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DRT 99
Storm Wind Strikeforce Caldari State
25
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Posted - 2015.01.24 21:01:00 -
[31] - Quote
Buwaro Draemon wrote:Snip
re: cal sent not being for HMGs - it doesnt get a bonus to FGs or HMGs, it can use HMGs just as well as the amarr heavy. Thats like saying amarr assault isnt supposed to use an SMG, its sidearm is supposed to be a scrambler pistol.
I dont want shields and armor to be the same - i just want shields to not suck. the point is that currently shields have significantly less HP and damage than armor suits, meanwhile armor has just as much regen because of rep hives and tools.
ill admit i got alittle carried away with that rep tool talk |
Buwaro Draemon
WarRavens Capital Punishment.
857
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Posted - 2015.01.24 21:14:00 -
[32] - Quote
DRT 99 wrote:Buwaro Draemon wrote:Snip re: cal sent not being for HMGs - it doesnt get a bonus to FGs or HMGs, it can use HMGs just as well as the amarr heavy. Thats like saying amarr assault isnt supposed to use an SMG, its sidearm is supposed to be a scrambler pistol. I dont want shields and armor to be the same - i just want shields to not suck. the point is that currently shields have significantly less HP and damage than armor suits, meanwhile armor has just as much regen because of rep hives and tools. ill admit i got alittle carried away with that rep tool talk Not saying that you can't use an HMG on CalSent but I'm saying that the CalSent is not meant for CQC fights. You will be outperfomed by Gallente and Amarr Sents.
For example I will list all race's fighting style: Amarr: Stand and deliver. Great for taking heavy punishment and dealing heavy punishment. Gallente: CQC fights and flankers. Enough said. Minmatar: Run n' Gun similar to CoD style gameplay. Caldari: Long range fights.
Okay, now, I can slap an ScR on my Gallente and try to perform like the Amarr fighting style. But if I encounter an Amarr whilst doing this, the Amarr suit will beat me.
If I use a Caldari for CQC fights and encounter a Gallente. The Gallente will obviously destroy the Caldari.
If I use a Minmatar for Long Range fights with the RR and I see an enemy Caldari doing the same, the enemy Caldari will beat me.
You can mix and match however you want in this game. This is what'a great about it. But if you encounter a suit fighting within it's strength, you will lose.
Hell even the each race's special weapons can help you tell their fighting style.
Amarr: Laser Rifle (stand and deliver) Gallente: Shotgun (CQC fight) Minmatar: Mass Driver (can be used to stand and deliver but it is better used for running around and exploding everything in your way) Caldari: Sniper Rifle (long range combat)
Now if a Caldari suit user has an RR and plays within its intended fighting style with my added propositions of a damage threshold to brake shield racharge cycle and a shield booster module would gelp this suit perform extremely well within it's intended combat style.
Changes to Damage mods!
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
344
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Posted - 2015.01.24 21:59:00 -
[33] - Quote
Buwaro Draemon wrote:So I am starting to see the ever increase petition to make the scrambler rifle have a 15/15 profile because Laser weapons are too good at taking out shields even tho that's what it is meant to do!
Now, part of this problem I think comes from thanks to the over abundance of Anti-Armor weapons. Face it shield users. There are more Anti-Armor weapons in the game AND the most used weapons in matches are Anti-Armor so anyone with a shield suit is not used to almost any weakness. If you take that into the shield suit users whining, it means that they are so used to get git with weapons that do minimal damage to their shields, that when a specialty weapon designed yo destroy shields comes inyo play, they cry and whine how said weapon is OP.
Now for damage profiles. There are currently 5 damage profiles.
Plasma +10/-10
Rail -10/+10
Projectile -15/+15
Laser +20/-20
Explosive -20/+20
Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like it was nothing? No. Even if RR, HMGs and CRs are the most used weapons in the battlefield, you almosy never see an armor suit user whining about.
But now, if a Laser weapons comes into play, a shield suit user will scream for a nerf to it's profile. Again, this most likely comes do to the over abundance of Anti-Armor weapons and them being so used to be getting hit with those that when an Anti-Shield weapon comes out, they think its OP.
Can the weapon use some changes? Yeah. Does the damage profile need some chanages? No.
