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I-Shayz-I
I----------I
5442
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Posted - 2015.04.29 10:09:00 -
[1] - Quote
Since previous attempts at trying to improve logistics have FAILED MISERABLY because our community can't agree on anything, we shall try once more with logic, reasoning, and some freaking common sense.
Before you reply, note that this thread is NOT about fitting bonuses, logistics balance, equipment balance, debates over sidearms, shield repair tools, movement speed, dropsuit colors, officer dropsuits, what you ate for dinner last night, etc.
Here's the proposal: ______________________________________________________________________________________________
Step 1
All racial suits will have the same number of slots at each tier. Slots can be either High, Low, Equipment, or Sidearm
STD: 7 slots ADV: 9 slots PRO: 12 slots ______________________________________________________________________________________________
Step 2
Racial slot layouts for High/Low slots will follow the Assaults EXACTLY. NO EXCEPTIONS
Caldari: 3/1 | 4/2 | 5/3 Minmatar: 2/2 | 3/3 | 4/4 Gallente: 1/3 | 2/4 | 3/5 Amarr: 1/3 | 2/4 | 3/5 ______________________________________________________________________________________________
Step 3
Fitting space will be slightly skewed up and down for each race according to the same rough percentage increases/decreases that Assaults have
The current base CPU/PG for Logistics are: STD - 195/39 ADV - 273/55 PRO - 390/78
Guideline: Caldari: Highest CPU, Lowest PG Minmatar: Higher CPU, Lower PG Gallente: Lower CPU, Higher PG Amarr: Lowest CPU, Highest PG
Calculated numbers: https://drive.google.com/file/d/0ByYUjq_P9RY0LVZlYndVbFVSSlE/view?usp=sharing (note, these are not final, but are a very very good idea of what logistics fitting space should look like for each race) ______________________________________________________________________________________________
Step 4
This is the hardest part. We, as a community, need to agree on two things:
1. Amarr logi gets a sidearm at each tier, but sacrifices one equipment slot at each tier to maintain the same number of total slots 2. What to do about the 4th low slot of the Caldari Logi, since we are sticking to the Assault layouts with NO EXCEPTIONS
Number 2 is very simple. Here are your options: -Caldari Logi gets a 4th equipment, just like the Minmatar and Gallente suits -Caldari Logi gets a sidearm at each tier in place of one equipment slot, just like the Amarr suit
There is no other option for number 1. Please do not suggest other options in this thread. Either you agree or you disagree. This is mainly to ensure that the Amarr has something unique to offer compared to the Gallente (since both have the same slot layouts) ______________________________________________________________________________________________
This is my ideal course of action.
The current progression is **** and we all know it. My idea isn't completely perfect, it's not going to make every last one of you happy and I understand that.
But can we please, PLEASE, agree that the current slot layouts, fitting numbers, and overall progression is the absolute worst for logistics? At least give it a chance and don't sidetrack this again.
7162 wp with a Repair Tool!
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shaman oga
Dead Man's Game
4532
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Posted - 2015.04.29 11:09:00 -
[2] - Quote
I agree, this is going to benefit STD and ADV gal-cal logi especially which are the worst at non PRO level.
Shifted in time, your tomorrow, my today.
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2009
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Posted - 2015.04.29 11:18:00 -
[3] - Quote
I commend you for all of your efforts , I hate tierside or however its spelled and step one is opening the door for such because you do that for one class , eventually it will evolve to other classes and roles ... step four involving Caldari Logi's , to me they shouldn't have a sidearm because they will clearly become slayers like previous and don't get me wrong I'm all for progression since I am a Logi / Commando but having played all logi suits , I find that the Caldari and Gal suits are the best combat logi suits .. one because of the shield regen / ammo replenishing and the other for the tank / armor regen & bonus for individual scanning / defensive potential .
I just don't see why people have hissy fits over the Amarr logi's sidearm and if you take that I would rather have an additional low slot to differentiate the slot comparisons between Gal and Amarr and the fact that Gals have heightened armor reps .
I'm more along the lines of a mixture of step two and three mixed to come about a resolve to this issue but to me logi's need better movement speeds , e-war stats and stamina regeneration .
