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DustMercsBlog
Galactic News Network
31
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Posted - 2013.04.12 20:32:00 -
[1] - Quote
Its a valid question. Why? Because the Type 2 suit can get shields in excess of 500.
Before hundreds of assault players QQ, think outside yourselves for a moment. should any assault suits have as much protection as the heavy suit? [the heavy maxes out below 540 shields] what exactly is the purpose of the heavy if other suits can be as well protected?
The immature 'we want it all' crowd will say yes, but think about it: The Heavy suits sacrifices movement and slow turn speed for protection. The assault type 2 variant sacrifices........nothing. As a matter of fact it moves faster and its shield delay is lower as well. Its almost scout like. but ask yourself: Do scouts have high shields? No, they sacrifice protection for movement and a fast recharge. its like the type 2 assault gets everything.
A bigger issue might be the other racial variants on the way, while the caldari assault suit will unquestionably be the highest shielded assault suit, can you imagine how bad the caldari heavy will be? If the amarr heavy is any indicator [fyi: the amarr suit should have the lowest shields, exceeded by the gallente, minmatar and then the caldari] the caldari heavy will be a God. It might not even need armor its shields will be so high.
we need to get this under control now by lowering the assault shields to the 185 range. Shields are dominant in this game and giving any assault suit this much power is horrible balance. |
ALM1GHTY STATIUS
Imperfects Negative-Feedback
297
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Posted - 2013.04.12 20:33:00 -
[2] - Quote
Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
486
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Posted - 2013.04.12 20:34:00 -
[3] - Quote
flux? |
Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 20:34:00 -
[4] - Quote
+1 we wont have a reason to wear anything but caldari suits if they dominate shields this much.
500 shields too high for anything but heavies. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
222
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Posted - 2013.04.12 20:35:00 -
[5] - Quote
Heavies can have over 1000 armour and carry HMGS
Assault guys are frontline soldiers who often can get too cocky with that much health and speed and run out and die super fast.
They all have advantages and disadvantages |
Tolen Rosas
Kang Lo Directorate Gallente Federation
75
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Posted - 2013.04.12 20:36:00 -
[6] - Quote
saw an assault with 700+ health through my scope yesterday. that is too damn high. |
DJINN Marauder
Hellstorm Inc League of Infamy
447
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Posted - 2013.04.12 20:38:00 -
[7] - Quote
ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. Be honest now.... It's only 5 mill... |
ZDub 303
Subdreddit Test Alliance Please Ignore
6
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Posted - 2013.04.12 20:40:00 -
[8] - Quote
I feel like its complex shield extenders that are the problem, not the base shields on b series assault suits.
Basic - 11, Enhanced - 22, Complex... 66? Why such a huge jump from enhanced to complex? And there is no stacking penalty for extenders either. |
James TrendalI
BetaMax. CRONOS.
11
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Posted - 2013.04.12 20:40:00 -
[9] - Quote
Tolen Rosas wrote:saw an assault with 700+ health through my scope yesterday. that is too damn high.
Was that you who killed my proto suit? 710hp or just under 700 with a damage mod.
Still goes down like a sack of kittens when faced by a laz0r |
Kalante Schiffer
Hellstorm Inc League of Infamy
194
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Posted - 2013.04.12 20:41:00 -
[10] - Quote
how in the mother of f*ck can you fit over 500 shields into a type II suit? if so i want to know. |
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Tolen Rosas
Kang Lo Directorate Gallente Federation
75
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Posted - 2013.04.12 20:43:00 -
[11] - Quote
ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot.
ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. |
Rayan Storm
ZionTCD Legacy Rising
362
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Posted - 2013.04.12 20:45:00 -
[12] - Quote
Guys. coming from an assault who is shield based and has been around for a bit, i agree. This really does need to be fixed. |
Kalante Schiffer
Hellstorm Inc League of Infamy
194
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Posted - 2013.04.12 20:46:00 -
[13] - Quote
Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp. |
ALM1GHTY STATIUS
Imperfects Negative-Feedback
297
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Posted - 2013.04.12 20:46:00 -
[14] - Quote
Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high.
