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Mejt0
Made in Poland... E-R-A
346
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Posted - 2014.08.15 14:43:00 -
[1] - Quote
Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Adipem Nothi
Nos Nothi
4146
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Posted - 2014.08.15 14:55:00 -
[2] - Quote
The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters.
Shoot scout with yes.
- Ripley Riley
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Yankie Doodle
WRONG-TURN
256
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Posted - 2014.08.15 14:58:00 -
[3] - Quote
Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended'
Get the H out of the redline........ or GG
New things take time to adjust to....
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Adipem Nothi
Nos Nothi
4146
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Posted - 2014.08.15 15:03:00 -
[4] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to....
I don't snipe. I tested the new optics in Ambush after reading complaints. There's nothing wrong with "being informed" ... you should try it sometime.
Shoot scout with yes.
- Ripley Riley
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Coleman Gray
Opus Arcana Covert Intervention
1064
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Posted - 2014.08.15 15:06:00 -
[5] - Quote
Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Soraya Xel
Abandoned Privilege Top Men.
3067
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Posted - 2014.08.15 15:09:00 -
[6] - Quote
It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Maken Tosch
DUST University Ivy League
9069
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Posted - 2014.08.15 15:10:00 -
[7] - Quote
Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
It's not really anything new. It's a very old design that dates back to the E3 build of 2012 back in closed beta.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Symbioticforks
Pure Evil.
519
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Posted - 2014.08.15 15:18:00 -
[8] - Quote
Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
WRONG.
Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss.
I'm not wasting the charge time / bullets on misses. Sorry.
An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red.
PRIOR TO THIS
If you dot was on someone. You would hit them. No need to wait for color change indication.
Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
521
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Posted - 2014.08.15 15:27:00 -
[9] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
I really liked the dot. The circle actually clutters up my aiming when there are multiple targets and I'm trying to focus on just one in particular. Adding more lines and junk within the cross hair would make it worse I believe.
I suggested it earlier as a possible solution.. (and this should be totally something we could do)
Just add a duplicate version of all the current sniper rifles to the market, with the new circle.
Sell both variants. This is a game about customization. A handful of people like the new circle.
I feel much of what they like is just the aesthetics of it, and I want to discredit them. I don't know any dedicated snipers who prefer the change. However, this would make everyone happy. Which I'm not against. I just don't want this to take time away from real issues being addressed.
Sniping Dust 514 (video series)
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Snake Sellors
Hellstorm Inc General Tso's Alliance
290
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Posted - 2014.08.15 21:21:00 -
[10] - Quote
Symbioticforks wrote:Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot. I really liked the dot. The circle actually clutters up my aiming when there are multiple targets and I'm trying to focus on just one in particular. Adding more lines and junk within the cross hair would make it worse I believe. I suggested it earlier as a possible solution.. (and this should be totally something we could do) Just add a duplicate version of all the current sniper rifles to the market, with the new circle. Sell both variants. This is a game about customization. A handful of people like the new circle. I feel much of what they like is just the aesthetics of it, and I want to discredit them. I don't know any dedicated snipers who prefer the change. However, this would make everyone happy. Which I'm not against. I just don't want this to take time away from real issues being addressed.
I Don't believe they do symbiotic..
in fact i would say that the only people who prefer this sight are players who struggled to hit at all and now have a larger circle to hit center mass shots ( don't get me started)
or
players that are seeing an opportunity to nerf the snipers permanantly. (they see alot of snipers hate it and so start lots of threads saying how great it is, don't forget how underhanded our player base is mate, nor all those alts dotted around the place. Familiar with the judas goat at all?) |
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Mejt0
Made in Poland... E-R-A
349
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Posted - 2014.08.16 02:03:00 -
[11] - Quote
Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots.
Target moves in your circle, shoot. And it lands. If theres lag ,then nothing matter.
Its not a guessing. You can see when its center of c+Ħrcle. Its rather easy as aiming with FG.
Cross hair turn red, so it takes longer than witb dot? With dot target also have to run across dot.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Atiim
Onslaught Inc RISE of LEGION
11454
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Posted - 2014.08.16 02:09:00 -
[12] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... Only being able to effectively snipe at 150-200m is not working as intended, and is not the range of a Sniper inside the redline (475-600m) on most maps.
At 150-200m you'd be better off with a Forge Gun.
DUST 514's 1st Matari Commando
-HAND
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Beastlina
Ostrakon Agency Gallente Federation
59
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Posted - 2014.08.16 02:13:00 -
[13] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. |
Mejt0
Made in Poland... E-R-A
349
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Posted - 2014.08.16 02:24:00 -
[14] - Quote
Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them.
Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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sabre prime
Crux Special Tasks Group Gallente Federation
354
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Posted - 2014.08.16 02:31:00 -
[15] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
No, I think that would make the centre of the circle look more cluttered.
I tried out my sniper a little earlier and I actually quite liked the new crosshairs. I'm not sure how it will perform under all circumstances, but targeting and getting kills felt pretty good to me. Maybe sniping uplinks from long distances might be a little harder now.
One thing that might help is to very slightly reduce the thickness of the circular "ring" and make it slightly transparent, like the other elements of the sniper scope.
Edit: Another idea. How about when you are centered on a target the ring changes to a solid red dot? The best of both worlds.
Desperate attempt to get BPOs
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Atiim
Onslaught Inc RISE of LEGION
11454
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Posted - 2014.08.16 02:33:00 -
[16] - Quote
Mejt0 wrote: Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
He's standing still, so any of the fine rifles will do.
There's also Shotguns and Nova Knives, which will make quick work of him.
DUST 514's 1st Matari Commando
-HAND
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Freccia di Lybra
Maphia Clan Corporation
244
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Posted - 2014.08.16 02:37:00 -
[17] - Quote
I really like the new sights and can't get why people are complaining at all. It's much better for long distances because you actually see where you're aiming; there's no chance you'll get another rock instead of the enemy just because you can't see where you're aiming at.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Beastlina
Ostrakon Agency Gallente Federation
60
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Posted - 2014.08.16 02:39:00 -
[18] - Quote
Mejt0 wrote:Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. Ok. Not all of them. But. Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem) You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
To be honest i have encountered this problem myself with different players. One was Misaka Jaeger sniping in a proto CK sentinel suit with a thales on the mcc. I tried flying dropships on the mcc with basic heavy suit and hmg but i'm not skilled into that role and they were able to kill me with their proto smg twice...... Counter sniping was laughably useless. Got put against them 3 matches in a row and there was literally nothing i could do. Was so desperate i typed in team chat that there was a sniper on the mcc. I agree that sniper's in sentinel suits are a problem because you really need to go out of your way to remove or even threaten them. I could get behind restricting S.R's from sentinel suits. |
Mejt0
Made in Poland... E-R-A
350
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Posted - 2014.08.16 02:43:00 -
[19] - Quote
Atiim wrote:Mejt0 wrote: Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
He's standing still, so any of the fine rifles will do. There's also Shotguns and Nova Knives, which will make quick work of him.
Since when you can kill a guys with rifle/NK that sits <300m inside redline?
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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ladwar
HEARTS OF PHOENIX
2038
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Posted - 2014.08.16 02:55:00 -
[20] - Quote
Sniper rifles just dont do enough unless ur using thale+cal commando w/ damage modules . And thats just to much of a requirement 4 me to go sniping again. The sight isnt all bad and didnt stop me from getting hits. The damage stopped me from getting kills
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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calvin b
Sinq Laison Gendarmes Gallente Federation
2142
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Posted - 2014.08.16 03:56:00 -
[21] - Quote
Its hit detection and the new sight does not register on some hits. Also the damage on the sniper rifle needs to be increased. When you do a head shot on a scout and they run away, something is terribly wrong.
Can the other voices in other peoples minds hear my voices in my head????
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Kaughst
Nyain San General Tso's Alliance
572
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Posted - 2014.08.16 03:59:00 -
[22] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
There are a ton of real life crosshairs that CCP can take from to help alleviate these issues, I do not know why they simply thought adding a circle would fix things.
"lol blewed up filthy monkey planet"
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
931
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Posted - 2014.08.16 04:04:00 -
[23] - Quote
Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
I hear they're considering placing the HMG crosshair onto all of the other automated guns to compensate for the size of the sniper reticule. Would love to hear you squealing that you can't line up a shot because the crosshair is too big.
