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Nguruthos IX
Kameira Lodge Amarr Empire
144
|
Posted - 2013.03.23 19:30:00 -
[1] - Quote
That's just what this games needs. A game with specialization and variety of skills to be broken apart into subsets.
Now I have never driven a tank and never want to. However look at this from my perspective as a DS pilot. If I want to use my dropship I'd have to queue against an entire team that's either using tanks (which instantly kill me) Or against AV (which is balanced against tanks, and also instantly kill me)
So um.... Yeah. Essentially this would ruin the game for me or anyone who enjoys having diversity in their matches. Where each game is different, team is different and you don't know what to expect.
Now we know why this idea came about. It's because presently tanks own everyone. If there was more content in the game this wouldn't be a problem. If there were fighters and gunships that killed tanks, properly balanced AV and less free/militia gear ruining the cost-risk-balance then Infantry only Ambush would not have been considered.
So how about instead of ruining the game early be segregating AV vs Tanks and Guns vs Guns to their own games maybe just wait for new content. You could lobby for it, but it won't speed CCP up. Or you could lobby a quick and short sighted band-aid that would be easy to implement but completely devastating to the entire point of this game.
Nobody who plays this game really want it to try to be a COD clone. CoD is boring as balls and CCP would fail in that market. It's supposed to be some kind of MMO FPS but like eve. Imagine someone in eve suggesting a frigates only sector of the universe... |
Winscar Shinobi
Better Hide R Die
98
|
Posted - 2013.03.23 19:32:00 -
[2] - Quote
You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them? |
lordjanuz
Norwegian Dust514 Corporation
92
|
Posted - 2013.03.23 19:33:00 -
[3] - Quote
+1 |
DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 19:36:00 -
[4] - Quote
Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them?
This
More gametypes is better than less. If you want to fly your dropship, join a standard game. No vehicle matches are a great idea, unlike the idea for vehicle only matches, which doesn't even make sense from a gameplay perspective. Dropships are a joke right now anyways, no matter what gametype you play. |
Harkon Vysarii
Dead Six Initiative Daringly Inserting Large Dangerous Objects
73
|
Posted - 2013.03.23 19:36:00 -
[5] - Quote
Seriously a plus one for that? Man its easy to get likes.
No its not that he doesnt respect peoples freedom to do as they please its that sometimes people shouldnt have that freedom as in having it actually hurts them more than they know.
Breaking down the diversity of dust will see an entire generation of people who cant AV for their lives because they spend all day in NO VEHICLE games, who consequently will complain and moan about AV and vehicles in all other game modes. |
Vermaak Doe
SVER True Blood Unclaimed.
605
|
Posted - 2013.03.23 19:36:00 -
[6] - Quote
Segregation of the player base isn't a good enough reason that infantry only is a bad idea? |
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
21
|
Posted - 2013.03.23 19:38:00 -
[7] - Quote
I'm going to reply to this thread by making my own thread. |
Winscar Shinobi
Better Hide R Die
99
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Posted - 2013.03.23 19:39:00 -
[8] - Quote
You do realize when secs get put in the game is going to be severely segregated. |
DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 19:40:00 -
[9] - Quote
Vermaak Doe wrote:Segregation of the player base isn't a good enough reason that infantry only is a bad idea?
So I take it that means we have to scrap all PvE game types right, since it would split people up? |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 19:41:00 -
[10] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Segregation of the player base isn't a good enough reason that infantry only is a bad idea? So I take it that means we have to scrap all PvE game types right, since it would split people up? Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai |
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DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 19:43:00 -
[11] - Quote
Vermaak Doe wrote:Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai
Indoor maps. No vehicles. Done.
|
Garrett Blacknova
Codex Troopers
2106
|
Posted - 2013.03.23 19:43:00 -
[12] - Quote
Vermaak Doe wrote:Segregation of the player base isn't a good enough reason that infantry only is a bad idea? A lot of people are getting the impression that Ambush will be turned into an infantry-only mode.
NOT that we'll get a new mode with no vehicles, but that Ambush will no longer exist in its current form, and will be an infantry-only mode.
Ambush (with no vehicles) Ambush OMS (as normal) Skirmish (as normal)
That's what the thread CCP said they're "considering" was asking for.
I don't want that.
I'm not TOTALLY against the idea of an infantry based game mode. But I'm VERY strongly against the idea of replacing one of our existing modes with it.
And the player-base split is another reason against it. |
Sloth9230
Reaper Galactic
574
|
Posted - 2013.03.23 19:44:00 -
[13] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Segregation of the player base isn't a good enough reason that infantry only is a bad idea? So I take it that means we have to scrap all PvE game types right, since it would split people up? Down with the PVE! |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 19:44:00 -
[14] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai Indoor maps. No vehicles. Done. Yes because indoor maps will be too small for vehicles |
EKH0 0ne
RestlessSpirits
1
|
Posted - 2013.03.23 19:46:00 -
[15] - Quote
Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them?
Discrimination does not equal freedom.
Also this games is 10000000 x's "boringer" than COD which is why people are partying in the MCC.
You ever heard of people turning on COD to go afk?
Call of Duty: Zombie mode
Team Deathmatch Multi-Team Free for all domination ground war demoliton kill confirmed hard point headquarters capture the flag search and destroy
Gun game One in the chamber Sharpshooter Sticks and Stones
Leauge modes
Dust 514 Skrimish Ambush Ambush OMS And the all new ambush without tanks.........SO MUCH FUN!!!! |
Aqil Aegivan
The Southern Legion
82
|
Posted - 2013.03.23 19:46:00 -
[16] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai Indoor maps. No vehicles. Done.
This. Maps with 100% no RDV access. Doesn't even take a new game mode. |
DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 19:47:00 -
[17] - Quote
Garrett Blacknova wrote:I'm not TOTALLY against the idea of an infantry based game mode. But I'm VERY strongly against the idea of replacing one of our existing modes with it.
I think replacing standard Ambush with it would be stupid, but adding a new gametype could only serve to help make the game more enjoyable. Vehicle drivers are against this because they know that players with some skill will join matches where vehicles can be dropped, increasing their chances of dying. Right now, you can roll around in vehicles mostly unimpeded thanks to newberries who don't really know how to play the game. So really, this split would only serve to balance out vehicles more, instead of allowing them to roflstomp all over players who don't even know how to fire a swarm launcher |
Lance 2ballzStrong
SyNergy Gaming
937
|
Posted - 2013.03.23 19:47:00 -
[18] - Quote
Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them? QFT
Since when having more game modes is a bad thing?... I don't get it. |
Sloth9230
Reaper Galactic
577
|
Posted - 2013.03.23 19:48:00 -
[19] - Quote
lol I'm going to tell my friends that they're discriminating against me next time they want to go get sushi. They know I hate fish, and yet they still want to go eat sushi THOSE BASTARDS! |
Tony Calif
Seraphim Initiative. CRONOS.
2030
|
Posted - 2013.03.23 19:48:00 -
[20] - Quote
So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? |
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gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 19:49:00 -
[21] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai Indoor maps. No vehicles. Done. I'm cool with this, there is a small but important difference between throwing a couple on infantry only maps into circulation and making a new game mode entirely, it also helps counter the amount of vehicle friendly maps in the current queue |
Sloth9230
Reaper Galactic
577
|
Posted - 2013.03.23 19:51:00 -
[22] - Quote
Tony Calif wrote:but of they are having fun No, no one plays video games for fun. BTW if you don't use Falco or Fox in Super Smash Bros, then your're a scrub. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 19:54:00 -
[23] - Quote
Tony Calif wrote:So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? Absolutely because being unable to play a.game mode with certain weapons is SO fun |
Sloth9230
Reaper Galactic
577
|
Posted - 2013.03.23 19:54:00 -
[24] - Quote
Nguruthos IX wrote: Now we know why this idea came about. It's because presently tanks own everyone.
False, tanks don't own everyone, I'd go so far as to call them underpowered, tanks only own newberries.
Sloth9230 wrote:Vermaak Doe wrote: Because now every butthurt infantry person will be hiding in regular ambush if CCP goes through with this.
You mean newberries? You're right, I'm sorry tankers won't get to slaughter noobs anymore. Honestly, the only people who don't know how to fight a tank are noobs charging at them with their little ARs. I take back what I said about the lack of supply depots, newberries are the reason tankers hangout in ambush. |
DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 19:56:00 -
[25] - Quote
Vermaak Doe wrote:Tony Calif wrote:So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? Absolutely because being unable to play a.game mode with certain weapons is SO fun
Then just....choose a different gametype?
No one would be forcing you to play that gametype. |
Sloth9230
Reaper Galactic
577
|
Posted - 2013.03.23 19:57:00 -
[26] - Quote
Vermaak Doe wrote:Tony Calif wrote:So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? Absolutely because being unable to play a.game mode with certain weapons is SO fun Ughh...go whine at taco bell because they don't offer chinese food, clearly they hate the chinese. Or would an infantry only mode, not necessarily ambush, prevent you from playing with tanks elsewhere? |
Crimson Moon V
Internal Error. Negative-Feedback
242
|
Posted - 2013.03.23 19:57:00 -
[27] - Quote
Sloth9230 wrote:Tony Calif wrote:but of they are having fun No, no one plays video games for fun. BTW if you don't use Falco or Fox in Super Smash Bros, then your're a scrub. I play games to smash people. That's fun for me. |
Nguruthos IX
Kameira Lodge Amarr Empire
146
|
Posted - 2013.03.23 19:58:00 -
[28] - Quote
Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them?
Let's be honest here. What you're complaining against isn't vehicles. When's the last time a LAV or DS owned you?
Its strickly tanks. And that's likely because there's not enough other vehicles in the game yet to dethrone their god status and level things out.
Most people advocating infantry only don't mean infantry only. They mean No Tanks. Because they're tired of being pubstomped by tanks.
But such a hasty generalization of "no vehicles" rather than "no tanks" is unjustified. |
Harkon Vysarii
Dead Six Initiative Daringly Inserting Large Dangerous Objects
74
|
Posted - 2013.03.23 19:59:00 -
[29] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Not at all, there's a difference between wanting competitive without certain weapons ane just wanting to shoot Ai Indoor maps. No vehicles. Done.
See now when you put it like that it makes sense. Theres no point in putting a no vehicle mode for no reason. |
DUST Fiend
Immobile Infantry
2132
|
Posted - 2013.03.23 20:01:00 -
[30] - Quote
Nguruthos IX wrote:Most people advocating infantry only don't mean infantry only. They mean No Tanks. Because they're tired of being pubstomped by tanks.
