i been playing games for many, many years.
Dust 514 have one of the more divided communities ever. Is actually socking .... This is actually kind of comforting. Reminds me of the social politics in Eve Online. Now that it is clear the Devs are listening and changing the game based on input expect it to get worse. Throw in the double whammy that we can have Land Real Estate and some people will go all out.
Then again anonymous places with no real life consequences on the internet aren't exactly encouraging for civil or mature behaviors. _
One part of his review was very validating for me. Last year I warned about the whole aviation thing and got slammed for being unrealistic and self serving for suggesting we get a flight stick. Only the most basic thing for manned aircraft. If they had kept the old pictch/yaw roll/camera-pan stick combos this game really would have been shredded by anyone whose played a flight simulator. And rightfully so. The only sad part is the reviewer didn't just invert Y to fix that particular issue. |
Iron Wolf Saber
Den of Swords
4123
|
Posted - 2013.05.16 06:05:00 -
[80] - Quote
Garrett Blacknova wrote:Darken-Sol wrote:Quote:Soon as the house stops burning for a bit Ill be entrenching soon enough. Get a Tack AR if u want to compete. Fixed.
I want one of those! I want the one that shoots rainbow color, in order. Maybe change out the clips for certain holidays such as breast cancer month, or Christmas.
As for skilling up I am doing just fine being milita gear locked due to the fact that to get anywhere near my old chromosome build I had to sacrificed all of my advanced gear sets and I even don't have full shields and armor skills maxed out yet. Sigh.... 500k sp more to go before I can focus on getting HAVs and Dropships. |
|
Calroon DeVil
Internal Error. Negative-Feedback
23
|
Posted - 2013.05.16 06:16:00 -
[81] - Quote
Finally it's offical, CCP being so proud of creating a medicore and dated FPS shooter with sluggish controls and dated visuals,hilarious. Thank god EVE players pay for this experiement. Well, what did we expect really? This being on PS3 and made by CCP Shanghai who have no clue about FPS games.
Of course it has "potential", that's why we're all still here right? So in 10 years, just like it happened to EVE, we might have a playable version. Can't wait. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
17
|
Posted - 2013.05.16 06:17:00 -
[82] - Quote
That was a pretty fair review.
I would note that I dont personally find the overall system too complex at all but 1. I have played EVE 2. I am a pc gamer by heart, we are used to having to mess around with things.
I know consoles are much more suited for casuals and the young'uns so you have got to bear this in mind.
His cons were spot on. |
Garrett Blacknova
Codex Troopers
3026
|
Posted - 2013.05.16 06:21:00 -
[83] - Quote
CommanderBolt wrote:I know consoles are much more suited for casuals and the young'uns so you have got to bear this in mind.
I would facepalm, but we don't have a smiley for that. |
Himiko Kuronaga
SyNergy Gaming EoN.
435
|
Posted - 2013.05.16 07:02:00 -
[84] - Quote
Game needs better graphics, better controls, better frame rate.
Fair review. |
The Robot Devil
BetaMax. CRONOS.
241
|
Posted - 2013.05.16 09:34:00 -
[85] - Quote
Schalac 17 wrote:BASSMEANT wrote:the guy's a moron
he has trouble understanding the skill system even after it was dumbed down. SO when you first started you knew what every skill did and what it unlocked. Also what levels of different skills effect your toon and fits and were able to precisely apply all your SP in such a manner that not one was wasted. I'm thinking you are the moron here, and CCP needs to add a better interface for comparing items and seeing what each skill unlocks. Unlike EVE, DUST is way more convoluted as to what all you need to make the fit you are after, and the only reason I say EVE is better at it is because of addons like EVEMON and PYFA. But unlike the PC most DUST users aren't going to download a program on their PC to help them navigate the maze that is the skill tree.
Then they can't cry if they screw up. Read, do research and talk to people who have been playing the game. It is the mercs fault and no one else's. |
The Robot Devil
BetaMax. CRONOS.
242
|
Posted - 2013.05.16 09:40:00 -
[86] - Quote
Laheon wrote:Bassmeant, I swear, a couple months ago you were absolutely hating on CCP. Now, all the posts I've come across of yours seem to be defending them in some way or another. What happened?!
