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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
66
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Posted - 2014.11.23 15:27:00 -
[1] - Quote
It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. |
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Louis Domi
Ikomari-Onu Enforcement Caldari State
805
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Posted - 2014.11.23 15:32:00 -
[2] - Quote
Its been an issue for the longest, I brought it up a couple of times (a long while ago) there just doesn't seem to be that many people that care. |
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Arkena Wyrnspire
Fatal Absolution
19281
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Posted - 2014.11.23 15:35:00 -
[3] - Quote
Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight.
You have long since made your choice. What you make now is a mistake.
RATTATI WHERE IS MY DUEL
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Mikel Arias
Challengers 506
19
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Posted - 2014.11.23 15:38:00 -
[4] - Quote
I believe is a way to fight (not good, not bad) and that is ok to change suit according to the target, but I do understand what you are saying too, so, just an idea, we should be able to change suits at any moment, but the x% damage done to the first suit should be pass to the second suit. So, if an assault is fighting a tank and he needs to change to AV, and the tank took away 75% armor and 100% shield, the next AV fitting, be it a sentinel, a commando or even scout and logistic, shouldnt have shields and only 25% armor left. Just an idea. |
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1334
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Posted - 2014.11.23 15:41:00 -
[5] - Quote
It's a double edge sword for me. I like that i can use it but i hate when others use it against me
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1466
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Posted - 2014.11.23 15:46:00 -
[6] - Quote
I make it a habit when the depot and CRU turns red to kill it .
That stops anything relating to such from happening .
I've had this done to me before and I just live with it because it's to be expected by those who are smart actually and if you give them enough time to do so .
It could be looked at as an exploit but I just don't see it that way , more like giving someone the opportunity to take advantage of such and it's my job to not allow that .
I just don't have a problem with it but I can understand someone else's gripe .
I think we can be a little to picky trying to regulate everything that goes on in-game instead of actually doing something about it personally , like jihad jeeps , DS ramming , EQ clutter , highly placed spawns , redline snipers and roof-top forges .
It's just silly to me to try to de-legitimize everything that someone does in game that someone else just doesn't like but it could be considered a tactic .
I like the fact that I have to look out for things and the fact that there are actually people who are USING there minds while playing to even thing of some of this stuff .
Exploits are more or less like boosting or suit-imbalance issues or the shooting while cloaked problems where clearly someone is taking advantage of a broken mechanic .
I'm just not into regulating EVERY aspect of game play .
It's going to make this game vanilla and plain , also predictable and it will loose a lot of it's flavor .
I'd rather know that some situations I HAVE to use MY BRAIN and react or counteract someone else's attempt .
Spice of life .
Doubts are like flies and should be treated as such and crushed .
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Cody Sietz
Random Gunz RISE of LEGION
4128
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Posted - 2014.11.23 15:52:00 -
[7] - Quote
That's a pretty simple solution and I support it 100 percent.
The other option is to make you reload your weapons as soon as you swap at a depot.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Her Chosen
Grade No.2
65
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Posted - 2014.11.23 16:20:00 -
[8] - Quote
Easier solution. Swapping takes 3 seconds after new dropsuit is selected.
That's why tankers blow up supply depots |
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Cavani1EE7
Murphys-Law General Tso's Alliance
555
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Posted - 2014.11.23 16:23:00 -
[9] - Quote
The funniest fact is people having a fit for these situations on top of their fittings.
Take a bow
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
68
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Posted - 2014.11.24 11:08:00 -
[10] - Quote
Mikel Arias wrote:I believe is a way to fight (not good, not bad) and that is ok to change suit according to the target, but I do understand what you are saying too, so, just an idea, we should be able to change suits at any moment, but the x% damage done to the first suit should be pass to the second suit. So, if an assault is fighting a tank and he needs to change to AV, and the tank took away 75% armor and 100% shield, the next AV fitting, be it a sentinel, a commando or even scout and logistic, shouldnt have shields and only 25% armor left. Just an idea.
very decent idea but then again if i strip your 800 hp of shields from your cal commando with my SR and you have 100% armor then you swap to an amarr sentinel with an hmg i now have to deal with you 1200 armor hp and i have a SR so yeh im screwed right lol
EDIT: what if total hp of first suit was converted to a percentage and then applied to new suit? |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
68
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Posted - 2014.11.24 11:11:00 -
[11] - Quote
Zindorak wrote:It's a double edge sword for me. I like that i can use it but i hate when others use it against me
so removal of the double edged sword is in order then so you and others can't exploit it right it can't be used against you and you won't feel like a scum bag any more cause you can't use it :) |
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G Felix
240
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Posted - 2014.11.24 11:11:00 -
[12] - Quote
Cavani1EE7 wrote:The funniest fact is people having a fit for these situations on top of their fittings.
*hangs head in shame*
Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+)
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hold that
Krusual Covert Operators Minmatar Republic
416
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Posted - 2014.11.24 11:13:00 -
[13] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I make it a habit when the depot and CRU turns red to kill it .
That stops anything relating to such from happening .
I've had this done to me before and I just live with it because it's to be expected by those who are smart actually and if you give them enough time to do so .
It could be looked at as an exploit but I just don't see it that way , more like giving someone the opportunity to take advantage of such and it's my job to not allow that .
I just don't have a problem with it but I can understand someone else's gripe .
I think we can be a little to picky trying to regulate everything that goes on in-game instead of actually doing something about it personally , like jihad jeeps , DS ramming , EQ clutter , highly placed spawns , redline snipers and roof-top forges .
It's just silly to me to try to de-legitimize everything that someone does in game that someone else just doesn't like but it could be considered a tactic .
I like the fact that I have to look out for things and the fact that there are actually people who are USING there minds while playing to even think of some of this stuff .
Exploits are more or less like boosting or suit-imbalance issues or the shooting while cloaked problems where clearly someone is taking advantage of a broken mechanic .
I'm just not into regulating EVERY aspect of game play .
It's going to make this game vanilla and plain , also predictable and it will loose a lot of it's flavor .
I'd rather know that some situations I HAVE to use MY BRAIN and react or counteract someone else's attempt .
Spice of life . Vote shinobi CPM
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
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Posted - 2014.11.24 11:39:00 -
[14] - Quote
How about you kill them while switching? If a scout, you have no excuse not to have time to kill.
AND I BACKED THE FUCK DOWN.
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Cat Merc
Onslaught Inc RISE of LEGION
13364
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Posted - 2014.11.24 11:43:00 -
[15] - Quote
sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
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Posted - 2014.11.24 11:52:00 -
[16] - Quote
Cat Merc wrote:sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens. They are? that really doesn't explain my deaths while in one, or my kills.
AND I BACKED THE FUCK DOWN.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:53:00 -
[17] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I make it a habit when the depot and CRU turns red to kill it . That stops anything relating to such from happening . i hate ppl who indiscriminately kill installs lol DONT DO IT PLZ!!! :D
Shinobi MumyoSakanagare ZaShigurui wrote:It could be looked at as an exploit but I just don't see it that way , more like giving someone the opportunity to take advantage of such and it's my job to not allow that .
ex-+ploit verb ik-êsploit/ 1. make full use of and derive benefit from (a resource). "500 companies sprang up to exploit this new technology" synonyms:utilize, harness, use, make use of, turn/put to good use, make the most of, capitalize on, benefit from; informal cash in on "we should exploit this new technology"
noun -êek-îsploit/ 1. a bold or daring feat. "the most heroic and secretive exploits of the war" synonyms:feat, deed, act, adventure, stunt, escapade; More 2. a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware. "if someone you don't know tweets you a link, it's either spam, an exploit, or probably both"
Shinobi MumyoSakanagare ZaShigurui wrote:I think we can be a little to picky trying to regulate everything that goes on in-game instead of actually doing something about it personally , like jihad jeeps , DS ramming , EQ clutter , highly placed spawns , redline snipers and roof-top forges .
1. jihad jeeps: MUST BE REMOVED! AV is overpowered and jihad jeeps are another exploit and tilt AV in to WAY OVER POWERED realm in my opinion this is why when 1.9 hit i immediately spect out of tanks, lavs and derpshits. when re's were "FIXED" so as to stick to red tanks and lavs them sticking to blue vehicles was a side effect that was to be fixed at some point so said some dev as i recall but never happened due to other fixes being deemed 'more important" also shooting them helps since you can hear an lav from across the map. shot RE = mega lolz. i use jihad jeeps as my only form of av btw and i still say remove them even though i don't tank anymore.
2.DS ramming: non issue, Good ds pilots don't get rammed. My advice to ds pilots, Get good, Learn to fly, Don't get rammed.
3.EQ clutter: non issue, 2 words, flux grenade.
4.highly placed spawns: non issue, shoot them when they jump down, get ds fly up n shot uplinkz kay. GG D00d
5.redline snipers: issue, remove redline, problem solved CCP!
6.roof-top forges: non issue. one word, Thale's. GG D00d
Shinobi MumyoSakanagare ZaShigurui wrote:It's just silly to me to try to de-legitimize everything that someone does in game that someone else just doesn't like but it could be considered a tactic . i have no issues with tactics, only bad mechanics and exploits.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:54:00 -
[18] - Quote
Her Chosen wrote:Easier solution. Swapping takes 3 seconds after new dropsuit is selected.
That's why tankers blow up supply depots 3 seconds in limbo sounds like a bad idea. sorry :\ |
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
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Posted - 2014.11.24 11:57:00 -
[19] - Quote
Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts...
AND I BACKED THE FUCK DOWN.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:58:00 -
[20] - Quote
sir RAVEN WING wrote:Cat Merc wrote:sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens. They are? that really doesn't explain my deaths while in one, or my kills. once the switch they have a spawn shield until they move or its timer runs out if they run around to other side its hard to shoot through solid objects also stop making excuses for bad mechanics |
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Cat Merc
Onslaught Inc RISE of LEGION
13367
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Posted - 2014.11.24 11:58:00 -
[21] - Quote
sir RAVEN WING wrote:Cat Merc wrote:sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens. They are? that really doesn't explain my deaths while in one, or my kills. Well aren't you a special snowflake?
