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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.03 02:03:00 -
[91] - Quote
thor424 wrote:Leadfoot10 wrote:I don't care which way they go -- PS4 or PC. I'd play the crap out of it.
As it is now, with a dwindling playerbase, it needs to move or it will die.
And it would be too bad if it died, Dust is an awesome game. They have to have a better idea of the player numbers than we do. I'm convinced the numbers are really, really low considering people logging in on alts for their labs. There's no telling how many of the logins you see are on for less than a few minutes. I'm not able to play much at the moment, but last week was pretty bad. FW was busy, but I've heard that's dying down. I love what they are doing with Dust at the moment, but it seems they need to make an announcement soon or people are going to take it as a sign that it's going to die on the PS3. I'm not sure how fun Dust is going to be if the numbers shrink much more. No one wants to play PS3 anymore...especially when they have a ps4/vita/Xbox one/gaming PC If it wasn't for dust I'd be on my other goodies 23/7. Hour a day for hentai
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Foehammerr
Dead Man's Game
186
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Posted - 2015.06.03 02:24:00 -
[92] - Quote
I, along with the majority of people here, agree that next port should be PS4. If it wasn't for the fact that the ps3 runs on Linux based architecture and the PS4 is x86 based, the probably would have already happened. However since the PS4 is based on mid level pc specs, it would be technically possible to do a dual port in PS4 and pc. The only difference between the two would be if you're paying for a higher end pc, you'll get a shinier version and perhaps access to a DUST version of SISI which is the public test server.
De Opresso Liber
Beta Vet since 2/5/2013
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Jammer Jalapeno
Dox You. Proficiency V.
232
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Posted - 2015.06.03 02:47:00 -
[93] - Quote
I'll jump on this bandwagon
PS4!!!!
MmMmMm Glitter
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 02:49:00 -
[94] - Quote
Even though this thread was obvious with the first post, I guess I'll continue the trend and say PS4.
Dust 514 was billed back in 2009 as being designed to bring console gamers into New Eden, and leaving them behind to try and appeal to PC gamers would be counter to everything the game stood for.
I don't think I'm too self-entitled to believe that we've earned our place in New Eden.
Indianna Pwns wrote:If they're simply going to port Dust 514 to the PS4/PC I'll be extremely disappointed. I'd rather Dust 514 in it's current iteration stay on the PS3.
I want legion to happen (on PC or PS4 I'm not to fussed). A move to a new platform is the perfect opportunity to rebuild the game from the ground up and finally fulfill CCP's original vision of what Dust 514 should have been. Legion wasn't rebuilding the game from the ground up.
If you watch those FanFest uploads and listen to people who went to the Round Tables, EVE: Legion was the current game with a graphical coat of polish still running on the same buggy platform of Unreal Engine 3 piled under all the extra code they added on over time.
It was literally all the same problems we have right now swept under a pretty looking sheet with a different name on the box.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Adan Montano Pietsch
Sebiestor Field Sappers Minmatar Republic
34
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Posted - 2015.06.03 08:35:00 -
[95] - Quote
Mobius Wyvern wrote:Even though this thread was obvious with the first post, I guess I'll continue the trend and say PS4. Dust 514 was billed back in 2009 as being designed to bring console gamers into New Eden, and leaving them behind to try and appeal to PC gamers would be counter to everything the game stood for. I don't think I'm too self-entitled to believe that we've earned our place in New Eden. Indianna Pwns wrote:If they're simply going to port Dust 514 to the PS4/PC I'll be extremely disappointed. I'd rather Dust 514 in it's current iteration stay on the PS3.
I want legion to happen (on PC or PS4 I'm not to fussed). A move to a new platform is the perfect opportunity to rebuild the game from the ground up and finally fulfill CCP's original vision of what Dust 514 should have been. Legion wasn't rebuilding the game from the ground up. If you watch those FanFest uploads and listen to people who went to the Round Tables, EVE: Legion was the current game with a graphical coat of polish still running on the same buggy platform of Unreal Engine 3 piled under all the extra code they added on over time. It was literally all the same problems we have right now swept under a pretty looking sheet with a different name on the box. Seriosly??? WTF not cool, they need to work on the gun mechanics and movement mechanics as a priority not just make it pretty and say it's finished. I swear if Legion does happen, and bunny hopping matrix strafing is still a thing I'LL, I'LL...... I'll probably still play it. But seriously, not cool. I hope it's not subscription based either, or maybe if they do do that, then bust an ESO an make it free to play on consoles. That's if Legion ever happens and they decide to port it........
