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Cass Caul
674
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Posted - 2014.08.16 17:33:00 -
[1] - Quote
Symbioticforks wrote:No. (It's stupidly inaccurate for moving targets / moving head shots / CS'ing headglitchers / cluttered) DS3 (KB/M lowers reaction time for self defense)
The circle is terrible. It needs to be reduced in size. probably until the circle is so small it looks like a dot. .. Trying to shoot equipment that's blurred into the ground -at 150m away- because of this game's deplorable rendering the reticle was red but I couldn't get a hit. Even when the map doesn't suffer from Z-Fighting like that the stupid change they made in 1.6 where equipment's icon was always present has been annoying but coupled with the new circle it's just infuriating.
I use a DS3.
Math is easy, you're just stupid.
The Empress of Alts
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Cass Caul
687
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Posted - 2014.08.16 21:32:00 -
[2] - Quote
Kevall Longstride wrote:As a DuelShock 3 user I'm finding the scope to be a lot more fun ie I can now do headshots!
Now the nature of complaints is that that those that have a grievance are a lot more vocal than those that are happy. So I'd ask for anyone who is happy with the new scope to speak up here.
I'd like to know if you're a DS user,if you're doing better or worse with the new scope and more importantly if you're using auto-aim still. I've tried the new scope with auto aim on and off and I'm actually better with it off.
Another factor that might be influencing the scope change is monitor/TV size. Even with a 37 inch TV I found the old dot too small to see without sitting so close to the screen that I'd burn my retinas out.
The point being is that that there are simply a lot more things to factor in than just the control system you're using. auto aim has no baring on the Sniper Rifle. If you did better with it on or off, then you were consciously paying attention and therefor suffering from confirmation bias.
I've played on both my 24" monitor and 40" TV 3' away from the monitor, typically under 10' away from TV but up to 15ft. The distance I am from the screen doesn't make it feel larger or smaller because to me it's about the proportional size of the dot to the target's head that really matters.
As Symb said, the dot being so large makes aiming at moving/jumping/falling targets more difficult. The amount of space that falls within it is too great to accurately hit where you want to. Hitting a person isn't the same as hitting the head of a person.
Math is easy, you're just stupid.
The Empress of Alts
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Cass Caul
702
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Posted - 2014.08.17 03:32:00 -
[3] - Quote
Kevall Longstride wrote:Do you trust the client to not apply auto-aim to sniper rifles even when it's turned on?
No neither do I, so I'm trying to get confirmation. Oh, right. That's why I have to turn aim assist off when I use my Mass Driver, Plasma Cannon, Flaylock Pistol, and Forge Gun. It' totally applies aim assist even though none of those have it turned on either.
*facepalm*
Math is easy, you're just stupid.
The Empress of Alts
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Cass Caul
775
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Posted - 2014.08.19 18:33:00 -
[4] - Quote
Kevall Longstride wrote:That specialisation is also compounded by the previeling view that a M&KB is a requirement to be a good sniper in this game.
If that truly is the case, then for me that is an uninnecessary and unwarranted barrier to throw up in front of PS3 users that have never had a problem being a sniper in other FPS games.
OMFGLOL.
casual/pub match snipers use KB/M
CB/PC Snipers used DS3.
This is seriously facepalm worthy. First you think the Sniper Rifle can be influenced by Aim Assist, then you hold the idea that KB/M is better.
I blame her for nova knife kills on tanks
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