Pages: [1] 2 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SoCal Ninja
260
|
Posted - 2012.07.07 08:01:00 -
[1] - Quote
Introduction Hello! My name is SoCal_Ninja, you may have seen me around the forums or in-game or in other games (I play a lot of different ones). I figured I'd make a place to really dig into the scout class because I'm curious about how people use it and what minds brighter than mine have to say about it. I hope that this thread gets a bumping with your thoughts and exploration of the scout class, and I can't wait to see what you guys contribute! Also, to be totally honest I'm looking for like-minded players for a future special project, but that's just a side thing. The main task is to getting people talking about scout.
Alrighty, this thread is for the discussion of the *cough* most awesome *cough* dropsuit around, the scout dropsuit. The purpose is to nail down stats, loadouts, and tactics available and discuss bugs or stat errors. Please be constructive, thoughtful, and precise with your feedback and contributions, when possible get exact stats as well. Okay let's get this going.
Also, don't forget to like this post cause this was a lot of work, thanks!
The Stats These links will take you to the google document pictures of the tables I have made regarding each weapon, equipment, dropsuit, or module. These tables are based on the tooltips found in game so they may have discrepancies from their in game stats (if you find them let me know). But these tables also contain other stats that I included myself, like weapon DPS, damage per clip, comparison between base stats and maxed SP stats, etc. I hope you enjoy them, and feel free to leave comments in the picture's comment section.
***If the images are too small for you right click and select "Open Image in New Tab".*** Weapons
Equipment
Dropsuits
Modules
|
SoCal Ninja
260
|
Posted - 2012.07.07 08:01:00 -
[2] - Quote
Loadouts Look to the submitted loadouts to get a template if you're having trouble.
Submitted Scout Loadouts
Submit your Tactics
Submitted Scout Strategies
List of Statistical Errors for CCP
- Remote explosives is not a 500 meter radius
- Breach Shotgun type never increases its value and stays at its base cost of 1,650 ISK even at prototype level.
- Ni4Ni Venix - Tooltip describes guns as using "Clips" not magazines (it's okay I went and googled the difference too)
- Not a stat error but sprinting is animation cancelling melee attacks allowing you to melee much quicker
- I believe the PG stat for type-II scout suit is off.
|
SoCal Ninja
260
|
Posted - 2012.07.07 08:11:00 -
[3] - Quote
Maps
Stacking Penalty For those of you trying to figure out the effect of multiple modules of the same type here is a little chart for you to use.
1st module = 100% effective 2nd module = 87% effective 3rd module = 57% effective 4th module = 28% effective 5th module = 10% effective 6th module = 3% effective
LAV Guide by Norbar Recturus If you are a real speed demon, than you may be interested in seeing what the LAV can offer to a scout focused player. Norbar Recturus has a great summary of the LAV located here:
LAV guide by Norbar Recturus |
Ni4Ni Venix
An Eye For An Eye AN EYE F0R AN EYE
29
|
Posted - 2012.07.07 08:29:00 -
[4] - Quote
Add to the errors that none of these weapons use "clips." They all appear to use magazines or are belt fed. |
Relyt R
Sinq Laison Gendarmes Gallente Federation
56
|
Posted - 2012.07.07 08:42:00 -
[5] - Quote
shotguns fire 12 pellets |
SoCal Ninja
260
|
Posted - 2012.07.07 08:44:00 -
[6] - Quote
Relyt R wrote:shotguns fire 12 pellets
Thank you! Man that helps a ton. Gonna update that as soon as I get a chance. |
SoCal Ninja
260
|
Posted - 2012.07.07 14:27:00 -
[7] - Quote
Added Objective Guerilla Defense/Distraction by Shutter Fly loadout from an older thread.
Post your loadout on the thread to get it put up as well :D |
SteelDark Knight
Imperfects Negative-Feedback
6
|
Posted - 2012.07.07 17:53:00 -
[8] - Quote
Thanks for putting this together SoCal. |
Rafgas first
BetaMax.
18
|
Posted - 2012.07.07 21:35:00 -
[9] - Quote
STICKY!! |
SoCal Ninja
260
|
Posted - 2012.07.07 21:48:00 -
[10] - Quote
SteelDark Knight wrote:Thanks for putting this together SoCal.