Assaults like you haven't figured out how to hack a point, or even, have a positive KD/R. You make the rest of us Assaults look like geniuses. Or are you a Heavy or Scout? Doesn't matter. Keep spewing caveman mentality, everyone else looks like a genius by comparison to you.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Kalante Schiffer
Pure Evil.
689
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Posted - 2014.08.16 05:12:00 -
[24] - Quote
Maken Tosch wrote:Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair. It's not really anything new. It's a very old design that dates back to the E3 build of 2012 back in closed beta. hhmmm... if they could only bring back that sound effect after you killed someone it was enjoyable to hear.
jiffffffffffffffffffffffffffffffffffmxfffffffoiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifvossssssssssssssssssssssssssssss
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bamboo x
Eternal Beings Proficiency V.
908
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Posted - 2014.08.16 05:16:00 -
[25] - Quote
Logibro was just doing what CCP pays him to do, listen to the community.
Unfortunately a big chunk of the community came from CoD and have absolutely no skill or gun game.
He was listening to the whole "I put a piece of tape on the center of my screen" argument, that is, to quote the great Judge Rhadamanthus, not a true scotsman of an argument.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Adipem Nothi
Nos Nothi
4162
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Posted - 2014.08.16 06:18:00 -
[26] - Quote
bamboo x wrote:Logibro was just doing what CCP pays him to do, listen to the community.
Unfortunately a big chunk of the community came from CoD and have absolutely no skill or gun game.
He was listening to the whole "I put a piece of tape on the center of my screen" argument, that is, to quote the great Judge Rhadamanthus, not a true scotsman of an argument. Didn't realize that CoD players were short on skill or gungame. But I'll bite. So ... when I exercise my fiercest wiggle, is it my gungame I'm improving? Or is that skill?
Can't wait to show my CoD friends my wiggle skills. If I ever go back to CoD, I'll be unstoppable.
Shoot scout with yes.
- Ripley Riley
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Soraya Xel
Abandoned Privilege Top Men.
3098
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Posted - 2014.08.16 06:53:00 -
[27] - Quote
Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Killar-12
The Corporate Raiders Top Men.
3172
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Posted - 2014.08.16 06:56:00 -
[28] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? No Used both, KB/Ms more natural but I feel that way even before the change.
Member of a Dead Alliance and Dead Corp Coming through, still better than you FOTM corp hopping whores
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:40:00 -
[29] - Quote
Freccia di Lybra wrote:I really like the new sights and can't get why people are complaining at all. It's much better for long distances because you actually see where you're aiming; there's no chance you'll get another rock instead of the enemy just because you can't see where you're aiming at.
Sit closer to your tv, and there's NO problem seeing your dot.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:43:00 -
[30] - Quote
No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
Sniping Dust 514 (video series)
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Mregomies
Beer For Evil Mercs
237
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Posted - 2014.08.16 07:58:00 -
[31] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? 1. No! Circle is bad. 2. kb/m
Suomi, Finland, PERKELE!
Logibro
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Foo Fighting
THE HANDS OF DEATH
121
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Posted - 2014.08.16 09:45:00 -
[32] - Quote
Circle bad, dot good. DS3.
I'm not a dedicated sniper but I have been and I can't help getting my charge out to counter snipe if anyone is getting too many free kills (or snipes me or a buddy).
I can't believe the current furry over snipers - it's not like they are dominating the kill board most matches and hating snipers on your own team because they're not contributing is false because these players are mostly beginners and would be no better on the field for your team.
It's unbalanced when you need to use a calmando with a proto weapon and stacked damage mods to make the role viable.
People say there is no counter to a redline sniper - I think people forget they are countering snipers by weaving in open areas and staying near cover whenever possible. It obvious when you counter infantry because you see them, you never know you've just caused a sniper to miss your head by bobbing and weaving.
Head glitching needs to be fixed - if a sniper has los then a counter sniper must have los.
Range is fine, damage needs a buff. A damage buff would allow less stacked damage mods and give the player some shields which may encourage some to come a little closer to the action.
The redline contains some of the best spots for which you can't blame the player for - fixing head glitching is all that's needed to solve the redline sniper issue.
All weapons have effective ranges; if you let a shotty, knifer or hmg too near you're in trouble if you have a long range weapon - conversely if you have a short range weapon and you get too far away again you're in trouble. Why is it only snipers that get grief for trying to maintain their optimal range?
If you're being attacked on your home point do you think twice about using the redline for cover if you're in a vulnerable position? |
Mejt0
Made in Poland... E-R-A
356
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Posted - 2014.08.16 10:21:00 -
[33] - Quote
For me its no difference with circle/dot. You can just add lines inside circle.
About snipers. They dont need dmg buff. Its not cheap fps cod game. And snipers shouldnt 1 shoot kill medium/heavy frames. Well headshoot still OHK decent tanked logis/assault. And scout will never stay live after HS (700armor scout cant be called scout) Chrged SR does as much dmg as Thale. So its balanced.
But from other hand, sniper mechanisms with redline are broken. All that heads behind textures, yet they shoot you.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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HOWDIDHEKILLME
Dying to Reload
339
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Posted - 2014.08.16 10:44:00 -
[34] - Quote
Watched a sniper go 52/0 today (best I've personally witnessed ever) he was +\-250m from the objective... Now what's the problem? Sent him a GG ( mostly because he was on my team ).
Lonewolf till I die
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Symbioticforks
Pure Evil.
549
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Posted - 2014.08.16 11:11:00 -
[35] - Quote
Once in a great while, the entire enemy team is comprised of militia fit lemmings. It only takes a few of these guys perpetually spawning in and standing still to get that kind of score. What I'm doubting is if his score would have been anywhere close to that against an equally matched team with the new circle where it's required to hit constantly moving targets 2-4 times each.
I doubt this.
The new circle changes very little against stationary targets.
Sniping Dust 514 (video series)
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Adipem Nothi
Nos Nothi
4165
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Posted - 2014.08.16 13:24:00 -
[36] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
1. Dislike new Optics 2. DS3
Shoot scout with yes.
- Ripley Riley
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Snake Sellors
Hellstorm Inc General Tso's Alliance
298
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Posted - 2014.08.16 13:29:00 -
[37] - Quote
Symbioticforks wrote:Once in a great while, the entire enemy team is comprised of militia fit lemmings. It only takes a few of these guys perpetually spawning in and standing still to get that kind of score. What I'm doubting is if his score would have been anywhere close to that against an equally matched team with the new circle where it's required to hit constantly moving targets 2-4 times each.
I doubt this.
The new circle changes very little against stationary targets.
Hi Symbiotic,
i can answer this one. I did get a good round, it was the map that looks like a launchpad, enemy team had the objective and were focused entirely on keeping it. although they weren't all militia fits there were quite alot of scouts and assaults with probably 3 or 4 heavies in total.
yes i was tagging them 2-3 times a piece (the heavies) and shooting through gaps in cover etc, but the other suits were mostly ohk due to headshots..
but if they hadn't been all together at the point, under pressure from the other blues for most of the round and if they had been sprinting through wider spaces then it wouldn't of been as good at all.
(we won on clone count in the end.)
also it's still hideously unbalanced at pc level.
Howdidhekillme, it was a good round though wasn't it between the two of us over 80 kills..
Feedback: no not a fan of the new scope, if it was smaller i think it would be fine. but as it is it's too inaccurate on moving targets, they can be in the circle and you can see the shot hit the wall behind them.
I use ds3 controller
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Thurak1
Psygod9
923
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Posted - 2014.08.16 13:34:00 -
[38] - Quote
Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots. Sounds like it separates the pro's from the point and shoots.
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Symbioticforks
Pure Evil.
551
|
Posted - 2014.08.16 14:35:00 -
[39] - Quote
Mejt0 wrote:Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. Ok. Not all of them. But. Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem) You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
Decrease Heavy CPU/PG.. and give a reduction to Forge Guns / HMG's (the same way it is with cloaks)
or
Increased Headshot Multiplier / Damage
or
Forge Gun
or
Take Cover (they haven't nerfed cover last I checked) That is an effective way to counter a sniper. If it's an outdoor objective.. You can still get into a vehicle.
or
Rail Gun Tank
or
Rail Gun Installation
Sniping Dust 514 (video series)
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Yankie Doodle
Intara Direct Action Caldari State
258
|
Posted - 2014.08.16 14:38:00 -
[40] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
I BOUGHT one, 2 years ago on ebay. Its a see through reusuable sticker/decal you put on ur screen. 1-2 bucks. MANY diffrent styles to choose from. Aim assist or auto aim..... something you can always wait 6 months for it to be fixed. |
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Sylwester Dziewiecki
Interregnum.