What are you, switching suits directly in front of the enemy? Run around the depot and then switch, the moment you choose a suit, you can't be killed for a few seconds. You can unload half an AR clip before you can take damage.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:00:00 -
[22] - Quote
sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts...
hard to take you seriously when you attack my english on a forum that has ppl posting from all over the world some who don't speak english as a first language   |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:04:00 -
[23] - Quote
Louis Domi wrote:Its been an issue for the longest, I brought it up a couple of times (a long while ago) there just doesn't seem to be that many people that care. well let's keep talking about it until ccp finds a solution right? |
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
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Posted - 2014.11.24 12:04:00 -
[24] - Quote
CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Cat Merc wrote:sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens. They are? that really doesn't explain my deaths while in one, or my kills. once the switch they have a spawn shield until they move or its timer runs out if they run around to other side its hard to shoot through solid objects also stop making excuses for bad mechanics Oh, in that case my advice of 'kill them before they can change' still applies. If he/she runs behind it? wait, hide if you must. I do not see this as a problem at all, you have ways to counter it, but you ask for it to be changed so you may kill them easier? I say it is a terrible idea. It's like the last changes made to the RR to make it useless in it's optimal range. I'm not making excuses, you are, I simply gave you a solution.
AND I BACKED THE FUCK DOWN.
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
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Posted - 2014.11.24 12:06:00 -
[25] - Quote
CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts...  hard to take you seriously when you attack my english on a forum that has ppl posting from all over the world some who don't speak english as a first language   This is a forum for English, therefore I believe it should be spoken. It is not my first language, Swedish is my first.
AND I BACKED THE FUCK DOWN.
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Nirwanda Vaughns
971
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Posted - 2014.11.24 12:06:00 -
[26] - Quote
supply depot is working as it is, just folk abusing it to gain fll health. there just needs to be a small delay in using it, although that could lead to frustration for folk who make a mistake and need to swap out or get the glitch where if you swap to same logi suit all your equipment disappears
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Mordecai Snake
Sardaukar Merc Guild General Tso's Alliance
73
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Posted - 2014.11.24 12:10:00 -
[27] - Quote
CLONE ALPHA 001 wrote:Mikel Arias wrote:I believe is a way to fight (not good, not bad) and that is ok to change suit according to the target, but I do understand what you are saying too, so, just an idea, we should be able to change suits at any moment, but the x% damage done to the first suit should be pass to the second suit. So, if an assault is fighting a tank and he needs to change to AV, and the tank took away 75% armor and 100% shield, the next AV fitting, be it a sentinel, a commando or even scout and logistic, shouldnt have shields and only 25% armor left. Just an idea. very decent idea but then again if i strip your 800 hp of shields from your cal commando with my SR and you have 100% armor then you swap to an amarr sentinel with an hmg i now have to deal with you 1200 armor hp and i have a SR so yeh im screwed right lol EDIT: what if total hp of first suit was converted to a percentage and then applied to new suit? If a scout with 100 shield/200 armor switches to a heavy, then the heavy should have 100 shield/200 armor ; If a 10 shield/500 armor heavy switches to that scout, then it should have 10 shield and full (200) armor. |
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sir RAVEN WING
Horizons' Edge Proficiency V.
450
 |
Posted - 2014.11.24 12:16:00 -
[28] - Quote
Mordecai Snake wrote:CLONE ALPHA 001 wrote:Mikel Arias wrote:I believe is a way to fight (not good, not bad) and that is ok to change suit according to the target, but I do understand what you are saying too, so, just an idea, we should be able to change suits at any moment, but the x% damage done to the first suit should be pass to the second suit. So, if an assault is fighting a tank and he needs to change to AV, and the tank took away 75% armor and 100% shield, the next AV fitting, be it a sentinel, a commando or even scout and logistic, shouldnt have shields and only 25% armor left. Just an idea. very decent idea but then again if i strip your 800 hp of shields from your cal commando with my SR and you have 100% armor then you swap to an amarr sentinel with an hmg i now have to deal with you 1200 armor hp and i have a SR so yeh im screwed right lol EDIT: what if total hp of first suit was converted to a percentage and then applied to new suit? If a scout with 100 shield/200 armor switches to a heavy, then the heavy should have 100 shield/200 armor ; If a 10 shield/500 armor heavy switches to that scout, then it should have 10 shield and full (200) armor. In my case I'd have 20 shields and 81 armour.
AND I BACKED THE FUCK DOWN.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:34:00 -
[29] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Cat Merc wrote: Except they are invincible when that happens.
They are? that really doesn't explain my deaths while in one, or my kills. once the switch they have a spawn shield until they move or its timer runs out if they run around to other side its hard to shoot through solid objects also stop making excuses for bad mechanics Oh, in that case my advice of 'kill them before they can change' still applies. If he/she runs behind it? wait, hide if you must. I do not see this as a problem at all, you have ways to counter it, but you ask for it to be changed so you may kill them easier? I say it is a terrible idea. It's like the last changes made to the RR to make it useless in it's optimal range. I'm not making excuses, you are, I simply gave you a solution.
"kill them before they switch" thats the point if i don't kill them they switch. stop defending a broken game mechanic with your broken logic so you can hope to keep exploiting a broken game mechanic dawg. no way to counter it im not asking for it to be changed to make killing them easier i'm asking for it to be changed so that it is balanced
CLONE ALPHA 001 wrote:It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. what's not fair about that?
you say its a terrible idea i say your logic is terrible and that you're a bad poster  also this is nothing like the change to RR i agree the nerf to it was far too excessive the spool time is too damn high and the 4x kick was a better choice but still it too was too damn high
i'm making ideas and solutions and trying to have a constructive discussion about broken game mechanics but your just making bad post and trolling and you never provided a solution you attacked my english when you quite clearly were able to understand what i wrote and you gave me a straw man argument |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:45:00 -
[30] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts...  hard to take you seriously when you attack my english on a forum that has ppl posting from all over the world some who don't speak english as a first language   This is a forum for English, therefore I believe it should be spoken. It is not my first language, Swedish is my first.  |
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2571
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Posted - 2014.11.24 13:09:00 -
[31] - Quote
Hot swapping should be a tactical decision, not a "oh I'm dying, quickly get to the supply depot".
However I have grown to accept this the way it is to be honest guys.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1469
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Posted - 2014.11.24 13:36:00 -
[32] - Quote
hold that wrote: Vote shinobi CPM
I look up to people like you and a few others , there are a lot of talented people in this community that keeps one on their toes .
That would prob ruin my marriage because I love Asian women and a lot of people just don't get where I'm coming from and I could go over as a jerk sometimes .
CPM's have to deal with too much .
Edit : I know that you were just kidding though but I appreciate it .
Doubts are like flies and should be treated as such and crushed .
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
627
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Posted - 2014.11.24 15:26:00 -
[33] - Quote
sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts...
Hard to take you seriously when you want to dismiss a valid and long-running issue because OP doesn't care about grammar.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Marcus Stormfire
G.R.A.V.E INTERGALACTIC WARPIGS
37
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Posted - 2014.11.24 15:39:00 -
[34] - Quote
I say leave the ability to switch out when in trouble. Pursuers should be able to see this coming and avoid that HMG sentinel. However put a cooldown timer on when you can switch back to avoid people abusing the mechanic and constantly switching out during a fight.
-Marcus
-I don't always kill Mercs with a sidearm, But when I do I use militia.
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Kensai Dragon
DUST University Ivy League
125
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Posted - 2014.11.24 16:30:00 -
[35] - Quote
It kind of sucks when a near dead scout becomes a full fledged Sentinel / Assault, but I still view it as a valid tactic. It's not a bug, so 'exploiting' the hot swap is akin to 'exploiting' the RR range, or the DS altitude. Maybe a cool down timer to limit how often you can do it, but otherwise I'm not anxious about the proposals.
KDR - Kill Die Repeat
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Happy Violentime
OMFGZOMBIESRUN
903
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Posted - 2014.11.24 17:08:00 -
[36] - Quote
No |
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8210
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Posted - 2014.11.24 17:09:00 -
[37] - Quote
Arkena Wyrnspire wrote:Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight.
Leads to some funny moments though.
Was chasing down a scout, he heads to a red supply depot, switches to heavy.
Me being a Min Scout, I go right up to it, start hacking and strafe around the depot. He can't touch me.
Switch out to MY Minmatar Heavy.
WRECK THE DUDE
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Fox Gaden
Immortal Guides
5072
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Posted - 2014.11.24 17:23:00 -
[38] - Quote
Cody Sietz wrote:That's a pretty simple solution and I support it 100 percent.
The other option is to make you reload your weapons as soon as you swap at a depot. I actually like your solution better. Any suit you switch to at a Supply depot starts with empty clips, so you have to reload before you can do anything.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Operative 1174 Uuali
the unholy legion of darkstar DARKSTAR ARMY
118
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Posted - 2014.11.24 17:25:00 -
[39] - Quote
Shouldn't be able to swap out to anything on the fly just to pull out a hard counter. Needs to be a primary and secondary fit and you are limited to whatever you chose to run on thise two fits before the match. Therefore, if you didn't fit AV or scrub fit then tough.
I'm better than laser focused; I'm hybrid focused.
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axis alpha
Red Star. EoN.
367
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Posted - 2014.11.24 17:28:00 -
[40] - Quote
CLONE ALPHA 001 wrote:It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. boom you just won dust
I cut you up so bad.... You gonna wish I no cut you up so bad.
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Leadfoot10
Molon Labe. General Tso's Alliance
2284
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Posted - 2014.11.24 17:34:00 -
[41] - Quote
Clone Alpha, You make a very good point about supply depots and I support your suggestion. |
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RayRay James
Vengeance Unbound RISE of LEGION
757
 |
Posted - 2014.11.24 18:09:00 -
[42] - Quote
My god...
I can't believe that this thread exists.