The New Eden trap got him. He's a fanboy now.
CCP's plan worked and we are all under their control! |
BASSMEANT
ZionTCD Unclaimed.
238
|
Posted - 2013.05.16 09:45:00 -
[87] - Quote
"SO when you first started you knew what every skill did and what it unlocked"
of course not.
that's why i hit triangle and read what it did. and did some basic math.
took maybe half a minute?
so what's your point.
oh yeah: the reviewer is supposed to be their go to MMO guy. he claims he plays EvE.
514s skill tree, as it is, is too confusing for him.
again: the guy's a moron.
Peace B |
Rorschach Mustang
Opus Arcana Orion Empire
11
|
Posted - 2013.05.16 10:50:00 -
[88] - Quote
BASSMEANT wrote:"SO when you first started you knew what every skill did and what it unlocked"
of course not.
that's why i hit triangle and read what it did. and did some basic math.
took maybe half a minute?
so what's your point.
oh yeah: the reviewer is supposed to be their go to MMO guy. he claims he plays EvE.
514s skill tree, as it is, is too confusing for him.
again: the guy's a moron.
Peace B
And venomous attitudes like this WILL kill this game
Get it through your thick skull.
Dust is NO like EVE
Dust will NEVER by like EVE.
Go ahead and stick your noses in the air and spit on any new person trying to learn this game. Soon you'll only be left with yourselves so you can circle jerk at how awesome this game is with the few who put up with this ****.
Planetside 2 is coming to PS3 soon.
Destiny will be on PS3 next year.
Do you think people who want a persistent FPS are going to stick around to wait until this game becomes decent?
You'd be a moron to think so.
But I know you're answer. You're just going to stick your nose in the air and think you're better than me.
You're pathetic and a blight on games. Your rotten attitude WILL be the downfall of this game.
|
Laheon
Osmon Surveillance Caldari State
515
|
Posted - 2013.05.16 11:30:00 -
[89] - Quote
Rorschach Mustang wrote: Dust is NO like EVE
Dust will NEVER by like EVE.
In some respects, you're right. In others, you aren't.
In EVE Online, you're not exactly discouraged to lie, cheat and steal your way to the top. Espionage is also a great way to make money, as well as betraying your friends. Politics is rife in New Eden, in most other games it usually comes down to "I hate that guy, he's now my enemy". In New Eden, it's not about personal relationships. In New Eden, you take territory because it's good business. You make people compete because YOU want to make money, and to do so, you undercut your competition's prices.
It will be the same in DUST. You don't go to war with any corporation or alliance because you have a personal grudge; you'll do it because it makes good business sense. You don't launch attacks on the same districts over and over again, because you won't be able to afford to keep up that kind of effort.
Sure, the gameplay isn't exactly the same, but the principle behind both games, the idea which both games are drawn from, is that you, as a player, have the ultimate freedom to decide your OWN fate and to make your own storyline. |
BASSMEANT
ZionTCD Unclaimed.
239
|
Posted - 2013.05.16 11:32:00 -
[90] - Quote
jesus.
vage much?
you got your facts all twisted.
ps4, son. ps4. not ps3. desinty is on ps4. planetside 2? you guys are having trouble with this. how you gonna play a game that is even bigger? unless it's just a big watered down version of cod, which would make sense.
other then that, might i suggest:
decaf
Peace B |
|
Rorschach Mustang
Opus Arcana Orion Empire
11
|
Posted - 2013.05.16 11:57:00 -
[91] - Quote
Laheon wrote:Rorschach Mustang wrote: Dust is NO like EVE
Dust will NEVER by like EVE.
In some respects, you're right. In others, you aren't. In EVE Online, you're not exactly discouraged to lie, cheat and steal your way to the top. Espionage is also a great way to make money, as well as betraying your friends. Politics is rife in New Eden, in most other games it usually comes down to "I hate that guy, he's now my enemy". In New Eden, it's not about personal relationships. In New Eden, you take territory because it's good business. You make people compete because YOU want to make money, and to do so, you undercut your competition's prices. It will be the same in DUST. You don't go to war with any corporation or alliance because you have a personal grudge; you'll do it because it makes good business sense. You don't launch attacks on the same districts over and over again, because you won't be able to afford to keep up that kind of effort. Sure, the gameplay isn't exactly the same, but the principle behind both games, the idea which both games are drawn from, is that you, as a player, have the ultimate freedom to decide your OWN fate and to make your own storyline.
