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Godin Thekiller
Negative-Feedback. Negative-Feedback
3058
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Posted - 2015.04.11 21:00:00 -
[91] - Quote
IWS, do you think it would be possible for there to be unique models for all vehicles if we moved to say the PS$ (ex. The Nethana being more Buggy like, while the Limbus being something along the lines of this)?
click me
Blup Blub Bloop. Translation: Die -_-
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Thumb Green
The Valyrian Mercenary Army
2229
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Posted - 2015.04.11 21:10:00 -
[92] - Quote
One Eyed King wrote:Thumb Green wrote:Edit: on topic Cat Merc wrote:One Eyed King wrote:Cat Merc wrote:You ain't weaseling out of this one IWS. GTA V's physics are among the best in gaming, outside of full blown simulators.
Any game with physics, at least on the 7th gen consoles, would be very rough approximations. You probably know very well that simulating real physics is very expensive calculation wise, and everyone has to hack to get results as similar to real life as they can.
Some do it better than others, and GTA V is definitely among the "better". Its weird. Its almost as if Rockstar has been working on consoles for as long as EVE has been around and has more experience with that kind of thing. I wonder if that would make a difference at all... I'm not saying I expect CCP to achieve Rockstar level physics. But I am saying that IWS saying that the physics in GTA V are simple is hilarious as f*ck, because they're among the best gaming can offer. I think the point that should be stressed is we're not trying to compare CCP to other developers here, we're trying to point out that the blame for the state of the game can't be placed squarely on the PS3 (or at least that's my point) But you are comparing Apples and Oranges. The games are different, they have different computations they have to make aside from they physics, and unless you are a developer yourself and confident enough in the details, I for one am not confident in their similarity to suggest that its an appropriate comparison. Lets compare GTA V PS3/PS4. PS4 version has a 1st person mode, which Rockstar themselves said would be impossible on the PS3. Dust is 1st person, yet on the PS3. Not to mention having the variety of weapons etc. The situation is more complex than you are giving it credit for, and the GTA V comparison is not appropriate given all the differences. I consider myself a hobbyist, though I have no experience with the ps3. I'm not really talking about the apples or the oranges, I'm talking about the barrel that holds them. On the surface I don't see anything special about dust, hell most of it was in Starseige: Tribes and that game only needed like ~30MB of ram and it had vehicles, up to 128 players a match, customizable classes and several other things I can't recall at the moment. The only thing more complex in Dust than Tribes is the graphics but most of that sh!t is unnecessary fluff because people rather look at a pretty turd than play a good game.
So on second thought, yeah the PS3 is holding Dust back, from being a pretty polished turd.
Do you know who I am? I don't know how to put this but I'm kind of a small deal, not many people know me.
Rated [TV-MA]
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5686
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Posted - 2015.04.11 21:18:00 -
[93] - Quote
VAHZZ wrote:That is why it should be on PC.
PS4 can handle it. PC would just invite hackers, and CCP would blueball us on graphics due to their bad policy of refusing to low the leave tech players behind who are on 10 year old machines (kinda like the situation we're in now with the PS3 lol). No thanks.
Usually banned for being too awesome.
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Iron Wolf Saber
Den of Swords
19198
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Posted - 2015.04.11 21:24:00 -
[94] - Quote
Godin Thekiller wrote:IWS, do you think it would be possible for there to be unique models for all vehicles if we moved to say the PS$ (ex. The Nethana being more Buggy like, while the Limbus being something along the lines of this)?
The possibility easily rises as more tools are brought along; there is extreme amounts of variations you can do to a model and still only have it count as one thing; your CoD AW guns and eve ships even use tricks to lower their footprint despite looking vastly different.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
651
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Posted - 2015.04.11 22:13:00 -
[95] - Quote
Get rid of the menu systems while in-match. Having the menu system (w/ map) loaded in memory, along with the market, skill system, mail, convos, etc.. are a complete waste of space and GIGANTIC resource hogs.
What about orbitals? Use the squad command menu.
What about suit selection? Look at beta.
What about spawn pad deployment? Ok maybe have a extremely rudementary map (not detailed just a wireframe) available.
I just fixed your problem.
Strip away the in-game OS during matches, we don't need to browse the market, look at a detailed map, or have convos.
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
195
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Posted - 2015.04.11 22:23:00 -
[96] - Quote
Godin Thekiller wrote:Avinash Decker wrote:xxwhitedevilxx M wrote:We have like: Light x4, Medium x4, Heavy x4, HAV x2, Dropship x2, LAV x2. Light weapons x10 Secondary x7 Heavy x2 Grenades Remotes.
A total of 39 items + sockets. There must be something horribly wrong in this game and it's not the hardware.
The hardware definitely has its flaws, but i repeat, this time seriously, how does all the other companies made larger, stable games? Look at Fallout: the framerate is horrible sometimes, but somehow you understand it's almost asking too much for a ps3. Still they did it.
Edit:
Just read your post, and, yes mostly agree with that. Still, I'm sure there is something wrong with the game itself, that makes it so CPU-intensive. It may be a problem with certain sockets, with fittings and market, with variations, I simply don't know.
Reading your post made me think of a problem that used to have developers in the early ps3 days: code bloat. It may be understandable considering the inexistent experience on PS3 and the "heavily modified UE3" (moar line of code). It probably was poorly designed probably, BF3 and BF4 on the 360 and Ps3 is able to add weapons/attachments/gagets to the game. Or DICE planned ahead and made the game able to do that stuff. So it isn't surprising that Dust hit the limit; it seems CCP really did not know what the hell they were doing with the game since the beginning. BF3/4 also has a lot less variation in infantry models and weapon models.
Bf3 has more 'unique' weapons then dust and obviously the weapons are pretty detailed and each has there own muzzle velocity. Although they do look similar . http://symthic.com/bf3-weapon-charts?support=1&recon=1&pdw=1&pistol=1&assault=1&engineer=1&sort=Class&adsc=DESC&attc=None . Then there's also the attachments .
BF4 I think has much more https://www.youtube.com/watch?v=JLzYLTPN6Mw ; there new weapons added to the game every now and then.
It really doesn't matter though since dust won't get anything new anytime or if ever. Even if CCP resolves the memory issue they probably lack the money, manpower, and certain people to do it. |
DDx77
The Exemplars
192
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Posted - 2015.04.11 23:22:00 -
[97] - Quote
More to what Crimson just wrote,
Remove the Star Map
Simplify chat system - Remove local chat - reduce available active chats but have the ability to save chat names and access chats as needed ( keeping them from being active all the time)
Reduce available dropout fittings for battle (but similar to above have the ability to save many fittings and call them up in your merc quarters)
Remove entire Basic light/medium/heavy frame suit progression. Replace with one acceptable basic frame or just start at assault/scout/sentinal/logi/commando suit progression
Remove commando skill progression - either allow sentinels to be able to equip Heavy and Light weapon slot Or commando variations unlocked at skill 3/4/5 of sentinel skill tree ( maybe increase sp requirement at those levels)
Simplify the market - Remove multiple variations it the same weapon/item - Remove the strong boxes, all that is needed is the keys - Remove loadouts (well the ones that are not unique or not repetitive) - Remove skills from market as they are accessible through the skills menu
Simplify or remove loyalty store - have option to purchase items with LP in normal marketplace (there are almost no unique items in the loyalty store, even the colors are the same)
Simplify social tab - Remove notifications tab, send to Corp email - Remove invitation tab - Remove chat tab
Remove useless turrets on maps
Remove mcc/null cannon missile animations
Would removing/altering any of this content help the issue in a meaningful way?
Thank you for this post btw
I think I understand the reasoning behind adding the bandwidth feature
May the Dark shine your way
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Iron Wolf Saber
Den of Swords
19213
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Posted - 2015.04.12 01:16:00 -
[98] - Quote
Either way the practices dust are using now is a practice all games go through; save one star citizen.
Generally between features, quality, performance vs hardware, budget, and time.
Dust 514 is in a very aware state they too need to be doing this now; unlike the past development teams efforts which had over-focus on features; didn't mind the budget and scoffed at time; at the cost of performance; quality and enjoyable features.
CCP Rattati and to an greater extent CCP Rouge with continued positive support in steering this ship around; may look like a shanty boat now but who knows what it may be in the coming months.
Things are not perfect; they will never will be; changes will however will be constant and continue as we allow for it.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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One Eyed King
Nos Nothi
9311
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Posted - 2015.04.12 01:19:00 -
[99] - Quote
Thumb Green wrote: I consider myself a hobbyist, though I have no experience with the ps3. I'm not really talking about the apples or the oranges, I'm talking about the barrel that holds them. On the surface I don't see anything special about dust, hell most of it was in Starseige: Tribes and that game only needed like ~30MB of ram and it had vehicles, up to 128 players a match, customizable classes and several other things I can't recall at the moment (edit: and it's getting close to this being 20 years ago). The only thing more complex in Dust than Tribes is the graphics but most of that sh!t is unnecessary fluff because people rather look at a pretty turd than play a good game.
So on second thought, yeah the PS3 is holding Dust back, from being a pretty polished turd.
This is the problem with those of us that simply enjoy games trying to judge technical capabilities.
Are we always wrong? No.
Do we have the knowledge to tell the difference between when our observations are right, and when there are greater complexities beneath the surface? No.
Unless there is someone that can see the details and nuance, then we are all just pulling stuff out of our asses and can make up any story to suit our purposes we like.
So far, I am inclined to believe Rattati because he is someone I trust, and he has been straight forward with us, who can see behind the curtain at all the working parts we can't, than anyone who simply doesn't have all the knowledge and details necessary to say their conclusion is anything other than pure speculation.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Starlight Burner
ROGUE RELICS
204
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Posted - 2015.04.12 01:26:00 -
[100] - Quote
Thank you IWS.
This information means a lot to me. Seriously, it does.
Thank you.
CCP Rattati, stop buffing things based on use!
Rogue Relics is my home away from home.
Thank you CCP for DUST 514!
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Iron Wolf Saber
Den of Swords
19216
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Posted - 2015.04.12 01:28:00 -
[101] - Quote
I mean Call of Duty Advanced Warfare runs okay on the PS3 and there are no features different on the PC version and yet
Minimal requirements:
OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit Processor: Intel-« CoreGäó i3-530 @ 2.93 GHz / AMD PhenomGäó II X4 810 @ 2.60 GHz Memory: 6 GB RAM Graphics: NVIDIA-« GeForce-« GTS 450 @ 1GB / ATI-« RadeonGäó HD 5870 @ 1GB DirectX: Version 11 Network: Broadband Internet connection Hard Drive: 55 GB available space Sound Card: DirectX Compatible Additional Notes: Field of View ranges from 65-¦-90-¦.
WTF bloated 5.5 -OS gigs of ram? and 750mbs of video ram?
I would seriously like to know. Can it run on a ps3 specced computer? probably though likely nowhere near as good as the ps3 version.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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RemingtonBeaver
Molon Labe. General Tso's Alliance
2200
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Posted - 2015.04.12 01:39:00 -
[102] - Quote
Would moving the star map and corporation handling elements to an online app help?
I don't know how on board the community would be, but to free up resources, it may be an option.
Thanks for the communication IWS.
Unleash the BIMBOBOT!
