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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2012.09.03 00:50:00 -
[181] - Quote
I got into all 3 of my corps battles on Friday night, and I have to say that it was the most fun I've had with Dust so far. The only thing that was different was that people really cared about winning, which meant that most of the team was active on comms. There were upgraded tanks in every battle, but they didn't even come close to dominating. There was one amarr tank on Saturday that had the initiative for a bit at the start of the map, but with a little teamwork we kept him penned in where he wasn't able to keep us from holding B and C. He later died after I got on a hill overlooking him and threw AV nades on top of him :3
The comms reminded me so much of a major fleet battle in null space. I can see this being way more fun once the outcome of a match has real consequences, and you're playing with a regular group of people you know well instead of randoms. |
pew pew youredead
What The French
98
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Posted - 2012.09.03 01:06:00 -
[182] - Quote
cannot join game after being kicked |
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GM Nythanos
Game Masters C C P Alliance
28
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Posted - 2012.09.03 01:15:00 -
[183] - Quote
a dirty Shisno wrote:Crux vs Zumari just crashed.
Going to put this one back up in about 10 minutes. |
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843 pano
843 Boot Camp
200
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Posted - 2012.09.03 01:15:00 -
[184] - Quote
I FINALLY got into a corp game at 5:30pm Pacific time on Sunday and it gave me an INVALID fitting. I have sent a message to [email protected] to receive credit for being where I needed to be and to have gotten into a game but could not play due to the INVALID fitting bug.
Then... system crash... restart... and rebuild my PS3 file structure. Fun times. |
Government CheeseBurger
Planetary Response Organisation Test Friends Please Ignore
232
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Posted - 2012.09.03 01:22:00 -
[185] - Quote
Thanks that was great. Keep up the great work CCP :) |
Elite Killer95
Villore Sec Ops Gallente Federation
2
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Posted - 2012.09.03 01:24:00 -
[186] - Quote
Algintal Core vs Osmon Surveillance crashed too. |
Vaas Edi
SVER True Blood Unclaimed.
10
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Posted - 2012.09.03 01:24:00 -
[187] - Quote
Algintal vs Osmon just crashed
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GM Nythanos
Game Masters C C P Alliance
28
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Posted - 2012.09.03 01:27:00 -
[188] - Quote
Putting that one back up now (Crux vs Zumari is up now too). |
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wathak 514
Circle of Huskarl Minmatar Republic
106
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Posted - 2012.09.03 01:28:00 -
[189] - Quote
Raigne Whiterose wrote:Got into two skirmish matches. First was lost due to 4 minny tanks. The STB boys hard at work. And the second was lost because we were outnumbered 2 to 1 for the majority of the match. I think it was worse in numbers at the start. While I didn't look I can imagine that the first match had the same poor turnout for my corp. would have been fun if the fights were even, even despite the tankfest in the first one Dont worry wasnt fun for us eather but when it takes so long for ur players to get in match while our team is full in secounds thats kindof ur loss anyone will say that
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Treud Diakonov
Pragmatic Kernel Rat Pack Renegades
2
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Posted - 2012.09.03 01:33:00 -
[190] - Quote
I don't know if it's related but the lag was horrible ... |
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Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.09.03 01:47:00 -
[191] - Quote
There should be a second and maybe third place prize or something. It seems like if you're going to offer as much as 1 million SP and ISK, there should be some drop off before just nothing.
That being said I'm somewhat biased since I'm pretty confident Minmitar won and Gallente (me) came in second. |
Belial Farceus
Shadow Company HQ
24
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Posted - 2012.09.03 02:02:00 -
[192] - Quote
SO WHO WON?!
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Dane Stark
Golgotha Group
178
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Posted - 2012.09.03 02:29:00 -
[193] - Quote
Parson Atreides wrote:There should be a second and maybe third place prize or something. It seems like if you're going to offer as much as 1 million SP and ISK, there should be some drop off before just nothing.
