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Patrick57
I Have No Idea What I'm Doing
9507
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Posted - 2014.12.30 17:22:00 -
[61] - Quote
killers get kills to show for their work. logis get wp. What's the problem here?
i fucking hate waffles
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Clone D
Grundstein Automation
1229
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Posted - 2014.12.30 17:29:00 -
[62] - Quote
Spkr4theDead wrote:Next you'll say you don't want pilots getting WP for anything at all.
No, we need good pilots. What is up with the minimal transportation award? How about when somebody gets out of your vehicle +25 for the lift (cap it per person per minute to kibosh people getting in and out repeatedly). Even if they just spawned there, add +25 when they get out. Carry a full squad into a hazardous zone and drop them off, you just earned yourself +150 WP. Nice.
I do think that killing unsuspecting infantry with an ADS is unsportsmanlike, but hey, it is part of the game, so whatever.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1229
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Posted - 2014.12.30 17:31:00 -
[63] - Quote
Patrick57 wrote:killers get kills to show for their work. logis get wp. What's the problem here?
Well, for one, WP directly influences SP, so this grants a character development advantage to one role over another.
ISK Trader
channel: blitz
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
6078
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Posted - 2014.12.30 17:34:00 -
[64] - Quote
Clone D wrote:Spkr4theDead wrote:Next you'll say you don't want pilots getting WP for anything at all. No, we need good pilots. What is up with the minimal transportation award? How about when somebody gets out of your vehicle +25 for the lift (cap it per person per minute to kibosh people getting in and out repeatedly). Even if they just spawned there, add +25 when they get out. Carry a full squad into a hazardous zone and drop them off, you just earned yourself +150 WP. Nice. I do think that killing unsuspecting infantry with an ADS is unsportsmanlike, but hey, it is part of the game, so whatever.
being sporting is underrated. if a tank wants to roll over someone or a forge gunner wants to point blank shoot you in the back, it's all good.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Vesta Opalus
T.H.I.R.D R.O.C.K
283
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Posted - 2014.12.30 17:35:00 -
[65] - Quote
Clone D wrote:Logi is a simpleton's role, yet it is capable of reaping the most WP and acquiring large payouts.
I have played logi with one hand on the controller while talking on the phone for the entire match and ranked #1 with virtually no effort whatsoever. Those who can't do, logi. How hard is it to drop a couple of hives and latch on to a heavy, occasionally picking him up?
Whereas, when I devote my concentration to tactical attack plans, and adaptive execution of those plans, it requires much more intense concentration, soldiering ability and knowhow and yet it is not rewarded very well with WP payout.
Why is the easy logi role rewarded so much WP (logis can easily top 7000 WP in a battle), while the more intense foot soldier role is rewarded so little (foot soldiers top out in about the 3500 WP range)?
I agree that logis are rewarded too much for their role, in particular repair tools and uplinks give a rediculous amount of WP. I think the WP gains for those should be reduced and the WP gains for nanohive ammo distribution should be increased.
I dont agree that logi is a "simpleton's" role. Some matches are brain dead easy, but if you are up against a team that knows what they are doing, you will have to scramble just to survive as a logi, much less actually provide effective support. It becomes much more difficult than just slaying in an assault suit. |
Bright Steel
Horizons' Edge Proficiency V.
711
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Posted - 2014.12.30 17:39:00 -
[66] - Quote
I logi walking a heavy around does make a ton of WP with minimal effort the same as the murder taxi or spawn campers.
On the other hand a well balanced team that is receiving equal treatment from their logi is a different story, in these situations I believe 2k to 3k is a very respectable number for said logi.
I'm a average slayer and between some hacks and my one equipment I can easily reach 1k to 2 k WP and I'm not that good....
Dust 514, the BEST WORST game you can't stop playing.
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Twelve Guage
Death Firm.
362
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Posted - 2014.12.30 17:39:00 -
[67] - Quote
Clone D wrote:Twelve Guage wrote:Clone D wrote:Separate topic: Free market values should determine the cost of goods in order to make a deeper game system. And how do you think making your suit the same price as my's is a separate topic. This goes hand and hand with the isk factor in this game which is tied to guess what how many war points you get in a game. My opinion on the cost of goods relates to what players are willing to pay for goods in a free market system. If we had to bid against each other for limited goods, then it would add much more weight to the fittings creation process and add weight to the prospect of a clone's death. My opinion is that the cost of goods should be driven by what truly motivates a player to become embroiled in the world of Dust. One person wants the most powerful gear and would be willing to pay top dollar for it. The next person may simply want to casually participate in a low cost setting. The scarcity of items would drive the cost, based on the mining of minerals in the EVE universe, but that is another long discussion.
