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Sake Monster
Tritan-Industries Legacy Rising
353
|
Posted - 2013.01.31 06:38:00 -
[1] - Quote
Per CCP_Praetorian on Twitter
https://twitter.com/CCP_Praetorian
Personally, I can't wait for this. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2013.01.31 06:42:00 -
[2] - Quote
Are you sure it's coming to random battles? |
Doc Kok
Internal Error. Negative-Feedback
74
|
Posted - 2013.01.31 06:42:00 -
[3] - Quote
Hope all is well with you Sake! but I already picture this being very bad. I see a lot of team killing on the way. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.31 06:43:00 -
[4] - Quote
I. Love. This. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.01.31 06:43:00 -
[5] - Quote
Umbat Boki wrote:Are you sure it's coming to random battles? At least grenades and remote explosives/mass drivers would I assume. IT's dumb that I can just set off remote mines killing 4 people but leaving my team mate alive. Things that explode should be powerful, but something you have to be careful with.
In corp battles.... YAY FRIENDLY FIRE! pew pew pew , oh whoops sorry zion! |
Sake Monster
Tritan-Industries Legacy Rising
353
|
Posted - 2013.01.31 06:45:00 -
[6] - Quote
Umbat Boki wrote:Are you sure it's coming to random battles? No, Twitter post just said Friendly Fire is coming, no indication of what game modes it will or will not be incorporated with. I suspect it will start with only being in corp battles (no evidence to back this up though) But, in my opinion, any friendly fire is better than none. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.01.31 06:46:00 -
[7] - Quote
If friendly fire is coming to pubs then the only way it wouldn't completely break this game is if friendlies receive <50% damage and a vote to kick option or automatic kick at x amount of teamkills is added. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.31 06:47:00 -
[8] - Quote
Watch out blueberries. I may start stabbing you if I catch you doing something amazingly stupid. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.31 06:48:00 -
[9] - Quote
Umbat Boki wrote:Are you sure it's coming to random battles?
It'd make sense. World of Tanks demonstrated that it's certainly possible to have a free-to-play game with full friendly fire in all battles, while also having friendly fire penalties be intelligent and severe enough to prevent malicious stuff.
Here's World of Tanks' system for those wondering: http://forum.worldoftanks.com/index.php?/topic/152218-friendly-fire-team-kill-auto-system/
This system works incredibly well for World of Tanks. People who intentionally TK a lot don't last long. But the system does add a lot to the game in terms of tactics. I'd hope this is what CCP aims for. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2013.01.31 06:49:00 -
[10] - Quote
The plan for friendly fire, announced by CCP, was to make it available for null secs and maybe for low secs (corp battles at the moment).Therefore definitely not for randoms in any form, if they didn't change their minds. |
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KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.31 07:02:00 -
[11] - Quote
Doc Kok wrote:Hope all is well with you Sake! but I already picture this being very bad. I see a lot of team killing on the way.
If players stop doing stupid shyt like running out in front of team members while they are firing at a target then they wont have to worry bout it.
Reasons to deliberately run in front of a team mate:
1. Squad mate tells you to take point 2. You want to steal somebodies kill 3. You have Zero situational awareness
Two of these will get you TK'd....but which ones... |
Cody Sietz
Tritan-Industries Legacy Rising
63
|
Posted - 2013.01.31 07:04:00 -
[12] - Quote
Wonder how they will handle equipment being lost from friendly kills?
I guess, kills behind redline don't count at all.
Or if your killed by a friendly who started shooting you while you were at 100 percent...but that wouldnt work, because maybe he was shooting at enemies and someone jumped in his way.
I can see soooo much rage coming in. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2013.01.31 07:08:00 -
[13] - Quote
Cody Sietz wrote:Wonder how they will handle equipment being lost from friendly kills?
I guess, kills behind redline don't count at all.
Or if your killed by a friendly who started shooting you while you were at 100 percent...but that wouldnt work, because maybe he was shooting at enemies and someone jumped in his way.
I can see soooo much rage coming in.
That's why it isn't coming to random battles. It's for corps. |
Sake Monster
Tritan-Industries Legacy Rising
353
|
Posted - 2013.01.31 07:11:00 -
[14] - Quote
It would appear that it isn't coming to pubs, but If friendly fire does come to pubs then you should be isk-responsible for your team kills, get -100wp per kill, and CONCORD should authorize a focused orbital strike just on your merc.
I am excited for friendly fire because it adds an aspect of situational awareness and thought into the game, not just blind-fire point and shoot with no fear of repercussions. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.01.31 07:13:00 -
[15] - Quote
mmmmmmmmm meh tank gunna f some shi* up.
and i'll mass drive away at friendlys in pub matches, its np. |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2013.01.31 07:14:00 -
[16] - Quote
DEATH TO THE REDLINE SNIPERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.31 07:25:00 -
[17] - Quote
Umbat Boki wrote:That's why it isn't coming to random battles. It's for corps.
