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DS 10
Subdreddit Test Alliance Please Ignore
56
|
Posted - 2013.03.14 23:17:00 -
[1] - Quote
Link to the Video
What is everyone's opinion of this?
Also, please take two seconds to subscribe to my channel! I'm trying to grow and it would mean a lot to me! |
Vermaak Doe
SVER True Blood Unclaimed.
466
|
Posted - 2013.03.14 23:19:00 -
[2] - Quote
Smart, idiots gonna be idiots |
Fraceska
Opus Arcana Orion Empire
241
|
Posted - 2013.03.14 23:20:00 -
[3] - Quote
I hate when my team takes it. It is just a really big sign for enemy heavies "park right here for free target practice" |
MassiveNine
Pink Fluffy Bounty Hunterz
115
|
Posted - 2013.03.14 23:21:00 -
[4] - Quote
I camp anything that spawns units, as long as we are winning the match. That is the key component. Close to losing, imma hack it. GET OVER IT SCRUBS |
DUST Fiend
Immobile Infantry
2042
|
Posted - 2013.03.14 23:23:00 -
[5] - Quote
I used to be pretty against it, then I finally accepted that it's exactly how CCP wants us to play the game, so now I'll happily sit near one with my shotgun and get 8-20 free kills that match |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
305
|
Posted - 2013.03.14 23:23:00 -
[6] - Quote
If people camping it might cost us the match (losing on objectives with no chance of a clone win) I will hack it. Otherwise I see it as fair game to load up on free kills. |
Funk Volume
Ostrakon Agency Gallente Federation
2
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Posted - 2013.03.14 23:24:00 -
[7] - Quote
^ That is the true answer. But Yo , If the red dots , are dumb enough to respawn after being killed numerous times , Of course I'm going to camp it, Unless it is a CB , then I will hack it and move on. |
DS 10
Subdreddit Test Alliance Please Ignore
56
|
Posted - 2013.03.14 23:25:00 -
[8] - Quote
Deadeyes Anterie wrote:If people camping it might cost us the match (losing on objectives with no chance of a clone win) I will hack it. Otherwise I see it as fair game to load up on free kills.
I forgot to add that in the video! Great point, man! |
Delirium Inferno
Chernova Industries
71
|
Posted - 2013.03.14 23:26:00 -
[9] - Quote
It's clearly an exploit, but just like every other exploit in this game the community will defend it as a smart tactic. And while it may indeed be a smart tactic since it's there and might as well take advantage of it, that doesn't change the fact that is also an exploit and should be on the list of things to fix. |
ReGnUM Slayer ofWorlds
Imperfects Public Relations
5
|
Posted - 2013.03.14 23:27:00 -
[10] - Quote
Ethic on a video game really... like really. How is this helpful to anyone |
|
Mithridates VI
The Southern Legion
327
|
Posted - 2013.03.14 23:27:00 -
[11] - Quote
Delirium Inferno wrote:It's clearly an exploit
It's not clear to me. Elaborate.
|
Funk Volume
Ostrakon Agency Gallente Federation
2
|
Posted - 2013.03.14 23:30:00 -
[12] - Quote
Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate.
I second this vote for an elaboration. |
Belzeebub Santana
SVER True Blood Unclaimed.
441
|
Posted - 2013.03.14 23:31:00 -
[13] - Quote
Someone smarter than I said "We are teaching them to read!". It clearly states on the screen to push square to default spawn. |
Appia Vibbia
Opus Arcana Orion Empire
6
|
Posted - 2013.03.14 23:34:00 -
[14] - Quote
and learns them to us drop up-links |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
85
|
Posted - 2013.03.14 23:35:00 -
[15] - Quote
case o when you try to hack it, people spawn and suprise you where as if you camp it and kill them as they spawn they soon give up and spawn else where making it muh safer to then hack it. |
Delirium Inferno
Chernova Industries
71
|
Posted - 2013.03.14 23:39:00 -
[16] - Quote
Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it.
Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
|
DS 10
Subdreddit Test Alliance Please Ignore
56
|
Posted - 2013.03.14 23:41:00 -
[17] - Quote
Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there... |
Delirium Inferno
Chernova Industries
71
|
Posted - 2013.03.14 23:47:00 -
[18] - Quote
DS 10 wrote:Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future. Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there... CCP could still do something to prevent it from happening.
And I always get tempted to spawn in as a heavy and hope I can pull off the quick kill on those farming scum. If CCP could at least give us more instantaneous control of our character, or make us invincible until we've attained full control. |
DS 10
Subdreddit Test Alliance Please Ignore
56
|
Posted - 2013.03.14 23:50:00 -
[19] - Quote
I don't think there's anything they really CAN do. They already give you the option to spawn elsewhere.
The delay is something I mentioned in the video. I think that fix will come eventually. It still wouldn't matter much, IMO.
|
Delirium Inferno
Chernova Industries
73
|
Posted - 2013.03.15 00:03:00 -
[20] - Quote
DS 10 wrote:I don't think there's anything they really CAN do. They already give you the option to spawn elsewhere.
The delay is something I mentioned in the video. I think that fix will come eventually. It still wouldn't matter much, IMO.
The could give you no points if you kill someone within a certain amount of time since they spawn (e.g. 1 second). They could give more points for hacking a CRU or point for actually destroying a uplink. They could make the player invincible for a short period after spawning. Or simplest yet, they could provide a warning that an enemy is in the spawn zone and ask for a confirmation to spawn there. |
|
SERPENT-Adamapple
Holdfast Syndicate Amarr Empire
14
|
Posted - 2013.03.15 00:14:00 -
[21] - Quote
Friendly tip:
You know when people say "why do I always keep on spawning on the CRU station when I choose alternate spawn? If your restocking suits, make sure you back out of the countdown after you restock, and choose the alternate spawn again.
Don't know why this has to be done in order not to get CRU Camped, but it works. |
KalOfTheRathi
CowTek
224
|
Posted - 2013.03.15 00:20:00 -
[22] - Quote
DS 10 wrote: -- snip video link and spam -- I don't allow it if I am Squad Leader. If my Squad Leader says to do it I will. If I am Tanking and the Blues don't maintain control of it I will destroy it along with anything that comes out of it.
It takes all kinds to fill the freeways.
Not interesting in YouTube spam, now or in the future. |
Alderstaz
Mannar Focused Warfare Gallente Federation
6
|
Posted - 2013.03.15 00:23:00 -
[23] - Quote
Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
Wrong, this is exactly what they did. It is a valid part of Dust.
It is literally: CRU has been hacked. Red comes to attack. Choice: take over, camp spawns.
Did not take a PhD in nuclear engineering to create that possible scenario tree...
