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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17549
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Posted - 2015.03.10 20:51:00 -
[61] - Quote
Mejt0 wrote:Fully, maxed skilled CR [dmg mods, prof, minmando, warbarge] has less DPS vs armor than ScR [same skills, but w/o commando, so not fully skilled] vs shields.
If you want to understand why people are complaining, then use Caldari assault for few games. Amarr will instantly destroy you.
In conclusion. CCP won't change anything. Sadly.
Amarr do have an edge over Caldari things, this is a common statute in EVE as well. Most Caldari Ships have 0% resistance vs EM damage even at T2.
EM is one of the Amarr Laser Weapons Primary Damage Types.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2131
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Posted - 2015.03.10 21:43:00 -
[62] - Quote
Fizzer XCIV wrote:Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour. Lol Standard Plates. Get gud. I was simply commenting that most armour Assaults have more EHP than shield Assaults, and as such, you can't treat them as the same.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2554
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Posted - 2015.03.10 22:20:00 -
[63] - Quote
Dreis Shadowweaver wrote:Fizzer XCIV wrote:Dreis Shadowweaver wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. Most Amarr Assaults have way more than that. For example, my ADV fit has over 700 armour. Lol Standard Plates. Get gud. I was simply commenting that most armour Assaults have more EHP than shield Assaults, and as such, you can't treat them as the same.
Except that's not really true anymore, since they added the strafe penalty to standard plates.
The vast, vast majority of armor users use ferroscales, and since 1-2 armor repairers is essential, its quite common for shield suits to have more shields than the armor suits have armor.
Most of my armor suits have less than 500 total armor nowadays in favor of faster speed, and more importantly, faster strafe speed. The only armor suit I bricked is my Laser Rifle...
Home at Last <3
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duster 35000
Algintal Core Gallente Federation
375
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Posted - 2015.03.11 06:28:00 -
[64] - Quote
True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. My amarr assault has 641 armor, or 680.
No delay, has shields, and 2 complex damage mods.
Also, shield regen doesn't matter if 1 shot removes most of your hp, or 1/5th of it, a ScR vs a shield tanking suit will always win, no exceptions. Assuming theu aren't noobs.
Molestia approved
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17576
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Posted - 2015.03.11 07:42:00 -
[65] - Quote
duster 35000 wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. My amarr assault has 641 armor, or 680. No delay, has shields, and 2 complex damage mods. Also, shield regen doesn't matter if 1 shot removes most of your hp, or 1/5th of it, a ScR vs a shield tanking suit will always win, no exceptions. Assuming theu aren't noobs.
One shot literally numbers wise cannot remove all of your shields.
ScR charged shot modifier is either 3.25 or 3.5 and even assuming the 100+ damage figure people like to throw around that does not amount to 600 shield HP. Thing I find about shield users is that you take 50+ rep sec on a 1-2 second regen timer for granted....how can you not find cover in less.
"Hell he's even agreed with me in the past but insisted I'm still wrong. It's totes adorbs." Pokey Dravon on Spkr4thDead
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Georgia Xavier
Y.A.M.A.H
60
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Posted - 2015.03.11 07:46:00 -
[66] - Quote
True Adamance wrote:duster 35000 wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. My amarr assault has 641 armor, or 680. No delay, has shields, and 2 complex damage mods. Also, shield regen doesn't matter if 1 shot removes most of your hp, or 1/5th of it, a ScR vs a shield tanking suit will always win, no exceptions. Assuming theu aren't noobs. One shot literally numbers wise cannot remove all of your shields. ScR charged shot modifier is either 3.25 or 3.5 and even assuming the 100+ damage figure people like to throw around that does not amount to 600 shield HP. Thing I find about shield users is that you take 50+ rep sec on a 1-2 second regen timer for granted....how can you not find cover in less.
