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RogueTrooper 2000AD
Neckbeard Absolution
231
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Posted - 2014.08.20 17:42:00 -
[151] - Quote
Monkey MAC wrote:RogueTrooper 2000AD wrote:Krixus Flux wrote:Look at them scurrying to protect their crutch. I wonder how you dudes will rage when we get it nerfed. It really needs to be looked at. Lol, look at the scrubs who cant see past their own inadequacy. I wonder how they'll feel when every weapon takes 5 mins to kill someone. You see this is the problem with arguememts, people's opinions cloud their judgement. Do you assume that just because I think the ScR is OP that am I scrub? I think a lot of weapons are OP (BCR, RR, ScR, Projectile Damage profiles) does that somehow make me a superscrub?
No.
I just answer in a manner relative to what i believe a posts content is worth.
This thread was just supposed to be a counter post to the bias crap in another thread that wanted the scr nerfed wwith no reasonable excuse.
So tongue in cheek that my tongue is in your mouth.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2119
|
Posted - 2014.08.20 17:43:00 -
[152] - Quote
RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote: You cant calculate player skill..
You can calculate a player's:
- Accuracy
- Situational Awareness
- Strafing Abilities
- Performance with Weapons
- Performance with Weapon Types
- Performance with Equipment
- Critical Decision Making Skills
- etc, etc, etc.
Literally every game with Matchmaking calculates player skill. Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op. Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison. But you're a scrub and you are arguing that its balanced
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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RogueTrooper 2000AD
Neckbeard Absolution
231
|
Posted - 2014.08.20 17:45:00 -
[153] - Quote
you know monkey mac, i am starting to think that because i have been gaming so long that my opinion is skewed completely.
So tongue in cheek that my tongue is in your mouth.
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RogueTrooper 2000AD
Neckbeard Absolution
231
|
Posted - 2014.08.20 17:46:00 -
[154] - Quote
Gavr1lo Pr1nc1p wrote:RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote: You cant calculate player skill..
You can calculate a player's:
- Accuracy
- Situational Awareness
- Strafing Abilities
- Performance with Weapons
- Performance with Weapon Types
- Performance with Equipment
- Critical Decision Making Skills
- etc, etc, etc.
Literally every game with Matchmaking calculates player skill. Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op. Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison. But you're a scrub and you are arguing that its balanced
nothing you say holds any weight at all.
you are very cute in that way.
So tongue in cheek that my tongue is in your mouth.
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Monkey MAC
Rough Riders..
3333
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Posted - 2014.08.20 17:49:00 -
[155] - Quote
RogueTrooper 2000AD wrote:Monkey MAC wrote:RogueTrooper 2000AD wrote:Krixus Flux wrote:Look at them scurrying to protect their crutch. I wonder how you dudes will rage when we get it nerfed. It really needs to be looked at. Lol, look at the scrubs who cant see past their own inadequacy. I wonder how they'll feel when every weapon takes 5 mins to kill someone. You see this is the problem with arguememts, people's opinions cloud their judgement. Do you assume that just because I think the ScR is OP that am I scrub? I think a lot of weapons are OP (BCR, RR, ScR, Projectile Damage profiles) does that somehow make me a superscrub? No. I just answer in a manner relative to what i believe a posts content is worth. This thread was just supposed to be a counter post to the bias crap in another thread that wanted the scr nerfed wwith no reasonable excuse.
Well now I have provided you with a reasonable excuse. Your time would probably be better served by suggesting 'reasonable nerfs' that will stop being made into a flay lock Jr. Such as my proposed ROF nerf to 305, which under the maths I have shown you little make little difference in its feel and operation, but it will no longer out DPS the assault rifle.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2119
|
Posted - 2014.08.20 17:53:00 -
[156] - Quote
RogueTrooper 2000AD wrote:Gavr1lo Pr1nc1p wrote:RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote: You cant calculate player skill..
You can calculate a player's:
- Accuracy
- Situational Awareness
- Strafing Abilities
- Performance with Weapons
- Performance with Weapon Types
- Performance with Equipment
- Critical Decision Making Skills
- etc, etc, etc.
