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The dark cloud
Seraphim Initiative. CRONOS.
1273
|
Posted - 2013.04.25 19:52:00 -
[1] - Quote
Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. |
XXfootnoteXX
DUST University Ivy League
204
|
Posted - 2013.04.25 19:54:00 -
[2] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
What are you talking about? IT NEEDS TO BE NERFFED!!! ITS OP!!!! |
Val'herik Dorn
SyNergy Gaming EoN.
435
|
Posted - 2013.04.25 19:54:00 -
[3] - Quote
Its still just a derpship...
Its not an attack craft the gun just lets you somewhat defend yourself...
If you want rofl death from the skies gonna have to wait for the gunship/fighter. |
Iron Wolf Saber
BetaMax. CRONOS.
3665
|
Posted - 2013.04.25 19:55:00 -
[4] - Quote
Killed four players with the ads with a missile launcher turret. Ate 4 crashes, one swarm, rail gun shot before having to abandon ship and finish on foot. |
gbghg
L.O.T.I.S.
1244
|
Posted - 2013.04.25 19:58:00 -
[5] - Quote
who cares? I can shoot stuff now, before I had to squish them, I can kill AV'ers now, before i had to run away. It's an improvements, sides dropships are not an attack craft. |
gbghg
L.O.T.I.S.
1244
|
Posted - 2013.04.25 19:59:00 -
[6] - Quote
Iron Wolf Saber wrote:Killed four players with the ads with a missile launcher turret. Ate 4 crashes, one swarm, rail gun shot before having to abandon ship and finish on foot. Damn you, I have to wait *go sulks in a corner* |
tribal wyvern
ZionTCD
776
|
Posted - 2013.04.25 20:01:00 -
[7] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. I knew it was a matter of time until a post like this. FFS its not even may 6 yet and you're b!tchin!!!!! Grow up. |
Takahiro Kashuken
Red Star. EoN.
281
|
Posted - 2013.04.25 20:01:00 -
[8] - Quote
Its not a fighter i agree
Its the derpship with a gun at the front and less seats
To shoot you have to point down
Against a tank it will lose, against AV it will still lose
1st impressions - im saving my SP |
ladwar
Dead Six Initiative
248
|
Posted - 2013.04.25 20:02:00 -
[9] - Quote
a pilot controlled gun sounds bad, the problem that has been solved today is a front mount co-pilot controlled CANNON. |
Skittles McDuckett
SVER True Blood Unclaimed.
12
|
Posted - 2013.04.25 20:04:00 -
[10] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
Looked like they were able to move the turret around independently.... But feel free to make snap judgements :P |
|
hooc roht
Black Soul Choir
27
|
Posted - 2013.04.25 20:05:00 -
[11] - Quote
Takahiro Kashuken wrote:
To shoot you have to point down
You mean like in every helicopter in the real world and in every video game? |
Nguruthos IX
Hellstorm Inc League of Infamy
228
|
Posted - 2013.04.25 20:07:00 -
[12] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
My first thoughts too. This does seem completely cumbersome. As if flying and dodging AV isn't hard enough now you have to be in a flight trajectory to the ground in order to hit someone with a small missile?
Yeah. Don't know what I expected but that seems very disappointing. |
King Kobrah
SyNergy Gaming EoN.
182
|
Posted - 2013.04.25 20:08:00 -
[13] - Quote
The dark cloud wrote:i don't know what a bombing run is ftfy |
Nguruthos IX
Hellstorm Inc League of Infamy
228
|
Posted - 2013.04.25 20:09:00 -
[14] - Quote
Skittles McDuckett wrote:The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. Looked like they were able to move the turret around independently.... But feel free to make snap judgements :P
I saw nothing of the sort. I did see they have to pretty much go into first person to aim, which I hope is done smoothly and not with those control-stick down buttons or something terribad.
While aiming then you lose all situational awareness of other things flying or shooting around you. hmmm |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1214
|
Posted - 2013.04.25 20:10:00 -
[15] - Quote
Stfu Seraphim pet, you haven't even seen it yet. |
Nguruthos IX
Hellstorm Inc League of Infamy
228
|
Posted - 2013.04.25 20:10:00 -
[16] - Quote
For some reason I thought assault dropships were going to have 2 manned turrets and a third pilot controlled turret that could swivel independent of the ship. |
Takahiro Kashuken
Red Star. EoN.
281
|
Posted - 2013.04.25 20:12:00 -
[17] - Quote
hooc roht wrote:Takahiro Kashuken wrote:
To shoot you have to point down
You mean like in every helicopter in the real world and in every video game?
Not as bad as that
Plus to hover in DUST you are a sitting duck to all AV while having no countermeasures
Thats said give me the little bird with flares from BF3 and il be beast |
Orenji Jiji
Seraphim Initiative. CRONOS.
44
|
Posted - 2013.04.25 20:14:00 -
[18] - Quote
It reminds me of something. We just need the nose cannon to be powerful enough. |
Sentient Archon
Red Star. EoN.
1088
|
Posted - 2013.04.25 20:14:00 -
[19] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
Nerf it! Its OP |
Lord-of-the-Dreadfort
The Lions Guard
51
|
Posted - 2013.04.25 20:15:00 -
[20] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
+1 |
|
Nguruthos IX
Hellstorm Inc League of Infamy
228
|
Posted - 2013.04.25 20:16:00 -
[21] - Quote
That's a jet. Try that maneuver with a lunar module and peashooter tied to the nose.
|
Knight SoIaire
Better Hide R Die
215
|
Posted - 2013.04.25 20:16:00 -
[22] - Quote
FPS view is still god awful too.
