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DarthJT5
12th Shadow Legion
35
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Posted - 2014.06.22 23:35:00 -
[1] - Quote
Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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DarthJT5
12th Shadow Legion
35
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Posted - 2014.06.22 23:38:00 -
[2] - Quote
This could also be combined with the re-introduction of vehicle mods. Heat sinks, chassis, Rechargers, supplemental stuff etc. CCP said all of this would return months ago, never heard anything since
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Scheneighnay McBob
Cult of Gasai
5374
|
Posted - 2014.06.22 23:46:00 -
[3] - Quote
I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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DarthJT5
12th Shadow Legion
36
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Posted - 2014.06.22 23:51:00 -
[4] - Quote
Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Yes, this is true. But, that doesn't mean that in the past 6 months they couldn't of thought of more uses for them. Enforcers- high damage, lower survivability. Marauders- low damage, high survivability. Why not?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11011
|
Posted - 2014.06.22 23:53:00 -
[5] - Quote
Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community.
Would you rather have 3 kinds of specialised tanks or one.......
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Atiim
NoGameNoLife
9739
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Posted - 2014.06.22 23:53:00 -
[6] - Quote
LLAVs would go quite nicely with the HP/s nerf of Armor Repairers, as it would create an incentive to use teamwork, and would serve as a true Support Vehicle.
I want SLAVs back, as their high-speed not only made them ideal for transport when you need to break past enemy lines, but it was also a fun thing to use in races. The LDSs should be re-introduced because it would be the ideal gunship for those who want to support Infantry troops.
It should also be noted that these items still exist in this game.
"Many things in life are subjective, morality is one of them..."
-HAND
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Michael Arck
4830
|
Posted - 2014.06.22 23:56:00 -
[7] - Quote
I don't know man. I still have nightmares about the LLAV. I see a yellow Camaro with black racing stripes and I have a burning desire to bash it with a baseball bat.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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DarthJT5
12th Shadow Legion
36
|
Posted - 2014.06.22 23:56:00 -
[8] - Quote
True Adamance wrote:Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Would you rather have 3 kinds of specialised tanks or one....... This.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11012
|
Posted - 2014.06.23 00:00:00 -
[9] - Quote
Atiim wrote: I want SLAVEs back, as their high-efficiency not only made them ideal for menial labour when you need a break in the afternoon, but it was also a fun thing to use the lesser races. The Low Down Slavess should be re-introduced because the would be the ideal workforce for those who want to support Imperial troops.
It should also be noted that these prodicts still exist in this game.
We'll make a fine Imperial out of you yet Atiim!
((Goddamnit Atiim you make it far to easy to misquote you))
However I agree with the sentiments of both the original post and the misquoted post entirely.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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DarthJT5
12th Shadow Legion
36
|
Posted - 2014.06.23 00:03:00 -
[10] - Quote
Alright so come on guys, tell anyone you know who agrees with this to sign this petition. CCP needs to see this.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
16
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Posted - 2014.06.23 00:04:00 -
[11] - Quote
Atiim wrote:LLAVs would go quite nicely with the HP/s nerf of Armor Repairers, as it would create an incentive to use teamwork, and would serve as a true Support Vehicle.
I want SLAVs back, as their high-speed not only made them ideal for transport when you need to break past enemy lines, but it was also a fun thing to use in races. The LDSs should be re-introduced because it would be the ideal gunship for those who want to support Infantry troops.
It should also be noted that these items still exist in this game. And before you say anything True, no I will not join the Amarr Empire in hopes of obtaining SLAVEs.
But you wanted this
You wanted vehicles to be nerfed until they became nothing but useless again
You cried and cried and cried until we had less vehicles, modules, skills and even then it wasnt enough and look at what we have now
We have less than nothing, we had nerfed hulls with mods which are not worth putting on while our turrets barely work
You wanted this |
GeneralButtNaked
Fatal Absolution
1204
|
Posted - 2014.06.23 00:04:00 -
[12] - Quote
Scheneighnay McBob wrote: and enforcers were declared useless by the community.
