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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2012.08.29 12:08:00 -
[1] - Quote
Hello,
Once our Corp vs Corp Weekend Event starts (31st of August) you will be able to post your feedback right here in this thread. We are looking forward to your feedback on this specific type of matches!
Thank you. |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2012.08.31 17:01:00 -
[2] - Quote
Please keep this thread clean and focused on feedback on corporation warfare matches.
Thank you. |
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Citpaan Hacos
BetaMax.
23
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Posted - 2012.08.31 20:17:00 -
[3] - Quote
I am in a Villiore Sec Ops match, and I got an infinite sound effect freeze loop. Was gunning blaster on a tank near A. Comms still work though. |
Chalker Salhany
Crux Special Tasks Group Gallente Federation
14
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Posted - 2012.08.31 20:17:00 -
[4] - Quote
Servers full
Only one battle per corp |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.08.31 20:17:00 -
[5] - Quote
Why is there only one corporation battle going on? |
a dirty Shisno
Algintal Core Gallente Federation
130
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Posted - 2012.08.31 20:18:00 -
[6] - Quote
One battle will simply not last 1 and a half hours. |
joseph mchenry
Seituoda Taskforce Command Caldari State
3
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Posted - 2012.08.31 20:20:00 -
[7] - Quote
it annoys me, i got into a game and got invalid fittings DX |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.08.31 20:22:00 -
[8] - Quote
joseph mchenry wrote:it annoys me, i got into a game and got invalid fittings DX
Me too, i also got my first post in this thread deleted and my question wasn't answered.
EDIT: We should be able to queue up for the battle so we don't have to keep checking for it to end and free slots to be there. |
Clone Number 1
Royal Uhlans Amarr Empire
77
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Posted - 2012.08.31 20:25:00 -
[9] - Quote
Well 3 tanks wins |
From Costa Rica
Grupo de Asalto Chacal CRONOS.
66
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Posted - 2012.08.31 20:25:00 -
[10] - Quote
Mic didn-Št work. |
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Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2012.08.31 20:27:00 -
[11] - Quote
I hope you can improve on the lag in these matches. It's the biggest lagfest I have ever seen lol. |
Clone Number 1
Royal Uhlans Amarr Empire
77
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Posted - 2012.08.31 20:27:00 -
[12] - Quote
Clone Number 1 wrote:Well 3 tanks wins
They posted up at each letter and we could only hold b
Although it was on jagged rock map which favors tanks. It would be nice to have more than one battle and preferably on more maps to give each map its advantages to different type of players. |
Alaxen Dre
Ex Morte Vita Big Bang Quantum
16
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Posted - 2012.08.31 20:29:00 -
[13] - Quote
Managed to get in on one corp vs corp Ambush. It was much like any other Ambush really. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.08.31 20:32:00 -
[14] - Quote
CCP, are there just ONE battle per corp at a time? And the battle finished, now there are none.
+A problem. There were only two people in my group, yet when we entered the lobby before entering the game, a third player came into our squad without invite, yet he got the Squad leader spot.
Later in that match I got disconnected and sent back to the MQ, and were unable to rejoin the match as the server were already full.
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steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2012.08.31 20:33:00 -
[15] - Quote
Lag was downight awful for me which didnt help. and the match was decied by which side brought the most tanks. was not fun at all and just very frustrating as there was nothing we could do, the few people who did have AV fits found they were useless vs the tanks as they just got alpha-ed by them.
as it stands the tech rush is broken in favor of the side with the biggest tank, not much fun in a FPS as global agenda learned the hard way and ended removing or nerving all there vercs. can be fixed by having viable anti tank and lower brackets again |
Anton Wilson2
Villore Sec Ops Gallente Federation
17
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Posted - 2012.08.31 20:34:00 -
[16] - Quote
hit detection is way off, stood in front of someone with a proto assault rifle unloaded a clip and a half with no effect.
