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Thread Statistics | Show CCP posts - 1 post(s) |
el OPERATOR
Capital Acquisitions LLC
1046
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Posted - 2015.04.29 23:13:00 -
[1] - Quote
I'm a NO to slot homogenization between Logis and Assaults. The frame purpose is different so the layouts are different and progression is different.
If you're "having" to proto in pubs to be effective in your chosen logistic you've not trained effectively enough in your basic/advanced.
Yes to the Amarr keeps the sidearm. Yes to Cal is designated a sidearm. ("option" 2)
None of the above should be a suprise to anyone who's been paying attention to this subject material.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1046
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Posted - 2015.04.29 23:47:00 -
[2] - Quote
Bradric Banewolf wrote:Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight.
My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides.
GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1046
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Posted - 2015.04.29 23:51:00 -
[3] - Quote
ProTip: 2 low no High = stay the **** in cover.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1050
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Posted - 2015.04.30 17:39:00 -
[4] - Quote
Bradric Banewolf wrote:el OPERATOR wrote:Bradric Banewolf wrote:Tell me sir? What, exactly, can you get done with the gal logi at standard? With only 2 low, no high, 1 weapon slot, and 3 equipment?
I'll tell you my view. Dying in a suicidal link spam suit. Not enough high and low slots to be proficient at any one thing. Whether that be speed, tank, ewar, etc. At advanced you have a 2/3/3 equipment setup, but I suggest staying tight with the squad. Yes you can perform, but in my experience you're the guy everyone's trying to carry.
However, at lvl 5 this suit makes a miraculous leap to 3/5/4 equipment? At this level it actually performs extremely well, and the bonuses are awesome! Why wouldn't I want the standard to have 1/3/3 equipment slot layout for similar results?
Now mind you, at standard level the min logi has 2/2/3 equipment? One may argue the ehp lower, but in the logi class all ehp is low?!
I would like my four low/high anyway I can get them. Not because I want to be OP, but because economically it's better for me. Do you run it at standard?
Not being combative, but I myself had to stop bashing others for requesting slight improvements in their respective classes simply because I don't run them, and understand their plight. My regular GalLogi pub fit is an advanced. It runs scans. And an AR. And when I break that **** out and don't play like an assault hard-charging full frontal like an ass it's not only effective but largely profitable as most of my pubs games are. I'm not sure what else you're asking for. Fitting advice? I'll throw you a bone: Get full cores- all upgrades. PG, CPU, Damps, Shield, Armor, your Equip etc. Quit SPing into proto suits and weapons. You mean you want a how-to-logi tutorial? Join Dust Uni. Or Immortal Guides. GalLogi is EWAR and the bonusing is EWAR optimised. Be EWAR and be successful. Be an assault and be dead qqing about how the slot progression sucks. Also, this doesn't address the fact that the gal slots ARE short in comparison to other logis
It wasn't supposed to. But, since you ask, the specialized role of the Gal is different and the existing layouts as is are effective for the specialty so no need to redraw them on the basis of "well a different one has this". You want that layout? Go get that suit. And forfeit the bonus.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1050
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Posted - 2015.04.30 17:45:00 -
[5] - Quote
Bradric Banewolf wrote: I have 70+ mil SP lol! Cores lol!
Me too. So you really shouldn't be having anywhere near the problems you're claiming except that you're either a) not competent outside of proto or b) looking to excel farther outside of the fundamental use of the suit than it should be.
Based on your GalLogi "suicide link-spammer" input, my money is on (b).
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1050
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Posted - 2015.04.30 17:54:00 -
[6] - Quote
I-Shayz-I wrote: Heck, the minmatar one that everyone loves has the exact same progression as the assault and no one is complaining about that.
This is an increasingly more frequent idea, and the response hasn't changed, the MinLogi and its progression wasn't changed to mirror the Assault, the Assault was changed and now mirrors the Logi. We don't care on the Logi side because there's no change for us. Our fits, fitting and specialized utility was not affected. Unlike the proposed changes (losses/changes to/of our highs/lows) for our other frames.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1050
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Posted - 2015.04.30 18:01:00 -
[7] - Quote
Varoth Drac wrote:I agree with OP.
I don't really mind how Cal logi's slots are arranged, so long as they have the correct number in all tiers, and have enough CPU to fit energisers and regulators, without a CPU enhancer.
I don't agree with increasing the equipment fitting bonus, it's enough already. Even with an assault/logi speed swap, I find it very unlikely a logi could sacrifice equipment to become a better slayer than an assault. Maybe if you had low cores. Currently assaults can nearly fit full proto anyway. So long as Rattati doesn't increase logi hp it will be fine.
Different topic for a different time and place but for the record the class needs an hp buff across the board.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1058
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Posted - 2015.05.01 00:11:00 -
[8] - Quote
I-Shayz-I wrote:Please don't turn this thread into a debate about logi hp. Like he said, that's a completely irrelevant discussion.