Only **** tankers thought that the Falchion or Vayu were useless.
In the right situation, they were unstoppable.
99% of players couldn't put it all together if they tried.
Although I am pretty sure that there was only Alpha and myself running Vayus. Although he ran a more traditional, whereas I went for the Hybrid variety.
Tankers who didn't use the Enforcers missed out.
Real AV doesn't stop until all the tanks are dead.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11012
|
Posted - 2014.06.23 00:07:00 -
[13] - Quote
GeneralButtNaked wrote:Scheneighnay McBob wrote: and enforcers were declared useless by the community. Only **** tankers thought that the Falchion or Vayu were useless. In the right situation, they were unstoppable. 99% of players couldn't put it all together if they tried. Although I am pretty sure that there was only Alpha and myself running Vayus. Although he ran a more traditional, whereas I went for the Hybrid variety. Tankers who didn't use the Enforcers missed out.
I know I did, but at the time was putting SP into fitting skills and developing my cores so I could complete with most other Maddy's.
I missed out on both Marauders and Enforcers.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Atiim
NoGameNoLife
9740
|
Posted - 2014.06.23 00:08:00 -
[14] - Quote
Takahashi Kashuken wrote:
But you wanted this
That's a strawman fallacy, but good attempt at trolling.
Takahashi Kashuken wrote:You wanted vehicles to be nerfed until they became nothing but useless again
You cried and cried and cried until we had less vehicles, modules, skills and even then it wasnt enough and look at what we have now
Link a quote of me asking for vehicles to be nerfed before these variants were removed or this is not only fallacious drivel, but the ramblings of a drunkard trying to find a scapegoat as well.
"Many things in life are subjective, morality is one of them..."
-HAND
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Michael Arck
4830
|
Posted - 2014.06.23 00:09:00 -
[15] - Quote
I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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DarthJT5
12th Shadow Legion
36
|
Posted - 2014.06.23 00:15:00 -
[16] - Quote
Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I don't even care if they are hard to use. That was what tanking was fun about back in the day. You were in a 2 million isk tank that was easy to lose. It made every tank matter.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11015
|
Posted - 2014.06.23 00:18:00 -
[17] - Quote
DarthJT5 wrote:Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I don't even care if they are hard to use. That was what tanking was fun about back in the day. You were in a 2 million isk tank that was easy to lose. It made every tank matter.
Yeah but no HAV could or should cost 2 Million ISK.... I mean I could have fit out a Tormentor for interstellar flight for to the cost of a well fit Madrugar back then.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Michael Arck
4831
|
Posted - 2014.06.23 00:19:00 -
[18] - Quote
There is no place for them. With the current playerbase, those vehicles will just be complained about. Do you not see folks crying about tanks in Ambush to have them removed only for Judge to tell people to leave those matches? Folks crying about more tanks being in objective maps and wanting to limit the amount that can be called in?
Vehicle discussion is such a hot topic. Adding more fuel to the fire (vehicles) won't help. We don't need to see those vehicles until Legion comes around.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Atiim
NoGameNoLife
9743
|
Posted - 2014.06.23 00:19:00 -
[19] - Quote
True Adamance wrote:Atiim wrote: I want SLAVEs back, as their high-efficiency not only made them ideal for menial labour when you need a break in the afternoon, but it was also a fun thing to use the lesser races. The Low Down Slavess should be re-introduced because the would be the ideal workforce for those who want to support Imperial troops.
It should also be noted that these prodicts still exist in this game.
We'll make a fine Imperial out of you yet Atiim! *Sigh*
While your determination is admirable, I'm going to decline your offer... again... for like the 5th time.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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GeneralButtNaked
Fatal Absolution
1205
|
Posted - 2014.06.23 00:20:00 -
[20] - Quote
True Adamance wrote:
I know I did, but at the time was putting SP into fitting skills and developing my cores so I could complete with most other Maddy's.