Funny how people arent complaining about the laser rifle or the assault scrambler rifle. They are complaining about the tactical scrambler rifle. Because the combination of excellent hip fire, excellent ADS performance, long range, virtually no kick, and massive alpha damage is overpowered when it is applied to the type of tanking that has like 30-40% less top end health than armor.
Caldari and Minmitar should not have to brick tank with shield and armor just to survive a single weapon.
Other rifles do not have this kind of <1sec demolition on any kind of suit. Explosive weapons have low rates of fire and are situationally useless. Shotguns have very low range and low rate of fire. Bolt pistol has low rate of fire, small clip, charge mechanic. And so on and so on. The Scrambler does have a heat mechanic, but thats not much help when the mechanic only kicks in after 800-1100 damage has already been done and the scrambler user is still free to switch over to sidearm or just take cover until it cools down.
I dont necessarily care about how this is fixed, but it does need to be fixed. The weapon is overpowered as **** against shield tanked suits. If adjusting the profile isnt what you want, then suggest something else. |
BL4CKST4R
Crux Special Tasks Group Gallente Federation
3534
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Posted - 2015.01.24 23:34:00 -
[34] - Quote
Sir Dukey wrote:Buwaro Draemon wrote:So I am starting to see the ever increase petition to make the scrambler rifle have a 15/15 profile because Laser weapons are too good at taking out shields even tho that's what it is meant to do!
Now, part of this problem I think comes from thanks to the over abundance of Anti-Armor weapons. Face it shield users. There are more Anti-Armor weapons in the game AND the most used weapons in matches are Anti-Armor so anyone with a shield suit is not used to almost any weakness. If you take that into the shield suit users whining, it means that they are so used to get git with weapons that do minimal damage to their shields, that when a specialty weapon designed yo destroy shields comes inyo play, they cry and whine how said weapon is OP.
Now for damage profiles. There are currently 5 damage profiles.
Plasma +10/-10
Rail -10/+10
Projectile -15/+15
Laser +20/-20
Explosive -20/+20
Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like it was nothing? No. Even if RR, HMGs and CRs are the most used weapons in the battlefield, you almosy never see an armor suit user whining about.
But now, if a Laser weapons comes into play, a shield suit user will scream for a nerf to it's profile. Again, this most likely comes do to the over abundance of Anti-Armor weapons and them being so used to be getting hit with those that when an Anti-Shield weapon comes out, they think its OP.
Can the weapon use some changes? Yeah. Does the damage profile need some chanages? No. Is there a weapon that does 1000 DPS to armor? Until then, stfu and let me complain. Also, Armor suits naturally have more armor than shield suits have shield.
Uhh hmg which operates in the same range as armor users lol! And the suit itself is difficult to kill by armor users so not only do we have a long range counter (rail) we have a short range counter where as shields only have a short range counter, nobody uses a scr for long range.
supercalifragilisticexpialidocious
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
107
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Posted - 2015.01.25 00:31:00 -
[35] - Quote
DRT 99 wrote:Buwaro Draemon wrote:But that repair tool takes a guy off the battle whom could be doing something better. Not to mention an easy prey. He doesnt have to be repairing ALL the time, especially with just a basic or mlt rep. repping after the fight or from around a corner while heavily damaged. .
Nope you still lose someone slaying....if you are going to heal you do that ,because others assume you are around so they take more abuse....heck Ive walked out infront of crowds when i assume I still have a logi on me......only to get deleted.
Emperor Gucci
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xavier zor
0uter.Heaven Back and Forth
770
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Posted - 2015.03.10 11:47:00 -
[36] - Quote
resurrected
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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duster 35000
Algintal Core Gallente Federation
368
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Posted - 2015.03.10 11:52:00 -
[37] - Quote
Buwaro Draemon wrote:So I am starting to see the ever increase petition to make the scrambler rifle have a 15/15 profile because Laser weapons are too good at taking out shields even tho that's what it is meant to do!
Now, part of this problem I think comes from thanks to the over abundance of Anti-Armor weapons. Face it shield users. There are more Anti-Armor weapons in the game AND the most used weapons in matches are Anti-Armor so anyone with a shield suit is not used to almost any weakness. If you take that into the shield suit users whining, it means that they are so used to get git with weapons that do minimal damage to their shields, that when a specialty weapon designed yo destroy shields comes inyo play, they cry and whine how said weapon is OP.
Now for damage profiles. There are currently 5 damage profiles.