I assume most people saying its fine here haven't even touched a dropship. |
Nguruthos IX
Hellstorm Inc League of Infamy
228
|
Posted - 2013.04.25 20:17:00 -
[23] - Quote
Knight SoIaire wrote:FPS view is still god awful too.
I assume most people saying its fine here haven't even touched a dropship.
It's the only way their comments make sense |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1215
|
Posted - 2013.04.25 20:20:00 -
[24] - Quote
Nguruthos IX wrote:Knight SoIaire wrote:FPS view is still god awful too.
I assume most people saying its fine here haven't even touched a dropship. It's the only way their comments make sense
I've flown a drop ship counteless time, for the past year or so. Once you learn how to fly proper it's not that hard. Also, I have about 1000 hours into bf3 as helicoptor so yeah. |
The dark cloud
Seraphim Initiative. CRONOS.
1275
|
Posted - 2013.04.25 20:20:00 -
[25] - Quote
King Kobrah wrote:The dark cloud wrote:i don't know what a bombing run is ftfy Yes go ahead and explain me what a bombing run is with our useless missiles. Really curious about that. |
WyrmHero1945
Greatness Achieved Through Training EoN.
137
|
Posted - 2013.04.25 20:21:00 -
[26] - Quote
It's like the gunship from Battlefield dude. The turret is on the nose and you aim by moving the whole aircraft. Put on some cycled missiles and you have same helicopter from BF3. At least this time the pilot will get kills and WP. Also don't depend on useless gunners. |
gbghg
L.O.T.I.S.
1244
|
Posted - 2013.04.25 20:24:00 -
[27] - Quote
WyrmHero1945 wrote:It's like the gunship from Battlefield dude. The turret is on the nose and you aim by moving the whole aircraft. Put on some cycled missiles and you have same helicopter from BF3. At least this time the pilot will get kills and WP. Also don't depend on useless gunners. This, but before this gets any further, I think we should actually wait for them to arrive and try them out before we start saying their crap. |
Orenji Jiji
Seraphim Initiative. CRONOS.
45
|
Posted - 2013.04.25 20:24:00 -
[28] - Quote
Nguruthos IX wrote:That's a jet. Try that maneuver with a lunar module and peashooter tied to the nose. Sure, it's not like I'm actually flying derpships in this game, or something. :D |
gbghg
L.O.T.I.S.
1244
|
Posted - 2013.04.25 20:31:00 -
[29] - Quote
Nguruthos IX wrote:The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. My first thoughts too. This does seem completely cumbersome. As if flying and dodging AV isn't hard enough now you have to be in a flight trajectory to the ground in order to hit someone with a small missile? Yeah. Don't know what I expected but that seems very disappointing. turret is on the aircrafts nose, the nose points down towards the ground because it's a VTOL craft, to move it needs to tilt, by tilting fowards, nose points forwards, down towards the ground. what exactly is the problem here? |
Mobius Wyvern
BetaMax. CRONOS.
1339
|
Posted - 2013.04.25 20:37:00 -
[30] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. Can't you already look up and down without pointing the nose with the right thumbstick? If that's not how you control that turret's pitch, I sure hope they change that soon.
I mean, it's under the nose, right? It should be able to pitch up and down. |
|
Halador Osiris
Dead Six Initiative
221
|
Posted - 2013.04.25 20:38:00 -
[31] - Quote
gbghg wrote:Nguruthos IX wrote:The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. My first thoughts too. This does seem completely cumbersome. As if flying and dodging AV isn't hard enough now you have to be in a flight trajectory to the ground in order to hit someone with a small missile? Yeah. Don't know what I expected but that seems very disappointing. turret is on the aircrafts nose, the nose points down towards the ground because it's a VTOL craft, to move it needs to tilt, by tilting fowards, nose points forwards, down towards the ground. what exactly is the problem here? Fly along with your dropship aimed forward, keep a death grip on your upward thrust, hold your fire button. Congrats, you've just conducted a perfect strafing run. |
Nguruthos IX
Hellstorm Inc League of Infamy
229
|
Posted - 2013.04.25 20:41:00 -
[32] - Quote
gbghg wrote:WyrmHero1945 wrote:It's like the gunship from Battlefield dude. The turret is on the nose and you aim by moving the whole aircraft. Put on some cycled missiles and you have same helicopter from BF3. At least this time the pilot will get kills and WP. Also don't depend on useless gunners. This, but before this gets any further, I think we should actually wait for them to arrive and try them out before we start saying their crap.
but speculating with current av/vehicle balance and cost of dropships this will be a fail.
If some of those factors change then we'll see |
Nguruthos IX
Hellstorm Inc League of Infamy
229
|
Posted - 2013.04.25 20:46:00 -
[33] - Quote
Mobius Wyvern wrote:The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. Can't you already look up and down without pointing the nose with the right thumbstick? If that's not how you control that turret's pitch, I sure hope they change that soon. I mean, it's under the nose, right? It should be able to pitch up and down.
I'm not saying it can't be done at all. But pointing out that tilting down for more than a second without tilting back up will start sending you sailing downward. So shooting stationary will be like this silly apple bobbing action. |
Dan Centauri
Crux Special Tasks Group Gallente Federation
15
|
Posted - 2013.04.25 20:52:00 -
[34] - Quote
Front gun too shoot other drop ships not ground troops perhaps? You still have gunners to shoot downwards.... if the perspective is OK from those positions. |
arimal lavaren
L.O.T.I.S.
202
|
Posted - 2013.04.25 20:59:00 -
[35] - Quote
I look forward to getting my hands on it, if it has the resources to use an AB could be a lot of fun. |
King Kobrah
SyNergy Gaming EoN.