I missed out on both Marauders and Enforcers.
That was back when even normal tanks required real team work to keep alive.
But once you put a LLAV behind a decent driver, it was game over for the enemy until the realized what was going on. If you played smart and protected your LLAV then you became a very formidable threat, which was something most of the infantry at that time had not seen.
Some of my highest levels of enjoyment came from those games. Myself, Ted Nugget and Thundergroove running two Charybdii and an enforcer. Between the murder taxi kills, the tank ripping everything up, and being able to sit in a nOB while under rep, it was ******* EPIC.
Teamwork has always been OP, but never more than with those days. You had to work together, play smart, and spend a ton of ISK to do it, but damn was it ever fun.
Shame they had to go and screw it all up after that instead of just SLIGHTLY nerfing AV like I had suggested for months before the vehicle rework.
These forums will be funny in 6 months when tanks get rebuffed due to them being unused.
Oh wait, that would require players, and since everyone wants infantry to dominate, tankers will just vacate to go to games that support a more full combat experience.
Now it is crappy CoD in space, and that is about as fun as it sounds.
Real AV doesn't stop until all the tanks are dead.
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Scheneighnay McBob
Cult of Gasai
5376
|
Posted - 2014.06.23 00:20:00 -
[21] - Quote
DarthJT5 wrote:Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Yes, this is true. But, that doesn't mean that in the past 6 months they couldn't of thought of more uses for them. Enforcers- high damage, lower survivability. Marauders- low damage, high survivability. Why not? Enforces are actually long range, low survivability, while marauders are just plain high damage, nothing else.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Atiim
NoGameNoLife
9743
|
Posted - 2014.06.23 00:20:00 -
[22] - Quote
Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I know your hell-bent on bashing the community, but could you put something other than lies and drivel while doing so?
Nobody asked for those vehicles removed, it was actually CCP's decision. Heck, I remember people crying to keep them in the game. Why else do you think ADSs are still here?
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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DarthJT5
12th Shadow Legion
38
|
Posted - 2014.06.23 00:23:00 -
[23] - Quote
Scheneighnay McBob wrote:DarthJT5 wrote:Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Yes, this is true. But, that doesn't mean that in the past 6 months they couldn't of thought of more uses for them. Enforcers- high damage, lower survivability. Marauders- low damage, high survivability. Why not? Enforces are actually long range, low survivability, while marauders are just plain high damage, nothing else. Yes. But people complained that was useless, so I was brain storming. I think they were fine, but others did not.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1655
|
Posted - 2014.06.23 00:28:00 -
[24] - Quote
I do not want Logistic vehicles without proper and viable logistic modules and/or turrets to make them actual support vehicles. Not just tankier versions of STD frames.
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Atiim
NoGameNoLife
9743
|
Posted - 2014.06.23 00:31:00 -
[25] - Quote
Vulpes Dolosus wrote:I do not want Logistic vehicles without proper and viable logistic modules and/or turrets to make them actual support vehicles. Not just tankier versions of STD frames. I'd like a return of the Shield/Armor Transporters, as well as a "Nanohive Module" that would re-supply vehicles with ammunition..
Not only is that good for content creation and encourages teamwork, it solves the issue of Supply Depots being inaccessible to vehicles as well.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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DarthJT5
12th Shadow Legion
38
|
Posted - 2014.06.23 00:49:00 -
[26] - Quote
Atiim wrote:Vulpes Dolosus wrote:I do not want Logistic vehicles without proper and viable logistic modules and/or turrets to make them actual support vehicles. Not just tankier versions of STD frames. I'd like a return of the Shield/Armor Transporters, as well as a "Nanohive Module" that would re-supply vehicles with ammunition.. Not only is that good for content creation and encourages teamwork, it solves the issue of Supply Depots being inaccessible to vehicles as well. I noticed you changed your sig. I wonder why....