I tried explaining in a previous thread that an ScR can not destroy shields on a tanked cal sent in a single charged shot I even used numbers on it but nope, they said my argument was weak and biased. Don't bother reasoning with these people
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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xavier zor
0uter.Heaven Back and Forth
786
|
Posted - 2015.03.11 07:48:00 -
[67] - Quote
True Adamance wrote:duster 35000 wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. My amarr assault has 641 armor, or 680. No delay, has shields, and 2 complex damage mods. Also, shield regen doesn't matter if 1 shot removes most of your hp, or 1/5th of it, a ScR vs a shield tanking suit will always win, no exceptions. Assuming theu aren't noobs. One shot literally numbers wise cannot remove all of your shields. ScR charged shot modifier is either 3.25 or 3.5 and even assuming the 100+ damage figure people like to throw around that does not amount to 600 shield HP. Thing I find about shield users is that you take 50+ rep sec on a 1-2 second regen timer for granted....how can you not find cover in less.
1-2 second regen timer is with just shield and no armor tank....my cal scout has a 1.2/1.8 second time frame (recharge, repleted recharge) with 80 armor and 453 shield. A militia scrambler rifle needs 8 shots to take my shield down...8 shots! how many bursts from a CR does it take to take down 453 armor? You need more time than a scrambler rifle does.
Finding cover is not the problem...maybe, but the alpha damage is. The Scr deals alpha doesn't it?
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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xavier zor
0uter.Heaven
786
|
Posted - 2015.03.11 07:50:00 -
[68] - Quote
Cat Merc wrote:This entire thread is just a cascade of fail.
it is not a cascade of fail
it is simply a bucket of tears....could be a bath full by now
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 07:55:00 -
[69] - Quote
True Adamance wrote:duster 35000 wrote:True Adamance wrote:duster 35000 wrote: No, they aren't at parity. atleast not until laser and plasma get changed towards caldari suits.
100 damage per shot is just blatantly overpowered, shield suits have what, 500, 600 shields max?
My Amarr assault has 559 Armour...... am I complaining? Nope. Shield suits can have as much eHP especially the Assault Frame than their armour counter parts AND have better self repair capability. My amarr assault has 641 armor, or 680. No delay, has shields, and 2 complex damage mods. Also, shield regen doesn't matter if 1 shot removes most of your hp, or 1/5th of it, a ScR vs a shield tanking suit will always win, no exceptions. Assuming theu aren't noobs. One shot literally numbers wise cannot remove all of your shields. ScR charged shot modifier is either 3.25 or 3.5 and even assuming the 100+ damage figure people like to throw around that does not amount to 600 shield HP. Thing I find about shield users is that you take 50+ rep sec on a 1-2 second regen timer for granted....how can you not find cover in less. I said most. and with the 20% extra damage, along with proficiency 2 or 3, a damage mod, you get alot of damage. and 600 shields? Why would you have 600 shields and not 500 with 80 regen? I mean it won't make much of a difference in a competitive match not full of noobs, so why not have decent regen.
50 reps on shields is...meh, there are many logis around, so armor regen isn't really a problem. Also, armor has shield buffer that doesn't take too long to regenerate, atleast with a shield recharger/energizer.
Molestia approved
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xavier zor
0uter.Heaven
786
|
Posted - 2015.03.11 07:58:00 -
[70] - Quote
directed to above poster
i consider a good recharge rate for shields is if you can regen in under 10 seconds...with armor i give it 20 max. What regen do you fit on your cal assault?
amount of shield regs? any plates?
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 08:04:00 -
[71] - Quote
xavier zor wrote:directed to above poster
i consider a good recharge rate for shields is if you can regen in under 10 seconds...with armor i give it 20 max. What regen do you fit on your cal assault?
amount of shield regs? any plates? Complex energizer for amarr assault.
Caldaro assault, 3 complex extenders, 2 complex energizers 3 complex shield regulators
Pure shield tanking is terrible in matches where the enemies aren't scrubs.
Vism ScR, prof 2, 2 complex damage mods, 103 shield damage per shot.
Molestia approved
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2562
|
Posted - 2015.03.11 08:17:00 -
[72] - Quote
duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever.
Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit?
That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus...