Which Faction am I loyal to, you ask? The real question is, which one is paying the most?
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2
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Posted - 2015.06.03 10:21:00 -
[96] - Quote
Heimdallr69 wrote:Dust ps4 legion PC... Then we get both players and cross platform play
And a game which will have the same problems it has now in a few years like being dependent on Sony support to check patches. No. Cross platform play would hurt that game so much.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 12:29:00 -
[97] - Quote
Aikuchi Tomaru wrote:Heimdallr69 wrote:Dust ps4 legion PC... Then we get both players and cross platform play And a game which will have the same problems it has now in a few years like being dependent on Sony support to check patches. No. Cross platform play would hurt that game so much. Having discussed the issue with both PC and Console users, the control issue would also be nearly insurmountable.
Decelerated controls for mice like we have in Dust right now would be an instant turnoff for the PC community as much raw mouse input would be an instant turnoff for the Console community.
Add negative public opinion of aim-assist into the mix, and you'd have a game that would alienate most of the people you want to play it. As much as cross-play sounds like an easy fix, there's a reason no other shooter has it.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Crash Monster
Snipers Anonymous
1
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Posted - 2015.06.03 13:18:00 -
[98] - Quote
PS4/Morpheus ... support VR, change the name use the same server side stuff. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 13:21:00 -
[99] - Quote
Crash Monster wrote:PS4/Morpheus ... support VR, change the name use the same server side stuff. There's been posts about this before, but basically VR doesn't work for an FPS that isn't built to be slow-paced like Arma or Star Citizen.
With a game like Dust you'd rapidly get motion sickness because your body can't move that way and there's not enough physical frame of reference to offset that. In the case of EVE: Valkyrie, the cockpit of your figther provides an anchor point for your perspective in order to counter motion-sickness.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Crash Monster
Snipers Anonymous
1
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Posted - 2015.06.03 13:27:00 -
[100] - Quote
Mobius Wyvern wrote:[quote=Crash Monster]With a game like Dust you'd rapidly get motion sickness because your body can't move that way and there's not enough physical frame of reference to offset that.
Put in a HUD (opacity and amount of detail configurable) and use the suit as you would a ship cockpit?
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 13:39:00 -
[101] - Quote
Crash Monster wrote:Mobius Wyvern wrote:[quote=Crash Monster]With a game like Dust you'd rapidly get motion sickness because your body can't move that way and there's not enough physical frame of reference to offset that. Put in a HUD (opacity and amount of detail configurable) and use the suit as you would a ship cockpit? I'm not sure that's enough. You need to understand that having your character going 6+ m/s in one direction and then switching back to the other direction almost without slowing down would rapidly have you feeling like you were going to vomit.
As well, the minimum price point of that tech is likely to be 150 USD. Putting the game behind a further paywall or just putting in support for a device that gives players with it the unfair advantage of looking in other directions while still keeping their aim forward is not a good way to bring in more customers.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Crash Monster
Snipers Anonymous
1
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Posted - 2015.06.03 13:46:00 -
[102] - Quote
Mobius Wyvern wrote:I'm not sure that's enough. You need to understand that having your character going 6+ m/s in one direction and then switching back to the other direction almost without slowing down would rapidly have you feeling like you were going to vomit.
Hmm, the player with the strongest stomach wins?
Quote:As well, the minimum price point of that tech is likely to be 150 USD. Putting the game behind a further paywall or just putting in support for a device that gives players with it the unfair advantage of looking in other directions while still keeping their aim forward is not a good way to bring in more customers.