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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boba's fetta
Dead Man's Game
704
|
Posted - 2014.06.23 00:49:00 -
[27] - Quote
my thoughts on it as a lav user wishing for more varation.
scout lav's faster less ehp bounus to scan time.
llav's slower more ehp have a triage hive attached. bounus to triage.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11019
|
Posted - 2014.06.23 01:14:00 -
[28] - Quote
Scheneighnay McBob wrote:DarthJT5 wrote:Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Yes, this is true. But, that doesn't mean that in the past 6 months they couldn't of thought of more uses for them. Enforcers- high damage, lower survivability. Marauders- low damage, high survivability. Why not? Enforces are actually long range, low survivability, while marauders are just plain high damage, nothing else.
Which is actually the opposite of how they should be.
Marauders traditionally in New Eden are designed to cycle in and out of Bastion Mode, increasing their defensive capacity and abilities to engage targets, but sacrificing their mobility and utility.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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DarthJT5
12th Shadow Legion
44
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Posted - 2014.06.23 01:23:00 -
[29] - Quote
This is what Charlie should be about. If they can't do it for Charlie for some odd reason then Delta, at the latest.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11024
|
Posted - 2014.06.23 01:58:00 -
[30] - Quote
Atiim wrote:True Adamance wrote:Atiim wrote: I want SLAVEs back, as their high-efficiency not only made them ideal for menial labour when you need a break in the afternoon, but it was also a fun thing to use the lesser races. The Low Down Slavess should be re-introduced because the would be the ideal workforce for those who want to support Imperial troops.
It should also be noted that these prodicts still exist in this game.
We'll make a fine Imperial out of you yet Atiim! *Sigh* While your determination is admirable, I'm going to decline your offer... again... for like the 5th time.
I can save you if you let me. Even and Apostate like you has the love of God......even if you don't understand the significance of that now.....the rest of your life, and your children's lives in slavery should allow your family to understand the truth of Gods great benevolence.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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JARREL THOMAS
Dead Man's Game
318
|
Posted - 2014.06.23 02:01:00 -
[31] - Quote
Atiim wrote:Takahashi Kashuken wrote:
But you wanted this
That's a strawman fallacy, but good attempt at trolling. Takahashi Kashuken wrote:You wanted vehicles to be nerfed until they became nothing but useless again
You cried and cried and cried until we had less vehicles, modules, skills and even then it wasnt enough and look at what we have now
Link a quote of me asking for vehicles to be nerfed before these variants were removed or this is not only fallacious drivel, but the ramblings of a drunkard trying to find a scapegoat as well. At this point no one has th right to talk because a lot of things have been nerfed to crap and everyone had at least 1 that they backed up
Caldari Loyalist
I speak for the rabbits
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TIGER SHARK1501
The Phoenix Federation Dark Taboo
24
|
Posted - 2014.06.23 02:09:00 -
[32] - Quote
I drove the enforcer tanks around just before the got yanked away due to 1.8 I would love to see them and Logo Lavs returned. Then I can take out all those militia tank pilots |
low genius
The Sound Of Freedom
1990
|
Posted - 2014.06.23 02:19:00 -
[33] - Quote
title is cancelled. move on.
rip ccp. it was a good run.
www.forum.eternalcrusade.com
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DarthJT5
12th Shadow Legion
50
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Posted - 2014.06.23 02:21:00 -
[34] - Quote
low genius wrote:title is cancelled. move on. No, the title is not canceled. I still have fun with it, and I will play it until it is shut offline. Which definetly will not happen until legion drops
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Operative 1125 Lokaas
True Companion Planetary Requisitions
239
|
Posted - 2014.06.23 04:01:00 -
[35] - Quote
DarthJT5 wrote:Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it?
You did get the memo about LEGION and no new content in DUST right? Just checking.