Like I said I commend you but it just seems like CCP has other things on their plate ( money / new content ) , other then fixing what's broken in-game and this matter will continue to get zero attention because it's just not pressed by the logistic community and it's not important to CCP .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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I-Shayz-I
I----------I
5446
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Posted - 2015.04.29 11:45:00 -
[4] - Quote
Rattati said specifically that the next thing after fixing the problems with hotfix echo was to swap the logi and assault speeds, then possibly look at progression.
7162 wp with a Repair Tool!
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MINA Longstrike
Kirjuun Heiian
2890
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Posted - 2015.04.29 11:57:00 -
[5] - Quote
As a callogi. Yes, would love 4th equipment (and more bandwidth???).
I ate chicken chilli for dinner last night.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Haerr
2865
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Posted - 2015.04.29 12:07:00 -
[6] - Quote
Racial high & low slot layouts follows the Assaults EXACTLY. NO EXCEPTIONS
No Logistics suits will have a sidearm slot
All Logistics suits will have 4 EQ slots (all tiers)
Force all EQ slots to be filled in order for the fitting to be valid
Increase EQ CPU/PG fitting bonus for Logistics
Assault and Logistics suits swap movement speed
^ I'd very much prefer this.
GÖû HAERR'S GÖû
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Ku Shala
PIanet Express
1424
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Posted - 2015.04.29 14:00:00 -
[7] - Quote
so why does the amarr have the highest pg? sounds like an invitation to fit damage mods in the highs?
cal has the fourth L slot because of its high cpu requirements for shield mods(CPU mod required), is the cpu going to be dramatically increased on that suit if you drop a low slot?(+more equipment on PRO)
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist x5)
Caldari Loyalist
22 230 780 sp in drop suit upgrades
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Georgia Xavier
Y.A.M.A.H
363
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Posted - 2015.04.29 17:03:00 -
[8] - Quote
Ku Shala wrote:so why does the amarr have the highest pg? sounds like an invitation to fit damage mods in the highs?
cal has the fourth L slot because of its high cpu requirements for shield mods(CPU mod required), is the cpu going to be dramatically increased on that suit if you drop a low slot?(+more equipment on PRO)
Racial progression of cpu/pg. Amarr have the highest pg and cal have highest cpu.
Dust 514: Unlimited Scrub Works
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Bradric Banewolf
D3ATH CARD RUST415
828
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Posted - 2015.04.29 17:17:00 -
[9] - Quote
Thank you! A logi that isn't trying to camp points, and is actually gunning for balance in a thread! As a gal logi the only useful tier is proto?! The standard and adv gal logi is pretty bad?! Would love to have a 1/3 layout on the standard gal logi! This would help me not have to run proto as a logi, and mercs can stop accusing me of proto stomping..... in a logi... yeah I don't get it either?!
Also, the cpu/pg numbers should coincide with theirindividual strengths.
Great layout! o7
"Anybody order chaos?"
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RedBleach LeSanglant
Hellstorm Inc General Tso's Alliance
800
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Posted - 2015.04.29 22:35:00 -
[10] - Quote
I can get on board.
I would also like to advocate for the standardized progression as you have pointed out, AND in line with HAERR's points agree that the Logi EQ slots be standardized to their total amount at each tier, swap speeds, and increase fitting bonus.
If these cannot be met, as you have stated an all or nothing vote. I could not be counted as a solid vote.
The Logi Code. Creator, Believer, Follower
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Pokey Dravon
OSG Planetary Operations Covert Intervention
6106
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Posted - 2015.04.29 22:49:00 -
[11] - Quote
Yep, nailed it on all accounts.
Amarr trading equipment for sidearm is totally fine.
Caldari can go either way, that's more of a player feedback thing though I would personally lean towards the 4th equipment.
Additionally what can and probably should be done to prevent Logistics from not fitting equipment and using their extra resources to fit excessive amounts of defenses (over than of the Assault) is to increase the fitting reduction bonus for equipment and then decreasing base resources accordingly. So even if they don't fit equipment, the amount of free resources for defenses is not that much higher than the Assault.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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el OPERATOR
Capital Acquisitions LLC
1046
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Posted - 2015.04.29 23:13:00 -
[12] - Quote
I'm a NO to slot homogenization between Logis and Assaults. The frame purpose is different so the layouts are different and progression is different.
