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TYCHUS MAXWELL
The Fun Police
319
|
Posted - 2014.08.06 20:48:00 -
[151] - Quote
Heimdallr69 wrote:Ripley Riley wrote:Heimdallr69 wrote:I know.. They all suck, but amarr is fun to dink around with.. Stay away from minmatar it's terrible. I don't mean lore wise I mean the fitting is yeah it's something.. Noted. What's terrible about it exactly? The assault bonus for them looks appropriate for their weapon list. I've been rolling Caldari assault since launch day and I have enjoyed it a lot. I think our reload speed bonus is subpar, but it's a shitton better than Gallente assault (which I hear is bugged and/or next to useless with their weapon list). The bonus is great but you're basically a scout without the scout bonuses. Unless they changed it? When it comes to speed it's the best, but for assaulting I would categorize it as a scout style assault.
It's always been that way, its why I left the minmitar line up. Because it was the most influenced by speed tanking which became pretty meh when AA was fixed and hit detection was improved. |
Maken Tosch
DUST University Ivy League
8979
|
Posted - 2014.08.06 21:11:00 -
[152] - Quote
TYCHUS MAXWELL wrote:As to your first point:
If we want to take the game specific complaint route. Protostomping is selfish, why don't we discourage that too?
2nd point:
The world as a whole doesn't care about what adversity you underwent in your fictional world. But, objectively from a game design perspective, this isn't a popular concept, hence as I point out the fact that Eve has always been irrelevant to the gaming world except for nerds to watch the super nerds chimp out in their space mmo and laugh at them for being so delusional and putting so much effort into nothing. People aren't wowed that one guy will rip off a corporation for what others would pay hundreds of thousands of dollars for. They are wowed that Eve players would value it at hundreds of thousands of dollars. Punishing players for playing your game by changing the rules arbitrarily doesn't make it a good game. That makes it the opposite of a good game. Eve like I said, has survived by simply being a space MMO in a market where space MMOs don't exist. This is changing though as people have gotten sick of the cookie cutter fantasy MMO games and more exploration of mechanics and themes are coming with better technology. Hence why CCP is finally scrambling after a decade of milking Eve to branch out.
3rd point:
This is literally said by everyone who has ever played a mmo and is not a unique experience that only Eve brings. You just experienced it through Eve.
First Point: Fair Point.
Second Point: Not true at all. If you have ever been an Eve player before for at least a year, you will see that Eve Online didn't survive because it was a space MMO. EA's Earth & Beyond was around back when CCP's Eve came out. Almost everyone predicted Eve Online will crumble under the weight of EA's might. Several years later, EA announced the closure of the Earth & Beyond servers and ultimately the game itself. Keep in mind that at the time, CCP started off with its office being something like an apartment while EA had a whole headquarters. I'm still trying to wrap my head around what happened. But that's not why Eve survived. Eve survived because of it is the only game in which you can do otherwise-illegal **** and still get away with it because technically you "didn't break any rules". There is also the fact that Eve Online has introduced an MMO economic model that is so self-sustainable and successful that Guild Wars 2 borrowed part of its model in an attempt to emulate that success. Also, if you go to college and study economics or social science, you may have seen some students bring up Eve Online as part of their essays or topics. This is because many colleges and universities look at Eve Online as a social and economic experiment.
Final Point: I guess you're right about that.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Topher Mellen
Scott-Mellen Corporation
91
|
Posted - 2014.08.06 21:13:00 -
[153] - Quote
TYCHUS MAXWELL wrote:
1.1. Now explain where you feel you needed to know when I said after uprising gallente has been fine?
Assuming you are probably going to be like YEAH ***** I WAS IN BETA! It still doesn't refute any of the facts I laid out or excuse any of your bullshit.
And as for mudslinging you said you had a bad kd/r not me. I only said you having a bad kd/r doesn't only mean you must be UP. It can also mean you're bad. I refute the notion that Gallente has been UP since uprising began. I explained thoroughly why while you tried to attack my age and make claims that I refuted like the AR being bad. Mudslinging is what you have been failing at. This whole gallente thing sprang from you claiming that you had been nerfed and you didn't mind. You hadn't been nerfed. Not like some of the other play styles like speed tanking and shield tanking. Brick tanking has been the most solid strategy across all of uprising.
Okay, so you were around for the release of the other rifles. Check this |
TYCHUS MAXWELL
The Fun Police
319
|
Posted - 2014.08.06 21:23:00 -
[154] - Quote
Maken Tosch wrote:TYCHUS MAXWELL wrote:As to your first point:
If we want to take the game specific complaint route. Protostomping is selfish, why don't we discourage that too?