If they did add new content after all then also add all racial variants as well as more heavy infantry weapons to counter the in reased vehicle content.
Hell, they should just make a new game for that. Oh waitGǪ
THIS IS THE VOICE OF RÁN
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Michael Arck
4835
|
Posted - 2014.06.23 04:08:00 -
[36] - Quote
Atiim wrote:Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I know your hell-bent on bashing the community, but could you put something other than lies and drivel while doing so? Nobody asked for those vehicles removed, it was actually CCP's decision. Heck, I remember people crying to keep them in the game. Why else do you think ADSs are still here?
Oh shut up Atiim.
Did I say that the community wanted the vehicles removed? No I didn't brainchild. What I said was, the community will eventually want it removed like so many other things that have been in place.
It's not about bashing the community. It's telling it like it is. I'm not the only one who sees that this has happened.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
castba
Amarr Templars Amarr Empire
493
|
Posted - 2014.06.23 04:41:00 -
[37] - Quote
Yep, bring 'em back if possible... Hell, bring back everything that has been in-game and then removed.
Things may need to be tweaked, but it would appear that we have a very competent team doing do so currently.
Anything and everything. Vehicles, dropsuits, weapons, maps... Anything that can be returned.
The more options, the better and the more chance of getting ex-players to return and maybe even expand the player base a little... Or at the very least, keep us all interested. |
Chimichanga66605
Hellstorm Inc League of Infamy
163
|
Posted - 2014.06.23 05:41:00 -
[38] - Quote
I really ******* want my Eryx back & would LOOOOVE to get my revenge on LLAVs with my Swarm Commando. But its probably not gonna happen...ever. Not trying to be negative, just realistic.
Mk.0 Specialist, Republic Loyalist
"Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt
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Atiim
NoGameNoLife
9760
|
Posted - 2014.06.23 05:53:00 -
[39] - Quote
Michael Arck wrote:Atiim wrote:Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I know your hell-bent on bashing the community, but could you put something other than lies and drivel while doing so? Nobody asked for those vehicles removed, it was actually CCP's decision. Heck, I remember people crying to keep them in the game. Why else do you think ADSs are still here? Oh shut up Atiim. Did I say that the community wanted the vehicles removed? No I didn't brainchild. What I said was, the community will eventually want it removed like so many other things that have been in place. It's not about bashing the community. It's telling it like it is. I'm not the only one who sees that this has happened. Your assigning blame to the community for their removal, so implicitly yes you are stating that. Perhaps you should actually read what you write for one. The only thing l I see happening here is someone making sad attempts at attacking the community, but failing due to a lack of merit and statements hold any credibility.
I'm "telling it like it is" as well.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
|
Michael Arck
4837
|
Posted - 2014.06.23 06:00:00 -
[40] - Quote
Atiim wrote:Michael Arck wrote:Atiim wrote:Michael Arck wrote:I say no because what's the use when they will just be complained about and nerfed into nothing anyway by the community?
Again, another situation where community cried nerf and then changes their mind later on, completely forgetting that they brought about the change in the first place.
I know your hell-bent on bashing the community, but could you put something other than lies and drivel while doing so? Nobody asked for those vehicles removed, it was actually CCP's decision. Heck, I remember people crying to keep them in the game. Why else do you think ADSs are still here? Oh shut up Atiim. Did I say that the community wanted the vehicles removed? No I didn't brainchild. What I said was, the community will eventually want it removed like so many other things that have been in place. It's not about bashing the community. It's telling it like it is. I'm not the only one who sees that this has happened. Your assigning blame to the community for their removal, so implicitly yes you are stating that. Perhaps you should actually read what you write for one. The only thing l I see happening here is someone making sad attempts at attacking the community, but failing due to a lack of merit and statements hold any credibility. I'm "telling it like it is" as well.