My biggest issue is that in EVE you have numerous ways to make money without the fear of losing your own by someone killing you. That's what high sec is for. Newbies get plenty of time to acclimate themselves to the game and don't even have to PVP if they don't want to. No such luck in Dust. There's no crafting, no PVE (yet) so newbies get slaughtered in the pub matches by guys in Proto.
CCP should ban Proto from pub matches to give these guys a fighting chance. If I'm not mistaken, proto is banned from some PVP areas in EVE so why isn't that the case in Dust? |
Rorschach Mustang
Opus Arcana Orion Empire
11
|
Posted - 2013.05.16 12:06:00 -
[92] - Quote
BASSMEANT wrote:jesus.
vage much?
you got your facts all twisted.
ps4, son. ps4. not ps3. desinty is on ps4. planetside 2? you guys are having trouble with this. how you gonna play a game that is even bigger? unless it's just a big watered down version of cod, which would make sense.
other then that, might i suggest:
decaf
Peace B
CCP will eventually have to move this to PS4 if they want it to survive. That or PC so my point still stands that it will have competition in a year from now.
Planetside 2 also will run better on the PS3 because it's not using the Unreal 3 engine which has always had problems on the PS3. Dust can barely get a 24 person match going without lag. We've had bigger matches from other games like MAG, Warhawk, and Starhawk. This isn't the PS3's fault. Well it kinda is, but that's because of the terrible Unreal 3 implementation. So I think Planetside 2 will run much better than Dust ever will solely on engine choice.
That calmer for you? :)
|
Ridoc FC
Blauhelme Orion Empire
0
|
Posted - 2013.05.16 12:13:00 -
[93] - Quote
ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
+1
With the new Academy i guess it will be better .. but still a lot to do |
EnglishSnake
Zumari Force Projection Caldari State
1058
|
Posted - 2013.05.16 12:14:00 -
[94] - Quote
I wasted time reading an review by a person who ran solo, didnt try to group up, didnt use a mic and complained about 'its too hard to understand' and didnt even try to get into the game tbh
The guy is a ******* dumbass, how the **** do these ppl get jobs writing reviews? |
Rorschach Mustang
Opus Arcana Orion Empire
11
|
Posted - 2013.05.16 12:21:00 -
[95] - Quote
EnglishSnake wrote:I wasted time reading an review by a person who ran solo, didnt try to group up, didnt use a mic and complained about 'its too hard to understand' and didnt even try to get into the game tbh
The guy is a ******* dumbass, how the **** do these ppl get jobs writing reviews? I wasted time reading an comment from a person who offers no suggestions to new players, dismisses any criticism about the game, wasn't courteous, and complained about newbies not being able to understand the game and didn't even try to sympathize tbh
This guy is a ******* dumbass, how the **** do these ppl become such obnoxious assholes? |
EnglishSnake
Zumari Force Projection Caldari State
1059
|
Posted - 2013.05.16 12:24:00 -
[96] - Quote
Rorschach Mustang wrote:EnglishSnake wrote:I wasted time reading an review by a person who ran solo, didnt try to group up, didnt use a mic and complained about 'its too hard to understand' and didnt even try to get into the game tbh
The guy is a ******* dumbass, how the **** do these ppl get jobs writing reviews? I wasted time reading an comment from a person who offers no suggestions to new players, dismisses any criticism about the game, wasn't courteous, and complained about newbies not being able to understand the game and didn't even try to sympathize tbh This guy is a ******* dumbass, how the **** do these ppl become such obnoxious assholes?
Did i just write a review about the launch of the game?
No
|
Zyrus Amalomyn
Militaires-Sans-Frontieres
150
|
Posted - 2013.05.16 12:26:00 -
[97] - Quote
At the bery least, he did highlight that that is NOT an MMOFPS... I play an MMOFPS. It's called Planetside 2, and it does MMO SO much better. |
Laheon
Osmon Surveillance Caldari State
518
|
Posted - 2013.05.16 12:31:00 -
[98] - Quote
Rorschach Mustang wrote: CCP will eventually have to move this to PS4 if they want it to survive. That or PC so my point still stands that it will have competition in a year from now.