No, thank you for the kind words :)
Updating the stat section description to be clearer. The tables are what the marketplace/fitting tooltips describe. There has been a number of reports about the tooltip not being accurate, as well as a couple holes in my tables that I need some help filling.
Also, here is a new tactic. This one is my personal favorite for assaulting Skirmish atm.
Solo Stealth Infiltration and Key Uplink Placement for Plateau by SoCal_Ninja |
|
SoCal Ninja
260
|
Posted - 2012.07.07 22:32:00 -
[11] - Quote
Shotguns updated to include 12 pellet rounds and base their other damage calculations on that. Note: that is the damage if ALL pellets hit. Just a heads up.
Also, adding to the statistical errors that the Breach shotgun does not increase in ISK cost |
SoCal Ninja
260
|
Posted - 2012.07.07 23:50:00 -
[12] - Quote
Ni4Ni Venix wrote:Add to the errors that none of these weapons use "clips." They all appear to use magazines or are belt fed.
Went and looked up the difference. I thought it was just different names for the same thing, guess not. I'll put it on the list, but I don't think I'm gonna be changing all my tables to say "magazine" because its quite long, and if I write "Mag" I might get written off as a MAGott :P JK
Maybe I'll change it if I ever end up needed to do a massive overhall on the tables. |
SoCal Ninja
260
|
Posted - 2012.07.08 00:45:00 -
[13] - Quote
Just added Reasons to Engage a Heavy by Garrett Blacknova to the list of strategies. Good words for picking your fights against the fat-suit (heavy nickname given with affection ;) ) |
SoCal Ninja
260
|
Posted - 2012.07.08 02:07:00 -
[14] - Quote
So i'm curious, has anyone noticed a disconnect between shotgun firing animation and the true rate of fire. Sometimes it seems like I'm able to fire off a shot before the animation is ready. I have to do more testing, but i was just curious. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.08 02:09:00 -
[15] - Quote
my scout fit:
FailFit |
SoCal Ninja
260
|
Posted - 2012.07.08 02:45:00 -
[16] - Quote
RolyatDerTeufel wrote:my scout fit:
FailFit
Please expand sometimes even disgruntled posts can provide information, that's only if you know something about the suit in general though. Seems to be a lot of people angry at the scout suit which really makes no sense to me. But please, this is an invitation to not be a troll, be constructive and we can be buddies. Pretty simple deal :) |
Beta Phish
Crux Special Tasks Group Gallente Federation
28
|
Posted - 2012.07.08 03:30:00 -
[17] - Quote
Using the Scout suit takes NO SKILL because of the broken shot detection & for some stupid reason high Shield regen was given to this 'default Sniper class'.
|
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.08 03:34:00 -
[18] - Quote
SoCal Ninja wrote:RolyatDerTeufel wrote:my scout fit:
FailFit Please expand sometimes even disgruntled posts can provide information, that's only if you know something about the suit in general though. Seems to be a lot of people angry at the scout suit which really makes no sense to me. But please, this is an invitation to not be a troll, be constructive and we can be buddies. Pretty simple deal :)
I'll give you one i use kinda often: Cause i have like 15 different scouts i use.
FIT NAME: Interceptor Type II
Advanced Scout
2 proto speed mods
advanced AR
standard pistol
1 complex shield extender 1 enhanced
I called my super armor regen scout the fail fit, but this Interceptor is awesome, sprints at 9.7 m/s
If you ever see a scout hauling ass then that's me lol |
SoCal Ninja
260
|
Posted - 2012.07.08 09:42:00 -
[19] - Quote
Beta Phish wrote:Using the Scout suit takes NO SKILL because of the broken shot detection & for some stupid reason high Shield regen was given to this 'default Sniper class'.
I'm thrilled that you have discovered a nack for scout suit and that you require no additional practice to better yourself in the dropsuit.
Some peope generally find a learning curve because it takes a lot of getting use to the fact that you lose about 70 HP from the get go for about a 10% increase in movement speed (half a meter per second.) and like you said the shield regen. The normal scout user must compensate with this by gaining the skill of dodging in and out of cover and avoiding direct conflict. Then the scout must learn that direct sustained fire will burn through your advanced shielding extremely quickly, scouts have to be the most conscious of the battles that they put themselves into. Many players have to learn the skills needed to exit firefights correctly, or to flank appropriately while giving enough time to let your signature go down so they can't track you via mini-map. As you can see many scouts may need some help to learn the SKILL necessary to play the suit effectively.
