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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
66
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Posted - 2014.11.23 15:27:00 -
[1] - Quote
It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
68
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Posted - 2014.11.24 11:08:00 -
[2] - Quote
Mikel Arias wrote:I believe is a way to fight (not good, not bad) and that is ok to change suit according to the target, but I do understand what you are saying too, so, just an idea, we should be able to change suits at any moment, but the x% damage done to the first suit should be pass to the second suit. So, if an assault is fighting a tank and he needs to change to AV, and the tank took away 75% armor and 100% shield, the next AV fitting, be it a sentinel, a commando or even scout and logistic, shouldnt have shields and only 25% armor left. Just an idea.
very decent idea but then again if i strip your 800 hp of shields from your cal commando with my SR and you have 100% armor then you swap to an amarr sentinel with an hmg i now have to deal with you 1200 armor hp and i have a SR so yeh im screwed right lol
EDIT: what if total hp of first suit was converted to a percentage and then applied to new suit? |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
68
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Posted - 2014.11.24 11:11:00 -
[3] - Quote
Zindorak wrote:It's a double edge sword for me. I like that i can use it but i hate when others use it against me
so removal of the double edged sword is in order then so you and others can't exploit it right it can't be used against you and you won't feel like a scum bag any more cause you can't use it :) |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:53:00 -
[4] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I make it a habit when the depot and CRU turns red to kill it . That stops anything relating to such from happening . i hate ppl who indiscriminately kill installs lol DONT DO IT PLZ!!! :D
Shinobi MumyoSakanagare ZaShigurui wrote:It could be looked at as an exploit but I just don't see it that way , more like giving someone the opportunity to take advantage of such and it's my job to not allow that .
ex-+ploit verb ik-êsploit/ 1. make full use of and derive benefit from (a resource). "500 companies sprang up to exploit this new technology" synonyms:utilize, harness, use, make use of, turn/put to good use, make the most of, capitalize on, benefit from; informal cash in on "we should exploit this new technology"
noun -êek-îsploit/ 1. a bold or daring feat. "the most heroic and secretive exploits of the war" synonyms:feat, deed, act, adventure, stunt, escapade; More 2. a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware. "if someone you don't know tweets you a link, it's either spam, an exploit, or probably both"
Shinobi MumyoSakanagare ZaShigurui wrote:I think we can be a little to picky trying to regulate everything that goes on in-game instead of actually doing something about it personally , like jihad jeeps , DS ramming , EQ clutter , highly placed spawns , redline snipers and roof-top forges .
1. jihad jeeps: MUST BE REMOVED! AV is overpowered and jihad jeeps are another exploit and tilt AV in to WAY OVER POWERED realm in my opinion this is why when 1.9 hit i immediately spect out of tanks, lavs and derpshits. when re's were "FIXED" so as to stick to red tanks and lavs them sticking to blue vehicles was a side effect that was to be fixed at some point so said some dev as i recall but never happened due to other fixes being deemed 'more important" also shooting them helps since you can hear an lav from across the map. shot RE = mega lolz. i use jihad jeeps as my only form of av btw and i still say remove them even though i don't tank anymore.
2.DS ramming: non issue, Good ds pilots don't get rammed. My advice to ds pilots, Get good, Learn to fly, Don't get rammed.
3.EQ clutter: non issue, 2 words, flux grenade.
4.highly placed spawns: non issue, shoot them when they jump down, get ds fly up n shot uplinkz kay. GG D00d
5.redline snipers: issue, remove redline, problem solved CCP!
6.roof-top forges: non issue. one word, Thale's. GG D00d
Shinobi MumyoSakanagare ZaShigurui wrote:It's just silly to me to try to de-legitimize everything that someone does in game that someone else just doesn't like but it could be considered a tactic . i have no issues with tactics, only bad mechanics and exploits.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:54:00 -
[5] - Quote
Her Chosen wrote:Easier solution. Swapping takes 3 seconds after new dropsuit is selected.