If you're "having" to proto in pubs to be effective in your chosen logistic you've not trained effectively enough in your basic/advanced.
Yes to the Amarr keeps the sidearm. Yes to Cal is designated a sidearm. ("option" 2)
None of the above should be a suprise to anyone who's been paying attention to this subject material.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Bradric Banewolf
D3ATH CARD RUST415
832
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Posted - 2015.04.29 23:29:00 -
[13] - Quote
Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight.
"Anybody order chaos?"
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Nocturnal Soul
Primordial Threat
6225
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Posted - 2015.04.29 23:31:00 -
[14] - Quote
I'd rather have an 4th equipment on the Amarr logi instead of the 5th low slot but this is better than what we currently have.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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el OPERATOR
Capital Acquisitions LLC
1046
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Posted - 2015.04.29 23:47:00 -
[15] - Quote
Bradric Banewolf wrote:Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight.
My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides.
GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1046
|
Posted - 2015.04.29 23:51:00 -
[16] - Quote
ProTip: 2 low no High = stay the **** in cover.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2012
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Posted - 2015.04.30 00:06:00 -
[17] - Quote
Nocturnal Soul wrote:I'd rather have an 4th equipment on the Amarr logi instead of the 5th low slot but this is better than what we currently have. Me myself I mentioned a extra low because it's a link suit and to have an extra eq slot to me would be mundane because right now with three eq slots I can litter the field with PRO links and I don't even have my CPU / PG maxed out and this is using the ADV , I basically never use my PRO suit because I don't have to with the set up that I have . My medic , again ADV has six kin reps , PRO scanner and ADV needles . I have a PRO medic that has everything PRO on it besides the Krin's DM's .
I used basically all ADV logi's when I used every races logi's and found them quite adequate , never having to go PRO unless I felt the need to , so when I see people complaining about fitting , me myself could not understand it and I don't stack all damage mods and I use a complex shield regulator on every logi suit .
I think people have problems fitting because of what their trying to fit , not because of the PG / CPU now the only suit that I had problems with was the Cal but I didn't have to use a CPU mod like most admit to having to do so again , I think it's more along the lines of what players are trying to fit , if they have their PG and CPU maxed and also having SP's in weapons fittings help as well to squeeze the most one can get .
I would rather have an extra low to tank or reps then having a fourth eq for my Amarr logi ( the logi I ended up staying with ) because I run links and have zero problems with the BW and or what I'm trying to accomplish . An extra eq to me wouldn't help one bit .
Not knocking what you were saying just explaining my reasons for asking for an extra low slot .
I picked the Amarr because I like to push links , I can still medic and AV with the sidearm and still have my links active for my teammates . The Amarr logi needs the sidearm , it doesn't make that suit OP .. I think that people just don't like the fact that every logi isn't an instant kill .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2012
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Posted - 2015.04.30 00:20:00 -
[18] - Quote
el OPERATOR wrote: My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides.
GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks.
I'm not knocking Bradric and I'm sure that you weren't either but I can only agree with what you said because it was exactly how I played that suit and had zero problems , I use to use precisions on my suits as well for extra depth .
I liked the Gal logi , hell I liked all of them ... I used to have speed hacking suits , e-war suits , medic's , links and e-war suits with the Gal .
You know how to run Gal's by the way you talk .
I just didn't spam scanners because I didn't need to , one was enough for me .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Thokk Nightshade
Montana Militia
808
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Posted - 2015.04.30 00:49:00 -
[19] - Quote
MINA Longstrike wrote:As a callogi. Yes, would love 4th equipment (and more bandwidth???).
Agree 100%. However, as you said, Bandwidth would have to come up. Right now, the only thing that can legitimately go into the 4th low is for bandwidth because, without, even at proto you can't put better than mostly standard and advanced mods. Get rid of that ridiculous 4th low, give us our 4th equipment (even if it is just at proto), and enough bandwidth to actually put some proto stuff on it.
Thokk Kill. Thokk Crush. Thokk Smash.
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I-Shayz-I
I----------I
5459
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Posted - 2015.04.30 01:07:00 -
[20] - Quote
Thokk Nightshade wrote:MINA Longstrike wrote:As a callogi. Yes, would love 4th equipment (and more bandwidth???).