Good point. Not sure there are many new folks coming in on the PS3 now though. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 13:52:00 -
[103] - Quote
Crash Monster wrote:Mobius Wyvern wrote:I'm not sure that's enough. You need to understand that having your character going 6+ m/s in one direction and then switching back to the other direction almost without slowing down would rapidly have you feeling like you were going to vomit. Hmm, the player with the strongest stomach wins? Quote:As well, the minimum price point of that tech is likely to be 150 USD. Putting the game behind a further paywall or just putting in support for a device that gives players with it the unfair advantage of looking in other directions while still keeping their aim forward is not a good way to bring in more customers. Good point. Not sure there are many new folks coming in on the PS3 now though. Which is also true, and your suggestion was aimed in a good direction. Providing a fresh new experience is a good way to bring in new customers.
VR just isn't the best way to execute on that. HOWEVER, the sense of first-person immersion that the Valkyrie experience is designed around could easily be applied to Dust even without a VR headset.
As an example, here is a video of an FPS build from the recent Star Citizen asset leak.
As you can see, it does quite a good job of making you feel like you're inside the helmet. I think if CCP Shanghai cooperated with CCP Newcastle and swapped some ideas they could come up with a first-person interface that's as immersive as what I linked.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.03 17:52:00 -
[104] - Quote
Mobius Wyvern wrote:Crash Monster wrote:Mobius Wyvern wrote:I'm not sure that's enough. You need to understand that having your character going 6+ m/s in one direction and then switching back to the other direction almost without slowing down would rapidly have you feeling like you were going to vomit. Hmm, the player with the strongest stomach wins? Quote:As well, the minimum price point of that tech is likely to be 150 USD. Putting the game behind a further paywall or just putting in support for a device that gives players with it the unfair advantage of looking in other directions while still keeping their aim forward is not a good way to bring in more customers. Good point. Not sure there are many new folks coming in on the PS3 now though. Which is also true, and your suggestion was aimed in a good direction. Providing a fresh new experience is a good way to bring in new customers. VR just isn't the best way to execute on that. HOWEVER, the sense of first-person immersion that the Valkyrie experience is designed around could easily be applied to Dust even without a VR headset. As an example, here is a video of an FPS build from the recent Star Citizen asset leak. As you can see, it does quite a good job of making you feel like you're inside the helmet. I think if CCP Shanghai cooperated with CCP Newcastle and swapped some ideas they could come up with a first-person interface that's as immersive as what I linked. That'd actually be pretty cool
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.03 20:10:00 -
[105] - Quote
http://time.com/3676679/xbox-one-windows-10/ http://www.xbox.com/en-us/windows-10 It appears in the near future PC/Xbox one will have cross platform play
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Tyrunis Bloodstone
Anubis Prime Syndicate
62
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Posted - 2015.06.03 20:22:00 -
[106] - Quote
PS4!!!!! |
Templar II
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
0
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Posted - 2015.06.03 21:47:00 -
[107] - Quote
Or what if we had Dust on PC then made it support controller play as well as kb/m. |
Duke Noobiam
Incorruptibles
471
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Posted - 2015.06.03 23:05:00 -
[108] - Quote
Can't like this enough. My vote is for the PS4 but I'd settle for a pc or Xbox port. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.04 00:29:00 -
[109] - Quote
Templar II wrote:Or what if we had Dust on PC then made it support controller play as well as kb/m. Controller players would get dunked no matter what, unless you gave them enough aim-assist to compete at which point the mouse users would quit because of the "console aim-bot".
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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MrShooter01
Ustio Mercenary Squadron
1
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Posted - 2015.06.04 01:44:00 -
[110] - Quote
Mobius Wyvern wrote: I'm not sure that's enough. You need to understand that having your character going 6+ m/s in one direction and then switching back to the other direction almost without slowing down would rapidly have you feeling like you were going to vomit.
As well, the minimum price point of that tech is likely to be 150 USD. Putting the game behind a further paywall or just putting in support for a device that gives players with it the unfair advantage of looking in other directions while still keeping their aim forward is not a good way to bring in more customers.