Plasma +10/-10
Rail -10/+10
Projectile -15/+15
Laser +20/-20
Explosive -20/+20
Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like it was nothing? No. Even if RR, HMGs and CRs are the most used weapons in the battlefield, you almosy never see an armor suit user whining about.
But now, if a Laser weapons comes into play, a shield suit user will scream for a nerf to it's profile. Again, this most likely comes do to the over abundance of Anti-Armor weapons and them being so used to be getting hit with those that when an Anti-Shield weapon comes out, they think its OP.
Can the weapon use some changes? Yeah. Does the damage profile need some chanages? No. Uh huh, except that armor weapons don't blatantly instakill armor, even though anti armor weapons are meant to take out armor, they still take awhile, ACR anyone?
scrambler rifle does 100 damage per shot to shields...shueld hp is usually around 500...pulse lasers need a profile change, which also means more armor damage.
A ScR varient that does 120% damage to armor would be nice.
Molestia approved
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duster 35000
Algintal Core Gallente Federation
368
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Posted - 2015.03.10 11:54:00 -
[38] - Quote
Buwaro Draemon wrote:DRT 99 wrote:Buwaro Draemon wrote:But not an overall shield repair tool that works exactly like the armor one. That would be too OP. An item, identical to another item that already exists, but for use with a non-meta , underperforming tanking style, would be OP. Lol OK. It is. Just because you are shield bias doesn't mean it won't make it OP. A tool or module to make it pass the recharge delay with a 10 or 20 shield boost is enough to make shield suits better. I preffer the option of a module tho. So, to make shield suits better, we need a shield rep tool that reps at 20 hp/s? that solves nothing.
......The door is ------> that way.
Molestia approved
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Cat Merc
Negative-Feedback. Negative-Feedback
15444
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Posted - 2015.03.10 11:54:00 -
[39] - Quote
Sir Dukey wrote:Buwaro Draemon wrote:So I am starting to see the ever increase petition to make the scrambler rifle have a 15/15 profile because Laser weapons are too good at taking out shields even tho that's what it is meant to do!
Now, part of this problem I think comes from thanks to the over abundance of Anti-Armor weapons. Face it shield users. There are more Anti-Armor weapons in the game AND the most used weapons in matches are Anti-Armor so anyone with a shield suit is not used to almost any weakness. If you take that into the shield suit users whining, it means that they are so used to get git with weapons that do minimal damage to their shields, that when a specialty weapon designed yo destroy shields comes inyo play, they cry and whine how said weapon is OP.
Now for damage profiles. There are currently 5 damage profiles.
Plasma +10/-10
Rail -10/+10
Projectile -15/+15
Laser +20/-20
Explosive -20/+20
Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like it was nothing? No. Even if RR, HMGs and CRs are the most used weapons in the battlefield, you almosy never see an armor suit user whining about.
But now, if a Laser weapons comes into play, a shield suit user will scream for a nerf to it's profile. Again, this most likely comes do to the over abundance of Anti-Armor weapons and them being so used to be getting hit with those that when an Anti-Shield weapon comes out, they think its OP.
Can the weapon use some changes? Yeah. Does the damage profile need some chanages? No. Is there a weapon that does 1000 DPS to armor? Until then, stfu and let me complain. Also, Armor suits naturally have more armor than shield suits have shield. HMG actually deals 1100 armor DPS with a damage mod and proficiency.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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duster 35000
Algintal Core Gallente Federation
368
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Posted - 2015.03.10 11:55:00 -
[40] - Quote
All Gucci wrote:DRT 99 wrote:Buwaro Draemon wrote:But that repair tool takes a guy off the battle whom could be doing something better. Not to mention an easy prey. He doesnt have to be repairing ALL the time, especially with just a basic or mlt rep. repping after the fight or from around a corner while heavily damaged. . Nope you still lose someone slaying....if you are going to heal you do that ,because others assume you are around so they take more abuse....heck Ive walked out infront of crowds when i assume I still have a logi on me......only to get deleted. Um, you guys are aware that there is an armor rep tool, and armor survives longer, correct?
Molestia approved
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duster 35000
Algintal Core Gallente Federation
368
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Posted - 2015.03.10 11:58:00 -
[41] - Quote
Ps:
ASCR's will be very op In HFE, not only do they currently destroy shields like the ScR, but with the damage buff...it makes it better against armor and shield. I know what weapon I'M using~ on my armor suit.