2nd point:
The world as a whole doesn't care about what adversity you underwent in your fictional world. But, objectively from a game design perspective, this isn't a popular concept, hence as I point out the fact that Eve has always been irrelevant to the gaming world except for nerds to watch the super nerds chimp out in their space mmo and laugh at them for being so delusional and putting so much effort into nothing. People aren't wowed that one guy will rip off a corporation for what others would pay hundreds of thousands of dollars for. They are wowed that Eve players would value it at hundreds of thousands of dollars. Punishing players for playing your game by changing the rules arbitrarily doesn't make it a good game. That makes it the opposite of a good game. Eve like I said, has survived by simply being a space MMO in a market where space MMOs don't exist. This is changing though as people have gotten sick of the cookie cutter fantasy MMO games and more exploration of mechanics and themes are coming with better technology. Hence why CCP is finally scrambling after a decade of milking Eve to branch out.
3rd point:
This is literally said by everyone who has ever played a mmo and is not a unique experience that only Eve brings. You just experienced it through Eve. First Point: Fair Point. Second Point: Not true at all. If you have ever been an Eve player before for at least a year, you will see that Eve Online didn't survive because it was a space MMO. EA's Earth & Beyond was around back when CCP's Eve came out. Almost everyone predicted Eve Online will crumble under the weight of EA's might. Several years later, EA announced the closure of the Earth & Beyond servers and ultimately the game itself. Keep in mind that at the time, CCP started off with its office being something like an apartment while EA had a whole headquarters. I'm still trying to wrap my head around what happened. But that's not why Eve survived. Eve survived because of it is the only game in which you can do otherwise-illegal **** and still get away with it because technically you "didn't break any rules". There is also the fact that Eve Online has introduced an MMO economic model that is so self-sustainable and successful that Guild Wars 2 borrowed part of its model in an attempt to emulate that success. Also, if you go to college and study economics or social science, you may have seen some students bring up Eve Online as part of their essays or topics. This is because many colleges and universities look at Eve Online as a social and economic experiment. Final Point: I guess you're right about that.
As to the second point: I hadn't heard of Earth and Beyond I'll have to look it up but if I had to guess EA was probably being ****. Because although I am ragging on CCP EA by far takes the shittiest business practices for a game company to have award and has been blowing competitors out of the water since the sims 1. So it won't suprise me if EA failed at that. Though I do agree the do whatever concept is a huge appeal they aren't the only game doing this and they weren't back then either. They aren't the only ones who have done this although they are for a space mmo. There's been a lot of MMO's out there and i'd say for one, Voyage Century was like that as well except it was a piracy naval game as opposed to space. I don't know what you mean by their economic model, but if its related to microtransactions started in the late 90s. If its subscription likewise, and hybrids likewise. If you could let me know what is special about Eves economic model though I'm all ears.
Also as to it being a topic of social science and economics, so is WoW and most MMOs. again it comes back to my third point, these things weren't unique to Eve, you just experienced them through Eve. Take it from someone that's been playing and has played many MMOs over the past 12 years.
I stayed away from Eve for the reasons Ive been lambasting it. Arbitrary bullshit like punishing me for them changing things around. I play Dust because it was free. I don't believe in the whole early access pre order **** and I never pay for a game unless I am happy with its development. This game was never a finished product in my eyes and likewise I wipe my brow that I stuck to my guns and didn't believe them. Its the same reason I stay away from kickstarter **** too. If they will make something good they need to do it up front, sadly too many companies and individuals including CCP take it for granted and cut and run after taking essentially cloud funding. It's not illegal but I don't think it should be supported. Just like its not illegal to scam people in Eve, still doesn't mean I'm going to walk into a scam. |
TYCHUS MAXWELL
The Fun Police
319
|
Posted - 2014.08.06 21:28:00 -
[155] - Quote
Topher Mellen wrote:TYCHUS MAXWELL wrote:
1.1. Now explain where you feel you needed to know when I said after uprising gallente has been fine?
Assuming you are probably going to be like YEAH ***** I WAS IN BETA! It still doesn't refute any of the facts I laid out or excuse any of your bullshit.
And as for mudslinging you said you had a bad kd/r not me. I only said you having a bad kd/r doesn't only mean you must be UP. It can also mean you're bad. I refute the notion that Gallente has been UP since uprising began. I explained thoroughly why while you tried to attack my age and make claims that I refuted like the AR being bad. Mudslinging is what you have been failing at. This whole gallente thing sprang from you claiming that you had been nerfed and you didn't mind. You hadn't been nerfed. Not like some of the other play styles like speed tanking and shield tanking. Brick tanking has been the most solid strategy across all of uprising.
Okay, so you were around for the release of the other rifles. Check this
They were bad in 1.7 I did mention that early on, but I believed that was irrelevant as everything infantry was overshadowed by tank supremacy then. They fixed it in 1.8. |
CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1897
|
Posted - 2014.08.06 21:28:00 -
[156] - Quote
HAHAHA!!!! You're playing a game that is just about dead and will probably last another year and you want a respec? HAHAHAHAHALOLOLOLOLOLOLOL!!!!!