There is already precedence for team killing to go to random battles for a game like this. World of Tanks handled it perfectly, and if they can do it, Dust can do it. Friendly fire would be a great addition to the game, CCP simply need to be wise in their FF punishment rules.
In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty.
And the good news is that, were CCP to copy Wargaming's system from WoT, all the people above hoping they'll be able to TK friendlies will eventually get automatically banned for increasingly lengthy periods of time, culminating in a permanent ban from Dust. Friendly fire would be chlorine in the Dust genepool. |
Chibi Andy
Celtic Anarchy
38
|
Posted - 2013.01.31 07:31:00 -
[18] - Quote
please no, its already annoying enough when you get your own guys trying to run down everyone on the team with their LAV's, with the addition of friendly fire im going to see a lot of blue vs blue kinda thing now, we'd be killing more of our team than the enemy. and then everyone will start complaining about the friendly fire etc etc |
Templar Eight
Amarr Templars Amarr Empire
5
|
Posted - 2013.01.31 07:43:00 -
[19] - Quote
This is good! I'm not going to feel sorry for you if you get in my cross fire of my beams! |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.01.31 07:54:00 -
[20] - Quote
Moejoe Omnipotent wrote:If friendly fire is coming to pubs then the only way it wouldn't completely break this game is if friendlies receive <50% damage and a vote to kick option or automatic kick at x amount of teamkills is added.
Or -50 WP per friendly killed, -25 PW per "assisted" friendly death After all, choices have consequences within New Eden.
And of course Team Kills should be a separate stat from Kills. I completely independent stat which is displayed on the leaderboards and in the characters permanent profile.
EDIT: Oh and subtract gear lost due to TK's from the value of ISK destroyed by the TKer thus negating their ISK gain mechanic for that match. |
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amarrian victorian
Royal Uhlans Amarr Empire
52
|
Posted - 2013.01.31 08:06:00 -
[21] - Quote
hope they have a good system of kicking FF people, I can see it now, I start hacking a neutral point first and butthurt guy kills me to hack it first. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.31 08:13:00 -
[22] - Quote
For team kiiling, there should be a voting kick system for this. If you're hacking something, your teammate will kill you for the points.
Also, the team kill then revival for points. |
Chibi Andy
Celtic Anarchy
38
|
Posted - 2013.01.31 08:20:00 -
[23] - Quote
i can see a lot of blue berries killing us in the near future |
Monkxx
Ikomari-Onu Enforcement Caldari State
18
|
Posted - 2013.01.31 09:21:00 -
[24] - Quote
I see Newberries uprising against proto BlueBerries. I also predict so much trolling and bans bans bans... |
Sylwester Dziewiecki
BetaMax.
33
|
Posted - 2013.01.31 09:35:00 -
[25] - Quote
No, no, noooo..... you are all wrong - it should be allowed with no penalty(that's the fun part).
|
Pure Healthy
Subdreddit Test Alliance Please Ignore
26
|
Posted - 2013.01.31 09:41:00 -
[26] - Quote
Haha, I can see a whole lot of pissed off Turret operators. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.01.31 10:54:00 -
[27] - Quote
wow, haven't seen a thread like this in a loooooong time! Last time I discussed this was back in the E3 build.
First off, FF shouldn't be allowed in high-sec areas, particularly not for public matches, as you have absolutely no choice in who you are grouped with.
Second, my idea was that if someone kills a certain amount of teammates, somewhere around 5 or so, they become something of a "rogue", and become red to not only the initial enemy, but their own team as well, this would also prevent them from being able to hack any objectives, and would commit them to a guaranteed "loss". However, these, "rebels" or "rogues" would be blued to each other. So if you and a friend want a challenge, you can go into a game, and begin to teamkill. Teamkilling a fellow rogue would net no negative side effects. Perhaps TKing in general should lower ones sec status, if/when that is implemented?
Outside of that though, I say TKing doesn't warrant any ill side effects. Perhaps a small ISK fee, or transfer, but that would be superficial.
granted, doing this would mean that one team could potentially be out-manned. however, that should be one of the risks in queueing up for a random match in low-null sec >:D
however, FF should be absolutely 100% off in high-sec public matches. but ONLY high sec public matches. Sabotage, treachery, and unabashed griefing are all valuable assets to all residents of new eden. as well as vigilante justice, eye-for-an-eye morals, and bounty hunting. ;D |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.31 11:10:00 -
[28] - Quote
Attention newberries!
My HMG fire will soon have right-of-way.
Practice not running between me and my targets. I won't let go of the trigger. |
Banjo Hero
BurgezzE.T.F
17
|
Posted - 2013.01.31 11:41:00 -
[29] - Quote
TiMeSpLiT--TeR wrote:For team kiiling, there should be a voting kick system for this. If you're hacking something, your teammate will kill you for the points.
Also, the team kill then revival for points.
I can't imagine the revival thing would be a problem. Just have friendly-fire killed players not yield WPs when you pick them up. Don't worry - I'll still pick you up if I can. I like the points, yeah, but I'll live.
|
Returner Tekki
ZionTCD Legacy Rising
24
|
Posted - 2013.01.31 11:45:00 -
[30] - Quote
I love FF, the only that sucks it reminds me back in the day of people joining a CS match just to gun all their team mates down and leave. I hope CCP has some kind of punishment for these types of asshats. |
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.31 12:04:00 -
[31] - Quote
Here's how I think it should work:
1. Corp battles have full friendly fire with no built-in penalties beyond "you killed your corpmate, you idiot". The CEO and/or Directors may be able to set "sanctions" on TKers, so you get a certain amount of ISK deducted from your earnings and paid into the corp fund. Possibly also with an automatic reimbursement paid to the victim.
2. Pub matches should only apply friendly fire at a rate of 50% and only apply splash damage, not direct damage. Blasters would deal minimal damage (but still hurt), ARs and the like still do nothing to teammates, and grenades/MDs/Missiles etc. would be damaging, but not consistently lethal. Additionally, you should have -25 WP penalty for a FF Assist and -50 WP for FF Kill. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
37
|
Posted - 2013.01.31 12:41:00 -
[32] - Quote
Prepare Yourselves! for the incoming QQ from cod noobz who dont want to be responsible for where they shoot.
this is great! FF should be on in all areas. Heavies and the MD just got a natural nerf \o/ |
Striosal
Onslaught Inc
2
|
Posted - 2013.01.31 12:52:00 -
[33] - Quote
great i can already feel the HMGs shooting me in the back n the half berries running in front of me when shooting causing me to TK Q Q other than that its going to be cool to have. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.31 12:54:00 -
[34] - Quote
Moejoe Omnipotent wrote:If friendly fire is coming to pubs then the only way it wouldn't completely break this game is if friendlies receive <50% damage and a vote to kick option or automatic kick at x amount of teamkills is added.
Plenty of FPSs which have FF on at all times. That's they way it's supposed to be - I refuse to play FPSs that don't have FF, and the only reason I tolerate lack of FF in Dust is that they've promised it. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.31 12:56:00 -
[35] - Quote
I'd say no to VTK, but I'd be down with an auto kick after too many TK's.
EDIT: I'd also be down with a vote to kick if you can only do so after a certain number of TK's |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.31 13:04:00 -
[36] - Quote
Oh great here it comes. Dumb tards going to abuse this like if there would be no tommorrow. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.31 13:10:00 -
[37] - Quote
The dark cloud wrote:Oh great here it comes. Dumb tards going to abuse this like if there would be no tommorrow.
Not an issue. VTK will be implemented in pubs I'm sure, and in corp matches TK is a valid tactic for spies. |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2013.01.31 13:13:00 -
[38] - Quote
Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:15:00 -
[39] - Quote
Friendly fire will be another top 5 bonehead additions to this game. I will NEVER attempt to hack an objective again. I can already see people shooting you in the back if you don't have any deaths or if you're wearing a proto suit just for trolling.
In other games, it's ok if you die by friendly fire or trolls but in this game...you will lose your $200K suit.
NOT COOL, CCP. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:16:00 -
[40] - Quote
Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills.
Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD |
|
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:22:00 -
[41] - Quote
I vote for full friendly fire, but you loose 25 wp for assisting in killing a friendly (if you do more than 10% of the damage) and loose 50 wp for killing a friendly. You should also loose the same amount of skill points that you would have gained if you had done it to a hostile.
If you get 5 friendly kills or 10 friendly kill assists then you should be booted from the match.
I added the 10% buffer on friendly kill assists because stray bullets happen. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:26:00 -
[42] - Quote
Fivetimes Infinity wrote: In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty.
I like this suggestion. You break it you pay for it.
[Edit: On the other hand griefers might start making really expansive fits and then running in front of heavies or jumping on grenades.] |
birdog's duster
Nevec Task Force Orbis Imperialis
13
|
Posted - 2013.01.31 13:26:00 -
[43] - Quote
Lavirac JR wrote:DEATH TO THE REDLINE SNIPERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Who's afwaid of the big bad sniper?
The red lines will be removed soon enough anyway. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:26:00 -
[44] - Quote
I hope the trolls kill you supporters for full friendly fire the most |
birdog's duster
Nevec Task Force Orbis Imperialis
13
|
Posted - 2013.01.31 13:31:00 -
[45] - Quote
I am so glad I've been training my spy alt now. Friendly fire will be most welcome. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.31 13:32:00 -
[46] - Quote
Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match.
Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:34:00 -
[47] - Quote
TiMeSpLiT--TeR wrote:For team kiiling, there should be a voting kick system for this. If you're hacking something, your teammate will kill you for the points.
Also, the team kill then revival for points.