Lets just remove suits, weapons, vehicles, turrets, CRUs and supply depots and turn this into Hello Kitty 514
This thread is an embarrassment |
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Luk Manag
of Terror TRE GAFFEL
582
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Posted - 2014.11.24 18:19:00 -
[43] - Quote
The most irritating exploit is swapping suits multiple times in a fight to refill armor. I'm OK with it if you want to put away your swarm launcher and then actually try to fight, but annoyed when you switch multiple times in a row and cost me valuable time, ammo, or one of my precious REs.
There will be bullets. ACR+SMG [CEO of Terror]
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sir RAVEN WING
Horizons' Edge Proficiency V.
453
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Posted - 2014.11.24 18:39:00 -
[44] - Quote
CLONE ALPHA 001 wrote:"kill them before they switch" thats the point if i don't kill them they switch. stop defending a broken game mechanic with your broken logic so you can hope to keep exploiting a broken game mechanic dawg.  no way to counter it im not asking for it to be changed to make killing them easier i'm asking for it to be changed so that it is balanced It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. what's not fair about that? you say its a terrible idea i say your logic is terrible and that you're a bad poster  also this is nothing like the change to RR i agree the nerf to it was far too excessive the spool time is too damn high and the 4x kick was a better choice but still it too was too damn high i'm making ideas and solutions and trying to have a constructive discussion about broken game mechanics but your just making bad post and trolling and you never provided a solution you attacked my english when you quite clearly were able to understand what i wrote and you gave me a straw man argument Insulting me does not make you correct. "if I don't kill them, they switch." This would be your own fault, another way is to simply hide and wait, wait until they leave and come from behind later. (I mean something like this: The red I was chasing is in the supply depot, I should run around the corner, or upstairs.)
"Stop defending a broken game mechanics with your broken logic so you can keep exploiting it." So now you accuse me? I rarely use supply depots and when I do it takes around 2-5s for me to switch.
"[There is] no way to counter it. I'm not asking for it to be changed to make killing them easier, I'm asking for it to be changed so that it is balanced." I... I don't even have words for this right now... No way to counter it? I gave you two ways to counter it and you try to say 'No way to counter it'? You are asking to have an easier time killing your target! No, I guess you could just be staring at the red the whole time!
"You say it is a terrible idea, I say your logic is terrible and you are a bad poster " Insulting me again huh? Just because you put this ( ) does not mean you are correct.
"Also nothing like the change to [the] RR, I agree it was far too excessive." At last, there is one thing we agree on.
"I'm making ideas and solutions and trying to have a constructive discussion about broken game mechanics, but your just making bad post and trolling." I did that a few times, nobody cared so I stopped... Bad posts and trolling? You must be getting tired of the same old insult, but wait you accuse me of trolling when I try to tell you how you are wrong. I wonder if you will argue that I'm a bad poster again...
Yes, I could [barely] understand what you wrote, but it had been crudely written. You want a solution to bad English? Learn more about English grammar.
AND I BACKED THE FUCK DOWN.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
78
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Posted - 2014.11.24 23:10:00 -
[45] - Quote
Leadfoot10 wrote:Clone Alpha, You make a very good point about supply depots and I support your suggestion. thankyou Leadfoot o7 |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
78
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Posted - 2014.11.24 23:13:00 -
[46] - Quote
Luk Manag wrote:The most irritating exploit is swapping suits multiple times in a fight to refill armor. I'm OK with it if you want to put away your swarm launcher and then actually try to fight, but annoyed when you switch multiple times in a row and cost me valuable time, ammo, or one of my precious REs. a cool down on switching would be good say 5 seconds after you decloak so as not to be a pain if you selected the wrong suit |
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Mad Syringe
ReDust Inc.
344
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Posted - 2014.11.24 23:25:00 -
[47] - Quote
I think it should be only possible to switch suits, if the suit is at full health.
If he's not, you loose said suit.
Same with equipment, if you deploy stuff in the field, it should be taken from your assets. So no free EQ spam anymore.
This means, that if you refill your hives or uplinks/remotes/proxies at a supply depot, you will loose one of each from your assets.
This would instantly reduce EQ Spam, since it would make it much more expensive to spam equipment!
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Thumb Green
Raymond James Corp
1848
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Posted - 2014.11.24 23:32:00 -
[48] - Quote
Here's my rough idea idea on how to fix it.
Thumb Green wrote:Supply depots have long been a broken mechanic allowing people to not only switch to a suit with 100% health but also granting them temporary invincibility after they switch suits. Most of the time this isn't much of an issue because people are using it to legitimately switch suits or heal up after a fight. It's during a fight that this becomes an issue where people that are about to die can quickly switch suits and become invincible for a few moments which is usually long enough for them to kill the person that was about to kill them and it also gives them an edge against anyone else that is there.
My first suggestion is to remove the copy & pasted spawn mechanic used for switching suits so that there is no period that a player is unable to take damage after switching suits.
My second suggestion is to make it so that after switching suits you only have 25-50% of that suit's armor and no shields depending on suit type.Of course this would unfairly penalize people that are legitimately switching suits, especially those without armor reps. Which is why I also propose that after switching suits a players gains 5 or so armor reps per second depending on the suit until the difference is repped. So say a scout suit has 366 armor but after switching, it starts with 183 armor and begins repping itself until it has repped 183 points of armor; but a heavy suit with 1195 armor would start with 298 armor and would rep itself until 897 points of armor have been repped. This also should take into account any other reps (rep tool, hives, and modules) so that heavy couldn't get repped up by a logi and then have magic reps for a bit.
If it's possible for this to only apply when an enemy is within a certain distance of the supply depot then that would work out great as well. (I'm not sure how much of this would require a client side update)
On a side note, it's always interesting to see who comes out to defend this broken mechanic. Usually the same people that defend other broken things in this game.
Kills:21, Deaths:5, KDR: time for a smoke.
Join us in our Pumpkin Crushing
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calvin b
Sinq Laison Gendarmes Gallente Federation
2266
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Posted - 2014.11.25 00:17:00 -
[49] - Quote
I agree, but I have used the supply depot to switch suits in fights. The reason is, if I am firing at you and your not taking damage, I will switch suits to see if it is a bug or me.
Can the other voices in other peoples minds hear my voices in my head????
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1169
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Posted - 2014.11.25 00:29:00 -
[50] - Quote
My issue with the suit swap is the few seconds of invulnerability that leads to a huge advantage.
When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:15:00 -
[51] - Quote
Thumb Green wrote:On a side note, it's always interesting to see who comes out to defend this broken mechanic. Usually the same people that defend other broken things in this game.
you noticed that too huh lolz |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:16:00 -
[52] - Quote
calvin b wrote:I agree, but I have used the supply depot to switch suits in fights. The reason is, if I am firing at you and your not taking damage, I will switch suits to see if it is a bug or me. its not you and its not a bug its lag d00d |
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1339
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Posted - 2014.11.25 01:18:00 -
[53] - Quote
CLONE ALPHA 001 wrote:Zindorak wrote:It's a double edge sword for me. I like that i can use it but i hate when others use it against me so removal of the double edged sword is in order then so you and others can't exploit it right it can't be used against you and you won't feel like a scum bag any more cause you can't use it :) yea it is scrubby
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Winmatar Knivez
Sebiestor Field Sappers Minmatar Republic
0
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Posted - 2014.11.25 01:23:00 -
[54] - Quote
Arkena Wyrnspire wrote:Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight.
Why chase him to a supply depot then if you know this can happen? |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:50:00 -
[55] - Quote
Winmatar Knivez wrote:Arkena Wyrnspire wrote:Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight. Why chase him to a supply depot then if you know this can happen?
https://yourlogicalfallacyis.com/loaded-question
your post is rated 1/10 |
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Albyat Tyre
Glitched Connection
70
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Posted - 2014.11.25 01:51:00 -
[56] - Quote
Maybe they make it like it is now to recall a tank. If you are outgunned, too bad, you lose the suit. Just like a tank when someone tries to recall a damaged one.
To live as one shall live, I prefer killing red dots.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:58:00 -
[57] - Quote
RayRay James wrote:My god...
I can't believe that this thread exists.
Lets just remove suits, weapons, vehicles, turrets, CRUs and supply depots and turn this into Hello Kitty 514
This thread is an embarrassment https://yourlogicalfallacyis.com/slippery-slope |
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sir RAVEN WING
Horizons' Edge Proficiency V.
460
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Posted - 2014.11.25 03:00:00 -
[58] - Quote
So Clone is still ignoring my post?
AND I BACKED THE FUCK DOWN.
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CCP Rattati
C C P C C P Alliance
12025
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Posted - 2014.11.25 03:31:00 -
[59] - Quote
I hate this exploit with all of my hate
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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sir RAVEN WING
Horizons' Edge Proficiency V.
460
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Posted - 2014.11.25 03:39:00 -
[60] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate Well the DEV has spoken, this is a exploit! I hope it will be dealt with in a way that doesn't promote using armour tanking to get past it. good luck 
AND I BACKED THE FUCK DOWN.
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5063
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Posted - 2014.11.25 03:50:00 -
[61] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
It's not an exploit. It's bad game design.
If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero.
Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :)
It's my fault FA exists. Direct your rage to me.
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G Felix
245
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Posted - 2014.11.25 03:59:00 -
[62] - Quote
It's been suggested already, and I agree that the simplest fix for this is having to reload whatever weapon is now equipped as soon as the switch is made. It would have a particularly noticeable effect on heavy fits, which tend to carry weapons with longer reload times and have significantly higher HP pools.
Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+)
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CCP Rattati
C C P C C P Alliance
12032
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Posted - 2014.11.25 04:00:00 -
[63] - Quote
A fix might be "shield and hp % carries over"
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12032
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Posted - 2014.11.25 04:00:00 -
[64] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :)
agreed but I will just blame myself instead
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Vitantur Nothus
Nos Nothi
650
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Posted - 2014.11.25 04:09:00 -
[65] - Quote
CCP Rattati wrote:A fix might be "shield and hp % carries over"
Base values might be more damning. Folks don't switch out for an EWAR scout when caught in oh sh!t moments. |
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7312
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Posted - 2014.11.25 04:22:00 -
[66] - Quote
Now that I think about it, I really don't understand the Supply Depot in the first place...