Heavies can have way more health with a type-II it's not dominant and they get a HMG |
DustMercsBlog
Galactic News Network
32
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Posted - 2013.04.12 20:47:00 -
[15] - Quote
Kalante Schiffer wrote:how in the mother of f*ck can you fit over 500 shields into a type II suit? if so i want to know.
its not hard, a guy from PSU.com has one. I was in his squad recently and was shocked to see it.
shield control level 5, 3 complex extenders.................................the sad part? he still has room for a complex damage mod. |
Kalante Schiffer
Hellstorm Inc League of Infamy
194
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Posted - 2013.04.12 20:49:00 -
[16] - Quote
DustMercsBlog wrote:Kalante Schiffer wrote:how in the mother of f*ck can you fit over 500 shields into a type II suit? if so i want to know. its not hard, a guy from PSU.com has one. I was in his squad recently and was shocked to see it. shield control level 5, 3 complex extenders.................................the sad part? he still has room for a complex damage mod. well that was a Vk1 not an assault type II suit like you said that they can fit over 500 shields which is total bs. That is why i ask how can you fit over 500 shields in a type 2 if it only has two high slots. |
DustMercsBlog
Galactic News Network
32
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Posted - 2013.04.12 20:51:00 -
[17] - Quote
Kalante Schiffer wrote:Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp.
when i say type 2 I mean the whole family of variants. meaning the type II, the B series and the VK1.
keep in mind the movement penalty doesnt affect them as much because they are faster to begin with. they can still stack armor and be faster than anything but a scout or assault with speed mods. but guess who wins in a gunfight? the fast shield recharge just adds insult to injury. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
75
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Posted - 2013.04.12 20:54:00 -
[18] - Quote
DustMercsBlog wrote: the sad part? he still has room for a complex damage mod.
wait.....whaat? the vk1 has 4 high slots?????
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ALM1GHTY STATIUS
Imperfects Negative-Feedback
297
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Posted - 2013.04.12 20:55:00 -
[19] - Quote
DustMercsBlog wrote:Kalante Schiffer wrote:Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp. when i say type 2 I mean the whole family of variants. meaning the type II, the B series and the VK1. keep in mind the movement penalty doesnt affect them as much because they are faster to begin with. they can still stack armor and be faster than anything but a scout or assault with speed mods. but guess who wins in a gunfight? the fast shield recharge just adds insult to injury.
HMG does more DPS if you win a gunfight it's because you're BAD not because they're using OP stuffs. |
ReGnUM Public Relations
Imperfects Public Relations
112
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Posted - 2013.04.12 20:55:00 -
[20] - Quote
DustMercsBlog wrote:Kalante Schiffer wrote:how in the mother of f*ck can you fit over 500 shields into a type II suit? if so i want to know. its not hard, a guy from PSU.com has one. I was in his squad recently and was shocked to see it. shield control level 5, 3 complex extenders.................................the sad part? he still has room for a complex damage mod.
GNN you obviously do not know what you're talking about.
Do the math and you will realize how stupid that example was.
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WyrmHero1945
IMPSwarm Negative-Feedback
109
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Posted - 2013.04.12 20:56:00 -
[21] - Quote
Well have to wait for the Gallente/Amarr Assault which will be armor tanked. Sometimes armor is just better than shields (flux, lasers, ARs) and they could easily have +400 armor.and damage with plates and damage mods. |
Kekklian Noobatronic
Immobile Infantry
0
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Posted - 2013.04.12 20:58:00 -
[22] - Quote
DustMercsBlog wrote:
we need to get this under control now by lowering the assault shields to the 185 range. Shields are dominant in this game and giving any assault suit this much power is horrible balance.
185? So, 30ish more than the basic Enforcer fit?