That being said I'm somewhat biased since I'm pretty confident Minmitar won and Gallente (me) came in second.
I'm trying to find the answer to this one. Some folks on other threads are suggesting everyone who played will get mil/mil. I wish that were true but I'm guessing it's not (based on the way the info was presented).
On that note, I completely agree...No...I 'more' agree than you do with yourself, because...some of us who made time to play for their corp and basically got slaughtered by tanks the entire series (all three days)...and didn't have anyone who could field a descent tank...a few of us that tried to play hard...will get shafted for trying against folks who already have more money (time)...I guess I picked the unlucky straw...
anyway...there should be NO drop off IMHO. The game isn't balanced enough yet to start putting up contestable prizes. It will only hurt the desire for folks to want to keep testing and continue providing good feedback, especially when they are not allowed to pick their own Corps yet etc.
Don't let this go to pot now - EVERYONE's been trying; not just the winners!
*steps down from soap box* |
Kelshaw Xu
ZionTCD Legacy Rising
65
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Posted - 2012.09.03 02:50:00 -
[194] - Quote
Personally I had no problems getting in the battles, until today. Two times in the US fights, I had "Connection to the host lost" message. I then tried to rejoin asap. managed to get in 2 of 3 fights US side.
the one that failed and i could not rejoin. placed me in the battle ready room, then quickly to my MQ.
I never experienced and major lag spike in the battles i played in. but i was also eyes in the rear on the ground or piloting a dropship.after all i get scared when honor is on the line and i be a nOOb with 2.5mill SP.
communications? never had a problem with it personally. was just hard to get players in the same voice channel. |
Criest Pyrkin
ZionTCD Legacy Rising
16
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Posted - 2012.09.03 02:56:00 -
[195] - Quote
So I tried to join a corp battle for about an hour without a luck. I saw corp battle was up so I joined, list of players showed up with me including. 18/32 players, then came black screen and after 2 seconds "Your connection to the host has been lost" This has been going on the whole time with the difference that the number of players was increasing. I have heard on comms the battle a my team discussing tactics.
After the battle was over I couldn't see any more corp battles up. That was it for me. Was hoping to give better feedback.
Suffice to say that instant battle worked just fine so really don't get the point why I couldn't join any corp battles :( |
Disturbingly Bored
Universal Allies Inc.
93
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Posted - 2012.09.03 03:48:00 -
[196] - Quote
Kristoff Atruin wrote:The only thing that was different was that people really cared about winning
That was my experience as well. I actually felt very sorry for the Amarr folks on the other side...we had them surrounded in their starter spawn point and were raining canon fire down from all sides.
The game feels completely different when people are playing for keeps, not just whipping around trying to top the kill list. Gives me some hope for pitched battles once EVE corps have tracts of territory riding on the line.
Now some feedback based on my personal experience:
1) I showed up all three nights, and was only able to get into a game tonight.
2) I was able to get into the list every night, but I'd receive "your connection has been lost" every single time I saw the Battle Init screen except for tonight.
3) It seems to me that skirmish maps need more gun emplacements around the default landing zone. A few rail gun emplacements would have given the Amarrians a fighting chance at least. (Maybe my teammates blew them all up before I arrived on the scene?)
4) One tank on the map feels imbalanced. Four is godkitten ridiculous. The other team tried dropping a tank in to fight back, but it barely touched pavement before it exploded under concentrated fire. I guess that's war?
All in all, it was an adrenaline rush, I'm glad I was able to take part, but it did not feel like a fair fight by any stretch of the imagination. |
Reb El
Zumari Force Projection Caldari State
19
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Posted - 2012.09.03 06:20:00 -
[197] - Quote
Never got into a single corp battle. Quit trying after a while.