Hmmm how about you loose 50 wp for a friendly kill, but loose 100 points if you kill a friendly while they are in the process of hacking?
Edit: Also vote kick systems are easily abused. Better an automatic kick after a set amount of friendly kills or kill assists. If a newb with a mass driver gets kicked due to incompetence instead of maliciousness, well it is automated and nothing personal. |
Ziatan Yuri
Ohr Ein Sof
5
|
Posted - 2013.01.31 13:34:00 -
[48] - Quote
This is awful. 90% of matches now will be you getting killed by your teammates. I love FF but 90% of players are to stupid not to kill their own teammates. It better set up a system where if you get killed by your own team mate it doesn't hurt you but hurts the person who did the killing. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:36:00 -
[49] - Quote
Fox Gaden wrote:Fivetimes Infinity wrote: In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty.
I like this suggestion. You break it you pay for it.
You really think that CCP is going to implement that? Listen....there is no increase in gameplay enjoyment by adding friendly fire. CCP needs to add the features that players have been promised.... |
Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2013.01.31 13:38:00 -
[50] - Quote
Fivetimes Infinity wrote:Umbat Boki wrote:That's why it isn't coming to random battles. It's for corps. There is already precedence for team killing to go to random battles for a game like this. World of Tanks handled it perfectly, and if they can do it, Dust can do it. Friendly fire would be a great addition to the game, CCP simply need to be wise in their FF punishment rules. In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty. And the good news is that, were CCP to copy Wargaming's system from WoT, all the people above hoping they'll be able to TK friendlies will eventually get automatically banned for increasingly lengthy periods of time, culminating in a permanent ban from Dust. Friendly fire would be chlorine in the Dust genepool.
This is CCP - the company which actively encourages grief play in Eve. There is no way they will have any penalties for FF kills. |
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:41:00 -
[51] - Quote
Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly.
I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period
Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny.
Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:45:00 -
[52] - Quote
It should be noted the EVE has friendly fire. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 13:46:00 -
[53] - Quote
Fox Gaden wrote:It should be noted the EVE has friendly fire.
So, what does that have to do with Dust 514? |
Dusters Blog
Bragian Order Amarr Empire
116
|
Posted - 2013.01.31 13:47:00 -
[54] - Quote
very good news. we discussed this in our list of gameplay fixes: http://tinyurl.com/afykr2x this allows for high level gameplay, persistence and consequences but can easily fit into the lore. in templar one templar 3 lost it, got killed by templar one and then the amarrians disabled his clone reactivation.
TK should obviously be penalized -50, -25 and an ISK penalty but should get a mulligan for the first time they kill someone. the 2nd time they kill that same person the victim should get a 'kick or forgive' choice that represents the contract holder possibly disabling their clone. [teamkill revives should not yield any SP/WP to prevent farming] More than 3 teamkills should turn the TKer red to both sides and autokick them after someone collects their bounty. would be really cool if it stayed true to the lore and gave a 'your clone has been disabled for being a danger to teammates' msg. along with the usual 'this will be noted in your permanent file' |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:49:00 -
[55] - Quote
Until I read this thread I just assumed that friendly fire was active. I never shot friendlies or ran across someoneGÇÖs line of fire to find out any different. And my own grenades seemed to kill me just fine. |
Vaerana Myshtana
ScIdama Endless Renaissance
202
|
Posted - 2013.01.31 13:51:00 -
[56] - Quote
Moejoe Omnipotent wrote:If friendly fire is coming to pubs then the only way it wouldn't completely break this game is if friendlies receive <50% damage and a vote to kick option or automatic kick at x amount of teamkills is added.
What about a WP penalty, so that it is actually possible to earn no SP if you do it a lot? |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.31 13:57:00 -
[57] - Quote
Friendly fire might be cool if done right, but for now i can see a ton of TK's for the sake of griefing, which is why i dont see this happening in pub matches more likely corp matches.
But im not worried the guy who TK's me in my proto suit will get a mouthful of Flux/MD. After which ill place the defend order on them for the rest of the match, call out my tank and turn all my blasters their way.
You've been WARNED!!!!! |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.31 13:58:00 -
[58] - Quote
Ydubbs81 RND wrote:Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny. Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening I definitely see it happening, but with this kind of community and the backstabbing nature of Eve, I srsly doubt we'll be able to hold it off for long. If it's a loosing fight, I'd rather levy a tax on it early than try to stave it off until the last breath.
I agree with you wholeheartedly that FF in pub matches is a disastrous idea, but I just don't see any chance of winning that fight.