Literally every game with Matchmaking calculates player skill. Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op. Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison. But you're a scrub and you are arguing that its balanced nothing you say holds any weight at all. you are very cute in that way. I like how you can't think of a comeback, so you come up with that lame ass excuse of one
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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RogueTrooper 2000AD
Neckbeard Absolution
232
|
Posted - 2014.08.20 17:54:00 -
[157] - Quote
Monkey MAC wrote:RogueTrooper 2000AD wrote:Monkey MAC wrote:RogueTrooper 2000AD wrote:Krixus Flux wrote:Look at them scurrying to protect their crutch. I wonder how you dudes will rage when we get it nerfed. It really needs to be looked at. Lol, look at the scrubs who cant see past their own inadequacy. I wonder how they'll feel when every weapon takes 5 mins to kill someone. You see this is the problem with arguememts, people's opinions cloud their judgement. Do you assume that just because I think the ScR is OP that am I scrub? I think a lot of weapons are OP (BCR, RR, ScR, Projectile Damage profiles) does that somehow make me a superscrub? No. I just answer in a manner relative to what i believe a posts content is worth. This thread was just supposed to be a counter post to the bias crap in another thread that wanted the scr nerfed wwith no reasonable excuse. Well now I have provided you with a reasonable excuse. Your time would probably be better served by suggesting 'reasonable nerfs' that will stop being made into a flay lock Jr. Such as my proposed ROF nerf to 305, which under the maths I have shown you little make little difference in its feel and operation, but it will no longer out DPS the assault rifle.
I was thinking that a hip fire dispersion increase would be good also. Id not like it but i wouldnt mind it.
I would not like the rof being at 305 (naturally lol) but i would be up for seeing how that pans out.
Damn that was painful lol.
So tongue in cheek that my tongue is in your mouth.
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RogueTrooper 2000AD
Neckbeard Absolution
232
|
Posted - 2014.08.20 17:56:00 -
[158] - Quote
Gavor.
you are not worth the time or effort even if it is just a quick 10 second brain fart.
So tongue in cheek that my tongue is in your mouth.
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Atiim
Onslaught Inc RISE of LEGION
11533
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Posted - 2014.08.20 17:59:00 -
[159] - Quote
RogueTrooper 2000AD wrote: Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op.
Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison.
When determining balance, you don't look at how players are performing with it. You look at it's intended purpose, and whether or not it's being used for it's intended purpose(1), how well it performs compared to weapons with similar roles,(2), along with how well it performs it's role in general(3).
Examples of my assertions in action:
Assertion #1:
- Closed Beta: Swarm Launcher vs. Infantry
- Uprising 1.0 - Uprising 1.6: Forge Gun vs Infantry
- Uprising 1.0 - Uprising 1.5: LAVs and 'Road Kills'
- Uprising 1.0 - Uprising 1.8: 'Slayer Logistics'
- Uprising 1.8 - Hotfix Charlie: Assault Lite
Assertion 2:
- Uprising 1.0 - Uprising 1.3: Tactical AR vs. Burst AR, Breach AR, Normal AR
- Uprising 1.0 - Uprising 1.2: Caldari Logistics vs. Matari Logistics
- Uprising 1.2 - Uprising 1.4: Flaylock Pistol vs Scrambler Pistol
- Uprising 1.4 - Uprising 1.8: ARs & SCRs vs. Niche Weaponry
- Uprising 1.4 - Uprising 1.8: RRs & CRs vs. Niche Weaponry
- Uprising 1.8 - Hotfix Charlie: Scout Dropsuits vs. Assault Dropsuits
- Uprising 1.7 - Hotfix Alpha: 80GJ Railgun vs. Large Missile Launcher
Assertion 3:
- There were far too many examples to place here that I would reach the max character limit.
There's no need to observe a player when you can write a program which stores all of that data for you, and you don't have to be the best player to know that something is broken.
DUST 514's 1st Matari Commando
-HAND
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RogueTrooper 2000AD
Neckbeard Absolution
233
|
Posted - 2014.08.20 18:03:00 -
[160] - Quote
I dont need a comeback for you gavor
14,084 kills.
1.39 k/d
wp total 1,270,899
Are you a logi?.
Even if you are, thats weak, you die too much........hence the scr is op?.
So tongue in cheek that my tongue is in your mouth.
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Monkey MAC
Rough Riders..
3334
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Posted - 2014.08.20 18:07:00 -
[161] - Quote
RogueTrooper 2000AD wrote:Monkey MAC wrote:RogueTrooper 2000AD wrote:[quote=Monkey MAC] No.
I just answer in a manner relative to what i believe a posts content is worth.