For such a small installation, I can't help but wonder how the thing carries every conceivable manner of war for everyone to use at any time without stock limitations...
Bleh, we'll just go with 'nanite swarms' that have all the blueprints to everything. Nanite Swarms that soon won't complete construction on new suits because #ConcordReasons.
Not to say that I'm supporting the current system but uhhh.... Really doesn't make much sense either way.
Long-Term Roadmap
"It's very important for us to hear their feedback" Gäó
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Imp Smash
Molon Labe. General Tso's Alliance
430
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Posted - 2014.11.25 04:24:00 -
[67] - Quote
CLONE ALPHA 001 wrote:It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss.
That's a pretty good idea! |
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5063
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Posted - 2014.11.25 04:27:00 -
[68] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead
Uh oh.
We're not going to see low self-esteem Rattati, are we?
It's my fault FA exists. Direct your rage to me.
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.25 04:28:00 -
[69] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Hey CCP I have spent $140.00 on aurum getting respecs each time and each time i get the respec and use it i get dc'd after spending my sp into what i want and when i come back on all the sp is in totally different things i would like my $140.00 worth aur refunded so I can try to get my respec and spend my sp again and hope it does not mess up I dont want to have bad service with you guys after investing so much and writing so many tickets and still nothing yet. |
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Sgt Kirk
Fatal Absolution
8602
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Posted - 2014.11.25 04:30:00 -
[70] - Quote
Jack the Rlpper wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Hey CCP I have spent $140.00 on aurum getting respecs each time and each time i get the respec and use it i get dc'd after spending my sp into what i want and when i come back on all the sp is in totally different things i would like my $140.00 worth aur refunded so I can try to get my respec and spend my sp again and hope it does not mess up I dont want to have bad service with you guys after investing so much and writing so many tickets and still nothing yet. This made my head hurt.
CCP holds the Caldari's hand so this doesn't happen again.
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5066
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Posted - 2014.11.25 04:31:00 -
[71] - Quote
Oh look, its a crown prince of Nigeria but without the incredible offer or decent grammar.
It's my fault FA exists. Direct your rage to me.
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CCP Rattati
C C P C C P Alliance
12037
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Posted - 2014.11.25 04:42:00 -
[72] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Uh oh. We're not going to see low self-esteem Rattati, are we?
https://www.youtube.com/watch?v=eHbNU9WuVgw
lel
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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sir RAVEN WING
Horizons' Edge Proficiency V.
462
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Posted - 2014.11.25 04:44:00 -
[73] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Uh oh. We're not going to see low self-esteem Rattati, are we? https://www.youtube.com/watch?v=eHbNU9WuVgw I wonder how long it will take for at least 3 people to like that post.
DO NOT IGNORE MY SIG!
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
80
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Posted - 2014.11.25 04:54:00 -
[74] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :)
http://lmgtfy.com/?q=exploit |
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5067
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Posted - 2014.11.25 04:56:00 -
[75] - Quote
Let's just be thankful he isn't going in this direction with his life.
It's my fault FA exists. Direct your rage to me.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
80
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Posted - 2014.11.25 05:04:00 -
[76] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate im glad we can agree its an exploit Mr. Rattati thankyou for chiming in on my humble post hope we can come up with a solution for it together o7 |
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5068
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Posted - 2014.11.25 05:11:00 -
[77] - Quote

Creepy...
It's my fault FA exists. Direct your rage to me.
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One Eyed King
Land of the BIind
6155
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Posted - 2014.11.25 05:13:00 -
[78] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate This may not be possible, but what if changing out suits involved a dial much like hacking or recalling vehicles, instead of simply pressing the circle button and having immediate access?
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7314
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Posted - 2014.11.25 05:14:00 -
[79] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Uh oh. We're not going to see low self-esteem Rattati, are we? https://www.youtube.com/watch?v=eHbNU9WuVgwlel
Should listen to this instead.
http://youtu.be/SqAtj5Uy6Q8
Long-Term Roadmap
"It's very important for us to hear their feedback" Gäó
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Tesfa Alem
Death by Disassociation
440
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Posted - 2014.11.25 06:48:00 -
[80] - Quote
CLONE ALPHA 001 wrote:It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss.
In a worlld where BPO suits can jihad jeep with BPO LAVs to kill 400k + isk tanks
27k isk Gorgon can kamikazee a 300k+ isk ADS is not only deemed fair but somethin the GM actively encourages
why is changing suits underfire in need of special attention? Why is this any less than an "exploit" than jihading?
A bit of a strawman yes, but still, infantry needs to HTFU
Redline for Thee, but no Redline for Me.
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Sylwester Dziewiecki
Interregnum.
441
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Posted - 2014.11.25 07:19:00 -
[81] - Quote
CCP Rattati wrote:A fix might be "shield and hp % carries over" Add to that equipment and you are New God.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Apothecary Za'ki
Biomass Positive
2124
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Posted - 2014.11.25 07:22:00 -
[82] - Quote
Simple fix. give it a timer after you have switched suit before you can switch again.
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5069
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Posted - 2014.11.25 07:25:00 -
[83] - Quote
Apothecary Za'ki wrote:Simple fix. give it a timer after you have switched suit before you can switch again.
That's not a fix.
I only need to change suits once to kick your ass.
It's my fault FA exists. Direct your rage to me.
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Apothecary Za'ki
Biomass Positive
2124
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Posted - 2014.11.25 07:28:00 -
[84] - Quote
CCP Rattati wrote:A fix might be "shield and hp % carries over" might i say that is the most stupid idea ever? you are changing OUT of a damaged suit and changing IN to a DIFFERENT and UNDAMAGED suit..
Now it seems fair one can go to a supply depo and change suit mid fight as downside is your vulnerable to RE traps or grenades or being shot while you peruse your list of suits OK?
The main problem is people who repeatedly switch suits JUST to refresh their hp..
solution..
add a 30 second timer so a player who just switched suits so they cannot switch again for 30 seconds.
your welcome.
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Apothecary Za'ki
Biomass Positive
2124
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Posted - 2014.11.25 07:31:00 -
[85] - Quote
Himiko Kuronaga wrote:Apothecary Za'ki wrote:Simple fix. give it a timer after you have switched suit before you can switch again. That's not a fix. I only need to change suits once to kick your ass. once seems fair.. but i believe the major problem is people who switch suits constantly while camping a supply depo.. this is the most effective way to deny an area of the map on some sockets.. you may know the ones.. L shaped building with the supply depo in the nook of the L shaped building... only viable way to solve this currently is to destroy the silo or they will just continue to switch suits even in the midst of MD fire , grenades, fluxes.. and more..
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Stevez Lau
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2014.11.25 07:41:00 -
[86] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
At least we have been seen. Though I will note that the player I mentioned was killed by me twice earlier and he rage quit so he stopped doing whatever it was he did and started to normal remote camp. |
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Nothing Certain
Bioshock Rejects
1312
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Posted - 2014.11.25 10:36:00 -
[87] - Quote
The ability to switch suits should just be removed. It fixes most of the equipment spam and a lot of the complaints vehicle users ate having with swarms. Part of the fun of the game is trying to decide what to wear to the party and having the ability to chanhe that at a whim is removing a whole layer of strategy.
Because, that's why.
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Regis Blackbird
DUST University Ivy League
463
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Posted - 2014.11.25 11:09:00 -
[88] - Quote
I never understood why we switch suites at a supply depot to begin with. It's not like you undress your clone and slip into something more comfortable,... you literally change your clone. So, in my eyes a CRU is the right place for this, while the supply depot is used for restocking gear.
Regardless, unless you trade in your clone with 100% health (Armour), it should be discarded as would any defective material, and you loose the suite (it would not return to your inventory).
If you want to hot swap 10 suites in the middle of the battle, fine....But you will loose 9 of them in the process. The only difference to staying in your suite (and dying) would be a nicer KDR, financially it would be the same.
This puts a very real cost on hot swapping, withouth resorting to artificial limitations as damage transfer and time limits.
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Mad Syringe
ReDust Inc.
344
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Posted - 2014.11.25 11:10:00 -
[89] - Quote
Nothing Certain wrote:The ability to switch suits should just be removed. It fixes most of the equipment spam and a lot of the complaints vehicle users ate having with swarms. Part of the fun of the game is trying to decide what to wear to the party and having the ability to chanhe that at a whim is removing a whole layer of strategy.
That wouldn't change anything for tanks, back in the days of unlimited ammo, when tanks used to destroy every depot, I just suicided my clone to get back with AV... And I'll do that anytime, the depot is to far away.
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Jack Boost
Zarena Family
505
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Posted - 2014.11.25 11:56:00 -
[90] - Quote
Actualy this is fair feature then exploit.
Why? This takes time. This is your and yours opponent risk to change or engage this situation. You dont like it , but this -quasi-exploit can do anyone... and this is fair. You are aware more then any 'official exploit' in this game like: - murder taxi (no time for vehicle 'mount' ;) - scout's 'decloak' + weapon shot that can be done only by someone in specific situations.
Supply depot is now valid strategical target. Just now, after vehicle changes.
Only changes can be: - changing dropsuit only at clone vat - but this negates supply depots (you still drop all nano or any exploited dropsuit with min/max HP regen abilites) - at supply depot you can refil ammo - and this will work like smal clone vat - without clones
So again ... this is not exploit.
Not much time left...
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 15:32:00 -
[91] - Quote
Stupid Blueberry wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts... Hard to take you seriously when you want to dismiss a valid and long-running issue because OP doesn't care about grammar. stupid blueberry is bestberry thanks bud :D |
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Piercing Serenity
PFB Pink Fluffy Bunnies
730
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Posted - 2014.11.25 15:52:00 -
[92] - Quote
I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
Closed Beta Vet (E3 Build), Former PFBHz
Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm
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Michael Epic
Bragian Order Amarr Empire
332
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Posted - 2014.11.25 15:58:00 -
[93] - Quote
Its really funny to me that someone made a thread about this....
