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RogueTrooper 2000AD
Neckbeard Absolution
220
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Posted - 2014.08.19 16:21:00 -
[31] - Quote
Atiim wrote:RogueTrooper 2000AD wrote: You did that really well.
Iv never had an ar overheat myself, never been able to equip a small rail turret either on a suit.
Pretty much every rifle and gun has aim assist- null on that null.
Maybe a dispersion increase in hip fire might be nice.
CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight. I'm aware of most weapons having Aim Assist, so no argument there. I agree that a dispersion increase while hip-fired is needed, but I'd also like increased zoom fidelity while in ADS to encourage use at Mid-Long ranges. RogueTrooper 2000AD wrote:Did you enjoy the show in fw yesterday?, it was most enjoyable. Thank you lol. Seeing you rush me by that Supply Depot was scary. It's a good thing they haven't nerfed the backpedal speed yet.
Its a lot of fun having 32 enemies on the field, sabotage is definitely an art.
I wasn't going for you either, oops.
I was legitimately truing to sabotage, its a shame you couldn't see everything I did as it was really good, sabotage, not trolling.
Ok actually I did steal a guys lav as he was going to get into it and I proceeded to drive it into the redline and blew up lol.
So tongue in cheek that my tongue is in your mouth.
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Arkena Wyrnspire
Fatal Absolution
17167
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Posted - 2014.08.19 16:23:00 -
[32] - Quote
Atiim wrote: CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight.
This is incorrect. You can overheat an assault rifle - it's especially noticeable on the Krin's, where it'll overheat on the 63rd bullet.
You have long since made your choice. What you make now is a mistake.
'Lucent Echelon' - Gallente FW channel
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RogueTrooper 2000AD
Neckbeard Absolution
220
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Posted - 2014.08.19 16:23:00 -
[33] - Quote
Destroying uplinks
Stealing lavs as the driver is about to get in and then driving it off the map and blowing up with it (ok that ones trolling lol)
knifing/reviving high value targets, they tend to care about k/d so you can make them quit the match
killing any blues who try to hack/counter hack points
Leaving things unhacked to draw in blues and then knifing them
removing blue equipment, knifing logis when the heavy thinks he is being healed, snowball
Getting people to kill then revive me because they are annoyed, press punish, get them kicked
This is an actual art and it is more of a challenge than any battle because you end up with 32 enemies on the field rather than 16
Lol, this alt is becoming very unpopular , its very funny.
That's a quote from another page, that's what I get up to on this char in fw lol.
Tell Demon Buddha I said hi Hahaha.
So tongue in cheek that my tongue is in your mouth.
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Boot Booter
Pure Evil.
869
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Posted - 2014.08.19 16:26:00 -
[34] - Quote
The damage profile makes them super OP versus shields... Guess that's partly why a lot of shield suits dual tank.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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RogueTrooper 2000AD
Neckbeard Absolution
220
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Posted - 2014.08.19 16:28:00 -
[35] - Quote
Right I'm bored of this thread.
It was supposed to be a quick response to the undeniable proof that the scr is op thread, I'm sorry I didn't care enough to put effort into it.
Until the next thread folks lol.
So tongue in cheek that my tongue is in your mouth.
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RogueTrooper 2000AD
Neckbeard Absolution
220
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Posted - 2014.08.19 16:29:00 -
[36] - Quote
Boot Booter wrote:The damage profile makes them super OP versus shields... Guess that's partly why a lot of shield suits dual tank.
Ah its just super duper opwtfhacks.
Remove it from the game!.
Next up, the plasma ar..............
So tongue in cheek that my tongue is in your mouth.
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843-Vika
BurgezzE.T.F General Tso's Alliance
233
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Posted - 2014.08.19 16:38:00 -
[37] - Quote
RogueTrooper 2000AD wrote:Mejt0 wrote:ScR is used as CQC shootgun. And it wont overheat even vs armor tanker. Complete lies.
No they are not. with the amarr assault bonus you can get near a full clip out before you even have to worry about over heating.
And with a proto scr that's fully charged you can 1 shot most suits with a head shot. Not to mention the 0 recoil on it so you have pin point accuracry it becomes btter then most rifles and has always been that way. |
Freccia di Lybra
Maphia Clan Corporation
277
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Posted - 2014.08.19 16:48:00 -
[38] - Quote
I don't really think it's OP. It may seem to shield tankers, but it's definitely not OP on any armor tank.
The problem is, something always look OP if the guys who use it are actually good. I have a ton of hete/love mails stating that the laser rifle should be "tuned down" a little bit because it's "too easy to use" in open maps.