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DeathwindRising
ROGUE RELICS
983
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Posted - 2015.04.12 01:50:00 -
[103] - Quote
Songs of Seraphim wrote:At least someone is honest...
need more honesty!!! \o/ |
SgtMajSquish MLBJ
Consolidated Dust
421
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Posted - 2015.04.12 02:13:00 -
[104] - Quote
The question now is why the hell havent we moved to the PS4 yet. F2P is acceptable now on the new platforms and it is just a better console overall
CPMs should stop acting like they have power and remember their true position. Scapegoats for CCP
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SgtMajSquish MLBJ
Consolidated Dust
421
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Posted - 2015.04.12 02:14:00 -
[105] - Quote
DeathwindRising wrote:Songs of Seraphim wrote:At least someone is honest... need more honesty!!! \o/ honesty doesnt fix anything though
CPMs should stop acting like they have power and remember their true position. Scapegoats for CCP
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One Eyed King
Nos Nothi
9313
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Posted - 2015.04.12 02:14:00 -
[106] - Quote
SgtMajSquish MLBJ wrote:The question now is why the hell havent we moved to the PS4 yet. F2P is acceptable now on the new platforms and it is just a better console overall Resources and the fact that the PC is closer to PS4 in terms of development than the PS3 is to the PS4.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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GIANT HERMIT CRAB
BLACK HOOF
10
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Posted - 2015.04.12 02:30:00 -
[107] - Quote
Iron Wolf Saber wrote:Look you and I both know we don't like things that are done half ass or quater mule or anything less than the best. However we have to come to certain terms. PS3 has only 256x2 mb of memory available to us; (unknown page file size but that's for on demand things like mail and whatnot for less than commonly called up resources not second to second demanded needs for animation.) Now here's where things get a bit nasty a significant portion consumed (40%) by the PS3 OS itself. SO 40% of 256 MB is about 102.4 MB You want to know what else is 102.4 MB large? http://fc07.deviantart.net/fs71/f/2012/007/8/f/soe_oberon_by_novafox-d4lkb73.jpg Actually j/k; the raws of this picture is 1.2 gigs memory; features only 120 undo steps, 52 layers, doesn't even animate, interact, or do anything fancy; its nice to be able to save it as a JPG though but that cuts all the features out. Editing Software runs on 800mb; os+support at 2gb So now keep that in mind right now. Now for a revelation I have heard at fanfest that I think would not do any harm in revealing. Guess which vehicle has been in the dust 514 since near closed beta client but never seen? Amarr HAV? Nope Amarr LAV? Nope Amarr DS? Nope Amarr MCC? Nope Minmatar HAV? Nope Minmatar LAV? Nope Minmatar DS? Nope Minmatar MCC? Nope MTACs? you wished. Speeders? in your dreams VTOLS? I wished... MAVs? Don't we all? I can list a dozen more ideas but the point remains that the Gallente RDV which has been in the game for such a long time hasn't made a debute because of the simple fact we are out of memory. People we hit the limits of the ps3. We hit it long time ago. Yes you can yell that maybe dust 514 is terribly put together that doesn't change the fact that in order to get new models in; the others will have to take a hit in looks; performance; appearance; and essentially all have to be remodeled again in order to fit. Chopping an HAV in half will not magically give us the memory we need; hell in order to shove one new HAV in we have to chop the three to 1/10th most likely because this will cover the physics, animations (yes the HAVs animate); sound rules; and so much more. The same exact reason why MAG characters couldn't be customized; they too hit that limit. Probably the very damn reason why you will never see planetside 2 on the ps3 because of not the sheer number of people the game could throw at it but rather the sheer number of possible LOOKS (and physics and sounds) people can throw at it. Look I too want to see proper models for everything I really do; one of my largest gripes with the other game. However in the sake of name of fun; balance; content; and time management. These well done reskins will hold until the day we either figure out how to magically make everything cost less memory or we just suddenly get a whole lot more of it. Hell if you guys knew what sort of things are missing from even the current models due to low memory...
Yay, okay! Back to doing what a hermit does best... in my case that would be saving more isk in my shell and going on the battlefields with my militia gear with a gun an mug in hand, "Hey, could I have some isk?" *shots fired*
Enemy[Bolt Pistol]GIANT HERMIT CRAB
Don't come near me or I will try to defend myself.