No, I see it as no vehicles. Smaller, close quarters indoor maps like underground bunkers or production facilities, where RDVs can't reach. Strictly infantry. You could either mix this into the normal map pool, or make its own gametype. I say have its own gametype, so dedicated pilots don't get shafted when rolling these maps. |
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Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:02:00 -
[31] - Quote
Nguruthos IX wrote:Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them? Let's be honest here. What you're complaining against isn't vehicles. When's the last time a LAV or DS owned you? Its strickly tanks. And that's likely because there's not enough other vehicles in the game yet to dethrone their god status and level things out. Most people advocating infantry only don't mean infantry only. They mean No Tanks. Because they're tired of being pubstomped by tanks. But such a hasty generalization of "no vehicles" rather than "no tanks" is unjustified. You're generalizing "not wanting to play with tanks" as "being unable to handle tanks", I've brought down more than enough tanks, I still think an IO mode would be fun. |
gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 20:02:00 -
[32] - Quote
Sloth9230 wrote:Nguruthos IX wrote: Now we know why this idea came about. It's because presently tanks own everyone.
False, tanks don't own everyone, I'd go so far as to call them underpowered, tanks only own newberries. Sloth9230 wrote:Vermaak Doe wrote: Because now every butthurt infantry person will be hiding in regular ambush if CCP goes through with this.
You mean newberries? You're right, I'm sorry tankers won't get to slaughter noobs anymore. Honestly, the only people who don't know how to fight a tank are noobs charging at them with their little ARs. I take back what I said about the lack of supply depots, newberries are the reason tankers hangout in ambush. Then why a separate game mode if everyone with any form of experience knows how to deal with tanks? these days when ever someone spawns in a tank below standard grade it dies within 5 minutes and well fitted tanks don't last much longer unless their very good/lucky. and how do you think they got that experience if they weren't forced to due to the fact that every couple of matches a tank would be dropped on them. If we give players a safe haven from vehicle's a lot of people will be able to ignore AV skills entirely and it means a lot of players particularly those who come over from games like COD will just compare the infantry vs infantry to games like COD which are much better in that respect. |
Deluxe Edition
Like a Boss.
71
|
Posted - 2013.03.23 20:03:00 -
[33] - Quote
Sloth9230 wrote:Nguruthos IX wrote: Now we know why this idea came about. It's because presently tanks own everyone.
False, tanks don't own everyone, I'd go so far as to call them underpowered, tanks only own newberries. [
This^
Tanks are easy for an experienced player to avoid/kill. The solution to this isn't a new game mode, but rather a ladder system being used in matchmaking so that you play with people within your skill level. Tanks are only OP against newberries, most vets I know see them as $$ signs when the enemy brings them in. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:04:00 -
[34] - Quote
gbghg wrote: If we give players a safe haven from vehicle's a lot of people will be able to ignore AV skills And? that's their choice to make.
As for why, cause it's fun? Is "fun" not good enough, what are all of you doing playing a video game? |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:05:00 -
[35] - Quote
Crimson Moon V wrote:Sloth9230 wrote:Tony Calif wrote:but of they are having fun No, no one plays video games for fun. BTW if you don't use Falco or Fox in Super Smash Bros, then your're a scrub. I play games to smash people. That's fun for me. Sadly, I don't know those feels |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1743
|
Posted - 2013.03.23 20:06:00 -
[36] - Quote
You do realize that CCP would likely give us such maps as "an option" just like being able to choose between Ambush, Ambush OMS, and Skirmish, correct? |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:07:00 -
[37] - Quote
DUST Fiend wrote:Vermaak Doe wrote:Tony Calif wrote:So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? Absolutely because being unable to play a.game mode with certain weapons is SO fun Then just....choose a different gametype? No one would be forcing you to play that gametype. So because of people whining I can't choose what gametype I want to play? Makes perfect sense |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:08:00 -
[38] - Quote
I want a CQC only map, snipers can suck it. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:09:00 -
[39] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Tony Calif wrote:So it's a big problem if people get infantry skills, then AV once they are comfortable with the game? I don't see how or why. Infantry only players will get called carebears, but of they are having fun, that's sort of all that matters yeah? Absolutely because being unable to play a.game mode with certain weapons is SO fun Ughh...go sue Taco Bell because they don't offer chinese food, clearly they hate the Chinese. Or would an infantry only mode, not necessarily ambush, prevent you from playing with tanks elsewhere?
And that's fair because i use a different weapon? Look out people we have a genius over here |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:09:00 -
[40] - Quote
Sloth9230 wrote:Nguruthos IX wrote: Now we know why this idea came about. It's because presently tanks own everyone.
False, tanks don't own everyone, I'd go so far as to call them underpowered, tanks only own newberries. Sloth9230 wrote:Vermaak Doe wrote: Because now every butthurt infantry person will be hiding in regular ambush if CCP goes through with this.
You mean newberries? You're right, I'm sorry tankers won't get to slaughter noobs anymore. Honestly, the only people who don't know how to fight a tank are noobs charging at them with their little ARs. I take back what I said about the lack of supply depots, newberries are the reason tankers hangout in ambush. Then why do you need them out of ambush so bad? |
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Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:10:00 -
[41] - Quote
Vermaak Doe wrote: So because of people whining I can't choose what gametype I want to play? Makes perfect sense
Who dafuq??? Who says you can't choose... boy, that takes a special kind of stupid. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:11:00 -
[42] - Quote
Vermaak Doe wrote: Then why do you need them out of ambush so bad?
Because we were talking about ambush in that thread, a completely new mode would be better. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:12:00 -
[43] - Quote
Sloth9230 wrote:Vermaak Doe wrote: So because of people whining I can't choose what gametype I want to play? Makes perfect sense
Who dafuq??? Who says you can't choose... boy, that takes a special kind of stupid. I can't choose what gametype because I can't use the weapon i want to use, it's not even that my weapon type isn't good on that mode |
gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 20:13:00 -
[44] - Quote
Sloth9230 wrote:gbghg wrote: If we give players a safe haven from vehicle's a lot of people will be able to ignore AV skills And? that's their choice to make. As for why, cause it's fun? Is "fun" not good enough, what are all of you doing playing a video game? Games are much more fun when the enemy can escalate and bring a new unit to the battlefield and force you to adapt to the situation at hand. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:14:00 -
[45] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: So because of people whining I can't choose what gametype I want to play? Makes perfect sense
Who dafuq??? Who says you can't choose... boy, that takes a special kind of stupid. I can't choose what gametype because I can't use the weapon i want to use, it's not even that my weapon type isn't good on that mode Right, right, you go to Chinese food places and then get mad when they wont give you Mexican food don't you? No on would force you to play an IO mode... dude, just stop, you're not even making sense at this point. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:16:00 -
[46] - Quote
gbghg wrote:Sloth9230 wrote:gbghg wrote: If we give players a safe haven from vehicle's a lot of people will be able to ignore AV skills And? that's their choice to make. As for why, cause it's fun? Is "fun" not good enough, what are all of you doing playing a video game? Games are much more fun when the enemy can escalate and bring a new unit to the battlefield and force you to adapt to the situation at hand. That's your idea of fun, and our current ambush accommodates you perfectly if that's the case. What do you have against a new IO mode? |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:16:00 -
[47] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: So because of people whining I can't choose what gametype I want to play? Makes perfect sense
Who dafuq??? Who says you can't choose... boy, that takes a special kind of stupid. I can't choose what gametype because I can't use the weapon i want to use, it's not even that my weapon type isn't good on that mode Right, right, you go to Chinese food places and then get mad when they wont give you Mexican food don't you? No on would force you to play an IO mode... dude, just stop, you're not even making sense at this point. It's not a Chinese food place, the game was a buffet until people started crying about diversity |
Gunner Nightingale
Internal Error. Negative-Feedback
377
|
Posted - 2013.03.23 20:17:00 -
[48] - Quote
I'll re-iterate a point that was made about the imbalance of SP gap between new and veteran players.
It doesn't matter if there is a gap now you only grow wider not taller.
Its been 2 months since reset people are nearing the 6 Million SP mark.. Let me ask what its gonna be like once us vets have 12 million SP total in 2 more months.
Point is is about where the player base is going not where it is. You assume balance and fairness needs to be achieved on the back end and then modified as it expands. NO balance it to where the base is inevitably heading and you have made sure you expand into that balance naturally over time.
Point is in 2 months ill be able to do my primary infantry stuff and have solid AV gear and i wont be alone. I will be one of many one man swiss army knives capable of becoming whatever the match requires me to be. Because we understand that to survive you must understand two things.
ADAPT OR DIE
HTFU
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Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:20:00 -
[49] - Quote
Vermaak Doe wrote: It's not a Chinese food place, the game was a buffet until people started crying about diversity
No, skirmish is a buffet. The game in this case is every restaurant in your neighborhood. So why did you go to the chinese food place if you wanted mexican food?
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Lance 2ballzStrong
SyNergy Gaming
938
|
Posted - 2013.03.23 20:22:00 -
[50] - Quote
I read through all these comments and still can't figure out why people have a problem with a different game mode... you know you still have a choice to select the game mode right?
Losing faith in this community daily. Adding a different game mode = bad...did I miss something somewhere??? |
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gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 20:22:00 -
[51] - Quote
Sloth9230 wrote:gbghg wrote:Sloth9230 wrote:gbghg wrote: If we give players a safe haven from vehicle's a lot of people will be able to ignore AV skills And? that's their choice to make. As for why, cause it's fun? Is "fun" not good enough, what are all of you doing playing a video game? Games are much more fun when the enemy can escalate and bring a new unit to the battlefield and force you to adapt to the situation at hand. That's your idea of fun, and our current ambush accommodates you perfectly if that's the case. What do you have against a new IO mode? It's the idea of splitting the player base that I don't like and the fact that some people will refuse to play any other game mode that i don't like. That's why I prefer the idea of infantry only or infantry favored maps, it gives people the chance to have the infantry on infantry firefights while still giving them an even chance of ending up going against vehicles. and vermaak sloth your metaphor has a life of it's own now... |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 20:22:00 -
[52] - Quote
It doesn't take much to invest into some AV fittings.
I got to Forge Gunning Lvl 2, got an Assault Forge Gun, threw on a Complex Damage Modifier and picked some AV grenades.
That fitting only costs 29k ISK, compared to the 1mil a well fit tank might cost.
I can still take out a tank, I have done so, took out one today without it even seeing me.
This arguement is aimed at those Assault players who skill into nothing but ARs and Assault dropsuits then complain when a tank rolls over them and they cant fight back.
What do you expect? |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:23:00 -
[53] - Quote
Sloth9230 wrote:Vermaak Doe wrote: It's not a Chinese food place, the game was a buffet until people started crying about diversity
No, skirmish is a buffet. The game in this case is every restaurant in your neighborhood. So why did you go to the chinese food place if you wanted mexican food? Again no, it's currently a buffet since every weapon van be used. Then people whined about diversity |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:23:00 -
[54] - Quote
Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. What the problem? |
Kesi Raae Kaae
Much Crying Old Experts
64
|
Posted - 2013.03.23 20:24:00 -
[55] - Quote
I'd rather have maps that cater to a variety of play styles, but until that happens I wouldn't mind an infantry only mode. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:25:00 -
[56] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: It's not a Chinese food place, the game was a buffet until people started crying about diversity
No, skirmish is a buffet. The game in this case is every restaurant in your neighborhood. So why did you go to the chinese food place if you wanted mexican food? Again no, it's currently a buffet since every weapon van be used. Then people whined about diversity What about people who want to play an objective based game mode, don't they feel left out of Ambush? No, they don't, because they have Skirmish. Variety comes in more forms than what weapons you can bring into a match. |
Lance 2ballzStrong
SyNergy Gaming
938
|
Posted - 2013.03.23 20:25:00 -
[57] - Quote
Knight SoIaire wrote:It doesn't take much to invest into some AV fittings.
