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Rorschach Mustang
Opus Arcana Orion Empire
9
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Posted - 2013.05.15 21:06:00 -
[1] - Quote
Maken Tosch wrote:Arramakaian Eka wrote:Quote:I love the idea of DUST just as I love the idea of EVE. The actual gameplay isn't particularly compelling, though. It's adequate in most respects, but there's nothing here that you haven't done in a thousand other shooters. This has been and continues to be the biggest drawback of Dust - legitimate concern, as were the list of Cons in his article. Lot of potential but a premature launch. Eve online had a very premature launch. In fact, Eve Online started out with fat less features and limited visuals than how DUST has started now. Yes, it needs work, but that's the whole point of having free updates and constant hotfixes for the next ten years. Just like Eve and just like Rome, DUST was not built in a day.
Problem is, people give MMOs a bigger pass than FPS. People have come to expect that an MMO won't launch properly.
Throwing the MMO tag onto Dust won't change people's viewpoint that it is first a shooter. The shooter crowd will always have a different mindset than the MMO crowd, and unfortunately the EVE vets and CCP don't see that.
You're not going to retain any newbies with the motto "HTFU" and "Adapt or Die." They'll be lone gone before that and it's the closed minded attitude of the EVE vets that will drive them away.
There seriously needs to be an attitude adjustment to the people who belittle anyone who has a concern about the game. It's a venomous attitude and will eventually kill off this game. |
Rorschach Mustang
Opus Arcana Orion Empire
11
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Posted - 2013.05.15 22:19:00 -
[2] - Quote
Laheon wrote:hooc order wrote: Yeah cuz roles in FPSs is a new and undiscovered idea that only just now was discovered by CCP. Enemy Territory, BF1942 and Team Fortress are just phantoms of our imagination.
Also the SP/level system comes from RPGs not MMO....most MMOs these days are trashing that RPG model for the simple reason that it sucks.
Leveling up tells a story...it does not allow you to write that story yourself. Great for RPG story telling...terrible for sandbox MMOs. Even worse for an FPS MMO that by its very nature is action based.
In BF1942 and TF2, your roles are very fixed. In TF2, as a medic, you're a medic. You do nothing but heal. Sure, you can shoot, but the only role you're truly suited for is healing. Engineers are for area denial, as are, to some degree, the demoman. To some degee, the same with BF1942. My point is that you can be much more flexible, or specialised, in DUST. If you're a logi, you're not stuck to healing; you can provide spawn uplinks, ammo refills, or reviving players. If you're a scout, you're not stuck in the role of using your mobility to get close and deal tons of damage (you can snipe instead, or be a quick AV suit). If you're an assault, you're not stuck using the assault rifle, as you can use MD's instead - effectively a cross between the demoman and the heavy of TF2. Effectively, your role is what you want to define it to be, even if you pick a specific dropsuit.
Unfortunately, people are crying nerf for anything that doesn't fit into their specific mentality of what a role should do. And right now all the Assault guys are complaining that Logis are able to kill them. Because in their mind, Assault should always be superior to Logis.
And there's your problem with the massive SP sink that this game is. Any other game that has classes, you're able to swap your class easily to a counter if a particular class is being a nuisance. in Dust, unless you have tens of millions of SP, you're going to be stuck in 1 role for a long while. What fun is it being beat down by a class you literally cannot counter because to counter it, you need to invest X million SP into that tree and you're already on your way into a different tree?
And eventually when all the vets can swap classes on the fly because they've accumulated 500 million SP, they'll mop the floors with the newbs because the newbies literally cannot counter everything that the vets throw at them. It's already evident in the random matches. There's really no risk using a Proto suit when you can go 35-0 against randoms.
And Since EVE is the ONLY mmo that doesn't allow respecs, it's being dragged over to Dust because that's expected for the universe. So if you want to specialize in something else, you'll have to spend months acquiring SP before you can even get the good gear.
And unfortunately again all the people in the beta get a massive head start. No one wants to admit that the SP gap creates a completely unbalanced game, but I bet you a lot of people would have quit had CCP reset everyone's account at the launch of the game yesterday. |
Rorschach Mustang
Opus Arcana Orion Empire
11
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Posted - 2013.05.16 10:50:00 -
[3] - Quote
BASSMEANT wrote:"SO when you first started you knew what every skill did and what it unlocked"
of course not.
that's why i hit triangle and read what it did. and did some basic math.
took maybe half a minute?
so what's your point.
oh yeah: the reviewer is supposed to be their go to MMO guy. he claims he plays EvE.
514s skill tree, as it is, is too confusing for him.
again: the guy's a moron.
Peace B
And venomous attitudes like this WILL kill this game
Get it through your thick skull.
Dust is NO like EVE
Dust will NEVER by like EVE.
Go ahead and stick your noses in the air and spit on any new person trying to learn this game. Soon you'll only be left with yourselves so you can circle jerk at how awesome this game is with the few who put up with this ****.