This thread was just supposed to be a counter post to the bias crap in another thread that wanted the scr nerfed wwith no reasonable excuse. Well now I have provided you with a reasonable excuse. Your time would probably be better served by suggesting 'reasonable nerfs' that will stop being made into a flay lock Jr. Such as my proposed ROF nerf to 305, which under the maths I have shown you little make little difference in its feel and operation, but it will no longer out DPS the assault rifle. I was thinking that a hip fire dispersion increase would be good also. Id not like it but i wouldnt mind it. I would not like the rof being at 305 (naturally lol) but i would be up for seeing how that pans out. Damn that was painful lol.
I would prefer that comes later, if necessary, moving too much at a time is unpredictable and potentially weapon breaking. In my personal opinion the ScR only needs a few minor tweaks, so that it behaves in a more uniform manner, is less prone to abuse and so forth.
We don't need to go overboard, personally I think their are some weapons which need a lot more attention that the ScR. But as a wise man once said,
All rivers lead to ocean, do not fight upstream just for shorter river!
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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RogueTrooper 2000AD
Neckbeard Absolution
233
|
Posted - 2014.08.20 18:08:00 -
[162] - Quote
Monkey MAC wrote:RogueTrooper 2000AD wrote:Monkey MAC wrote:RogueTrooper 2000AD wrote:[quote=Monkey MAC] No.
I just answer in a manner relative to what i believe a posts content is worth.
This thread was just supposed to be a counter post to the bias crap in another thread that wanted the scr nerfed wwith no reasonable excuse. Well now I have provided you with a reasonable excuse. Your time would probably be better served by suggesting 'reasonable nerfs' that will stop being made into a flay lock Jr. Such as my proposed ROF nerf to 305, which under the maths I have shown you little make little difference in its feel and operation, but it will no longer out DPS the assault rifle. I was thinking that a hip fire dispersion increase would be good also. Id not like it but i wouldnt mind it. I would not like the rof being at 305 (naturally lol) but i would be up for seeing how that pans out. Damn that was painful lol. I would prefer that comes later, if necessary, moving too much at a time is unpredictable and potentially weapon breaking. In my personal opinion the ScR only needs a few minor tweaks, so that it behaves in a more uniform manner, is less prone to abuse and so forth. We don't need to go overboard, personally I think their are some weapons which need a lot more attention that the ScR. But as a wise man once said, All rivers lead to ocean, do not fight upstream just for shorter river!
Nice.
So tongue in cheek that my tongue is in your mouth.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2120
|
Posted - 2014.08.20 18:10:00 -
[163] - Quote
RogueTrooper 2000AD wrote:I dont need a comeback for you gavor
14,084 kills.
1.39 k/d
wp total 1,270,899
Are you a logi?.
Even if you are, thats weak, you die too much........hence the scr is op?. It was 1.2 two weeks ago I see its on the rise
No, I used to run solo NK only basic minmitar scouts with basic shields pretty much up until 1.6. Thats why Im so good at SGing now bro
But its also why my KDR is so low. That and PC's
But you go ahead and run that fit- Basic min scout, one basic shield, 2 MLT kin cats and Zn-28 NK's no cloak
Next time I play Ill check out J8SON's stats, and come back to show you how scrubby you are
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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RogueTrooper 2000AD
Neckbeard Absolution
233
|
Posted - 2014.08.20 18:11:00 -
[164] - Quote
You should definitely make a decent thread Monkey Mac.
your reasonable number crunching is definitely needed.
you have reasoned with me on a matter that i strongly opposed.
So tongue in cheek that my tongue is in your mouth.
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RogueTrooper 2000AD
Neckbeard Absolution
233
|
Posted - 2014.08.20 18:14:00 -
[165] - Quote
Gavr1lo Pr1nc1p wrote:RogueTrooper 2000AD wrote:I dont need a comeback for you gavor
14,084 kills.
1.39 k/d
wp total 1,270,899
Are you a logi?.
Even if you are, thats weak, you die too much........hence the scr is op?. It was 1.2 two weeks ago I see its on the rise No, I used to run solo NK only basic minmitar scouts with basic shields pretty much up until 1.6. Thats why Im so good at SGing now bro But its also why my KDR is so low. That and PC's But you go ahead and run that fit- Basic min scout, one basic shield, 2 MLT kin cats and Zn-28 NK's no cloak
Incorrect.