This is not an answer to my question and you know it. Wp contribute to isk made in game. Logi work contributes to WP. Why should you be paid more for only pointing and shooting at red dots. When a logi has to worry about where to put their equipment , is it really a good ideal to run out and pick someone up, this person I'm repping why are they still running at the emery with one forth of theirs heath, hey I need some reps is there any other logi's around, and getting gunned down by every suit out there with extreme prejudice because everyone know they are and easy kill. Oh and lets not for get my personal favorite realizing your the only logi on the team so now you really have to think three steps a head or risk having your teamed red-lined or spawn camped. The risk that logi's have to take just to get those point far out weighs the risk any other suit has to take because our suit are more expense. So please do try answer my questions again but this time put a bit more thought into it.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
CCP has castrated my like button
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Clone D
Grundstein Automation
1229
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Posted - 2014.12.30 17:47:00 -
[68] - Quote
Twelve Guage wrote:Clone D wrote:Twelve Guage wrote:Clone D wrote:Separate topic: Free market values should determine the cost of goods in order to make a deeper game system. And how do you think making your suit the same price as my's is a separate topic. My opinion on the cost of goods relates to what players are willing to pay for goods in a free market system. This is not an answer to my question and you know it. It is a splendid answer to your question. Basic principle of economics: People respond to incentives. In a free market system, the cost of your dropsuit would directly relate to what you are willing to pay for it in the context of other buyers who also want that dropsuit. Most likely, you and I would be paying different prices for our goods, so no I don't agree with your concept of governing the cost of goods.
ISK Trader
channel: blitz
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Bright Steel
Horizons' Edge Proficiency V.
712
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Posted - 2014.12.30 18:01:00 -
[69] - Quote
The only issue I can see, and it is only with logi on heavy farming, is with triage WP amount.
I can revive somone to almost full health and get 90WP but if I repair after a fire fight I can get 100+
I provide a spawn and get only 25WP but get as much in one second running by a scout that's down 30 armor
Also you are rewarded, when trying to farm, by running a standard repper. Standard rep tool 25WP per 40hp Proto core focused 25WP per 90hp (May be wrong)
So if I repair a heavy with 900 armor: Standard gets 550 WP Proto gets 250WP
This is just wrong and should be addressed.
I would favor a spread of: Standard 10WP Advanced 15WP Proto 20WP
Dust 514, the BEST WORST game you can't stop playing.
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Vesta Opalus
T.H.I.R.D R.O.C.K
284
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Posted - 2014.12.30 18:05:00 -
[70] - Quote
Twelve Guage wrote:Clone D wrote:Twelve Guage wrote:Clone D wrote:Separate topic: Free market values should determine the cost of goods in order to make a deeper game system. And how do you think making your suit the same price as my's is a separate topic. This goes hand and hand with the isk factor in this game which is tied to guess what how many war points you get in a game. My opinion on the cost of goods relates to what players are willing to pay for goods in a free market system. If we had to bid against each other for limited goods, then it would add much more weight to the fittings creation process and add weight to the prospect of a clone's death. My opinion is that the cost of goods should be driven by what truly motivates a player to become embroiled in the world of Dust. One person wants the most powerful gear and would be willing to pay top dollar for it. The next person may simply want to casually participate in a low cost setting. The scarcity of items would drive the cost, based on the mining of minerals in the EVE universe, but that is another long discussion. This is not an answer to my question and you know it. Wp contribute to isk made in game. Logi work contributes to WP. Why should you be paid more for only pointing and shooting at red dots. When a logi has to worry about where to put their equipment , is it really a good ideal to run out and pick someone up, this person I'm repping why are they still running at the emery with one forth of theirs heath, hey I need some reps is there any other logi's around, and getting gunned down by every suit out there with extreme prejudice because everyone know they are and easy kill. Oh and lets not for get my personal favorite realizing your the only logi on the team so now you really have to think three steps a head or risk having your teamed red-lined or spawn camped. The risk that logi's have to take just to get those point far out weighs the risk any other suit has to take because our suit are more expense. So please do try answer my questions again but this time put a bit more thought into it.
