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NAV HIV
The Generals Anime Empire.
1973
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Posted - 2014.08.19 16:49:00 -
[1] - Quote
843-Vika wrote:RogueTrooper 2000AD wrote:Mejt0 wrote:ScR is used as CQC shootgun. And it wont overheat even vs armor tanker. Complete lies. No they are not. with the amarr assault bonus you can get near a full clip out before you even have to worry about over heating. And with a proto scr that's fully charged you can 1 shot most suits with a head shot. Not to mention the 0 recoil on it so you have pin point accuracry it becomes btter then most rifles and has always been that way.
Amarr Assault Level 5... 2.5 mil SP
Scr Operation 5 and Prof 5 Costs a lot of SP
Players want to have that kind of advantage without investing the time and SP to get it....
Even with all that SP invested i still overheat my Viziam....
Other than some Scouts and some low tier gear, no suit gets One shotted with a charge shot... Try charge shotting a strafing scout lol
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot... So the gun is OP or the User ?!
0 recoil you say ?! LOL
Try again please... |
NAV HIV
The Generals Anime Empire.
1973
|
Posted - 2014.08.19 17:02:00 -
[2] - Quote
Krixus Flux wrote:If the SCR isnt OP, then the pre nerfed RR wasnt either. Just stop bro. SCR is OP. It needs nerfing. I use it and I know it needs nerfing
Only Scrubs talk about Nerfing... I use all the Rifle and yes have prof 5 on all weapons i use... There's a use for each weapon in game now... Almost everything has a counter... AR and CR is fighting for the Top position now with ScR and RR fighting for 3rd spot... |
NAV HIV
The Generals Anime Empire.
1973
|
Posted - 2014.08.19 17:03:00 -
[3] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Atiim wrote: CCP Logibro confirmed that the red glow on the AR is due to an overheat mechanic, but the heat cost is so low that it'll never overheat even if you fired it for 1hr straight.
This is incorrect. You can overheat an assault rifle - it's especially noticeable on the Krin's, where it'll overheat on the 63rd bullet. Wait, really?
Sometimes the Balac's too.... |
NAV HIV
The Generals Anime Empire.
1977
|
Posted - 2014.08.20 17:03:00 -
[4] - Quote
Krixus Flux wrote:NAV HIV wrote:Krixus Flux wrote:If the SCR isnt OP, then the pre nerfed RR wasnt either. Just stop bro. SCR is OP. It needs nerfing. I use it and I know it needs nerfing Only Scrubs talk about Nerfing... I use all the Rifle and yes have prof 5 on all weapons i use... There's a use for each weapon in game now... Almost everything has a counter... AR and CR is fighting for the Top position now with ScR and RR fighting for 3rd spot... You on my nuts heavy brosef. If everything had a counter, the AR, the sentinel, RR, and many others wouldnt have been nerfed you walking dildo. The SCR is OP. Yes we are going to nerf the weapon you use. Deal with it.
I have Prof 5 on all the light weapons and heavy weapons (No laser n plasma for me) So you can Nerf and Buff anything with your scrub tears... it wouldn't make an inch of difference to me... Cry babies will still keep whining, winners will still keep winning...
The Fact that you are crying "OP" without proper justification and valid argument, just shows how big of a L33T you are lol |
NAV HIV
The Generals Anime Empire.
1977
|
Posted - 2014.08.20 17:04:00 -
[5] - Quote
Daddrobit wrote:NAV HIV wrote:
You mentioned Headshot... Any suit in the game will get Insta ganked with a Headshot...
No other light weapon even comes close to the headshot potential of the ScR, bar a Charged SR headshot. Charge the ScR for 4x damage, then get a headshot and get an additional 2x for the charged shot. That's 572 damage. Any militia suit, scout suit, or only mildly tanked logi or assaults are one shotted, no exceptions. Then you can easily instantly follow that up with an additional 5 shots before you overheat, and that's easy without the Amarr bonus. Even with the -20% to armor, each shot will land for 57 damage, which by the way is the same as the Kaalikiota RR with its +10% to armor, so don't say it can't cut through armor, because it does just as much damage as the RRs and it does it with a 75% markup to ROF. Pop on another 285 damage, it'll only take a second, and that's not even counting for if they were headshots. So that's put you around 867 damage in around one second, maybe one and a half, that will kill even well tanked assaults, put a few levels into Amarr assaults and there is literally nothing that can stand in your way. Oh, and you can apply that damage in full up to 76 meters. The ScR is the absolute definition of insta-gank.