I got to Forge Gunning Lvl 2, got an Assault Forge Gun, threw on a Complex Damage Modifier and picked some AV grenades.
That fitting only costs 29k ISK, compared to the 1mil a well fit tank might cost.
I can still take out a tank, I have done so, took out one today without it even seeing me.
This arguement is aimed at those Assault players who skill into nothing but ARs and Assault dropsuits then complain when a tank rolls over them and they cant fight back.
What do you expect?
Wrong. I have Proto FG's and Adv. Nades... yet I still would like to see an infantry only game mode.
Edit: Plus i have Adv. Swarms... |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:27:00 -
[58] - Quote
Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? Invest the tiny amount of sp it requires with the starting sp and boom, you can kill tanks. I use swarm launchers with only 2 levels into it |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 20:27:00 -
[59] - Quote
Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. What the problem?
Newberries have a problem facing tanks because they try take them out with their ARs. I've seen it.
Tanks are not a big pain, if you dont have the equipment to deal with one, you get to cover and wait till it rolls past.
If every newberry done this tanks wouldn't be getting the crazy scores they're getting. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:27:00 -
[60] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: It's not a Chinese food place, the game was a buffet until people started crying about diversity
No, skirmish is a buffet. The game in this case is every restaurant in your neighborhood. So why did you go to the chinese food place if you wanted mexican food? Again no, it's currently a buffet since every weapon van be used. Then people whined about diversity What about people who want to play an objective based game mode, don't they feel left out of Ambush? No, they don't, because they have Skirmish. Variety comes in more forms than what weapons you can bring into a match. Then why would we need to separate by weapons? |
|
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:29:00 -
[61] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? Invest the tiny amount of sp it requires with the starting sp and boom, you can kill tanks. I use swarm launchers with only 2 levels into it You can say that because you have experience with dust, newberries see the skill sheet and don't know wtf to do. It's those same newberries that go up against 5 tanks and never switch to AV. |
JW v Weingarten
SyNergy Gaming
357
|
Posted - 2013.03.23 20:29:00 -
[62] - Quote
Lance 2ballzStrong wrote:Knight SoIaire wrote:It doesn't take much to invest into some AV fittings.
I got to Forge Gunning Lvl 2, got an Assault Forge Gun, threw on a Complex Damage Modifier and picked some AV grenades.
That fitting only costs 29k ISK, compared to the 1mil a well fit tank might cost.
I can still take out a tank, I have done so, took out one today without it even seeing me.
This arguement is aimed at those Assault players who skill into nothing but ARs and Assault dropsuits then complain when a tank rolls over them and they cant fight back.
What do you expect? Wrong. I have Proto FG's and Adv. Nades... yet I still would like to see an infantry only game mode. Edit: Plus i have Adv. Swarms...
I have a Sagaris with proto turreys...yet I still would like to see an infantry only game mode.
not only assault people that want this. |
gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 20:30:00 -
[63] - Quote
Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? then stick a matchmaking system that groups together those with under 1 million sp and stop people dropping multi-million sp tanks on them. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:31:00 -
[64] - Quote
Vermaak Doe wrote: Then why would we need to separate by weapons?
Because why not? Split the player base? Skirmish and the eventual PVE will already do that.
You're that guy telling Naughty Dog to cut multiplier from Uncharted because all you ever do is play story mode. |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 20:32:00 -
[65] - Quote
Lance 2ballzStrong wrote:Knight SoIaire wrote:It doesn't take much to invest into some AV fittings.
I got to Forge Gunning Lvl 2, got an Assault Forge Gun, threw on a Complex Damage Modifier and picked some AV grenades.
That fitting only costs 29k ISK, compared to the 1mil a well fit tank might cost.
I can still take out a tank, I have done so, took out one today without it even seeing me.
This arguement is aimed at those Assault players who skill into nothing but ARs and Assault dropsuits then complain when a tank rolls over them and they cant fight back.
What do you expect? Wrong. I have Proto FG's and Adv. Nades... yet I still would like to see an infantry only game mode. Edit: Plus i have Adv. Swarms...
Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:32:00 -
[66] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? Invest the tiny amount of sp it requires with the starting sp and boom, you can kill tanks. I use swarm launchers with only 2 levels into it You can say that because you have experience with dust, newberries see the skill sheet and don't know wtf to do. It's those same newberries that go up against 5 tanks and never switch to AV. I did the same the first time i played in june, however I wasn't taking tanks down with the efficiency using standard gear |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:33:00 -
[67] - Quote
Sloth9230 wrote:Vermaak Doe wrote: Then why would we need to separate by weapons?
Because why not? Split the player base? Skirmish and the eventual PVE will already do that. You're that guy telling Naughty Dog to cut multiplier from Uncharted because all you ever do is play story mode. That doesn't split the player base, it gives people more options without limiting what they use to play |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:34:00 -
[68] - Quote
Knight SoIaire wrote: Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank.
Fun for you, what do you have against CCP catering to other people sense of fun?
What? No, don't add Indian food to the menu, I wont eat it anyway. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:37:00 -
[69] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: Then why would we need to separate by weapons?
Because why not? Split the player base? Skirmish and the eventual PVE will already do that. You're that guy telling Naughty Dog to cut multiplier from Uncharted because all you ever do is play story mode. That doesn't split the player base, it gives people more options without limiting what they use to play It doesn't matter, it's still limiting them.
Dude, if you want to play against tanks, THEN DON'T GO INTO IO MODE, NO ONE IS ******* LIMITING YOU, THAT HAS GOT TO BE THE STUPIDEST THING I'VE EVER READ. A new mode in no way limits what you can do as long as you have alternatives. |
Gunner Nightingale
Internal Error. Negative-Feedback
377
|
Posted - 2013.03.23 20:38:00 -
[70] - Quote
Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem?
Then make it a SP minimum to enter? so it attracts a pubstomp arena against ppl who are going to put up a fight which is what most IO guys want anyway to test player skill against other vets.
I would get behind that because it ensure noobies get the rude awakening of what "welcome to the sandbox" means and veteran players get a playground where they can test their skills. It wouldn't restrict tankers.
I think 5 million SP is a good minimum threshold. By that time you will have seen more than your fair share of tanks, whats worse new players will see the strongest possible versions of them, something this base avoided by meager fact that they were gearing up with them. If after the number of games and time it requires 5 Million SP if you cant figure out how to deal with AV or find someone who can help you then there simply is no helping you in this game. |
|
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 20:41:00 -
[71] - Quote
Sloth9230 wrote:Knight SoIaire wrote: Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank.
Fun for you, what do you have against CCP catering to other people sense of fun? What? No, don't add Indian food to the menu, I wont eat it anyway.
You mean what do I have against CCP catering to new players?
Its because they could be focusing on more important problems than this.
In fact its not even a problem. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:42:00 -
[72] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: Then why would we need to separate by weapons?
Because why not? Split the player base? Skirmish and the eventual PVE will already do that. You're that guy telling Naughty Dog to cut multiplier from Uncharted because all you ever do is play story mode. That doesn't split the player base, it gives people more options without limiting what they use to play It doesn't matter, it's still limiting them. Dude, if you want to play against tanks, THEN DON'T GO INTO IO MODE, NO ONE IS ******* LIMITING YOU, THAT HAS GOT TO BE THE STUPIDEST THING I'VE EVER READ. A new mode in no way limits what you can do as long as you have alternatives. Adding a new mode i can't use specific weapons on is still a way of splitting the player base, are you that thick you can't recognize this? |
Winscar Shinobi
Better Hide R Die
101
|
Posted - 2013.03.23 20:43:00 -
[73] - Quote
Honestly the only reason I see tankers complaining about a IO mode is that they won't be able to get to the noobs they normally roll over. Like it was stated 4 good AV people will trash any tank.
So old ambush would be: Tanks Speced AV people Idiot blue dots that didn't get the memo
Ergo, it becomes a mode where tanks will have to face their equal, or their better in the form of dedicated AV.
In other words "QQ MY TANK CAN'T GET ME 30 KILLS A GAME ANYMORE BECAUSE THE OTHER SIDE HAS TANKS TOO" |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:44:00 -
[74] - Quote
Gunner Nightingale wrote:
Then make it a SP minimum to enter? so it attracts a pubstomp arena against ppl who are going to put up a fight which is what most IO guys want anyway to test player skill against other vets.
Considering the only people who think Tanks are OP are noobs? no. it should be available to everyone. What we need is a pro mode for all the "leet" players |
Winscar Shinobi
Better Hide R Die
101
|
Posted - 2013.03.23 20:45:00 -
[75] - Quote
Knight SoIaire wrote:Sloth9230 wrote:Knight SoIaire wrote: Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank.
Fun for you, what do you have against CCP catering to other people sense of fun? What? No, don't add Indian food to the menu, I wont eat it anyway. You mean what do I have against CCP catering to new players? Its because they could be focusing on more important problems than this. In fact its not even a problem.
I think new modes with the possibility of IO is better than retaining the old modes making them IO without adding new game types
Capture the flag IO! |
Chris F2112
Killshot Corp
10
|
Posted - 2013.03.23 20:46:00 -
[76] - Quote
Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:48:00 -
[77] - Quote
Vermaak Doe wrote: Adding a new mode i can't use specific weapons on is still a way of splitting the player base, are you that thick you can't recognize this?
Who gives a rats ass, skirmish already does this, OMS already does, PVE will do this, any new game mode will only further split the player base. I guess that means no capture the flag right? it doesn't matter how it splits it, it's still splitting it.
You're acting like if the existence of McDonalds stops you from going to Burger King. that has got to be the worst logic I've ever seen. |
gbghg
L.O.T.I.S. Legacy Rising
792
|
Posted - 2013.03.23 20:49:00 -
[78] - Quote
Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team |
Nguruthos IX
Kameira Lodge Amarr Empire
147
|
Posted - 2013.03.23 20:49:00 -
[79] - Quote
Maken Tosch wrote:You do realize that CCP would likely give us such maps as "an option" just like being able to choose between Ambush, Ambush OMS, and Skirmish, correct?
Let's extend that. Say I don't like to play against snipers? MORE CHOICES!
There should be an option for shot guns and armor infantry only! Shields are OP and I want everything balanced. QCC is fun. Forget the other 27 million skills and weapons in the game.
You're restricting my freedom to no be able to play against shoddys.
Or pistols only.
Or grenades.
comeon.. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:50:00 -
[80] - Quote
Knight SoIaire wrote:Sloth9230 wrote:Knight SoIaire wrote: Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank.