Pathetic fools...
I am Dust Free, found fun in gaming again,
Destiny, hell yes, Planetside2? Makes dust look like what it is, crap.
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Topher Mellen
Scott-Mellen Corporation
91
|
Posted - 2014.08.06 21:31:00 -
[157] - Quote
TYCHUS MAXWELL wrote:Topher Mellen wrote:TYCHUS MAXWELL wrote:
1.1. Now explain where you feel you needed to know when I said after uprising gallente has been fine?
Assuming you are probably going to be like YEAH ***** I WAS IN BETA! It still doesn't refute any of the facts I laid out or excuse any of your bullshit.
And as for mudslinging you said you had a bad kd/r not me. I only said you having a bad kd/r doesn't only mean you must be UP. It can also mean you're bad. I refute the notion that Gallente has been UP since uprising began. I explained thoroughly why while you tried to attack my age and make claims that I refuted like the AR being bad. Mudslinging is what you have been failing at. This whole gallente thing sprang from you claiming that you had been nerfed and you didn't mind. You hadn't been nerfed. Not like some of the other play styles like speed tanking and shield tanking. Brick tanking has been the most solid strategy across all of uprising.
Okay, so you were around for the release of the other rifles. Check this They were bad in 1.7 I did mention that early on, but I believed that was irrelevant as everything infantry was overshadowed by tank supremacy then. They fixed it in 1.8. It's not like I got in a tank. I played infantry, it's what I like. <-- being civil now My point is that people picked up the Burst AR for a long range assault rifle and then the combat rifle came out. Shouldn't the guy in the Minmatar Assault Suit get the Combat Rifle he would have used if the game were finished? |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12648
|
Posted - 2014.08.06 21:32:00 -
[158] - Quote
CYRAX SERVIUS wrote:HAHAHA!!!! You're playing a game that is just about dead and will probably last another year and you want a respec? HAHAHAHAHALOLOLOLOLOLOLOL!!!!!
Pathetic fools...
Dude I don't think you get it.....a game isn't dead until the last players sign off or the servers go down..... while Dust certainly isn't thriving or meeting its original goals in any way shape or form..... its certainly not dead...
I mean even Demon's Souls was active until this time last year, and even with low player counts it still had a cult player base of loyal fans.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Topher Mellen
Scott-Mellen Corporation
91
|
Posted - 2014.08.06 21:35:00 -
[159] - Quote
True Adamance wrote:CYRAX SERVIUS wrote:HAHAHA!!!! You're playing a game that is just about dead and will probably last another year and you want a respec? HAHAHAHAHALOLOLOLOLOLOLOL!!!!!
Pathetic fools... Dude I don't think you get it.....a game isn't dead until the last players sign off or the servers go down..... while Dust certainly isn't thriving or meeting its original goals in any way shape or form..... its certainly not dead... I mean even Demon's Souls was active until this time last year, and even with low player counts it still had a cult player base of loyal fans. ^This |
TYCHUS MAXWELL
The Fun Police
319
|
Posted - 2014.08.06 21:38:00 -
[160] - Quote
Topher Mellen wrote:TYCHUS MAXWELL wrote:Topher Mellen wrote:TYCHUS MAXWELL wrote:
1.1. Now explain where you feel you needed to know when I said after uprising gallente has been fine?
Assuming you are probably going to be like YEAH ***** I WAS IN BETA! It still doesn't refute any of the facts I laid out or excuse any of your bullshit.
And as for mudslinging you said you had a bad kd/r not me. I only said you having a bad kd/r doesn't only mean you must be UP. It can also mean you're bad. I refute the notion that Gallente has been UP since uprising began. I explained thoroughly why while you tried to attack my age and make claims that I refuted like the AR being bad. Mudslinging is what you have been failing at. This whole gallente thing sprang from you claiming that you had been nerfed and you didn't mind. You hadn't been nerfed. Not like some of the other play styles like speed tanking and shield tanking. Brick tanking has been the most solid strategy across all of uprising.
Okay, so you were around for the release of the other rifles. Check this They were bad in 1.7 I did mention that early on, but I believed that was irrelevant as everything infantry was overshadowed by tank supremacy then. They fixed it in 1.8. It's not like I got in a tank. I played infantry, it's what I like. <-- being civil now My point is that people picked up the Burst AR for a long range assault rifle and then the combat rifle came out. Shouldn't the guy in the Minmatar Assault Suit get the Combat Rifle he would have used if the game were finished?