Assaulting in cqc with a scrambler rifle and an Amarr Assault is mostly a suicide, both because of heavies and combat rifles. You may actually melt a sentinel, but only between 30 - 70 mts, and absolutely not the Gallente and Amarr sentinel.
Any shield tanking medium frame will be almost one-shotted by a trimodded Viziam Scrabler rifle. But when it comes to armor tanking it's really hard (remember, -20% on armor).
I, Armor tanker, would say that the Rail rifles are OP, but as soon as I switch character and use my Cal Assault, suddenly Rail Rifles are not a problem anymore, and my real problem are Plasma rifles and Scramblers/lasers.
I could even say the plasma Cannon is OP, because it 1-shot any heavy frame: it always depend on who uses it!
On my heavy account I've been nova knifed three times by Itchi, but it doesn't mean NKs are OP simply because they can OHK my super-pumped sentinel.
That said, Scramblers are a marksman weapon, just like the Duvolle Tactical AR. It gets really good when you use it on an Amarr Assault, but the same happens with all the other weapons! the Tactical AR gets awesome when used on a Gallente assault (try it if you don't believe), and it's even muvh more efficient than a scrambler in CQC.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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NAV HIV
The Generals Anime Empire.
1973
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Posted - 2014.08.19 16:49:00 -
[39] - Quote
843-Vika wrote:RogueTrooper 2000AD wrote:Mejt0 wrote:ScR is used as CQC shootgun. And it wont overheat even vs armor tanker. Complete lies. No they are not. with the amarr assault bonus you can get near a full clip out before you even have to worry about over heating. And with a proto scr that's fully charged you can 1 shot most suits with a head shot. Not to mention the 0 recoil on it so you have pin point accuracry it becomes btter then most rifles and has always been that way.
Amarr Assault Level 5... 2.5 mil SP
Scr Operation 5 and Prof 5 Costs a lot of SP
Players want to have that kind of advantage without investing the time and SP to get it....
Even with all that SP invested i still overheat my Viziam....
Other than some Scouts and some low tier gear, no suit gets One shotted with a charge shot... Try charge shotting a strafing scout lol
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot... So the gun is OP or the User ?!
0 recoil you say ?! LOL
Try again please... |
Freccia di Lybra
Maphia Clan Corporation
277
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Posted - 2014.08.19 16:51:00 -
[40] - Quote
843-Vika wrote:RogueTrooper 2000AD wrote:Mejt0 wrote:ScR is used as CQC shootgun. And it wont overheat even vs armor tanker. Complete lies. No they are not. with the amarr assault bonus you can get near a full clip out before you even have to worry about over heating. And with a proto scr that's fully charged you can 1 shot most suits with a head shot. Not to mention the 0 recoil on it so you have pin point accuracry it becomes btter then most rifles and has always been that way.
That's actually untrue. You're not even close at shooting an entire clip before overheating, it's half a clip.
IF you headshot, the scrambler pistol is even better,
And there actually is recoil.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Krixus Flux
Kang Lo Directorate Gallente Federation
425
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Posted - 2014.08.19 16:56:00 -
[41] - Quote
If the SCR isnt OP, then the pre nerfed RR wasnt either. Just stop bro. SCR is OP. It needs nerfing. I use it and I know it needs nerfing
Saying what's on people's minds
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NAV HIV
The Generals Anime Empire.
1973
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Posted - 2014.08.19 17:02:00 -
[42] - Quote
Krixus Flux wrote:If the SCR isnt OP, then the pre nerfed RR wasnt either. Just stop bro. SCR is OP. It needs nerfing. I use it and I know it needs nerfing
Only Scrubs talk about Nerfing... I use all the Rifle and yes have prof 5 on all weapons i use... There's a use for each weapon in game now... Almost everything has a counter... AR and CR is fighting for the Top position now with ScR and RR fighting for 3rd spot... |
Atiim
Onslaught Inc RISE of LEGION
11516
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Posted - 2014.08.19 17:03:00 -
[43] - Quote
Arkena Wyrnspire wrote:Atiim wrote: CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight.
This is incorrect. You can overheat an assault rifle - it's especially noticeable on the Krin's, where it'll overheat on the 63rd bullet. Wait, really? There's an AR that overheats?
DUST 514's 1st Matari Commando
-HAND
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NAV HIV
The Generals Anime Empire.
1973
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Posted - 2014.08.19 17:03:00 -
[44] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Atiim wrote: CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight.
This is incorrect. You can overheat an assault rifle - it's especially noticeable on the Krin's, where it'll overheat on the 63rd bullet. Wait, really?