I've begun to notice people doing that A LOT so I made a Logistics gk.0 dropsuit variation equipped with remote explosives, f/45 remote explosives, boundless remote explosives and a nanohive JUST so I could find red CRU's and supply depots and destroy them.
(RE's pack a hell of a punch and 10 of them can knock out half of a CRU in one shot so two iterations, BAM! its over....it doesn't take as long as you'd think it would either) |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 16:00:00 -
[94] - Quote
i still think that needing 100% shields is the fairest way to do this. If you have full shields your not in combat and since it takes a short time for shields to charge up on all suits its a non issue. If you shield tank your shields charge very quickly if you armor tank then you have plenty of armor hp under your shields and not much shield so they take less time to charge. what i don't like is that shield and armor percentage caries over it was already brought up here. the issue is with swapping from shield suits to armor suits.
i don't like the hack the suply depot every time you want to use it that would just be annoying even if it was a 3 second hack and i can run around it while hacking to avoid bullets so can others.
if we went with the option of transferring over your first suits hp to your new one it cause a lot of problems one eg. being you win a gunfight you run over to a SD swap your suit. for what point? so you can have as much hp as you did when you swapped, now you just got shot once with a Bp from that cloaky scout who was watching the whole fight and was just waiting for his chance to butt seks you. also another eg is you switch from your 300 hp scout to your 1400 hp sentinel even though you weren't in a fight your sentinel now only has 300 hp and that scout from above just but seksed you again :P
if we went the percentages route id like to see that your whole suits hp is converted to a percentage and applied to your new suit but again this could be an issue with switching from a lh hp suit eg. scout to eg. sentinel you know have much more hp than you did before your hot swap and prbly a bigger gun too.
on the topic of multi swapping suits i'd like to see a cool down timer on swapping say 20-30 seconds.
the main thing is to come up with a solution so that your not swapping in the middle of a fight this is why i came up with the full shields scenario but if something like in EVE could be implemented, i'm talking about the aggression timer. so after 15-30 seconds of no aggression had passed you could swap, something to keep in mind for legion perhaps. |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 16:01:00 -
[95] - Quote
Piercing Serenity wrote:I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
nice idea |
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8250
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Posted - 2014.11.25 19:02:00 -
[96] - Quote
Piercing Serenity wrote:I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
This. I like.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1002
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Posted - 2014.11.25 19:52:00 -
[97] - Quote
Ghost Kaisar wrote:Piercing Serenity wrote:I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
This. I like. Um... I don't.
Don't get me wrong, I would also like to get away from the whole "switch my suit to become 100% healed and invulnerable for a short period of time" nonsense, but this is built around the idea that Supply Depots are always able to give you ammunition.
They don't. And when some idiot spams all the clusters away by chucking nade after nade with no effect, you are left sitting there with no ammo and nothing to reload with until the Supply Depot replenishes clusters.
SDE wrote:maxNaniteStore150.0 naniteRegenerateAmount75.0 naniteRegenerateInterval20.0 http://www.stuff514.com/sde/type/354852
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Iron Toast
Tronhadar Free Guard Minmatar Republic
24
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Posted - 2014.11.25 19:58:00 -
[98] - Quote
Due to the large quantity of combat damaged gear being exchanged on the battlefield, the supply depot contractors have decided to implement an 40% restocking fee.
To support the additional record keeping a friendly AI has been implemented to keep you entertained while you wait. We will make every effort to ensure the delivery of your new gear occurs in under 15 seconds. Please bear with us through these necessary business changes. |
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
225
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Posted - 2014.11.25 20:03:00 -
[99] - Quote
How about we implement the same fire delay as the cloak. When we still have people bitching about the delay not being long enough we increase the fire delay for both, because if one of the delays isn't long enough, then neither are.
Ebola makes me feel all warm and squishy inside.
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sir RAVEN WING
Horizons' Edge Proficiency V.
482
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Posted - 2014.11.25 20:15:00 -
[100] - Quote
CLONE ALPHA 001 wrote:Stupid Blueberry wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts... Hard to take you seriously when you want to dismiss a valid and long-running issue because OP doesn't care about grammar. stupid blueberry is bestberry thanks bud :D I apologise for if you have already, but are you still ignoring my posts? I mean I gave reasons around the 'problem' and a idea for a fix since everyone wanted to fix something I never see. (which server are you guys on anyway?) Yet you seemed to just ignore my posts. (Basically I used /some\ reason to combat her 'you're stupid so I'm right' argument.) Also your original idea would promote armour tanking for it, meaning you will be making it worse. I proposed an idea, it would make the person switching have to wait until invincibility went down to even move.
Currently challenging CCP Rattati for the Raider Scout's colour.
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1005
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Posted - 2014.11.25 20:24:00 -
[101] - Quote
Iron Toast wrote:Due to the large quantity of combat damaged gear being exchanged on the battlefield, the supply depot contractors have decided to implement an 40% restocking fee.
To support the additional record keeping a friendly AI has been implemented to keep you entertained while you wait. We will make every effort to ensure the delivery of your new gear occurs in under 15 seconds. Please bear with us through these necessary business changes. Good thing there is no dislike button on the forums because you would be downvoted to oblivion.
Orion Sanjeet wrote:How about we implement the same fire delay as the cloak. When we still have people bitching about the delay not being long enough we increase the fire delay for both, because if one of the delays isn't long enough, then neither are. This also doesn't work because the "cloak delay" isn't quite that... it's more of a "cloak switch" delay; there is no actual fire delay once your weapon has been switched to.
Thinking more about this, I just remembered from testing about hacking depots back and forth with teammates on both sides. When someone accessed the Supply Depot, it was unable to be hacked until they finished.
What if, instead, the enemy hack takes priority over the friendly access of a Supply Depot?
Current Example wrote:I lumber toward a Scout and attempt to gun him down in the Supply Depot room in the Gallente Research facility. He has no remotes, inferior weaponry and doesn't want to die. The Supply Depot is in his team's control.
He realizes he might not survive the fight against my Assault suit and begins to switch to a Heavy HMG fit. I have to chase around the Supply Depot and start firing at him. As I do, he successfully switches, and retains limited invulnerability as he finds me and I get chewed to bits. I snap my controller in two.
Proposed Example wrote:I lumber toward a Scout and attempt to gun him down in the Supply Depot room in the Gallente Research facility. Same as last time and Supply Depot is in his team's control.
He begins to switch to his HMG fit, but this time - with the new change - the Supply Depot remains hackable. As he finds his fit, I strafe the Supply Depot and begin a hack on it.
This forces his menu to close down, as an opposing side hack is prioritized over a friendly request for a suit change.
I stop the hack and bring out the weapon and easily finish him off. What do you think?
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Indy Strizer
Osmon Surveillance Caldari State
191
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Posted - 2014.11.25 20:25:00 -
[102] - Quote
My opinion...
1. Create a timer that lasts for 5-6 seconds that occurs between the moment a person selects a dropsuit and the moment the suit is changed.
2. In regards to the timer, I think it should offer enough time for a sentinel to follow the suit switching player around the supply depot in a heavy suit and finish them off- with a little bit of extra time to make sure all traces of this exploit are eradicated. It should also offer enough time for a person with a mass driver to empty a clip if the suit switching player is hiding behind the supply depot for cover.
3. HP% should transfer. This includes both shields and armor. This could be an issue with shield suits as others have mentioned though, but I don't think it'll be a huge deal and it can be iterated later on.
4. If the HP% of the suit being switched out is below 70% or some other percentage that CCP would think is fair, then the dropsuit is destroyed. I think that if you decided to bring out a prototype suit and were stupid enough to nearly die with it, then too bad, you should lose it. |
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5085
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Posted - 2014.11.25 20:37:00 -
[103] - Quote
Apothecary Za'ki wrote:Himiko Kuronaga wrote:Apothecary Za'ki wrote:Simple fix. give it a timer after you have switched suit before you can switch again. That's not a fix. I only need to change suits once to kick your ass. once seems fair.. but i believe the major problem is people who switch suits constantly while camping a supply depo.. this is the most effective way to deny an area of the map on some sockets.. you may know the ones.. L shaped building with the supply depo in the nook of the L shaped building... only viable way to solve this currently is to destroy the silo or they will just continue to switch suits even in the midst of MD fire , grenades, fluxes.. and more..
No... once isn't fair. Not when you're damaged.
That's like running to your mom and yelling "Do over!"
It's my fault FA exists. Direct your rage to me.
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Kensai Dragon
DUST University Ivy League
126
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Posted - 2014.11.25 21:31:00 -
[104] - Quote
Himiko Kuronaga wrote:Apothecary Za'ki wrote:Himiko Kuronaga wrote:Apothecary Za'ki wrote:Simple fix. give it a timer after you have switched suit before you can switch again. That's not a fix. I only need to change suits once to kick your ass. once seems fair.. but i believe the major problem is people who switch suits constantly while camping a supply depo.. this is the most effective way to deny an area of the map on some sockets.. you may know the ones.. L shaped building with the supply depo in the nook of the L shaped building... only viable way to solve this currently is to destroy the silo or they will just continue to switch suits even in the midst of MD fire , grenades, fluxes.. and more.. No... once isn't fair. Not when you're damaged. That's like running to your mom and yelling "Do over!"
Sure it's fair. Otherwise you're saying I need to sit out and avoid combat for upwards of 20 seconds for some suits while hanging around a SD, arguably a combat zone. That's just ridiculous. May as well move all SD's out of the combat zone.
The coming EQ Bandwidth changes will take care of swapping an EQ fit for Combat fit. After that there really shouldn't be a reason for multiple hot swaps mid battle.
If multiple changes to fresh suits is deemed unfair, fine. However, if the scenario changes such that I need to be support or become combat then I should be able to use the option. Otherwise the option should be removed completely. Any timer involved should be minimal, maybe three seconds 'hack' animation.
Limitations to the number of swaps seems fair. That leads to strategic importance in the swap. You could even make a requirement for the suit class to be different than the one you're currently in. Don't give me a gimped suit though, just because YOU don't like the option.