Right, addressing all your comments in the same post. First things first, your concern about proto suits. The instant battle academy helps to address those concerns. As for the "proto" gear banned in some places of EVE, you're talking about supercapitals in highsec. Yes. That's more so that there's actually some risk to having one, so that you can't b're deuild a capital in highsec and then take it into lowsec. The best way to learn is by being thrown in at the deep end. I actually relish fighting against those in proto suits, simply because it forces me to adapt and grow as a player.
Second one... As I've said before, there are rumors they're developing on the Unreal 4, and porting to the Unreal 3. Unreal 4 is used for PS4. Concern addressed?
Third one. The guy who reviewed on Joystiq claims he plays EVE, where the skill system is possibly more convoluted than in DUST, and yet he complains that the skill system is complex. There's some inconsistency there. |
Vaerana Myshtana
Bojo's School of the Trades
936
|
Posted - 2013.05.16 12:31:00 -
[99] - Quote
Garrett Whetshaft wrote: "He has also covered EverQuest II and Darkfall at length..."
Future potential tied to EVE Online <<<-----why is this a CON?
Good point on the author.
However, one very good reason to be concerned about the longevity of EVE is...
Star Citizen
- Dogfighting
- Avatar-based Gameplay
- Null-sec is NULL, not NAP
- Small Gang PVP, not Capital Blobs
- Aliens
- Designed to support both Tryhards and Carebears
- Actual Exploration - Discover new systems, name them, get paid.
I'm not saying that EVE is going anywhere anytime soon, but CCP is going to have to seriously up its game and do a lot of MAJOR redesign once this drops.
Heck, Star Citizen is releasing its version of Captains Quarters this summer. The dogfighting alpha (EVR for the rest of us) is set to come out in December. The single-player campaign is due out next summer, with the full persistent world coming out next December.
I want New Eden to succeed, but I'm not seeing much movement from CCP on fixing the above points before December of 2014. Doing so would require smacking down the NAP Mafia and ignoring their whining (and subsequent Jita riots) to get the job done. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
458
|
Posted - 2013.05.16 12:45:00 -
[100] - Quote
Garrett Whetshaft wrote:Future potential tied to EVE Online <<<-----why is this a CON? Seriously?
Think scams, pirates, betrayal and all the more entertaining aspects of a game that embraces the worst of man as the basis for their entire existence. And its all for the lulz including the destruction of anything that isn't theirs.
While i have met some really good people here that also play EVE this is the only place I have ever met a good person that plays EVE. And not every EVE player I have met here warrants that description.
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Aran Abbas
Goonfeet
27
|
Posted - 2013.05.16 12:50:00 -
[101] - Quote
Fair review. He has to judge the game for what it is now, as opposed to what it has the potential to become. |
Operative 1171 Aajli
PSU GHOST SYNDICATE DARKSTAR ARMY
7
|
Posted - 2013.05.16 12:57:00 -
[102] - Quote
BASSMEANT wrote:the guy's a moron
he has trouble understanding the skill system even after it was dumbed down.
not much more you can do other then draw pictures with crayons to help explain it for folks like that.
Peace B
And how many more new players will do the same and forget this game? The above mentality is why this game will suffer and go away just like EVE is no more than an ever shrinking core group of elitist snobs. CCP has not been able to increase their player base yet in any permenant way. They need to worry about potential customers like the reviewer. |
Rorschach Mustang
Opus Arcana Orion Empire
12
|
Posted - 2013.05.16 13:05:00 -
[103] - Quote
Laheon wrote:Rorschach Mustang wrote: CCP will eventually have to move this to PS4 if they want it to survive. That or PC so my point still stands that it will have competition in a year from now.
Right, addressing all your comments in the same post. First things first, your concern about proto suits. The instant battle academy helps to address those concerns. As for the "proto" gear banned in some places of EVE, you're talking about supercapitals in highsec. Yes. That's more so that there's actually some risk to having one, so that you can't b're deuild a capital in highsec and then take it into lowsec. The best way to learn is by being thrown in at the deep end. I actually relish fighting against those in proto suits, simply because it forces me to adapt and grow as a player. Second one... As I've said before, there are rumors they're developing on the Unreal 4, and porting to the Unreal 3. Unreal 4 is used for PS4. Concern addressed? Third one. The guy who reviewed on Joystiq claims he plays EVE, where the skill system is possibly more convoluted than in DUST, and yet he complains that the skill system is complex. There's some inconsistency there. Thanks for that clarification. I really hope CCP moves away from strictly Unreal 3 as that engine really is terrible on the PS3.
While the academy helps, i hear that the WP cap is really low so it doesn't help that much.
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BASSMEANT
ZionTCD Unclaimed.
241
|
Posted - 2013.05.16 14:25:00 -
[104] - Quote
"And how many more new players will do the same and forget this game? The above mentality is why this game will suffer and go away just like EVE is no more than an ever shrinking core group of elitist snobs. CCP has not been able to increase their player base yet in any permenant way. They need to worry about potential customers like the reviewer."
that's a whole lotta words just to say
"CCP have to protect dummies"
Peace B |
Operative 1171 Aajli
PSU GHOST SYNDICATE DARKSTAR ARMY
9
|
Posted - 2013.05.16 14:31:00 -
[105] - Quote
BASSMEANT wrote:"And how many more new players will do the same and forget this game? The above mentality is why this game will suffer and go away just like EVE is no more than an ever shrinking core group of elitist snobs. CCP has not been able to increase their player base yet in any permenant way. They need to worry about potential customers like the reviewer."
that's a whole lotta words just to say
"CCP have to protect dummies"
Peace B
Those "dummies" mean the difference between CCP continuing to worry about developing this game or not. New player not finding this game compelling enough to figure out the needless skill tree does not equal dummy. It equals less players sticking around to support it. You elitist pigs should be concerned. Where will you fluff you ego then?
Yep, CCP does something and the fanboys come running to defend it by claiming all others are inferior to them. EVE is sinking slowly due to that problem. |
BASSMEANT
ZionTCD Unclaimed.
241
|
Posted - 2013.05.16 14:32:00 -
[106] - Quote
why are you explaning gaming history to me on ps3?
i've been gaming since gaming started.
don't bring up mag it didn't work
when it did, you guys couldn't play it. it was the EXACT same thing as what's going on over here. you guys hid in suppression. svers maps were too hard for you. domination was too hard. they didn't allow clans forever because they knew the casuals would get mauled.
i say this because i see your clan tags under your name and realize you're probably one of the casuals who's having a hard time over here.
514 in it's current form won't be around long enough to be on ps4. destiny will kill it along with everything else. or worse... lack of microtransactions alone based on the fact that the player count currently holds at a number that was bottom of the barrel back when mag started. it took mag a while to get down to a player count that 514 currently has. if they don't figure things out and get some income this thing ain't gonna go much further.
Peace B |
Operative 1171 Aajli
PSU GHOST SYNDICATE DARKSTAR ARMY
9
|
Posted - 2013.05.16 14:34:00 -
[107] - Quote
EnglishSnake wrote:I wasted time reading an review by a person who ran solo, didnt try to group up, didnt use a mic and complained about 'its too hard to understand' and didnt even try to get into the game tbh
The guy is a ******* dumbass, how the **** do these ppl get jobs writing reviews?
So people are just supposed to jump right in and understand all that or CCP's intent on how to play?
You so smart! Have my Chitlins. |
Laheon
Osmon Surveillance Caldari State
518
|
Posted - 2013.05.16 14:40:00 -
[108] - Quote
Operative 1171 Aajli wrote:
So people are just supposed to jump right in and understand all that or CCP's intent on how to play?
You so smart! Have my Chitlins.
Point is he didn't try. He criticised the DUST 514 skill tree, despite him having played EVE Online, saying that the DUST skill tree was too complicated.
As they are very similar, I find that fairly deceitful. There are other inconsistencies in his account, and it points towards not really investing much time in the game. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
52
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Posted - 2013.07.06 04:51:00 -
[109] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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