Sigh. Again, shut up boy. I wish I could punch you in the nose.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
|
Void Echo
Total Extinction
2610
|
Posted - 2014.06.23 06:42:00 -
[41] - Quote
DarthJT5 wrote:Scheneighnay McBob wrote:DarthJT5 wrote:Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community. Yes, this is true. But, that doesn't mean that in the past 6 months they couldn't of thought of more uses for them. Enforcers- high damage, lower survivability. Marauders- low damage, high survivability. Why not? Enforces are actually long range, low survivability, while marauders are just plain high damage, nothing else. Yes. But people complained that was useless, so I was brain storming. I think they were fine, but others did not.
There was also about 4 bonuses that the vayu had that did not make a single bit of sense for what it was intended. Same with the other enforcer.
I remember that one of the 2 that was meant for long range that gave a zoom in ability only worked for the blaster turret which everyone knows is basically a short range weapon, not a long or medium range weapon.
The enforcers were deemed useless because of their lack of bonuses that made sense. Along with their lack of survivability to add to the drama.
Me along with some others declared to the community that the enforcers were the new militia tanks and that the sica and soma were the new std and the gunnlogi and madrugar were the new pro tanks. And the community followed it.
Closed Beta Vet.
Playstation 4 or nothing CCP.
Only the strongest can do good and the weakest do evil. - Void Echo
|
Atiim
NoGameNoLife
9760
|
Posted - 2014.06.23 06:48:00 -
[42] - Quote
Michael Arck wrote: Sigh. Again, shut up boy.
That's the best you've got?
Surely someone as calm, collected, and intelelgent as you could come up with something better than that right?
Michael Arck wrote:I wish I could punch you in the nose. So do a lot of people in this game.
Does this mean I get to put you to the scrapbook?
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
|
The Eristic
Dust 90210
482
|
Posted - 2014.06.23 07:45:00 -
[43] - Quote
Would be happy to see them back IF the logi resistance + HP combos were made more manageable. Those ****s were completely out of hand.
Reality is the original Rorschach.
Verily! So much for all that.
|
Lynn Beck
NoGameNoLife
1884
|
Posted - 2014.06.23 07:56:00 -
[44] - Quote
Michael Arck wrote:I don't know man. I still have nightmares about the LLAV. I see a yellow Camaro with black racing stripes and I have a burning desire to bash it with a baseball bat. It's quite possible for them to, *gasp* BALANCE them.
Example: Logi Lav, skill bonus: +15% eficacy to Remote Armor Repairer per level. Role bonus: +25% range to Remote Arnor Repairer per level
Base stats are identical to current Lav, but is granted an additional slot on its' preferred tank type- 3/1 for Saga, 1/3 for Methana.
Slav: role bonus- +5% to vehicle top speed per level, racial- +10% to small turret rotation per lvel.
Marauder Tank- role bonus: +10% to resostances per level(this does not make shields' damage from swarms drop to 30%(80% base, -50%) it makes the damage 40%) racial: +10% efficacy to armor repairer per level(maybe switc to Hardener Efficacy)
Enforcer tank- role bonus: +10% to large turret damage per level Racial: +2% range and zoomfidelity to large thrret.
As usual with on the spot numbers, they're not what i expect, maybe +2% per level to damage, the idea is to push the idea out there.