185
|
Posted - 2013.04.25 21:09:00 -
[36] - Quote
The dark cloud wrote:King Kobrah wrote:The dark cloud wrote:i don't know what a bombing run is ftfy Yes go ahead and explain me what a bombing run is with our useless missiles. Really curious about that. already been confirmed missiles are being fixed (do you live under a rock?) and the front mounted dropship cannon could be something different altogether.
|
Mithridates VI
DUST 411
972
|
Posted - 2013.04.25 21:16:00 -
[37] - Quote
Nguruthos IX wrote:Knight SoIaire wrote:FPS view is still god awful too.
I assume most people saying its fine here haven't even touched a dropship. It's the only way their comments make sense
I fly derpships all the time and am looking forward to FPS fire.
Ever since hearing about the assault derpship I've been flying strictly in first person and it doesn't take long before you can circle a target and keep them in your sights.
That said, Blam said on IRC a while ago that the turret moved. I believe we came to the conclusion that it only rotated on one axis using the available control stick. |
Nguruthos IX
Hellstorm Inc League of Infamy
229
|
Posted - 2013.04.25 21:22:00 -
[38] - Quote
Dan Centauri wrote:Front gun too shoot other drop ships not ground troops perhaps? You still have gunners to shoot downwards.... if the perspective is OK from those positions.
I saw 4 seats in that dropship and none of them looked like turrets
Plus the nose-shooting is totalyl in-congruent with how manned turrets operate. Both of these factors really concern me |
Nguruthos IX
Hellstorm Inc League of Infamy
229
|
Posted - 2013.04.25 21:24:00 -
[39] - Quote
Mithridates VI wrote:Nguruthos IX wrote:Knight SoIaire wrote:FPS view is still god awful too.
I assume most people saying its fine here haven't even touched a dropship. It's the only way their comments make sense I fly derpships all the time and am looking forward to FPS fire. Ever since hearing about the assault derpship I've been flying strictly in first person and it doesn't take long before you can circle a target and keep them in your sights. That said, Blam said on IRC a while ago that the turret moved. I believe we came to the conclusion that it only rotated on one axis using the available control stick.
Perhaps. It's all premature speculation but that demonstration did little justice to conveying whatever reality it is. |
Iron Wolf Saber
BetaMax. CRONOS.
3680
|
Posted - 2013.04.25 21:26:00 -
[40] - Quote
I really tired to show off the nose gun but the camera wasn't looking at the right times. |
|
Nguruthos IX
Hellstorm Inc League of Infamy
229
|
Posted - 2013.04.25 21:28:00 -
[41] - Quote
Iron Wolf Saber wrote:I really tired to show off the nose gun but the camera wasn't looking at the right times. How did you feel about it? First impressions. |
Medic 1879
The Tritan Industries RISE of LEGION
108
|
Posted - 2013.04.25 21:28:00 -
[42] - Quote
Iron Wolf Saber wrote:I really tired to show off the nose gun but the camera wasn't looking at the right times.
How are LAVs if you dont mind me asking are they still like bambi on ice? |
hooc roht
Black Soul Choir
29
|
Posted - 2013.04.25 21:48:00 -
[43] - Quote
Medic 1879 wrote:
bambi on ice?
"omg omg omg i am drifting backwards what do i do?!?!?"
"pitch forward"
"OMG OMG OMG i am drifting forward what do i do?!?!?!"
"Pitch backwards"
OMG OMG OMG i am listing to the side what do i do!??!?!
Compensate with the yaw
OMG OMG OMG i am turning what do i do?!?!?
Stop turning.
I only have a couple of hours of flight time but i really do not see what the problem is.
The dropships are almost a prefect "GAME" vehicle...easy to learn hard to master, and all the developers did is throw in the physics...no nerfing no buffing just somehting that can you can improve at by your own skill and practice....i wish every item/weapon/vehicle was balanced like this.
Anyway if you want a spread sheet game where skill and mastery is determined by plugging in skill points into a skill tree and buffs are given out by purchase then i would like to point out CCP does make another game you might like....not that there is anything wrong with that. |
Mithridates VI
DUST 411
972
|
Posted - 2013.04.25 21:50:00 -
[44] - Quote
hooc roht wrote:I only have a couple of hours of flight time but i really do not see what the problem is.
The problem is that the post you quoted was about LAVs.
|
Mark Crusader
Much Crying Old Experts
10
|
Posted - 2013.04.25 21:53:00 -
[45] - Quote
Is the Assault Dropship main weapon equivalent to a large or small turret? |
ladwar
Dead Six Initiative
249
|
Posted - 2013.04.25 23:51:00 -
[46] - Quote
Mark Crusader wrote:Is the Assault Dropship main weapon equivalent to a large or small turret? small
EDIT: extra tiny
only good part was that missiles actually go at an ok speed. |
Mavado V Noriega
SyNergy Gaming EoN.
2890
|
Posted - 2013.04.26 00:50:00 -
[47] - Quote
The dark cloud wrote:King Kobrah wrote:The dark cloud wrote:i don't know what a bombing run is ftfy Yes go ahead and explain me what a bombing run is with our useless missiles. Really curious about that.
how do u know missiles arent fixed for Uprising should save the QQ for when u actually get to use the stuff and not assume |
The dark cloud
Seraphim Initiative. CRONOS.
1276
|
Posted - 2013.04.26 02:07:00 -
[48] - Quote
I hope that they fix missile cause now they are just for fancy decorations. |
gbghg
L.O.T.I.S.
1251
|
Posted - 2013.04.26 02:11:00 -
[49] - Quote
The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. the main problem with missiles right now imo is the starnge spread and the reduced splash damage, fix those and they'll become good again. |
Iron Wolf Saber
BetaMax. CRONOS.