It's a strategic point because it brings a benefit to the controller. Completely take away the ability to swap and you take away much of its strategic importance.
KDR - Kill Die Repeat
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2917
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Posted - 2014.11.25 23:42:00 -
[105] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead GUYS LOOK WHAT YOUVE DONE!
ALL THIS COMPLAINING IS MAKING RATTATI FEEL THE BLUES!
MAKE HIM HAPPY!
SACRIFICE A GOAT IN HIS NAME!
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Riptalis
Horizons' Edge Proficiency V.
100
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Posted - 2014.11.26 15:28:00 -
[106] - Quote
Please fix!!
Python pilot
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sir RAVEN WING
Horizons' Edge Proficiency V.
503
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Posted - 2014.11.26 15:31:00 -
[107] - Quote
Gavr1lo Pr1nc1p wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead GUYS LOOK WHAT YOUVE DONE! ALL THIS COMPLAINING IS MAKING RATTATI FEEL THE BLUES! MAKE HIM HAPPY! SACRIFICE A GOAT IN HIS NAME! 2 BUNNIES AND A CAT TOO!
I volunteer Cat Merc for the sacrifice to Rattati.
Currently challenging CCP Rattati for the Raider Scout's colour.
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shaman oga
T.H.I.R.D R.O.C.K
3316
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Posted - 2014.11.26 15:40:00 -
[108] - Quote
A timer for each suit would not be bad, imo.
Situational awareness also known as passive scan.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5357
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Posted - 2014.11.26 15:41:00 -
[109] - Quote
Requiring 100% shields to make a swap seems good.
Or you could simply spawn suits at 10% health and give the depot rep capacity and remove the nanite cluster limits. Give em like 30 rep/sec capacity.
And make them destroy deployables within 30m.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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postapo wastelander
Krusual Covert Operators Minmatar Republic
707
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Posted - 2014.11.26 15:42:00 -
[110] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
You can add something like "log on" time, what delay the time spent before changing suits ;)
"In the rust we trust"
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Marcus Stormfire
G.R.A.V.E INTERGALACTIC WARPIGS
39
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Posted - 2014.11.26 15:49:00 -
[111] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
Do I sense the possibility of the supply depot loosing it's ability to change your suits in the near future?
-Marcus
-I don't always kill Mercs with a sidearm, But when I do I use militia.
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postapo wastelander
Krusual Covert Operators Minmatar Republic
709
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Posted - 2014.11.26 15:52:00 -
[112] - Quote
Marcus Stormfire wrote:CCP Rattati wrote:I hate this exploit with all of my hate Do I sense the possibility of the supply depot loosing it's ability to change your suits in the near future? -Marcus
Honestly this issue became some kind of "in game" strategy already. It is need to be resolved, but gently ;)
"In the rust we trust"
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Dubya Guy
Abandoned Privilege Top Men.
45
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Posted - 2014.11.26 17:54:00 -
[113] - Quote
I couldn't agree more with these simple, straightforward ideas:
Nothing Certain wrote:The ability to switch suits should just be removed. It fixes most of the equipment spam and a lot of the complaints vehicle users ate having with swarms. Part of the fun of the game is trying to decide what to wear to the party and having the ability to chanhe that at a whim is removing a whole layer of strategy.
Regis Blackbird wrote:I never understood why we switch suites at a supply depot to begin with. It's not like you undress your clone and slip into something more comfortable,... you literally change your clone. So, in my eyes a CRU is the right place for this, while the supply depot is used for restocking gear.
Regardless, unless you trade in your clone with 100% health (Armour), it should be discarded as would any defective material, and you loose the suite (it would not return to your inventory).
If you want to hot swap 10 suites in the middle of the battle, fine....But you will loose 9 of them in the process. The only difference to staying in your suite (and dying) would be a nicer KDR, financially it would be the same.
This puts a very real cost on hot swapping, withouth resorting to artificial limitations as damage transfer and time limits.
There should be a cost to changing fits at supply depots. Why?
- there is precedent for it in matches that lack a supply depot, and that works just dandy.
- switching fits for free, repeatedly, is counter to the concept of having limited weapon and equipment "slots" on a suit. Why not just allow you to use any gear you are skilled into at any time? Because the game is more than just who has the best gear.
- it will drastically reduce equipment spam without the need for the controversial bandwidth "fix".
- if it costs a pilot/tanker time out of game and risk to VERY expensive gear, why should a quick-switch to AV gear go without cost
Costing a clone (and gear) to make a switch is a price some will be willing to pay for the tactical benefits. But it will be uncommon. This change will not ELIMINATE a tactic, just apply a reasonable cost to it. This cost has already been proven to be a balanced one via battles that lack supply depots and players who opt to suicide or wait till first death in order to get a different fit. There will still be an advantage to switching suits at the depot because of the speed and guaranteed spawn location. If it is an emergency and your team really needs it NOW, you can still make it happen. It's just that it won't be "free" and so you'll have to make a strategic decision to do it.
FPS = First Person Support. Kills win battles but it's kinda hard to kill if you're dead and out of ammo.
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Erasmus Konstantin
Goonfeet Special Planetary Emergency Response Group
47
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Posted - 2014.11.26 23:00:00 -
[114] - Quote
feature |
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1349
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Posted - 2014.11.26 23:24:00 -
[115] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate Lol
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Luk Manag
of Terror TRE GAFFEL
590
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Posted - 2014.11.26 23:49:00 -
[116] - Quote
It's not a huge problem. The depot encourages some of this...for example, the ammo it provides is like a STD nanohive and i have to switch suits to get fresh grenades and equipment. Why wouldn't it have a remote shield and armor rep, or refill nanohives?
There will be bullets. ACR+SMG [CEO of Terror]
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1349
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Posted - 2014.11.27 01:54:00 -
[117] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :) agreed but I will just blame myself instead Uh oh. We're not going to see low self-esteem Rattati, are we? lol
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Piercing Serenity
PFB Pink Fluffy Bunnies
734
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Posted - 2014.11.27 05:11:00 -
[118] - Quote
Kaze Eyrou wrote:Ghost Kaisar wrote:Piercing Serenity wrote:I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
This. I like. Um... I don't. Don't get me wrong, I would also like to get away from the whole "switch my suit to become 100% healed and invulnerable for a short period of time" nonsense, but this is built around the idea that Supply Depots are always able to give you ammunition. They don't. And when some idiot spams all the clusters away by chucking nade after nade with no effect, you are left sitting there with no ammo and nothing to reload with until the Supply Depot replenishes clusters. SDE wrote:maxNaniteStore150.0 naniteRegenerateAmount75.0 naniteRegenerateInterval20.0 http://www.stuff514.com/sde/type/354852
To be honest, while I cannot think of a good fix for the valid problem that you've raised, I don't think that we would be any worse off. The problem you raised is an issue now, without any fixes. So if we can fix the problem of abusing the mechanic without making the issue of "A player cannot resupply at the depot immediately" any worse, then we should go ahead and make the change.
Unless you (or someone else, for that matter) can think of a reason why this suggestion either makes the current situation worse or adds a new problem entirely, I think its a valid suggestion
Closed Beta Vet (E3 Build), Former PFBHz
Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm
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Miokai Zahou
WarRavens Capital Punishment.
417
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Posted - 2014.11.27 05:15:00 -
[119] - Quote
Why not just add a 1 second timer to access the supply depot by holding the 'x' button?
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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D4GG3R
Fatal Absolution
552
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Posted - 2014.11.27 05:19:00 -
[120] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
So like 3 cups of hate or what?
I'm pretty plain.
I watch anime for the boobs
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Aria Gomes
Wirykomi Wolf Pack
692
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Posted - 2014.11.27 06:40:00 -
[121] - Quote
I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
Tumblr
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Reign Omega
T.H.I.R.D R.O.C.K
1019
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Posted - 2014.11.27 08:45:00 -
[122] - Quote
G Felix wrote:Cavani1EE7 wrote:The funniest fact is people having a fit for these situations on top of their fittings. *hangs head in shame*
Looks at his gk.0 sentinel favorite and blushes...
Mark a$$ tricks, and bags of dicks....
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ROMULUS H3X
research lab
239
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Posted - 2014.11.27 09:03:00 -
[123] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
Sometimes the supply depots tend to be stingey on giving away that ammo so i feel like i am forced to swap suits back and forth to get the ammo back quick. Seriously i could be standing next to a supply depot for a whole minute before it gives a single ammo round.
So if that was fixed I wouldn't mind there being a timer on the supply depot, much like everyone has to hack the supply depot everytime they want to use it.
If your team has the supply depot then the time it takes to access it should be about half the time it takes to hack a neutral or enemy supply depot.
Problem solved I think, except for the coding... have fun with that one :D
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Mad Syringe
ReDust Inc.
353
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Posted - 2014.11.27 11:06:00 -
[124] - Quote
Suggestion:
Changing Frames is impossible, without loosing The Suit and a clone. Changing loadouts on the same Frame, would be possible, but costs you the modules on the old suits, which go into battlefield salvage. Same goes for weapons, if other type is used. So pretty much everything that changes is lost.
This would make it possible, to change to different equipment/weapons at a cost. HP modules would start empty (when changed) and would have to recharge on the suit. If you are already in the base HP of the suit, this would carry over.
So only changing class would loose a clone plus the complete loadout, but adaptiing within the role would just kost isk for the changed weapons/modules/equipment. This would also prevent Officer Weapon saving at supply depots, since you would have to leave them on the field.
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Monkey MAC
Rough Riders..
3562
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Posted - 2014.11.27 12:59:00 -
[125] - Quote
You currently have the beginnings of a fix in place.
You'll notice that if you swap into a different fitting with the same base suit, you recieve no healing. Even if the HP values are different.
For example, when playing the research facility domination I will use a Mass Driver Suit to breach the Enemies Ant's nest. I will then change into my Shotgun suit in order to defend the point. Both suits use a Minmatar Assault as a base, as such if I switch between them I often have to switch to a heavy suit first in order to recieve healing.
People should not be using Supply Depots AT ALL in a combat situation. Not even onc.