In Dust terms, I look at it like I'm redlined in the last 3 minutes of a match. I may not win, but I'm gonna hurt you as much as I possibly f*ck*ng can in the process of losing. Fighting FF is like fighting to win in this scenario, almost impossible. But there are plenty of targets to hit if I'm just trying to do as much damage as I can. And hitting those targets basically equates to levying fines for TKing. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.01.31 14:29:00 -
[59] - Quote
There already is a negative WP penalty for team killing. I once locked onto an LAV with a Swarm Launcher as it was being hacked and somehow managed to blow it up, killing the blue hacker, after it had turned blue. I even got a message saying -50 points. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 14:33:00 -
[60] - Quote
Ydubbs81 RND wrote:Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny. Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening
Because being able to shoot into a crowd of Red and Blue and not having to wary about whether I hit a comrade completely breaks the immersion for me. Guns are dangerous. Your skill with a gun should be as much about your ability to not hit your friends as it is about hitting your enemies. |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.31 14:35:00 -
[61] - Quote
I hope its not in regular highsec pub matches. |
Halador Osiris
Dead Six Initiative
47
|
Posted - 2013.01.31 14:41:00 -
[62] - Quote
I'm just a bit worried because, as a DS pilot, everybody requests me picking them up by shooting at me. What if they take out a door gunner? |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.01.31 14:42:00 -
[63] - Quote
KAGEHOSHI Horned Wolf wrote:I hope its not in regular highsec pub matches.
In pub matches with randoms this could break the game.
New players don't like coming in and having their face shot by blues. It tends to make them say stuff like "**** this ****" and leave.
Hopefully it will be done right. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2013.01.31 14:58:00 -
[64] - Quote
WoT doesn't seem to have auto FF adjudication perfected based on the comments in that thread.
There are just so many ways a blue dot can grief you with it, intentionally or not. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 15:18:00 -
[65] - Quote
Fox Gaden wrote:Ydubbs81 RND wrote:Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny. Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening Because being able to shoot into a crowd of Red and Blue and not having to wary about whether I hit a comrade completely breaks the immersion for me. Guns are dangerous. Your skill with a gun should be as much about your ability to not hit your friends as it is about hitting your enemies.
But you can't shoot through a blue dot to kill a red dot. So, essentially you are being penalized.
As noble as your intentions are, people WILL, undoubtedly, exploit it and totally ruin the game. Is making sure that you aim properly worth losing all of that ISK in matches??
If you want to make sure, skill is what gets the kill.....then don't wait for CCP to enforce it. Take initiative...make sure that you don't shoot any blues to kill a red dot. Because if you shoot a blue now, they take the bullets and you are not hitting your enemy anyway. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 15:22:00 -
[66] - Quote
Baal Omniscient wrote:Ydubbs81 RND wrote:Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny. Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening I definitely see it happening, but with this kind of community and the backstabbing nature of Eve, I srsly doubt we'll be able to hold it off for long. If it's a loosing fight, I'd rather levy a tax on it early than try to stave it off until the last breath. I agree with you wholeheartedly that FF in pub matches is a disastrous idea, but I just don't see any chance of winning that fight. In Dust terms, I look at it like I'm redlined in the last 3 minutes of a match. I may not win, but I'm gonna hurt you as much as I possibly f*ck*ng can in the process of losing. Fighting FF is like fighting to win in this scenario, almost impossible. But there are plenty of targets to hit if I'm just trying to do as much damage as I can. And hitting those targets basically equates to levying fines for TKing.
Yes, we can stop it......if the community rises up and demands that this absurd idea does not make it to see the light, then CCP will listen. In the same way, we've gotten rid of the daily cap, we can prevent this stupid notion of friendly fire in this particular game.
Eve is separate from Dust and CCP wants to give Dust its own identity instead of making it into EVE on the fps side. So, just because there is backstabbing and teamkilling in EVE, it doesn't mean the same has to be for Dust. Look at the skill point system in Eve. It is only passive....as opposed to dust where it is both active and passive. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.01.31 15:25:00 -
[67] - Quote
I'm thinking this could mostly be a reference to orbital bombardment. It has been announced that those will have friendly fire effects. They will be able to be more precise though to compensate. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 15:29:00 -
[68] - Quote
Beren Hurin wrote:I'm thinking this could mostly be a reference to orbital bombardment. It has been announced that those will have friendly fire effects. They will be able to be more precise though to compensate.
I don't mind friendly fire on orbitals but not regular combat |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.31 15:32:00 -
[69] - Quote
YAY!
I can't wait to start wasting my own team!
BWA-HA-HA!
Seriously. I'm stocking up on mass drivers now in anticipation. |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.31 15:48:00 -
[70] - Quote
Halador Osiris wrote:I'm just a bit worried because, as a DS pilot, everybody requests me picking them up by shooting at me. What if they take out a door gunner?
Or purposely kill the door gunner so they can take up the position. But that would never happen. |
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.31 15:57:00 -
[71] - Quote
Gunner Nightingale wrote:Halador Osiris wrote:I'm just a bit worried because, as a DS pilot, everybody requests me picking them up by shooting at me. What if they take out a door gunner? Or purposely kill the door gunner so they can take up the position. But that would never happen.
nah, never |
Mikra-Embod Chadslar
BetaMax.