Same with Flaylocks, people HATE them, but it is still possible to make it useful without being 'LolOp'
General John Ripper
-HAM(Yum)
This message was approved by the 'Nobody Loved You' Non-Association Foster Care Office
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11036
|
Posted - 2014.06.23 08:01:00 -
[45] - Quote
Lynn Beck wrote:Michael Arck wrote:I don't know man. I still have nightmares about the LLAV. I see a yellow Camaro with black racing stripes and I have a burning desire to bash it with a baseball bat. It's quite possible for them to, *gasp* BALANCE them. Example: Logi Lav, skill bonus: +15% eficacy to Remote Armor Repairer per level. Role bonus: +25% range to Remote Arnor Repairer per level Base stats are identical to current Lav, but is granted an additional slot on its' preferred tank type- 3/1 for Saga, 1/3 for Methana. Slav: role bonus- +5% to vehicle top speed per level, racial- +10% to small turret rotation per lvel. Marauder Tank- role bonus: +10% to resostances per level(this does not make shields' damage from swarms drop to 30%(80% base, -50%) it makes the damage 40%) racial: +10% efficacy to armor repairer per level(maybe switc to Hardener Efficacy) Enforcer tank- role bonus: +10% to large turret damage per level Racial: +2% range and zoomfidelity to large thrret. As usual with on the spot numbers, they're not what i expect, maybe +2% per level to damage, the idea is to push the idea out there. Same with Flaylocks, people HATE them, but it is still possible to make it useful without being 'LolOp'
Luff you Lynn Beck you make tanks sound fun
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
|
Lynn Beck
NoGameNoLife
1885
|
Posted - 2014.06.23 08:44:00 -
[46] - Quote
...don't i just make everything sound fun?
Give us an 'Assault Flaylock' with 34 splash damage, 4 meter range, 90 direct, 2x flight speed and range, and has a clip of 20 with a max ammo of 400.
Pleeeeez
General John Ripper
-HAM(Yum)
This message was approved by the 'Nobody Loved You' Non-Association Foster Care Office
|
Jack Galen
Vanguardian Remnant
3
|
Posted - 2014.06.23 08:51:00 -
[47] - Quote
Back to the original point, hell yes!
I miss being able to create an effective fit, as my style very much utilised the pre falcon modules. Now, for dropships at least, there only seems to be one protocol. Rep tank.
Would be nice to have it all back. |
bastille123
6
|
Posted - 2014.06.23 11:38:00 -
[48] - Quote
why not go all out on the vehicules variants and put in all those back again? i mean we wont get any more stuff for the game so might aswell go full with it
GIF in the forums: oh well it was good till it lasted
|
GeneralButtNaked
Fatal Absolution
1220
|
Posted - 2014.06.23 14:17:00 -
[49] - Quote
Void Echo wrote:
Me along with some others declared to the community that the enforcers were the new militia tanks and that the sica and soma were the new std and the gunnlogi and madrugar were the new pro tanks. And the community followed it.
Because listening to a redline rail tanker giving advice about brawling tanks makes a whole lick of sense.
Enforcers were boss.
Solo tankers hated them because they mandated teamwork, and if someone screwed up, all that ISK went down the drain. If you couldn't survive 7 matches without losing an LLAV or a tank, you made no profit.
Risk/reward at its finest.
Real AV doesn't stop until all the tanks are dead.
|
GeneralButtNaked
Fatal Absolution
1220
|
Posted - 2014.06.23 14:21:00 -
[50] - Quote
Void Echo wrote:
I remember that one of the 2 that was meant for long range that gave a zoom in ability only worked for the blaster turret which everyone knows is basically a short range weapon, not a long or medium range weapon.
Just to pull this one aside, you comlpetely missed the point of the range bonus.
Scattered Ion with extra range meant you were able to stay in optimal while fighting another blaster tank in their falloff. It also gave you a lot more reach to hit forgers.
There was also the other option, of running a Stabilized turret and hitting out to 150 or so with full, bonused damage. On Manus Peak domination, you could be anywhere down low near the flag and completely clear the ridge overlooking. Put the LLAV behind some cover, and watch the rage mail flow.
Not that any of those things would make sense to you though, you only played from the rear with the fear.
Real AV doesn't stop until all the tanks are dead.
|
|
DarthJT5
12th Shadow Legion
59
|
Posted - 2014.06.23 15:26:00 -
[51] - Quote
Requesting a blue tag on this.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Void Echo
Total Extinction
2612
|
Posted - 2014.06.23 16:07:00 -
[52] - Quote
GeneralButtNaked wrote:Void Echo wrote:
Me along with some others declared to the community that the enforcers were the new militia tanks and that the sica and soma were the new std and the gunnlogi and madrugar were the new pro tanks. And the community followed it.
