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Symbioticforks
Pure Evil.
519
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Posted - 2014.08.15 15:18:00 -
[1] - Quote
Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly?
WRONG.
Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss.
I'm not wasting the charge time / bullets on misses. Sorry.
An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red.
PRIOR TO THIS
If you dot was on someone. You would hit them. No need to wait for color change indication.
Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
521
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Posted - 2014.08.15 15:27:00 -
[2] - Quote
Soraya Xel wrote:It's not precision enough. The circle on the crosshair isn't precise. Either shrinking the circle or adding vertical and horizontal crosshair lines to help to precisely aim the center at something would help a lot.
I really liked the dot. The circle actually clutters up my aiming when there are multiple targets and I'm trying to focus on just one in particular. Adding more lines and junk within the cross hair would make it worse I believe.
I suggested it earlier as a possible solution.. (and this should be totally something we could do)
Just add a duplicate version of all the current sniper rifles to the market, with the new circle.
Sell both variants. This is a game about customization. A handful of people like the new circle.
I feel much of what they like is just the aesthetics of it, and I want to discredit them. I don't know any dedicated snipers who prefer the change. However, this would make everyone happy. Which I'm not against. I just don't want this to take time away from real issues being addressed.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:40:00 -
[3] - Quote
Freccia di Lybra wrote:I really like the new sights and can't get why people are complaining at all. It's much better for long distances because you actually see where you're aiming; there's no chance you'll get another rock instead of the enemy just because you can't see where you're aiming at.
Sit closer to your tv, and there's NO problem seeing your dot.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
539
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Posted - 2014.08.16 07:43:00 -
[4] - Quote
No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
549
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Posted - 2014.08.16 11:11:00 -
[5] - Quote
Once in a great while, the entire enemy team is comprised of militia fit lemmings. It only takes a few of these guys perpetually spawning in and standing still to get that kind of score. What I'm doubting is if his score would have been anywhere close to that against an equally matched team with the new circle where it's required to hit constantly moving targets 2-4 times each.
I doubt this.
The new circle changes very little against stationary targets.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
551
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Posted - 2014.08.16 14:35:00 -
[6] - Quote
Mejt0 wrote:Beastlina wrote:Yankie Doodle wrote:Adipem Nothi wrote:The new optics add too much guesswork when sniping targets at distances greater than 150-200 meters. You poor thing.... 'working as intended' Get the H out of the redline........ or GG New things take time to adjust to.... If this change is really made to keep snipers from staying so far away do you really think it will help? Do you really think people won't still cry and moan when they are killed by a sniper rifle? Even if they butcher the sniper role there will always be people who like it enough to make it work and then there will always be the sniper haters who call bs whenever they are killed by one no matter how hard it becomes for a sniper to perform successfully. The nerf is pointless because people will still complain when they are sniped. They don't really care how hard sniping becomes it will always be cheap and cowardly to them. Ok. Not all of them. But. Give me 1 solution to prevent Sentiniels with snipers. They drop a hive with other suit and sit there with 1,8k ehp (1k tanked suits are also a problem) You cant say that OB is a solution. Nor is the ADS as you wont have egnouth time to fly in/out while shooting him. Nor is counter snipe as it would take more than few headshoots to hurt them.
Decrease Heavy CPU/PG.. and give a reduction to Forge Guns / HMG's (the same way it is with cloaks)
or
Increased Headshot Multiplier / Damage
or
Forge Gun
or
Take Cover (they haven't nerfed cover last I checked) That is an effective way to counter a sniper. If it's an outdoor objective.. You can still get into a vehicle.
or
Rail Gun Tank
or
Rail Gun Installation
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
562
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Posted - 2014.08.16 21:18:00 -
[7] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
I've always sat point blank on my large tv. This is what I choose to do to negate the need for variable zoom. Although it would be nice. As a non-casual. The dot was not too small. The only issue with the dot, was daytime desert maps. I'm just saying..
I shouldn't be forced to use only color indication to know if I'm hitting someone.