All the maths aside... Have you never had any Headshots with any other weapon ?! I get more Headshots with my CR and RR than i get with my ScR.... Oh and my HMG... |
NAV HIV
The Generals Anime Empire.
1978
|
Posted - 2014.08.20 17:24:00 -
[6] - Quote
RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote: You cant calculate player skill..
You can calculate a player's:
- Accuracy
- Situational Awareness
- Strafing Abilities
- Performance with Weapons
- Performance with Weapon Types
- Performance with Equipment
- Critical Decision Making Skills
- etc, etc, etc.
Literally every game with Matchmaking calculates player skill. Well then, i guess we need to get observing every player in dust and then we can officially determine if the scr is op. Im sorry but most who say that its op are not exactly the best players are they?. In fact quite a few are straight up fresh newbs in comparison.
Well said... Out of all the Rifles, ScR is the most difficult to use... RR second, AR 3rd and Assault CR is well its a the CR |
NAV HIV
The Generals Anime Empire.
1979
|
Posted - 2014.08.20 17:38:00 -
[7] - Quote
RogueTrooper 2000AD wrote:Krixus Flux wrote:Look at them scurrying to protect their crutch. I wonder how you dudes will rage when we get it nerfed. It really needs to be looked at. Lol, look at the scrubs who cant see past their own inadequacy. I wonder how they'll feel when every weapon takes 5 mins to kill someone.
LOL Well said again....
They will then Cry: Time is OP... Nerf it... |
NAV HIV
The Generals Anime Empire.
1979
|
Posted - 2014.08.20 18:37:00 -
[8] - Quote
Atiim wrote:NAV HIV wrote: Well said... Out of all the Rifles, ScR is the most difficult to use... RR second, AR 3rd and Assault CR is well its a the CR
You say this as if any of the Conventional Rifles are difficult to use...
That being the Main point... LOL |
NAV HIV
The Generals Anime Empire.
1979
|
Posted - 2014.08.20 18:38:00 -
[9] - Quote
Gavr1lo Pr1nc1p wrote:RogueTrooper 2000AD wrote:I dont need a comeback for you gavor
14,084 kills.
1.39 k/d
wp total 1,270,899
Are you a logi?.
Even if you are, thats weak, you die too much........hence the scr is op?. It was 1.2 two weeks ago I see its on the rise No, I used to run solo NK only basic minmitar scouts with basic shields pretty much up until 1.6. Thats why Im so good at SGing now bro But its also why my KDR is so low. That and PC's But you go ahead and run that fit- Basic min scout, one basic shield, 2 MLT kin cats and Zn-28 NK's no cloak Next time I play Ill check out J8SON's stats, and come back to show you how scrubby you are
The Rise in KDR and easy kills must have something to do with the Corp Tags and the rest of the Squad members... If you know what i mean... |
NAV HIV
The Generals Anime Empire.
1986
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Posted - 2014.08.21 12:13:00 -
[10] - Quote
Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?! |
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NAV HIV
The Generals Anime Empire.
2004
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Posted - 2014.08.22 12:31:00 -
[11] - Quote
Temias Mercurial wrote:NAV HIV wrote:Everyone yelling ScR is OP, but i'm not seeing as many threads about Burst HMGs.... If i ever end up making one of these threads about OP bs it'd have to be about that Burst HMG.... Every tom, **** and harry is using one and spraying anything that moves.... 2400 RPM vs 6000 ?! That is proper weapon balance ?!
Or is it because, the same tom, **** and harry wanna be heavies are making these threads ?! Shssss.... don't let the cat out of the bag! Kidding... The RoF was increased from about 4600 to 6000, and the damage was lowered quite a bit to compensate. It was buffed... unlike the intention of what the devs were looking for. DPS was increased (that was intentional, but overall it was buffed a lot), it also appears to do more damage at range now, it's overheat... was it increased? It sure doesn't feel like it... I've been shredding proto heavies with my adv minmatar sentinel that has no tank whatsoever, and they might get through my shields. MIGHT. The one balancing factor is that you run out of ammo fairly quickly, but that won't always be the case. The one thing I hope is that when they decide to a look at it, it won't become the next flaylock. I loved this thing before and after Charlie...
Well said... It needed some work, but not to this extent lol
I hope they really take a look at it.. |
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