347
|
Posted - 2014.08.16 14:47:00 -
[41] - Quote
Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? This aim-cross is distraction, and it is completely useless one.. Look, you can aim at someone, aim-cross will became red to tell you that you are clearly aiming at someone, but you will not be able to tell if you are aiming at his head without double checking target Intel(Not to even mention that target may be in move).
It was stupid ideas to implement this aim-cross to ALL sniper rifles at once, we could test it on one variant and give objective feedback - now we are forced to use it whether we want it or not for at least month.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Mejt0
Made in Poland... E-R-A
363
|
Posted - 2014.08.16 14:51:00 -
[42] - Quote
Sylwester Dziewiecki wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? This aim-cross is distraction, and it is completely useless one.. Look, you can aim at someone, aim-cross will became red to tell you that you are clearly aiming at someone, but you will not be able to tell if you are aiming at his head without double checking target Intel(Not to even mention that target may be in move). It was stupid ideas to implement this aim-cross to ALL sniper rifles at once, we could test it on one variant and give objective feedback - now we are forced to use it whether we want it or not for at least month.
Nothing is perfect. And CCP will probably fix it in Delta.
My point is. Its not that bad as people say. They overreact.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Sylwester Dziewiecki
Interregnum.
347
|
Posted - 2014.08.16 15:20:00 -
[43] - Quote
Mejt0 wrote: They overreact.
They are tired of constantly being nerfed by CCP. I'm tracking changes to SR since half of close beta and it was bad back then, mostly because of bugs. We always provide feedback on what we want, that sniping do not have to be easy, that we would like to see more physics around it, wind and stuff like that, also that we want snipers to be more mobile and able to do some damage at close range.. CCP gather all of this and start creating opposite content to sniping thanks to crowd sourcing that hate snipers: heavy that do not die after 3 headshots, towers that just look like you could stand on the top of them, dmg nerf etc.
Mejt0 wrote: Nothing is perfect. And CCP will probably fix it in Delta.
So young, so naive..
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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HOWDIDHEKILLME
Dying to Reload
341
|
Posted - 2014.08.16 15:30:00 -
[44] - Quote
Snake Sellors wrote:Symbioticforks wrote:Once in a great while, the entire enemy team is comprised of militia fit lemmings. It only takes a few of these guys perpetually spawning in and standing still to get that kind of score. What I'm doubting is if his score would have been anywhere close to that against an equally matched team with the new circle where it's required to hit constantly moving targets 2-4 times each.
I doubt this.
The new circle changes very little against stationary targets. Hi Symbiotic, i can answer this one. I did get a good round, it was the map that looks like a launchpad, enemy team had the objective and were focused entirely on keeping it. although they weren't all militia fits there were quite alot of scouts and assaults with probably 3 or 4 heavies in total. yes i was tagging them 2-3 times a piece (the heavies) and shooting through gaps in cover etc, but the other suits were mostly ohk due to headshots.. but if they hadn't been all together at the point, under pressure from the other blues for most of the round and if they had been sprinting through wider spaces then it wouldn't of been as good at all. (we won on clone count in the end.) also it's still hideously unbalanced at pc level. Howdidhekillme, it was a good round though wasn't it between the two of us over 80 kills.. Feedback: no not a fan of the new scope, if it was smaller i think it would be fine. but as it is it's too inaccurate on moving targets, they can be in the circle and you can see the shot hit the wall behind them. I use ds3 controller
It's those kind of rounds that make me think... I don't suck, and it's just well organized, squads of proto, that made learning and playing this game solo so hard. NPE is horrible. And skilled snipers willing to get close enuf to do max damage are scary as hell.
Snake I was impressed
Lonewolf till I die
|
Snake Sellors
Hellstorm Inc General Tso's Alliance
301
|
Posted - 2014.08.16 15:58:00 -
[45] - Quote
HOWDIDHEKILLME wrote:Snake Sellors wrote:Symbioticforks wrote:Once in a great while, the entire enemy team is comprised of militia fit lemmings. It only takes a few of these guys perpetually spawning in and standing still to get that kind of score. What I'm doubting is if his score would have been anywhere close to that against an equally matched team with the new circle where it's required to hit constantly moving targets 2-4 times each.
I doubt this.
The new circle changes very little against stationary targets. Hi Symbiotic, i can answer this one. I did get a good round, it was the map that looks like a launchpad, enemy team had the objective and were focused entirely on keeping it. although they weren't all militia fits there were quite alot of scouts and assaults with probably 3 or 4 heavies in total. yes i was tagging them 2-3 times a piece (the heavies) and shooting through gaps in cover etc, but the other suits were mostly ohk due to headshots.. but if they hadn't been all together at the point, under pressure from the other blues for most of the round and if they had been sprinting through wider spaces then it wouldn't of been as good at all. (we won on clone count in the end.) also it's still hideously unbalanced at pc level. Howdidhekillme, it was a good round though wasn't it between the two of us over 80 kills.. Feedback: no not a fan of the new scope, if it was smaller i think it would be fine. but as it is it's too inaccurate on moving targets, they can be in the circle and you can see the shot hit the wall behind them. I use ds3 controller It's those kind of rounds that make me think... I don't suck, and it's just well organized, squads of proto, that made learning and playing this game solo so hard. NPE is horrible. And skilled snipers willing to get close enuf to do max damage are scary as hell. Snake I was impressed
Thanks bud, good to hear, and a nice change to the mail I usually get |
Cass Caul
674
|
Posted - 2014.08.16 17:33:00 -
[46] - Quote
Symbioticforks wrote:No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
The circle is terrible. It needs to be reduced in size. probably until the circle is so small it looks like a dot. .. Trying to shoot equipment that's blurred into the ground -at 150m away- because of this game's deplorable rendering the reticle was red but I couldn't get a hit. Even when the map doesn't suffer from Z-Fighting like that the stupid change they made in 1.6 where equipment's icon was always present has been annoying but coupled with the new circle it's just infuriating.
I use a DS3.
Math is easy, you're just stupid.
The Empress of Alts
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Soraya Xel
Abandoned Privilege Top Men.
3106
|
Posted - 2014.08.16 20:35:00 -
[47] - Quote
Thanks guys, keep it coming. There's a theory that was floated in discussion I am trying to test.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Kevall Longstride
DUST University Ivy League
1565
|
Posted - 2014.08.16 21:00:00 -
[48] - Quote
As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
Symbioticforks
Pure Evil.
562
|
Posted - 2014.08.16 21:18:00 -
[49] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
I've always sat point blank on my large tv. This is what I choose to do to negate the need for variable zoom. Although it would be nice. As a non-casual. The dot was not too small. The only issue with the dot, was daytime desert maps. I'm just saying..
I shouldn't be forced to use only color indication to know if I'm hitting someone.
(I realize unit information is displayed below, but this requires taking your eyes off target to some degree)
Sniping Dust 514 (video series)
|
Symbioticforks
Pure Evil.
562
|
Posted - 2014.08.16 21:22:00 -
[50] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
I had a game last night.. 41/1, it was magical christmas land conditions. In this game I managed 14 headshots all under 300m. Most of these on stationary targets. The new sight doesn't take much away from that. If you sniped before on a regular basis - it's easy to tell that you just can't land nearly as many skillfully aimed headshots on moving targets. It's also more difficult to hit moving / jumping targets.
Sniping Dust 514 (video series)
|
|
Cass Caul
687
|
Posted - 2014.08.16 21:32:00 -
[51] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using. auto aim has no baring on the Sniper Rifle. If you did better with it on or off, then you were consciously paying attention and therefor suffering from confirmation bias.
I've played on both my 24" monitor and 40" TV 3' away from the monitor, typically under 10' away from TV but up to 15ft. The distance I am from the screen doesn't make it feel larger or smaller because to me it's about the proportional size of the dot to the target's head that really matters.
As Symb said, the dot being so large makes aiming at moving/jumping/falling targets more difficult. The amount of space that falls within it is too great to accurately hit where you want to. Hitting a person isn't the same as hitting the head of a person.