(I realize unit information is displayed below, but this requires taking your eyes off target to some degree)
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
562
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Posted - 2014.08.16 21:22:00 -
[8] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
I had a game last night.. 41/1, it was magical christmas land conditions. In this game I managed 14 headshots all under 300m. Most of these on stationary targets. The new sight doesn't take much away from that. If you sniped before on a regular basis - it's easy to tell that you just can't land nearly as many skillfully aimed headshots on moving targets. It's also more difficult to hit moving / jumping targets.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
570
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Posted - 2014.08.17 06:15:00 -
[9] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using.
New Sniper Rifle Cross Hair - SUCKS
Justification on reverting to old dot.
How many likes to the center of the ever so sweet tootsie pop that gets this issue addressed before Delta?
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
574
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Posted - 2014.08.17 06:47:00 -
[10] - Quote
You know he's not a sniper right? That's like asking me about changes to a scrambler rifle after 2 games of use..
I don't understand why you would give his view any consideration.. at all
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
580
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Posted - 2014.08.17 08:23:00 -
[11] - Quote
I understand. It just seems his video / sniper related posts were made for self promotion and out of spite. Admitting having not been a sniper since beta included. This has led me to discredit his testimony on the subject. It's an outlier. Anyway, sorry. Take from it what you will.
I've heard that people speculate that.. mouse and keyboard are required to be a good sniper, but personally I don't know any dedicated snipers who run that setup. I can't possibly imagine myself doing any better with mouse and keyboard.. there probably is some advantage gained since we're talking about a joystick trying to achieve pin point accuracy. However, it's an awkward setup where any advantage I gain is lost when an enemy comes into close quarters combat. DS3 feels more natural, and getting the exact movement I want right when I want it is difficult when dealing with a mouse.This is likely due to using the DS3 almost exclusively since release.
(releasing both variants of the sniper rifle circle and dot, is something to consider if you feel enough people like the circle)
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
581
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Posted - 2014.08.17 08:43:00 -
[12] - Quote
I'm sure it's easier.. but I don't find myself getting outclassed by any keyboard and mouse users.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
614
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Posted - 2014.08.18 06:42:00 -
[13] - Quote
45,000 sniping kills..
I'm not making this up.
Precision is worse now.
+ Glad you like my idea of offering both variants, not sure if that is an actual possibility.
- I feel this change has addressed nothing. It was uncalled for. It's wasting time at this point.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
614
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Posted - 2014.08.18 06:44:00 -
[14] - Quote
Kevall Longstride wrote:M&KB is supported in Dust but as I understand it, the raw input from the mouse is nerfed or we'd have the situation where m&kb really did have a major advantage.
The part of the equation that interests me is why some like me, find the new scope much, much easier to use and others are struggling. I've squaded with a fair few random squads in Pub matches this week since Charlie and it's honestly 50/50 in opinion. This leads me to believe its more a case of personal preference and not a technical difference between the two scopes.
I'm edging towards both as variants in the market place for all SR myself.
Were you proficient with moving headshots before the change? I can't help but call into question your expertise.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
614
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Posted - 2014.08.18 07:05:00 -
[15] - Quote
Russel Mendoza wrote:what do i have to do to get a super charged sniper rifle, as in i charged it long enough to shoot all the ammo on the clip, so i can kill all those heavy's walking around like they own the place.
or just give a respec so i can put my skill points on my forge gun.
or sell me a forge gun x sniper rifle hybrid, i'll buy it all.
It's called the officer charge sniper rifle..
may the gods be just.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
623
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Posted - 2014.08.18 10:48:00 -
[16] - Quote
Gemini Cuspid wrote:Mejt0 wrote:Symbioticforks wrote:Mejt0 wrote:Its as before, in terms of aiming. Its even better that old dot.
Target runs inside your circle, shoot. Simple as that. It doesnt make any problems at range of 100m or at 500m range.
