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DS 10
Subdreddit Test Alliance Please Ignore
56
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Posted - 2013.03.14 23:17:00 -
[1] - Quote
Link to the Video
What is everyone's opinion of this?
Also, please take two seconds to subscribe to my channel! I'm trying to grow and it would mean a lot to me! |
Vermaak Doe
SVER True Blood Unclaimed.
466
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Posted - 2013.03.14 23:19:00 -
[2] - Quote
Smart, idiots gonna be idiots |
Fraceska
Opus Arcana Orion Empire
241
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Posted - 2013.03.14 23:20:00 -
[3] - Quote
I hate when my team takes it. It is just a really big sign for enemy heavies "park right here for free target practice" |
MassiveNine
Pink Fluffy Bounty Hunterz
115
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Posted - 2013.03.14 23:21:00 -
[4] - Quote
I camp anything that spawns units, as long as we are winning the match. That is the key component. Close to losing, imma hack it. GET OVER IT SCRUBS |
DUST Fiend
Immobile Infantry
2042
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Posted - 2013.03.14 23:23:00 -
[5] - Quote
I used to be pretty against it, then I finally accepted that it's exactly how CCP wants us to play the game, so now I'll happily sit near one with my shotgun and get 8-20 free kills that match |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
305
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Posted - 2013.03.14 23:23:00 -
[6] - Quote
If people camping it might cost us the match (losing on objectives with no chance of a clone win) I will hack it. Otherwise I see it as fair game to load up on free kills. |
Funk Volume
Ostrakon Agency Gallente Federation
2
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Posted - 2013.03.14 23:24:00 -
[7] - Quote
^ That is the true answer. But Yo , If the red dots , are dumb enough to respawn after being killed numerous times , Of course I'm going to camp it, Unless it is a CB , then I will hack it and move on. |
DS 10
Subdreddit Test Alliance Please Ignore
56
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Posted - 2013.03.14 23:25:00 -
[8] - Quote
Deadeyes Anterie wrote:If people camping it might cost us the match (losing on objectives with no chance of a clone win) I will hack it. Otherwise I see it as fair game to load up on free kills.
I forgot to add that in the video! Great point, man! |
Delirium Inferno
Chernova Industries
71
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Posted - 2013.03.14 23:26:00 -
[9] - Quote
It's clearly an exploit, but just like every other exploit in this game the community will defend it as a smart tactic. And while it may indeed be a smart tactic since it's there and might as well take advantage of it, that doesn't change the fact that is also an exploit and should be on the list of things to fix. |
ReGnUM Slayer ofWorlds
Imperfects Public Relations
5
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Posted - 2013.03.14 23:27:00 -
[10] - Quote
Ethic on a video game really... like really. How is this helpful to anyone |
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Mithridates VI
The Southern Legion
327
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Posted - 2013.03.14 23:27:00 -
[11] - Quote
Delirium Inferno wrote:It's clearly an exploit
It's not clear to me. Elaborate.
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Funk Volume
Ostrakon Agency Gallente Federation
2
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Posted - 2013.03.14 23:30:00 -
[12] - Quote
Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate.
I second this vote for an elaboration. |
Belzeebub Santana
SVER True Blood Unclaimed.
441
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Posted - 2013.03.14 23:31:00 -
[13] - Quote
Someone smarter than I said "We are teaching them to read!". It clearly states on the screen to push square to default spawn. |
Appia Vibbia
Opus Arcana Orion Empire
6
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Posted - 2013.03.14 23:34:00 -
[14] - Quote
and learns them to us drop up-links |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
85
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Posted - 2013.03.14 23:35:00 -
[15] - Quote
case o when you try to hack it, people spawn and suprise you where as if you camp it and kill them as they spawn they soon give up and spawn else where making it muh safer to then hack it. |
Delirium Inferno
Chernova Industries
71
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Posted - 2013.03.14 23:39:00 -
[16] - Quote
Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it.
Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
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DS 10
Subdreddit Test Alliance Please Ignore
56
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Posted - 2013.03.14 23:41:00 -
[17] - Quote
Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there... |
Delirium Inferno
Chernova Industries
71
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Posted - 2013.03.14 23:47:00 -
[18] - Quote
DS 10 wrote:Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future. Technically, it is an exploit, but not of the game itself. It's an exploit of the dumb opponents that spawn in knowing there are people waiting to obliterate them. It's not like there is no counter for it. All you have to do is not spawn there... CCP could still do something to prevent it from happening.
And I always get tempted to spawn in as a heavy and hope I can pull off the quick kill on those farming scum. If CCP could at least give us more instantaneous control of our character, or make us invincible until we've attained full control. |
DS 10
Subdreddit Test Alliance Please Ignore
56
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Posted - 2013.03.14 23:50:00 -
[19] - Quote
I don't think there's anything they really CAN do. They already give you the option to spawn elsewhere.
The delay is something I mentioned in the video. I think that fix will come eventually. It still wouldn't matter much, IMO.
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Delirium Inferno
Chernova Industries
73
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Posted - 2013.03.15 00:03:00 -
[20] - Quote
DS 10 wrote:I don't think there's anything they really CAN do. They already give you the option to spawn elsewhere.
The delay is something I mentioned in the video. I think that fix will come eventually. It still wouldn't matter much, IMO.