3695
|
Posted - 2013.04.26 09:05:00 -
[50] - Quote
Medic 1879 wrote:Iron Wolf Saber wrote:I really tired to show off the nose gun but the camera wasn't looking at the right times. How are LAVs if you dont mind me asking are they still like bambi on ice?
Lack of better explanation they drive like an armored sports car. New throttle on trigger controls are awesome. |
|
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 09:07:00 -
[51] - Quote
Iron Wolf Saber wrote:Medic 1879 wrote:Iron Wolf Saber wrote:I really tired to show off the nose gun but the camera wasn't looking at the right times. How are LAVs if you dont mind me asking are they still like bambi on ice? Lack of better explanation they drive like an armored sports car. New throttle on trigger controls are awesome.
=D |
Iron Wolf Saber
BetaMax. CRONOS.
3695
|
Posted - 2013.04.26 09:07:00 -
[52] - Quote
The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. If aiming was not an issue on my end I would have scored more kills. Rail gun nose was weird and hard to use as are the blaster nose gun. Also all models don't look like blasters anymore. |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 09:11:00 -
[53] - Quote
Iron Wolf Saber wrote:The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. If aiming was not an issue on my end I would have scored more kills. Rail gun nose was weird and hard to use as are the blaster nose gun. Also all models don't look like blasters anymore.
Was hard to tell, did assault DS have two side turrets as well? |
Iron Wolf Saber
BetaMax. CRONOS.
3695
|
Posted - 2013.04.26 09:16:00 -
[54] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. If aiming was not an issue on my end I would have scored more kills. Rail gun nose was weird and hard to use as are the blaster nose gun. Also all models don't look like blasters anymore. Was hard to tell, did assault DS have two side turrets as well?
Yes |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 09:50:00 -
[55] - Quote
Iron Wolf Saber wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. If aiming was not an issue on my end I would have scored more kills. Rail gun nose was weird and hard to use as are the blaster nose gun. Also all models don't look like blasters anymore. Was hard to tell, did assault DS have two side turrets as well? Yes
And was there any level of independent movement to the nose gun or is it totally affixed? |
Iron Wolf Saber
BetaMax. CRONOS.
3695
|
Posted - 2013.04.26 09:57:00 -
[56] - Quote
Gun was y axis only so you have to get used to aiming while remaining level, I foresee great pilots pulling this off quickly gunning a squad or a tank down then flying off. |
J-Lewis
Edimmu Warfighters Gallente Federation
23
|
Posted - 2013.04.26 10:05:00 -
[57] - Quote
Iron Wolf Saber wrote:Gun was y axis only so you have to get used to aiming while remaining level, I foresee great pilots pulling this off quickly gunning a squad or a tank down then flying off.
If I'm reading this right... Does this mean we can aim up/down with the camera axis? Even in 1st person? |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 10:05:00 -
[58] - Quote
Oh! interesting. I could ask questions all night but then when would I stop :X
I imagine the rest are things you haven't seen yet anyways. Like details on their HP compared to other DS, fitting slots / pg/cpu different or same. Etc.
Have fun with the events! |
Vaerana Myshtana
Bojo's School of the Trades
741
|
Posted - 2013.04.26 12:19:00 -
[59] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
Oh look, it's the same as everything IRL.
Spinal mounts are standard on military aircraft. |
Medic 1879
The Tritan Industries RISE of LEGION
109
|
Posted - 2013.04.26 15:42:00 -
[60] - Quote
@ Iron wolf, Thanks for reply on LAV question that sounds awesome.
@ Hooc Roht as Mith pointed out the post you half quoted was a question about LAV's. |
|
Skihids
The Tritan Industries RISE of LEGION
1215
|
Posted - 2013.04.26 16:52:00 -
[61] - Quote
It looked to me like the reticle is fixed to the center of the screen just like the repair reticle is now.
If so, then the camera control would move the view up and down past the reticle in the center while in 3rd person view and do nothing in 1st person view. Is this correct? |
gbghg
L.O.T.I.S.
1257
|
Posted - 2013.04.26 17:01:00 -
[62] - Quote
Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type |
Maken Tosch
Planetary Response Organization
2132
|
Posted - 2013.04.26 17:04:00 -
[63] - Quote
The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me.
You mad because you can't shoot anything from the driver side of your LAV. But I should be just as mad because... *sniff*... NO CLOAK MODULES YET!!!!! |
Skihids
The Tritan Industries RISE of LEGION
1215
|
Posted - 2013.04.26 17:20:00 -
[64] - Quote
gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type
Questions:
Base HP? How much PG/CPU? How many slots? Was that STD or ADV? Cost? |
Shouper of BHD
Better Hide R Die
64
|
Posted - 2013.04.26 17:20:00 -
[65] - Quote
tribal wyvern wrote:The dark cloud wrote:Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something thats stright infront of you. Just bollocks if you ask me. I knew it was a matter of time until a post like this. FFS its not even may 6 yet and you're b!tchin!!!!! Grow up.
dude its fine to speculate, he never said OP or UP just said that it appears useless.
I happen to agree it seems usless to A2G but I said that the old vehicle controllls would be like that (ever tried to lock on from a triage module?) another thing is maybe another controll lay-out that will come out will help you. it may not be great against infrantyr but its usefull for A2A and A2Ging vehicles.
inless we missed soemthing due to the issues I`m pissed though, CCP said they will be making the pilots happy and thats what we get? balance the WP gain allready stop giving us new things so you can ignore if you said you want to balance what you got and get it right then do it.
