Garrett Blacknova
Codex Troopers
2107
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Posted - 2013.03.24 00:42:00 -
[2] - Quote
Rasatsu wrote:Sloth9230 wrote:Rasatsu wrote:So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... No, it's part of the meta-game; if Paper has a no-Rock game mode it will look as if Scissor is OP and CCP will (after a few months of complaints) over-nerf Scissors. And then Paper will have a large advantage in other game modes. So what you're saying is that if we get an infantry only version of Ambush, CCP will have to give back the dumbfire ability on Swarms?
Sounds like a good argument in favour.
As usual, I've slept on things and re-re-evaluated my position here. I do that a lot.
I don't want a mode with no vehicles any more.
Why? AV Grenades. A lot of players skill into AV Grenades specifically - not anything else, just AV Grenades, as a "support" function for their primary role of infantry combat. They work alongside dedicated AV players and act primarily as bodyguards, with the occasional grenade toss to clear a rushing LAV or help soften up a tank.
Flux Grenades are also frequently used as AV weapons. When paired with a Mass Driver, they can be effective at pushing back Militia tanks, and are awesome for supporting a "proper" AV Option.
Laser + AV Grenade is another surprisingly dangerous lite-AV combo, and again, with proper AV support, can be a real threat.
But this means that those players are finding a balance closer to the anti-infantry side of combat, while still offering some threat for enemy vehicles. If we get an infantry-only mode, it will reduce diversity. We'll have infantry combat, pure AV fittings, and people in tanks. There won't be anyone using these middle-ground or hybrid loadouts any more.
Swarm/Flux/SMG combo. Infantry? Pull SMG, a Flux will soften up the attackers, then your SMG can shred their exposed armour. Tank? Flux to soften up shields if it's Caldari or take them out on a Gallente, then it's time to pour in the Swarms.
Laser/SMG/AV Grenade combo. Laser to start, then either switch to SMG on infantry who are closing on you, or toss a grenade at a tank that's had its armour exposed. Keep your distance from the enemy, possibly relying on AR-wielding teammates (who might also be running AV nades).
AR/AV nade. Focus on defending the AV guys against enemy infantry, but if there's a tank that's already (or about to be) under fire, toss your grenade to help out. If enemy LAVs come your way, easy kill. A smart driver might ditch their scrap heap in time, but you've got your AR at the ready.
If there's Ambush with vehicles and Ambush without, most infantry players will gravitate towards AV-specific fittings or towards infantry-specific fittings. That will in some cases reduce the usefulness of Lasers and Mass Drivers, and increase the prevalence of Snipers and AR users, while also making Swarm/AV nade setups more likely and more practical than having an AV fitting where you run the SL almost as a backup weapon on an otherwise anti-infantry setup with SMG and Locus Grenades. |