Agree 100%. However, as you said, Bandwidth would have to come up. Right now, the only thing that can legitimately go into the 4th low is for bandwidth because, without, even at proto you can't put better than mostly standard and advanced mods. Get rid of that ridiculous 4th low, give us our 4th equipment (even if it is just at proto), and enough bandwidth to actually put some proto stuff on it.
If we went the equipment route, Caldari Logi would also have 3 equipment at standard. not to mention the 4th high slot at advanced, and a third high slot at standard.
Thus making it similar to the minmatar and Gillette equipment progression.
7162 wp with a Repair Tool!
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RedBleach LeSanglant
Hellstorm Inc General Tso's Alliance
802
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Posted - 2015.04.30 01:20:00 -
[21] - Quote
If we go side arm route (amarr and Cal) make sure they have 3EQ at STD. I know its off, but 2 eq is not a logi, it is a gimped scout.
The Logi Code. Creator, Believer, Follower
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I-Shayz-I
I----------I
5459
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Posted - 2015.04.30 01:22:00 -
[22] - Quote
Nocturnal Soul wrote:I'd rather have an 4th equipment on the Amarr logi instead of the 5th low slot but this is better than what we currently have.
Thank you for understanding ^^
While I wouldn't mind having a variation of the suit like that, you have to make sure that Amarr always has the most amount of low slots on their suit.
5 low slots is mandatory, but I can see a debate for a 2/5/4 layout instead of 3/5/3
Although, I still think there needs to be an uniqueness factor between the Gallente and Amarr, which is my main reason for keeping the 3 equipment.
7162 wp with a Repair Tool!
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Bradric Banewolf
D3ATH CARD RUST415
836
|
Posted - 2015.04.30 01:26:00 -
[23] - Quote
el OPERATOR wrote:Bradric Banewolf wrote:Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight. My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides. GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks.
I have 70+ mil SP lol! Cores lol!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
836
|
Posted - 2015.04.30 01:30:00 -
[24] - Quote
el OPERATOR wrote:Bradric Banewolf wrote:Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight. My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides. GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks.
Also, this doesn't address the fact that the gal slots ARE short in comparison to other logis
"Anybody order chaos?"
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I-Shayz-I
I----------I
5461
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Posted - 2015.04.30 01:45:00 -
[25] - Quote
RedBleach LeSanglant wrote:If we go side arm route (amarr and Cal) make sure they have 3EQ at STD. I know its off, but 2 eq is not a logi, it is a gimped scout.
This is a valid point, but the only way I can maintain 3 equipment at both std and adv is to remove a high Slot from the Amarr At each tier...which I really don't want to do.
I am personally more in favor of giving the Caldari Logi 3 equipment slots at std and adv, rather than a sidearm, as this would be a third logi that has a large amount of equipment slots.
Like I said, think of the sidearm slot as an equipment. You support players not with standard equipment, but with extra firepower. _________________________________________________________________________________________________
As for the other players who have mentioned not wanting to use assault progression..what do you think about the current slot layouts of Minmatar and Gallente at proto? They have the same layouts as the assaults, so why shouldn't the progression from std and adv also be moved over? Heck, the minmatar one that everyone loves has the exact same progression as the assault and no one is complaining about that.
7162 wp with a Repair Tool!
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Nocturnal Soul
Primordial Threat
6226
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Posted - 2015.04.30 02:41:00 -
[26] - Quote
I-Shayz-I wrote:Nocturnal Soul wrote:I'd rather have an 4th equipment on the Amarr logi instead of the 5th low slot but this is better than what we currently have. Thank you for understanding ^^ While I wouldn't mind having a variation of the suit like that, you have to make sure that Amarr always has the most amount of low slots on their suit. 5 low slots is mandatory, but I can see a debate for a 2/5/4 layout instead of 3/5/3 Although, I still think there needs to be an uniqueness factor between the Gallente and Amarr, which is my main reason for keeping the 3 equipment. Perfected understand, its just there's been times when I've logi-d for some people they'd complained about me not having nano hives and my answer to that was "die and spawn on my uplink you kd/r *****" but now that I'm not racially pure about weapons and suits anymore I'd just use the Minnie logi for this job anyway
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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hold that
Capital Acquisitions LLC
797
|
Posted - 2015.04.30 13:03:00 -
[27] - Quote
proto and run all 4 logis here, please ccp don't change a thing. logi's are near perfect.