(bold is parafrasing) well it used to be there then players collided and repped each other
early beta and there wasn`t enough tiem to balance? you can do cheap things with a logi does that mean it gets its fangs cut off? bring it back and put a cap on it just like the rep tool, SO SIMPLE FOR A BABY STEP if its still inbalanced we can fix it but it won`t be a horrible inbalance.
well maybe if DSs are used like they are ment to for transport
you mean in a world where you loose 700k-1 mill ISK, waiste your SP and ISK on skill books so you can go nito battle, have none fo your guys jump out and loose points for their death? while gaining 0WP for transporting them across the largets maps as of now and getting NOTHING, you invest in DSs and just do that and tell me its balanced, also DSes aren`t just for transport they are team support and they should be getting more then logi bros since they cost more but will be less consistante to pump out.
thank you though CCP for fixing collison damage, a Vipara destroyed my 6.8k HP DS and then I saw a gallante railgun tank drive off the tallest towers we have seen through the beta and take little damage to his sheilds BS? oh yea that was. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 17:23:00 -
[66] - Quote
gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type
they probly had all their skills speced into, that game was as scripted as WWE lets just face it, and had bad acting aswell trying to show their hard to do accomplish ment (wich is what a game is emnt for, allowing you to do soemthing hard and feeling accomplished/entertained from it), I can also tell that since its not a round number, i8f that was its full HP then they had skills specced nito, also the Assault DS is weaker so we will get the standard Assualt or the advance at the very least. |
ladwar
Dead Six Initiative
250
|
Posted - 2013.04.26 17:29:00 -
[67] - Quote
Shouper of BHD wrote: that it appears useless.
it does appear to be useless.. in the hands of the devs so to most it will be but a few handful that it'll be barely usefully.
well this is my guess at least |
gbghg
L.O.T.I.S.
1257
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Posted - 2013.04.26 17:38:00 -
[68] - Quote
Skihids wrote:gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type Questions: Base HP? How much PG/CPU? How many slots? Was that STD or ADV? Cost? I'm just taking numbers from what I can see on this youtube vid assault dropship bit starts at 2:25 http://t.co/JisnUYruFI Really wish I could of gone to fanfest, would have loved to try all the new stuff out. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 17:44:00 -
[69] - Quote
gbghg wrote:Skihids wrote:gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type Questions: Base HP? How much PG/CPU? How many slots? Was that STD or ADV? Cost? I'm just taking numbers from what I can see on this youtube vid assault dropship bit starts at 2:25 http://t.co/JisnUYruFIReally wish I could of gone to fanfest, would have loved to try all the new stuff out.
I`ll look more into it but we do know about the Assualt dropship is:
its low flying. its weaker. highly menuvarable. has a turret in additon to the side turrets but the front one is for the pilot. its STD or ADV, so inless they give us sevral of them we will still not have proto DSes.
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Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 17:50:00 -
[70] - Quote
Shouper of BHD wrote:gbghg wrote:Skihids wrote:gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type Questions: Base HP? How much PG/CPU? How many slots? Was that STD or ADV? Cost? I'm just taking numbers from what I can see on this youtube vid assault dropship bit starts at 2:25 http://t.co/JisnUYruFIReally wish I could of gone to fanfest, would have loved to try all the new stuff out. I`ll look more into it but we do know about the Assualt dropship is: its low flying. its weaker. highly menuvarable. has a turret in additon to the side turrets but the front one is for the pilot. its STD or ADV, so inless they give us sevral of them we will still not have proto DSes.
Lower flying? ...
And they didn't even raise ceiling in general?
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gbghg
L.O.T.I.S.
1257
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Posted - 2013.04.26 17:53:00 -
[71] - Quote
Nguruthos IX wrote:Shouper of BHD wrote:gbghg wrote:Skihids wrote:gbghg wrote:Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type Questions: Base HP? How much PG/CPU? How many slots? Was that STD or ADV? Cost? I'm just taking numbers from what I can see on this youtube vid assault dropship bit starts at 2:25 http://t.co/JisnUYruFIReally wish I could of gone to fanfest, would have loved to try all the new stuff out. I`ll look more into it but we do know about the Assualt dropship is: its low flying. its weaker. highly menuvarable. has a turret in additon to the side turrets but the front one is for the pilot. its STD or ADV, so inless they give us sevral of them we will still not have proto DSes. Lower flying? ... And they didn't even raise ceiling in general? The drop ships in the vid are generally flying rather low, however that doesn't tell us anything about the flight ceiling. I'd imagine they're sticking that low down to improve target identification and aiming. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 17:56:00 -
[72] - Quote
Lower flying? ...
And they didn't even raise ceiling in general? [/quote] The drop ships in the vid are generally flying rather low, however that doesn't tell us anything about the flight ceiling. I'd imagine they're sticking that low down to improve target identification and aiming.[/quote]
nah they specifly said it was a low flying varient, as for if the flgiht ceiling has been raised so the Assualt DS can fly higher then it could in this build is unkown, they never mention anything about the flight ceiling in patch notes. (bold are my words, the quote emssed up :/ ) |
Skihids
The Tritan Industries RISE of LEGION
1215
|
Posted - 2013.04.26 17:58:00 -
[73] - Quote
It had better cost about 15k ISK fully fitted if it can't get much over 2k eHP because its going down to OHKs from a variety of AV weapons. |
Jojo Lion
Handsome Jackal Company
3
|
Posted - 2013.04.26 18:03:00 -
[74] - Quote
hooc roht wrote:Takahiro Kashuken wrote:
To shoot you have to point down
You mean like in every helicopter in the real world and in every video game? Yet a tank pilot can drive and control the turret. |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 18:04:00 -
[75] - Quote
Skihids wrote:It had better cost about 15k ISK fully fitted if it can't get much over 2k eHP because its going down to OHKs from a variety of AV weapons.