Plus there's the whole framerate issue
The VR equipment developers are pretty adamant about high framerates being necessary for comfort. Recommended minimum PC specs for the Oculus Rift: a several hundred dollar Nvidia GTX 970 or AMD Radeon 290 (not including the rest of the computer)
Meanwhile, the Morpheus gets to be powered by the PS4, with its constant struggle to ever get above a "cinematic" "IT WAS AN ARTISTIC CHOICE WE SWEAR" 30 frames per second in triple-A games
I've got a hard time believing anyone can pull off a multiplayer VR FPS on the PS4 at a framerate that won't give its users migraines without cutting so many corners that the kiddies who probably never owned a PS2 start bitching about "lol PS2 grafix" |
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Moochie Cricket
The Templis Dragonaurs Evil Syndicate Alliance.
1
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Posted - 2015.06.04 02:06:00 -
[111] - Quote
If Dust is to truly become a game that never dies then it needs to be on a platform that can evolve with it, which is PC.
FOR THE STATE
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ZED Regent
Acid Tech. 303
36
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Posted - 2015.06.04 04:01:00 -
[112] - Quote
^ this.... although i prefer ps4, but then again, can one have too many consoles?
edit: damm typos....
A baseline for today? How about an acidbassline!
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.04 17:26:00 -
[113] - Quote
Bump
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.04 20:43:00 -
[114] - Quote
ZED Regent wrote:^ this.... although i prefer ps4, but then again, can one have too many consoles? edit: damm typos.... We've been over this before. Microsoft turned CCP down on Dust apparently, and neither company will support a game that requires open cross-play with their competitor. That's just not good business.
Whatever platform Dust moves to, it will have to be ONLY that platform.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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XxBlazikenxX
Y.A.M.A.H No Context
839
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Posted - 2015.06.05 03:55:00 -
[115] - Quote
Hello people of Dust 514.
From what I have heard CCP has already tried to push Sony to port Dust 514 to PS4 already. However Sony denied it under the grounds that it had "Too many bugs." So to port Dust 514 to PS4 it would have to be spotless in term of bugs, and with every new major update, there is always new bugs. Heck, there's new bugs from the updates that are supposed to fix the existing bugs.
*Source: G0DS AM0NG MEN
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment, Free BPOs!
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.05 04:33:00 -
[116] - Quote
XxBlazikenxX wrote:Hello people of Dust 514.
From what I have heard CCP has already tried to push Sony to port Dust 514 to PS4 already. However Sony denied it under the grounds that it had "Too many bugs." So to port Dust 514 to PS4 it would have to be spotless in term of bugs, and with every new major update, there is always new bugs. Heck, there's new bugs from the updates that are supposed to fix the existing bugs.
*Source: G0DS AM0NG MEN Lmao
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Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
268
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Posted - 2015.06.05 06:06:00 -
[117] - Quote
Go ******* pc and put it on steam.
Amarr Victor
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Spectral Clone
Abandoned Privilege Top Men.
3
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Posted - 2015.06.05 09:06:00 -
[118] - Quote
Dust 514 is declining now, and when you go below peak 1000 active players its going to decline rapidly (Source: Any other game that declines below 1000 active).
I really hope CCP is going to present the Plan B soon.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Jack McReady
DUST University Ivy League
2
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Posted - 2015.06.05 09:54:00 -
[119] - Quote
I vote PS4 |
demonkiller 12
The Rainbow Effect Negative-Feedback
698
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Posted - 2015.06.05 10:01:00 -
[120] - Quote
bathtubist wrote:Heimdallr69 wrote:Why aren't we talking about this more? Legion obviously flopped..dust on PS3 is barely alive the only real chance we have is on ps4/PC..I'd like it on ps4 then I could play it on my vita..Rat its time to stop leaving us in the dark...you've done an amazing job so far so why not tell us your plans for a port or do you not have any plans to port it? I'm one of the oldest players here and I'm not ready to give up on dust but I'm way more than ready to give up on the ps3
Hell I'd even go for Xbox one over PS3... I would do ps4/PC Since I gotta pay for online services for playstation now Why the hell did they do that because the PS3 online was soooooooooooooooooo far behind the xbox 360 since they had a paid sub there was a lot more they could do |
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