The could give you no points if you kill someone within a certain amount of time since they spawn (e.g. 1 second). They could give more points for hacking a CRU or point for actually destroying a uplink. They could make the player invincible for a short period after spawning. Or simplest yet, they could provide a warning that an enemy is in the spawn zone and ask for a confirmation to spawn there. |
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SERPENT-Adamapple
Holdfast Syndicate Amarr Empire
14
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Posted - 2013.03.15 00:14:00 -
[21] - Quote
Friendly tip:
You know when people say "why do I always keep on spawning on the CRU station when I choose alternate spawn? If your restocking suits, make sure you back out of the countdown after you restock, and choose the alternate spawn again.
Don't know why this has to be done in order not to get CRU Camped, but it works. |
KalOfTheRathi
CowTek
224
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Posted - 2013.03.15 00:20:00 -
[22] - Quote
DS 10 wrote: -- snip video link and spam -- I don't allow it if I am Squad Leader. If my Squad Leader says to do it I will. If I am Tanking and the Blues don't maintain control of it I will destroy it along with anything that comes out of it.
It takes all kinds to fill the freeways.
Not interesting in YouTube spam, now or in the future. |
Alderstaz
Mannar Focused Warfare Gallente Federation
6
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Posted - 2013.03.15 00:23:00 -
[23] - Quote
Delirium Inferno wrote:Funk Volume wrote:Mithridates VI wrote:Delirium Inferno wrote:It's clearly an exploit It's not clear to me. Elaborate. I second this vote for an elaboration. Person spawns in and before he even gets control of his character he is dead. And do you honestly think CCP sat at the design table saying, "Ok, not let's make this so the enemy team can wait over here and kill the other team the moment they spawn!" No, they intended for the players to hack/destroy the spawn unit but instead they exploit it. Again, not saying it isn't a smart tactic. It absolutely is because it is there and a viable way of winning. But that doesn't mean they shouldn't try to do something so stuff like this doesn't happen in the future.
Wrong, this is exactly what they did. It is a valid part of Dust.
It is literally: CRU has been hacked. Red comes to attack. Choice: take over, camp spawns.
Did not take a PhD in nuclear engineering to create that possible scenario tree...
CCP is smart enough to take your money, give them some credit |
Cyn Bruin
Imperfects Negative-Feedback
715
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Posted - 2013.03.15 00:25:00 -
[24] - Quote
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
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Alderstaz
Mannar Focused Warfare Gallente Federation
6
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Posted - 2013.03.15 00:29:00 -
[25] - Quote
Cyn Bruin wrote:
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
I would like to point out that this is also by design.
The design/consequence tree does not go far/deep to reach this scenario.
This is intended by CCP devs... |
Sloth9230
Reaper Galactic
451
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Posted - 2013.03.15 00:36:00 -
[26] - Quote
Cyn Bruin wrote:
Here's the problem with CRU's in the game now.
Since they redid the spawn system to spawn you next to your teammates/squad, even if you DONT pick the CRU, it will still spawn you there anyway. This has happened numerous times.
OMG I CANT READ THAT MUCH VERSION...
If your team has CRU, don't spawn in with square either.
That's not completely true, the spawn location does change eventually, even if your team is getting spawn camped elsewhere. If what you're saying were true, then the match would be over the instant one team starts spawn killing. It seems to pick a location and then spwan everyone there, not spawn you were your teammates are. |
Exile 3 Phoenix
One-Armed Bandits Hopeless Addiction
1
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Posted - 2013.03.15 01:48:00 -
[27] - Quote
I am all for the camping of a CRU. I love being on the giving end and regret the recieving end. However, the spawning systems algorthm of when a player presses square to not spawn on the CRU makes it to where they spawn to where there is mostly bluedots. And where are those bluedots? At the CRU. So a smart player is screwed either way. Now if one blue is lucky enough to break away then the square button spawning will work. But untill then its a firing squad. This scenario has happened to me on many of occasions while on a receiving end of a butt hurt on Communication. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1692
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Posted - 2013.03.15 01:57:00 -
[28] - Quote
I find it cheap. It just turns the game into Farmville. |
Snaps Tremor
The Tritan Industries
47
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Posted - 2013.03.15 02:01:00 -
[29] - Quote
If you were given no information about whether you were going to get ganked on spawn prior to it happening, this would be a more effective argument. As it is you have two options:
1) The usual technique of intuiting from the map's controlled points whether a spawn is safe. If a Null Cannon next to the CRU is held by the enemy, and there are no bluedots present in the area, assume you're going to be welcomed with open barrels.
2) If that's not enough, you also have a special Dust exclusive feature where you can zoom in close enough to actually SEE the angry looking pixels circling the CRU. At that point you know that it's a longshot gamble on whether the other team is going to be incompetent enough to let you turn the tables, and the obvious choice is to just pick a different spawn, but we all want to be the hero don't we! Which is why we'll repeatedly spawn in and get gibbed until we ragequit, then post angry threads about it. |
Kai Molan
Procella Tempus
1
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Posted - 2013.03.15 02:20:00 -
[30] - Quote
This is New Eden, so it's both. We are mercenaries, as such if you do not take every option to win then you are not giving your contract their money's worth. Cheap = smart, I will absolutely spawn camp in an ambush, and a redlined skirmish. Not so much in real skirmish because its not as useful, and more likely to contribute to a loss.
If you find yourself in a fair fight, then your tactics suck. |
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