Just like any free market believer, he wants to introduce false scarcity in the market so things behave as he wants them to behave. Meanwhile the only people who will truly do well in that system are the ones that have banked billions of isk from PC exploitation. |
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1456
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Posted - 2014.12.30 18:09:00 -
[71] - Quote
Logi is a support role. Who place all the uplinks? Who keeps your proto healed? Who supplies ammo? The logi so it makes sense that he gets all the WP
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Twelve Guage
Death Firm.
363
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Posted - 2014.12.30 18:12:00 -
[72] - Quote
Clone D wrote:Twelve Guage wrote:Clone D wrote:Twelve Guage wrote:Clone D wrote:Separate topic: Free market values should determine the cost of goods in order to make a deeper game system. And how do you think making your suit the same price as my's is a separate topic. My opinion on the cost of goods relates to what players are willing to pay for goods in a free market system. This is not an answer to my question and you know it. It is a splendid answer to your question. Basic principle of economics: People respond to incentives. In a free market system, the cost of your dropsuit would directly relate to what you are willing to pay for it in the context of other buyers who also want that dropsuit. Most likely, you and I would be paying different prices for our goods, so no I don't agree with your concept of governing the cost of goods.
Right please stop editing my post and it is still not any answer to my question. This also does not address the other point i made in my last post. I will ask again why you think you should get the same amount of war points/ isk/skill points as a hard working (thinking) logi vs just point and shoot( no thinking) suit. Of course you wouldn't agree on a concept of governing the cost of goods because your only interested in make things better for yourself instead all around fair for everyone.
You say logi's should get less war points because the role is simple. Then it turns out your not even really skilled into being a logi. The only thing your really are skilled into is up-links. When ask how to make things fair for everyone, you say basically say point should be evenly distributed but nothing else should change and for some reason you really think people should run a suit with no positive so that you can see your name at the top of a leader broad. Nothing you have said supports the risk vs reward mechanic in this game. You my dear OP are a troll
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
CCP has castrated my like button
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Clone D
Grundstein Automation
1230
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Posted - 2014.12.30 18:47:00 -
[73] - Quote
Twelve Guage wrote:Then it turns out your not even really skilled into being a logi.
To stay on topic, you don't have to be skilled into being a logi in order to make huge amounts of WP. That emphasizes the op; logis are overpaid, or shooters are underpaid.
Or maybe we should designate Dust as an FPH and call it a day.
"Wow, I can't wait to know what it's like to heal wounded soldiers while remaining safely behind the defensive line."
ISK Trader
channel: blitz
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Twelve Guage
Death Firm.
364
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Posted - 2014.12.30 18:51:00 -
[74] - Quote
Clone D wrote:Twelve Guage wrote:Then it turns out your not even really skilled into being a logi. To stay on topic, you don't have to be skilled into being a logi in order to make huge amounts of WP. That emphasizes the op; logis are overpaid, or shooters are underpaid. Or maybe we should designate Dust as an FPH and call it a day. "Wow, I can't wait to know what it's like to heal wounded soldiers while remaining safely behind the defensive line." Oh nose ur a troll placing his bait. I nose falls 4 taht nose more. Good day Op.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
CCP has castrated my like button
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Leadfoot10
Molon Labe. General Tso's Alliance
2805
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Posted - 2014.12.30 19:04:00 -
[75] - Quote
I agree with the premise of the OP, if not some of the details.
Bottom line: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logi takes a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO. |
Bright Steel
Horizons' Edge Proficiency V.
713
|
Posted - 2014.12.30 19:17:00 -
[76] - Quote
Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO.
As I said earlier on this page, the real problem lies with the rep tool. Without a heavy to follow and farm you wouldnt see 7k logis.
Dust 514, the BEST WORST game you can't stop playing.
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Dubya Guy
Abandoned Privilege Top Men.
146
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Posted - 2014.12.30 19:17:00 -
[77] - Quote
Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO.
Thanks to the deliberately obnoxious and extreme starting point of the OP, this sounds downright reasonable. See how that works? Had this been the original post, folks would have been somewhere between "meh" and "you're wrong but I like you anyway." Now we all want to agree with Leadfoot10 because he sounds so much more accommodating in comparison to Clone D and does not insult anyone's role or skills.
FPS = First Person Support. Kills win battles but it's kinda hard to kill if you're dead and out of ammo.
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Ripley Riley
Incorruptibles
5807
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Posted - 2014.12.30 19:31:00 -
[78] - Quote
Dubya Guy wrote: Now we all want to agree with Leadfoot10 because he sounds so much more accommodating in comparison to Clone D and does not insult anyone's role or skills. The goal of this thread wasn't thoughtful discourse, it was to troll
My advice to you, playa...