So whats up with that whining that you cant shoot a guy becuse you dont know wheres the center of circle? Cmon. Seriusly? WRONG. Target moves inside your cross hair.. wait for it to turn red.. otherwise blindfire and there's a decent chance you'll just miss. I'm not wasting the charge time / bullets on misses. Sorry. An enemy can be inside your cross hair, but not actually in your line of fire. It's god awful. Meaning you either guess on the correction you need to make, or apply some correction and wait for your cross hair to change color to red. PRIOR TO THIS If your dot was on someone. You would hit them. No need to wait for color change indication. Without an accurate fixed point in the center, you're guessing. Especially when it comes to moving targets, and moving head shots. Target moves in your circle, shoot. And it lands. If theres lag ,then nothing matter. Its not a guessing. You can see when its center of c+Ħrcle. Its rather easy as aiming with FG. Cross hair turn red, so it takes longer than witb dot? With dot target also have to run across dot. Actually the very concept of a "circle" for a sniper scope is the equivalent of saying nova knives works best when dull. While this could be seen as CCP's attempts to address sniping here's the problem: the history of snipe scopes assume an aiming reticle that is both precise and minimalized to reduce chances of a "sure kill". A sniper isn't a shotgun and rely on a "circular cross hair" as it's a radial damage based weapon. That's the essential essence of a sniper weapon and while you can say "a sniper with a circle is easiest when targeting" we're doing it in a counter intuitive fashion the way it's designed: there's no aim mechanism that makes it better or more precise but only an alert color of whether something will likely take damage or not. I don't snipe overall but it's not like I enjoy bad game designs to force the matter on things they don't like.
YES THIS
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
626
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Posted - 2014.08.18 11:10:00 -
[17] - Quote
Man right on the money!
See I use a DS3 to snipe, because when I need to defend myself in CQC I don't have to jump from keyboard and mouse over to my controller.. because the damn thing is already in my hand. No downtime. It's a trade-off and I accept that.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
654
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Posted - 2014.08.19 07:31:00 -
[18] - Quote
Mejt0 wrote:Mike De Luca wrote:And where would we shoot from at 300m? A lot of maps don't support sniping to begin with, and the ones that do have VERY few spots within 300m of where potential targets would be....that aren't completely obvious anyway, a few you could force to work for a short period of time, but then the main area of engagement for the fight moves n you're now spending half the remainder of the match trying to find a new perch.
Only about 60-70% are in the redline in my matches, and they're mostly starter fits running from a stomp...so I'm ok with them, typically i switch out to a lower grade weapon n give em a body shot so they learn they're in a bad spot, without really ruining their enjoyment of the game, the idiots with a thales/cal sent though....they die, or are kept busy running from a real sniper while I lmao at them.
Also....ds3 and dislike the new reticule beyond 200-300m. Pick up a scout and run with sniper. 300m and more isnt egnouth for you? You shouldnt sit whole match in one spot. Maybe you dont, i dont know that. But what i said, running around in scout suit with damps/cloak is good for sniper. Points out of town are good example of this.
Sorry man. I disagree.
Snipers are all about alpha damage.
Constantly moving will..
Lower your kills by the end of a match (you're not focusing on killing if you're running around) Increase your chance of being spotted (in which case your primary is a sniper rifle, good luck CQC)
Constantly moving is a way out of having to deal with problems when they come your way. When I spawn in as a Commando for sniping, I make a choice. Will I run a swarm launcher, or a combat/rail rifle in my offhand. It depends how I think the enemy team will choose to counter me.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
655
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Posted - 2014.08.19 10:36:00 -
[19] - Quote
Mejt0 wrote:And i disagree with snipers sitting in once spot, only farming kills.
If you move, you can help your squad/team better when they engage with enemys.
When you move 350meters away and with a cloak, nobody will ever see you .
I will see you.
I will see you first and kill you with a headshot.
or
You will see me first, make an attempt on my life and be forced spending the entire match trying to relocate out of my line of sight.
Commando > Scout
for the current meta.
Sniping Dust 514 (video series)
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