4
|
Posted - 2013.01.31 15:58:00 -
[72] - Quote
Maken Tosch wrote:Watch out blueberries. I may start stabbing you if I catch you doing something amazingly stupid.
I was Just thinking "Watch out Blubes. I may start stabbing you if I catch you doing something amazingly stupid."
Awesome. |
Icy TIG3R
Universal Allies Inc.
0
|
Posted - 2013.01.31 16:06:00 -
[73] - Quote
By the way, keep in mind each teamkill is -50 WP atm if you crash your dropship. Also, a -75 also pops up sometimes if I crash someone elses dropship. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.31 16:11:00 -
[74] - Quote
Ydubbs81 RND wrote:I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period
FF discourages spray and pray, and shooting everything that moves. It's the way FPSs are supposed to be played.
All of the doom scenarios above won't happen. TK is very rare in FPSs which have FF. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2013.01.31 16:11:00 -
[75] - Quote
Just shove tkers into matchs with other tm people and then ban them from merc contracts use a tally point system that diminishes over time so the odd mistake can be forgiven but scrubs and griffers and purged from the popules |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.31 16:13:00 -
[76] - Quote
Awesome now i have to check for morons with AV weapons on my team and not just the enemy team. And im never going to call in a tank again if a random player is standing next to me. I will get a 500m distance between randoms and then call in a vehicle. |
2-Ton Twenty-One
Imperfects Negative-Feedback
235
|
Posted - 2013.01.31 16:14:00 -
[77] - Quote
full friendly fire, only way to go. |
Reiki Jubo
Amarr Templars Amarr Empire
63
|
Posted - 2013.01.31 16:15:00 -
[78] - Quote
but they won't. because the only thing thats absurd is what ur asking for. this isnt COD. you should be embarrassed to be QQing about friendly fire in a game that has finite loadouts. its a natural progression.
lack of FF hurts gameplay more than having it on. grenade force fields that protect teammates so they can rush in, immunity to orbitals, and tank fire? dont even get me started on the mass drivers. ur showing you've never played a tactical game when you ask for lack of FF.
this is the most consequential, persistent, deep shooter ever and you want FF off? you. have. got. to. be . kidding.
CCP will deal will TKers. They think about issues like this beforehand. |
Chinduko
KILL-EM-QUICK RISE of LEGION
19
|
Posted - 2013.01.31 16:21:00 -
[79] - Quote
In random pub matches this will be a problem. You simply can't trust random friendlies not to purposely team kill potentially costing players a lot of ISK. In corporation battles, this won't be a big issue. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
191
|
Posted - 2013.01.31 16:39:00 -
[80] - Quote
Even if im a mass driver user i want to see Friendly Fire ON. |
|
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.01.31 17:01:00 -
[81] - Quote
Please don't put this in pub matches, CCP, I beg of you. This game has so many problems atm, let's not add more. |
Kushmir Nadian
Valor Coalition RISE of LEGION
78
|
Posted - 2013.01.31 17:40:00 -
[82] - Quote
FF on. Only way to go. |
Ghost-33
ShootBreakStab
108
|
Posted - 2013.01.31 17:49:00 -
[83] - Quote
Ydubbs81 RND wrote:Friendly fire will be another top 5 bonehead additions to this game. I will NEVER attempt to hack an objective again. I can already see people shooting you in the back if you don't have any deaths or if you're wearing a proto suit just for trolling.
In other games, it's ok if you die by friendly fire or trolls but in this game...you will lose your $200K suit.
NOT COOL, CCP.
It's New Eden, soon you will learn who those players are and just drop them before you hack or do anything important.
Every one thinks that the "bad guy" will run the town around here. Think of FF as gun control, you have no FF and if some "criminal" figures out a way to greif "LAV smashing?" then the law following folks cant do anything about it.
But if you hand everyone a gun, sure you may have the occasional nut that starts trying to shoot everything in sight but at least all the good guys can now just drop that nut faster than he can put a new mag in the weapon.
FF on, no penalty's. I have faith that most of humanity won't let griefers run the show around here. Hell even if they do.... Hire a Merc to grief the living daylights out of the guy harassing you. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.31 17:51:00 -
[84] - Quote
Friendly Fire is going to add to the Meta to this game. It'll allow a lot more then griefing. I can finally duel my blue berry allies to show them to HTFU or STFU on comms ;) |
Vel'sar Altruin
Doomheim
0
|
Posted - 2013.01.31 18:10:00 -
[85] - Quote
I'm not all that excited about FF. So many people run in front of me while shooting, giving me no chance to let off the trigger before i've hit them, because I am zoomed in with my AR and they were right near me.