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RayRay James
Titans of Phoenix
852
|
Posted - 2014.12.30 19:35:00 -
[79] - Quote
Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO.
They've been slowly doing that. Look what they just did to needles, which was a needed change as there was no reason to run the better needles except in PC (which it's still looked down upon by some teammates, even when I save their 230K isk suit... f##kers)
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Vesta Opalus
T.H.I.R.D R.O.C.K
285
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Posted - 2014.12.30 20:16:00 -
[80] - Quote
RayRay James wrote:Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO. They've been slowly doing that. Look what they just did to needles, which was a needed change as there was no reason to run the better needles except in PC (which it's still looked down upon by some teammates, even when I save their 230K isk suit... f##kers)
Because needles are counterproductive in PC, where the objective is to win.
Needling someone is wasting time that could be used to be shooting someone or hacking something or killing uplinks or laying uplinks. Whoever you just needled would have come back 3 seconds later regardless, with fullhealth/ammo, at a location of their choosing that might desperately need help.
Its a double waste that is counter productive to the goal of PC: to win the match.
In pubs the real goal is to have fun and to go ISK positive, so the needle is cool here.
I dont like it at all but thats just the way it is in PC. |
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Starlight Burner
ROGUE RELICS VP Gaming Alliance
53
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Posted - 2014.12.30 20:52:00 -
[81] - Quote
Personally, I agree with him though. I mean like think about.
A logi has many many ways to get WP. In this game, your payout is determined by your WP instead of what you've personally destroyed, repaired, hacked/dehacked or assisted due to the 'shared pool payouts' bullshits.
The payouts are too shared between everyone and relies heavily on what your WP are. Which in this case, slayers typically get lower payouts when there is a logi on their team sucking up the WP.
well, you can play Logi too and earn the same amount of isk. So, what's your point you dumb ******. Well, that is true, but I don't like the logi role. It's not fun to me, as I'd rather be the person shooting than the medic in this game (ARMA it's a different story).
I agree with the OP, as the the payouts are aimed higher towards people being a logi and supporting the team, when if you didn't have players like us, you wouldn't have a forward push most of the time.
If payouts weren't so leaved towards higher WP and a ****** as Shared isk pool, then I wouldn't be commenting or reading this post; however that's not the case here.
I agree with OP, logis get more isk payouts but I'd like to get paid more for slayers doing our part too.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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Michael Epic
Bragian Order Amarr Empire
395
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Posted - 2014.12.30 20:55:00 -
[82] - Quote
Hey OP, what about me? I'm one of the last of the dying breed of logi slayers....
My dropsuit fitting (Named "The Tuxedo")
Logistics gk.0
Modules: x3 Complex Shield Extenders x5 Complex Ferroscale Plates
Weapons: Duvolle Assault Rifle Flux Grenade
Equipment: F/45 Remote Explosives Wiyrkomi Nanite Injector BDR-8 Triage Repair Tool
Shield: 330hp Armor: 637hp
TOTAL EHP: 967 hit points
So not only can I lay traps with my RE's and blow you up, but I can stop off...needle a fallen comrade, fix them up with the repair tool....stop by and rep a heavy on my way to mow your monkey ass down with my Duvolle Assault Rifle whilst you try to shotgun me with your scout only to find out I'm alpha tanked or you realize I'm tanked heavier than your heavy!
So lets say I rock 35 kills, 12 deaths and enough WP to put me in the 7500-8000 range, do I not deserve that? I busted my ass and worked for it....I stabbed, repped, boomed, fluxed and ratta tat tat'd you to death holmes #forthewin |
Buwaro Draemon
WarRavens Capital Punishment.
523
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Posted - 2014.12.30 20:58:00 -
[83] - Quote
Ripley Riley wrote:Clone D wrote:Logi is a simpleton's role I know someone who won't be getting repped or resupplied anytime soon. Clone D wrote:Why is the easy logi role rewarded so much WP (logis can easily top 7000 WP in a battle), while the more intense foot soldier role is rewarded so little (foot soldiers top out in about the 3500 WP range)? Logis are a force-multiplier. One logi increases the effectiveness of a squad significantly. Their EWAR range/precision is useful, they hack faster than other suits innately, they can fit more equipment and have more bandwidth. One smart logi makes a 6 man squad seem like an 8 man squad. But since you don't squad up you probably have no idea what I'm talking about Wait, Logi's have faster hacks?