That's why tankers blow up supply depots 3 seconds in limbo sounds like a bad idea. sorry :\ |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 11:58:00 -
[6] - Quote
sir RAVEN WING wrote:Cat Merc wrote:sir RAVEN WING wrote:How about you kill them while switching? If a scout, you have no excuse not to have time to kill. Except they are invincible when that happens. They are? that really doesn't explain my deaths while in one, or my kills. once the switch they have a spawn shield until they move or its timer runs out if they run around to other side its hard to shoot through solid objects also stop making excuses for bad mechanics |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:00:00 -
[7] - Quote
sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts... hard to take you seriously when you attack my english on a forum that has ppl posting from all over the world some who don't speak english as a first language |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:04:00 -
[8] - Quote
Louis Domi wrote:Its been an issue for the longest, I brought it up a couple of times (a long while ago) there just doesn't seem to be that many people that care. well let's keep talking about it until ccp finds a solution right? |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:34:00 -
[9] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Cat Merc wrote: Except they are invincible when that happens.
They are? that really doesn't explain my deaths while in one, or my kills. once the switch they have a spawn shield until they move or its timer runs out if they run around to other side its hard to shoot through solid objects also stop making excuses for bad mechanics Oh, in that case my advice of 'kill them before they can change' still applies. If he/she runs behind it? wait, hide if you must. I do not see this as a problem at all, you have ways to counter it, but you ask for it to be changed so you may kill them easier? I say it is a terrible idea. It's like the last changes made to the RR to make it useless in it's optimal range. I'm not making excuses, you are, I simply gave you a solution.
"kill them before they switch" thats the point if i don't kill them they switch. stop defending a broken game mechanic with your broken logic so you can hope to keep exploiting a broken game mechanic dawg. no way to counter it im not asking for it to be changed to make killing them easier i'm asking for it to be changed so that it is balanced
CLONE ALPHA 001 wrote:It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. what's not fair about that?
you say its a terrible idea i say your logic is terrible and that you're a bad poster also this is nothing like the change to RR i agree the nerf to it was far too excessive the spool time is too damn high and the 4x kick was a better choice but still it too was too damn high
i'm making ideas and solutions and trying to have a constructive discussion about broken game mechanics but your just making bad post and trolling and you never provided a solution you attacked my english when you quite clearly were able to understand what i wrote and you gave me a straw man argument |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
69
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Posted - 2014.11.24 12:45:00 -
[10] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts... hard to take you seriously when you attack my english on a forum that has ppl posting from all over the world some who don't speak english as a first language This is a forum for English, therefore I believe it should be spoken. It is not my first language, Swedish is my first. |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
78
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Posted - 2014.11.24 23:10:00 -
[11] - Quote
Leadfoot10 wrote:Clone Alpha, You make a very good point about supply depots and I support your suggestion. thankyou Leadfoot o7 |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
78
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Posted - 2014.11.24 23:13:00 -
[12] - Quote
Luk Manag wrote:The most irritating exploit is swapping suits multiple times in a fight to refill armor. I'm OK with it if you want to put away your swarm launcher and then actually try to fight, but annoyed when you switch multiple times in a row and cost me valuable time, ammo, or one of my precious REs. a cool down on switching would be good say 5 seconds after you decloak so as not to be a pain if you selected the wrong suit |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:15:00 -
[13] - Quote
Thumb Green wrote:On a side note, it's always interesting to see who comes out to defend this broken mechanic. Usually the same people that defend other broken things in this game.
you noticed that too huh lolz |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:16:00 -
[14] - Quote
calvin b wrote:I agree, but I have used the supply depot to switch suits in fights. The reason is, if I am firing at you and your not taking damage, I will switch suits to see if it is a bug or me. its not you and its not a bug its lag d00d |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:50:00 -
[15] - Quote
Winmatar Knivez wrote:Arkena Wyrnspire wrote:Agreed.
It's just ridiculous that a scout can run away to a supply depot and switch to a sentinel at full HP and mow down his pursuers because he's losing a fight. Why chase him to a supply depot then if you know this can happen?
https://yourlogicalfallacyis.com/loaded-question
your post is rated 1/10 |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
79
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Posted - 2014.11.25 01:58:00 -
[16] - Quote
RayRay James wrote:My god...
I can't believe that this thread exists.