I would suggest that switching suits has the following effects. 1- Weapon pick up timer, just like the cloak, dramtically delay the time between switching to a new suit and firing it's weapon. The amount of times I've got someone down to 50 eHP then they change to a Hvy with a BHMG is ridiculous.
2- Only give 20% of eHP as healing when swapping between suits. Allowing someone to change into a brand new undamaged suit will always give a benifit in combat even with the first penalty
3- Add a Skill load delay. Does everyone remember that bug we had at the beginning of 1.7/1.8? Where for nearly 30 seconds none of your passive skills would load in? Do this when swapping suits but only for 5 seconds.
Basically, no one should think. Damn this guy is shooting me, I need to change suits.
It should instead be, Damn, this suit isn't designed for this engagement, I need to finish this quickly so I can change and rep before his friends turn up.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Meknow Intaki
294
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Posted - 2014.11.27 13:48:00 -
[126] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate
What about being able to side step so fast 450 rounds pass right through you with no harm?!
Or RE's that can be tossed like a grenade and set off at the perfect time?! (This item should be placed not chucked) |
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Viktor Skirov
Murderers Of Hearts
54
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Posted - 2014.11.27 15:00:00 -
[127] - Quote
CCP Rattati wrote:A fix might be "shield and hp % carries over"
No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway!
deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly.
Just listen to this guy!
It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created.
Remove the invulnerability and add a small cooldown after the suit has began to be build up.
That should be a better choice instead of the "Armor/Shield % carries over"
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Ryme Intrinseca
Dead Man's Game RUST415
2087
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Posted - 2014.11.27 16:25:00 -
[128] - Quote
Cavani1EE7 wrote:The funniest fact is people having a fit for these situations on top of their fittings. Lol only 1? You need at least 2, each a different heavy, so you can swap between them and hold the depot indefinitely  |
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sir RAVEN WING
Horizons' Edge Proficiency V.
529
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Posted - 2014.11.27 16:26:00 -
[129] - Quote
Meknow Intaki wrote:CCP Rattati wrote:I hate this exploit with all of my hate What about being able to side step so fast 450 rounds pass right through you with no harm?! Or RE's that can be tossed like a grenade and set off at the perfect time?! (This item should be placed not chucked) I've said that about an RE for 2 months now?
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:29:00 -
[130] - Quote
Mad Syringe wrote:Suggestion:
Changing Frames would be impossible, without loosing The Suit and a clone. Changing loadouts on the same Frame, would be possible, but costs you the modules on the old suits, which go into battlefield salvage. Same goes for weapons, if other type is used. So pretty much everything that changes is lost.
This would make it possible, to change to different equipment/weapons at a cost. HP modules would start empty (when changed) and would have to recharge on the suit. If you are already in the base HP of the suit, this would carry over.
So only changing class would loose a clone plus the complete loadout, but adapting within the role would just kost isk for the changed weapons/modules/equipment. This would also prevent Officer Weapon saving at supply depots, since you would have to leave them on the field.
hahaha no, now gtfo. |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:35:00 -
[131] - Quote
sir RAVEN WING wrote:Meknow Intaki wrote:CCP Rattati wrote:I hate this exploit with all of my hate What about being able to sidestep so fast 450 rounds pass right through you with no harm?! Or RE's that can be tossed like a grenade and set off at the perfect time?! (This item should be placed not chucked) I've said that about an RE for 2 months now? i think the range on res needs to be increased look at its size now imagine you're a genetically engineered soldier in a powered drop suit now tell me how far you think you could toss that thing hmmm... exactly what i thought |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:38:00 -
[132] - Quote
Viktor Skirov wrote:CCP Rattati wrote:A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway! deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. Just listen to this guy! It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created. Remove the invulnerability and add a small cooldown after the suit has began to be build up. That should be a better choice instead of the "Armor/Shield % carries over"
Pulls out bolt pistol and shoots down horrible idea
no its a bad idea cause i can one shot you after you swap horrible idea actually |
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sir RAVEN WING
Horizons' Edge Proficiency V.
586
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Posted - 2014.11.28 04:42:00 -
[133] - Quote
CLONE ALPHA 001 wrote:Viktor Skirov wrote:CCP Rattati wrote:A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway! deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. Just listen to this guy! It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created. Remove the invulnerability and add a small cooldown after the suit has began to be build up. That should be a better choice instead of the "Armor/Shield % carries over" Pulls out bolt pistol and shoots down horrible idea no its a bad idea cause i can one shot you after you swap horrible idea actually Is that not the point? It is a way to fix the problem you complain about and it makes sense. I support his solution. (I was the one who didn't want any 'fix' for it.)
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:49:00 -
[134] - Quote
Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514 |
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sir RAVEN WING
Horizons' Edge Proficiency V.
597
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Posted - 2014.11.28 05:01:00 -
[135] - Quote
CLONE ALPHA 001 wrote:Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514 Honor holds a place in some people's hearts (or minds) Mine too. Seppuku is still a little too far for me. Samurai were not the only ones to value Honor.
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 05:01:00 -
[136] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:Viktor Skirov wrote:CCP Rattati wrote:A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway! deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. Just listen to this guy! It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created. Remove the invulnerability and add a small cooldown after the suit has began to be build up. That should be a better choice instead of the "Armor/Shield % carries over" Pulls out bolt pistol and shoots down horrible idea no its a bad idea cause i can one shot you after you swap horrible idea actually Is that not the point? It is a way to fix the problem you complain about and it makes sense. I support his solution. (I was the one who didn't want any 'fix' for it.) its a bad idea for the reason i stated and we know your a troll who supports bad ideas and one who defends bad mechanics and are here to only argue and incite problems and have yet to offer any constructive ideas in any of your posts in this thread good day sir o7 |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 05:07:00 -
[137] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514 Honor holds a place in some people's hearts (or minds) Mine too. Seppuku is still a little too far for me. Samurai were not the only ones to value Honor.
wow a good post for once i agree with you on it too but in cyberspace no one can hear you honor lol
if i have nova knives out and a dude has nova knives out ill always duel him. |
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sir RAVEN WING
Horizons' Edge Proficiency V.
617
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Posted - 2014.11.28 05:18:00 -
[138] - Quote
@Clone I'm sorry I have been giving reasons to why this isn't a broken mechanic and ways to stop the 'problem' of people abuse the poor supply depots
I thought you'd put aside your hatred for me, stop insulting me, and look at reason. You have yet to respond to me without an insult.
Your 'problem' is people switching in combat, if they were to switch in combat they would be easy to kill, thus stopping people from abusing the supply depots.
HP carrying over will not, they will just switch to a heavy and mow you down before you can kill them.
I have posted an idea, to keep the person in one place for X amount of time, you ignored it. I defend no broken mechanics, I want the best for this game and I love it to death for if I had never played it I'd probably died by my own hands. (BTW thank you CCP... thank you)
I argue my point, yes, but to exploit it? no, I don't exploit anything really. I have killed everyone on a map with an RE by accident, I have found glitches that would play to my advantage, but I don't post everywhere on the forums because that will tell everyone about it and it will be abused like all hell. I would like to send a ticket in for 2 glitches I know of that I have used before (only once each time, when I discovered it because I thought 'cool, I found something myself! but this is disgraceful...' then I stop. Can someone tell me how to send a ticket in to get these fixed? both on Ashlands, not going to say where on the forums though.
Anyway, stop insulting me. I want the best for this game, I will put aside my hatred for it to improve.
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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Aria Gomes
Wirykomi Wolf Pack
695
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Posted - 2014.11.28 05:32:00 -
[139] - Quote
CLONE ALPHA 001 wrote:Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514
That's just how I play the game. (Shrug) I've had "nova knifers" try to duel just to attempt to shotgun me in the face. Or Gal/Cal or other Min Scouts run off to the depot when I chase them. Like dude! I'm chasing you with knives equipped, don't be a sissy.
Besides I was going for the Zuko honor route (Avatar The Last Airbender)
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 05:32:00 -
[140] - Quote
@ ravenwing
firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that.
i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll.
your idea "keep the person in one place for X amount of time" is bad because limbo is bad.
to report bugs go here https://dust514.com/user/bugs/create/
if you have hatred for me all i can say is haters gonna hate! |
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sir RAVEN WING
Horizons' Edge Proficiency V.
638
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Posted - 2014.11.28 06:37:00 -
[141] - Quote
CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link. 
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
97
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Posted - 2014.11.28 07:15:00 -
[142] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link. 
dude i was not accusing you personally of using an exploit and as it is now its a thing ppl can do But its an issue and ppl are EXPLOITING it and it needs to be fixed i feel that waiting till you shields a full before you can switch a suit is very fair sice Shield tanks change fast and armor tanks have little shields to charge so tell me do you see an issue with this very simple and elegant solution? |
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1024
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Posted - 2014.11.28 07:20:00 -
[143] - Quote
sir RAVEN WING wrote:Gavr1lo Pr1nc1p wrote: GUYS LOOK WHAT YOUVE DONE!
ALL THIS COMPLAINING IS MAKING RATTATI FEEL THE BLUES!
MAKE HIM HAPPY!
SACRIFICE A GOAT IN HIS NAME!
2 BUNNIES AND A CAT TOO! I volunteer Cat Merc for the sacrifice to Rattati. LOL
Inb4:
Cat Merc wrote:I volunteer as tribute!
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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sir RAVEN WING
Horizons' Edge Proficiency V.
638
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Posted - 2014.11.28 07:38:00 -
[144] - Quote
CLONE ALPHA 001 wrote:sir RAVEN WING wrote:CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link.  dude i was not accusing you personally of using an exploit and as it is now its a thing ppl can do But its an issue and ppl are EXPLOITING it and it needs to be fixed i feel that waiting till you shields a full before you can switch a suit is very fair sice Shield tanks change fast and armor tanks have little shields to charge so tell me do you see an issue with this very simple and elegant solution? as for dezzys idea, i assume this is the one you are talking about. deezy dabest wrote:My issue with the suit swap is the few seconds of invulnerability that leads to a huge advantage.