Molestia approved
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Cat Merc
Negative-Feedback. Negative-Feedback
15444
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Posted - 2015.03.10 11:59:00 -
[42] - Quote
This entire thread is just a cascade of fail.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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duster 35000
Algintal Core Gallente Federation
368
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Posted - 2015.03.10 12:01:00 -
[43] - Quote
Cat Merc wrote:This entire thread is just a cascade of fail. I know, it's full of fail, that's what we get for staying up all night.
Molestia approved
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Georgia Xavier
Y.A.M.A.H
58
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Posted - 2015.03.10 13:04:00 -
[44] - Quote
I don't care even if the ScR becomes an anti armor weapon,hell I think i will like it even more. I'll just use an anti shield secondary then finish them of with the ScR. I will always use amarr tech and that won't change
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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duster 35000
Algintal Core Gallente Federation
372
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Posted - 2015.03.10 13:53:00 -
[45] - Quote
Georgia Xavier wrote:I don't care even if the ScR becomes an anti armor weapon,hell I think i will like it even more. I'll just use an anti shield secondary then finish them of with the ScR. I will always use amarr tech and that won't change The Scr would make more sense as anti armor. I mean, who's idea was it to give a tanking style lower hp and then give a weapon that has high dmg, decent rof and a damage bonus to said tanking style?
Molestia approved
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1836
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Posted - 2015.03.10 14:25:00 -
[46] - Quote
Sir Dukey wrote:
Is there a weapon that does 1000 DPS to armor? Until then, stfu and let me complain. Also, Armor suits naturally have more armor than shield suits have shield.
Hence the Cal Sent , the suit where your suppose to get the greatest shield max in comparison to the armor max where Cal sent doesn't nor can match the armor total .
One third or two thirds but it can't compete and with one slot ... the options are less then marginal .
What's the most shield's that a Cal Sent can obtain .?. what's the most armor that a Amarr sent can obtain .?. hell Gal sent .?. it can't match a Gal sent and everyone knows that shield are weak so you can't even compare the two .
Get a trooper with 800 shield and one with 800 armor and see if there is even a comparison , no ... shields melt faster then armor and shield suits suck even with max shields , where armor gains a buffer from shields , so they can recoup where shields can't .. even with the lowest shield dep times .
This is a no contest argument because armor users wont admit the facts and shield users can't get anyone else to see what's right in front of their faces .
Doubts are like flies and should be treated as such and crushed .
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Vesta Opalus
T.H.I.R.D R.O.C.K RISE of LEGION
489
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Posted - 2015.03.10 15:36:00 -
[47] - Quote
duster 35000 wrote:Ps:
ASCR's will be very op In HFE, not only do they currently destroy shields like the ScR, but with the damage buff...it makes it better against armor and shield. I know what weapon I'M using~ on my armor suit. I kind of doubt it, the thing jitters around making it hard to keep on target, and unlike the tac scrambler, it has an upper bound on its dps. But I'd love to see the damn thing be useful, its one of my favorite weapons. |
Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2121
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Posted - 2015.03.10 19:08:00 -
[48] - Quote
I took Amarr Assault to level 4 and SCR to level 3 recently, and I can already see how extreme +20/-20 is.
I support +15/-15.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2549
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Posted - 2015.03.10 19:16:00 -
[49] - Quote
You guys.
Ratatti straight up told everyone that shield suits and armor suits are at parity.
Stop the ******* bitching already. Its been nothing but nonstop bitching from the shield using community for MONTHS...
Home at Last <3
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duster 35000
Algintal Core Gallente Federation
374
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Posted - 2015.03.10 19:57:00 -
[50] - Quote
Fizzer XCIV wrote:You guys.
Ratatti straight up told everyone that shield suits and armor suits are at parity.
Stop the ******* bitching already. Its been nothing but nonstop bitching from the shield using community for YEARS... Seriously, you've been crying since Armor was buffed from absolesence in like, Uprising 1.3 or something...
Get it through your heads! If shields were ever as UP as you guys think they are, wouldn't they have actually done a serious buff to them in the almost 2 years since the armor buff, instead of a series of tiny buffs to close the gap that was, in reality, very small from the beginning. No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
Molestia approved
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17548
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Posted - 2015.03.10 20:12:00 -
[51] - Quote
duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope.
Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Stupid Blueberry
The Darkhunter Society
1032
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Posted - 2015.03.10 20:32:00 -
[52] - Quote
lol If laser profile changes to 15/15 you're gonna see Scr everywhere since it won't take them a year to chew through armor.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Blueberry smokin' that crack y'all
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2551
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Posted - 2015.03.10 20:34:00 -
[53] - Quote
duster 35000 wrote:Fizzer XCIV wrote:You guys.
Ratatti straight up told everyone that shield suits and armor suits are at parity.
Stop the ******* bitching already. Its been nothing but nonstop bitching from the shield using community for YEARS... Seriously, you've been crying since Armor was buffed from absolesence in like, Uprising 1.3 or something...
Get it through your heads! If shields were ever as UP as you guys think they are, wouldn't they have actually done a serious buff to them in the almost 2 years since the armor buff, instead of a series of tiny buffs to close the gap that was, in reality, very small from the beginning. No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits. 100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
Q.Q
Use Combat Rifles. They do more than 100 damage per burst to armor. Or better yet, use HMGs. They shred armor.
Home at Last <3
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2128
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Posted - 2015.03.10 20:35:00 -
[54] - Quote
True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2551
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Posted - 2015.03.10 20:36:00 -
[55] - Quote
Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour. Lol Standard Plates. Get gud.
Home at Last <3
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2129
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Posted - 2015.03.10 20:39:00 -
[56] - Quote
Fizzer XCIV wrote:Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour. Lol Standard Plates. Please don't use something which I have difficulty countering. FTFY
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2552
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Posted - 2015.03.10 20:41:00 -
[57] - Quote
Dreis Shadowweaver wrote:Fizzer XCIV wrote:Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour. Lol Standard Plates. Please don't use something which I have difficulty countering. FTFY I'm saying Standard Plates suck, dumbass. The strafe penalty makes them completely worthless. A single complex plate drops strafe speed by 15%, which can be the difference between getting hit with 80% of the rounds, and 20% of them. Stop using them. Use ferroscales. Get gud.
Home at Last <3
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Mejt0
Dead Man's Game RUST415
998
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Posted - 2015.03.10 20:44:00 -
[58] - Quote
Fully, maxed skilled CR [dmg mods, prof, minmando, warbarge] has less DPS vs armor than ScR [same skills, but w/o commando, so not fully skilled] vs shields.
If you want to understand why people are complaining, then use Caldari assault for few games. Amarr will instantly destroy you.
In conclusion. CCP won't change anything. Sadly.
Caldari Hero
Loyal To The State
Mejt0 Sale List
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17548
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Posted - 2015.03.10 20:49:00 -
[59] - Quote
Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour.
And you then happen to be incredibly slow and not able to adequately react to events or assault from unexpected angles without committing serious time to your offensive.
Whereas I can currently make a Caldari Assault with 1200 eHP and a Minmatar Assault with 1100 eHP.
In terms of primary tank vs your Amarr assault thats 67 less shields [87 with energizer] on the Caldari Assault with no module equipped for a base passive shield repair of 30 per second and with the energizer 52. 43.
Now the Amarr Assault with Shield stats boosted has a shield value of 181. 25..... its not exactly hard to put a plate on the Cal assault to rival and exceed that in terms of armour.
This whole argument is a matter of "Grass being Greener" a fair number of armour tankers are actually using Ferroscales and Reactives to move faster and better repairs while Shield tankers are obsessed with eHP values and tend to ignore what benefits they currently have in their speed and regenerative capacity.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2552
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Posted - 2015.03.10 20:50:00 -
[60] - Quote
Mejt0 wrote:Fully, maxed skilled CR [dmg mods, prof, minmando, warbarge] has less DPS vs armor than ScR [same skills, but w/o commando, so not fully skilled] vs shields.
If you want to understand why people are complaining, then use Caldari assault for few games. Amarr will instantly destroy you.
In conclusion. CCP won't change anything. Sadly. Again. Assuming gthe SCR actually fires at 600 RpM. You guys need to stop pulling the PAPER DPS out like its some sort of good argument. It never actually does that much DPS.
In reality, ScR DPS hovers around 450-500 for the VAST majority of people. Some people can getup to 525-550 out of it, but that is a small fraction of its users. An even smaller faction can remain accurate while doing so.
A CR however, can have a easily sustained 500-525 DPS because of its slower refire rate. As in most people can do that.
Q.Q
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