Home at Last <3
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UlyssesWrath
Seituoda Taskforce Command Caldari State
0
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Posted - 2015.03.11 08:42:00 -
[73] - Quote
Buwaro Draemon wrote:So I am starting to see the ever increase petition to make the scrambler rifle have a 15/15 profile because Laser weapons are too good at taking out shields even tho that's what it is meant to do!
Now, part of this problem I think comes from thanks to the over abundance of Anti-Armor weapons. Face it shield users. There are more Anti-Armor weapons in the game AND the most used weapons in matches are Anti-Armor so anyone with a shield suit is not used to almost any weakness. If you take that into the shield suit users whining, it means that they are so used to get git with weapons that do minimal damage to their shields, that when a specialty weapon designed yo destroy shields comes inyo play, they cry and whine how said weapon is OP.
Now for damage profiles. There are currently 5 damage profiles.
Plasma +10/-10
Rail -10/+10
Projectile -15/+15
Laser +20/-20
Explosive -20/+20
Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like it was nothing? No. Even if RR, HMGs and CRs are the most used weapons in the battlefield, you almosy never see an armor suit user whining about.
But now, if a Laser weapons comes into play, a shield suit user will scream for a nerf to it's profile. Again, this most likely comes do to the over abundance of Anti-Armor weapons and them being so used to be getting hit with those that when an Anti-Shield weapon comes out, they think its OP.
Can the weapon use some changes? Yeah. Does the damage profile need some chanages? No.
I would have no problem with the numbers right now accept for scrambler if shields where buffed |
duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 08:54:00 -
[74] - Quote
Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is.
Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close.
Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring.
Molestia approved
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Georgia Xavier
Y.A.M.A.H
61
|
Posted - 2015.03.11 09:01:00 -
[75] - Quote
duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring. Isn't the CR best for hipfiring?
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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UlyssesWrath
Seituoda Taskforce Command Caldari State
0
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Posted - 2015.03.11 09:04:00 -
[76] - Quote
Georgia Xavier wrote:duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring. Isn't the CR best for hipfiring?
if you spam no if you control burst yes why? |
duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 09:05:00 -
[77] - Quote
Georgia Xavier wrote:duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring. Isn't the CR best for hipfiring? Yeah, but the ARR has better profiling. And the reload bonus.
Molestia approved
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duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 09:06:00 -
[78] - Quote
http://www.protofits.com/fittings/shared/138/10130
Shield tanking officer suit.
CR because screw the officer RR, it has low dps.
Molestia approved
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Georgia Xavier
Y.A.M.A.H
61
|
Posted - 2015.03.11 09:09:00 -
[79] - Quote
duster 35000 wrote:http://www.protofits.com/fittings/shared/138/10130
Shield tanking officer suit.
CR because screw the officer RR, it has low dps.
Man I want an officer assault Ak.0
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 09:09:00 -
[80] - Quote
Georgia Xavier wrote:duster 35000 wrote:http://www.protofits.com/fittings/shared/138/10130
Shield tanking officer suit.
CR because screw the officer RR, it has low dps. Man I want an officer assault Ak.0 Same here.
Molestia approved
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2562
|
Posted - 2015.03.11 09:14:00 -
[81] - Quote
duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring.
The armor rep is useful in this case. It cuts 111s off of your depleted armor repair time, and while that never happens to a full extent, it's a lot more useful than the 2-3s you're cutting off with that energizer... You should be ignoring your armor repair rate on any suit. The base repairs are always pitiful, so a repairer/reactive is useful no matter what suit you are on, because you will lose your shields sometimes. Close 1v1s are a thing, and you will lose shields, suits, so it's better to be able to get back to full HP at a fair speed, especially after those close fights. I try to keep my depleted armor time below 40s for all of my suits
You can replace an extended for an energizer/recharger if you want, as that is probably a play style choice, tbh. Its just me, but I'd prefer to have a stronger shields pool with an acceptable regen, rather than an acceptable pool with stronger regen.
The CR is also a personal choice. Fit an ARR if you want. I just don't like them.