Math is easy, you're just stupid.
The Empress of Alts
|
Kevall Longstride
DUST University Ivy League
1565
|
Posted - 2014.08.16 23:31:00 -
[52] - Quote
Do you trust the client to not apply auto-aim to sniper rifles even when it's turned on?
No neither do I, so I'm trying to get confirmation.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
saxonmish
Fatal Absolution General Tso's Alliance
157
|
Posted - 2014.08.16 23:32:00 -
[53] - Quote
https://www.youtube.com/watch?v=PPFGUF6HXBk
Just watch :P
SLAYER.
|
Temias Mercurial
Knights Of Ender RISE of LEGION
163
|
Posted - 2014.08.16 23:49:00 -
[54] - Quote
Adipem Nothi wrote:The new optics are good for close-range sniping but perform poorly at ranges beyond 150 or so meters.
It only is poor at long range if you can't aim with the center of a circle that is about an 1/8th of an inch in diameter (that's really frickin' small for what people are making it out to be). I've been getting kills at 350-400 meters with this reticule with relative ease. It's not hard at all. It has not effected my performance before or after the change, but I personally like it better than the old dot.
Being able to forge snipe also helps, and that reticule is about 5/8 of an inch diameter.
And to those who say they want both reticules available, thank you. I believe it's better to have more options, rather than being stuck with one type. Also, someone mentioned selling both types in the market (the only difference being the reticule), wouldn't it be simpler to have this as a selectable option in neocom/ system operation/ controls?
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
Temias Mercurial
Knights Of Ender RISE of LEGION
163
|
Posted - 2014.08.16 23:57:00 -
[55] - Quote
Sylwester Dziewiecki wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? This aim-cross is distraction, and it is completely useless one.. Look, you can aim at someone, aim-cross will became red to tell you that you are clearly aiming at someone, but you will not be able to tell if you are aiming at his head without double checking target Intel(Not to even mention that target may be in move). It was stupid ideas to implement this aim-cross to ALL sniper rifles at once, we could test it on one variant and give objective feedback - now we are forced to use it whether we want it or not for at least month.
You... you seriously can't find the center of a circle that's rather tiny... hmm... I'm really questioning your competence.
If the target's head is in the center of the circle, then it's a headshot. If their head is off center, then it will likely miss. It's simple, and not difficult whatsoever.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Cass Caul
702
|
Posted - 2014.08.17 03:32:00 -
[56] - Quote
Kevall Longstride wrote:Do you trust the client to not apply auto-aim to sniper rifles even when it's turned on?
No neither do I, so I'm trying to get confirmation. Oh, right. That's why I have to turn aim assist off when I use my Mass Driver, Plasma Cannon, Flaylock Pistol, and Forge Gun. It' totally applies aim assist even though none of those have it turned on either.
*facepalm*
Math is easy, you're just stupid.
The Empress of Alts
|
lunatis orrak
Battlefield Brawlers
44
|
Posted - 2014.08.17 03:35:00 -
[57] - Quote
Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
Its because people who were no good at sniping before thought this would magically make them good at it so there mad it didn't
CHUBBY CHASER FOR LIFE
!BEWARE MY FAT BULLDOGS!
The leash is not for your protection
|
Snake Sellors
Hellstorm Inc General Tso's Alliance
304
|
Posted - 2014.08.17 03:37:00 -
[58] - Quote
I use the ds3 and it's definitely more difficult to use now, as symbiotic says, you won't notice a difference on stationary targets. Even targets that aren't moving far . But on maps that are open where players can sprint, dodge around and Mario hop it's much more difficult. Also you can now have target in the ring with it being orange, and still miss.
Due to small movements that they make which means they stay in your reticule but not in it's centre. This effect is exaggerated when you are trying to centre an imaginary dot on a tiny head. It also increases the time it takes to line up a headshot.
Not sure if auto aim has any effect on sniping here, I haven't noticed any target pull though. Also I normally turn off aim assist in all sniping games, it usually interferes with leading targets.
I've definitely been doing worse with the new ret not really affected my best round (52/0 with ideal situation) but it's dragging my lower end/average round way down, my worst being just 6 kills using a full nano hive to get that.( If nobody's had it yet, when you get the old hit detection problem with this scope, you don't realise for a while because you don't know if you just missed.)
I hope that helps |
TYCHUS MAXWELL
The Fun Police
458
|
Posted - 2014.08.17 04:02:00 -
[59] - Quote
Symbioticforks wrote:Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using. I've always sat point blank on my large tv. This is what I choose to do to negate the need for variable zoom. Although it would be nice. As a non-casual. The dot was not too small. The only issue with the dot, was daytime desert maps. I'm just saying.. I shouldn't be forced to use only color indication to know if I'm hitting someone. (I realize unit information is displayed below, but this requires taking your eyes off target to some degree)
I've missed so many headshots since charlie simply because I have to look at the data for a split second to make sure its on the head only to have them fidget when I pull the trigger.
As to feedback data mining:
Ds3 user here New crosshair is good for close range sniping and garbage for long range sniping.
Personal suggestion: Use the new crosshair for the Tactical and revert to the old dot for all other variants.
Brownie points: Stop screwing around with scopes on the SR unless it's to give it variable zoom. If the sniper had variable zoom then the new scope wouldn't be so bad. Original halo where this scope design was copied from had like 3 zoom settings and that's why it worked. I remember Unreal tournament 2k4 didn't have variable zoom and it worked fine because it had a dot like Dusts's pre-charlie design. Both games also the SR destroyed players because what's the point in a SR that can't kill. At least, if nothing else increase the headshot bonus to something that would 2 shot 1.2k hp. That's my thoughts on it. |
lunatis orrak
Battlefield Brawlers
44
|
Posted - 2014.08.17 04:06:00 -
[60] - Quote
TYCHUS MAXWELL wrote:Symbioticforks wrote:Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using. I've always sat point blank on my large tv. This is what I choose to do to negate the need for variable zoom. Although it would be nice. As a non-casual. The dot was not too small. The only issue with the dot, was daytime desert maps. I'm just saying.. I shouldn't be forced to use only color indication to know if I'm hitting someone. (I realize unit information is displayed below, but this requires taking your eyes off target to some degree) I've missed so many headshots since charlie simply because I have to look at the data for a split second to make sure its on the head only to have them fidget when I pull the trigger. As to feedback data mining: Ds3 user here New crosshair is good for close range sniping and garbage for long range sniping. Personal suggestion: Use the new crosshair for the Tactical and revert to the old dot for all other variants. Brownie points: Stop screwing around with scopes on the SR unless it's to give it variable zoom. If the sniper had variable zoom then the new scope wouldn't be so bad. Original halo where this scope design was copied from had like 3 zoom settings and that's why it worked. I remember Unreal tournament 2k4 didn't have variable zoom and it worked fine because it had a dot like Dusts's pre-charlie design. Both games also the SR destroyed players because what's the point in a SR that can't kill. At least, if nothing else increase the headshot bonus to something that would 2 shot 1.2k hp. That's my thoughts on it.
How out we stop trying to fixthings that aren't broken and start whining about something real such as the running glitch
CHUBBY CHASER FOR LIFE
!BEWARE MY FAT BULLDOGS!
The leash is not for your protection
|
|
shady merc
RisingSuns Dark Taboo
50
|
Posted - 2014.08.17 05:01:00 -
[61] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
Like the new scope, DS3 user charge sniper m/1 scout suit.
|
Symbioticforks
Pure Evil.
570
|
Posted - 2014.08.17 06:15:00 -
[62] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
New Sniper Rifle Cross Hair - SUCKS
Justification on reverting to old dot.
How many likes to the center of the ever so sweet tootsie pop that gets this issue addressed before Delta?
Sniping Dust 514 (video series)
|
Kevall Longstride
DUST University Ivy League
1565
|
Posted - 2014.08.17 06:43:00 -
[63] - Quote
saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
Just watch :P
M&KB or DS3?
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
Symbioticforks
Pure Evil.
574
|
Posted - 2014.08.17 06:47:00 -
[64] - Quote
You know he's not a sniper right? That's like asking me about changes to a scrambler rifle after 2 games of use..
