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Thread Statistics | Show CCP posts - 0 post(s) |
Fox Gaden
DUST University Ivy League
164
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Posted - 2013.01.31 13:22:00 -
[1] - Quote
I vote for full friendly fire, but you loose 25 wp for assisting in killing a friendly (if you do more than 10% of the damage) and loose 50 wp for killing a friendly. You should also loose the same amount of skill points that you would have gained if you had done it to a hostile.
If you get 5 friendly kills or 10 friendly kill assists then you should be booted from the match.
I added the 10% buffer on friendly kill assists because stray bullets happen. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:26:00 -
[2] - Quote
Fivetimes Infinity wrote: In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty.
I like this suggestion. You break it you pay for it.
[Edit: On the other hand griefers might start making really expansive fits and then running in front of heavies or jumping on grenades.] |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:34:00 -
[3] - Quote
TiMeSpLiT--TeR wrote:For team kiiling, there should be a voting kick system for this. If you're hacking something, your teammate will kill you for the points.
Also, the team kill then revival for points.
Hmmm how about you loose 50 wp for a friendly kill, but loose 100 points if you kill a friendly while they are in the process of hacking?
Edit: Also vote kick systems are easily abused. Better an automatic kick after a set amount of friendly kills or kill assists. If a newb with a mass driver gets kicked due to incompetence instead of maliciousness, well it is automated and nothing personal. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:45:00 -
[4] - Quote
It should be noted the EVE has friendly fire. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 13:49:00 -
[5] - Quote
Until I read this thread I just assumed that friendly fire was active. I never shot friendlies or ran across someoneGÇÖs line of fire to find out any different. And my own grenades seemed to kill me just fine. |
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.01.31 14:33:00 -
[6] - Quote
Ydubbs81 RND wrote:Baal Omniscient wrote:Ydubbs81 RND wrote:Needless Sacermendor wrote:Deducting wp isnt the way to do it ... just directly deduct 10sp per 1 hp of team damage inflicted !
When you get down to zero available points you start losing levels of random skills. Trolls don't give a **** about points. Just omit friendly fire entirely...PERIOD Kind of suprised you feel that way Ydubbs, I kind of figured you'd be one of the one's fighting to implement TKing. No disrespect, just sayin'. I could go either way as long as it comes with consequences that make it very detrimental to you to TK. VTK after a certain number of TK's is good if they are immediately dropped from the match and loose all gains but keep all losses from the match. Say 3 TK's and your team can kick you, you loose all SP, ISK, WP & Kill stats you got that match, and loose all the gear you died in, keep the deaths you took, take an additional death when you are kicked, and the number of times you were kicked for TKing goes on your permanent character sheet record. I do believe that would cut down on griefers significantly. I, honestly can't fathom why someone would want to support friendly fire. There's no reason to do it. For what?...to kill redline snipers? To kill a bluedot who is horrible?? Blues will be blues, I've long stopped worrying about them. You have to rely on yourself or your squadmates..period Forget penalizing the trolls by removing wps or perentage of this or that. I DON'T want to lose ONE suit because some troll feels like killing me. Or, because I'm wearing a proto suit and they'll think that it'll be funny. Or, maybe they'll TK you because they feel that you're stealing all of their kills....you guys must see these things happening
Because being able to shoot into a crowd of Red and Blue and not having to wary about whether I hit a comrade completely breaks the immersion for me. Guns are dangerous. Your skill with a gun should be as much about your ability to not hit your friends as it is about hitting your enemies. |
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