Fun for you, what do you have against CCP catering to other people sense of fun? What? No, don't add Indian food to the menu, I wont eat it anyway. You mean what do I have against CCP catering to new players? Its because they could be focusing on more important problems than this. In fact its not even a problem. Right, because it would so hard to program this? i bet it wouldn't even take 1 hour. |
|
Nguruthos IX
Kameira Lodge Amarr Empire
147
|
Posted - 2013.03.23 20:51:00 -
[81] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? Invest the tiny amount of sp it requires with the starting sp and boom, you can kill tanks. I use swarm launchers with only 2 levels into it You can say that because you have experience with dust, newberries see the skill sheet and don't know wtf to do. It's those same newberries that go up against 5 tanks and never switch to AV.
Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game?
Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:52:00 -
[82] - Quote
gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:53:00 -
[83] - Quote
Nguruthos IX wrote:
Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game?
Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D
... |
Rasatsu
Much Crying Old Experts
542
|
Posted - 2013.03.23 20:53:00 -
[84] - Quote
I want a game mode for only Mass Drivers.
Also I want a game mode for only heavies with SMGs.
And... let's see... |
Nguruthos IX
Kameira Lodge Amarr Empire
147
|
Posted - 2013.03.23 20:55:00 -
[85] - Quote
Lance 2ballzStrong wrote:I read through all these comments and still can't figure out why people have a problem with a different game mode... you know you still have a choice to select the game mode right? Losing faith in this community daily. Adding a different game mode = bad...did I miss something somewhere???
No, adding new game modes is fine. King of the hill. capture the flag. Powerball etc, who knows.
But if you start taking a knife and slicing this game into pieces where certain builds are 100% banned from a game-mode then it is counter productive.
Add all the new game types you want but please keep in mind that:
New Games modes =/= preventing the use of players skills/builds/weapons/etc from entering that map what-so-ever.
|
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:55:00 -
[86] - Quote
Sloth9230 wrote:Vermaak Doe wrote: Adding a new mode i can't use specific weapons on is still a way of splitting the player base, are you that thick you can't recognize this?
Who gives a rats ass, skirmish already does this, OMS already does, PVE will do this, any new game mode will only further split the player base. I guess that means no capture the flag right? it doesn't matter how it splits it, it's still splitting it. You're acting like if the existence of McDonalds stops you from going to Burger King. that has got to be the worst logic I've ever seen. It's not that it splits the player baee it's how, you keep trying to change the Mexican food part of the buffet into more Chinese food when there's already more Chinese food but alll of it's being eaten st thr same rate. Why don't we add an Ar only mode to top off this vanilla stack |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 20:56:00 -
[87] - Quote
Sloth9230 wrote:Knight SoIaire wrote:Sloth9230 wrote:Knight SoIaire wrote: Why?
Tanks are fun to go up against, there is nothing as fun in this game as wasting an expensive tank.
Fun for you, what do you have against CCP catering to other people sense of fun? What? No, don't add Indian food to the menu, I wont eat it anyway. You mean what do I have against CCP catering to new players? Its because they could be focusing on more important problems than this. In fact its not even a problem. Right, because it would so hard to program this? i bet it wouldn't even take 1 hour.
Lol.
No, they have to look at response of the community.
Take every opinion of the devs into mind and then they decide wheter to integrate it or not.
They cant just look at one post on the forum about tanks, then go and change tanks, without looking at others.
You do know this "No tank Ambush" topic has been happening for atleast a month, maybe even longer.
In that time, CCP (I hope they were anyway) has been monitering the topic and taking the opinion of tankers and infantry into account. |
Nguruthos IX
Kameira Lodge Amarr Empire
147
|
Posted - 2013.03.23 20:56:00 -
[88] - Quote
Sloth9230 wrote:Nguruthos IX wrote:
Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game?
Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D
...
Sorry read that wrong, drunk. Thought you were excusing newberries from not swapping to AV and saying they shouldn't have to learn why they should. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 20:57:00 -
[89] - Quote
Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum |
Lance 2ballzStrong
SyNergy Gaming
938
|
Posted - 2013.03.23 20:57:00 -
[90] - Quote
Nguruthos IX wrote:Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Gunner Nightingale wrote:I ADAPT OR DIE
HTFU
That's nice, but noobs don't have the option to adapt, because like you said, they lack the SP. Newberries are the only people who have a problem facing tanks, I don't have a problem with tanks, but I would like an IO mode. Whats the problem? Invest the tiny amount of sp it requires with the starting sp and boom, you can kill tanks. I use swarm launchers with only 2 levels into it You can say that because you have experience with dust, newberries see the skill sheet and don't know wtf to do. It's those same newberries that go up against 5 tanks and never switch to AV. Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game? Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D
lol compares a PC game to a console game...a FPS too.
GG? |
|
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 20:58:00 -
[91] - Quote
Nguruthos IX wrote:
New Games modes =/= preventing the use of players skills/builds/weapons/etc from entering that map what-so-ever.
It really makes you wonder what kind of mass driver user would willingly enter a game mode that doesn't let him use mass drivers. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:00:00 -
[92] - Quote
Nguruthos IX wrote:Sloth9230 wrote:Nguruthos IX wrote:
Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game?
Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D
... Sorry read that wrong, drunk. Thought you were excusing newberries from not swapping to AV and saying they shouldn't have to learn why they should. I'm saying give them somewhere else to hangout so my team doesn't get steamrolled because all the blueberries were to stupid to switch to AV, which they are, 90% of the time. |
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:02:00 -
[93] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote: Then why would we need to separate by weapons?
Because why not? Split the player base? Skirmish and the eventual PVE will already do that. You're that guy telling Naughty Dog to cut multiplier from Uncharted because all you ever do is play story mode. That doesn't split the player base, it gives people more options without limiting what they use to play It doesn't matter, it's still limiting them. Dude, if you want to play against tanks, THEN DON'T GO INTO IO MODE, NO ONE IS ******* LIMITING YOU, THAT HAS GOT TO BE THE STUPIDEST THING I'VE EVER READ. A new mode in no way limits what you can do as long as you have alternatives.
Obviously all this will do is create a game mode of AV vs Tanks.
And gun-infantry vs gun-infantry.
See the problem? The rock paper scissors here is Infantry --> AV --> Tanks --> Infantry
Now you have a game of Rock vs Rock and Paper vs Scissors.
0 tanks (or any vehicle) would queue. Vehicles are effectively removed from the game. I hope CCP can see this, its a terrible idea. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:02:00 -
[94] - Quote
Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum Hey, I can handle myself pretty well with a Scrambler, but I'm not taking down 5 guys who know where I'm at because I just launched the bat signal into the sky without some support. |
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:04:00 -
[95] - Quote
Sloth9230 wrote:Nguruthos IX wrote:Sloth9230 wrote:Nguruthos IX wrote:
Um. Are you suggesting every video game should cater to a crown of people who choose to completely ignore every mechanic and aspect of that game?
Oh no! The average World of Warcraft player is too stupid to figure out how to "not stand in the fire". We'd better remove fire from the game. Also from now on all PVE encounters are click-to-kill. There, now they don't have to learn anything and every new player can have so much FUN when they first join =D
... Sorry read that wrong, drunk. Thought you were excusing newberries from not swapping to AV and saying they shouldn't have to learn why they should. I'm saying give them somewhere else to hangout so my team doesn't get steamrolled because all the blueberries were to stupid to switch to AV, which they are, 90% of the time.
So wait, yeah? You were saying cater to inexcusably stupid right? strip down the game so anyone with a single digit IQ can enjoy it but anyone with average intellect views it as simple and pointless as tic tac toe. |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 21:04:00 -
[96] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum but I'm not taking down 5 guys who know where I'm at because I just launched the bat signal into the sky without some support.
Good.
You're not supposed to be able to.
Working as intended. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:05:00 -
[97] - Quote
Nguruthos IX wrote:
Obviously all this will do is create a game mode of AV vs Tanks.
And gun-infantry vs gun-infantry.
See the problem? The rock paper scissors here is Infantry --> AV --> Tanks --> Infantry
Now you have a game of Rock vs Rock and Paper vs Scissors.
0 tanks (or any vehicle) would queue. Vehicles are effectively removed from the game. I hope CCP can see this, its a terrible idea.
You're telling me an IO mode would completely stop people from using guns in regular ambush? You've never been in a corp battle have you? |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:08:00 -
[98] - Quote
Knight SoIaire wrote: Good.
You're not supposed to be able to.
Working as intended.
I never said I was supposed to, you're the one who said that 1 AV guy could keep a tank pinned by himself. My response was "not if that tank has support and the AV guy doesn't", which we don't most of the time
Go on, play solo ambush without a squad, then comback and tell me how many tanks you took out by yourself while the blues just hung out in their little blob.
It's like fight O&S without summoning Solaire, good luck with that sh*t. I have done it BTW |
gbghg
L.O.T.I.S. Legacy Rising
794
|
Posted - 2013.03.23 21:09:00 -
[99] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum Hey, I can handle myself pretty well with a Scrambler, but I'm not taking down 5 guys who know where I'm at because I just launched the bat signal into the sky without some support. My AV suit is a logi suit to be frankly honest my effectiveness against enemy infantry with a swarm launcher as my main is effectively unchanged. And the food metaphors in this thread have gotten out of control. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:09:00 -
[100] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum Hey, I can handle myself pretty well with a Scrambler, but I'm not taking down 5 guys who know where I'm at because I just launched the bat signal into the sky without some support. Flux nades + smg = U3 opening bar brawl |
|
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:10:00 -
[101] - Quote
Sloth9230 wrote:Nguruthos IX wrote:
Obviously all this will do is create a game mode of AV vs Tanks.
And gun-infantry vs gun-infantry.
See the problem? The rock paper scissors here is Infantry --> AV --> Tanks --> Infantry
Now you have a game of Rock vs Rock and Paper vs Scissors.
0 tanks (or any vehicle) would queue. Vehicles are effectively removed from the game. I hope CCP can see this, its a terrible idea.
You're telling me an IO mode would completely stop people from using guns in regular ambush? You've never been in a corp battle have you?
It essentially would when you look at the prices.
AV (cheap) as in free-tens of thousands.
Vehicles. Effectively range from 500k-million ISK ds and 1-3 million ISk tanks.
Tell me, what idiot will call in a vehicle instead of come cheap or free/militia AV when fighting an entire team of people who know their vehicle will be forge-gunned from the sky before a ******** RDV has even the chance to crash it into a wall for them???
|
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:11:00 -
[102] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote:Chris F2112 wrote:Tanks are a problem when playing against a decent tank driver, especially when you are running in a squad that isn't great at taking out vehicles. If you only have one good AV player, there is practically no chance that they will destroy a well fit tank.
It would be nice to have a mode where we don't have to worry about getting stomped by a tank. That said, in no way should this mode even touch planetary conquest or corp battles. Even 1 good AV player can be enough to restrict a tanks movements and make it difficult to dominate your team Still needs good infantry to keep him safe, unless he's just spamming AV grenades. Sidearms and the many secondary suggestions being made in the feedback part of the forum but I'm not taking down 5 guys who know where I'm at because I just launched the bat signal into the sky without some support.