I don't enjoy the penalties that may come with it. If there are no penalties, things will go the way of LFR in WoW very quickly. |
Zahle Undt
Tritan-Industries Legacy Rising
19
|
Posted - 2013.01.31 18:12:00 -
[86] - Quote
One problem with penalties for TK is that while that may deter griefers ( I doubt it) no one yet (I only got through first 3 pages of this thread) has seemed to think of the accidental killing people will do through no fault of their own. For example, if I'm firing mass driver rounds into a mass of red dots around their CRU and some shotgunning scout wants to get in their and get his kills how is it my fault when he gets his fool self blown up? Or if I toss a grenade around a corner and some blueberry charges around the corner behind me not heeding the fact I tossed a grenade, why should I be penalized for their stupidity.
Thus I hope they limit friendly fire to corp matches and possibly merc contracts where one has control over who they are playing with and there is communication. Otherwise hold off friendly fire until we have PvE to grind ISK and SP from and can thus avoid pub matches |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.31 20:56:00 -
[87] - Quote
Zahle Undt wrote:One problem with penalties for TK is that while that may deter griefers ( I doubt it) no one yet (I only got through first 3 pages of this thread) has seemed to think of the accidental killing people will do through no fault of their own. For example, if I'm firing mass driver rounds into a mass of red dots around their CRU and some shotgunning scout wants to get in their and get his kills how is it my fault when he gets his fool self blown up? Or if I toss a grenade around a corner and some blueberry charges around the corner behind me not heeding the fact I tossed a grenade, why should I be penalized for their stupidity.
Thus I hope they limit friendly fire to corp matches and possibly merc contracts where one has control over who they are playing with and there is communication. Otherwise hold off friendly fire until we have PvE to grind ISK and SP from and can thus avoid pub matches
It is always your fault, because you're the one who pulled the trigger. If an ally is being an idiot, or even if he is simply unaware that there's someone with a mass driver nearby, it doesn't mean you should have free license to murder him.
That said, one or two stray shots on an ally near to an enemy should e penalized less than if you were to fire the same shots at the same person when he was standing in a safe area. The FF system, if they make it apply to public matches, needs to be intelligent enough to heighten or reduce penalties relative to the apparent intent of the person. Accidentally hitting an ally when you meant to hit an enemy shouldn't be hugely punished, as accidents happen, but shooting an ally out of the blue when no enemies are near should be. |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
|
Posted - 2013.01.31 21:12:00 -
[88] - Quote
If you allow friendly fire in random instant battles and don't have a feature to block people from matchmaking who teamkill this game is going to get really old really fast.
SoTa PoP wrote:Friendly Fire is going to add to the Meta to this game. It'll allow a lot more then griefing. I can finally duel my blue berry allies to show them to HTFU or STFU on comms ;)
Dust is not EvE. In EvE teamkilling gets expensive. Lets say you have 5 HACs in your fleet and then a teamkiller joins you. That's fine... think he can take you all? Hell no. Particularly not in his militia gear / Ibis. If he has a command ship he might take one of you down... but not all... and it'll be expensive. In DUST, I could wipe out my entire team in a random battle before anyone could do anything about it. It's not the same thing at all. Friendly fire is fine in a public match if two features are present: The ability to boot someone on your team who kills you from the match, AND the ability to block them from joining you in future public matches. If CCP doesn't do both of those things, I will personally guarantee you I will teamkill the hell out of this game until they change their minds. ...because if I can't have fun I'll see to it no one can There will be no HTFU. There will be only me destroying spawn points and when they are all gone camping my own MCV. You'll be dead before you hit the ground. |
Imp Smash
On The Brink
51
|
Posted - 2013.02.01 01:47:00 -
[89] - Quote
Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills.
The image of that is so funny it makes me giggle. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.02.01 02:08:00 -
[90] - Quote
I cant think of one positive thing about it. Who gives a **** about mass drivers not damaging others seriously. Its a game and it'd be dumb af if you have to be punished my others mistakes/stupidity. |
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.02.01 03:33:00 -
[91] - Quote
Cygnus Gogela wrote:If you allow friendly fire in random instant battles and don't have a feature to block people from matchmaking who teamkill this game is going to get really old really fast. SoTa PoP wrote:Friendly Fire is going to add to the Meta to this game. It'll allow a lot more then griefing. I can finally duel my blue berry allies to show them to HTFU or STFU on comms ;) Dust is not EvE. In EvE teamkilling gets expensive. Lets say you have 5 HACs in your fleet and then a teamkiller joins you. That's fine... think he can take you all? Hell no. Particularly not in his militia gear / Ibis. If he has a command ship he might take one of you down... but not all... and it'll be expensive. In DUST, I could wipe out my entire team in a random battle before anyone could do anything about it. It's not the same thing at all. Friendly fire is fine in a public match if two features are present: The ability to boot someone on your team who kills you from the match, AND the ability to block them from joining you in future public matches. If CCP doesn't do both of those things, I will personally guarantee you I will teamkill the hell out of this game until they change their minds. ...because if I can't have fun I'll see to it no one can There will be no HTFU. There will be only me destroying spawn points and when they are all gone camping my own MCV. You'll be dead before you hit the ground. And when two Shotgun Heavies drop on either side of you, followed by a couple of Assaults with AR and LR a few seconds later?