CCP is smart enough to take your money, give them some credit |
Cyn Bruin
Imperfects Negative-Feedback
715
|
Posted - 2013.03.15 00:25:00 -
[24] - Quote
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
|
Alderstaz
Mannar Focused Warfare Gallente Federation
6
|
Posted - 2013.03.15 00:29:00 -
[25] - Quote
Cyn Bruin wrote:
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
I would like to point out that this is also by design.
The design/consequence tree does not go far/deep to reach this scenario.
This is intended by CCP devs... |
Sloth9230
Reaper Galactic
451
|
Posted - 2013.03.15 00:36:00 -
[26] - Quote
Cyn Bruin wrote:
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
That's not completely true, the spawn location does change eventually, even if your team is getting spawn camped elsewhere. If what you're saying were true, then the match would be over the instant one team starts spawn killing. It seems to pick a location and then spwan everyone there, not spawn you were your teammates are. |
Exile 3 Phoenix
One-Armed Bandits Hopeless Addiction
1
|
Posted - 2013.03.15 01:48:00 -
[27] - Quote
I am all for the camping of a CRU. I love being on the giving end and regret the recieving end. However, the spawning systems algorthm of when a player presses square to not spawn on the CRU makes it to where they spawn to where there is mostly bluedots. And where are those bluedots? At the CRU. So a smart player is screwed either way. Now if one blue is lucky enough to break away then the square button spawning will work. But untill then its a firing squad. This scenario has happened to me on many of occasions while on a receiving end of a butt hurt on Communication. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1692
|
Posted - 2013.03.15 01:57:00 -
[28] - Quote
I find it cheap. It just turns the game into Farmville. |
Snaps Tremor
The Tritan Industries
47
|
Posted - 2013.03.15 02:01:00 -
[29] - Quote
If you were given no information about whether you were going to get ganked on spawn prior to it happening, this would be a more effective argument. As it is you have two options:
1) The usual technique of intuiting from the map's controlled points whether a spawn is safe. If a Null Cannon next to the CRU is held by the enemy, and there are no bluedots present in the area, assume you're going to be welcomed with open barrels.
2) If that's not enough, you also have a special Dust exclusive feature where you can zoom in close enough to actually SEE the angry looking pixels circling the CRU. At that point you know that it's a longshot gamble on whether the other team is going to be incompetent enough to let you turn the tables, and the obvious choice is to just pick a different spawn, but we all want to be the hero don't we! Which is why we'll repeatedly spawn in and get gibbed until we ragequit, then post angry threads about it. |
Kai Molan
Procella Tempus
1
|
Posted - 2013.03.15 02:20:00 -
[30] - Quote
This is New Eden, so it's both. We are mercenaries, as such if you do not take every option to win then you are not giving your contract their money's worth. Cheap = smart, I will absolutely spawn camp in an ambush, and a redlined skirmish. Not so much in real skirmish because its not as useful, and more likely to contribute to a loss.
If you find yourself in a fair fight, then your tactics suck. |
|
Kane Fyea
BetaMax. CRONOS.
95
|
Posted - 2013.03.15 02:28:00 -
[31] - Quote
If the enemy keeps spawning there then it's their own faults |
Garth Mandra
The Southern Legion
3
|
Posted - 2013.03.15 03:01:00 -
[32] - Quote
I admit it is an effective tactic.
However until winning or losing a match actually matters I will continue to discourage my corp and squad mates from doing it for the simple reason that it's not fun.
Killing someone while their sceen is black is no challange for me and it definately isn't fun for the victim. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
37
|
Posted - 2013.03.15 04:17:00 -
[33] - Quote
Garth Mandra wrote:I admit it is an effective tactic.
However until winning or losing a match actually matters I will continue to discourage my corp and squad mates from doing it for the simple reason that it's not fun.
Killing someone while their screen[sic] is black is no challenge for me and it definitely isn't fun for the victim. You aren't doing the poor dumb fools any favors by not camping. This is one of the easiest n00b lessons needed to learn. look both ways before crossing the street, the gun is always loaded until proven otherwise. the sooner they learn the lesson the better player they will be able to be.
This isn't self serving self justification for boorish behavior, it is real easy to avoid spawning into a camped CRU. If you are too impulsive to even look at the screen to see if there are winking pixels (and also too flippant to look before your countdown timer gets to 0) you deserve to lose the suit. I mean you Really Really REALLY deserve to have someone visit your home and smack you upside the head and say "What the hell? pay attention dumbass"
There is no excuse.
|
Sgt Kirk
ZionTCD Legacy Rising
441
|
Posted - 2013.03.15 04:23:00 -
[34] - Quote
I don't mind people doing it but it is very annoying when I hear some idiot say, "dun Hax de objecative yhu noob!" while two objectives are being taken.
If there's nothing else to do then go ahead but when objectives are being compromised, don't be that idiot. |
Rasatsu
Much Crying Old Experts
517
|
Posted - 2013.03.15 04:25:00 -
[35] - Quote
I just love it when I've parked my tank infront of a CRU or objective, and they just keep spawning in continuously... |
greyarea67
Namtar Elite Gallente Federation
0
|
Posted - 2013.03.15 04:50:00 -
[36] - Quote
Alderstaz wrote:Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future. Wrong, this is exactly what they did. It is a valid part of Dust. It is literally: CRU has been hacked. Red comes to attack. Choice: take over, camp spawns. Did not take a PhD in nuclear engineering to create that possible scenario tree... CCP is smart enough to take your money, give them some credit
Somewhere, someway, somebody in New Eden is making a literal killing in ISK off of clone technology because of spawn harvesting. Why would they want to stop it... |
Disturbingly Bored
Universal Allies Inc.
149
|
Posted - 2013.03.15 04:54:00 -
[37] - Quote
It's both cheap and smart.
It's an ugly tactic. But so long as the game can be won by cloning out the other team, it's a valid tactic. |
Sobriety Denied
Universal Allies Inc.
485
|
Posted - 2013.03.15 06:57:00 -
[38] - Quote
if someone spawns into a CRU most of the time they're looking for a straight up fight also, the other noobs are just stupid or stubborn, and perhaps expecting their enemy to play by some unwritten rule.
what i dont get is these morally bound players who are against camping a CRU are all for redlining- i mean WTF is difference? you're camping their spawn point either way. I have argued endlessly with some ppl on the mice over this: I'm like bro WTF?!?! this is a god dam first person shooter not Digital Track and Field. why do you insist on capping a CRU for? is that your of "being nice" to the enemy? is it really being nice to the enemy to take all their spawn points away and force them to their redline? How is that any better than camping ther CRU.
The replies i always get is, Oh i dont camp spawns like that... I'm just not like.. Well you redline ppl tho.. and camp them there.. and make us all run more than actually shoot. god dam morons i tell you. fukn carebears. |
Sobriety Denied
Universal Allies Inc.