Good.
You're not supposed to be able to.
Working as intended.[/quote] Says who? My corpmate ONLY uses scrambler pistols with his logi and he does great. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:11:00 -
[103] - Quote
gbghg wrote:And the food metaphors in this thread have gotten out of control. They also made me hungry, Man I want some Chinese Food now... |
gbghg
L.O.T.I.S. Legacy Rising
794
|
Posted - 2013.03.23 21:11:00 -
[104] - Quote
Sloth9230 wrote:Knight SoIaire wrote: Good.
You're not supposed to be able to.
Working as intended.
I never said I was supposed to, you're the one who said that 1 AV guy could keep a tank pinned by himself. My response was "not if that tank has support and the AV guy doesn't", which we don't most of the time Go on, play solo ambush without a squad, then comback and tell me how many tanks you took out by yourself while the blues just hung out in their little blob. It's like fight O&S without summoning Solaire, good luck with that sh*t. I have done it BTW that was me actually and i said that with the assumption that you have your squad to protect you |
gbghg
L.O.T.I.S. Legacy Rising
794
|
Posted - 2013.03.23 21:12:00 -
[105] - Quote
Sloth9230 wrote:gbghg wrote:And the food metaphors in this thread have gotten out of control. They also made me hungry, Man I want some Chinese Food now... no don't say stuff like that or i'll be hungry as well |
CrotchGrab 360
Better Hide R Die
18
|
Posted - 2013.03.23 21:14:00 -
[106] - Quote
Winscar Shinobi wrote:You want the freedom to be diverse and drive your ship, but won't respect the freedom of others to want to play a mode where vehicles don't roll over them?
HEY!
YOU!
STOP MAKING SO MUCH SENSE! |
Knight SoIaire
Better Hide R Die
90
|
Posted - 2013.03.23 21:14:00 -
[107] - Quote
Sloth9230 wrote:Knight SoIaire wrote: Good.
You're not supposed to be able to.
Working as intended.
I never said i was supposed to, you're the one who said that 1 AV guy could keep a tank pinned by himself. My response was "not if that tank has support and the AV guy doesn't, which we don't most of the time" Go on, play solo ambush without a squad, then comback and tell me how many tanks you took out by yourself while the blues just hung out in their little blob.
Actually, I already did, today.
I think it was an Unreal tanker, It was a Madrugar with a 80GJ Blaster, it also had an armour rep module.
I was using an Assault Forge Gun with a Complex Damage Mod, I also had a couple of AV Grenades at the time.
It was on Manus Peak, the tank was just to the left (From where I was standing) of the fishbowl right by a jagged rock formation.
Just so you dont accuse me of lying.
Just because you cant take out a tank on your own, doesn't mean I cant. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:14:00 -
[108] - Quote
Nguruthos IX wrote:
It essentially would when you look at the prices.
AV (cheap) as in free-tens of thousands.
Vehicles. Effectively range from 500k-million ISK ds and 1-3 million ISk tanks.
Tell me, what idiot will call in a vehicle instead of come cheap or free/militia AV when fighting an entire team of people who know their vehicle will be forge-gunned from the sky before a ******** RDV has even the chance to crash it into a wall for them???
You mean AV people who know what they're doing? You're just proving my point that tanks only do well because they always go up against noobs, but guess what? All those people who switched over to AV are now easy to pick off with infantry, that was what you said right? Paper, scissors, rock. |
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:16:00 -
[109] - Quote
Sloth9230 wrote:Nguruthos IX wrote:
It essentially would when you look at the prices.
AV (cheap) as in free-tens of thousands.
Vehicles. Effectively range from 500k-million ISK ds and 1-3 million ISk tanks.
Tell me, what idiot will call in a vehicle instead of come cheap or free/militia AV when fighting an entire team of people who know their vehicle will be forge-gunned from the sky before a ******** RDV has even the chance to crash it into a wall for them???
You mean AV people who know what they're doing? You're just proving my point that tanks only do well because they always go up against noobs, but guess what? All those people who switched over to AV are now easy to pick off with infantry, that was what you said right? Paper, scissors, rock.
yeah... And you're proving my point that if you eliminate rock from rock paper scissors which is FINE. Then you end up with paper scissors which is inherently broken . |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:17:00 -
[110] - Quote
No one mentioned Italian food even though I was eating spaghetti not long ago |
|
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:17:00 -
[111] - Quote
Knight SoIaire wrote: Just because you cant take out a tank on your own, doesn't mean I cant.
Never said I couldn't take own out on my own, just that it was unlikely and harder to do then if you have support. F*CK, it's annoying whenever people assume me being in favor of an IO mode automatically means i have a problem taking on tanks.
That said, I have never taken out a Madrugar, so kudos to you. |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:19:00 -
[112] - Quote
Nguruthos IX wrote: yeah... And you're proving my point that if you eliminate rock from rock paper scissors which is FINE. Then you end up with paper scissors which is inherently broken .
Why would anyone switch to paper if no one is using rock? lol
"I know they can't use vehicles, but I switched to AV anyway for the lols" |
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:20:00 -
[113] - Quote
Vermaak Doe wrote:No one mentioned Italian food even though I was eating spaghetti not long ago
I really got a hankering for chipotle reading this thread. Not sure why, |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:21:00 -
[114] - Quote
Vermaak Doe wrote:No one mentioned Italian food even though I was eating spaghetti not long ago had some last night |
Nguruthos IX
Kameira Lodge Amarr Empire
148
|
Posted - 2013.03.23 21:22:00 -
[115] - Quote
Sloth9230 wrote:Nguruthos IX wrote: yeah... And you're proving my point that if you eliminate rock from rock paper scissors which is FINE. Then you end up with paper scissors which is inherently broken .
Why would anyone switch to paper if no one is using rock? lol "I know they can't use vehicles, but I switched to AV anyway for the lols"
Anyone who wanted to use guns would be using guns in IO Anyone who wanted to blow up tanks with gear that cost 1000x less than the tanks would join the other ambush. Anyone who wanted to lose their tank with no feasible chance of financial compensation or victory after calling it in would que non IO
And no other vehicle ever would be used anywhere after. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:22:00 -
[116] - Quote
Sloth9230 wrote:Nguruthos IX wrote: yeah... And you're proving my point that if you eliminate rock from rock paper scissors which is FINE. Then you end up with paper scissors which is inherently broken .
Why would anyone switch to paper if no one is using rock? lol "I know they can't use vehicles, but I switched to AV anyway for the lols" Without scissors (tanks) there's no need for rock (Av) so we're only left with a loop of paper. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:24:00 -
[117] - Quote
Nguruthos IX wrote:Vermaak Doe wrote:No one mentioned Italian food even though I was eating spaghetti not long ago I really got a hankering for chipotle reading this thread. Not sure why, Because that is what separates us from animals, chipolte makes us human |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:25:00 -
[118] - Quote
Nguruthos IX wrote:
Anyone who wanted to use guns would be using guns in IO Anyone who wanted to blow up tanks with gear that cost 1000x less than the tanks would join the other ambush. Anyone who wanted to lose their tank with no feasible chance of financial compensation or victory after calling it in would que non IO
And no other vehicle ever would be used anywhere after.
Like I said, you need to try a corp battle without decent AV. I guarantee it won't be fun.
Vermaak Doe wrote: Without scissors (tanks) there's no need for rock (Av) so we're only left with a loop of paper.
I take it you've never had a paperball fight? Oh, how I miss my childhood |
The dark cloud
Seraphim Initiative. CRONOS.
1166
|
Posted - 2013.03.23 21:33:00 -
[119] - Quote
CCP wont implement a infantry only game mode cause that would be against new edens policy of "use whatever you want where ever you want". We allready have maps which are better for infantry then for vehicles. And a tank can be a deciding factor. When i decide to play as infantry and get overrun by proto suits then i know its time to call a tank in cause these guys have much more SP invested into AR setups instead of Av or vehicles. I would be stupid if i wouldnt use that what i have skilled into. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:37:00 -
[120] - Quote
Sloth9230 wrote:Nguruthos IX wrote:
Anyone who wanted to use guns would be using guns in IO Anyone who wanted to blow up tanks with gear that cost 1000x less than the tanks would join the other ambush. Anyone who wanted to lose their tank with no feasible chance of financial compensation or victory after calling it in would que non IO
And no other vehicle ever would be used anywhere after.
Like I said, you need to try a corp battle without decent AV. I guarantee it won't be fun. Vermaak Doe wrote: Without scissors (tanks) there's no need for rock (Av) so we're only left with a loop of paper.
I take it you've never had a paperball fight? Oh, how I miss my childhood I guess you never have, it was funner when food was added to it |
|
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:39:00 -
[121] - Quote
Vermaak Doe wrote:I guess you never have, it was funner when food was added to it I never have what? I had food fights, they usually didn't end well for me. |
gbghg
L.O.T.I.S. Legacy Rising
795
|
Posted - 2013.03.23 21:39:00 -
[122] - Quote
Sloth9230 wrote:Nguruthos IX wrote:
It essentially would when you look at the prices.
AV (cheap) as in free-tens of thousands.
Vehicles. Effectively range from 500k-million ISK ds and 1-3 million ISk tanks.
Tell me, what idiot will call in a vehicle instead of come cheap or free/militia AV when fighting an entire team of people who know their vehicle will be forge-gunned from the sky before a ******** RDV has even the chance to crash it into a wall for them???
You mean AV people who know what they're doing? You're just proving my point that tanks only do well because they always go up against noobs, but guess what? All those people who switched over to AV are now easy to pick off with infantry, that was what you said right? Paper, scissors, rock. The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:42:00 -
[123] - Quote
Sloth9230 wrote:Vermaak Doe wrote:I guess you never have, it was funner when food was added to it I never have what? I had food fights, they usually didn't end well for me. Had a paper ball fight, which is just a catalyst for a food fight to escalate |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:45:00 -
[124] - Quote
gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not.
I never learned how to sow, you going to force me to learn how to sow? |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:46:00 -
[125] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote:I guess you never have, it was funner when food was added to it I never have what? I had food fights, they usually didn't end well for me. Had a paper ball fight, which is just a catalyst for a food fight to escalate lol, not in a classroom, no, one of my many regrets. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:48:00 -
[126] - Quote
Sloth9230 wrote:gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not.
I never learned how to sow, you going to force me to learn how to sow? Well when you have to choose between sowing and repeating your last year of high school which do you choose? |
Nguruthos IX
Kameira Lodge Amarr Empire
149
|
Posted - 2013.03.23 21:51:00 -
[127] - Quote
Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not.
I never learned how to sow, you going to force me to learn how to sow? Well when you have to choose between sowing and repeating your last year of high school which do you choose? he wants to dropout then but still get the degree |
Sloth9230
Reaper Galactic
578
|
Posted - 2013.03.23 21:51:00 -
[128] - Quote
Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not.
I never learned how to sow, you going to force me to learn how to sow? Well when you have to choose between sowing and repeating your last year of high school which do you choose? Sowing, but not everyone wants to graduate to the big leagues. So if a guy wants to stay in IO for his whole life then let him, he's choosing to miss out on the fun.