Lets just remove suits, weapons, vehicles, turrets, CRUs and supply depots and turn this into Hello Kitty 514
This thread is an embarrassment https://yourlogicalfallacyis.com/slippery-slope |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
80
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Posted - 2014.11.25 04:54:00 -
[17] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguards through a glitch or loophole of some sort. Your team put zero safeguards against it. Zero. Bad game design. So let's not shift the blame to the players by calling it an exploit. Instead, throw your co-worker under the bus :)
http://lmgtfy.com/?q=exploit |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
80
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Posted - 2014.11.25 05:04:00 -
[18] - Quote
CCP Rattati wrote:I hate this exploit with all of my hate im glad we can agree its an exploit Mr. Rattati thankyou for chiming in on my humble posthope we can come up with a solution for it together o7 |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 15:32:00 -
[19] - Quote
Stupid Blueberry wrote:sir RAVEN WING wrote:Also it's hard to take this thread seriously when the OP forgets grammar in half of his/her posts... Hard to take you seriously when you want to dismiss a valid and long-running issue because OP doesn't care about grammar. stupid blueberry is bestberry thanks bud :D |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 16:00:00 -
[20] - Quote
i still think that needing 100% shields is the fairest way to do this. If you have full shields your not in combat and since it takes a short time for shields to charge up on all suits its a non issue. If you shield tank your shields charge very quickly if you armor tank then you have plenty of armor hp under your shields and not much shield so they take less time to charge. what i don't like is that shield and armor percentage caries over it was already brought up here. the issue is with swapping from shield suits to armor suits.
i don't like the hack the suply depot every time you want to use it that would just be annoying even if it was a 3 second hack and i can run around it while hacking to avoid bullets so can others.
if we went with the option of transferring over your first suits hp to your new one it cause a lot of problems one eg. being you win a gunfight you run over to a SD swap your suit. for what point? so you can have as much hp as you did when you swapped, now you just got shot once with a Bp from that cloaky scout who was watching the whole fight and was just waiting for his chance to butt seks you. also another eg is you switch from your 300 hp scout to your 1400 hp sentinel even though you weren't in a fight your sentinel now only has 300 hp and that scout from above just but seksed you again :P
if we went the percentages route id like to see that your whole suits hp is converted to a percentage and applied to your new suit but again this could be an issue with switching from a lh hp suit eg. scout to eg. sentinel you know have much more hp than you did before your hot swap and prbly a bigger gun too.
on the topic of multi swapping suits i'd like to see a cool down timer on swapping say 20-30 seconds.
the main thing is to come up with a solution so that your not swapping in the middle of a fight this is why i came up with the full shields scenario but if something like in EVE could be implemented, i'm talking about the aggression timer. so after 15-30 seconds of no aggression had passed you could swap, something to keep in mind for legion perhaps. |
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
83
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Posted - 2014.11.25 16:01:00 -
[21] - Quote
Piercing Serenity wrote:I would suggest the following: Suits obtained from supply depots are loaded with no ammunition.
- People who are using the supply depot "as intended" are already next to a depot and will get their ammo refiled anyway
- People who are abusing the supply depot will not be able to return fire until they replenish ammo & reload weapon
- We avoid the puzzling question "Why does my new suit have damage done to it?"
nice idea |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:29:00 -
[22] - Quote
Mad Syringe wrote:Suggestion:
Changing Frames would be impossible, without loosing The Suit and a clone. Changing loadouts on the same Frame, would be possible, but costs you the modules on the old suits, which go into battlefield salvage. Same goes for weapons, if other type is used. So pretty much everything that changes is lost.
This would make it possible, to change to different equipment/weapons at a cost. HP modules would start empty (when changed) and would have to recharge on the suit. If you are already in the base HP of the suit, this would carry over.