A thought on the tanks: in the maps with turret launchers and railguns, the sightlines for certain turrets allowed me several tank kills. The issues seem to arise when tanks are allowed on simple team VS team clone reduction campaigns. So either disallow tanks there, or add turret emplacements that constantly change locations, and repair themselves after being blown up by tanks. Ater a suitable pause of course. |
Timothy Reaper
ZionTCD Legacy Rising
321
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Posted - 2012.09.03 06:46:00 -
[198] - Quote
Reb El wrote:Never got into a single corp battle. Quit trying after a while. Then why are you commenting in this thread?
My experience: I had a blast! Playing with and against people who were actually trying to win was a welcome change to the KDR whores that pop up all the time in regular matches. Since there were only 16 slots per team, you had to be fast to get in. Also, I found out you have to wait for the green light to start queuing, otherwise you would get booted out. The only problem I noticed was that, after the battles, it was next to impossible to use the Instant Battle. Most of the time I would get a message that 'the battle that you were trying to enter is no longer available'. Other times it would start queuing, but I would end up back in my quarters, with no explanation as to why. On the one occasion that I got in, there were only a few players, 7-4. Other than the server(?) issue, it was great! I look forward to future Corporate Battles. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.09.03 07:11:00 -
[199] - Quote
Dane Stark wrote: anyway...there should be NO drop off IMHO. The game isn't balanced enough yet to start putting up contestable prizes. It will only hurt the desire for folks to want to keep testing and continue providing good feedback, especially when they are not allowed to pick their own Corps yet etc.
Well there should be some drop off. The whole idea of the corp battles is to win the zone for whoever is hiring you (or at least it is in theory) and showing off a little. It's still a beta so I'm not sure the 1mil ISK/SP even matters that much to be honest, I just figure if you're going to give prizes, you shouldn't give a huge prize for first and then absolutely nothing for second, etc (for the reasons you pointed out) but it also shouldn't be "everyone gets a participation prize regardless of outcome" because that's the antithesis of what Corp battles are.
Reb El wrote:The issues seem to arise when tanks are allowed on simple team VS team clone reduction campaigns. So either disallow tanks there, or add turret emplacements that constantly change locations, and repair themselves after being blown up by tanks.
Thisx1000. Tanks in ambush games that have no supply depots (so you can't change fits) are almost game-breaking. Even if you had a good anti-tank fit, chances are good you'd run out of ammo (even with nanohives) before destroying one (or it would outrun you) even with another friend running AV. And that's assuming you weren't killed before-hand by any infantry, which of course you can't counter because there's no where to switch suits.
And even if you manage to destroy it, chances are good you'd need to use some pretty expensive equipment to actually destroy the tank, so once it's dead, you're running around in a suit that is only good versus vehicles. Eventually you'll die and lose all the ISK on the build because there's no way to switch back to anti-infantry. It's sort of a lose-lose situation. |
STB-TedNugent EV
159
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Posted - 2012.09.03 08:31:00 -
[200] - Quote
corp battles were awesome.... loved how the enemy called in the tanks against me and i prevailed it was the most fun i had on dust yet |
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Mitchman 514
36
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Posted - 2012.09.03 10:16:00 -
[201] - Quote
STB-TedNugent EV wrote:corp battles were awesome.... loved how the enemy called in the tanks against me and i prevailed it was the most fun i had on dust yet
I wouldn't call it awesome when we were just 4 people and got redlined right at the start. Royal Uhlans was a royal screwup when it came to participation |
Timothy Reaper
ZionTCD Legacy Rising
321
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Posted - 2012.09.03 10:35:00 -
[202] - Quote
By the way CCP, can we have an ETA on the official announcement of the winners? Please? Pretty please? Pretty please with sprinkles on top? |
D3aTH D3alER54
The Southern Legion
130
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Posted - 2012.09.03 11:44:00 -
[203] - Quote
Mitchman 514 wrote:STB-TedNugent EV wrote:corp battles were awesome.... loved how the enemy called in the tanks against me and i prevailed it was the most fun i had on dust yet I wouldn't call it awesome when we were just 4 people and got redlined right at the start. Royal Uhlans was a royal screwup when it came to participation
Amarr never had a chance even if it was 16 vs 16 and for people saying theres no lag i just don't know what to say because i had unbelievable lag, not sure if it's my location ( AUS ) or not but i was finding it very hard to even hit the other team. |
Dane Stark
Golgotha Group
178
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Posted - 2012.09.03 12:38:00 -
[204] - Quote
Parson Atreides wrote:Dane Stark wrote: anyway...there should be NO drop off IMHO. The game isn't balanced enough yet to start putting up contestable prizes. It will only hurt the desire for folks to want to keep testing and continue providing good feedback, especially when they are not allowed to pick their own Corps yet etc.