Nguruthos IX wrote: he wants to dropout then but still get the degree
I know how to fight a tank... SMH |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 21:55:00 -
[129] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not.
I never learned how to sow, you going to force me to learn how to sow? Well when you have to choose between sowing and repeating your last year of high school which do you choose? Sowing, but not everyone wants to graduate to the big leagues. So if a guy wants to stay in IO for his whole life then let him, he's choosing to miss out on the fun. So segregating graduates and drop outs is the only way for things go to work when there are wayys around it already? |
DUST Fiend
Immobile Infantry
2133
|
Posted - 2013.03.23 21:56:00 -
[130] - Quote
Nguruthos IX wrote:Anyone who wanted to use guns would be using guns in IO Anyone who wanted to blow up tanks with gear that cost 1000x less than the tanks would join the other ambush. Anyone who wanted to lose their tank with no feasible chance of financial compensation or victory after calling it in would que non IO
And no other vehicle ever would be used anywhere after.
This thread is actually making my brain bleed. What makes you think that giving people the chance to not fight vehicles somehow means that everyone who plays normal game types become super AV monsters? You do realize that people specing AV are specing AV regardless of game type, right? You do realize that these players will be in those games no matter what, right?
You do realize that all this does is give people a chance to fight without having to waddle around in AV all match, without hurting vehicle people because ::gasp:: their game types will be the same as always?
And as always, Sov. That's the playground, anything goes there. These are GAME TYPES, things you CHOOSE to play. NOTHING is forced on you....how is it that we have to keep explaining this?
EDIT: And like it or not, this game type WILL be introduced, because we're getting a whole expansion for competitive gaming at some point. I'm sorry, but driving vehicles doesn't really fit into the "competitive, skill based" scene. |
|
Sloth9230
Reaper Galactic
579
|
Posted - 2013.03.23 22:00:00 -
[131] - Quote
DUST Fiend wrote: how is it that we have to keep explaining this?
It's because they don't like Chinese Food. |
Sloth9230
Reaper Galactic
579
|
Posted - 2013.03.23 22:04:00 -
[132] - Quote
Vermaak Doe wrote: So segregating graduates and drop outs is the only way for things go to work when there are wayys around it already?
You need 8 guys for a corp battle, there's 2 guys equally good at infantry, but only 1 who skilled into AV and there's only 1 spot left, who do you put on the team? Segregation based on skill happens in the real world too you know, we don't let people without educations, and it has to be a special education not GED, work at NASA, well, maybe as janitors, idk. |
Nguruthos IX
Kameira Lodge Amarr Empire
149
|
Posted - 2013.03.23 22:14:00 -
[133] - Quote
DUST Fiend wrote:Nguruthos IX wrote:Anyone who wanted to use guns would be using guns in IO Anyone who wanted to blow up tanks with gear that cost 1000x less than the tanks would join the other ambush. Anyone who wanted to lose their tank with no feasible chance of financial compensation or victory after calling it in would que non IO
And no other vehicle ever would be used anywhere after. This thread is actually making my brain bleed. What makes you think that giving people the chance to not fight vehicles somehow means that everyone who plays normal game types become super AV monsters? You do realize that people specing AV are specing AV regardless of game type, right? You do realize that these players will be in those games no matter what, right? You do realize that all this does is give people a chance to fight without having to waddle around in AV all match, without hurting vehicle people because ::gasp:: their game types will be the same as always? And as always, Sov. That's the playground, anything goes there. These are GAME TYPES, things you CHOOSE to play. NOTHING is forced on you....how is it that we have to keep explaining this?
All the sov / corp type battles will be somewhat finite and limited.
You're telling me that the player base wouldn't be split into sections by spec. Where ground skilled people stuck to the ground only games, AV would want to use their AV vs vehicles and vehicles wouldn't be scared of playing in a game lopsidedly full of vehicle hating AV mercs?
IMO If you want this to be a cod type fps then go play that. If you'd rather it be a massively diverse fps-mmo with specialization into areas like AV, Vehicles, and shock troops all being balanced against each other and teams needing to employ actual strategy on how best to use their assets and take advantage of UNBALANCED terrain like an actual war.. then IO is lame.
|
DJINN leukoplast
Hellstorm Inc League of Infamy
354
|
Posted - 2013.03.23 22:15:00 -
[134] - Quote
Nguruthos IX wrote:That's just what this games needs. A game with specialization and variety of skills to be broken apart into subsets.
Now I have never driven a tank and never want to. However look at this from my perspective as a DS pilot. If I want to use my dropship I'd have to queue against an entire team that's either using tanks (which instantly kill me) Or against AV (which is balanced against tanks, and also instantly kill me)
So um.... Yeah. Essentially this would ruin the game for me or anyone who enjoys having diversity in their matches. Where each game is different, team is different and you don't know what to expect.
Now we know why this idea came about. It's because presently tanks own everyone. If there was more content in the game this wouldn't be a problem. If there were fighters and gunships that killed tanks, properly balanced AV and less free/militia gear ruining the cost-risk-balance then Infantry only Ambush would not have been considered.
So how about instead of ruining the game early be segregating AV vs Tanks and Guns vs Guns to their own games maybe just wait for new content. You could lobby for it, but it won't speed CCP up. Or you could lobby a quick and short sighted band-aid that would be easy to implement but completely devastating to the entire point of this game.
Nobody who plays this game really want it to try to be a COD clone. CoD is boring as balls and CCP would fail in that market. It's supposed to be some kind of MMO FPS but like eve. Imagine someone in eve suggesting a frigates only sector of the universe...
Skirmish will still be there for the tankers and DS pilots, in fact that is really where they belong and where they have true purpose.
People generally play ambush to fight against infantry, not tanks or anything else (with possibly the exception of LAV's, which can be handled with AV nades but not completely make the player defenseless to infantry like a AV fit against a tank would).
The thing with ambush is that there is no supply depots (well there is on one or two of the maps, but they come up very rarely). Which means unless somebody wants to suicide to pick a AV fit to deal with the tank, players have to wait until they die to switch (that is if they have an AV fit at all). Then sometimes when we do switch, somebody else gets the tanker while we are spawning or shortly thereafter, and we are left with a AV fit which is nearly 100% defenseless against other infantry players.
Non-supply depot ambush should not be a mode which harbors tanks and other vehicles that need dedicated AV to take out. it is wrong is so many ways, and that is the key to this whole subject. A tankers risk in ambush is significantly reduced than if they were playing OMS or skirmish.
|
Nguruthos IX
Kameira Lodge Amarr Empire
149
|
Posted - 2013.03.23 22:15:00 -
[135] - Quote
Sloth9230 wrote:Vermaak Doe wrote: So segregating graduates and drop outs is the only way for things go to work when there are wayys around it already?
You need 8 guys for a corp battle, there's 2 guys equally good at infantry, but only 1 who skilled into AV and there's only 1 spot left, who do you put on the team? Segregation based on skill happens in the real world too you know, we don't let people without educations, and it has to be a special education not GED, work at NASA, well, maybe as janitors, idk.
False. Somebody might skill for One, the other, both, or neither. depending on how much SP they have and how they wish to use it.
|
Nguruthos IX
Kameira Lodge Amarr Empire
149
|
Posted - 2013.03.23 22:21:00 -
[136] - Quote
DJINN leukoplast wrote:Nguruthos IX wrote:That's just what this games needs. A game with specialization and variety of skills to be broken apart into subsets.
Now I have never driven a tank and never want to. However look at this from my perspective as a DS pilot. If I want to use my dropship I'd have to queue against an entire team that's either using tanks (which instantly kill me) Or against AV (which is balanced against tanks, and also instantly kill me)
So um.... Yeah. Essentially this would ruin the game for me or anyone who enjoys having diversity in their matches. Where each game is different, team is different and you don't know what to expect.
Now we know why this idea came about. It's because presently tanks own everyone. If there was more content in the game this wouldn't be a problem. If there were fighters and gunships that killed tanks, properly balanced AV and less free/militia gear ruining the cost-risk-balance then Infantry only Ambush would not have been considered.
So how about instead of ruining the game early be segregating AV vs Tanks and Guns vs Guns to their own games maybe just wait for new content. You could lobby for it, but it won't speed CCP up. Or you could lobby a quick and short sighted band-aid that would be easy to implement but completely devastating to the entire point of this game.
Nobody who plays this game really want it to try to be a COD clone. CoD is boring as balls and CCP would fail in that market. It's supposed to be some kind of MMO FPS but like eve. Imagine someone in eve suggesting a frigates only sector of the universe... Skirmish will still be there for the tankers and DS pilots, in fact that is really where they belong and where they have true purpose. People generally play ambush to fight against infantry, not tanks or anything else (with possibly the exception of LAV's, which can be handled with AV nades but not completely make the player defenseless to infantry like a AV fit against a tank would). The thing with ambush is that there is no supply depots (well there is on one or two of the maps, but they come up very rarely). Which means unless somebody wants to suicide to pick a AV fit to deal with the tank, players have to wait until they die to switch (that is if they have an AV fit at all). Then sometimes when we do switch, somebody else gets the tanker while we are spawning or shortly thereafter, and we are left with a AV fit which is nearly 100% defenseless against other infantry players. Non-supply depot ambush should not be a mode which harbors tanks and other vehicles that need dedicated AV to take out. it is wrong is so many ways, and that is the key to this whole subject. A tankers risk in ambush is significantly reduced than if they were playing OMS or skirmish.
Again so you draw the exception at LAV's Because they're worthless. You COULD spend 500k on one but it would be taken out by free swarms instantly so nobody does.
Now if you'd just also admit that the same exception could be drawn for dropships because
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever then you'd be agreeing with me that this issue arose because of tanks and not vehicles in general.
IO lobby is a cry against the lack of content balancing tanks out, and not against LAV's. Not against DS and definitely not against LAVs. Therefore since Vehicles = {lav, ds, hav}. And {LAV, DS} is a non issue then this is an issue about HAV. |
Sloth9230
Reaper Galactic
580
|
Posted - 2013.03.23 22:21:00 -
[137] - Quote
Nguruthos IX wrote:Sloth9230 wrote:Vermaak Doe wrote: So segregating graduates and drop outs is the only way for things go to work when there are wayys around it already?
You need 8 guys for a corp battle, there's 2 guys equally good at infantry, but only 1 who skilled into AV and there's only 1 spot left, who do you put on the team? Segregation based on skill happens in the real world too you know, we don't let people without educations, and it has to be a special education not GED, work at NASA, well, maybe as janitors, idk. False. Somebody might skill for One, the other, both, or neither. depending on how much SP they have and how they wish to use it. What, how is it false? I'm telling you what they skilled into. Man, just let Vermaak and gbghg do the talking, you're just making my brain hurt. |
Vermaak Doe
SVER True Blood Unclaimed.