Sometimes the Balac's too.... |
Syeven Reed
Sebiestor Field Sappers
840
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Posted - 2014.08.19 17:04:00 -
[45] - Quote
RogueTrooper 2000AD wrote:Syeven Reed wrote:Every-other rifle can't pop round a corner and lay off a charged shot.
It's not exactly pinpoint aiming with auto-aim.
See point two.
Thanks. The scr cant be held down for spam Has overheat No rifle in the game requires much aiming, aim assist doesn't apply to the scr alone At least my crap is objective, you are spouting rubbish sir. Don't get me wrong, I wasn't saying the SCR is OP. However if you're going to try to say it isn't you're going to need better points, thats all I was inferring.
Word Crimes
EvE - 21 Day Buddy Trial
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2097
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Posted - 2014.08.19 17:06:00 -
[46] - Quote
It suffers from the same overpowering thing the RR and even CR to some extent suffer from--the hip fire is too good for it to not be a good CQC weapon. the RR has a charge time, but the ScR has nothing keeping it from being used as a CQC kill everything by tapping R1 cause of lolautoaim and super-good hip fire.
It should have worse hip-fire than the TAR, and the RR should have even worse hip fire than that.
People saying that tight hip fire is bad for CQC really need to get good, and stop shooting in circles praying for a hit.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2097
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Posted - 2014.08.19 17:07:00 -
[47] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Atiim wrote: CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight.
This is incorrect. You can overheat an assault rifle - it's especially noticeable on the Krin's, where it'll overheat on the 63rd bullet. Wait, really? There's an AR that overheats? Krins--only one
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Krixus Flux
Kang Lo Directorate Gallente Federation
427
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Posted - 2014.08.19 17:18:00 -
[48] - Quote
NAV HIV wrote:Krixus Flux wrote:If the SCR isnt OP, then the pre nerfed RR wasnt either. Just stop bro. SCR is OP. It needs nerfing. I use it and I know it needs nerfing Only Scrubs talk about Nerfing... I use all the Rifle and yes have prof 5 on all weapons i use... There's a use for each weapon in game now... Almost everything has a counter... AR and CR is fighting for the Top position now with ScR and RR fighting for 3rd spot...
You on my nuts heavy brosef.
If everything had a counter, the AR, the sentinel, RR, and many others wouldnt have been nerfed you walking dildo.
The SCR is OP. Yes we are going to nerf the weapon you use. Deal with it.
Saying what's on people's minds
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Cody Sietz
Evzones
3870
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Posted - 2014.08.19 17:19:00 -
[49] - Quote
Gavr1lo Pr1nc1p wrote:It suffers from the same overpowering thing the RR and even CR to some extent suffer from--the hip fire is too good for it to not be a good CQC weapon. the RR has a charge time, but the ScR has nothing keeping it from being used as a CQC kill everything by tapping R1 cause of lolautoaim and super-good hip fire.
It should have worse hip-fire than the TAR, and the RR should have even worse hip fire than that.
People saying that tight hip fire is bad for CQC really need to get good, and stop shooting in circles praying for a hit. Yes, it's just escaped balancing because most people on this board use it and will defend it to the death.
Edit:heck, I remember people defending the broken mechanic that allowed you to fire off the whole mag without overheating.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Grease Spillett
research lab
437
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Posted - 2014.08.19 17:20:00 -
[50] - Quote
Troll me!!! bro hell yes do it come on! I bought a turbo controller to check out the effects of it on weapons you know what I found?
It compliments not one but two weapons the scrambler rifle and HMG.
CR has a 1200 rpm but you have to have a rhythm a turbo controller over rides that.
AR has an 800 rpm but sucks terribly with it because it drops the rate of fire and as for stabilization increase, if you're shoot at range with an AR that's stupid as it is.
Hmg I like it for because I don't need operation 5 to have steady aim. My DPS drops slightly but I gain range.
Works on no charge weapon! or sniper rifle LOL
BUT THE SCRambler! I ran a crw04 on a dren assault suit and wiped an entire room clean then giggled with glee. The scrambler rifle does have drawbacks! But is easily broken with a turbo controller PROF 0 Operation 4 I'm god mode with SCR. If you ever see me running it I'm sorry. I am charging my ds3 controller.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Monkey MAC
Rough Riders..
3327
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Posted - 2014.08.19 17:23:00 -
[51] - Quote
RogueTrooper 2000AD wrote:Syeven Reed wrote:Every-other rifle can't pop round a corner and lay off a charged shot.
It's not exactly pinpoint aiming with auto-aim.
See point two.