Well there should be some drop off. The whole idea of the corp battles is to win the zone for whoever is hiring you (or at least it is in theory) and showing off a little. It's still a beta so I'm not sure the 1mil ISK/SP even matters that much to be honest, I just figure if you're going to give prizes, you shouldn't give a huge prize for first and then absolutely nothing for second, etc (for the reasons you pointed out) but it also shouldn't be "everyone gets a participation prize regardless of outcome" because that's the antithesis of what Corp battles are.
When the game is live, I couldn't agree more! Right now, with how hard it is to get SP, 1mil to just the winner (as you said,) is ridiculous. During these initial tests, though, I do believe everyone deserves at least a participation prize. Winners get more, sure, but... |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.09.03 14:39:00 -
[205] - Quote
Dane Stark wrote:Parson Atreides wrote:Dane Stark wrote: anyway...there should be NO drop off IMHO. The game isn't balanced enough yet to start putting up contestable prizes. It will only hurt the desire for folks to want to keep testing and continue providing good feedback, especially when they are not allowed to pick their own Corps yet etc.
Well there should be some drop off. The whole idea of the corp battles is to win the zone for whoever is hiring you (or at least it is in theory) and showing off a little. It's still a beta so I'm not sure the 1mil ISK/SP even matters that much to be honest, I just figure if you're going to give prizes, you shouldn't give a huge prize for first and then absolutely nothing for second, etc (for the reasons you pointed out) but it also shouldn't be "everyone gets a participation prize regardless of outcome" because that's the antithesis of what Corp battles are. When the game is live, I couldn't agree more! Right now, with how hard it is to get SP, 1mil to just the winner (as you said,) is ridiculous. During these initial tests, though, I do believe everyone deserves at least a participation prize. Winners get more, sure, but...
On the other hand, judging from the corp battles, Zumari players could use the boost. :P |
WT Sherman
Amarr Templars Amarr Empire
63
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Posted - 2012.09.03 15:04:00 -
[206] - Quote
About the prize or bonus sp and isk to be given, seems to me that giving the sp to just the winners will just further unbalance any future tests of corp battles. They won because of skill and already being able to field better fits, another mill sp will just let them max out something else with the losers never being able to catch up and obtain parity
I quit the last amarr match last night. Why, because when I joined the match we were out numbered with snipers and tanks, including STB-TED, parked as close as they could get to our spawn point. After dying twice trying to get a look around the corners of the buildings I decided f this s*** and quit.
The Amarr won either our first or second match and have lost every other match, usually in a slaughter due to tanks. One match they had a tank sitting in the middle of the road with 2 logistics behind him healing him as he took damage. Managed to kill one and run the other off and the tank withdrew for a minute and then returned and continued the slaughter. The match we won was evenly balanced without all the tanks and we won with a few ticks left on our armor.
I hate losing but I don't mind going 1/8 when I at least get a chance to fight back. I don't like going 0/12 when there is no chance.
Don't know exactly what CCP is testing here because they haven't said. In my opinion these tests aren't very good in that they don't give any type of info except on how hard it is to get into matches with so many people in the corps. Participation from the Templars wasn't what it should have been. There was no communication pre match and no way to do that if you wanted to unless you already have a TS server and were willing to open it up to the randoms in your "corp".