also, as soon as you fix the proto hive amount carried i believe the cal logi will finally be able to compete. why can't you fix that problem already. |
hold that
Capital Acquisitions LLC
797
|
Posted - 2015.04.30 13:07:00 -
[28] - Quote
RedBleach LeSanglant wrote:If we go side arm route (amarr and Cal) make sure they have 3EQ at STD. I know its off, but 2 eq is not a logi, it is a gimped scout. how is it a gimp scout? if you are proto in your respective suits and running the items you get bonuses for. |
Varoth Drac
Dead Man's Game RUST415
802
|
Posted - 2015.04.30 14:37:00 -
[29] - Quote
I agree with OP.
I don't really mind how Cal logi's slots are arranged, so long as they have the correct number in all tiers, and have enough CPU to fit energisers and regulators, without a CPU enhancer.
I don't agree with increasing the equipment fitting bonus, it's enough already. Even with an assault/logi speed swap, I find it very unlikely a logi could sacrifice equipment to become a better slayer than an assault. Maybe if you had low cores. Currently assaults can nearly fit full proto anyway. So long as Rattati doesn't increase logi hp it will be fine. |
Vesta Opalus
Ostrakon Agency Gallente Federation
643
|
Posted - 2015.04.30 17:16:00 -
[30] - Quote
I-Shayz-I wrote:Since previous attempts at trying to improve logistics have FAILED MISERABLY because our community can't agree on anything, we shall try once more with logic, reasoning, and some freaking common sense. Before you reply, note that this thread is NOT about fitting bonuses, logistics balance, equipment balance, debates over sidearms, shield repair tools, movement speed, dropsuit colors, officer dropsuits, what you ate for dinner last night, etc.Here's the proposal: ______________________________________________________________________________________________ Step 1All racial suits will have the same number of slots at each tier. Slots can be either High, Low, Equipment, or Sidearm STD: 7 slots ADV: 9 slots PRO: 12 slots ______________________________________________________________________________________________ Step 2Racial slot layouts for High/Low slots will follow the Assaults EXACTLY. NO EXCEPTIONS Caldari: 3/1 | 4/2 | 5/3 Minmatar: 2/2 | 3/3 | 4/4 Gallente: 1/3 | 2/4 | 3/5 Amarr: 1/3 | 2/4 | 3/5 ______________________________________________________________________________________________ Step 3Fitting space will be slightly skewed up and down for each race according to the same rough percentage increases/decreases that Assaults have The current base CPU/PG for Logistics are: STD - 195/39 ADV - 273/55 PRO - 390/78 Guideline: Caldari: Highest CPU, Lowest PG Minmatar: Higher CPU, Lower PG Gallente: Lower CPU, Higher PG Amarr: Lowest CPU, Highest PG Calculated numbers: https://drive.google.com/file/d/0ByYUjq_P9RY0LVZlYndVbFVSSlE/view?usp=sharing(note, these are not final, but are a very very good idea of what logistics fitting space should look like for each race) ______________________________________________________________________________________________ Step 4This is the hardest part. We, as a community, need to agree on two things: 1. Amarr logi gets a sidearm at each tier, but sacrifices one equipment slot at each tier to maintain the same number of total slots 2. What to do about the 4th low slot of the Caldari Logi, since we are sticking to the Assault layouts with NO EXCEPTIONS Number 2 is very simple. Here are your options: -Caldari Logi gets a 4th equipment, just like the Minmatar and Gallente suits -Caldari Logi gets a sidearm at each tier in place of one equipment slot, just like the Amarr suit There is no other option for number 1. Please do not suggest other options in this thread. Either you agree or you disagree. This is mainly to ensure that the Amarr has something unique to offer compared to the Gallente (since both have the same slot layouts) ______________________________________________________________________________________________ This is my ideal course of action. The current progression is **** and we all know it. My idea isn't completely perfect, it's not going to make every last one of you happy and I understand that. But can we please, PLEASE, agree that the current slot layouts, fitting numbers, and overall progression is the absolute worst for logistics? At least give it a chance and don't sidetrack this again.
Agree, and would go with the sidearm for cal logi at this point. |
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