Can't tell if troll... Or just crybaby noob... |
2-Ton Twenty-One
Imperfects Negative-Feedback
479
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Posted - 2013.04.12 20:58:00 -
[23] - Quote
Duster when you do these in the future please do the suit builds and info/specs on the suits in the first post so people dont waste the whole first 3 pages arguing about the stats/build of said suits. |
DustMercsBlog
Galactic News Network
32
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Posted - 2013.04.12 21:01:00 -
[24] - Quote
ALM1GHTY STATIUS wrote:DustMercsBlog wrote:Kalante Schiffer wrote:Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp. when i say type 2 I mean the whole family of variants. meaning the type II, the B series and the VK1. keep in mind the movement penalty doesnt affect them as much because they are faster to begin with. they can still stack armor and be faster than anything but a scout or assault with speed mods. but guess who wins in a gunfight? the fast shield recharge just adds insult to injury. HMG does more DPS if you win a gunfight it's because you're BAD not because they're using OP stuffs.
I'm a logi so how does this remotely make sense?
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ReGnUM Public Relations
Imperfects Public Relations
112
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Posted - 2013.04.12 21:03:00 -
[25] - Quote
DustMercsBlog wrote:Kalante Schiffer wrote:Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp. when i say type 2 I mean the whole family of variants. meaning the type II, the B series and the VK1. keep in mind the movement penalty doesnt affect them as much because they are faster to begin with. they can still stack armor and be faster than anything but a scout or assault with speed mods. but guess who wins in a gunfight? the fast shield recharge just adds insult to injury.
Sorry for the double post, but do you even know whet your talking about... LOL.
Firstly, Speed mods only effect sprint speed. Not movement.
Secondly, in a Gunfight as long as fire is sustained no, there will be no recharge.
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Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 21:04:00 -
[26] - Quote
WyrmHero1945 wrote: Sometimes armor is just better than shields (flux, lasers, ARs)
lolololololol youre serious with this?
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Justin Tymes
Condotta Rouvenor Gallente Federation
8
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Posted - 2013.04.12 21:08:00 -
[27] - Quote
Must be why some people on here want to nerf them. |
Cat Merc
BetaMax. CRONOS.
475
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Posted - 2013.04.12 21:08:00 -
[28] - Quote
Its not that the amount of base shields is too high. Its that shield tanking is too good, try to go like that with armor tanking and you're as slow as a heavy and to recharge you have to wait a full match or have a personal logibro with you. So there is no way you will see an assault with that amount of armor. |
Jungian
Ahrendee Mercenaries
34
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Posted - 2013.04.12 21:09:00 -
[29] - Quote
What the Flux, indeed. |
DustMercsBlog
Galactic News Network
32
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Posted - 2013.04.12 21:16:00 -
[30] - Quote
ReGnUM Public Relations wrote:DustMercsBlog wrote:Kalante Schiffer wrote:Tolen Rosas wrote:ALM1GHTY STATIUS wrote:Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500 shields for that suit is way 2 high. The type II suit cant fit over 500 shields. only Vk1's and most ar players dont even use armor because it slows them down, so lets say thats over 620 hp. when i say type 2 I mean the whole family of variants. meaning the type II, the B series and the VK1. keep in mind the movement penalty doesnt affect them as much because they are faster to begin with. they can still stack armor and be faster than anything but a scout or assault with speed mods. but guess who wins in a gunfight? the fast shield recharge just adds insult to injury. Sorry for the double post, but do you even know whet your talking about... LOL. Firstly, Speed mods only effect sprint speed. Not movement. Secondly, in a Gunfight as long as fire is sustained no, there will be no recharge.
you cant be this bad at basic math. 225 shields X 1.25 for shield control [please add the result to 225 for the modification total] and then add 66 for each extender. use your fingers if you need to.
1. where did i say speed mods affected movement? i said the type 2 variants are faster and they are. they can put on armor and be less affected, are u seriously disputing this?
2. as long as fire is sustained? oh u mean as long as you keep shooting them? what if you dont? no one can say how long a gunfight will be. do me a favor smart guy, look at the reload time for an AR and then look at the shield recharge delay for a Type 2 assault. |
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