This pos alt was used to farm 21 million isk in pubs within a 4 hour time frame.
It is now just a fw sabotage alt along with my j8son alt.
the plot thickens.
Seriously though, my behavious is completely out of character but theres no way im making thatt 10mil isk prize easy to obtain.
I am borderline posting like a serial killer who just wants it over and done with lol.
In fact, most people im trolling i actually like and usually agree with lol. I have nothing against you at all lol.
So tongue in cheek that my tongue is in your mouth.
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Atiim
Onslaught Inc RISE of LEGION
11535
|
Posted - 2014.08.20 18:15:00 -
[166] - Quote
NAV HIV wrote: Well said... Out of all the Rifles, ScR is the most difficult to use... RR second, AR 3rd and Assault CR is well its a the CR
You say this as if any of the Conventional Rifles are difficult to use...
DUST 514's 1st Matari Commando
-HAND
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JARREL THOMAS
Dead Man's Game
344
|
Posted - 2014.08.20 18:16:00 -
[167] - Quote
I'm not shure about other races but too caldari that **** is op my sheilds disappear in moments my armor is almost non-excistant compared to it. my races riffle rr doesn't kill (amarr) nearly as fast as they can kill us with there weapon.
Caldari Loyalist
I speak for the rabbits
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Monkey MAC
Rough Riders..
3336
|
Posted - 2014.08.20 18:20:00 -
[168] - Quote
RogueTrooper 2000AD wrote:You should definitely make a decent thread Monkey Mac.
your reasonable number crunching is definitely needed.
you have reasoned with me on a matter that i strongly opposed.
I will try later, but I'm playing right now! But thanks, it's nice to see being objective and unbiased while using evidence and numbers actually works, it usally has jixed results!
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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RogueTrooper 2000AD
Neckbeard Absolution
234
|
Posted - 2014.08.20 18:24:00 -
[169] - Quote
Monkey MAC wrote:RogueTrooper 2000AD wrote:You should definitely make a decent thread Monkey Mac.
your reasonable number crunching is definitely needed.
you have reasoned with me on a matter that i strongly opposed. I will try later, but I'm playing right now! But thanks, it's nice to see being objective and unbiased while using evidence and numbers actually works, it usally has jixed results!
Yes definitely, this thread turned fairly reasonable which was not its intention nor did i expect it to last this long.
Ill support your thread on my main as much as my inner crutch wielder says no to the rof tweak, may as well see how it pans out in game.
So tongue in cheek that my tongue is in your mouth.
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RogueTrooper 2000AD
Neckbeard Absolution
234
|
Posted - 2014.08.20 18:25:00 -
[170] - Quote
JARREL THOMAS wrote:I'm not shure about other races but too caldari that **** is op my sheilds disappear in moments my armor is almost non-excistant compared to it. my races riffle rr doesn't kill (amarr) nearly as fast as they can kill us with there weapon.
That would be efficacy, or you are trolling in a semi troll thread lol.
So tongue in cheek that my tongue is in your mouth.
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Temias Mercurial
Knights Of Ender RISE of LEGION
173
|
Posted - 2014.08.20 18:31:00 -
[171] - Quote
Atiim wrote:RogueTrooper 2000AD wrote: Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op.
Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison.
When determining balance, you don't look at how players are performing with it. You look at it's intended purpose, and whether or not it's being used for it's intended purpose(1), how well it performs compared to weapons with similar roles,(2), along with how well it performs it's role in general(3). Examples of my assertions in action: Assertion #1:
- Closed Beta: Swarm Launcher vs. Infantry
- Uprising 1.0 - Uprising 1.6: Forge Gun vs Infantry
- Uprising 1.0 - Uprising 1.5: LAVs and 'Road Kills'
- Uprising 1.0 - Uprising 1.8: 'Slayer Logistics'
- Uprising 1.8 - Hotfix Charlie: Assault Lite
Assertion 2:
- Uprising 1.0 - Uprising 1.3: Tactical AR vs. Burst AR, Breach AR, Normal AR
- Uprising 1.0 - Uprising 1.2: Caldari Logistics vs. Matari Logistics
- Uprising 1.2 - Uprising 1.4: Flaylock Pistol vs Scrambler Pistol
- Uprising 1.4 - Uprising 1.8: ARs & SCRs vs. Niche Weaponry
- Uprising 1.4 - Uprising 1.8: RRs & CRs vs. Niche Weaponry
- Uprising 1.8 - Hotfix Charlie: Scout Dropsuits vs. Assault Dropsuits
- Uprising 1.7 - Hotfix Alpha: 80GJ Railgun vs. Large Missile Launcher
Assertion 3:
- There were far too many examples to place here that I would reach the max character limit.