When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. this is bad because you switch then you get one shotted when shield and armor are charging and thats not fair at all. also in vulnerability needs to be removed as it is now i can stand there and continually switch suits for the whole match while the entiere read team is shooting me useing res and tanks and **** and i will take no damage untill sup. dept. is destroyed now please tell me thats not an exploit!!! I'll start with why deezy has a good point. It will stop people from changing IN COMBAT you shouldn't have to worry about being shot when changing.
Now second. Your idea and why it give advantages to armour tanking (and thus making problem worse) People who use this will simply go around it by armour tanking. shields won't be a problem to armour tankers. armour tankers also are harder to kill than shield tankers. Your idea would promote armour tanking and make the problem worse.
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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Michael Arck
6066
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Posted - 2014.11.28 07:57:00 -
[145] - Quote
From the great thinkers of extending vehicle recall times...
Who brought you unprecedented intelligence when arguing about cloak delays as a means to dismantling the scout population
Who said that the Rail Rifle is too damn strong
Comes a poster looking to gain even more edge in battle...
Boldly denying the option to accept it for what it is
Turning Dust into the people's experiment where the whining majority rules this game
"There's no such thing as balance...only meta"
Nerf. Buff. Repeat.
Salt Liquid: The Winter Wars...premiering next Friday at a General Discussions thread near you.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
97
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Posted - 2014.11.28 08:08:00 -
[146] - Quote
Michael Arck wrote:From the great thinkers of extending vehicle recall times...
Who brought you unprecedented intelligence when arguing about cloak delays as a means to dismantling the scout population
Who said that the Rail Rifle is too damn strong
Comes a poster looking to gain even more edge in battle...
Boldly denying the option to accept it for what it is
Turning Dust into the people's experiment where the whining majority rules this game
"There's no such thing as balance...only meta"
Nerf. Buff. Repeat.
Salt Liquid: The Winter Wars...premiering next Friday at a General Discussions thread near you.
extension of vehicle recall times was a good fix to an exploit
cloaking and scouts are broken now
RR is good now it was never too strong just used a lot but the way they are now is good just took some time work and tears.
not looking for an edge looking to fix ppl abusing bad mechanics
the whining minority not the majority rules this game
"There's no such thing as balance...only meta" truer words were never typed in to this forum.
Nerf. Buff. Repeat. yup :\
Salt Liquid: The Winter Wars can't wait to see this one :D
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Michael Arck
6067
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Posted - 2014.11.28 08:27:00 -
[147] - Quote
CLONE ALPHA 001 wrote:Michael Arck wrote:From the great thinkers of extending vehicle recall times...
Who brought you unprecedented intelligence when arguing about cloak delays as a means to dismantling the scout population
Who said that the Rail Rifle is too damn strong
Comes a poster looking to gain even more edge in battle...
Boldly denying the option to accept it for what it is
Turning Dust into the people's experiment where the whining majority rules this game
"There's no such thing as balance...only meta"
Nerf. Buff. Repeat.
Salt Liquid: The Winter Wars...premiering next Friday at a General Discussions thread near you. extension of vehicle recall times was a good fix to an exploit cloaking and scouts are broken now RR is good now it was never too strong just used a lot but the way they are now is good just took some time work and tears. not looking for an edge looking to fix ppl abusing bad mechanics the whining minority not the majority rules this game "There's no such thing as balance...only meta" truer words were never typed in to this forum. Nerf. Buff. Repeat. yup :\ Salt Liquid: The Winter Wars can't wait to see this one :D
Tank recall timer was fine. Allowed those guys who wanted to get back into the battle quicker to do so. The spotlight went to the few who choose to save their money. Are they the ones to blame or CCP? Is it really any different than a mercenary who has prototype suits and is losing constant money because his team are not as organized, so he switch to militia fits-should he be penalized as well?
Cloaks has increased scout population. If cloaks were removed entirely, the population of scouts would reduce. The post story would mean that probably the scout complaints would lessen. There's really no problem with the cloaks in its form or function. This is a "kicking of the crutch to watch them hobble" type of thing.
The whining majority does rule this game.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
 |
Posted - 2014.11.28 08:31:00 -
[148] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link.  dude i was not accusing you personally of using an exploit and as it is now its a thing ppl can do But its an issue and ppl are EXPLOITING it and it needs to be fixed i feel that waiting till you shields a full before you can switch a suit is very fair sice Shield tanks change fast and armor tanks have little shields to charge so tell me do you see an issue with this very simple and elegant solution? as for dezzys idea, i assume this is the one you are talking about. deezy dabest wrote:My issue with the suit swap is the few seconds of invulnerability that leads to a huge advantage.
When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. this is bad because you switch then you get one shotted when shield and armor are charging and thats not fair at all. also invulnerability needs to be removed as it is now i can stand there and continually switch suits for the whole match while the entire red team is shooting me useing res and tanks and **** and i will take no damage untill sup. dept. is destroyed now please tell me thats not an exploit!!! I'll start with why deezy has a good point. It will stop people from changing IN COMBAT you shouldn't have to worry about being shot when changing. Now second. Your idea and why it give advantages to armour tanking (and thus making problem worse) People who use this will simply go around it by armour tanking. shields won't be a problem to armour tankers. armour tankers also are harder to kill than shield tankers. Your idea would promote armour tanking and make the problem worse.
it won't stop ppl from switching in combat it will just make them have to decide if the risk of being one shot after switching suits is worth it and i feel that defeats the purpose of the sup dept and is too much risk for little reward also you should be worried about being shot all the time before during and after your switch
it gives no advantage to armor tankers, both shield and armor tanks will require 100% shields to switch like i've said before, shields tankers have shields that charge quickly and armor tanks have small shields that take little time to charge. armor tankers are not harder to kill. i'd like to know where you get that idea from? again i'd like to know what makes you think it would promote armor tanking. you can't just say armor is harder to kill and not give a reason, same for "it will promote armor tanking" based on what? whats your reason, your basicly just saying **** that has no basis from what i can tell. what's your support for your argument.
also here you said
"you shouldn't have to worry about being shot when changing."
did you mean?
"you should have to worry about being shot when changing." |
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sir RAVEN WING
Horizons' Edge Proficiency V.
640
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Posted - 2014.11.28 08:42:00 -
[149] - Quote
I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
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Posted - 2014.11.28 08:45:00 -
[150] - Quote
sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
 |
Posted - 2014.11.28 08:47:00 -
[151] - Quote
maybe you just suck with that gun try getting good. |
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sir RAVEN WING
Horizons' Edge Proficiency V.
641
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Posted - 2014.11.28 08:52:00 -
[152] - Quote
CLONE ALPHA 001 wrote:sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose Listen then. If you have to worry about being shot you should not go to change your suit, and thus not have to worry about being shot when you do change your suit.
Armour seems to be more resistant than Shields
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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sir RAVEN WING
Horizons' Edge Proficiency V.
641
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Posted - 2014.11.28 08:54:00 -
[153] - Quote
CLONE ALPHA 001 wrote:maybe you just suck with that gun try getting good. Get gud? since when it 21/2 bad or average?
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
 |
Posted - 2014.11.28 09:01:00 -
[154] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose Listen then. If you have to worry about being shot you should not go to change your suit, and thus not have to worry about being shot when you do change your suit. Armour seems to be more resistant than Shields
sorry but i've come to the conclusion that your english comprehension is not the best and you seem to missing the point of what i've been saying in the past few post so instead of me getting frustrated and resorting to calling you an idiot which would be rude of me and make me look like an asshat ill just say that i wont be responding to your posts any more sorry dude :\ |
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sir RAVEN WING
Horizons' Edge Proficiency V.
641
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Posted - 2014.11.28 09:18:00 -
[155] - Quote
CLONE ALPHA 001 wrote:sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose Listen then. If you have to worry about being shot you should not go to change your suit, and thus not have to worry about being shot when you do change your suit. Armour seems to be more resistant than Shields sorry but i've come to the conclusion that your english comprehension is not the best and you seem to missing the point of what i've been saying in the past few post so instead of me getting frustrated and resorting to calling you an idiot which would be rude of me and make me look like an asshat ill just say that i wont be responding to your posts any more sorry dude :\ Shall I put into the simplest form possible? You in fight = no change suit you out of fight = change suit with no worries of being shot. Did that help you?
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
100
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Posted - 2014.12.03 06:33:00 -
[156] - Quote
FIXED: drops on dec 9 in 1.10 :P |
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Michael Arck
6070
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Posted - 2014.12.03 06:49:00 -
[157] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote: I've had this done to me before and I just live with it because it's to be expected by those who are smart actually and if you give them enough time to do so .
It could be looked at as an exploit but I just don't see it that way , more like giving someone the opportunity to take advantage of such and it's my job to not allow that .
I just don't have a problem with it but I can understand someone else's gripe .
I think we can be a little to picky trying to regulate everything that goes on in-game instead of actually doing something about it personally , like jihad jeeps , DS ramming , EQ clutter , highly placed spawns , redline snipers and roof-top forges .
It's just silly to me to try to de-legitimize everything that someone does in game that someone else just doesn't like but it could be considered a tactic .
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Hot damn, THIS!!!
You are not mercenaries, you little fairies crying at every turn. Damn man. It's crap like this man...it's crap like this that reinforces why I keep my distance.
You can't win here...unless you join the circle jerk squad of stupidity
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Charli Chaplin jr
F0RSAKEN EMPIRE. Smart Deploy
23
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Posted - 2014.12.03 07:01:00 -
[158] - Quote
Arkena Wyrnspire wrote:Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight. Lol, i would kill that mofo with my RE. Stupid *******. Agree
ACCEPT YOUR FATE LIKE I ACCEPTED MINE.
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Charli Chaplin jr
F0RSAKEN EMPIRE. Smart Deploy
23
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Posted - 2014.12.03 07:03:00 -
[159] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate Send a hate mail CCP! 
ACCEPT YOUR FATE LIKE I ACCEPTED MINE.
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Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
263
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Posted - 2014.12.03 07:25:00 -
[160] - Quote
I say it'll be good the way it's going to be.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
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