I believe I called in in some previous thread where assault drop-ships would become the "Lavs of the skys".
Except expensive instead of free, and 3x as dangerous. Sounds exciting... |
gbghg
L.O.T.I.S.
1257
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Posted - 2013.04.26 18:04:00 -
[76] - Quote
Skihids wrote:It had better cost about 15k ISK fully fitted if it can't get much over 2k eHP because its going down to OHKs from a variety of AV weapons. It looks like its quite light on extenders and other tanking mods, if you look where active modules normally appear you can see passive mods as well, looks like a UI upgrade to all vehicles. If you look at the tank gameplay you can see that it has mods like a power plant etc. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 18:07:00 -
[77] - Quote
Skihids wrote:It had better cost about 15k ISK fully fitted if it can't get much over 2k eHP because its going down to OHKs from a variety of AV weapons.
well it should be cheap since how useless vehicles are... but if you added 0s so its 150k-200k ISK for the hual NOT the ful fitting its fine, my logi DS costs 1 mill and people complainw hen i don`t call it out but when all I get is like -150 WP for dumb passengers and no possible way for WP since my gunners would be incompident in pub matches I leave it exclusivly to clan fights.
knowing we only use ADV vehicle gear we know how expensive vehicles using proto NVM being proto so yea its OP how bad 1 infrantry can mess you up 'well in the future its logical' OH HES RIGHT GUYS we missed the part when all of new Eden made a pack to halt research in vehicles especily tanks so its stays far behind the likes of Minimatar, yea sorry. *note heavy sarcasm* 2 FGs shreding a tank fine but 1 is just dumb. |
Chris F2112
187.
72
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Posted - 2013.04.26 18:09:00 -
[78] - Quote
Jojo Lion wrote:Yet a tank pilot can drive and control the turret. No one should be arguing realism.
Arguing realism in a game with plasma bullets, nanohives that give ammo, and instant nanite injector revives is somewhat silly. In a science fiction game like this you can make the reality whatever you want. Make sure it's something that's fun.
I'm also really looking forward to the new dropships. I feel like my brother and I were the only two gunship pilots out there who could get kills. I'm guessing we'll see a lot more good dropship pilots now. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 18:10:00 -
[79] - Quote
Jojo Lion wrote:hooc roht wrote:Takahiro Kashuken wrote:
To shoot you have to point down
You mean like in every helicopter in the real world and in every video game? Yet a tank pilot can drive and control the turret. No one should be arguing realism.
you sir have not tried targetting a LAV or HAV using the large box in the lock on, so yea, big targets compared to infrantry and a big hit box, pain in the butt, so now have a squadmate run under your DS and try to get a squad command on him, the guy is right firing at infrantry will be worse then hell on the old controlls if not tuned so expect railguns and missles on theese DSes, leaving it to the gunners shooting the infrantry. |
ladwar
Dead Six Initiative
250
|
Posted - 2013.04.26 18:16:00 -
[80] - Quote
tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. |
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Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 18:22:00 -
[81] - Quote
ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot.
+1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. |
Halador Osiris
Dead Six Initiative
228
|
Posted - 2013.04.26 18:22:00 -
[82] - Quote
This looks like a whole new game. I can't freakin wait! |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 18:30:00 -
[83] - Quote
Halador Osiris wrote:This looks like a whole new game. I can't freakin wait!
its a Micheal Bay film man, they show you the cool explosines and stuff an yes even i get ecited for all the cools tuff but honestly balancing the game is getting worse and harder.
example? the DS have been here since day 1 and they are at the time the most inbalanced item in the game (followed closley by the FG), instead of putting a cap on the ammount of WP you can gain when repping other vehicles they took it out from early beta. This game is way ebhind where it should be balanced wise and CCP doesn`t filter through dumb posts, yes the quotes I posted in earlier comemnts were true quotes and they changed how the game is balanced, + there are way to many trolls here, a forum should hav e the abulity to ban them for a limited time since this IS A TRUE BETA FORUM, if the game was dead or not neccisarly needing a forum go troll in it but not this forum. |
gbghg
L.O.T.I.S.
1258
|
Posted - 2013.04.26 18:32:00 -
[84] - Quote
Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable. |
Sephirian Fair
Defensores Doctrina
54
|
Posted - 2013.04.26 18:34:00 -
[85] - Quote
Iron Wolf Saber wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:The dark cloud wrote:I hope that they fix missile cause now they are just for fancy decorations. If aiming was not an issue on my end I would have scored more kills. Rail gun nose was weird and hard to use as are the blaster nose gun. Also all models don't look like blasters anymore. Was hard to tell, did assault DS have two side turrets as well? Yes
That's... Actually completely terrible. I'm very disappointed to hear that. Unless the Assault Dropship has CPU and PG increased to match the addition of a third mandatory turret placement, the possible fittings of an Assault Dropship are going to be utter trash.
Currently, the Shield variant (The only one I've flown before) is already heavily limited with its CPU and PG. Forced to take off another 70-100 PG for an additional turret is going to cut out a full Shield Extender to the defenses of a vehicle that is already hurting for health.
There is one saving grace and that had better be speed. If the Assault Dropship doesn't move as fast as an LAV, it's not going to be able to deal with AV (Based on current AV levels). But the video I have seen with an Assault Dropship didn't show very much and it didn't get up to a very high speed. The acceleration seemed fairly decent, but nothing to draw a lot of conclusions from. |
Halador Osiris
Dead Six Initiative
228
|
Posted - 2013.04.26 18:36:00 -
[86] - Quote
gbghg wrote:Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable. I'm one of the main DS pilots for Dead Six Initiative (Ladwar's corp), and I gotta say that I'm pretty sure I'll be able to aim these things relatively easily. Currently, I put targets directly under my nose and point straight at them so both door gunners get an equal shot. Now I get to do the exact same thing I was doing before AND do damage on my own. |
Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 18:39:00 -
[87] - Quote
gbghg wrote:Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable.