That was intentionally done with every variant. The Burst AR isn't supposed to be as good as the combat rifle and the assault isn't supposed to be as good as the AR. Just like the TAC AR isn't supposed to be as good as the scrambler rifle and the assault scrambler isn't supposed to be as good as the standard AR. The Assault CR appears to be better at times then the AR because of the difference in damage profiles combined with the popularity of armor tanking over shield tanking. The AR is more optimal for shredding shields which in a meta game where shield tanking is unpopular makes the gun look UP. That's all I'm saying. And I don't disagree that the frontline suits should be race specific now if that's what you mean... I figured they weren't because Rattatai didn't want to or couldn't edit that without a client side update or something.
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Iron Wolf Saber
Den of Swords
16134
|
Posted - 2014.08.06 21:41:00 -
[161] - Quote
I bet if Legion where to have an election majority of the voters would have been eve players who would rampage at the mere idea of respecs existing...
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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Topher Mellen
Scott-Mellen Corporation
91
|
Posted - 2014.08.06 21:49:00 -
[162] - Quote
Iron Wolf Saber wrote:I bet if Legion where to have an election majority of the voters would have been eve players who would rampage at the mere idea of respecs existing... No offense, but they would have been just as mad at a game being 'released' in an beta state. Congrats on the seat by the way. You made my list in the vote. |
I-Shayz-I
I----------I
4473
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Posted - 2014.08.06 21:56:00 -
[163] - Quote
Do you mean a respec as in full refund of ALL skill points? Or do you just mean partial refunds of certain parts of the skill tree?
Please don't confuse the two. A respec is NEVER partial, so asking for a respec is asking for ALL skill points to be refunded.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Soraya Xel
Abandoned Privilege Top Men.
3010
|
Posted - 2014.08.06 22:05:00 -
[164] - Quote
Thumb Green wrote:Because when you speak on the forums with the CPM tag you are first and foremost a council member.
This is not true. Plenty of posts CPM members have made in the past have nothing to do with the CPM. If my corp declares war on another, and I announce it on the forums, am I speaking as a CPM member? Or am I speaking as a member of my corp?
Thumb Green wrote:And I never said they couldn't have their own opinions; just that they shouldn't be posting them with the CPM tag.
We literally can only post with the CPM tag. It's not a checkbox. So either we're allowed to have personal opinions or we're not. I don't think they really want CPM members doing alt posting, especially since alt posting is technically a bannable offense in some areas of the forums.
Thumb Green wrote:Excuse me for trying to take the CPM role seriously (foolish me, I know). We can't judge them based on when they are addressing CCP because most of that is shrouded in a NDA so we rarely get to witness what they actually advocate to CCP. So it's best that whenever they speak with the CPM tag that what they say reflects what that tag represents. Just as it would in the real world.
As a trivia answer: In terms of respec, the big question for me, is whether or not support for it reaches a certain threshold. The last respec offered was done because the respec feedback thread went into like... triple digit pages. There's always demands for respecs like.... every single patch. People should not get respecs every single patch.
So the question is when there's an exceptional demand for respecs. So, such, I am watching the thread.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
726
|
Posted - 2014.08.06 22:05:00 -
[165] - Quote
Eh, I'm all for a Respec. Does it even matter anymore? The game is dying, SP WON'T transfer to Legion. People are getting bored, let them start over. Personally, I don't need a respec I made three characters before this one to know where to put my points. Only thing I would do with a respec would be to spec out of the RR.
"Your forefathers fought alongside the Empire, it is your choice to follow them or not." Captain Dante to "Forever".
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Kyr Kitar
Storm Wind Strikeforce Caldari State
32
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Posted - 2014.08.06 22:22:00 -
[166] - Quote
I'd like to give a fresh point of view from a player who has only been playing six months, and not even at an intense level. I do not spend AUR but I might have if I had more time to play (I see nothing wrong with spending money on hobbies.. if I was into fishing or hunting I'd have to buy gear as well, gaming is just a hobby like any other).
I have 2 characters and their SP total is about 13.5million I think.
For me, a respec is pretty useless. I might have level 3 in a certain weapon that I don't often use but that boils down to a few hundred thousand SP maybe. I've had someone teach me the game, literally, so I don't have much in terms of wasted SP. I have a few RL friends who I told to download DUST and even if they never played they could gather some SP so when the time is there to play we can at least have a little fun. A few of them ventured into DUST themselves once or twice and all of them said, and this was my initial idea as well, that this game is absolutely horrible for newer players. It leans waaaay too much onto EVE Lore where the developers might think any new players come from EVE and thus already know the whole race-lore and which race prefers what kind of thing and what they use weapon wise. As a new player who never played EVE all of this means absolutely nothing. You get a little lore at the start which turns out to be COMPLETELY POINTLESS when you think about it. Really, if it said amarr were bananas and caldari apples it wouldn't make any difference for the following stuff which is, picking your first suit/fitting and shooting things in academy. The fact you now get the racial weapons makes the lore thing a little more on-topic but that's it really. I realise this has nothing to do with a respec but it holds some links to the whole "I am new and don't know what to do in DUST". The explanations regarding what to actually do with fittings and where to find options are very limited and very unhelpful. It would be wise to have a larger tutorial of some sort. Now, if you don't know what you are doing and you stumble across the skill-tree you are likely to spend your points in random things, probably dropsuits because you'd think that is the first thing you should get. We all know you might as well run a militia fit or maybe a basic suit with militia weapons/modules and get some shield/armor or core upgrades first, but others might spec into a suit and then proceed to die all the time because of low survivability. If you spend your first million on things like this, or even 1.5million, before you realise what happens I can see where getting a respec might actually help you have more fun. Personally I've distributed fairly well and wouldn't benefit from it. Those who have extreme amounts wouldn't benefit either, but the inbetweeners, those who play long enough to play regularly now but had to learn by themselves before someone helped them out would definitely start having a little more fun.
