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Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 20:34:00 -
[1] - Quote
+1 we wont have a reason to wear anything but caldari suits if they dominate shields this much.
500 shields too high for anything but heavies. |
Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 21:04:00 -
[2] - Quote
WyrmHero1945 wrote: Sometimes armor is just better than shields (flux, lasers, ARs)
lolololololol youre serious with this?
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Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 21:48:00 -
[3] - Quote
Kira Lannister wrote:You are drunk duster blog, go home.
413 shields on a maxed type-11. It takes 13 bullets from a militia ar to drop them, 1 flux, or a laser looking at your wrong. Not to mention a shotgun is a ohk.
ur missing the point m8. it will take less than that to kill you and he's faster and his shields recharge fast too.
13 bullets is easy when they are sniping or turned around. but what about when ur facing them? a skilled player will wreck havoc with 400 shields. they have no movement penalties at that rate.
scary part is since they have more slots they have comparable shields to heavy suits at every stage. thats mad, no way they should have the protection as a heavy. the type 2 should be the one with less total health since its faster and has fast shield recharge. |
Prius Vecht
Red and Silver Hand Amarr Empire
42
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Posted - 2013.04.12 22:42:00 -
[4] - Quote
some of you either assault suit users or suck at math. |
Prius Vecht
Red and Silver Hand Amarr Empire
43
|
Posted - 2013.04.13 12:47:00 -
[5] - Quote
Jack McReady wrote: if all the other type II suits would work the same by getting more HP, more speed and more fittings, then it wouldnt be a problem.
+1 to someone who gets it. I didnt know about it before now, but its a huge class disparity.
the question is, is it easier to buff all the other suits or add a downside to the type 2? thats easy, you modify one rather than change all the others. less time too.
you assault players had to know that blatant disparity was gonna get fixed at some point. |
Prius Vecht
Red and Silver Hand Amarr Empire
43
|
Posted - 2013.04.13 17:59:00 -
[6] - Quote
Sloth9230 wrote:Prius Vecht wrote:Jack McReady wrote: if all the other type II suits would work the same by getting more HP, more speed and more fittings, then it wouldnt be a problem. the question is, is it easier to buff all the other suits or add a downside to the type 2? thats easy, you modify one rather than change all the others. less time too. Yes, it's easier to just nerf 1 thing than it is to buff everything else, but then a week later there's something else that is "too good", and then the next week, and the next week. Oh wait, that is what's been happening. How about instead of trying to turn everything in the game to ****, you people instead work on bringing everything else up to par? Would it take longer? Yes. Would it lead towards better gameplay? Hell ****'n yes! Scouts and heavies also need to be looked at, not just type-Is. Currently Type-II's and Logis are perfect, everything else sucks ass.
Nerf the most overused term in msg board history. its worse than hater........stop using it. the original swarms were a ohk to basically any infantry class. ccp changed them and made them lock on vs vehicles only. were they nerfed too? no, they were balanced properly. learn the difference.
Wrong. the only type 2 suit that is too good is the assault. the logi, heavy and scout all give up something. if u cant see how unbalanced that is you dont belong in this conversation.
Turn to ****? not sure i really even understand your point. better gamepay? I disagree. Its all relative as long as its balanced correctly. You could make bullets do 1pt of damage and make health for an assault 15 for all I care. as long as classes are separated correctly the values mean **** stop being so attached to them. |
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