I allready nkow the emchanics thuogh, wich is why I mentioned earlier that i`ll be tested day 1 the diffrent controlls, BHD luagh here funny if we get SPIN TO WIN!!!!!!! (the 2nd luagh is only BHD and the very few other SHers here will get that). |
Shouper of BHD
Better Hide R Die
64
|
Posted - 2013.04.26 18:44:00 -
[88] - Quote
Halador Osiris wrote:gbghg wrote:Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable. I'm one of the main DS pilots for Dead Six Initiative (Ladwar's corp), and I gotta say that I'm pretty sure I'll be able to aim these things relatively easily. Currently, I put targets directly under my nose and point straight at them so both door gunners get an equal shot. Now I get to do the exact same thing I was doing before AND do damage on my own.
fare enough aslog as you keep your veiw fixed, note the turret is aimed where you move your camara veiw so you can aim it directly down aswell. |
ladwar
Dead Six Initiative
251
|
Posted - 2013.04.26 18:59:00 -
[89] - Quote
Halador Osiris wrote:gbghg wrote:Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable. I'm one of the main DS pilots for Dead Six Initiative (Ladwar's corp), and I gotta say that I'm pretty sure I'll be able to aim these things relatively easily. Currently, I put targets directly under my nose and point straight at them so both door gunners get an equal shot. Now I get to do the exact same thing I was doing before AND do damage on my own. I really don't think it'll work that way hal and I don't see it being valid as an attack platform more then the current dropships are. but hey maybe it will and the video didn't show it in the best light but from I seen its not going to be better. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
239
|
Posted - 2013.04.26 18:59:00 -
[90] - Quote
The assault dropship looks cool. The problem? Still no defense against swarms, LoLmissileturrets and lav-like hp. And standard dropships still don't get any WP for mCRU or moving people around. Also, the assault dropship will be most probably advanced so people will have to waste a f***load sp just to test them.
This round i'll pass, no more dropships for me. |
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Shouper of BHD
Better Hide R Die
64
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Posted - 2013.04.26 19:07:00 -
[91] - Quote
Martin0 Brancaleone wrote:The assault dropship looks cool. The problem? Still no defense against swarms, LoLmissileturrets and lav-like hp. And standard dropships still don't get any WP for mCRU or moving people around. Also, the assault dropship will be most probably advanced so people will have to waste a f***load sp just to test them.
This round i'll pass, no more dropships for me.
there was one, it got nerfed and is useles now, good DSes can take the weak swarms easily but beyound that....
Also ladwar you are correct, the guns move to camara not the DS, if you look down thats whee the gun points and thats a hell targeting moment so we will need to keep the R3 to yawing when the A DSes fire, true it word be limited to aiming since the DS wil move after a moment but thats hwy I said it will be better against vehicles. |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 19:14:00 -
[92] - Quote
Basically since it probably has less HP, and less slots it will be an overpriced suicide box, not unlike the previous dropships but ..worse? |
gbghg
L.O.T.I.S.
1258
|
Posted - 2013.04.26 19:17:00 -
[93] - Quote
Nguruthos IX wrote:Basically since it probably has less HP, and less slots it will be an overpriced suicide box, not unlike the previous dropships but ..worse? Probably, on the plus side they won't be as large a detriment to the team as there's less space for blueberries to lounge around in. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2682
|
Posted - 2013.04.26 19:31:00 -
[94] - Quote
Shouper of BHD wrote:Also ladwar you are correct, the guns move to camara not the DS, if you look down thats whee the gun points and thats a hell targeting moment so we will need to keep the R3 to yawing when the A DSes fire, true it word be limited to aiming since the DS wil move after a moment but thats hwy I said it will be better against vehicles.
I can see doing a curved / circular strafing maneuver, but without increased CPU / PG or enhanced defenses, I don't see it being able to handle swarms or even one well placed forge gun shot, nevermind all the plasma cannons and rocket pistols we'll be seeing. You'll have to stick lower to the ground if you want to do any sustained damage, and that's a really scary place to be in a weaker version of todays dropship.
I withhold all judgments until I get my hands on them, though just from what I've glimpsed, it seems that dropship pilots may still have quite a long climb ahead of them. Have they said whether or not dropship pilots will finally start earning some kind of WP in Uprising? |
Halador Osiris
Dead Six Initiative
230
|
Posted - 2013.04.26 19:35:00 -
[95] - Quote
ladwar wrote:Halador Osiris wrote:gbghg wrote:Shouper of BHD wrote:ladwar wrote:tank- ground vehicle where you can stop and aim without moving the vehicle in which to do so dropship- air-borne vehicle where you can NOT stop and aim without moving the vehicle in which to do so. see the difference.... that's why its bad to have the pilot as gunner as well as the pilot. +1 for you miss. the aim moves you further more and some people in the forums seem to me to be crazy to think some of the things they think. Can I point you to battlefield? They have a spinal mounted weapon on the AH and that thing is pretty damn dangerous. Lets wait until we've all tried using them before we declare them useless and unworkable. I'm one of the main DS pilots for Dead Six Initiative (Ladwar's corp), and I gotta say that I'm pretty sure I'll be able to aim these things relatively easily. Currently, I put targets directly under my nose and point straight at them so both door gunners get an equal shot. Now I get to do the exact same thing I was doing before AND do damage on my own. I really don't think it'll work that way hal and I don't see it being valid as an attack platform more then the current dropships are. but hey maybe it will and the video didn't show it in the best light but from I seen its not going to be better. The video didn't show it very well. Iron Wolf Saber said, I believe, that you can aim the turret down with the right stick. |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 19:36:00 -
[96] - Quote
gbghg wrote:Nguruthos IX wrote:Basically since it probably has less HP, and less slots it will be an overpriced suicide box, not unlike the previous dropships but ..worse? Probably, on the plus side they won't be as large a detriment to the team as there's less space for blueberries to lounge around in. true that. Whew! |
Skihids
The Tritan Industries RISE of LEGION
1216
|
Posted - 2013.04.26 19:46:00 -
[97] - Quote
I'd prefer a full axis turret controlled by the right stick.