Home at Last <3
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duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 09:18:00 -
[82] - Quote
Fizzer XCIV wrote:duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring. The armor rep is useful in this case. It cuts 111s off of your depleted armor repair time, and while that never happens to a full extent, it's a lot more useful than the 2-3s you're cutting off with that energizer... You should be ignoring your armor repair rate on any suit. The base repairs are always pitiful, so a repairer/reactive is useful no matter what suit you are on, because you will lose your shields sometimes. Close 1v1s are a thing, and you will lose shields, suits, so it's better to be able to get back to full HP at a fair speed, especially after those close fights. I try to keep my depleted armor time below 40s for all of my suits You can replace an extended for an energizer/recharger if you want, as that is probably a play style choice, tbh. Its just me, but I'd prefer to have a stronger shields pool with an acceptable regen, rather than an acceptable pool with stronger regen. The CR is also a personal choice. Fit an ARR if you want. I just don't like them. 2 energizers on a cal assault cut more time off, and if you get shot in cover, wait 3-4 seconds and you have a decent amount back, 100 extra shields isn't going to let you win against a ScR, as that's the biggest issue.
Molestia approved
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Jack McReady
DUST University Ivy League
2048
|
Posted - 2015.03.11 09:23:00 -
[83] - Quote
I suggest trying the following fit cause it works very well if used properly
Assault ck.0 Complex Light Damage Modifier Complex Shield Extender Complex Shield Extender Complex Shield Extender Complex Shield Energizer Complex Shield Regulator Complex Shield Regulator Complex Reactive Plates Ishukone Assault Rail Rifle Kaalakiota Bolt Pistol or any other proto sidearm Core Locus Grenade Compact Nanohive
and then tell me shield tanked suits are weak to confirm that the person using it is actually a pathetic scrub |
duster 35000
Algintal Core Gallente Federation
375
|
Posted - 2015.03.11 09:26:00 -
[84] - Quote
Jack McReady wrote:I suggest trying the following fit cause it works very well if used properly Assault ck.0 Complex Light Damage Modifier Complex Shield Extender Complex Shield Extender Complex Shield Extender Complex Shield Energizer Complex Shield Regulator Complex Shield Regulator Complex Reactive Plates Ishukone Assault Rail Rifle Kaalakiota Bolt Pistol or any other proto sidearm Core Locus Grenade Compact Nanohive and then tell me shield tanked suits are weak to confirm that the person using it is actually a pathetic scrub Lol, a damage mod instead of a extender? Why don't you use an armor suit for damage mods? Shield suits are for regen, not armor, and shield suits ARE weak, to non scrubs who use laser tech.
Molestia approved
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Jack McReady
DUST University Ivy League
2048
|
Posted - 2015.03.11 09:29:00 -
[85] - Quote
duster 35000 wrote: Lol, a damage mod instead of a extender? Why don't you use an armor suit for damage mods? Shield suits are for regen, not armor, and shield suits ARE weak, to non scrubs who use laser tech.
because I am not a scrub and actually know how to perform hit and cover style warfare the extra shield hp wont help if you messed up, it is really that simple
beside that nothing stops you from using a shield extender in its place. point is, majority of complainers dont know how to fit their suit and whine in forums instead of trying to improve. |
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2562
|
Posted - 2015.03.11 09:31:00 -
[86] - Quote
duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote:Fizzer XCIV wrote:duster 35000 wrote: Complex energizer for amarr assault.