I don't understand why you would give his view any consideration.. at all
Sniping Dust 514 (video series)
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Keeriam Miray
R 0 N 1 N
328
|
Posted - 2014.08.17 06:48:00 -
[65] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
-No -DS3
Totally agree with
Symbioticforks wrote:No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
-í-ç-Ĥ-ü-é-+-+-Ĥ-ï-+ -+-+-Ĥ-Ĥ-é -Ĥ-ï-é-î -é-+-+-î-Ĥ-+ -+-+-Ĥ-+-Ĥ-+-+-Ĥ. -í-ç-Ĥ-ü-é-+-+-Ĥ, -ü-ç-Ĥ-ü-é-+-+-Ĥ, -ü-ç-Ĥ-ü-é-+-+-Ĥ, -ü-ç-Ĥ-ü-é-+-+-Ĥ...
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Kevall Longstride
DUST University Ivy League
1565
|
Posted - 2014.08.17 08:04:00 -
[66] - Quote
Symbioticforks wrote:You know he's not a sniper right? That's like asking me about changes to a scrambler rifle after 2 games of use..
I don't understand why you would give his view any consideration.. at all
Because I like to be inclusive. Also if as you say he's not a sniper and the performance in that video is anything to go by, it might be that the new scope gives an advantage to DS3 users, which in itself would be a concern.
I prefer to be in the position to have looked at both side of an argument before making a final judgement. I have read your analysis of the problems of snipers, we all have in the CPM. And a great deal of it is compelling. My main concern is that right now sniping as a role is a very niche one and often very specialised, much more so that other roles. That specialisation is also compounded by the previeling view that a M&KB is a requirement to be a good sniper in this game.
If that truly is the case, then for me that is an uninnecessary and unwarranted barrier to throw up in front of PS3 users that have never had a problem being a sniper in other FPS games.
And let me me perfectly clear here, I don't consider anyone's views as unworthy of consideration either in real life or here in Dust. If that's something you don't understand then there is really nothing I can do to persuade you otherwise.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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Symbioticforks
Pure Evil.
580
|
Posted - 2014.08.17 08:23:00 -
[67] - Quote
I understand. It just seems his video / sniper related posts were made for self promotion and out of spite. Admitting having not been a sniper since beta included. This has led me to discredit his testimony on the subject. It's an outlier. Anyway, sorry. Take from it what you will.
I've heard that people speculate that.. mouse and keyboard are required to be a good sniper, but personally I don't know any dedicated snipers who run that setup. I can't possibly imagine myself doing any better with mouse and keyboard.. there probably is some advantage gained since we're talking about a joystick trying to achieve pin point accuracy. However, it's an awkward setup where any advantage I gain is lost when an enemy comes into close quarters combat. DS3 feels more natural, and getting the exact movement I want right when I want it is difficult when dealing with a mouse.This is likely due to using the DS3 almost exclusively since release.
(releasing both variants of the sniper rifle circle and dot, is something to consider if you feel enough people like the circle)
Sniping Dust 514 (video series)
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Mejt0
Made in Poland... E-R-A
372
|
Posted - 2014.08.17 08:31:00 -
[68] - Quote
Symbioticforks wrote:I understand. It just seems his video / sniper related posts were made for self promotion and out of spite. Admitting having not been a sniper since beta included. This has led me to discredit his testimony on the subject. It's an outlier. Anyway, sorry. Take from it what you will.
I've heard that people speculate that.. mouse and keyboard are required to be a good sniper, but personally I don't know any dedicated snipers who run that setup. I can't possibly imagine myself doing any better with mouse and keyboard.. there probably is some advantage gained since we're talking about a joystick trying to achieve pin point accuracy. However, it's an awkward setup where any advantage I gain is lost when an enemy comes into close quarters combat. DS3 feels more natural, and getting the exact movement I want right when I want it is difficult when dealing with a mouse.This is likely due to using the DS3 almost exclusively since release.
(releasing both variants of the sniper rifle circle and dot, is something to consider if you feel enough people like the circle)
Its not reqiured to be good sniper (mouse). But for sure its far better for sniping/aiming than joystick.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Symbioticforks
Pure Evil.
581
|
Posted - 2014.08.17 08:43:00 -
[69] - Quote
I'm sure it's easier.. but I don't find myself getting outclassed by any keyboard and mouse users.
Sniping Dust 514 (video series)
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Mejt0
Made in Poland... E-R-A
372
|
Posted - 2014.08.17 08:59:00 -
[70] - Quote
Symbioticforks wrote:I'm sure it's easier.. but I don't find myself getting outclassed by any keyboard and mouse users.
Its not about easier/harder. With mouse you just react faster and more accurate. In dust mouse input isnt supported (as i heard). So in dust mouse/DS3 may feel same.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
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Kevall Longstride
DUST University Ivy League
1566
|
Posted - 2014.08.17 10:29:00 -
[71] - Quote
M&KB is supported in Dust but as I understand it, the raw input from the mouse is nerfed or we'd have the situation where m&kb really did have a major advantage.
The part of the equation that interests me is why some like me, find the new scope much, much easier to use and others are struggling. I've squaded with a fair few random squads in Pub matches this week since Charlie and it's honestly 50/50 in opinion. This leads me to believe its more a case of personal preference and not a technical difference between the two scopes.
I'm edging towards both as variants in the market place for all SR myself.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
Mejt0
Made in Poland... E-R-A
372
|
Posted - 2014.08.17 11:31:00 -
[72] - Quote
Kevall Longstride wrote:M&KB is supported in Dust but as I understand it, the raw input from the mouse is nerfed or we'd have the situation where m&kb really did have a major advantage.
The part of the equation that interests me is why some like me, find the new scope much, much easier to use and others are struggling. I've squaded with a fair few random squads in Pub matches this week since Charlie and it's honestly 50/50 in opinion. This leads me to believe its more a case of personal preference and not a technical difference between the two scopes.
I'm edging towards both as variants in the market place for all SR myself.
In my opinion circle is better than dot.
If need, then add 2 thick, transparent lines inside circle.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Kevall Longstride
DUST University Ivy League
1567
|
Posted - 2014.08.17 12:44:00 -
[73] - Quote
Right, now that Rattati has spoken about it here the target reticle is only the first part of an effort to address concerns about the sniper rifle that'll be carrying on into Delta.
So please keep the feedback coming.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
Litz Bloodstorm
Vodera Enterprises
2
|
Posted - 2014.08.18 05:53:00 -
[74] - Quote
sniping is a game of precision... since release mine has dropped, by over 20% on any shot i take at a distance of 250m or greater. which is the distance i do most of my sniping and over watch. not exciptable |
Symbioticforks
Pure Evil.
614
|
Posted - 2014.08.18 06:42:00 -
[75] - Quote
45,000 sniping kills..
I'm not making this up.
Precision is worse now.
+ Glad you like my idea of offering both variants, not sure if that is an actual possibility.
- I feel this change has addressed nothing. It was uncalled for. It's wasting time at this point.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
614
|
Posted - 2014.08.18 06:44:00 -
[76] - Quote
Kevall Longstride wrote:M&KB is supported in Dust but as I understand it, the raw input from the mouse is nerfed or we'd have the situation where m&kb really did have a major advantage.
The part of the equation that interests me is why some like me, find the new scope much, much easier to use and others are struggling. I've squaded with a fair few random squads in Pub matches this week since Charlie and it's honestly 50/50 in opinion. This leads me to believe its more a case of personal preference and not a technical difference between the two scopes.
I'm edging towards both as variants in the market place for all SR myself.
Were you proficient with moving headshots before the change? I can't help but call into question your expertise.
Sniping Dust 514 (video series)
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Russel Mendoza
Klandatu
0
|
Posted - 2014.08.18 06:58:00 -
[77] - Quote
its easier to snipe with a dot than a circle, i killed more with the dot than on the circle, please bring the dot on the sniper rifle. i can hit precisely with the dot, specially when targets are hiding in terrains, the circle is not accurate enough when targets are in terrains. bring the god damn dot on the sniper rifles, please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
Russel Mendoza
Klandatu
0
|
Posted - 2014.08.18 07:03:00 -
[78] - Quote
what do i have to do to get a super charged sniper rifle, as in i charged it long enough to shoot all the ammo on the clip, so i can kill all those heavy's walking around like they own the place.
or just give a respec so i can put my skill points on my forge gun.
or sell me a forge gun x sniper rifle hybrid, i'll buy it all. |
Symbioticforks
Pure Evil.