The arguments I read about making a choice and having to live with it are redundant. I am only playing 6 months so far (I started a week or two before the dropsuit command respec I think) and already I've seen so many changes to this game. Small patches that rocket a certain class or suit to powerful specs are such gamechangers, I fail to see why you'd have to live with your choices. I've played a few other MMOs and in every single one of those there was a respec option. When the games were new they were costly or not so often but as the games were around longer the respecs becamse either cheaper or more easily accessable. Mainly because 1) more people started to play and thus a bigger playerpool that got competitive, 2) the game changed so much (ring a bell?) that respecs were in order or 3) people could play how they want at any given time as long as they felt they should spend money or ingame currency on it. Sometimes a respec would not be all that costly but as you did more of them it would get more and more expensive, to prevent people changing their skills at will.
My conclusion is, it would benefit this game and it's rather small community as a whole if there was some form of respec. I can't really argue about a respec for all talents or just certain aspects, I don't think it matters all that much. Looking at the dropsuit changes and slot layouts I'd say that alone would warrant a dropsuit command respec once again. Looking at the weaponry changes that might warrant a weaponry respec. Dropsuit Upgrades has seen less of a change I believe so you could possibly ignore that - but that is probably where there are some points spent people would rather drop into other talents. A full respec would be the best option.
Now, my suggestion is - a respec button, somewhere in the skill tree, available at any given time for anyone. It should be something that costs ISK and it should be a rather large sum (for newer players, not a large sum for longtime vets - I realise some people have insane amounts of ISK. Making it super expensive would only mean the extremely rich could respec) and it should get increasingly expensive to discourage swapping talents every other day. If newer players would realise that it gets more expensive every time they would automatically think longer about which ones to invest into and probably try to think of a suit that is in line with how they want to play the game rather than just getting random stuff spread out over the skill trees.
All in all, I am in favour of a respec even though for me personally it holds little value. |
Kyr Kitar
Storm Wind Strikeforce Caldari State
32
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Posted - 2014.08.06 22:31:00 -
[167] - Quote
Soraya Xel wrote:Thumb Green wrote:Because when you speak on the forums with the CPM tag you are first and foremost a council member. This is not true. Plenty of posts CPM members have made in the past have nothing to do with the CPM. If my corp declares war on another, and I announce it on the forums, am I speaking as a CPM member? Or am I speaking as a member of my corp? Thumb Green wrote:And I never said they couldn't have their own opinions; just that they shouldn't be posting them with the CPM tag. We literally can only post with the CPM tag. It's not a checkbox. So either we're allowed to have personal opinions or we're not. I don't think they really want CPM members doing alt posting, especially since alt posting is technically a bannable offense in some areas of the forums. Thumb Green wrote:Excuse me for trying to take the CPM role seriously (foolish me, I know). We can't judge them based on when they are addressing CCP because most of that is shrouded in a NDA so we rarely get to witness what they actually advocate to CCP. So it's best that whenever they speak with the CPM tag that what they say reflects what that tag represents. Just as it would in the real world. As a trivia answer: In terms of respec, the big question for me, is whether or not support for it reaches a certain threshold. The last respec offered was done because the respec feedback thread went into like... triple digit pages. There's always demands for respecs like.... every single patch. People should not get respecs every single patch. So the question is when there's an exceptional demand for respecs. So, such, I am watching the thread.
Uhm, I don't know you. I know you recently got elected in this whole CPM thing. I have never seen, or at least don't remeber, any previous posts of you. To me, you are part of this CPM Board. Whatever you post seems to have more merit or more importance and definitely more weight PURELY because of the CPM tag. From the moment you got that tag you received authority and responsibility. Everything you say comes with the CPM tag included. You should realise you can't post in the same way like you used to. I don't know what type of job or position you have IRL but it's the same thing. You can't be a leader of a group or have more responsibility and act the exact same as those below you. This causes some sort of friction or annoyance somewhere and in the end only hurts you and your position. Basic leadership knowledge really... |
Iron Wolf Saber
Den of Swords
16135
|
Posted - 2014.08.06 22:38:00 -
[168] - Quote
Forever ETC wrote:Eh, I'm all for a Respec. Does it even matter anymore? The game is dying, SP WON'T transfer to Legion. People are getting bored, let them start over. Personally, I don't need a respec I made three characters before this one to know where to put my points. Only thing I would do with a respec would be to spec out of the RR.