Planetside 2 is coming to PS3 soon.
Destiny will be on PS3 next year.
Do you think people who want a persistent FPS are going to stick around to wait until this game becomes decent?
You'd be a moron to think so.
But I know you're answer. You're just going to stick your nose in the air and think you're better than me.
You're pathetic and a blight on games. Your rotten attitude WILL be the downfall of this game.
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Rorschach Mustang
Opus Arcana Orion Empire
11
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Posted - 2013.05.16 11:57:00 -
[4] - Quote
Laheon wrote:Rorschach Mustang wrote: Dust is NO like EVE
Dust will NEVER by like EVE.
In some respects, you're right. In others, you aren't. In EVE Online, you're not exactly discouraged to lie, cheat and steal your way to the top. Espionage is also a great way to make money, as well as betraying your friends. Politics is rife in New Eden, in most other games it usually comes down to "I hate that guy, he's now my enemy". In New Eden, it's not about personal relationships. In New Eden, you take territory because it's good business. You make people compete because YOU want to make money, and to do so, you undercut your competition's prices. It will be the same in DUST. You don't go to war with any corporation or alliance because you have a personal grudge; you'll do it because it makes good business sense. You don't launch attacks on the same districts over and over again, because you won't be able to afford to keep up that kind of effort. Sure, the gameplay isn't exactly the same, but the principle behind both games, the idea which both games are drawn from, is that you, as a player, have the ultimate freedom to decide your OWN fate and to make your own storyline.
My biggest issue is that in EVE you have numerous ways to make money without the fear of losing your own by someone killing you. That's what high sec is for. Newbies get plenty of time to acclimate themselves to the game and don't even have to PVP if they don't want to. No such luck in Dust. There's no crafting, no PVE (yet) so newbies get slaughtered in the pub matches by guys in Proto.
CCP should ban Proto from pub matches to give these guys a fighting chance. If I'm not mistaken, proto is banned from some PVP areas in EVE so why isn't that the case in Dust? |
Rorschach Mustang
Opus Arcana Orion Empire
11
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Posted - 2013.05.16 12:06:00 -
[5] - Quote
BASSMEANT wrote:jesus.
vage much?
you got your facts all twisted.
ps4, son. ps4. not ps3. desinty is on ps4. planetside 2? you guys are having trouble with this. how you gonna play a game that is even bigger? unless it's just a big watered down version of cod, which would make sense.
other then that, might i suggest:
decaf
Peace B
CCP will eventually have to move this to PS4 if they want it to survive. That or PC so my point still stands that it will have competition in a year from now.
Planetside 2 also will run better on the PS3 because it's not using the Unreal 3 engine which has always had problems on the PS3. Dust can barely get a 24 person match going without lag. We've had bigger matches from other games like MAG, Warhawk, and Starhawk. This isn't the PS3's fault. Well it kinda is, but that's because of the terrible Unreal 3 implementation. So I think Planetside 2 will run much better than Dust ever will solely on engine choice.
That calmer for you? :)
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Rorschach Mustang
Opus Arcana Orion Empire
11
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Posted - 2013.05.16 12:21:00 -
[6] - Quote
EnglishSnake wrote:I wasted time reading an review by a person who ran solo, didnt try to group up, didnt use a mic and complained about 'its too hard to understand' and didnt even try to get into the game tbh
The guy is a ******* dumbass, how the **** do these ppl get jobs writing reviews? I wasted time reading an comment from a person who offers no suggestions to new players, dismisses any criticism about the game, wasn't courteous, and complained about newbies not being able to understand the game and didn't even try to sympathize tbh
This guy is a ******* dumbass, how the **** do these ppl become such obnoxious assholes? |
Rorschach Mustang
Opus Arcana Orion Empire
12
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Posted - 2013.05.16 13:05:00 -
[7] - Quote
Laheon wrote:Rorschach Mustang wrote: CCP will eventually have to move this to PS4 if they want it to survive. That or PC so my point still stands that it will have competition in a year from now.
Right, addressing all your comments in the same post. First things first, your concern about proto suits. The instant battle academy helps to address those concerns. As for the "proto" gear banned in some places of EVE, you're talking about supercapitals in highsec. Yes. That's more so that there's actually some risk to having one, so that you can't b're deuild a capital in highsec and then take it into lowsec. The best way to learn is by being thrown in at the deep end. I actually relish fighting against those in proto suits, simply because it forces me to adapt and grow as a player. Second one... As I've said before, there are rumors they're developing on the Unreal 4, and porting to the Unreal 3. Unreal 4 is used for PS4. Concern addressed? Third one. The guy who reviewed on Joystiq claims he plays EVE, where the skill system is possibly more convoluted than in DUST, and yet he complains that the skill system is complex. There's some inconsistency there. Thanks for that clarification. I really hope CCP moves away from strictly Unreal 3 as that engine really is terrible on the PS3.
While the academy helps, i hear that the WP cap is really low so it doesn't help that much.
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