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Iron Wolf Saber
Den of Swords
19223
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Posted - 2015.04.12 02:52:00 -
[108] - Quote
SgtMajSquish MLBJ wrote:The question now is why the hell havent we moved to the PS4 yet. F2P is acceptable now on the new platforms and it is just a better console overall
Shortest possible effing answer?
Money
Slightly longer?
It is not so much the amount but rather how best to 'invest' it. CCP is after all a business they don't willing spend money chasing dreams they make chasing dreams a livelyhood instead.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Iron Wolf Saber
Den of Swords
19223
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Posted - 2015.04.12 02:54:00 -
[109] - Quote
SgtMajSquish MLBJ wrote:DeathwindRising wrote:Songs of Seraphim wrote:At least someone is honest... need more honesty!!! \o/ honesty doesnt fix anything though
Fixes people's perception and relationships.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Iron Wolf Saber
Den of Swords
19223
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Posted - 2015.04.12 02:57:00 -
[110] - Quote
RemingtonBeaver wrote:Would moving the star map and corporation handling elements to an online app help?
I don't know how on board the community would be, but to free up resources, it may be an option.
Thanks for the communication IWS.
I have no idea; this is all things CCP has to explore on their own they have their hands on their software; the best we as outsiders can do is make educated guesses and notions of what we find acceptable for sacrifice or maybe a solution that not only improves performance but the feature as well.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3065
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Posted - 2015.04.12 03:02:00 -
[111] - Quote
SgtMajSquish MLBJ wrote:The question now is why the hell havent we moved to the PS4 yet. F2P is acceptable now on the new platforms and it is just a better console overall
Because simply moving over can't be done, as it's an entirely different architecture.
click me
Blup Blub Bloop. Translation: Die -_-
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Iron Wolf Saber
Den of Swords
19224
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Posted - 2015.04.12 03:04:00 -
[112] - Quote
Godin Thekiller wrote:SgtMajSquish MLBJ wrote:The question now is why the hell havent we moved to the PS4 yet. F2P is acceptable now on the new platforms and it is just a better console overall Because simply moving over can't be done, as it's an entirely different architecture.
Let me refine this answer.
It cannot be copy pasted over.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3083
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Posted - 2015.04.12 03:05:00 -
[113] - Quote
Iron Wolf Saber wrote:I mean Call of Duty Advanced Warfare runs okay on the PS3 and there are no features different on the PC version and yet
Minimal requirements:
OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit Processor: Intel-« CoreGäó i3-530 @ 2.93 GHz / AMD PhenomGäó II X4 810 @ 2.60 GHz Memory: 6 GB RAM Graphics: NVIDIA-« GeForce-« GTS 450 @ 1GB / ATI-« RadeonGäó HD 5870 @ 1GB DirectX: Version 11 Network: Broadband Internet connection Hard Drive: 55 GB available space Sound Card: DirectX Compatible Additional Notes: Field of View ranges from 65-¦-90-¦.
WTF bloated 5.5 -OS gigs of ram? and 750mbs of video ram?
I would seriously like to know. Can it run on a ps3 specced computer? probably though likely nowhere near as good as the ps3 version.
I'd tell you, but then I'd have to kill you.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Mobius Wyvern
Sky-FIRE
6033
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Posted - 2015.04.12 03:11:00 -
[114] - Quote
VAHZZ wrote:That is why it should be on PC. So the response to said limitations is to take the game away from all of us who play it now?
Recall that the entire purpose of this game from as far back as 2009 when they first announced it was to be a console title. This game was supposed to bring New Eden to a group of people who would otherwise never get to experience it, and to tie console and PC gamers together into a single cooperative experience.
Criminal levels of mismanagement (CCP Jian) should not be taken as justification for taking the game away from the people who play it now.
Why do you think the company CEO personally said that there was nothing to announce about Project Legion this year?
