Leadfoot10
Molon Labe. General Tso's Alliance
2805
|
Posted - 2014.12.30 19:04:00 -
[1] - Quote
I agree with the premise of the OP, if not some of the details.
Bottom line: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logi takes a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO. |
Leadfoot10
Molon Labe. General Tso's Alliance
2810
|
Posted - 2014.12.30 21:00:00 -
[2] - Quote
Vesta Opalus wrote:RayRay James wrote:Leadfoot10 wrote:I agree with the premise of the OP, if not some of the details.
My observations: WP are awarded at too high a rate for logis. Some WP dialback is warranted. I would prefer it is done so by simply lowering some of the WP values rather than a timed turnoff like was implemented for WP coming from rep tools.
Bottom line: Logis take a great deal of skill to play well, and they increase the effectiveness of their teammates, and they deserve to have this behavior rewarded with WP. However, they are getting too many WP, so the numbers simply need to be dialed back a bit, IMO. They've been slowly doing that. Look what they just did to needles, which was a needed change as there was no reason to run the better needles except in PC (which it's still looked down upon by some teammates, even when I save their 230K isk suit... f##kers) Because needles are counterproductive in PC, where the objective is to win. Needling someone is wasting time that could be used to be shooting someone or hacking something or killing uplinks or laying uplinks. Whoever you just needled would have come back 3 seconds later regardless, with fullhealth/ammo, at a location of their choosing that might desperately need help. Its a double waste that is counter productive to the goal of PC: to win the match. In pubs the real goal is to have fun and to go ISK positive, so the needle is cool here. I dont like it at all but thats just the way it is in PC.
Respectfully, I dispute your "way it is in PC".
Needles are hardly counterproductive in the PCs I play in every single day.
The recent change in how they recharge shields, along with the LP 100% needle, have changed the PC dynamic -- and I see more and more logis using the needle.
They are still not as popular as reptools or spawns, and they're still not the go to equipment out of the gate, but the needle is being used more and more in PCs by skilled logis supporting heavies and assaults in the city sockets...because, in many cases, it's faster to needle someone than it is to respawn....and it saves clones...and both of these help you win. |