614
|
Posted - 2014.08.18 07:05:00 -
[79] - Quote
Russel Mendoza wrote:what do i have to do to get a super charged sniper rifle, as in i charged it long enough to shoot all the ammo on the clip, so i can kill all those heavy's walking around like they own the place.
or just give a respec so i can put my skill points on my forge gun.
or sell me a forge gun x sniper rifle hybrid, i'll buy it all.
It's called the officer charge sniper rifle..
may the gods be just.
Sniping Dust 514 (video series)
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Aderek
Bezimienni... Dark Taboo
94
|
Posted - 2014.08.18 08:09:00 -
[80] - Quote
Circle, dot, cross, is no big problem, problem is when it is RED when target is beyond wall/hill/tank/etc.
Today i had another action: target sniper sit down on the top of hill. Distance 510 m, he shoot to me, i cant shoot to him :) I target, circle red (175%damage) fire and .... nothink :) He cant kill me (1098 ar, 450sh), he adv sentiel. But... my proto/adv sniper riflle cant make any damage (he top on the hill).
So, i see problem in rendering only ;)
Once i had another action: wall dont rendering me, and i shoot one Merc beyond this wall.
Good day ;) |
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Gemini Cuspid
118
|
Posted - 2014.08.18 09:03:00 -
[81] - Quote
Mejt0 wrote:Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots. Target moves in your circle, shoot. And it lands. If theres lag ,then nothing matter. Its not a guessing. You can see when its center of c+Ħrcle. Its rather easy as aiming with FG. Cross hair turn red, so it takes longer than witb dot? With dot target also have to run across dot. Actually the very concept of a "circle" for a sniper scope is the equivalent of saying nova knives works best when dull. While this could be seen as CCP's attempts to address sniping here's the problem: the history of snipe scopes assume an aiming reticle that is both precise and minimalized to reduce chances of a "sure kill". A sniper isn't a shotgun and rely on a "circular cross hair" as it's a radial damage based weapon. That's the essential essence of a sniper weapon and while you can say "a sniper with a circle is easiest when targeting" we're doing it in a counter intuitive fashion the way it's designed: there's no aim mechanism that makes it better or more precise but only an alert color of whether something will likely take damage or not.
I don't snipe overall but it's not like I enjoy bad game designs to force the matter on things they don't like.
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Symbioticforks
Pure Evil.
623
|
Posted - 2014.08.18 10:48:00 -
[82] - Quote
Gemini Cuspid wrote:Mejt0 wrote:Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots. Target moves in your circle, shoot. And it lands. If theres lag ,then nothing matter. Its not a guessing. You can see when its center of c+Ħrcle. Its rather easy as aiming with FG. Cross hair turn red, so it takes longer than witb dot? With dot target also have to run across dot. Actually the very concept of a "circle" for a sniper scope is the equivalent of saying nova knives works best when dull. While this could be seen as CCP's attempts to address sniping here's the problem: the history of snipe scopes assume an aiming reticle that is both precise and minimalized to reduce chances of a "sure kill". A sniper isn't a shotgun and rely on a "circular cross hair" as it's a radial damage based weapon. That's the essential essence of a sniper weapon and while you can say "a sniper with a circle is easiest when targeting" we're doing it in a counter intuitive fashion the way it's designed: there's no aim mechanism that makes it better or more precise but only an alert color of whether something will likely take damage or not. I don't snipe overall but it's not like I enjoy bad game designs to force the matter on things they don't like.
YES THIS
Sniping Dust 514 (video series)
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Jathniel
G I A N T
1146
|
Posted - 2014.08.18 11:06:00 -
[83] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
- I hate the new scope. I want a crosshair, or bring the dot back. Getting a headshot on a moving target is guesswork without a precise frame of reference other than "in the middle of the circle".
- I snipe with the KB/M. I use the DS3 for everything else, because sensitivity and hit detection has gone to the dogs for KB/M in mid-close range combat. You can jump and wiggle around hip-firing a CR and the rounds guide themselves to the target because aim assist is so damn strong for the DS3. Good luck fighting mechanics like that with a KB/M.
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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Symbioticforks
Pure Evil.
626
|
Posted - 2014.08.18 11:10:00 -
[84] - Quote
Man right on the money!
See I use a DS3 to snipe, because when I need to defend myself in CQC I don't have to jump from keyboard and mouse over to my controller.. because the damn thing is already in my hand. No downtime. It's a trade-off and I accept that.
Sniping Dust 514 (video series)
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Snake Sellors
Hellstorm Inc General Tso's Alliance
322
|
Posted - 2014.08.18 12:35:00 -
[85] - Quote
Agreed, and I gotta say, I find it incredibly ironic that the dust community likes to say how snipers are unskilled and have no gun game, that we are all scrubs, whilst we are the only ones who actually bother to aim down sights in an fps.
Because drilling through people with auto aim is so difficult.
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Mejt0
Made in Poland... E-R-A
380
|
Posted - 2014.08.18 13:59:00 -
[86] - Quote
Snake Sellors wrote:Agreed, and I gotta say, I find it incredibly ironic that the dust community likes to say how snipers are unskilled and have no gun game, that we are all scrubs, whilst we are the only ones who actually bother to aim down sights in an fps. Because drilling through people with auto aim is so difficult.
Sniper Rifle isnt in gun game category. And with every gun you need to aim. Even if its simplier than with other.
Snipers in this game are still used 99% in redline.
They should rework thier dmg/range. Raward shooting from 300 meters more than from 500m. Damage drop should affect snipers in THIS game or redline should be fixed.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Snake Sellors
Hellstorm Inc General Tso's Alliance
323
|
Posted - 2014.08.18 14:52:00 -
[87] - Quote
Mejt0 wrote:Snake Sellors wrote:Agreed, and I gotta say, I find it incredibly ironic that the dust community likes to say how snipers are unskilled and have no gun game, that we are all scrubs, whilst we are the only ones who actually bother to aim down sights in an fps. Because drilling through people with auto aim is so difficult. Sniper Rifle isnt in gun game category. And with every gun you need to aim. Even if its simplier than with other. Snipers in this game are still used 99% in redline. They should rework thier dmg/range. Raward shooting from 300 meters more than from 500m. Damage drop should affect snipers in THIS game or redline should be fixed.
Oh please...
You don't need to aim on the ground you just roughly line up your hip fire ret and press fire, auto aim does the rest.
Why 300m precisely? Why not 325 or 200 or 400, why don't we just go all the way and make them get ohk at 15 m and take away the sway, in fact give them a hip reticule to? That'll improve the situation.
sure they should reward closer kills at around the same time that they reward shooting from ads instead of hip fire, in fact imo they should remove all hip fire rets.
Snipers are not 99% in the red line at all. It's mouth breathers that don't understand sniping that sit in the red line, having a good sniper goes along way to solving the problem.
The reason there aren't very many good snipers-sniper rifles being nerfed constantly over the last year due to sniper qq. I think tha if the skill tree for sniping was more expensive and required more skills and the rifles cost more isk, you wouldn't get very many of the above mentioned mouth breathers. |
Mejt0
Made in Poland... E-R-A
381
|
Posted - 2014.08.18 15:32:00 -
[88] - Quote
300m was an example. Up to 300m dmg should be eq 100% and should fall every x meters for x%.
QQ was beacuse most are in redline in spots where you can only get them with ADS.
And. Dust AA doesnt work like that. It doesnt lock on on targets. Strafing still works.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Mike De Luca
STOP TRYING TO RECRUIT ME
256
|
Posted - 2014.08.18 16:43:00 -
[89] - Quote
And where would we shoot from at 300m? A lot of maps don't support sniping to begin with, and the ones that do have VERY few spots within 300m of where potential targets would be....that aren't completely obvious anyway, a few you could force to work for a short period of time, but then the main area of engagement for the fight moves n you're now spending half the remainder of the match trying to find a new perch.
Only about 60-70% are in the redline in my matches, and they're mostly starter fits running from a stomp...so I'm ok with them, typically i switch out to a lower grade weapon n give em a body shot so they learn they're in a bad spot, without really ruining their enjoyment of the game, the idiots with a thales/cal sent though....they die, or are kept busy running from a real sniper while I lmao at them.
Also....ds3 and dislike the new reticule beyond 200-300m.
what i think of when charging fg
|
Temias Mercurial
Knights Of Ender RISE of LEGION
166
|
Posted - 2014.08.18 19:16:00 -
[90] - Quote
Jathniel wrote:Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? - I hate the new scope. I want a crosshair, or bring the dot back. Getting a headshot on a moving target is guesswork without a precise frame of reference other than "in the middle of the circle". - I snipe with the KB/M. I use the DS3 for everything else, because sensitivity and hit detection has gone to the dogs for KB/M in mid-close range combat. You can jump and wiggle around hip-firing a CR and the rounds guide themselves to the target because aim assist is so damn strong for the DS3. Good luck fighting mechanics like that with a KB/M.
With a circle that small, the center shouldn't be difficult to find... and it isn't. It's hardly guess work...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
|
Foo Fighting
THE HANDS OF DEATH
126
|
Posted - 2014.08.18 20:30:00 -
[91] - Quote
Temias Mercurial wrote:Jathniel wrote:Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? - I hate the new scope. I want a crosshair, or bring the dot back. Getting a headshot on a moving target is guesswork without a precise frame of reference other than "in the middle of the circle". - I snipe with the KB/M. I use the DS3 for everything else, because sensitivity and hit detection has gone to the dogs for KB/M in mid-close range combat. You can jump and wiggle around hip-firing a CR and the rounds guide themselves to the target because aim assist is so damn strong for the DS3. Good luck fighting mechanics like that with a KB/M. With a circle that small, the center shouldn't be difficult to find... and it isn't. It's hardly guess work...
It is exactly guesswork? (the dot was not guesswork). Simples |
Snake Sellors
Hellstorm Inc General Tso's Alliance
329
|
Posted - 2014.08.18 21:08:00 -
[92] - Quote
Temias Mercurial wrote:Jathniel wrote:[quote=Soraya Xel]Can I collect a bit of feedback here:
With a circle that small, the center shouldn't be difficult to find... and it isn't. It's hardly guess work...
oh for the love of god.
if you can not prove beyond a doubt that something is fact then it is only theory,
theory is based upon estimation. estimation = using experience and education to form an expectation for outcome. Estimation is not an accurate or acceptable as proof of anything.
e.g.1 hold up your finger and thumb, open the gap to 5mm. now try to measure that gap. it will almost certainly not be exactly 5mm because until you use a measure you cannot be precise. (extension if you get lucky do it a second and third time.)
e.g 2 set up an alarm to ring in precisely 2 mins and another in exactly 3.5 mins, walk away from the alarm and count those exact times. again it is extremely unlikely that you will get to the same numbers at the same time as your alarm, even though you know the approximate length of 1 second and that for sixty of those you get a miniute. (n.b. even in a room with a tick you will struggle but for effectiveness be in a room without any clocks)
e.g 3 on building sites when measuring the height of multiple fixtures that all have the same height a measure stick/template is the most common tool even though most tradesmen carry measuring tapes because of the many variable that can affect the reading of the tape.
If i have to use judgement to find the exact point of anything then it is at best an estimation, unless done with a measure it can not be accurate. an acceptable measure here where multiple examples are expected to line up in the same place on the same screen would be a template. for a something to be a template it needs to be in exactly the same place every time.
the old dot which showed us the exact center of the scope was a measured point the new scope does not show the center of the scope and requires an act of judgment to find it, it is not a measured point.
therefore the new scope reticule is an estimation and is not an accurate tool. |
Temias Mercurial
Knights Of Ender RISE of LEGION
166
|
Posted - 2014.08.18 22:52:00 -
[93] - Quote
Snake Sellors wrote:Temias Mercurial wrote:Jathniel wrote:[quote=Soraya Xel]Can I collect a bit of feedback here:
With a circle that small, the center shouldn't be difficult to find... and it isn't. It's hardly guess work... oh for the love of god. if you can not prove beyond a doubt that something is fact then it is only theory, theory is based upon estimation. estimation = using experience and education to form an expectation for outcome. Estimation is not an accurate or acceptable as proof of anything. e.g.1 hold up your finger and thumb, open the gap to 5mm. now try to measure that gap. it will almost certainly not be exactly 5mm because until you use a measure you cannot be precise. (extension if you get lucky do it a second and third time.) e.g 2 set up an alarm to ring in precisely 2 mins and another in exactly 3.5 mins, walk away from the alarm and count those exact times. again it is extremely unlikely that you will get to the same numbers at the same time as your alarm, even though you know the approximate length of 1 second and that for sixty of those you get a miniute. (n.b. even in a room with a tick you will struggle but for effectiveness be in a room without any clocks) e.g 3 on building sites when measuring the height of multiple fixtures that all have the same height a measure stick/template is the most common tool even though most tradesmen carry measuring tapes because of the many variable that can affect the reading of the tape. If i have to use judgement to find the exact point of anything then it is at best an estimation, unless done with a measure it can not be accurate. an acceptable measure here where multiple examples are expected to line up in the same place on the same screen would be a template. for a something to be a template it needs to be in exactly the same place every time. the old dot which showed us the exact center of the scope was a measured point the new scope does not show the center of the scope and requires an act of judgment to find it, it is not a measured point. therefore the new scope reticule is an estimation and is not an accurate tool.
That's an odd rant, but it's called a f*cking opinion. If you have to go through all that in you're head then you obviously have sh*tty eyesight. What you're referring to is an opinion, neither theory or estimation. It's not that f*cking hard to find the center of a circle that is an approximate 1/8th of an inch in diameter.
I don't know about you, but I have plenty of experience building structures and measuring objects of varying length to use as parts, and can generally eyeball the center fairly well and with ease, and that's with sh*t that is 10 feet long. It doesn't require any amount of calculation or strenuous thinking. To me you sound like an immature and whiny little brat who possesses a fraction of the intelligence of a rat that is somehow capable of using a keyboard and human speech.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Mejt0
Made in Poland... E-R-A
383
|
Posted - 2014.08.19 07:04:00 -
[94] - Quote
Mike De Luca wrote:And where would we shoot from at 300m? A lot of maps don't support sniping to begin with, and the ones that do have VERY few spots within 300m of where potential targets would be....that aren't completely obvious anyway, a few you could force to work for a short period of time, but then the main area of engagement for the fight moves n you're now spending half the remainder of the match trying to find a new perch.
Only about 60-70% are in the redline in my matches, and they're mostly starter fits running from a stomp...so I'm ok with them, typically i switch out to a lower grade weapon n give em a body shot so they learn they're in a bad spot, without really ruining their enjoyment of the game, the idiots with a thales/cal sent though....they die, or are kept busy running from a real sniper while I lmao at them.
Also....ds3 and dislike the new reticule beyond 200-300m.
Pick up a scout and run with sniper. 300m and more isnt egnouth for you?
You shouldnt sit whole match in one spot. Maybe you dont, i dont know that.
But what i said, running around in scout suit with damps/cloak is good for sniper. Points out of town are good example of this.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Symbioticforks
Pure Evil.
654
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Posted - 2014.08.19 07:31:00 -
[95] - Quote
Mejt0 wrote:Mike De Luca wrote:And where would we shoot from at 300m? A lot of maps don't support sniping to begin with, and the ones that do have VERY few spots within 300m of where potential targets would be....that aren't completely obvious anyway, a few you could force to work for a short period of time, but then the main area of engagement for the fight moves n you're now spending half the remainder of the match trying to find a new perch.
Only about 60-70% are in the redline in my matches, and they're mostly starter fits running from a stomp...so I'm ok with them, typically i switch out to a lower grade weapon n give em a body shot so they learn they're in a bad spot, without really ruining their enjoyment of the game, the idiots with a thales/cal sent though....they die, or are kept busy running from a real sniper while I lmao at them.
Also....ds3 and dislike the new reticule beyond 200-300m. Pick up a scout and run with sniper. 300m and more isnt egnouth for you? You shouldnt sit whole match in one spot. Maybe you dont, i dont know that. But what i said, running around in scout suit with damps/cloak is good for sniper. Points out of town are good example of this.
Sorry man. I disagree.
Snipers are all about alpha damage.
Constantly moving will..
Lower your kills by the end of a match (you're not focusing on killing if you're running around) Increase your chance of being spotted (in which case your primary is a sniper rifle, good luck CQC)
Constantly moving is a way out of having to deal with problems when they come your way. When I spawn in as a Commando for sniping, I make a choice. Will I run a swarm launcher, or a combat/rail rifle in my offhand. It depends how I think the enemy team will choose to counter me.
