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hooc order
Deep Space Republic Gentlemen's Agreement
68
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Posted - 2013.05.15 19:38:00 -
[1] - Quote
Phoenix Arakyd wrote:http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/
Quote: Playing EVE on my couch is bizarre. I know, technically it's called DUST 514, but let's be serious. DUST is basically the beginnings of a massive EVE Online expansion if you subscribe to the notion that EVE is a virtual world as opposed to merely a strategy game featuring internet spaceships and internet drama.
Well at least the reviewer makes the same stupid mistake of thinking Dust in its current state is anything more then a lobby FPS that all the EvE players here do. |
hooc order
Deep Space Republic Gentlemen's Agreement
68
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Posted - 2013.05.15 19:41:00 -
[2] - Quote
Knarf Black wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel.
This game sucks for lone wolfing, but is awesome playing in squads and CCP needs to make this apparent for new players. Preach the truth, brotha! Heck, this game sucks for lone wolfing at 9.5 million SP. I can't imagine what the NPE is like. New players have to do way too much work with their fittings, too. None of the reviews are going to take into account the times that you are stuck with the exact same fittings for months on end while grinding the SP for a proto suit.
I played like 5 matches on my alt in Academy (then I WP capped)....to be honest fighting players with equal gear/sp is more fun then the regular game. |
hooc order
Deep Space Republic Gentlemen's Agreement
68
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Posted - 2013.05.15 19:47:00 -
[3] - Quote
Quote:Inadequate keyboard/mouse support
Inadequate to what? A PC?
Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support. |
hooc order
Deep Space Republic Gentlemen's Agreement
70
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Posted - 2013.05.15 20:40:00 -
[4] - Quote
ALM1GHTY B44L R00 wrote:FarVision1 wrote:Garrett Whetshaft wrote:ALM1GHTY B44L R00 wrote:CCP really needs to do a better job bringing new players into the fold.
This guy was reviewing the game for a major online MMO news/review site, and didn't even join any squads or try getting together with a corporation. Imagine how lost a MMO newb would feel. +1 my thoughts exactly The Academy was screwing up yesterday, so I manually looked for a Merc game. Found one with one spot open and figured what the heck. Full 32 man games. Full corps with full loadouts (heavies, scouts etc). Eve ship stuff from above. Or something coming down from above. Full voice chat with objective callouts. Revives, resupplies, the full experience. It was a thing of beauty. I had felt pretty smug with my 5.1 headset/mic and KB/M on Academy servers. This here - I was getting stomped hard. And it was awesome. Compared to Academy games, it might as well have been two different games. Completely agree. There is no comparison between playing a random battle and playing a fully synced battle with your corporation. Unfortunately, CCP doesn't really have a grasp on how to present this extremely drastic difference to new players.
Academy is fun because there is no SP/gear gap....what you said has nothing to do with that gap......there is no reason why "big corp battles" could also do away with SP/gear and have the matches based on skill not how long you have let passive Sp accrue.
If being fully loaded is so very very fun then why not let everyone be fully loaded? rather then waiting and grinding against horrible players with 10 million SP? |
hooc order
Deep Space Republic Gentlemen's Agreement
70
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Posted - 2013.05.15 21:04:00 -
[5] - Quote
stormyuk wrote:hooc order wrote:Quote:Inadequate keyboard/mouse support Inadequate to what? A PC? Cuz i can't think of any game on the PS3 (or any console for that matter) that has keyboard/mouse support. I noticed that too, its a bloody console game, on the PS3. TBH CCP should never have bothered implementing KBM support to try and placate PC FPS players (I've played many myself over the years). For the PS3 I just force myself to use DS3, I may be rubbish at it, but I am slowly getting better.
If they took away KBM i would not play this game. Only reason why i play it....an FPS i can play on a cheap console with KBM.
If i wanted to use a DS3 i would play any number of the far superior console FPSs on the market.
I really do not think many of you get it....rifle bullets evaporate after 30 meters in Dust...it is a laughing stock of the FPS world that no one plays....get rid of people like me and all you will have left are a dwindling base of MAG Dead Enders and a very small segment of EvE lore nerds. |
hooc order
Deep Space Republic Gentlemen's Agreement
70
|
Posted - 2013.05.15 22:00:00 -
[6] - Quote
ALM1GHTY B44L R00 wrote:
Academy is fun because there is no SP/gear gap....what you said has nothing to do with that gap......there is no reason why "big corp battles" could also do away with SP/gear and have the matches based on skill not how long you have let passive Sp accrue.
If being fully loaded is so very very fun then why not let everyone be fully loaded? rather then waiting and grinding against horrible players with 10 million SP?
Having the grind forces players to specialize into specific roles. It really doesn't take long to be competitive, and once players hit proto gear everything evens back out again anyway. If everyone had every skill, then we would all be jack of all trades and the diversity and strategy of higher end play would diminish greatly.
Just because you personally don't enjoy the MMO style skill system doesn't mean millions of gamers don't enjoy it.[/quote]
Yeah cuz roles in FPSs is a new and undiscovered idea that only just now was discovered by CCP. Enemy Territory, BF1942 and Team Fortress are just phantoms of our imagination.
Also the SP/level system comes from RPGs not MMO....most MMOs these days are trashing that RPG model for the simple reason that it sucks.
Leveling up tells a story...it does not allow you to write that story yourself. Great for RPG story telling...terrible for sandbox MMOs. Even worse for an FPS MMO that by its very nature is action based.
Higher level play is play that a person learns...good aim good squad work good utilization of game mechanics...it is not some number on a spread sheet.
I realize i just trashed your favorite MMO of all time, EvE, i am not sorry for it. A good FPS should not cut and paste from farmvile in space.
Furthermore It makes sense for Farmville in space (EvE) to have levels in warp drives engineering...you can't simulate warp drive maintenance in game play...you can simulate getting into position taking cover aiming a gun and shooting it in someone's face. |
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