Thanks. The scr cant be held down for spam Modded Contoller, it's not spamming if the weapon is already full-auto, it is its semi-autoHas overheat An incredibly genrous overheat that, will allow you to kill most suits without overheating. Plus charging a shot doesn't maintain the heat build up, meaning just before youmoverheat you charge up then wait till as late as possible to fire it off.No rifle in the game requires much aiming, aim assist doesn't apply to the scr alone No other rifle, gets shots doing 280 dmg, which gets aimed for them.At least my crap is objective, you are spouting rubbish sir. Yours is also horrendously biased.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Chunky Munkey
5134
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Posted - 2014.08.19 17:45:00 -
[52] - Quote
RogueTrooper 2000AD wrote:Chunky Munkey wrote:RogueTrooper 2000AD wrote:Chunky Munkey wrote:Every other rifle: doesn't kill as quick as this game's average ping.
I don't think it's OP, but your argument is poor. What argument?. I stated facts, nothing I stated is an opinion Opinion is not the same as argument. You presented premises, and the title of the thread is your conclusion. That's an argument. I am saying that your conclusion is not valid. Haha, your whole point is invalid, you don't even have a point lol. You have nothing worth while to say on the matter except to be a pedantic biach. Do you even context bro?. You are clearly mad,bro.
What a comprehensive rebuttal of my points. I may have to re-evaluate my position on the entire issue.
Destiny won't kill Dust.
CCP already did that.
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Joel II X
Dah Gods O Bacon
3071
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Posted - 2014.08.19 19:07:00 -
[53] - Quote
RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote:Every other rifle: hold R1,no overheat, no pinpoint aiming
Scr: overheats,pinpoint aiming,have to at least tap R1
Every gun in cqc is easily spammable and requires barely any aiming at all.
Your welcome.
- SCRs have Aim Assist; null
- HMGs, 20/80GJ Railguns, and -technically- ARs have overheat mechanics as well. While overheat mechanics are indeed a balancing feature, it's mere presence does not determine whether or not it's balanced.
- The Combat Rifle, Tactical ARs, and Burst ARs, are also Semi-Automatic. Simply being semi-automatic does not mean that it's balanced. (Source: Uprising 1.0, Duvolle Tactical Assault Rifle )
- The only weapons which are easily spammable in CQC are the ones which are supposed to be used in CQC. The Scrambler Rifle is not one of those weapons, so it should not have that ability.
Why am I thanking you again? You did that really well. Iv never had an ar overheat myself, never been able to equip a small rail turret either on a suit. Pretty much every rifle and gun has aim assist- null on that null. Maybe a dispersion increase in hip fire might be nice. Did you enjoy the show in fw yesterday?, it was most enjoyable. Thank you lol. I can confirm ARs do, in fact, overheat. Get prof and try out the Krin.
Also, why compare a semi-auto weapon to fully-auto? That's something a 7 year old would do in CoD. C'mon, we're better than that.
You may compare the Assault variant, though (which is good in itself) to other rifles, but you can ask anyone that is a heavy ScR user, that the Tactical variant is better in every way.
The overheat mechanic is balanced.
The damage is a bit too much. Before damage mods were horrible, and nobody used them, the -20% against armor was noticeable and balanced. Now, with CPX damage mods, it can be -13% or less. This is not okay on a weapon that does around 70 damage per shot (not counting charged shots). Also, unlike the TAR, it's RoF is good.
The range is awesome.
CQC with it is awesome.
The weapon is just TOO good now that damage mods have made a return.
I'm not saying that the mods should get nerfed (since they'll nerf snipers and maybe another weapon or two), but that SOMETHING on the ScR might need to be toned down. |
Daddrobit
You Can Call Me Daddy
803
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Posted - 2014.08.19 19:42:00 -
[54] - Quote
NAV HIV wrote:
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot...
No other light weapon even comes close to the headshot potential of the ScR, bar a Charged SR headshot.
Charge the ScR for 4x damage, then get a headshot and get an additional 2x for the charged shot. That's 572 damage. Any militia suit, scout suit, or only mildly tanked logi or assaults are one shotted, no exceptions.
Then you can easily instantly follow that up with an additional 5 shots before you overheat, and that's easy without the Amarr bonus. Even with the -20% to armor, each shot will land for 57 damage, which by the way is the same as the Kaalikiota RR with its +10% to armor, so don't say it can't cut through armor, because it does just as much damage as the RRs and it does it with a 75% markup to ROF. Pop on another 285 damage, it'll only take a second, and that's not even counting for if they were headshots.
So that's put you around 867 damage in around one second, maybe one and a half, that will kill even well tanked assaults, put a few levels into Amarr assaults and there is literally nothing that can stand in your way.
Oh, and you can apply that damage in full up to 76 meters. The ScR is the absolute definition of insta-gank.