485
|
Posted - 2013.03.15 07:10:00 -
[39] - Quote
DS 10 wrote:Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future. Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there...
actually from my experience i have never instantly died, this guy is exageratting, his connection is crap, or he takes to long too move after spawning. you hold down sprint while waiting to spawn in and immediately start bunny hopping most of the time you can kill the campers unless it's a heavy.. these whiners are going to ask for some crutch like a 5 second spawn immunity, they cried in all the battlefields for this same crutch, luckily they were denied it in that game every time they whined for it EA actually had a sack that time. |
XiBangBang
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2013.03.15 09:02:00 -
[40] - Quote
I consider it farming / stat padding / being a puzzy and will hack it every chance I get bc puzzy tears taste soo good. |
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Cyn Bruin
Imperfects Negative-Feedback
717
|
Posted - 2013.03.15 09:22:00 -
[41] - Quote
I totally agree it is a valid tactic, CCP put it in...
My problem lies in the fact that with the new spawn system red dots get "stuck" into a no win situation unless there is a valid uplink to spawn on.
Regardless of what some may say, the new spawn system WILL spawn you next to your teammates on the CRU whether you choose it or not.
So if there is no other choice to spawn in with X or Square...
|
Garrett Blacknova
Codex Troopers
2035
|
Posted - 2013.03.15 11:48:00 -
[42] - Quote
While it's an option, and someone is stupid enough to keep spawning right in front of my Shotgun, I'll keep shooting them in the back of their head with my Shotgun.
Had an interesting one the other day where a guy spawned in on an Uplink that was well-hidden below an objective in Skirmish, but I happened to be on the right angle to see him. He was a Scout, and I managed to position myself to Shotgun him just as he was starting to move. He spawned there a second time a few seconds later, and died instantly, obviously hoping I hadn't realised it was an Uplink, and that I'd moved on...
But then, he was smart. He spawned as a Heavy, and he actually got himself turned almost around to face me before I could finish him off.
After that, I decided to stop toying with him, and unloaded another Shotgun blast into the Uplink. Not because I felt bad, but because I was alone, and if he got another guy spawning in a Heavy suit with him, I'd be screwed.
In Ambush, there's an issue with the spawn system, and it does need work, but that's separate from the issue of people camping known fixed spawn locations. If they can fix the algorithm to more heavily weigh threats into the equation rather than preferentially targeting team/squadmates even while being spawn-camped, then we'll see spawn camping as a far more valid approach.
I've had a guy throwing abuse at me for spawn-camping when he kept spawning in at the CRU before I could finish hacking it, so I killed him. He spawned there again when the hack was almost done, so I killed him again. Every time, I was in the process of hacking when he appeared, and I turned around to kill him instead of finishing the hack. Apparently, this was "my fault" because it was "obvious" he just wanted to hack it back and forth so we'd both get points. It was obvious because of how he "wasn't shooting back" when the reason he wasn't shooting back is because I killed him with a Shotgun before he could see me. |
rpastry
Carbon 7
35
|
Posted - 2013.03.15 12:00:00 -
[43] - Quote
Cyn Bruin wrote: I totally agree it is a valid tactic, CCP put it in...
My problem lies in the fact that with the new spawn system red dots get "stuck" into a no win situation unless there is a valid uplink to spawn on.
Regardless of what some may say, the new spawn system WILL spawn you next to your teammates on the CRU whether you choose it or not.
So if there is no other choice to spawn in with X or Square...
While this can happen i find it usually doesn't, and the default spawn point will switch to somewhere across the map. Sometimes i'll wait a few seconds, if the blue dots have all disappeared at a camped CRU you're not likely to spawn near it.
|
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
48
|
Posted - 2013.03.15 13:01:00 -
[44] - Quote
Delirium Inferno wrote:It's clearly an exploit, but just like every other exploit in this game the community will defend it as a smart tactic. And while it may indeed be a smart tactic since it's there and might as well take advantage of it, that doesn't change the fact that is also an exploit and should be on the list of things to fix. Well so its an exploit, cause you cant have map awareness? I disagree. |
Rekon Syport
ZionTCD Legacy Rising
9
|
Posted - 2013.03.15 13:29:00 -
[45] - Quote
Sgt Kirk wrote:I don't mind people doing it but it is very annoying when I hear some idiot say, "dun Hax de objecative yhu noob!" while two objectives are being taken.
If there's nothing else to do then go ahead but when objectives are being compromised, don't be that idiot.
That's when I hack that. Shooters, go shoot something that moves and work on those skillz. Doesn't make me a noob, makes you mad and that makes me LOL. Go ahead and rage, I love mail from both sides of the berry tree. Until the matches matter I hope they allow friendly fire first. Ill shoot you and hack over your body, and hope you let me Injekt/Rep you after the fact. Let the snipers do the camping. . . |
semperfi1999
Internal Error. Negative-Feedback
364
|
Posted - 2013.03.15 14:09:00 -
[46] - Quote
Sobriety Denied wrote:DS 10 wrote:Delirium Inferno wrote:Funk Volume wrote:Mithridates V wrote:
It's not clear to me. Elaborate.
I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future. Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there... actually from my experience i have never instantly died, this guy is exageratting, his connection is crap, or he takes to long too move after spawning. you hold down sprint while waiting to spawn in and immediately start bunny hopping most of the time you can kill the campers unless it's a heavy.. these whiners are going to ask for some crutch like a 5 second spawn immunity, they cried in all the battlefields for this same crutch, luckily they were denied it in that game every time they whined for it EA actually had a sack that time.
Actually did you play BF3? They added a 2 second spawn protection due to the complaints on this.....just saying.
I agree its a valid tactic and should not be changed by CCP.
If CCP wanted to change anything to stop the farming with the CRU then there is only 1 change that should be made. Make CRUs worth more than just a spawn location. Make CRUs have a certain level of clones available in it. Say 100 clones. Every time you spawn from a CRU that you own it does not diminish your overall clone count because you are using a clone from the hacked CRU your team took. After 100 clones are gone the CRU self destructs. This means that there is actually a benefit to hacking/owning a CRU....you get the use of these clones that dont hurt your clone count....that can be a game changer at times. This means that destroying or hacking them would be a tremendous tactical decision that could affect the outcome of a game even more than CRUs currently can. This I think is the only possible solution that should be considered to potentially limit CRU spawn camping. |
IRuby Heart
DIOS EX.