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3083
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Posted - 2015.04.12 03:15:00 -
[115] - Quote
Mobius Wyvern wrote: Criminal levels of mismanagement (CCP Jian)
Hey you! go easy on Brandon "the beard"! at least he thought it would have been nice to remove UVT :p
Guinea Dust Bunnies are watching you, CCP Rouge.
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Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
182
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Posted - 2015.04.12 03:32:00 -
[116] - Quote
First off, thank you IWS for being honest with the community.
My humble opinion about this is; Much ado about nothing. Taking the mumbo jumbo out of the post and it says "we are all playing an inferior version of a good game because of ...."
Now the Rat needs to finish the sentence. Or he can just ignore it. Does not matter because all along we all knew it. We have swallowed the blue pill.
P.S. IWS; what is your motivation to release all this info. Did you and Rattati had a falloff? I kinda like soap operas.
Amarr Victor
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Ripley Riley
Incorruptibles
9089
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Posted - 2015.04.12 04:07:00 -
[117] - Quote
Mobius Wyvern wrote:So the response to said limitations is to take the game away from all of us who play it now? Just an fyi, some of us are far more interested in a PC version of Dust 514 than a console. For those players CCP wouldn't be taking anything from them.
Mobius Wyvern wrote:Why do you think the company CEO personally said that there was nothing to announce about Project Legion this year? Because there was nothing to discuss. Legion is still in the same state it was last year: an R&D project with the hopes of getting an FPS set in New Eden on PC.
@Ripley_Riley
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Thumb Green
The Valyrian Mercenary Army
2232
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Posted - 2015.04.12 04:09:00 -
[118] - Quote
Isa Lucifer wrote: P.S. IWS; what is your motivation to release all this info. Did you and Rattati had a falloff? I kinda like soap operas.
Because some people were flipping out over getting reskinned tanks for Amarr & Minmatar instead of completely new models. This was meant to keep people from complaining about not getting completely new stuff.
Do you know who I am? I don't know how to put this but I'm kind of a small deal, not many people know me.
Rated [TV-MA]
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1082
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Posted - 2015.04.12 04:18:00 -
[119] - Quote
Ripley Riley wrote:Mobius Wyvern wrote:So the response to said limitations is to take the game away from all of us who play it now? Just an fyi, some of us are far more interested in a PC version of Dust 514 than a console. For those players CCP wouldn't be taking anything from them. Mobius Wyvern wrote:Why do you think the company CEO personally said that there was nothing to announce about Project Legion this year? Because there was nothing to discuss. Legion is still in the same state it was last year: an R&D project with the hopes of getting an FPS set in New Eden on PC.
you completely ignored the part about it's purpose , of course there are players who also play shooters on pc.
This game was not targeted towards them..otherwise, it would have been on PC from the START |
DUST Fiend
16342
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Posted - 2015.04.12 04:27:00 -
[120] - Quote
Knightshade Belladonna wrote:Ripley Riley wrote:Mobius Wyvern wrote:So the response to said limitations is to take the game away from all of us who play it now? Just an fyi, some of us are far more interested in a PC version of Dust 514 than a console. For those players CCP wouldn't be taking anything from them. Mobius Wyvern wrote:Why do you think the company CEO personally said that there was nothing to announce about Project Legion this year? Because there was nothing to discuss. Legion is still in the same state it was last year: an R&D project with the hopes of getting an FPS set in New Eden on PC. you completely ignored the part about it's purpose , of course there are players who also play shooters on pc. This game was not targeted towards them..otherwise, it would have been on PC from the START Yet CCP is a business, and if they'd like for their work to be taken seriously and to garner any REAL profit, they WILL have to move to PC and / or PS4. That isn't negotiable to anyone who isn't looking at this through rose colored glasses.
Sure, work can be done here. It can be polished up a bit. But pure and simple, this game will always be slightly above average at best. It HAS to break out of the mold of minimum resources and outdated tech if CCP ever hopes to bring the vision of a truly persistent FPS experience in New Eden.
That's just fact.
Contests, Sales, Writing etc
Fly Safe
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