So only changing class would loose a clone plus the complete loadout, but adapting within the role would just kost isk for the changed weapons/modules/equipment. This would also prevent Officer Weapon saving at supply depots, since you would have to leave them on the field.
hahaha no, now gtfo. |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:35:00 -
[23] - Quote
sir RAVEN WING wrote:Meknow Intaki wrote:CCP Rattati wrote:I hate this exploit with all of my hate What about being able to sidestep so fast 450 rounds pass right through you with no harm?! Or RE's that can be tossed like a grenade and set off at the perfect time?! (This item should be placed not chucked) I've said that about an RE for 2 months now? i think the range on res needs to be increased look at its size now imagine you're a genetically engineered soldier in a powered drop suit now tell me how far you think you could toss that thing hmmm... exactly what i thought |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 04:38:00 -
[24] - Quote
Viktor Skirov wrote:CCP Rattati wrote:A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway! deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. Just listen to this guy! It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created. Remove the invulnerability and add a small cooldown after the suit has began to be build up. That should be a better choice instead of the "Armor/Shield % carries over"
Pulls out bolt pistol and shoots down horrible idea
no its a bad idea cause i can one shot you after you swap horrible idea actually |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
|
Posted - 2014.11.28 04:49:00 -
[25] - Quote
Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514 |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
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Posted - 2014.11.28 05:01:00 -
[26] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:Viktor Skirov wrote:CCP Rattati wrote:A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr sentinel, you'll get killed anyway! deezy dabest wrote:When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. Just listen to this guy! It even makes sense, as the new suit is being built from zero and both shields and armor are being (in shield's case, charging up) created. Remove the invulnerability and add a small cooldown after the suit has began to be build up. That should be a better choice instead of the "Armor/Shield % carries over" Pulls out bolt pistol and shoots down horrible idea no its a bad idea cause i can one shot you after you swap horrible idea actually Is that not the point? It is a way to fix the problem you complain about and it makes sense. I support his solution. (I was the one who didn't want any 'fix' for it.) its a bad idea for the reason i stated and we know your a troll who supports bad ideas and one who defends bad mechanics and are here to only argue and incite problems and have yet to offer any constructive ideas in any of your posts in this thread good day sir o7 |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
|
Posted - 2014.11.28 05:07:00 -
[27] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:Aria Gomes wrote:I hated when scrubby scouts would run to the depot while I was chasing them. Like you little prick. Changing to your heavy suit or tanked Assault/Scout. You have no honor.
i agree with most of this but don't try to use the "honor tank" this isn't ******* Space Samurai 514 Honor holds a place in some people's hearts (or minds) Mine too. Seppuku is still a little too far for me. Samurai were not the only ones to value Honor.
wow a good post for once i agree with you on it too but in cyberspace no one can hear you honor lol
if i have nova knives out and a dude has nova knives out ill always duel him. |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
96
|
Posted - 2014.11.28 05:32:00 -
[28] - Quote
@ ravenwing
firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that.
i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll.
your idea "keep the person in one place for X amount of time" is bad because limbo is bad.
to report bugs go here https://dust514.com/user/bugs/create/
if you have hatred for me all i can say is haters gonna hate! |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
97
|
Posted - 2014.11.28 07:15:00 -
[29] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link.
dude i was not accusing you personally of using an exploit and as it is now its a thing ppl can do But its an issue and ppl are EXPLOITING it and it needs to be fixed i feel that waiting till you shields a full before you can switch a suit is very fair sice Shield tanks change fast and armor tanks have little shields to charge so tell me do you see an issue with this very simple and elegant solution? |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
97
|
Posted - 2014.11.28 08:08:00 -
[30] - Quote
Michael Arck wrote:From the great thinkers of extending vehicle recall times...
Who brought you unprecedented intelligence when arguing about cloak delays as a means to dismantling the scout population
Who said that the Rail Rifle is too damn strong
Comes a poster looking to gain even more edge in battle...
Boldly denying the option to accept it for what it is
Turning Dust into the people's experiment where the whining majority rules this game
"There's no such thing as balance...only meta"
Nerf. Buff. Repeat.
Salt Liquid: The Winter Wars...premiering next Friday at a General Discussions thread near you.
extension of vehicle recall times was a good fix to an exploit
cloaking and scouts are broken now
RR is good now it was never too strong just used a lot but the way they are now is good just took some time work and tears.
not looking for an edge looking to fix ppl abusing bad mechanics
the whining minority not the majority rules this game
"There's no such thing as balance...only meta" truer words were never typed in to this forum.