406
|
Posted - 2013.03.15 15:36:00 -
[47] - Quote
Can anyone honestly say that they like the new ambush better than the old one? Its not fun anymore at all... |
new hulk
ZionTCD Legacy Rising
76
|
Posted - 2013.03.15 15:43:00 -
[48] - Quote
Smart when it's red ,cheap when it's blue. lmao But seriously if you can do it the stupid thing is that a random blue dot hacking it when you are camping it. |
semperfi1999
Internal Error. Negative-Feedback
366
|
Posted - 2013.03.15 15:50:00 -
[49] - Quote
IRuby Heart wrote:Can anyone honestly say that they like the new ambush better than the old one? Its not fun anymore at all...
*Raises hand*
The new spawn system despite some issues is far superior to the one we had before. I have only once spawned into a bunch of red dots and died instantly with the new system. B4 i refused to play ambush as I had the worst luck. I would sometimes spawn up to 4 times in a single game right in front of or in the middle of a bunch of red dots. At one point it was so bad I would only use free fits starting off and would switch to a better fit if I survived and we were playing OMS. |
Johnny Guilt
Algintal Core Gallente Federation
55
|
Posted - 2013.03.16 00:27:00 -
[50] - Quote
It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic. |
|
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
37
|
Posted - 2013.03.16 13:59:00 -
[51] - Quote
Johnny Guilt wrote:It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic.
I cannot get spawn camped at the same point twice. You are right I don't like being killed on spawn....so...I look.
Don't spawn into a camped point.
It
Doesn't
Take
A
Genius
|
Johnny Guilt
Algintal Core Gallente Federation
55
|
Posted - 2013.03.16 17:42:00 -
[52] - Quote
Thog A Kuma wrote:Johnny Guilt wrote:It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic. I cannot get spawn camped at the same point twice. You are right I don't like being killed on spawn....so...I look. Don't spawn into a camped point. It Doesn't Take A Genius how? You dont spawn and wait till someone puts a droplink somewhere?(hopefuly) if no other points are availaible the game just puts you at the CRU where everyone else is getting camped,it's a cycle you cant escape till the enemy hacks or destroys the CRU genius. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
38
|
Posted - 2013.03.17 03:37:00 -
[53] - Quote
Johnny Guilt wrote:Thog A Kuma wrote:Johnny Guilt wrote:It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic. I cannot get spawn camped at the same point twice. You are right I don't like being killed on spawn....so...I look. Don't spawn into a camped point. It Doesn't Take A Genius how? You dont spawn and wait till someone puts a droplink somewhere?(hopefuly) if no other points are availaible the game just puts you at the CRU where everyone else is getting camped,it's a cycle you cant escape till the enemy hacks or destroys the CRU genius.
1, There are only 2 maps in ambush OMS that have CRUs and those seem to have a reduced chance of being drawn (in 10 games tonight i only hit one once(obviously not a scientific study (lol))) 2, If you hit the square button you do not necessarily get tossed into the CRU area (if you do get tossed there it is usually because that is where many of your team have congregated. I tested it to make sure I wasn't talking out of my kitten. 3, While it is possible to spawn near the CRU on default spawning (a)it is unlikely (b)it is not where the CRU spawns, sure it is close but you aren't directly where the campers are aimed. (c) UNLIKELY, as in, it can happen but that isn't the way to bet. 4,I almost always carry uplinks for for my squad and if i see one is compromised I place a new one right away to kill the camped one. It is what you do if you are a good teammate. (I recognise that most people do not carry uplinks and this is not an option unless they are in a squad that has a guy who does)
I'm not trying to condescend or treat you like an ass, I just cannot see how this is difficult.
When you play a game and it lets you do "x" and the Devs after being made aware of "x" do not post that "x" is an exploit. "x" then is not only legal, it is part of the game. I do not expect you to follow my moral code, you have no right to demand anyone follow yours whatever it may be whatever country you may be from, however you have been raised.
Peace dude, not trying to get in your face. |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
85
|
Posted - 2013.03.17 06:22:00 -
[54] - Quote
IRuby Heart wrote:Can anyone honestly say that they like the new ambush better than the old one? Its not fun anymore at all...
I love it, red team all spawn together and I can play bowling with my free LAV <3 |
Johnny Guilt
Algintal Core Gallente Federation
56
|
Posted - 2013.03.17 06:33:00 -
[55] - Quote
Thog A Kuma wrote:Johnny Guilt wrote:Thog A Kuma wrote:Johnny Guilt wrote:It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic. I cannot get spawn camped at the same point twice. You are right I don't like being killed on spawn....so...I look. Don't spawn into a camped point. It Doesn't Take A Genius how? You dont spawn and wait till someone puts a droplink somewhere?(hopefuly) if no other points are availaible the game just puts you at the CRU where everyone else is getting camped,it's a cycle you cant escape till the enemy hacks or destroys the CRU genius. 1, There are only 2 maps in ambush OMS that have CRUs and those seem to have a reduced chance of being drawn (in 10 games tonight i only hit one once(obviously not a scientific study (lol))) 2, If you hit the square button you do not necessarily get tossed into the CRU area (if you do get tossed there it is usually because that is where many of your team have congregated. I tested it to make sure I wasn't talking out of my kitten. 3, While it is possible to spawn near the CRU on default spawning (a)it is unlikely (b)it is not where the CRU spawns, sure it is close but you aren't directly where the campers are aimed. (c) UNLIKELY, as in, it can happen but that isn't the way to bet. 4,I almost always carry uplinks for for my squad and if i see one is compromised I place a new one right away to kill the camped one. It is what you do if you are a good teammate. (I recognise that most people do not carry uplinks and this is not an option unless they are in a squad that has a guy who does) I'm not trying to condescend or treat you like an ass, I just cannot see how this is difficult. When you play a game and it lets you do "x" and the Devs after being made aware of "x" do not post that "x" is an exploit. "x" then is not only legal, it is part of the game. I do not expect you to follow my moral code, you have no right to demand anyone follow yours whatever it may be whatever country you may be from, however you have been raised. Peace dude, not trying to get in your face.
Do all 4 of these work or Ambush regular and Ambush OMS?
|
Zyrus Amalomyn
Militaires-Sans-Frontieres
57
|
Posted - 2013.03.17 10:46:00 -
[56] - Quote
I can understand why people might not like it.... but put it this way: No one is forcing you to spawn there. If you don't want to take the risk, don't spawn where you might be camped. |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
418
|
Posted - 2013.03.17 11:03:00 -
[57] - Quote
Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!"
Nope, and that's the problem with CRU's in Dust at the moment. They're really poorly placed in their default positions, and they provide 0 spawn protection. That's why all of our matches these days end in redline snooze fests.
The problem is that CCP DIDN'T sit at a table and talk about how this idea worked. We really need better spawn placements and some spawn protection so that CRU's are more of an asset and less of a liability. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
39
|
Posted - 2013.03.17 16:18:00 -
[58] - Quote
Johnny Guilt wrote:Thog A Kuma wrote:Johnny Guilt wrote:Thog A Kuma wrote:Johnny Guilt wrote:It's Cheap period,you wouldnt want to be spawn camped yourself and dont give me that crap thats "it's legit,tactical,hur it's a challenge for me etc", id laugh in your face over the mic. I cannot get spawn camped at the same point twice. You are right I don't like being killed on spawn....so...I look. Don't spawn into a camped point. It Doesn't Take A Genius how? You dont spawn and wait till someone puts a droplink somewhere?(hopefuly) if no other points are availaible the game just puts you at the CRU where everyone else is getting camped,it's a cycle you cant escape till the enemy hacks or destroys the CRU genius. 1, There are only 2 maps in ambush OMS that have CRUs and those seem to have a reduced chance of being drawn (in 10 games tonight i only hit one once(obviously not a scientific study (lol))) 2, If you hit the square button you do not necessarily get tossed into the CRU area (if you do get tossed there it is usually because that is where many of your team have congregated. I tested it to make sure I wasn't talking out of my kitten. 3, While it is possible to spawn near the CRU on default spawning (a)it is unlikely (b)it is not where the CRU spawns, sure it is close but you aren't directly where the campers are aimed. (c) UNLIKELY, as in, it can happen but that isn't the way to bet. 4,I almost always carry uplinks for for my squad and if i see one is compromised I place a new one right away to kill the camped one. It is what you do if you are a good teammate. (I recognise that most people do not carry uplinks and this is not an option unless they are in a squad that has a guy who does) I'm not trying to condescend or treat you like an ass, I just cannot see how this is difficult. When you play a game and it lets you do "x" and the Devs after being made aware of "x" do not post that "x" is an exploit. "x" then is not only legal, it is part of the game. I do not expect you to follow my moral code, you have no right to demand anyone follow yours whatever it may be whatever country you may be from, however you have been raised. Peace dude, not trying to get in your face. Do most of 4 work or Ambush regular and Ambush OMS?
I don't understand that sentence, please rephrase.
|
Iron Wolf Saber
BetaMax. CRONOS.
3125
|
Posted - 2013.03.17 16:21:00 -
[59] - Quote
Sees blue dot appear at CRU. Blue dot instantly dissapears... cancles spawn picks elsewhere. |
Shadow Archeus
Wraith Shadow Guards
53
|
Posted - 2013.03.17 18:40:00 -
[60] - Quote
It is smart effective and cheap.......but hey if they r dumb enough to keep spawning there its not my problem I'll gladly rack up kills |
|
Tony Calif
Seraphim Initiative. CRONOS.
2021
|
Posted - 2013.03.17 19:32:00 -
[61] - Quote
Cheap and I don't like it being part of the game. It takes no skill to kill someone spawning in. There is no challenge. No risk. Thread I posted about it; https://forums.dust514.com/default.aspx?g=posts&t=64169&find=unread |
calisk galern
BurgezzE.T.F Orion Empire
44
|
Posted - 2013.03.17 20:13:00 -
[62] - Quote
I'm on the side of learn not to spawn their.
i've spawned into tanks, orbitals, snipers, my own team hitting me with an lav, and just about every other possible way you can conceive dieing in this game, and at the end of the day my usual response is "well not spawning their anymore", and move on.
spawn choices are part of the game. |
Gunnut88
DUST University Ivy League
4
|
Posted - 2013.03.17 21:05:00 -
[63] - Quote
If I am squad leader I always tell my squad to work on capping all but 1 objective then we will setup a blockade so that we can prevent anyone from getting out. If CCP thought this was an illegitimate tactic they would do something to change it. They haven't so we will continue to do so. |
Tony Calif
Seraphim Initiative. CRONOS.
2021
|
Posted - 2013.03.17 22:08:00 -
[64] - Quote
@Gunnut I agree, but the same could be said for AFK SP farming. I think we need to explain our actions and reasoning as you have. I would simply state if you like the way it is or if you could think of something better also. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
39
|
Posted - 2013.03.17 22:19:00 -
[65] - Quote
Tony Calif wrote:@Gunnut I agree, but the same could be said for AFK SP farming. I think we need to explain our actions and reasoning as you have. I would simply state if you like the way it is or if you could think of something better also. CCP has said they intend to "address" AFK farming (while killing friendly grenade self cooking) so you have to pick another one :-)
|
Tony Calif
Seraphim Initiative. CRONOS.
2021
|
Posted - 2013.03.17 22:33:00 -
[66] - Quote
They said they are "looking at" spawning. So shhh :P |
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.03.18 02:19:00 -
[67] - Quote
It's cheap and there should be some in game counter measure to it.
The intention of a spawn point isn't "free kills" the intention of a spawn point is to have a place to spawn in. There's a reason there's a point incentive for capturing it. I know it's generally considered scrubbish to point out an exploit in a game (especially coming from Fighting communities), but in FPS it's far different in the scenarios that you find yourself in.
Many of you are also assuming that just because someone is spawning on a camped CRU that it's their 3rd or 5th or 10th time doing it "cuz dey r scrubnoobs". I've been spawn killed at CRUs and beacons before having any idea that it's being camped.
It's an excuse for a flawed, or unfinished bit of the game's design to say "well, they released it this way so it must be perfect. everyone on the team is a game developing genius and no possible exploits got through the cracks." Otherwise a common thing I would read certainly wouldn't be "well, it used to be much worse, now it's not as bad."
I think an easy counter that could be implemented would be to simply have a range around a CRU that shows you if there are enemies hanging out close to it. Or the other more obvious things like spawn invincibility, or having it if you die in the first few seconds of a spawn, you don't lose that suit. Especially that last way, it does give guys like me, who often spawn at camped points unknowingly, a mulligan against such weak ass "tactics." |
King Kobrah
SyNergy Gaming
65
|
Posted - 2013.03.18 02:25:00 -
[68] - Quote
PROTIP: if you see a bunch of tiny little men on your spawn map around your CRU that aren't blue dots, you probably shouldn't spawn there! |
Gunnut88
DUST University Ivy League
4
|
Posted - 2013.03.18 08:04:00 -
[69] - Quote
If you get spawncamped its your fault for spawning in the same place as reds are at. Sorry you just need to HTFU or go back to BF3 where they hold your hand cuz that's obviously more for you. |
Rasatsu
Much Crying Old Experts
522
|
Posted - 2013.03.18 08:36:00 -
[70] - Quote
Gunnut88 wrote:If you get spawncamped its your fault for spawning in the same place as reds are at. Sorry you just need to HTFU or go back to BF3 where they hold your hand cuz that's obviously more for you. Yeah, sometimes I'm in my tank and just keep shooting and shooting and shooting, overheating my gun from how many people just keep spawning right in front of me. |
|
Garrett Blacknova
Codex Troopers
2052
|
Posted - 2013.03.18 09:18:00 -
[71] - Quote
EXCEPT when the Ambush spawn system keeps throwing you into the same meat-grinder you're trying to avoid, spawn-camping is totally legitimate.
There are 2 problems:
1. Ambush spwaning needs a significant rebalance. 2. People don't read on-screen notifications that tell them pressing square will let them choose a random spawn instead of the default. |
Tony Calif
Seraphim Initiative. CRONOS.
2021
|
Posted - 2013.03.18 10:06:00 -
[72] - Quote
Gunnut88 wrote:If you get spawncamped its your fault for spawning in the same place as reds are at. Sorry you just need to HTFU or go back to BF3 where they hold your hand cuz that's obviously more for you.
Right you are. I should just spawn in the red and snipe for the rest of the game. Secondly what if it's a sniper or a tank camping it from 200+m? Still my fault for spawning on the battlefield lol?
Is EvE uni all **** spawn campers or just you? I ask because you seem to want a mechanic which provides skill free kills. Not cool, not good. You feel this is the best possible spawn system? As for digging at bf3? When Dust has friendly fire, maybe you'll be able to say something about hand holding. But I say you are having your hand held with such an easy system to spawn camp. Free kills = hand held. |
Rasatsu
Much Crying Old Experts
522
|
Posted - 2013.03.18 10:16:00 -
[73] - Quote
Tony Calif wrote:Right you are. I should just spawn in the red and snipe for the rest of the game. Secondly what if it's a sniper or a tank camping it from 200+m? Still my fault for spawning on the battlefield lol?
Is EvE uni all **** spawn campers or just you? I ask because you seem to want a mechanic which provides skill free kills. Not cool, not good. You feel this is the best possible spawn system? As for digging at bf3? When Dust has friendly fire, maybe you'll be able to say something about hand holding. But I say you are having your hand held with such an easy system to spawn camp. Free kills = hand held. You sound very very angry.
Did you by chance lose some expensive suits to some spawn campers? And could you please let us know when you play, cause the tears taste delicious. |
Tony Calif
Seraphim Initiative. CRONOS.
2021
|
Posted - 2013.03.18 11:26:00 -
[74] - Quote
Leave this discussion to those who aren't fatsuit redline scrub snipers ratscrub. You're still **** after a year. Go play some **** space game where time played > skill. |
Rasatsu
Much Crying Old Experts
525
|
Posted - 2013.03.18 13:15:00 -
[75] - Quote
Tony Calif wrote:Leave this discussion to those who aren't fatsuit redline scrub snipers ratscrub. You're still **** after a year. Go play some **** space game where time played > skill. They're going to fix the MCC SP thing shortly, so I need to exploit it while I can so not going to leave. |
BlG MAMA
PLAYSTATION4
14
|
Posted - 2013.03.18 14:14:00 -
[76] - Quote
Vermaak Doe wrote:Smart, idiots gonna be idiots
|
Hecarim Van Hohen
The Tritan Industries
15
|
Posted - 2013.03.18 14:30:00 -
[77] - Quote
Smart. |
Bones McGavins
TacoCat Industries
32
|
Posted - 2013.03.18 16:54:00 -
[78] - Quote
What do you considered camping? When I take an objective I never ever try to cap it until I have substantial backup. I will kill the defenders, then camp the objective/cru or whatever killing any respawns until reinforcements arrive to watch my back while I cap it.
No reason to risk a spawn on me.
On the flip side, ill sometimes drop a uplink hidden near a base we already own incase it gets taken, I can spawn in safely without being spawn killed. But you can also sort of see if there is anyone circling the spawn before you actually spawn in from the map.
If your talking about leaving a spawn open and just sitting there killing folks who come in. I guess that's cheap? But all your doing is giving a third front to defend instead of just the MCC and the redline spawn. I guess it could trick a couple guys into throwing a clone away and padding your stats. But the risk is that they actuallu gain a foothold there.
Basically, it strategically has no advantage to the team, and can be used to pad stats, so in that regard its cheap, not smart. You're risking a redline lockdown victory for some cheap/easy kills. |
Ademis Kalel
WarRavens
4
|
Posted - 2013.03.18 17:51:00 -
[79] - Quote
Its all a matter of opinion whether its part of the game or not. can you spawn kill for 20 minutes sure, its a matter of ethics. if your sitting there padding your stats knowing they dont even see you before your barrage rains down then just take the damn thing. other wise jsut take out the K/D stat it was usless in MAG and it appears to be usless in this game.
|
Gunnut88
DUST University Ivy League
4
|
Posted - 2013.03.18 18:36:00 -
[80] - Quote
Tony Calif wrote:Gunnut88 wrote:If you get spawncamped its your fault for spawning in the same place as reds are at. Sorry you just need to HTFU or go back to BF3 where they hold your hand cuz that's obviously more for you. Right you are. I should just spawn in the red and snipe for the rest of the game. Secondly what if it's a sniper or a tank camping it from 200+m? Still my fault for spawning on the battlefield lol? Is EvE uni all **** spawn campers or just you? I ask because you seem to want a mechanic which provides skill free kills. Not cool, not good. You feel this is the best possible spawn system? As for digging at bf3? When Dust has friendly fire, maybe you'll be able to say something about hand holding. But I say you are having your hand held with such an easy system to spawn camp. Free kills = hand held.
It is only free kills when people are to stupid to realize "hey wait I shouldn't spawn there". Is it handholding, no I dont think so but definitely a problem with stupid ******* people |
|
Tex Mex Aztec
Deadly Blue Dots RISE of LEGION
8
|
Posted - 2013.03.18 18:37:00 -
[81] - Quote
Smart |
Tony Calif
Seraphim Initiative. CRONOS.
2023
|
Posted - 2013.03.18 18:42:00 -
[82] - Quote
K/D stat isn't the problem. It's the fact that containing 1 objective > taking all objectives. That is the problem.
Btw people grow a pair please and say if you WANT spawn killing. If so we might as well go back to the Replication build spawn points. Trollolol, they were SO bad lol. I still remember people saying it was "a legit tactic" right up until Xjumpman got to a KDR of 25 or so by camping people's spawn. Everyone cried then. Next was E3. Park vehicle ontop of tower, rain missiles and rail shots into the enemy spawn. 100+ for 0 deaths was common enough.