Move yaw off the stick and onto rudder pedals where it belongs to free up the stick.
Then give us a wraparound 1st person cockpit view with a moving reticle in our HUD. Shift the pilots view with the gun to keep the reticle in the center of the screen. That way a pilot can look one direction and fly another. Dropships with no gun would work the same way. It's natural, immersive, and effective.
USB rudder pedals are cheap and available from many sources. They are used in every real aircraft and are part of nearly every flight sim. There is no reason to ignore them. Include the current gimped control scheme for those who don't want to have full controls, but don't handicap dedicated DUST pilots. If I've invested months of SP to fly I'll invest the few bucks for proper controls. |
ladwar
Dead Six Initiative
251
|
Posted - 2013.04.26 19:51:00 -
[98] - Quote
Halador Osiris wrote:The video didn't show it very well. Iron Wolf Saber said, I believe, that you can aim the turret down with the right stick. in fact shows that you can not aim down with the right stick for the turret and actually did not make any kills or even assist but did have a small number of hits and well lived past its crash with the other dropship somehow.. so explosive paint has been nerfed some. |
Ydubbs81 RND
Ahrendee Mercenaries
1080
|
Posted - 2013.04.26 19:54:00 -
[99] - Quote
This is still a dropship and not a fighter jet. So, it's primary function is still to drop soldiers off....you will just be able to do a little more if you choose to.
Having to aim down the nose should be expected.....in BF3, you have to aim down the nose to kill infantry with the jets and the choppers and they both can cause wreck on the battlefield. I dont see the problem here. |
Nguruthos IX
Hellstorm Inc League of Infamy
233
|
Posted - 2013.04.26 19:55:00 -
[100] - Quote
DUST Fiend wrote:Shouper of BHD wrote:Also ladwar you are correct, the guns move to camara not the DS, if you look down thats whee the gun points and thats a hell targeting moment so we will need to keep the R3 to yawing when the A DSes fire, true it word be limited to aiming since the DS wil move after a moment but thats hwy I said it will be better against vehicles. I can see doing a curved / circular strafing maneuver, but without increased CPU / PG or enhanced defenses, I don't see it being able to handle swarms or even one well placed forge gun shot, nevermind all the plasma cannons and rocket pistols we'll be seeing. You'll have to stick lower to the ground if you want to do any sustained damage, and that's a really scary place to be in a weaker version of todays dropship. I withhold all judgments until I get my hands on them, though just from what I've glimpsed, it seems that dropship pilots may still have quite a long climb ahead of them. Have they said whether or not dropship pilots will finally start earning some kind of WP in Uprising? Nope. Since it was only mentioned in their Advancing the Core segment, that means they expect to maybe add it in the next 12-18 months.
Haha...ha....ha... |
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Skihids
The Tritan Industries RISE of LEGION
1216
|
Posted - 2013.04.26 20:01:00 -
[101] - Quote
ladwar wrote:Halador Osiris wrote:The video didn't show it very well. Iron Wolf Saber said, I believe, that you can aim the turret down with the right stick. in fact shows that you can not aim down with the right stick for the turret and actually did not make any kills or even assist but did have a small number of hits and well lived past its crash with the other dropship somehow.. so explosive paint has been nerfed some.
The reticle was fixed in the center of the screen and did not bob as the dropships nose did. I believe the pilot in the video just didn't bother using the camera control on the right stick at all. It makes sense as they would just reuse the remote repair aim mechanism. Small movements wouldn't be noticed as it is the view that shifts, not the reticle. |
ladwar
Dead Six Initiative
251
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Posted - 2013.04.26 20:21:00 -
[102] - Quote
Skihids wrote:ladwar wrote:Halador Osiris wrote:The video didn't show it very well. Iron Wolf Saber said, I believe, that you can aim the turret down with the right stick. in fact shows that you can not aim down with the right stick for the turret and actually did not make any kills or even assist but did have a small number of hits and well lived past its crash with the other dropship somehow.. so explosive paint has been nerfed some. The reticle was fixed in the center of the screen and did not bob as the dropships nose did. I believe the pilot in the video just didn't bother using the camera control on the right stick at all. It makes sense as they would just reuse the remote repair aim mechanism. Small movements wouldn't be noticed as it is the view that shifts, not the reticle. if you ever drove a tank, rail is easier to see this, that you will know what you aim at and where your round hits does not always equal the same and commonly are off for longer distances. |
Shouper of BHD
Better Hide R Die
66
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Posted - 2013.04.27 19:12:00 -
[103] - Quote
again guys, its R3 to controll your aim not the nose, but its easier to use the nose of the ship and use r3 to yaw eclusivly for more accurate shots, its not easy to aim the R3 down.
I missed the module slots avialbe where ver you say it, how much does it have and where did you see?
btw to the guy talkign AV, flying low isn`t going to help becuse thats the rnage of the Plamsa rocket and Flaylock, you would have to fly higher to avoid them (the plasma shoots as far as the MD) but then again the assualt DS doesn`t have as good flight ceiling as the other DSs. |
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