There's no need to observe a player when you can write a program which stores all of that data for you, and you don't have to be the best player to know that something is broken.
Not arguing with you, but I think we all know how stable those programs have been for CCP.
Like the heavy weapon (few months ago?) event which took a week to fix after it they first distributed the rewards of a max of 300 hmgs and forge guns... and I only received 23 hmgs the first time...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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NAV HIV
The Generals Anime Empire.
1979
|
Posted - 2014.08.20 18:37:00 -
[172] - Quote
Atiim wrote:NAV HIV wrote: Well said... Out of all the Rifles, ScR is the most difficult to use... RR second, AR 3rd and Assault CR is well its a the CR
You say this as if any of the Conventional Rifles are difficult to use...
That being the Main point... LOL |
NAV HIV
The Generals Anime Empire.
1979
|
Posted - 2014.08.20 18:38:00 -
[173] - Quote
Gavr1lo Pr1nc1p wrote:RogueTrooper 2000AD wrote:I dont need a comeback for you gavor
14,084 kills.
1.39 k/d
wp total 1,270,899
Are you a logi?.
Even if you are, thats weak, you die too much........hence the scr is op?. It was 1.2 two weeks ago I see its on the rise No, I used to run solo NK only basic minmitar scouts with basic shields pretty much up until 1.6. Thats why Im so good at SGing now bro But its also why my KDR is so low. That and PC's But you go ahead and run that fit- Basic min scout, one basic shield, 2 MLT kin cats and Zn-28 NK's no cloak Next time I play Ill check out J8SON's stats, and come back to show you how scrubby you are
The Rise in KDR and easy kills must have something to do with the Corp Tags and the rest of the Squad members... If you know what i mean... |
TYCHUS MAXWELL
The Fun Police
484
|
Posted - 2014.08.20 19:22:00 -
[174] - Quote
Freccia di Lybra wrote:I really can't get it. modded pads cannot charge shot, which is actually why the Scrambler looks so OP to you guys. Charge shot + rapid burst of 2-4 shots. But it need skills. It does, seriously. Try one, compare it to a Rail Rifle or a Tactical AR (on a Gallente) then come back here.
On the Turbo controllers topic: it will always be a plague, but nerfing the Scr won't solve anything: the ACR has no recoil with turbo controllers/mouses just like the AR. HMGs are way more precise with a turbo controller, and well, Burst HMG doesn't even require you to tap after every burst: just hold R1 and kill.
Would you really argue on the Scrambler OPness if there are way more imbalance issues? Just take the sentinels as an examples. And, no, not the MLT sentinels spam, but actual skilled sentinels. Tons of HP + resistances. Using a Scrambler, for example, I couldn't deplete the shields of a Cal Sentinel before overheating and, consequentially, die because everyone on the map heard me charging the shot and shooting. And yes, I was using an Amarr Assault.
That's ok, supertanked heavies are the norm, but nerfing the Scrambler (knowing how CCP nerf things) is too much. So, no. Don't touch anything reguarding light weapons. They're pretty good imo right now.
I don't mind when I see people like Regynum pop me with a charged shot then widdle me down with a few more.
I DO MIND, these cloak scout scrubs running around with a turbo controller rapid firing 70 damage a shot into me at point blank range. You can't even react to that much damage and it obviously isn't working as intended.
The other things are noticeable with how fast ACR and bursts fire with trigger pulls. |
Atiim
Onslaught Inc RISE of LEGION
11535
|
Posted - 2014.08.20 20:57:00 -
[175] - Quote
NAV HIV wrote: The Rise in KDR and easy kills must have something to do with the Corp Tags and the rest of the Squad members... If you know what i mean...
It could also be due to his role being buffed (Minmatar Scout w/Knives). I mean my class (Assault) was buffed and my weekly K/D went from 2.1ish to 3.5.
Though maybe it's because I 'borrowed' a few tactics from Chances Ghost...