If I could post an ASCII art of captain picard facepalming I would.
But I can't so I wont.
1 It matters still
2 Game is not dying its been doing the opposite lately.
3 SP will transfer to legion.
4 The option to start over is always available its called a new character.
5 Don't speak on behalf of things you don't need with such authoritative manner.
6. Don't make authoritative positional claims with such tactful lack to that authority
6 Then don't make a statement of needing such thing.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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Topher Mellen
Scott-Mellen Corporation
91
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Posted - 2014.08.06 22:38:00 -
[169] - Quote
I-Shayz-I wrote:Do you mean a respec as in full refund of ALL skill points? Or do you just mean partial refunds of certain parts of the skill tree?
Please don't confuse the two. A respec is NEVER partial, so asking for a respec is asking for ALL skill points to be refunded. I'm here supporting a partial respec. For those things that have received racial parity, or basically a pistol and rifle respec. (Not the dropsuits, we already got that respec) |
Maken Tosch
DUST University Ivy League
8979
|
Posted - 2014.08.06 22:38:00 -
[170] - Quote
TYCHUS MAXWELL wrote:
As to the second point: I hadn't heard of Earth and Beyond I'll have to look it up but if I had to guess EA was probably being ****. Because although I am ragging on CCP EA by far takes the shittiest business practices for a game company to have award and has been blowing competitors out of the water since the sims 1. So it won't suprise me if EA failed at that. Though I do agree the do whatever concept is a huge appeal they aren't the only game doing this and they weren't back then either. They aren't the only ones who have done this although they are for a space mmo. There's been a lot of MMO's out there and i'd say for one, Voyage Century was like that as well except it was a piracy naval game as opposed to space.
I have never heard of Voyage Century so I can't say anything about that.
Quote:I don't know what you mean by their economic model, but if its related to microtransactions started in the late 90s. If its subscription likewise, and hybrids likewise. If you could let me know what is special about Eves economic model though I'm all ears.
You misunderstood me. Not that kind of model. I'm talking about full-blown player-run economy. CCP does have a PLEX system in place that allows Eve players to extend their subscriptions with ISK while allowing players to sell PLEX for ISK, but that's only part of what I'm talking about. The economic model I'm mainly referring to is the secondary market which also has an extremely complex and vast industry system where players harvest resources, use resources to manufacture goods, and then sell those goods to other players which eventually get destroyed in pvp confrontations. It has its own cycle. I don't know how it is in WoW because I never played the game, but Eve Online did get the award for best mmo economy of 2012 and that's just two years ago which is still somewhat recent when you look at Eve's age.
I have heard that WoW has its own auction house and craft system, but I'm also told that WoW separates the servers from each other so any wealth you have in one server won't translate well in other servers. Eve Online on the other hand has everything in one server and so any impact on one region economically will effect other regions both directly and indirectly. I know this about Eve because I'm an experienced marketeer and I have skills in industry.
Quote:Also as to it being a topic of social science and economics, so is WoW and most MMOs. again it comes back to my third point, these things weren't unique to Eve, you just experienced them through Eve. Take it from someone that's been playing and has played many MMOs over the past 12 years.
Perhaps, but I wouldn't bring up WoW in the Eve forums if I were you. Eve players kind of look at WoW like it's the breeding ground of idiots. Case in point:
http://themittani.com/features/alod-go-back-wow
Quote:I stayed away from Eve for the reasons Ive been lambasting it. Arbitrary bullshit like punishing me for them changing things around. This isn't even remotely standard for MMOs. Most if not all devs have the sense to reimburse their player base with a respec except CCP. I play Dust because it was free. I don't believe in the whole early access pre order **** and I never pay for a game unless I am happy with its development. This game was never a finished product in my eyes and likewise I wipe my brow that I stuck to my guns and didn't believe them. Its the same reason I stay away from kickstarter **** too. If they will make something good they need to do it up front, sadly too many companies and individuals including CCP take it for granted and cut and run after taking essentially cloud funding. It's not illegal but I don't think it should be supported. Just like its not illegal to scam people in Eve, still doesn't mean I'm going to walk into a scam.