Remember CCP are hoping you'll spend AUR as often as possible. I can't see someone spending 500 AUR making a super cool suit, then being spawn killed and spawning in it again. People will accept spawn killing, and then use cheap gear, just like when someone caps all letters in a game of skirmish. Lack of incentive. |
Gunnut88
DUST University Ivy League
4
|
Posted - 2013.03.18 20:53:00 -
[83] - Quote
I could really care less if they change, but right now it is part of the game so my squads will continue to use it as a legit tactic. If it is changed I will adapt my tactics accordingly. Most of the tactics I use in game stem from my time in the military, spawncamping is merely a well laid out ambush. If they choose to make it so you can no longer camp crus then I will look for spots close to the CRUs where I can have my squad set up an ambush on anyone attempting to leave a CRU.
Edit: If you don't like it HTFU or leave I guarantee you will not be missed. |
Buzzwords
Deadly Blue Dots RISE of LEGION
426
|
Posted - 2013.03.18 22:04:00 -
[84] - Quote
both...
personally my e-honor doesn't let me just blatently camp CRUs.
that being said, if i'm alone and have reason to believe enemies will be spawning there soon (like because i just killed one there) i won't expose myself by hacking it. i'll wait for a teammate to move up and cover my ass, or i'll cover his while he hacks. i guess you could consider that "camping" the CRU? |
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.03.18 22:14:00 -
[85] - Quote
Telling someone to HTFU to what is a pretty obvious exploit/failed piece of game design is so mind blowingly stupid.
Yes, the game is unforgiving. A good example: you can lose 1.6 million isk in a single round if you call a tank in and it gets popped by a turret no one is even manning. Yadda, yadda, it's tough fact you have to live with, and it's supposed to be. But dying as you spawn because the other team wants to sit around and pad their kills instead of play the game as intended is bull. And yes, you're intended to take those points, that's why you get 50-100 points+(depending on squad commands) to take them. It's an incentive that's implemented to nudge you into doing it.
If you were truly intended to spawn camp, the other team's main spawn wouldn't be out of bounds. You could just walk in and mow them down since you have all the other possible spawn points and the round would end quickly. It's not that way because that's not fun. It shouldn't be fun for the people doing it, and it certainly isn't fun for the people it's happening to. As game designers, they realized this probably as early on as possible and addressed it.
To say that the current system in place is 100% perfect and could use no possible changes to improve it is short-sighted. Was it better or worse before the last spawn point update? Oh, it was worse everyone keeps saying? So it was worse, and now it's the gold standard of FPS spawning? I'm certain that's the case.
And for anyone saying "leave the game then. You won't be missed." Haha, I'm sure the designers of the game, who want people to play it and eventually spend money on it, don't necessarily agree with your elitist **** there.
|
Gunnut88
DUST University Ivy League
5
|
Posted - 2013.03.19 03:38:00 -
[86] - Quote
Nemo Bluntz wrote:Telling someone to HTFU to what is a pretty obvious exploit/failed piece of game design is so mind blowingly stupid.
Yes, the game is unforgiving. A good example: you can lose 1.6 million isk in a single round if you call a tank in and it gets popped by a turret no one is even manning. Yadda, yadda, it's tough fact you have to live with, and it's supposed to be. But dying as you spawn because the other team wants to sit around and pad their kills instead of play the game as intended is bull. And yes, you're intended to take those points, that's why you get 50-100 points+(depending on squad commands) to take them. It's an incentive that's implemented to nudge you into doing it.
If you were truly intended to spawn camp, the other team's main spawn wouldn't be out of bounds. You could just walk in and mow them down since you have all the other possible spawn points and the round would end quickly. It's not that way because that's not fun. It shouldn't be fun for the people doing it, and it certainly isn't fun for the people it's happening to. As game designers, they realized this probably as early on as possible and addressed it.
To say that the current system in place is 100% perfect and could use no possible changes to improve it is short-sighted. Was it better or worse before the last spawn point update? Oh, it was worse everyone keeps saying? So it was worse, and now it's the gold standard of FPS spawning? I'm certain that's the case.
And for anyone saying "leave the game then. You won't be missed." Haha, I'm sure the designers of the game, who want people to play it and eventually spend money on it, don't necessarily agree with your elitist **** there.
I'm sure that you have noticed that you and those that agree with you are in the minority. If it is changed then strategies will adapt to the changes but so far it has not even been hinted at that they plan to change it so yes HTFU. You will not be missed because the majority are just fine with the way it is.
|
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
4
|
Posted - 2013.03.19 04:08:00 -
[87] - Quote
Gunnut88 wrote:I'm sure that you have noticed that you and those that agree with you are in the minority. If it is changed then strategies will adapt to the changes but so far it has not even been hinted at that they plan to change it so yes HTFU. You will not be missed because the majority are just fine with the way it is.
I'm in the minority of the comparative few voices of everyone playing who are actually contributing to this particular forum about it.
There's a consistent strawman argument set up to the camping nay-sayers. "Why keep spawning there, you idiot scrub?" Or "you see red dots there and you're still spawning?! htfu noob."
Those kinds of responses fail to address so many different things. Like the problem of you spawning at the CRU in ambush regardless of hitting square / R. Or spawning in to an unknowingly camped CRU and losing a (potentially expensive) suit and having to sit there for an additional, frustrating 10 seconds.
But even beyond that suit losing crap. QQ over your suit, scrub, whatever. Games are meant to be, at their very core, fun. Spawn killing noobs who have no idea what's going on, while saying "harden the **** up!!!!!" is no way to hold a large amount of players. People can and will get frustrated early on with a game like this, on top of every other reason they have to be that isn't in-game player created, and will bail. Not to say it should be Battlefield 3.5, or Call of Dusty or whatever.
But if you can sit there straight faced and say that this game has a 100% flawless spawn system that could be in no way improved. That CCP has done it. That they've seen the mountain top, and the mountain top is a delay when you spawn in, with a black screen, an inability to move your character, and a solid amount of time to die before even taking a step forward with nothing but consequence for you, regardless of what your map said when you clicked to jump in. That all of this is the best spawn system a first person shooter can ever have, and they should look no further to make it just a little better, a little more balanced, for the sake of the player. If you can say that the older system wasn't worse, but only just a different, but equally good system. Then yes, I can see what your stance on it is pretty clearly.
Otherwise, by default, you have to admit that it can be improved in some way. Not that there has to be a solid agreement on what that way is, but that there is room there to make a better system and overall better game. |
XiBangBang
Mikramurka Shock Troop Minmatar Republic
0
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Posted - 2013.03.19 04:26:00 -
[88] - Quote
Gunnut88 wrote:Im a lil tw@t Why yes, yes u are. Maybe it's your parents fault, or maybe the kids at school who pick on you. Either way qft |
Tony Calif
Seraphim Initiative. CRONOS.