As for the scout being considered just a 'SNIPER CLASS' that's not true, because like all dropsuits you can equip a variety of items in your slots to get a vary unique build that caters to your specific play style. I would never call an assault suit just an AR class or a heavy just a HMG class, the real thinkers of this game defy traditional roles and do wild things. |
SoCal Ninja
260
|
Posted - 2012.07.08 09:48:00 -
[20] - Quote
RolyatDerTeufel wrote:SoCal Ninja wrote:RolyatDerTeufel wrote:my scout fit:
FailFit Please expand sometimes even disgruntled posts can provide information, that's only if you know something about the suit in general though. Seems to be a lot of people angry at the scout suit which really makes no sense to me. But please, this is an invitation to not be a troll, be constructive and we can be buddies. Pretty simple deal :) I'll give you one i use kinda often: Cause i have like 15 different scouts i use. FIT NAME: Interceptor Type II Advanced Scout 2 proto speed mods advanced AR standard pistol 1 complex shield extender 1 enhanced I called my super armor regen scout the fail fit, but this Interceptor is awesome, sprints at 9.7 m/s If you ever see a scout hauling ass then that's me lol
Terrific! Thanks for the contribution! I'll through your loadout on the thread. This sounds like a very cool AR build. Speed is always a valuable asset, and I'm sure you always switch to pistol while running to go even faster right? |
|
SoCal Ninja
260
|
Posted - 2012.07.08 10:04:00 -
[21] - Quote
Alright, new loadout for the speed racers among us.
Interceptor by RolyatDerTeufel
If you have a hankering for running super fast and ARs this might be your kind of loadout. Also, don't forgot to post your own scout loadout and I'll put it up as well. Just please include a paragraph or two on how you play it and what it's good for. Thanks! |
SoCal Ninja
260
|
Posted - 2012.07.08 16:21:00 -
[22] - Quote
Just found the stats for the module slots for the drop suits I was missing. Will update that when I get home thanks to BorrowedTime TM for his post on a different thread |
SoCal Ninja
260
|
Posted - 2012.07.08 23:55:00 -
[23] - Quote
Updated the stats for Dropsuits table with the correct module/equipment numbers as well as fixed the DPS stat in shotgun. It was being incorrectly calculated off the reload time of one bullet instead of the time to reload an entire clip. Looking into adding more loadouts to the guide now. |
SoLJae
ZionTCD Legacy Rising
351
|
Posted - 2012.07.09 01:00:00 -
[24] - Quote
Outstanding Thread!! I don't run scout as I'm to chickensh#t to play with so little HPs, but from the obvious effort that you put in and so that your fellow scouts can view, i give you a well deserved BUMP. |
Jimbeezy
Imperfects Negative-Feedback
219
|
Posted - 2012.07.09 01:15:00 -
[25] - Quote
Fabulous!! My Ninja! |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.09 01:16:00 -
[26] - Quote
SoCal Ninja wrote:Alright, new loadout for the speed racers among us. Interceptor by RolyatDerTeufelIf you have a hankering for running super fast and ARs this might be your kind of loadout. Also, don't forgot to post your own scout loadout and I'll put it up as well. Just please include a paragraph or two on how you play it and what it's good for. Thanks!
Fast and Furious baby. lol |
SoCal Ninja
260
|
Posted - 2012.07.09 02:11:00 -
[27] - Quote
Like, Like, and Liked again for the bumps gentlemen as well as the kind words. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.09 02:16:00 -
[28] - Quote
BEST SCOUT HERE... enough said |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.09 02:19:00 -
[29] - Quote
ReGnUm DEl wrote:BEST SCOUT HERE... enough said
claiming a title that is impossible to figure out?
That's cool corruption.
If you want best, i'll have fastest. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.09 02:32:00 -
[30] - Quote
RolyatDerTeufel wrote:ReGnUm DEl wrote:BEST SCOUT HERE... enough said claiming a title that is impossible to figure out? That's cool corruption. If you want best, i'll have fastest.
How many sprint boost mods do you have; im currently using (2) 100% Endurance stamina, and (1)100% stamina recovery
Thinking of using sprint boost but dont know yet
BTW let rephase my tittle the STRONGEST SCOUT
You can be the fastest |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |