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Mejt0
Made in Poland... E-R-A
346
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Posted - 2014.08.15 14:43:00 -
[1] - Quote
Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Adipem Nothi
Nos Nothi
4146
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Posted - 2014.08.15 14:55:00 -
[2] - Quote
The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters.
Shoot scout with yes.
- Ripley Riley
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Yankie Doodle
WRONG-TURN
256
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Posted - 2014.08.15 14:58:00 -
[3] - Quote
Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended'
Get the H out of the redline........ or GG
New things take time to adjust to....
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Adipem Nothi
Nos Nothi
4146
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Posted - 2014.08.15 15:03:00 -
[4] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to....
I don't snipe. I tested the new optics in Ambush after reading complaints. There's nothing wrong with "being informed" ... you should try it sometime.
Shoot scout with yes.
- Ripley Riley
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Coleman Gray
Opus Arcana Covert Intervention
1064
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Posted - 2014.08.15 15:06:00 -
[5] - Quote
Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Soraya Xel
Abandoned Privilege Top Men.
3067
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Posted - 2014.08.15 15:09:00 -
[6] - Quote
It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Maken Tosch
DUST University Ivy League
9069
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Posted - 2014.08.15 15:10:00 -
[7] - Quote
Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
It's not really anything new. It's a very old design that dates back to the E3 build of 2012 back in closed beta.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Symbioticforks
Pure Evil.
519
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Posted - 2014.08.15 15:18:00 -
[8] - Quote
Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
WRONG.
Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss.
I'm not wasting the charge time / bullets on misses. Sorry.
An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red.
PRIOR TO THIS
If you dot was on someone. You would hit them. No need to wait for color change indication.
Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
521
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Posted - 2014.08.15 15:27:00 -
[9] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
I really liked the dot. The circle actually clutters up my aiming when there are multiple targets and I'm trying to focus on just one in particular. Adding more lines and junk within the cross hair would make it worse I believe.
I suggested it earlier as a possible solution.. (and this should be totally something we could do)
Just add a duplicate version of all the current sniper rifles to the market, with the new circle.
Sell both variants. This is a game about customization. A handful of people like the new circle.
I feel much of what they like is just the aesthetics of it, and I want to discredit them. I don't know any dedicated snipers who prefer the change. However, this would make everyone happy. Which I'm not against. I just don't want this to take time away from real issues being addressed.
Sniping Dust 514 (video series)
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Snake Sellors
Hellstorm Inc General Tso's Alliance
290
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Posted - 2014.08.15 21:21:00 -
[10] - Quote
Symbioticforks wrote:Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot. I really liked the dot. The circle actually clutters up my aiming when there are multiple targets and I'm trying to focus on just one in particular. Adding more lines and junk within the cross hair would make it worse I believe. I suggested it earlier as a possible solution.. (and this should be totally something we could do) Just add a duplicate version of all the current sniper rifles to the market, with the new circle. Sell both variants. This is a game about customization. A handful of people like the new circle. I feel much of what they like is just the aesthetics of it, and I want to discredit them. I don't know any dedicated snipers who prefer the change. However, this would make everyone happy. Which I'm not against. I just don't want this to take time away from real issues being addressed.
I Don't believe they do symbiotic..
in fact i would say that the only people who prefer this sight are players who struggled to hit at all and now have a larger circle to hit center mass shots ( don't get me started)
or
players that are seeing an opportunity to nerf the snipers permanantly. (they see alot of snipers hate it and so start lots of threads saying how great it is, don't forget how underhanded our player base is mate, nor all those alts dotted around the place. Familiar with the judas goat at all?) |
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Mejt0
Made in Poland... E-R-A
349
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Posted - 2014.08.16 02:03:00 -
[11] - Quote
Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots.
Target moves in your circle, shoot. And it lands. If theres lag ,then nothing matter.
Its not a guessing. You can see when its center of c+Ħrcle. Its rather easy as aiming with FG.
Cross hair turn red, so it takes longer than witb dot? With dot target also have to run across dot.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Atiim
Onslaught Inc RISE of LEGION
11454
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Posted - 2014.08.16 02:09:00 -
[12] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... Only being able to effectively snipe at 150-200m is not working as intended, and is not the range of a Sniper inside the redline (475-600m) on most maps.
At 150-200m you'd be better off with a Forge Gun.
DUST 514's 1st Matari Commando
-HAND
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Beastlina
Ostrakon Agency Gallente Federation
59
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Posted - 2014.08.16 02:13:00 -
[13] - Quote
Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. |
Mejt0
Made in Poland... E-R-A
349
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Posted - 2014.08.16 02:24:00 -
[14] - Quote
Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them.
Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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sabre prime
Crux Special Tasks Group Gallente Federation
354
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Posted - 2014.08.16 02:31:00 -
[15] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
No, I think that would make the centre of the circle look more cluttered.
I tried out my sniper a little earlier and I actually quite liked the new crosshairs. I'm not sure how it will perform under all circumstances, but targeting and getting kills felt pretty good to me. Maybe sniping uplinks from long distances might be a little harder now.
One thing that might help is to very slightly reduce the thickness of the circular "ring" and make it slightly transparent, like the other elements of the sniper scope.
Edit: Another idea. How about when you are centered on a target the ring changes to a solid red dot? The best of both worlds.
Desperate attempt to get BPOs
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Atiim
Onslaught Inc RISE of LEGION
11454
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Posted - 2014.08.16 02:33:00 -
[16] - Quote
Mejt0 wrote: Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
He's standing still, so any of the fine rifles will do.
There's also Shotguns and Nova Knives, which will make quick work of him.
DUST 514's 1st Matari Commando
-HAND
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Freccia di Lybra
Maphia Clan Corporation
244
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Posted - 2014.08.16 02:37:00 -
[17] - Quote
I really like the new sights and can't get why people are complaining at all. It's much better for long distances because you actually see where you're aiming; there's no chance you'll get another rock instead of the enemy just because you can't see where you're aiming at.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Beastlina
Ostrakon Agency Gallente Federation
60
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Posted - 2014.08.16 02:39:00 -
[18] - Quote
Mejt0 wrote:Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. Ok. Not all of them. But. Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem) You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
To be honest i have encountered this problem myself with different players. One was Misaka Jaeger sniping in a proto CK sentinel suit with a thales on the mcc. I tried flying dropships on the mcc with basic heavy suit and hmg but i'm not skilled into that role and they were able to kill me with their proto smg twice...... Counter sniping was laughably useless. Got put against them 3 matches in a row and there was literally nothing i could do. Was so desperate i typed in team chat that there was a sniper on the mcc. I agree that sniper's in sentinel suits are a problem because you really need to go out of your way to remove or even threaten them. I could get behind restricting S.R's from sentinel suits. |
Mejt0
Made in Poland... E-R-A
350
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Posted - 2014.08.16 02:43:00 -
[19] - Quote
Atiim wrote:Mejt0 wrote: Ok. Not all of them. But.
Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem)
You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
He's standing still, so any of the fine rifles will do. There's also Shotguns and Nova Knives, which will make quick work of him.
Since when you can kill a guys with rifle/NK that sits <300m inside redline?
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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ladwar
HEARTS OF PHOENIX
2038
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Posted - 2014.08.16 02:55:00 -
[20] - Quote
Sniper rifles just dont do enough unless ur using thale+cal commando w/ damage modules . And thats just to much of a requirement 4 me to go sniping again. The sight isnt all bad and didnt stop me from getting hits. The damage stopped me from getting kills
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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calvin b
Sinq Laison Gendarmes Gallente Federation
2142
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Posted - 2014.08.16 03:56:00 -
[21] - Quote
Its hit detection and the new sight does not register on some hits. Also the damage on the sniper rifle needs to be increased. When you do a head shot on a scout and they run away, something is terribly wrong.
Can the other voices in other peoples minds hear my voices in my head????
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Kaughst
Nyain San General Tso's Alliance
572
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Posted - 2014.08.16 03:59:00 -
[22] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
There are a ton of real life crosshairs that CCP can take from to help alleviate these issues, I do not know why they simply thought adding a circle would fix things.
"lol blewed up filthy monkey planet"
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
931
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Posted - 2014.08.16 04:04:00 -
[23] - Quote
Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair.
I hear they're considering placing the HMG crosshair onto all of the other automated guns to compensate for the size of the sniper reticule. Would love to hear you squealing that you can't line up a shot because the crosshair is too big.
Assaults like you haven't figured out how to hack a point, or even, have a positive KD/R. You make the rest of us Assaults look like geniuses. Or are you a Heavy or Scout? Doesn't matter. Keep spewing caveman mentality, everyone else looks like a genius by comparison to you.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Kalante Schiffer
Pure Evil.
689
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Posted - 2014.08.16 05:12:00 -
[24] - Quote
Maken Tosch wrote:Coleman Gray wrote:Most snipers haven't worked out how to leave the redline, CCP is asking alot to have them try and master a new crosshair. It's not really anything new. It's a very old design that dates back to the E3 build of 2012 back in closed beta. hhmmm... if they could only bring back that sound effect after you killed someone it was enjoyable to hear.
jiffffffffffffffffffffffffffffffffffmxfffffffoiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifvossssssssssssssssssssssssssssss
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bamboo x
Eternal Beings Proficiency V.
908
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Posted - 2014.08.16 05:16:00 -
[25] - Quote
Logibro was just doing what CCP pays him to do, listen to the community.
Unfortunately a big chunk of the community came from CoD and have absolutely no skill or gun game.
He was listening to the whole "I put a piece of tape on the center of my screen" argument, that is, to quote the great Judge Rhadamanthus, not a true scotsman of an argument.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Adipem Nothi
Nos Nothi
4162
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Posted - 2014.08.16 06:18:00 -
[26] - Quote
bamboo x wrote:Logibro was just doing what CCP pays him to do, listen to the community.
Unfortunately a big chunk of the community came from CoD and have absolutely no skill or gun game.
He was listening to the whole "I put a piece of tape on the center of my screen" argument, that is, to quote the great Judge Rhadamanthus, not a true scotsman of an argument. Didn't realize that CoD players were short on skill or gungame. But I'll bite. So ... when I exercise my fiercest wiggle, is it my gungame I'm improving? Or is that skill?
Can't wait to show my CoD friends my wiggle skills. If I ever go back to CoD, I'll be unstoppable.
Shoot scout with yes.
- Ripley Riley
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Soraya Xel
Abandoned Privilege Top Men.
3098
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Posted - 2014.08.16 06:53:00 -
[27] - Quote
Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M?
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Killar-12
The Corporate Raiders Top Men.
3172
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Posted - 2014.08.16 06:56:00 -
[28] - Quote
Soraya Xel wrote:Can I collect a bit of feedback here:
For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? No Used both, KB/Ms more natural but I feel that way even before the change.
Member of a Dead Alliance and Dead Corp Coming through, still better than you FOTM corp hopping whores
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:40:00 -
[29] - Quote
Freccia di Lybra wrote:I really like the new sights and can't get why people are complaining at all. It's much better for long distances because you actually see where you're aiming; there's no chance you'll get another rock instead of the enemy just because you can't see where you're aiming at.
Sit closer to your tv, and there's NO problem seeing your dot.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:43:00 -
[30] - Quote
No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
Sniping Dust 514 (video series)
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