Its very relevant, we're just not having it here per request
COMMON SENSE AND LOGIC would determine that swapping the movement speeds makes the low hp base fine as is.
Though actual use with tanks one-sided or the other (speed/hp) really prove the need for simple buffs to both
I do think that base stamina should be reduced to make logistics have quick bursts of movement speed to get into/out of a situation quickly, rather than letting them run around at top speed all the time...another way to balance the change, and make cardiac regulators a relevant low slot choice. Not without a buff regen-side
At the end of the day the slots are fine, some simple buffing across the board and the Cal getting a sidearm has the job done. Not as fast as scouts or as tanky as assaults but reasonably able to survive while working both directly in and adjacent to combat environments swarming with both .
There's a number of factors at play in this and many constants have already been established and worth keeping instead of trading them for new variables BUT, again, am trying to keep those elements out of this thread. Per OP.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1058
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Posted - 2015.05.01 00:49:00 -
[9] - Quote
Thokk Nightshade wrote:el OPERATOR wrote:
At the end of the day the slots are fine, some simple buffing across the board and the Cal getting a sidearm has the job done.
The problem is most (at least the ones I have talked to, not complete by any means) don't WANT a sidearm. We want bandwidth and a 4th equipment slot at Proto. There are some outliers I know, but for the most part we all would prefer a 4th equipment slot over a sidearm.
I'd bet everybody wants more bandwidth, us the most. The sidearm vs. eq slots seems 50/50 from my very non-scientific survey. Based on the bonusing as well as the **** we get for our Amarr sidearm going the sidearm route opens some of the utility as well as balances (sorry Shay, he asked) the class a bit overall, taking some of the wth out when ppl who don't understand combat logistics look at it.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1059
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Posted - 2015.05.01 18:23:00 -
[10] - Quote
bogeyman m wrote:Adipem Nothi wrote:bogeyman m wrote: How about a Bandwidth Enhancement Module, just like for CPU and PG?
Clever! Abuse potential? Maybe. But you'd have to use a low (or high) slot to benefit, so is that much different than a CPU or PG module? If the module was CPU and PG costly (like a Kincat), you would have to downgrade other equipment, shields or armour to take advantage of that extra bandwidth.
Not a bandwidth proponent or supporter by any means BUT in the current bandwidth landscape I think the sort of abuse potential is less that an individual will spam more at the expense of their armor and more that they'll spam small then by switching into a non-support build with a BW mod effectively self-logi. ie, start in a logi/scout dropping rep/ammo hives and then switch to a heavy and stay in the now permanent (until destroyed) nest. Which was supposed to be part of the behaviour the encumberance bandwidth is supposed to eliminate completely.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1066
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Posted - 2015.05.02 16:54:00 -
[11] - Quote
bogeyman m wrote:el OPERATOR wrote:bogeyman m wrote:Adipem Nothi wrote:bogeyman m wrote: How about a Bandwidth Enhancement Module, just like for CPU and PG?
Clever! Abuse potential? Maybe. But you'd have to use a low (or high) slot to benefit, so is that much different than a CPU or PG module? If the module was CPU and PG costly (like a Kincat), you would have to downgrade other equipment, shields or armour to take advantage of that extra bandwidth. Not a bandwidth proponent or supporter by any means BUT in the current bandwidth landscape I think the sort of abuse potential is less that an individual will spam more at the expense of their armor and more that they'll spam small then by switching into a non-support build with a BW mod effectively self-logi. ie, start in a logi/scout dropping rep/ammo hives and then switch to a heavy and stay in the now permanent (until destroyed) nest. Which was supposed to be part of the behaviour the encumberance bandwidth is supposed to eliminate completely. None of these ideas will prevent suit swapping, but a bandwidth module that has appropriate CPU & PG costs would restrict what could be loaded on a 'throw away' suit.
But if it's that cost intensive then it doesn't really do anything to help either since even though now you've got the bandwidth to have more eq out the rest of the suit module fitting is gimped, even with healthy eq bonusing. (contexted in just being used by logi w/no other suit swap)
Only gameplay this seems to create is eq spamming then hanging out in the redline or other no-enemy-traffic areas keeping the BW going to support the spam.
I suppose an individual could pilot, but if thats the idea the better expansion IMO would be ensure that the actual Pilot suits many people have asked for just have a healthy BW allocation. I think overall that'd be a better "value" overall design-wise.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.29 08:16:00 -
[12] - Quote
Fox Gaden wrote:
I say give both "deployment" Logi a sidearm for one less Equipment slot. By Deployment I mean they have a bonus for either Uplinks or Hives, which are both deployables. This would give us both a Shield and an Armor Logi with a sidearm.
It would also be nice if the Min and Gal Logi, could quick switch between their weapon and their first Equipment slot by tapping R2, since they don't have two weapons to switch between. Then they could put their Rep Tool/Scanner in that slot.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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