Or when that Scout spawns at ground level and is already sprinting as he spawns in, setting down new Uplinks and defending them from you as well as the enemy team?
How about if there are penalties for TKing in pub matches? You might slaughter everyone, but you won't progress at all in any way while doing so, and when you're still running Militia gear because of it, and your teammates have Protosuits, you're not killing so fast any more.
You can't honestly say that your suggestion is the ONLY way for FF to work, and that option would also be exploitable by players, but in groups rather than alone. Join a pub match, but don't like someone on your team? Kick vote, tell your friends. Or kick vote, tell everyone he's a TKer whether it's true or not, get someone kicked by a pub lobby for something you made up. Seen it happen in games with vote kick options before. |
Dreemboat
Contract Hunters
0
|
Posted - 2013.02.01 04:01:00 -
[92] - Quote
I was TK'ed today while triaging another doode.
|
Chibi Andy
Celtic Anarchy
38
|
Posted - 2013.02.01 08:35:00 -
[93] - Quote
its going to be a scene where everyone will settle their scores
you'd be running with your team mates/blue berries and when you least expect it, you get shot in the back by the so called team mate /blue berries. plenty of internal conflict hahaha |
DropKickSuicide
Pink Fluffy Bounty Hunterz RISE of LEGION
74
|
Posted - 2013.02.01 08:44:00 -
[94] - Quote
I can see Logis following Heavys just to shoot them and then repair them just for extra points. I also see greifing becoming a very big problem in Pub Matches.
Just a warning if FF comes to PUB matches I will feel no remorse if run in front of my HMG or Forge Gun |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 08:46:00 -
[95] - Quote
Friendly
Fire
Won't
Be
In
Pub
Matches. |
AWZX
Pink Fluffy Bounty Hunterz RISE of LEGION
4
|
Posted - 2013.02.01 09:00:00 -
[96] - Quote
1. 50% friendly fire damage 2. A teamkill causes you to lose the same amount in ISK as the friendly you killed. This limits griefing on both ends: the teamkiller can't afford to keep doing it, and if someone purposely gets teamkilled, they will eventually run out of money for fits as well. 3. Limit on teamkills per game before being automatically kicked, 3-5
If it's not coming at all to random battles and is only for corp battles, then that's a different story and shouldn't really have any limitations. But it is possible to implement friendly fire in random pubs, just has to be carefully implemented. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.01 13:44:00 -
[97] - Quote
After yesterday, I WANT FF in pub matches. Idiots running me over in a LAV, then spend the rest of the match in buildings so I can't return the favor. Jackass blueberries shooting me in the head while I try to snipe (FYI, friendly fire throws off your aim, esp while sniping) and standing in front of my shot. Reject blueberries in a tank dragging me across the map because I ran a fat suit and wasn't fast enough to get out of the way when I saw it pop over a hill at full speed. I actually had one guy flying around the map on my side trying to land a dropship on my head FOR AN ENTIRE MATCH. He wen't through like 5 dropships just to try and crush me all match! WTF?! On and on and ON!
I still go by my proposed methods for punishing TKing earlier this thread, but I want to kill every last bueberry that f*cks with me in any way in every possible way that I can after the **** that went down yesterday... |
WASTED MERC
The Southern Legion
4
|
Posted - 2013.02.17 18:24:00 -
[98] - Quote
Thats why I've getting run over by LAVs recently. I was wondering how did the red team manage to that, they didnt, its my own god damn team mates killing me and wasting my outfits. It was in a PUB match :( FF sux especially with noobs that have no idea. FF should be more interrupting, like getting knocked over for a few seconds, so you can't actually get killed by team mates but if the enemy is around they have a huge advantage |
Kein-Engel
Subdreddit Test Alliance Please Ignore
45
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Posted - 2013.02.17 19:11:00 -
[99] - Quote
WASTED MERC wrote:Thats why I've getting run over by LAVs recently. I was wondering how did the red team manage to that, they didnt, its my own god damn team mates killing me and wasting my outfits. It was in a PUB match :( FF sux especially with noobs that have no idea. FF should be more interrupting, like getting knocked over for a few seconds, so you can't actually get killed by team mates but if the enemy is around they have a huge advantage
FF isn't turned on yet. It's just that some people know how to kill blueberries with LAV's. It's really easy. You just switch seats right before you hit them. |
TheMarkOf22
Internal Error. Negative-Feedback
41
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Posted - 2013.02.17 19:16:00 -
[100] - Quote
good Idea for explosive weapons, bad idea for gun fire.
I can't wait to lose my suits to trolls, already bad enough I get sniped from 400 meters away by the weakest sniper or get spawned infront of a heavy suit.... |
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