Then that's your opinion and your choice. You and I just have to agree to disagree.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Iron Wolf Saber
Den of Swords
16135
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Posted - 2014.08.06 22:39:00 -
[171] - Quote
Kyr Kitar wrote:Soraya Xel wrote:Thumb Green wrote:Because when you speak on the forums with the CPM tag you are first and foremost a council member. This is not true. Plenty of posts CPM members have made in the past have nothing to do with the CPM. If my corp declares war on another, and I announce it on the forums, am I speaking as a CPM member? Or am I speaking as a member of my corp? Thumb Green wrote:And I never said they couldn't have their own opinions; just that they shouldn't be posting them with the CPM tag. We literally can only post with the CPM tag. It's not a checkbox. So either we're allowed to have personal opinions or we're not. I don't think they really want CPM members doing alt posting, especially since alt posting is technically a bannable offense in some areas of the forums. Thumb Green wrote:Excuse me for trying to take the CPM role seriously (foolish me, I know). We can't judge them based on when they are addressing CCP because most of that is shrouded in a NDA so we rarely get to witness what they actually advocate to CCP. So it's best that whenever they speak with the CPM tag that what they say reflects what that tag represents. Just as it would in the real world. As a trivia answer: In terms of respec, the big question for me, is whether or not support for it reaches a certain threshold. The last respec offered was done because the respec feedback thread went into like... triple digit pages. There's always demands for respecs like.... every single patch. People should not get respecs every single patch. So the question is when there's an exceptional demand for respecs. So, such, I am watching the thread. Uhm, I don't know you. I know you recently got elected in this whole CPM thing. I have never seen, or at least don't remeber, any previous posts of you. To me, you are part of this CPM Board. Whatever you post seems to have more merit or more importance and definitely more weight PURELY because of the CPM tag. From the moment you got that tag you received authority and responsibility. Everything you say comes with the CPM tag included. You should realise you can't post in the same way like you used to. I don't know what type of job or position you have IRL but it's the same thing. You can't be a leader of a group or have more responsibility and act the exact same as those below you. This causes some sort of friction or annoyance somewhere and in the end only hurts you and your position. Basic leadership knowledge really...
http://dustsearch.com/search/author/Soraya_Xel/page/100 not a prolific than my posting but significant enough.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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Kyr Kitar
Storm Wind Strikeforce Caldari State
32
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Posted - 2014.08.06 23:40:00 -
[172] - Quote
Iron Wolf Saber wrote:http://dustsearch.com/search/author/Soraya_Xel/page/100 not a prolific than my posting but significant enough.
I believe you misunderstood. I might have worded it wrong. I did not mean that this person has said nothing wise or of importance just because I did not see it, I meant I am fairly new to these forums so all I know is that this CPM tag fits to that name. This goes for any new member, they only see the CPM tag, regardless of the posting history of the person with the tag. And if I see that tag I expect a certain level of professionalism and would be confused if a person with a CPM tag started slinging dung and badmouthing other players just because their corps might not like each other. If the person with the tag occasionally did that before the tag was in place that shouldn't matter. But once the tag is there, you are a representative and personal feelings and posts should be carefully considered or possibly avoided altogether.
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Topher Mellen
Scott-Mellen Corporation
93
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Posted - 2014.08.06 23:44:00 -
[173] - Quote
Ugh, this is about a weapon skill tree skill point refund (happy?) not the roll of the CPM, can you take that to another thread. The rest of us are actually getting their attention for a game related issue. |
TYCHUS MAXWELL
The Fun Police
319
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Posted - 2014.08.07 01:37:00 -
[174] - Quote
Maken Tosch wrote: I have never heard of Voyage Century so I can't say anything about that.
You misunderstood me. Not that kind of model. I'm talking about full-blown player-run economy. CCP does have a PLEX system in place that allows Eve players to extend their subscriptions with ISK while allowing players to sell PLEX for ISK, but that's only part of what I'm talking about. The economic model I'm mainly referring to is the secondary market which also has an extremely complex and vast industry system where players harvest resources, use resources to manufacture goods, and then sell those goods to other players which eventually get destroyed in pvp confrontations. It has its own cycle. I don't know how it is in WoW because I never played the game, but Eve Online did get the award for best mmo economy of 2012 and that's just two years ago which is still somewhat recent when you look at Eve's age.
I have heard that WoW has its own auction house and craft system, but I'm also told that WoW separates the servers from each other so any wealth you have in one server won't translate well in other servers. Eve Online on the other hand has everything in one server and so any impact on one region economically will effect other regions both directly and indirectly. I know this about Eve because I'm an experienced marketeer and I have skills in industry.
Voyage Century is just a Naval MMO set in the 17th Century. It has the time old trading between ports thing to earn coin and what not along with all the dungeon delving and high seas combat shtick. It has a hybrid of land and sea battles along with interesting mechanics like boarding actions on enemy ships. It also has a Infamy/Fame system where basically pirates and soldiers and everyone in between can kill each other on the open seas. It also has the whole if you want a better ship you have to find someone that can make said materials thing going on and dungeon delving and what not along with classes. You can customize your ships with cannons and ballistae and what not. It's okay like I said.