This just convinces me that shield users just universally don't know how to fit suits at all. Like WTF dude? I've yet to see a shieldmaiden share a good fit. Ever. Seriously, what good it an energizer on a suit that only has 145-180 shields? Especially if that energizer only gives you 13 more HP/s for that suit? That complex module is making your tiny shield pool regen maybe 2-3s faster from empty... A Myofibril would be better, even without the jump bonus... Learn to actually fit suits, and maybe you can stop whining on the forums about how bad your suits are. Seriously, use this fit I made instead. Its better than the one you are using... I use it because extender wouldn't be that useful, and myofibs aren't changed yet, and it helps, I never have shield problems. Go use a minmatar commando without a shield recharger and look how unbearable the recharge is. Oh and it has no pg requirements. no myo because I don't melee, I'm using an amarr suit, so I won't be getting that close. Your fit is not as good. why use a armor rep, when the point of shield tanking is to not let your shields go down to the point you have 50 armor left. replace that recharger for an energizer. maybe replace an extender for another energizer for 87 reps? And replace your CR for an ARR, for hipfiring. The armor rep is useful in this case. It cuts 111s off of your depleted armor repair time, and while that never happens to a full extent, it's a lot more useful than the 2-3s you're cutting off with that energizer... You should be ignoring your armor repair rate on any suit. The base repairs are always pitiful, so a repairer/reactive is useful no matter what suit you are on, because you will lose your shields sometimes. Close 1v1s are a thing, and you will lose shields, suits, so it's better to be able to get back to full HP at a fair speed, especially after those close fights. I try to keep my depleted armor time below 40s for all of my suits You can replace an extended for an energizer/recharger if you want, as that is probably a play style choice, tbh. Its just me, but I'd prefer to have a stronger shields pool with an acceptable regen, rather than an acceptable pool with stronger regen. The CR is also a personal choice. Fit an ARR if you want. I just don't like them. 2 energizers on a cal assault cut more time off, and if you get shot in cover, wait 3-4 seconds and you have a decent amount back, 100 extra shields isn't going to let you win against a ScR, as that's the biggest issue.
Like I said. Its pretty much personally choice as far as that is concerned.
But you can't always expect to be near cover to hide behind, all the time. The energizer requires that you play more tactfully in your positioning choice. You can expect that extender to absorb another Scrambler shot, or CR Burst, or 2 AR shots, or 4 ACR shots... all the time. It essentially negates surprises, and gives you a little extra time to react to most threats.
That extender provides you with a more mobile play style option by allowing you to be a little more reckless with your movement and positioning, while the energizer will improve your ability to bunker down and provide fire from afar. Its all about how you play.
Part of the reason I don't like Caldari suits. They just don't appeal to my play style at all. Peek-a-boo at range just isn't my thing, because if I want to fight at range, I'd rather stand and deliver with a Laser Rifle, and you need an Amassault to make the most out of that playstyle.
Home at Last <3
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VALCORE72
Dead Man's Game RUST415
228
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Posted - 2015.03.11 11:38:00 -
[87] - Quote
my pro cally has 707 shields with a 2 sec delay . it dies in 3 secs to scramblers . charge shot plus 2 shots . scrambler need there charge shot taken away . |
duster 35000
Algintal Core Gallente Federation
377
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Posted - 2015.03.11 11:43:00 -
[88] - Quote
VALCORE72 wrote:my pro cally has 707 shields with a 2 sec delay . it dies in 3 secs to scramblers . charge shot plus 2 shots . scrambler need there charge shot taken away . Charge shot isn't the problem, it's the issue of doing way too much damage to shields per shot.
Molestia approved
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VALCORE72
Dead Man's Game RUST415
228
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Posted - 2015.03.11 11:44:00 -
[89] - Quote
its what 120 ? cause everybody runs dm on amar |
xavier zor
0uter.Heaven
791
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Posted - 2015.03.11 12:00:00 -
[90] - Quote
duster 35000 wrote:xavier zor wrote:directed to above poster
i consider a good recharge rate for shields is if you can regen in under 10 seconds...with armor i give it 20 max. What regen do you fit on your cal assault?
amount of shield regs? any plates? Complex energizer for amarr assault. Caldaro assault, 3 complex extenders, 2 complex energizers 3 complex shield regulators Pure shield tanking is terrible in matches where the enemies aren't scrubs. Vism ScR, prof 2, 2 complex damage mods, 103 shield damage per shot.
yeah, when i had my amarr assault it was beast....almost the same felling as a heavy suit, i would rather it than my stupid min assault
i can't use it because i get called FoTM
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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