Don't know if it is due to lag or whatever.I have 60mb connection so not on my end |
Anton Wilson2
Villore Sec Ops Gallente Federation
17
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Posted - 2012.08.31 20:36:00 -
[17] - Quote
We had no tanks, the others had three and we beat them |
From Costa Rica
Grupo de Asalto Chacal CRONOS.
66
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Posted - 2012.08.31 20:45:00 -
[18] - Quote
Anton Wilson2 wrote:We had no tanks, the others had three and we beat them
Just because they forgot how to win skirmish, they just drove around killing people...
By the way, those kitten tanks were indestructibles, 3 guys with militia swarm lanchers, not even a scratch |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.08.31 20:47:00 -
[19] - Quote
when i was in lobby it didnt start for me -_-
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Anton Wilson2
Villore Sec Ops Gallente Federation
17
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Posted - 2012.08.31 20:47:00 -
[20] - Quote
i just spawned 1800m away in an unsafe area |
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.08.31 20:48:00 -
[21] - Quote
3 guys with militia Swarm launchers shouldn't expect to scratch anything but a militia tank. |
Anton Wilson2
Villore Sec Ops Gallente Federation
17
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Posted - 2012.08.31 20:49:00 -
[22] - Quote
im not even scratching people |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.08.31 20:53:00 -
[23] - Quote
Constant lag, hit detection was really off, and apparently my corp has a bunch of no names, where Osmon whatever has a bunch of wicked good guys (not that this can be controlled, but it made for a very lopsided match >_<)
Oh, and comms weren't working |
Paradox-Raider
Talon Company Mercs
54
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Posted - 2012.08.31 20:56:00 -
[24] - Quote
Corp battle was good, but close. Next time I would like to see mixtures of any gallente corps on the same team, so we can still squad with friends.
Also,
Khemlar Maktaar is a gallente merc who has had his account recovered. He was put into the scope on recovery, having previously been in villore sec ops and now cannot fight in the corp battle, he wants to know if he can be put back in villore sec ops, and if he can still get the SP/ISK. |
Anton Wilson2
Villore Sec Ops Gallente Federation
17
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Posted - 2012.08.31 20:57:00 -
[25] - Quote
we just went up against osmond corps, lots of complaints of not being able to kill, at point blank range. |
Icy Tiger
496
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Posted - 2012.08.31 20:58:00 -
[26] - Quote
Lag was bad this time around, probably because of many different players from different regions all in one server. A big issue was that in the Seitouda Task Force Command vs Villor Sec Ops match, it began with only 9 vs 16. |
Liner ReXiandra
Zumari Force Projection Caldari State
16
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Posted - 2012.08.31 20:58:00 -
[27] - Quote
Really, really terrible lag for me (EU) playing Zumari Force Projection vs. Villore sth sth; noticing I was clipping through terrain more often, even background sound got massively distorted. Was spraying on a few occasions a heavily bunched up group of players but no bullets registered hits. Bullets were hitting me just fine though. |
joseph mchenry
Seituoda Taskforce Command Caldari State
3
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Posted - 2012.08.31 20:59:00 -
[28] - Quote
DUST Fiend wrote:Constant lag, hit detection was really off, and apparently my corp has a bunch of no names, where Osmon whatever has a bunch of wicked good guys (not that this can be controlled, but it made for a very lopsided match >_<)
Oh, and comms weren't working
i kept trying to snipe you, you were bouncing everywere |
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
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Posted - 2012.08.31 21:01:00 -
[29] - Quote
Coms Not Working
1 server for around 100+ angry corp dusters
COM ON CCP what are you doing ? we are sitting in local chanel chatting with nothing to test pull a finger out of that fat cherry pie !!!! |
Alaxen Dre
Ex Morte Vita Big Bang Quantum
16
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Posted - 2012.08.31 21:01:00 -
[30] - Quote
Anton Wilson2 wrote:Don't know if it is due to lag or whatever.I have 60mb connection so not on my end
Lag has nothing to do with bandwidth. It's down to response times. |
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