Nerf. Buff. Repeat. yup :\
Salt Liquid: The Winter Wars can't wait to see this one :D
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
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Posted - 2014.11.28 08:31:00 -
[31] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:CLONE ALPHA 001 wrote:@ ravenwing firstly it is an exploit and a broken mechanic by definition of the words and in practice. no one with half a brain can deny that. i dont hate you but i think your a troll and i think you're just posting to stir up **** if i insulted you its because you're being a troll. your idea "keep the person in one place for X amount of time" is bad because limbo is bad. to report bugs go here https://dust514.com/user/bugs/create/if you have hatred for me all i can say is haters gonna hate! I am no troll. I see not one person using these 'exploit' so I assume it is fine. Yes, that was a horrible idea from me... Deezy's idea however makes sense from lore standpoint and also gets rid of this 'exploit' Thanks for the link. dude i was not accusing you personally of using an exploit and as it is now its a thing ppl can do But its an issue and ppl are EXPLOITING it and it needs to be fixed i feel that waiting till you shields a full before you can switch a suit is very fair sice Shield tanks change fast and armor tanks have little shields to charge so tell me do you see an issue with this very simple and elegant solution? as for dezzys idea, i assume this is the one you are talking about. deezy dabest wrote:My issue with the suit swap is the few seconds of invulnerability that leads to a huge advantage.
When swapping suits there should be a simple charge up time of the suits' shields and armor. I think this would be easiest to implement as it already starts from zero then fills up tho very quickly. this is bad because you switch then you get one shotted when shield and armor are charging and thats not fair at all. also invulnerability needs to be removed as it is now i can stand there and continually switch suits for the whole match while the entire red team is shooting me useing res and tanks and **** and i will take no damage untill sup. dept. is destroyed now please tell me thats not an exploit!!! I'll start with why deezy has a good point. It will stop people from changing IN COMBAT you shouldn't have to worry about being shot when changing. Now second. Your idea and why it give advantages to armour tanking (and thus making problem worse) People who use this will simply go around it by armour tanking. shields won't be a problem to armour tankers. armour tankers also are harder to kill than shield tankers. Your idea would promote armour tanking and make the problem worse.
it won't stop ppl from switching in combat it will just make them have to decide if the risk of being one shot after switching suits is worth it and i feel that defeats the purpose of the sup dept and is too much risk for little reward also you should be worried about being shot all the time before during and after your switch
it gives no advantage to armor tankers, both shield and armor tanks will require 100% shields to switch like i've said before, shields tankers have shields that charge quickly and armor tanks have small shields that take little time to charge. armor tankers are not harder to kill. i'd like to know where you get that idea from? again i'd like to know what makes you think it would promote armor tanking. you can't just say armor is harder to kill and not give a reason, same for "it will promote armor tanking" based on what? whats your reason, your basicly just saying **** that has no basis from what i can tell. what's your support for your argument.
also here you said
"you shouldn't have to worry about being shot when changing."
did you mean?
"you should have to worry about being shot when changing." |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
|
Posted - 2014.11.28 08:45:00 -
[32] - Quote
sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
|
Posted - 2014.11.28 08:47:00 -
[33] - Quote
maybe you just suck with that gun try getting good. |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
98
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Posted - 2014.11.28 09:01:00 -
[34] - Quote
sir RAVEN WING wrote:CLONE ALPHA 001 wrote:sir RAVEN WING wrote:I did not mean that. If I did I'd be saying "You should only change in combat."
I use a weapon designed to destroy armour and at proto lvl it still has some trouble with it. switch to AR, go against shield tank, boom I take shields out faster than ever.
You seem to promote changing in combat now... this thread was made to stop that problem...
man i have no idea wtf you are talking about and i'm almost certain you're doing it on purpose Listen then. If you have to worry about being shot you should not go to change your suit, and thus not have to worry about being shot when you do change your suit. Armour seems to be more resistant than Shields
sorry but i've come to the conclusion that your english comprehension is not the best and you seem to missing the point of what i've been saying in the past few post so instead of me getting frustrated and resorting to calling you an idiot which would be rude of me and make me look like an asshat ill just say that i wont be responding to your posts any more sorry dude :\ |
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
100
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Posted - 2014.12.03 06:33:00 -
[35] - Quote
FIXED: drops on dec 9 in 1.10 :P |
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