Sniping Dust 514 (video series)
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PROPHET HELLSCREAM
UNSVER UNITED
0
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Posted - 2014.08.19 10:05:00 -
[96] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
Soraya Xel, i`m a sniper and:
- I`m fine with the new scope; - with a DS3;
Great videos Symbioticforks!
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Mejt0
Made in Poland... E-R-A
383
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Posted - 2014.08.19 10:25:00 -
[97] - Quote
And i disagree with snipers sitting in once spot, only farming kills.
If you move, you can help your squad/team better when they engage with enemys.
When you move 350meters away and with a cloak, nobody will ever see you .
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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PROPHET HELLSCREAM
UNSVER UNITED
0
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Posted - 2014.08.19 10:32:00 -
[98] - Quote
Mejt0 wrote:And i disagree with snipers sitting in once spot, only farming kills.
but that means that he is doing a good job... i hate the cloaked units i think they`re the ones that can do farming kils |
Symbioticforks
Pure Evil.
655
|
Posted - 2014.08.19 10:36:00 -
[99] - Quote
Mejt0 wrote:And i disagree with snipers sitting in once spot, only farming kills.
If you move, you can help your squad/team better when they engage with enemys.
When you move 350meters away and with a cloak, nobody will ever see you .
I will see you.
I will see you first and kill you with a headshot.
or
You will see me first, make an attempt on my life and be forced spending the entire match trying to relocate out of my line of sight.
Commando > Scout
for the current meta.
Sniping Dust 514 (video series)
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Mejt0
Made in Poland... E-R-A
383
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Posted - 2014.08.19 15:02:00 -
[100] - Quote
Symbioticforks wrote:Mejt0 wrote:And i disagree with snipers sitting in once spot, only farming kills.
If you move, you can help your squad/team better when they engage with enemys.
When you move 350meters away and with a cloak, nobody will ever see you . I will see you. I will see you first and kill you with a headshot. or You will see me first, make an attempt on my life and be forced spending the entire match trying to relocate out of my line of sight. Commando > Scout for the current meta.
Scout > everything but ADS. Because of stealth.
If you would see me/other then you would need to be close to all the action near objectie.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
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Mejt0
Made in Poland... E-R-A
388
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Posted - 2014.08.19 15:04:00 -
[101] - Quote
Symbioticforks wrote:Mejt0 wrote:And i disagree with snipers sitting in once spot, only farming kills.
If you move, you can help your squad/team better when they engage with enemys.
When you move 350meters away and with a cloak, nobody will ever see you . I will see you. I will see you first and kill you with a headshot. or You will see me first, make an attempt on my life and be forced spending the entire match trying to relocate out of my line of sight. Commando > Scout for the current meta.
Scout > everything but ADS. Because of stealth.
If you would see me/other then you would need to be close to all the action near objectie.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Mike De Luca
STOP TRYING TO RECRUIT ME
257
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Posted - 2014.08.19 16:13:00 -
[102] - Quote
Mejt0 wrote:Mike De Luca wrote:And where would we shoot from at 300m? A lot of maps don't support sniping to begin with, and the ones that do have VERY few spots within 300m of where potential targets would be....that aren't completely obvious anyway, a few you could force to work for a short period of time, but then the main area of engagement for the fight moves n you're now spending half the remainder of the match trying to find a new perch.
Only about 60-70% are in the redline in my matches, and they're mostly starter fits running from a stomp...so I'm ok with them, typically i switch out to a lower grade weapon n give em a body shot so they learn they're in a bad spot, without really ruining their enjoyment of the game, the idiots with a thales/cal sent though....they die, or are kept busy running from a real sniper while I lmao at them.
Also....ds3 and dislike the new reticule beyond 200-300m. Pick up a scout and run with sniper. 300m and more isnt egnouth for you? You shouldnt sit whole match in one spot. Maybe you dont, i dont know that. But what i said, running around in scout suit with damps/cloak is good for sniper. Points out of town are good example of this. Actually I have multiple different fittings using different suits, including pure mobility, dampening, damage, tanking and several mixes in between.
My point is a sniper is at it's best when it has a good overwatch position that has the best possible view of the battlefield, so they don't have to waste time constantly moving from one point to the next when they can just be doing their job(which is not just killing). 300m range kills off a lot of them since most that come to mind are within a 300-400m range.
what i think of when charging fg
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Mejt0
Made in Poland... E-R-A
388
|
Posted - 2014.08.19 16:49:00 -
[103] - Quote
My point is that there shouldnt be places where sniper is untouchable. Places where you cant counter snipe unless you go at his sight line (usually near point).
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Snake Sellors
Hellstorm Inc General Tso's Alliance
334
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Posted - 2014.08.19 17:26:00 -
[104] - Quote
Temias Mercurial wrote:Snake Sellors wrote:Temias Mercurial wrote:[quote=Jathniel][quote=Soraya Xel]Can I collect a bit of feedback here:
therefore the new scope reticule is an estimation and is not an accurate tool. That's an odd rant, but it's called a f*cking opinion. If you have to go through all that in you're head then you obviously have sh*tty eyesight. What you're referring to is an opinion, neither theory or estimation. It's not that f*cking hard to find the center of a circle that is an approximate 1/8th of an inch in diameter. I don't know about you, but I have plenty of experience building structures and measuring objects of varying length to use as parts, and can generally eyeball the center fairly well and with ease, and that's with sh*t that is 10 feet long. It doesn't require any amount of calculation or strenuous thinking. To me you sound like an immature and whiny little brat who possesses a fraction of the intelligence of a rat that is somehow capable of using a keyboard and human speech.
And to me sir, you sound like a halfwit.
your argument here then is that the sniper reticule must be accurate because it is generally easy to find the Approximate center.
very well done. your argument proves my point.
as you are seemingly incapable of understanding the difference between theory and opinion. or the meaning of the word accuracy. (i would advise you to buy a dictionary and a thesaurus, but i doubt you would understand either.)
I am hardly shocked that you failed to understand the basic principle i was attempting to explain but i have no intention of dumbing it down any further for you, if i wanted to educate your type i would of become a nursery teacher.
swear and rant all you like,but as far as i am concerned you have just lost all credibility. due to your lack of general intelligence, i will not waste any more of my time on trying to communicate with you.
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Grease Spillett
research lab
437
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Posted - 2014.08.19 17:27:00 -
[105] - Quote
I like it SO MUCH! It has helped me a great deal. I like to see my target die when I shoot them.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Cass Caul
775
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Posted - 2014.08.19 18:33:00 -
[106] - Quote
Kevall Longstride wrote:That specialisation is also compounded by the previeling view that a M&KB is a requirement to be a good sniper in this game.
If that truly is the case, then for me that is an uninnecessary and unwarranted barrier to throw up in front of PS3 users that have never had a problem being a sniper in other FPS games.
OMFGLOL.
casual/pub match snipers use KB/M
CB/PC Snipers used DS3.
This is seriously facepalm worthy. First you think the Sniper Rifle can be influenced by Aim Assist, then you hold the idea that KB/M is better.
I blame her for nova knife kills on tanks
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Temias Mercurial
Knights Of Ender RISE of LEGION
167
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Posted - 2014.08.19 19:23:00 -
[107] - Quote
@Snake Sellors
There's no winning with the likes of you anyway... I'm afraid you haven't the slightest inkling as to what 'approximate' means, nor will you ever listen when you inflict different roles and opinions on others. I can't imagine you can get along well with people anyway.
For me, the center is appallingly effortless and of ease to use. I'm also using a 40'' inch display, and I never have to go looking for it as it's right frigin' there...and you, who seems entirely incapable of using said sight, also seems to be bringing up an argument of zero relevance to this thread. Everything regarding this sight is entirely opinion based. There are those who can use it, and those who can not. Simple. It's a matter of preference and ability.
Some find this new sight impossible to use, while I find it impossible to comprehend how it's impossible to use. So if you don't mind, fly away with your colorful wings into your little land of the falsely privileged and drop bags of sh*t along the way for us monkeys who 'are seemingly unable to comprehend' what little words you use and we can throw them effortlessly into the ragging winds into your pitiful direction.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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