STB seems to have solved the problem of grouping by having all their members sign up for the same faction when they created their chars. There seemed to be 3 or 4 of them in every match against the Amarr and they were usually in tanks or dropships.
Player owner corps will fix some of these problems. Prematch selection of players for the types of fits they can bring would happen. You would have the players you need in the numbers needed or you just wouldn't take the contract. These things can be done on our own personal corp forum .
Dust voice coms seem to be working, at least in the corp matches people were generally on coms. It is hard to tell why almost no one uses coms during the regular matches. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.09.03 18:37:00 -
[207] - Quote
WT Sherman wrote:About the prize or bonus sp and isk to be given, seems to me that giving the sp to just the winners will just further unbalance any future tests of corp battles. They won because of skill and already being able to field better fits, another mill sp will just let them max out something else with the losers never being able to catch up and obtain parity
That's the classic rich get richer argument when it comes to rewarding any first place team in a competition with more currency of any sort. The problem with rewarding participation prizes of equal value is that it makes winning meaningless. The problem with rewarding prizes of diminishing value as you work your way down the winners list is it still gives more currency to the already rich, but I think that's probably the best option if you want to promote a feeling of "we want to win" while still keeping it somewhat balanced.
As for the rest of your post, I think you just got unlucky relative to the corporation you're in. If you were in a more active corp, like Villore, for example, matches were filling up within 15-20 seconds of it showing up in the Battle Finder. Also you're more likely to have people who can field tanks, and people who can counter them.
Quote: Don't know exactly what CCP is testing here because they haven't said. In my opinion these tests aren't very good in that they don't give any type of info except on how hard it is to get into matches with so many people in the corps. Participation from the Templars wasn't what it should have been. There was no communication pre match and no way to do that if you wanted to unless you already have a TS server and were willing to open it up to the randoms in your "corp".
Actually, they did. They said they were stress testing the server. I had more lag in the Corp battles than I've ever had in a regular match, though it still wasn't horrible. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.03 19:54:00 -
[208] - Quote
The suspense... Its killing me. CCP at least post that you will post results Soon tm. |
WT Sherman
Amarr Templars Amarr Empire
63
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Posted - 2012.09.03 20:24:00 -
[209] - Quote
The only currency that really matters in this contest is sp, the isk is irrelevant to the outcome of the matches. Maybe a sports analogy would work here. Lets say a runner wins a race by .5 seconds and as a reward in the next race he will get a 10 meter headstart. Guess which one will win the next race? Awarding sp to only the winning faction will just unbalance any future matches just like my racing analogy.
Why does it matter now? Unless CCP is going to do another wipe before any other tests of corp battles, then the uneven battles will continue and participation will decline because the matches are meaningless except to gain information for the DEVS. I could use a mill sp but I don't have to have them to be competitive. I have 11 or 12 mill isk so I don't really need the mill they are giving away. I participated to test corp battles for the DEVS and for no other reason. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.03 20:40:00 -
[210] - Quote
WT Sherman wrote:The only currency that really matters in this contest is sp, the isk is irrelevant to the outcome of the matches. Maybe a sports analogy would work here. Lets say a runner wins a race by .5 seconds and as a reward in the next race he will get a 10 meter headstart. Guess which one will win the next race? Awarding sp to only the winning faction will just unbalance any future matches just like my racing analogy.
Why does it matter now? Unless CCP is going to do another wipe before any other tests of corp battles, then the uneven battles will continue and participation will decline because the matches are meaningless except to gain information for the DEVS. I could use a mill sp but I don't have to have them to be competitive. I have 11 or 12 mill isk so I don't really need the mill they are giving away. I participated to test corp battles for the DEVS and for no other reason. I have a total of 2.5 mill sp. I am sure the few Amarr that showed up were not below that. It was a lack of turn out that decided the Amarr/Minmatar battles. |
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