607
|
Posted - 2013.03.23 22:24:00 -
[138] - Quote
That's called a tactical mistake, when you know you're more than likely facing vehicles |
Sloth9230
Reaper Galactic
580
|
Posted - 2013.03.23 22:27:00 -
[139] - Quote
Vermaak Doe wrote:That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. |
Mavado V Noriega
SyNergy Gaming
2531
|
Posted - 2013.03.23 22:30:00 -
[140] - Quote
Garrett Blacknova wrote:Vermaak Doe wrote:Segregation of the player base isn't a good enough reason that infantry only is a bad idea? A lot of people are getting the impression that Ambush will be turned into an infantry-only mode. NOT that we'll get a new mode with no vehicles, but that Ambush will no longer exist in its current form, and will be an infantry-only mode. Ambush (with no vehicles) Ambush OMS (as normal) Skirmish (as normal) That's what the thread CCP said they're "considering" was asking for. I don't want that. I'm not TOTALLY against the idea of an infantry based game mode. But I'm VERY strongly against the idea of replacing one of our existing modes with it. And the player-base split is another reason against it.
as a tanker CCP is making a good move OMS can stay as is and ppl that want to bring tanks in ambush now can actually get shot at when ppl can change fits and this is coming from a tanker
vanilla ambush has no place for tanks and as a tanker i want to play vanilla ambush to keep my gungame sharp |
|
gbghg
L.O.T.I.S. Legacy Rising
798
|
Posted - 2013.03.23 22:30:00 -
[141] - Quote
Nguruthos IX wrote:
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever
I hate to break it to you but
XV1 wrote:Most dropships seem to ust outrun my swarm missiles, making them rather difficult to take down. I can normally get 1 shot in with swarm launcher then the ship just flys away staying just ahead of my missiles until they blow up in mid air. Is there something I don't know or is this a common occurance. Swarm missiles seem to be designed to take down arial vehicles yet they seem to be ultimately best against LAVs.
Also has anyone brought up a topic concerning making the swarm missiles more like EVE allowing for different damage type from missiles? Would make taking down shield based vehicles much more manageable with SL.
|
Nguruthos IX
Kameira Lodge Amarr Empire
149
|
Posted - 2013.03.23 22:33:00 -
[142] - Quote
gbghg wrote:Nguruthos IX wrote:
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever
I hate to break it to you but XV1 wrote:Most dropships seem to ust outrun my swarm missiles, making them rather difficult to take down. I can normally get 1 shot in with swarm launcher then the ship just flys away staying just ahead of my missiles until they blow up in mid air. Is there something I don't know or is this a common occurance. Swarm missiles seem to be designed to take down arial vehicles yet they seem to be ultimately best against LAVs.
Also has anyone brought up a topic concerning making the swarm missiles more like EVE allowing for different damage type from missiles? Would make taking down shield based vehicles much more manageable with SL.
=D
You found someone pre AB nerf who didn't figure out how to spend 5k on a militia forge gun I guess.
Besides the obvious fact that that one noob with his single swarm admits to being able to stave off a DS from doing anything useful an entire match by firing off one shot. Imagine being able to do that with a tank.
Pull out one swarm and it hides behind a hill getting zero player kills for the rest of the match. That would point to AV being unbalanced in AV's favor I'd think right ? :P |
gbghg
L.O.T.I.S. Legacy Rising
798
|
Posted - 2013.03.23 22:36:00 -
[143] - Quote
Nguruthos IX wrote:gbghg wrote:Nguruthos IX wrote:
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever
I hate to break it to you but XV1 wrote:Most dropships seem to ust outrun my swarm missiles, making them rather difficult to take down. I can normally get 1 shot in with swarm launcher then the ship just flys away staying just ahead of my missiles until they blow up in mid air. Is there something I don't know or is this a common occurance. Swarm missiles seem to be designed to take down arial vehicles yet they seem to be ultimately best against LAVs.
Also has anyone brought up a topic concerning making the swarm missiles more like EVE allowing for different damage type from missiles? Would make taking down shield based vehicles much more manageable with SL. =D You found someone pre AB nerf who didn't figure out how to spend 5k on a militia forge gun I guess. Besides the obvious fact that that one noob with his single swarm admits to being able to stave off a DS from doing anything useful an entire match by firing off one shot. Imagine being able to do that with a tank. Pull out one swarm and it hides behind a hill getting zero player kills for the rest of the match. That would point to AV being unbalanced in AV's favor I'd think right ? :P nope this thread was started yesterday *sigh* some people just... ugh here's the link https://forums.dust514.com/default.aspx?g=posts&t=65145&p=1 |
DJINN leukoplast
Hellstorm Inc League of Infamy
354
|
Posted - 2013.03.23 22:41:00 -
[144] - Quote
Nguruthos IX wrote:
Again so you draw the exception at LAV's Because they're worthless. You COULD spend 500k on one but it would be taken out by free swarms instantly so nobody does.
Now if you'd just also admit that the same exception could be drawn for dropships because
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever then you'd be agreeing with me that this issue arose because of tanks and not vehicles in general.
IO lobby is a cry against the lack of content balancing tanks out, and not against LAV's. Not against DS and definitely not against LAVs. Therefore since Vehicles = {lav, ds, hav}. And {LAV, DS} is a non issue then this is an issue about HAV.
Well I certainly am not going to say that dropships are some huge problem in ambush, they are pretty rare and it's not like it was in early Codex where they could own the battlefield single-handedly. But why would you even want to bring a DS into ambush? The maps are tiny, and it's not as if spawning and dropping from a DS in ambush would make any tactical sense (unless your a sniper and want to get up to an unreachable spot). Really the only thing a DS does in ambush is provide intel and maybe draw the attention of the enemy players a little bit.
However DS's do fall in the same category as tanks because players need a dedicated AV fit to take them out (even if it is BPO militia swarms, it's still dedicated to taking out AV and not infantry). LAV do not require dedicated AV, so players can still have a perfectly capable fit for dealing with infantry, but also at the same time keep the LAV's at bay.
|
gbghg
L.O.T.I.S. Legacy Rising
798
|
Posted - 2013.03.23 22:44:00 -
[145] - Quote
DJINN leukoplast wrote:Nguruthos IX wrote:
Again so you draw the exception at LAV's Because they're worthless. You COULD spend 500k on one but it would be taken out by free swarms instantly so nobody does.
Now if you'd just also admit that the same exception could be drawn for dropships because
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever then you'd be agreeing with me that this issue arose because of tanks and not vehicles in general.
IO lobby is a cry against the lack of content balancing tanks out, and not against LAV's. Not against DS and definitely not against LAVs. Therefore since Vehicles = {lav, ds, hav}. And {LAV, DS} is a non issue then this is an issue about HAV.
Well I certainly am not going to say that dropships are some huge problem in ambush, they are pretty rare and it's not like it was in early Codex where they could own the battlefield single-handedly. But why would you even want to bring a DS into ambush? The maps are tiny, and it's not as if spawning and dropping from a DS in ambush would make any tactical sense (unless your a sniper and want to get up to an unreachable spot). Really the only thing a DS does in ambush is provide intel and maybe draw the attention of the enemy players a little bit. However DS's do fall in the same category as tanks because players need a dedicated AV fit to take them out (even if it is BPO militia swarms, it's still dedicated to taking out AV and not infantry). LAV do not require dedicated AV, so players can still have a perfectly capable fit for dealing with infantry, but also at the same time keep the LAV's at bay. AV nades are just as deadly to dropships as they are too LAV's. I've lost ships to 1 person throwing packed AV at me when i hovered too low and was moving too slowly. |
Vermaak Doe
SVER True Blood Unclaimed.
608
|
Posted - 2013.03.23 22:46:00 -
[146] - Quote
Sloth9230 wrote:Vermaak Doe wrote:That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. Have fun getting steamrolled by vehicles |
Nguruthos IX
Kameira Lodge Amarr Empire
150
|
Posted - 2013.03.23 22:48:00 -
[147] - Quote
gbghg wrote:Nguruthos IX wrote:gbghg wrote:Nguruthos IX wrote:
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever
I hate to break it to you but XV1 wrote:Most dropships seem to ust outrun my swarm missiles, making them rather difficult to take down. I can normally get 1 shot in with swarm launcher then the ship just flys away staying just ahead of my missiles until they blow up in mid air. Is there something I don't know or is this a common occurance. Swarm missiles seem to be designed to take down arial vehicles yet they seem to be ultimately best against LAVs.
Also has anyone brought up a topic concerning making the swarm missiles more like EVE allowing for different damage type from missiles? Would make taking down shield based vehicles much more manageable with SL. =D You found someone pre AB nerf who didn't figure out how to spend 5k on a militia forge gun I guess. Besides the obvious fact that that one noob with his single swarm admits to being able to stave off a DS from doing anything useful an entire match by firing off one shot. Imagine being able to do that with a tank. Pull out one swarm and it hides behind a hill getting zero player kills for the rest of the match. That would point to AV being unbalanced in AV's favor I'd think right ? :P nope this thread was started yesterday *sigh* some people just... ugh here's the link https://forums.dust514.com/default.aspx?g=posts&t=65145&p=1
God it's like oozing troll and fail.
Ultimately it's CCP's choice. It's their game and people will play it or not. But if that's the sort of player they're trying to attract and retain then I'm not sure I'd stick around much.
So he was saying that on one of the few maps that has any cover, dropships sometimes run and hide from his free, zero SP weapon and are rendered useless and out of sight the rest of the game. But this upsets him because that weapon won't also instantly explode a million ISK 3 million SP vehicle that survived against all odds with the RDV deployment.
erm.... |
gbghg
L.O.T.I.S. Legacy Rising
799
|
Posted - 2013.03.23 22:50:00 -
[148] - Quote
Nguruthos IX wrote: God it's like oozing troll and fail.
Ultimately it's CCP's choice. It's their game and people will play it or not. But if that's the sort of player they're trying to attract and retain then I'm not sure I'd stick around much.
So he was saying that on one of the few maps that has any cover, dropships sometimes run and hide from his free, zero SP weapon and are rendered useless and out of sight the rest of the game. But this upsets him because that weapon won't also instantly explode a million ISK 3 million SP vehicle that survived against all odds with the RDV deployment.
erm....
let's not even go there, this thread needs to stay on topic and it's already drifting, we don't need to throw in a full on collision as well. |
Sloth9230
Reaper Galactic
580
|
Posted - 2013.03.23 22:51:00 -
[149] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote:That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. Have fun getting steamrolled by vehicles I'm saying I would choose the guy with AV skills -_-, Preferably more than 1, and someone with tank skills. Why would anyone ever pack a team with nothing but Infantry? |
Rasatsu
Much Crying Old Experts
547
|
Posted - 2013.03.23 22:51:00 -
[150] - Quote
So Paper wants a no-Rock game mode? |
|
Nguruthos IX
Kameira Lodge Amarr Empire
150
|
Posted - 2013.03.23 22:53:00 -
[151] - Quote
DJINN leukoplast wrote:Nguruthos IX wrote:
Again so you draw the exception at LAV's Because they're worthless. You COULD spend 500k on one but it would be taken out by free swarms instantly so nobody does.