DUST 514's 1st Matari Commando
-HAND
|
TYCHUS MAXWELL
The Fun Police
484
|
Posted - 2014.08.20 22:22:00 -
[176] - Quote
RogueTrooper 2000AD wrote: Im not saying you are wrong per se, but this paper math goes out the window in game where the numbers become a reality (lol reality) and you get people using mlt gear and they pwn full proto etc because of in game variables and skill.
Your math dictates that its op and wins every time basically but how many scr users have you killed when the math dictates you should have lost?.
You cant calculate player skill.
Im not saying you are wrong in the math but in game, things go differently.
Weapon balance isn't about player skill, its about how well a weapon performs in its intended role. The idea behind weapon balance in a fps is that at a competitive level where equal stats are presented, each weapon should have its ups and downs relatively balanced with other weapons. It has absolutely nothing to do with how skilled a player is. I know everyone gets phobic about the balancing since CCP almost always goes overboard in the past, however I believe Rattatai has proven more than capable at rebalancing. The old guard with CCP were absolutely terrible at it as we know, however keep in mind all the rifles have been rebalanced except for the scrambler and sniper rifle. Which is why we are seeing more requests to rebalance these weapons. The proposals people are putting forth will not realistically effect any ScR users that aren't using Turbo controllers.
The Tactical AR got the same treatment and its a rifle that I use which I believe is fair and balanced. I have prof 4 scramblers and it takes me 18 shots to overheat but I could just as easily fire 17 shots and wait out the cooldown which I typically do which provides another 28 shots before I have to reload. You need at least proficiency 4 in AR to unlock the tactical and its magazine is 18 rounds. The damage on the Tactical AR is slightly lower then the scrambler rifle and its RPM is 500 along with having the highest kick and hipfire dispersion of any rifle. And I believe this is FAIR for the role of the Tactical assault as a single shot weapon. I don't even propose added kick only slightly more hipfire dispersion and 500 RPM on the scrambler rifle. It still keeps its high damage alpha shot that acts as a close range charge SR, it still has higher damage, less dispersion, and less kick then the Tactical AR. I think that is quite fair.
What I don't think is fair is that the standard ScR currently has the same RPM as its assault variant. Turbo controllers aside, objectively the standard ScR with over twice the damage should not have the same RPM as its assault variant.
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NAV HIV
The Generals Anime Empire.
1986
|
Posted - 2014.08.21 12:13:00 -
[177] - Quote
Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?! |
John Demonsbane
Unorganized Ninja Infantry Tactics
3882
|
Posted - 2014.08.21 13:10:00 -
[178] - Quote
NAV HIV wrote:Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?!
^this
(The godfather of tactical logistics)
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Temias Mercurial
Knights Of Ender RISE of LEGION
178
|
Posted - 2014.08.21 19:16:00 -
[179] - Quote
NAV HIV wrote:Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?!
Shssss.... don't let the cat out of the bag! Kidding...
The RoF was increased from about 4600 to 6000, and the damage was lowered quite a bit to compensate. It was buffed... unlike the intention of what the devs were looking for. DPS was increased (that was intentional, but overall it was buffed a lot), it also appears to do more damage at range now, it's overheat... was it increased? It sure doesn't feel like it...
I've been shredding proto heavies with my adv minmatar sentinel that has no tank whatsoever, and they might get through my shields. MIGHT.
The one balancing factor is that you run out of ammo fairly quickly, but that won't always be the case. The one thing I hope is that when they decide to a look at it, it won't become the next flaylock. I loved this thing before and after Charlie...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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NAV HIV
The Generals Anime Empire.
2004
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Posted - 2014.08.22 12:31:00 -
[180] - Quote
Temias Mercurial wrote:NAV HIV wrote:Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?! Shssss.... don't let the cat out of the bag! Kidding... The RoF was increased from about 4600 to 6000, and the damage was lowered quite a bit to compensate. It was buffed... unlike the intention of what the devs were looking for. DPS was increased (that was intentional, but overall it was buffed a lot), it also appears to do more damage at range now, it's overheat... was it increased? It sure doesn't feel like it... I've been shredding proto heavies with my adv minmatar sentinel that has no tank whatsoever, and they might get through my shields. MIGHT. The one balancing factor is that you run out of ammo fairly quickly, but that won't always be the case. The one thing I hope is that when they decide to a look at it, it won't become the next flaylock. I loved this thing before and after Charlie...
Well said... It needed some work, but not to this extent lol
I hope they really take a look at it.. |
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