O.G. Pink Fluffy Bunny
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Krixus Flux
Kang Lo Directorate Gallente Federation
428
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Posted - 2014.08.19 19:46:00 -
[55] - Quote
Yes! Yesssssss! The charged shot makes it even worse!!!
Can we get the CPMs and devs to look at this for Delta?
Saying what's on people's minds
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Zatara Rought
Fatal Absolution General Tso's Alliance
3888
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Posted - 2014.08.19 19:48:00 -
[56] - Quote
Daddrobit wrote:NAV HIV wrote:
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot...
No other light weapon even comes close to the headshot potential of the ScR, bar a Charged SR headshot. Charge the ScR for 4x damage, then get a headshot and get an additional 2x for the charged shot. That's 572 damage. Any militia suit, scout suit, or only mildly tanked logi or assaults are one shotted, no exceptions. Then you can easily instantly follow that up with an additional 5 shots before you overheat, and that's easy without the Amarr bonus. Even with the -20% to armor, each shot will land for 57 damage, which by the way is the same as the Kaalikiota RR with its +10% to armor, so don't say it can't cut through armor, because it does just as much damage as the RRs and it does it with a 75% markup to ROF. Pop on another 285 damage, it'll only take a second, and that's not even counting for if they were headshots. So that's put you around 867 damage in around one second, maybe one and a half, that will kill even well tanked assaults, put a few levels into Amarr assaults and there is literally nothing that can stand in your way. Oh, and you can apply that damage in full up to 76 meters. The ScR is the absolute definition of insta-gank.
Scouts suits can tank to like 800 ehp. There are definitely exceptions.
but yeah the quickness of the SCR to deliver DPS is very powerful.
and headshots surely devastate.
Although the scr pistols 400% multiplier!
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Monty Mole Clone
Shiv M
176
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Posted - 2014.08.19 19:53:00 -
[57] - Quote
Extraneus Tenebrarum wrote:But when I hold down R1 my combat rifle it only shoots 3 shots :( guys I think mine is broken
aye and std combat rifle after pro and before profile does about 94 damage per burst at 1200rpm with rather large clip. i think its broken to
deader than A line flares with pockets in the knees
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Krixus Flux
Kang Lo Directorate Gallente Federation
429
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Posted - 2014.08.19 19:53:00 -
[58] - Quote
Can we begin discussing the balance of SCR with the CPMs and devs Zatara? The weapon needs some adjustment. Not a aggressive change but a minor one can do some justice.
Saying what's on people's minds
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Daddrobit
You Can Call Me Daddy
803
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Posted - 2014.08.19 19:56:00 -
[59] - Quote
Zatara Rought wrote:Daddrobit wrote:NAV HIV wrote:
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot...
No other light weapon even comes close to the headshot potential of the ScR, bar a Charged SR headshot. Charge the ScR for 4x damage, then get a headshot and get an additional 2x for the charged shot. That's 572 damage. Any militia suit, scout suit, or only mildly tanked logi or assaults are one shotted, no exceptions. Then you can easily instantly follow that up with an additional 5 shots before you overheat, and that's easy without the Amarr bonus. Even with the -20% to armor, each shot will land for 57 damage, which by the way is the same as the Kaalikiota RR with its +10% to armor, so don't say it can't cut through armor, because it does just as much damage as the RRs and it does it with a 75% markup to ROF. Pop on another 285 damage, it'll only take a second, and that's not even counting for if they were headshots. So that's put you around 867 damage in around one second, maybe one and a half, that will kill even well tanked assaults, put a few levels into Amarr assaults and there is literally nothing that can stand in your way. Oh, and you can apply that damage in full up to 76 meters. The ScR is the absolute definition of insta-gank. Scouts suits can tank to like 800 ehp. There are definitely exceptions. 0.02 isk
Man, I never understood how people could run super tanky scouts, you do so much better by just abusing e-war and picking your fights forcing the enemy to be on their back foot.
My tankiest fit only has 487 hp and I call that one 'The Tryhardinator' in my fitting screen...
O.G. Pink Fluffy Bunny
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John Demonsbane
Unorganized Ninja Infantry Tactics
3869
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Posted - 2014.08.19 19:56:00 -
[60] - Quote
The ScR is not a whole lot different than it was when first introduced in 1.0. Somehow it's been OP for well over a year but miraculously remains the least used rifle in the game, according to Rattati.... In a game famous for people flocking to the FOTM within hours of it being introduced.
It's funny how this idea keeps cycling over and over and over and over and over and over and over and over (p.s. I don't really use the ScR, so save it).
(The godfather of tactical logistics)
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