Now if you'd just also admit that the same exception could be drawn for dropships because
"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever then you'd be agreeing with me that this issue arose because of tanks and not vehicles in general.
IO lobby is a cry against the lack of content balancing tanks out, and not against LAV's. Not against DS and definitely not against LAVs. Therefore since Vehicles = {lav, ds, hav}. And {LAV, DS} is a non issue then this is an issue about HAV.
Well I certainly am not going to say that dropships are some huge problem in ambush, they are pretty rare and it's not like it was in early Codex where they could own the battlefield single-handedly. But why would you even want to bring a DS into ambush? The maps are tiny, and it's not as if spawning and dropping from a DS in ambush would make any tactical sense (unless your a sniper and want to get up to an unreachable spot). Really the only thing a DS does in ambush is provide intel and maybe draw the attention of the enemy players a little bit. However DS's do fall in the same category as tanks because players need a dedicated AV fit to take them out (even if it is BPO militia swarms, it's still dedicated to taking out AV and not infantry). LAV do not require dedicated AV, so players can still have a perfectly capable fit for dealing with infantry, but also at the same time keep the LAV's at bay.
Why would I want a DS in ambush? - Scanners, limited cover fire, flanking, because it's all im skilled for, I might enjoy ambush and want to get the isk/SP from it if there's no corp contracts around at the time and or I don't enjoy PVE.
"However DS's do fall in the same category as tanks because players need a dedicated AV fit to take them out (even if it is BPO militia swarms". Also AV has either side arms which make them not totally useless. Or forge guns are incredible anti infantry weapons as well. When I want to troll a battlefield I just fit a militia forge and 1 shot snipe anyone over a hill. - Not really, anyone can have a free AV fit. And if any 1-3 people decide to don their free AV fits they will either drive away or quickly eliminate any DS. No skill points required. No isk required. I have to disagree that it therefore falls into the same category as tanks. |
Nguruthos IX
Kameira Lodge Amarr Empire
150
|
Posted - 2013.03.23 22:54:00 -
[152] - Quote
Rasatsu wrote:So Paper wants a no-Rock game mode?
This is pretty much it. I can't see a CCP style game working within that construct. It's antithesis to everything EVE is and everything dust has so far been designed as. |
Rasatsu
Much Crying Old Experts
547
|
Posted - 2013.03.23 22:55:00 -
[153] - Quote
Nguruthos IX wrote:"Dropships are OP, they're killing everyone and I can't take it down with free AV!" ~Said no one ever then you'd be agreeing with me that this issue arose because of tanks and not vehicles in general. I see you're new to this game.
*squish* *squish* *squish*
Is the only hint I'll leave towards pointing out your 'said no one ever' is factually incorrect. |
Sloth9230
Reaper Galactic
580
|
Posted - 2013.03.23 22:59:00 -
[154] - Quote
Rasatsu wrote:So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... |
Rasatsu
Much Crying Old Experts
547
|
Posted - 2013.03.23 23:08:00 -
[155] - Quote
Sloth9230 wrote:Rasatsu wrote:So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... No, it's part of the meta-game; if Paper has a no-Rock game mode it will look as if Scissor is OP and CCP will (after a few months of complaints) over-nerf Scissors.
And then Paper will have a large advantage in other game modes. |
DJINN leukoplast
Hellstorm Inc League of Infamy
354
|
Posted - 2013.03.23 23:21:00 -
[156] - Quote
gbghg wrote: AV nades are just as deadly to dropships as they are too LAV's. I've lost ships to 1 person throwing packed AV at me when i hovered too low and was moving too slowly.
Yes I have done that before as well, however I wouldn't bring AV nades with the sole intention of taking out a DS, nor would it be worth replacing my anti-infantry M1's in the unlikely event I will get the opportunity to be close enough to them to score a hit with nades. Because this scenario is 100% reliant on the pilot and whether or not the situation warrants them vulnerable to the distance of a nade throw (pretty rare).
Nguruthos IX wrote:
Why would I want a DS in ambush? - Scanners, limited cover fire, flanking, because it's all im skilled for, I might enjoy ambush and want to get the isk/SP from it if there's no corp contracts around at the time and or I don't enjoy PVE.
"However DS's do fall in the same category as tanks because players need a dedicated AV fit to take them out (even if it is BPO militia swarms". Also AV has either side arms which make them not totally useless. Or forge guns are incredible anti infantry weapons as well. When I want to troll a battlefield I just fit a militia forge and 1 shot snipe anyone over a hill. - Not really, anyone can have a free AV fit. And if any 1-3 people decide to don their free AV fits they will either drive away or quickly eliminate any DS. No skill points required. No isk required. I have to disagree that it therefore falls into the same category as tanks.
I am finding it rather difficult to follow your incoherent rambling. But it seems you are missing the point. You assume a team full of random players will work together to take out a DS, however that is irreverent to the topic. You also miss the point about a player having to use a fit that is absolutely worthless against infantry.
Who cares if it's free and whether or not it's capable of taking out a DS, that isn't the point here, if a player has swarms as their main to take out that tank or DS, then that leaves them with only a secondary to fend off other infantry players. I for one would not want to take on one or two assault players with a Toxin or Scrambler, sure they are great in a pinch but not as main weapons (at least for me). And that is what happens to players who have to use a swarm as a main, they become anti-infantry handicapped until they die and choose the proper anti-infantry fit.
|
Vermaak Doe
SVER True Blood Unclaimed.
608
|
Posted - 2013.03.23 23:50:00 -
[157] - Quote
Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote:That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. Have fun getting steamrolled by vehicles I'm saying I would choose the guy with AV skills -_-, Preferably more than 1, and someone with tank skills. Why would anyone ever pack a team with nothing but Infantry? To capture the objective, you're not meant to only skill for anti infantry weapons |
Sloth9230
Reaper Galactic
581
|
Posted - 2013.03.24 00:06:00 -
[158] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote:Sloth9230 wrote:Vermaak Doe wrote:That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. Have fun getting steamrolled by vehicles I'm saying I would choose the guy with AV skills -_-, Preferably more than 1, and someone with tank skills. Why would anyone ever pack a team with nothing but Infantry? To capture the objective, you're not meant to only skill for anti infantry weapons I'm not even sure what you're saying anymore more. Clearly a varied team is better than 1 were everyone does the same thing. Yes it's important to capture objectives, no ****, this isn't ambush.
If a guy is just as good at AV as he is with an AR, why would I pick the guy who can only use the AR? |
Garrett Blacknova
Codex Troopers
2107
|
Posted - 2013.03.24 00:42:00 -
[159] - Quote
Rasatsu wrote:Sloth9230 wrote:Rasatsu wrote:So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... No, it's part of the meta-game; if Paper has a no-Rock game mode it will look as if Scissor is OP and CCP will (after a few months of complaints) over-nerf Scissors. And then Paper will have a large advantage in other game modes. So what you're saying is that if we get an infantry only version of Ambush, CCP will have to give back the dumbfire ability on Swarms?
Sounds like a good argument in favour.
As usual, I've slept on things and re-re-evaluated my position here. I do that a lot.
I don't want a mode with no vehicles any more.
Why? AV Grenades. A lot of players skill into AV Grenades specifically - not anything else, just AV Grenades, as a "support" function for their primary role of infantry combat. They work alongside dedicated AV players and act primarily as bodyguards, with the occasional grenade toss to clear a rushing LAV or help soften up a tank.
Flux Grenades are also frequently used as AV weapons. When paired with a Mass Driver, they can be effective at pushing back Militia tanks, and are awesome for supporting a "proper" AV Option.
Laser + AV Grenade is another surprisingly dangerous lite-AV combo, and again, with proper AV support, can be a real threat.
But this means that those players are finding a balance closer to the anti-infantry side of combat, while still offering some threat for enemy vehicles. If we get an infantry-only mode, it will reduce diversity. We'll have infantry combat, pure AV fittings, and people in tanks. There won't be anyone using these middle-ground or hybrid loadouts any more.
Swarm/Flux/SMG combo. Infantry? Pull SMG, a Flux will soften up the attackers, then your SMG can shred their exposed armour. Tank? Flux to soften up shields if it's Caldari or take them out on a Gallente, then it's time to pour in the Swarms.
Laser/SMG/AV Grenade combo. Laser to start, then either switch to SMG on infantry who are closing on you, or toss a grenade at a tank that's had its armour exposed. Keep your distance from the enemy, possibly relying on AR-wielding teammates (who might also be running AV nades).
AR/AV nade. Focus on defending the AV guys against enemy infantry, but if there's a tank that's already (or about to be) under fire, toss your grenade to help out. If enemy LAVs come your way, easy kill. A smart driver might ditch their scrap heap in time, but you've got your AR at the ready.
If there's Ambush with vehicles and Ambush without, most infantry players will gravitate towards AV-specific fittings or towards infantry-specific fittings. That will in some cases reduce the usefulness of Lasers and Mass Drivers, and increase the prevalence of Snipers and AR users, while also making Swarm/AV nade setups more likely and more practical than having an AV fitting where you run the SL almost as a backup weapon on an otherwise anti-infantry setup with SMG and Locus Grenades. |
METR0 THE DESTR0YER
UnReaL.
85
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Posted - 2013.03.24 01:30:00 -
[160] - Quote
This Is what happens when you have tanks in ambush
http://s1298.photobucket.com/user/LudwigVanBeatdropin/library/?page=1 |
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DUST Fiend
Immobile Infantry
2136
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Posted - 2013.03.24 01:32:00 -
[161] - Quote
METR0 THE DESTR0YER wrote:
You sir are a turd burger, was literally just about to post this >_<
But giving us an infantry mode breaks the game |
Deluxe Edition
Like a Boss.
71
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Posted - 2013.03.24 01:48:00 -
[162] - Quote
Deluxe Edition wrote:Sloth9230 wrote:Nguruthos IX wrote: Now we know why this idea came about. It's because presently tanks own everyone.
False, tanks don't own everyone, I'd go so far as to call them underpowered, tanks only own newberries. This^ Tanks are easy for an experienced player to avoid/kill. The solution to this isn't a new game mode, but rather a ladder system being used in matchmaking so that you play with people within your skill level. Tanks are only OP against newberries, most vets I know see them as $$ signs when the enemy brings them in.
Still This^ |
METR0 THE DESTR0YER
UnReaL.
85
|
Posted - 2013.03.24 02:10:00 -
[163] - Quote
DUST Fiend wrote:METR0 THE DESTR0YER wrote: You sir are a turd burger, was literally just about to post this >_< But giving us an infantry mode breaks the game
Lol, feel free and spread the word. |
Sylvana Nightwind
Expert Intervention Caldari State
139
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Posted - 2013.03.24 04:05:00 -
[164] - Quote
It is just new game mode. Not entire ambush becoming infantry only. I can't believe this guy got so many likes >.> |
Iron Wolf Saber
BetaMax. CRONOS.
3201
|
Posted - 2013.03.24 04:06:00 -
[165] - Quote
Needs MORE SANDBOX! |
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