I thought all suits have same hacking speed in exception of the skill and MinScout
Changes to Damage mods!
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Ripley Riley
Incorruptibles
5820
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Posted - 2014.12.30 20:59:00 -
[84] - Quote
Buwaro Draemon wrote:Wait, Logi's have faster hacks? I thought all suits have same hacking speed in exception of the skill and MinScout All logis enjoy a 15% faster hack speed. Minmatar logis get a 20% boost.
My advice to you, playa...
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Leadfoot10
Molon Labe. General Tso's Alliance
2810
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Posted - 2014.12.30 21:00:00 -
[85] - Quote
Vesta Opalus wrote:RayRay James wrote:Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO. They've been slowly doing that. Look what they just did to needles, which was a needed change as there was no reason to run the better needles except in PC (which it's still looked down upon by some teammates, even when I save their 230K isk suit... f##kers) Because needles are counterproductive in PC, where the objective is to win. Needling someone is wasting time that could be used to be shooting someone or hacking something or killing uplinks or laying uplinks. Whoever you just needled would have come back 3 seconds later regardless, with fullhealth/ammo, at a location of their choosing that might desperately need help. Its a double waste that is counter productive to the goal of PC: to win the match. In pubs the real goal is to have fun and to go ISK positive, so the needle is cool here. I dont like it at all but thats just the way it is in PC.
Respectfully, I dispute your "way it is in PC".
Needles are hardly counterproductive in the PCs I play in every single day.
The recent change in how they recharge shields, along with the LP 100% needle, have changed the PC dynamic -- and I see more and more logis using the needle.
They are still not as popular as reptools or spawns, and they're still not the go to equipment out of the gate, but the needle is being used more and more in PCs by skilled logis supporting heavies and assaults in the city sockets...because, in many cases, it's faster to needle someone than it is to respawn....and it saves clones...and both of these help you win. |
JIMvc2
The Wanga Empire Strikes Back
483
|
Posted - 2014.12.30 21:02:00 -
[86] - Quote
Logi being a simple role = My ******* ass. Being a logi is much more inportant than assault.
With no logies in the battlefield = Battles will be slow.
The logi role is important but since you dont care, No Ammo and Rep for You. You think being a logi is easy then go ahead and give it a try because its not easy.
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
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Clone D
Grundstein Automation
1235
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Posted - 2014.12.30 21:25:00 -
[87] - Quote
Michael Epic wrote:"The Tuxedo"
Do not show that to Ripley. He will laugh at you and make you cry .
Personally, I think it's awesome.
ISK Trader
channel: blitz
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Cat Merc
Fatal Absolution General Tso's Alliance
14159
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Posted - 2014.12.30 21:26:00 -
[88] - Quote
Ripley Riley wrote:Clone D wrote:Logi is a simpleton's role I know someone who won't be getting repped or resupplied anytime soon. Clone D wrote:Why is the easy logi role rewarded so much WP (logis can easily top 7000 WP in a battle), while the more intense foot soldier role is rewarded so little (foot soldiers top out in about the 3500 WP range)? Logis are a force-multiplier. One logi increases the effectiveness of a squad significantly. Their EWAR range/precision is useful, they hack faster than other suits innately, they can fit more equipment and have more bandwidth. One smart logi makes a 6 man squad seem like an 8 man squad. But since you don't squad up you probably have no idea what I'm talking about rekt
Feline overlord of all humans
Assault Conglomerate: Because we don't shave
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Clone D
Grundstein Automation
1235
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Posted - 2014.12.30 21:38:00 -
[89] - Quote
Cat Merc wrote:Ripley Riley wrote:But since you don't squad up you probably have no idea what I'm talking about rekt I actually do regularly squad up with a few different groups, so I have perspective on that.
Due to technical difficulties with audio and framerate/lag, I have a predilection toward running solo.
Solo or squadded, it is easy to see a logi's contribution to the team. Personally, I'd rather have a supply depot nearby. Regardless, the logi's contribution is noted, but the WP pay scale is out of balance imo.
ISK Trader
channel: blitz
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ADAM-OF-EVE
Dead Man's Game RUST415
1834
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Posted - 2014.12.30 21:54:00 -
[90] - Quote
shooter get too much wp for that they do.
they should get 5wp for killing mlt with their proto weapon
and 50 for killing a proto with their mlt weapon
using proto against mlt is just too easy wp farming
All Hail Legion
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