As to the Economic thing, there are a lot of mmos that have it to where only the best gear is player crafted. I know Mabinogi is like that and it would take about 2 years of playing for about 10 hours a day 7 days a week to become a master blacksmith or master tailor etc. A lot of games have global markets as well. Eve is certainly famous for the fact that Stock brokers and likewise forbes have a boner for the market system but in todays age the Space mmo is more unique then anything else. This is why I say that the Space mmo aspect is what it has going for it. Because plenty of other games including some with mega servers have copied a lot of the same market and open pvp concepts. Hell even Runescape now and has for like 6 years now had a "Grand Exchange" that links all items and tracks their pricing trends while players can list their prices etc. and of course its had since 2001 the whole Wild thing where players can kill each other at will. |
Topher Mellen
Scott-Mellen Corporation
94
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Posted - 2014.08.07 13:06:00 -
[175] - Quote
Okay, back on the actual subject:
I still want a skill point refund on the light weapon and sidearms skill trees, because they're all sorts of screwed up. If we're getting a pistol rework in delta, I definitely want it in that patch if not in charlie. |
Ripley Riley
Incorruptibles
2528
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Posted - 2014.08.07 13:17:00 -
[176] - Quote
Topher Mellen wrote:I still want a skill point refund on the light weapon and sidearms skill trees, because they're all sorts of screwed up. If we're getting a pistol rework in delta, I definitely want it in that patch if not in charlie.
I think this is the bare minimum acceptable SP refund. Delta is slated to have some sidearm balancing. Hopefully the entire Weaponry tree will receive a refund.
He imposes order on the chaos of organic evolution...
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Topher Mellen
Scott-Mellen Corporation
95
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Posted - 2014.08.07 13:24:00 -
[177] - Quote
Ripley Riley wrote:Topher Mellen wrote:I still want a skill point refund on the light weapon and sidearms skill trees, because they're all sorts of screwed up. If we're getting a pistol rework in delta, I definitely want it in that patch if not in charlie. I think this is the bare minimum acceptable SP refund. Delta is slated to have some sidearm balancing. Hopefully the entire Weaponry tree will receive a refund. I disagree with you on that Ripley. I only want a refund for the rifles and pistols because they have reached racial parity and have not as of yet been refunded. I don't think we need a remote explosive or a grenade skill point refund, in the same way we don't need a heavy weapons refund. |
Ripley Riley
Incorruptibles
2528
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Posted - 2014.08.07 13:27:00 -
[178] - Quote
Topher Mellen wrote:I disagree with you on that Ripley. I only want a refund for the rifles and pistols because they have reached racial parity and have not as of yet been refunded. I don't think we need a remote explosive or a grenade skill point refund, in the same way we don't need a heavy weapons refund.
Fair points.
And I don't believe we have reached racial parity with light weapons or sidearms. We still lack three racial melee weapons, the other sniper rifles, etc.
He imposes order on the chaos of organic evolution...
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Topher Mellen
Scott-Mellen Corporation
95
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Posted - 2014.08.07 13:30:00 -
[179] - Quote
Ripley Riley wrote:Topher Mellen wrote:I disagree with you on that Ripley. I only want a refund for the rifles and pistols because they have reached racial parity and have not as of yet been refunded. I don't think we need a remote explosive or a grenade skill point refund, in the same way we don't need a heavy weapons refund. Fair points. And I don't believe we have reached racial parity with light weapons or sidearms. We still lack three racial melee weapons, the other sniper rifles, etc. We have reached racial parity on the rifles (assault rifle, scrambler rifle, combat rifle, rail rifle) and the pistols (ion pistol, scrambler pistol, flaylock pistol, bolt pistol) though. Those skill points should be refunded and then allow players who want to play with rifles/pistols to make their final selection. |
Apothecary Za'ki
Biomass Positive
262
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Posted - 2014.08.07 14:52:00 -
[180] - Quote
Ripley Riley wrote:Dear CPM1,
Hotfix Charlie is shaping up to make assaults not suck quite so badly, scouts are being tweaked, and word has it logi/sentinels are on the agenda for Delta. Dozens of minor and major changes are taking place all over Dust 514. ****, I mean, we are about to have nova knives capable of destroying HAV's for chrissakes. Don't you think it is about time we sent a message to CCP that we need a respec? You are our advocates. You have CCP's ear.
I'm asking politely and I'm open to hear your arguments against it... though I have heard many MANY arguments against it and none of them have convinced me yet.
Sincerely, Ripley
P.S. Judge Rhadamanthus, please sign my titty. you mean logi/commando for delta as charlie is sents/assaults/scouts.. as for nova knives destroying vehicles yes thats a possability but only 50% of the damage potential.. ie 1400 dmg on minja fully charged would be 700 on a vehicle.
> LogiBro in Training
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