2024
|
Posted - 2013.03.19 09:52:00 -
[89] - Quote
+1 XiBangbang
@Gunnut We're in the minority thinking Spawn camping is a **** mechanic for CCP to actually build into their game? Have you played since replication? I think you just don't want to have to work for your ISK. My whole point is that while everyone currently spawn camps, it's rubbish and boring, takes no skill to shoot a stationary target on a black screen. But we all do it because it's currently the best way to win. Don't you see all the people here saying "I think it's BS but I still do it because I ain't going to hack it"? Perhaps read the thread again. Quite clear people think it's ****, but have no choice currently. |
Garrett Blacknova
Codex Troopers
2060
|
Posted - 2013.03.19 10:19:00 -
[90] - Quote
If you're alone at a CRU, camping it until someone turns up to cover you is smart.
If you find an enemy Uplink, camping it is risky because if 2 or 3 people sync their spawn, you might get slaughtered, and sometimes a Heavy can spawn and survive long enough to kill you in the right situation.
If you suck bad enough, camping a spawn can get you killed because you can't get rid of the spawning enemy before they return fire and kill you first.
The only problem, like I keep saying, is in Ambush, where the problem ISN'T spawn camping, it's the spawn mechanics occasionally throwing you in at the CRU/right next to the Uplink because that's where your whole team is even though everyone's dying there. |
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Repe Susi
Subdreddit Test Alliance Please Ignore
303
|
Posted - 2013.03.20 08:05:00 -
[91] - Quote
As a tactic, I'm against it. Spawn camping might work if the blue dots camping the CRU COULD ACTUALLY KILL THE SPAWNERS. Again, playing yesterday i nearly choked on my tears when I saw this in action. Some 4-6 blues around the CRU couldn't hold the reds from spawning and killing them.
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Piercing Serenity
Pink Fluffy Bounty Hunterz
207
|
Posted - 2013.03.20 09:36:00 -
[92] - Quote
The impunity you have in killing the newly spawned clones is also a factor. Take Manus Peak for example. If you're enemies are on the side closer to A and C, I would absolutely "camp" A by not hacking it and killing whoever spawned. This has more strategy than camping implies however. Leaving one letter makes the enemies' movements more predictable. They might fight a battle at A - a battle I know they will never win - if they have that one letter to spawn on. If I capture all of them, it makes it impossible to know if they will attack A or C next. That information is more important than the 100 points I get.
As to spawn camping in general, I agree the tactic is okay. Do I think Dust has the best spawning mechanics that have ever and will ever be? No. But even if someone had that perfect system, if you can figure out away around it, kudos to you. I think that the guy who can run around a CS map and kill everyone because he knows where the spawns are really knows the game and the maps. I don't think a "noob" could ever do that. |
BASSMEANT
ZionTCD Legacy Rising
161
|
Posted - 2013.03.20 12:04:00 -
[93] - Quote
anyone who thinks this is not a legit thing is a casual gamer, so their opinion matters about as much as a used piece of toilet paper. both can get flushed. at least the toilet paper knows how to do its job. can't say the same for the sissy casual gamer.
first you lil sissies hide behind the red line so you can't get killed.
now you're mad because you spawned on a cru with no blue dots around it and got killed.
only folks who suck at gaming would think this isn't "fair".
Peace B |
semperfi1999
Internal Error. Negative-Feedback
372
|
Posted - 2013.03.20 12:55:00 -
[94] - Quote
BASSMEANT wrote:anyone who thinks this is not a legit thing is a casual gamer, so their opinion matters about as much as a used piece of toilet paper. both can get flushed. at least the toilet paper knows how to do its job. can't say the same for the sissy casual gamer.
first you lil sissies hide behind the red line so you can't get killed.
now you're mad because you spawned on a cru with no blue dots around it and got killed.
only folks who suck at gaming would think this isn't "fair".
Peace B
QFT
The majority of CRUs are in open areas that are easy to tell if they are being camped. If you cant pay enough attention to not get spawn camped then its your own fault. Besides that sometimes it just happens. I have spawn right in front od another guy that a sniper was trying to snipe and was insta killed.....i have also been spawned in front of a vehicle that came barrelling into the objective and i got an unlicky spawn. I have also spawnes in the moment that a OBS was called. Everytime i just say ah so lame (because it is a lame death not a lame kill) and move on. |
Tony Calif
Seraphim Initiative. CRONOS.
2024
|
Posted - 2013.03.20 13:00:00 -
[95] - Quote
MAG bunker > Dust CRU |
Yagihige
Crux Special Tasks Group Gallente Federation
199
|
Posted - 2013.03.20 13:21:00 -
[96] - Quote
Tony Calif wrote:MAG bunker > Dust CRU
I think that's the thing. In MAG you're inside the bunker, you can see what's going on outside and it's up to you to decide to leave. |
Kray Dytt
THE DOLLARS
27
|
Posted - 2013.03.20 13:37:00 -
[97] - Quote
It's both cheap and smart, really...
It's like shooting someone in the back. Sure, that's hardly heroic. But he should have been watching his back. And you're not here to be a hero, you're here to do a job: beat the enemy,.
The only issues I have with spawn camping are the fact that you sometimes are shot before you have control of your character (I think that as soon as I am visible to the enemy I should be able to fight back, but this might just be lag) and I think that in ambush the random spawn system could be better.
But, as a tactic, sure. It's not like you're exploiting a broken system, especially with the CRU's, the red dots should know to be mindful of where the choose to spawn. |
Jack Sharkey42
Sardaukar Merc Guild General Tso's Alliance
55
|
Posted - 2013.03.20 13:41:00 -
[98] - Quote
Tony Calif wrote:[quote=Gunnut88] When Dust has friendly fire, maybe you'll be able to say something about hand holding. But I say you are having your hand held with such an easy system to spawn camp. Free kills = hand held.
Dude...BURN!!!
I consider it cheap and don't do it. I think this becomes the difference between people who say "Winning is fun" and "Playing is fun" |
Ademis Kalel
WarRavens
4
|
Posted - 2013.03.20 14:21:00 -
[99] - Quote
To say its in the minority of thought that spawn killing is cheap maybe on this forum it is. I see alot of children responding for the idea that spawn killing is good and that since there is no penalty well then it must be alright to shoot someone who cant see you in the back. I gotta say I miss the days of true gamers having a little respect for the game fualts. If you know that they cant even see you as they spawn and your killing them you have no ethics no respect for the community. the objective is to be taken not be used becuase its not behind a red wall so lets spawn kill. Spawn killing is for little boys who have no skill. End of argument. |
Superluminal Replicant
Planetary Response Organisation Test Friends Please Ignore
36
|
Posted - 2013.03.20 14:31:00 -
[100] - Quote
Funny
Especially if they are dumb enough to keep spawning there over and over. |
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