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Fivetimes Infinity
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Posted - 2013.01.31 06:48:00 -
[1] - Quote
Umbat Boki wrote:Are you sure it's coming to random battles?
It'd make sense. World of Tanks demonstrated that it's certainly possible to have a free-to-play game with full friendly fire in all battles, while also having friendly fire penalties be intelligent and severe enough to prevent malicious stuff.
Here's World of Tanks' system for those wondering: http://forum.worldoftanks.com/index.php?/topic/152218-friendly-fire-team-kill-auto-system/
This system works incredibly well for World of Tanks. People who intentionally TK a lot don't last long. But the system does add a lot to the game in terms of tactics. I'd hope this is what CCP aims for. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2013.01.31 07:25:00 -
[2] - Quote
Umbat Boki wrote:That's why it isn't coming to random battles. It's for corps.
There is already precedence for team killing to go to random battles for a game like this. World of Tanks handled it perfectly, and if they can do it, Dust can do it. Friendly fire would be a great addition to the game, CCP simply need to be wise in their FF punishment rules.
In the other guy's post, he asked about equipment lost via friendly fire. Easy. Subtract the cost from the TK'ers wallet, plus a bunch extra as a penalty, and reimburse the person killed a percentage of it from said penalty.
And the good news is that, were CCP to copy Wargaming's system from WoT, all the people above hoping they'll be able to TK friendlies will eventually get automatically banned for increasingly lengthy periods of time, culminating in a permanent ban from Dust. Friendly fire would be chlorine in the Dust genepool. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2013.01.31 20:56:00 -
[3] - Quote
Zahle Undt wrote:One problem with penalties for TK is that while that may deter griefers ( I doubt it) no one yet (I only got through first 3 pages of this thread) has seemed to think of the accidental killing people will do through no fault of their own. For example, if I'm firing mass driver rounds into a mass of red dots around their CRU and some shotgunning scout wants to get in their and get his kills how is it my fault when he gets his fool self blown up? Or if I toss a grenade around a corner and some blueberry charges around the corner behind me not heeding the fact I tossed a grenade, why should I be penalized for their stupidity.
Thus I hope they limit friendly fire to corp matches and possibly merc contracts where one has control over who they are playing with and there is communication. Otherwise hold off friendly fire until we have PvE to grind ISK and SP from and can thus avoid pub matches
It is always your fault, because you're the one who pulled the trigger. If an ally is being an idiot, or even if he is simply unaware that there's someone with a mass driver nearby, it doesn't mean you should have free license to murder him.
That said, one or two stray shots on an ally near to an enemy should e penalized less than if you were to fire the same shots at the same person when he was standing in a safe area. The FF system, if they make it apply to public matches, needs to be intelligent enough to heighten or reduce penalties relative to the apparent intent of the person. Accidentally hitting an ally when you meant to hit an enemy shouldn't be hugely punished, as accidents happen, but shooting an ally out of the blue when no enemies are near should be. |
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