Because listening to a redline rail tanker giving advice about brawling tanks makes a whole lick of sense. Enforcers were boss. Solo tankers hated them because they mandated teamwork, and if someone screwed up, all that ISK went down the drain. If you couldn't survive 7 matches without losing an LLAV or a tank, you made no profit. Risk/reward at its finest.
Just because those abominations worked for about .05 % of the community never means itl work for the other 99.05%.
I was hardly a redline railer. As i remember i didnt start using the redline until the end of 1.6 and that was almost a year ago.
I was always in the middle of the battle with my railgun, thats how i got my status of being one of the top railgunners.
Closed Beta Vet.
Playstation 4 or nothing CCP.
Only the strongest can do good and the weakest do evil. - Void Echo
|
GeneralButtNaked
Fatal Absolution
1221
|
Posted - 2014.06.23 18:44:00 -
[53] - Quote
Void Echo wrote:
Just because those abominations worked for about .05 % of the community never means itl work for the other 99.05%.
I was hardly a redline railer. As i remember i didnt start using the redline until the end of 1.6 and that was almost a year ago.
I was always in the middle of the battle with my railgun, thats how i got my status of being one of the top railgunners.
You were not one of the top railgunners. You are a very good shot, but that is it. Your tactical knowledge is lacking, your maneuvers are subpar, and your ability to take losses and complete objectives is nil. This is coming from someone who fought against you and hired you.
Don't believe your own hype. You were at best a pubstar.
Void Echo wrote: Everyone knows that blasters are close range and barely medium range, it never made sense to use a blaster for the zoom bonus because you could always use the missile turret for more powerful range blasts.
I was never really behind the battle, you may have never seen me on the front lines because i was ALWAYS busy with destroying enemy tanks when i saw them.
Resorting to personal attacks based on your clear assumption and lack of understanding how my playstyle worked will not work at aggravating me. But it does work at showing how immature you are over the internet.
And yet, using an enforcer provided a noticeable benefit because infantry and other tankers consistently would underestimate your ability to deal damage at ranges greater than the standard turrets.
Was it ideal? No, and I made posts to that effect a long, long time ago. But it was not useless, and anyone who says they were is not a tanker.
Both enforcers had very niche applications that were extremely stong.
Finally, yes you were a redliner. Hardcore back of the bus type stuff too. You can try and tell stories about how you imagined yourself playing, but when I watched you run away from a fight in a PC match against Imagio of all people, then you can't be respected as a serious tanker.
Only pubbies look up to you. You are like Charlotte, just a slightly better shot. Still uselss in a close match though.
Real AV doesn't stop until all the tanks are dead.
|
DarthJT5
12th Shadow Legion
63
|
Posted - 2014.06.23 23:49:00 -
[54] - Quote
Does anyone have a valid argument against this? Rattati even said that client side updates are possible now, so why not?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11059
|
Posted - 2014.06.23 23:50:00 -
[55] - Quote
DarthJT5 wrote:Does anyone have a valid argument against this? Rattati even said that client side updates are possible now, so why not?
**** vehicle reintroduction.
GImme Amarr HAV!
PS: Sorry Darth but I want my Amarr HAV!
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
|
DarthJT5
12th Shadow Legion
63
|
Posted - 2014.06.23 23:52:00 -
[56] - Quote
True Adamance wrote:DarthJT5 wrote:Does anyone have a valid argument against this? Rattati even said that client side updates are possible now, so why not? **** vehicle reintroduction. GImme Amarr HAV! PS: Sorry Darth but I want my Amarr HAV! oh.... if only if only......
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Denchlad 7
The Last of DusT. General Tso's Alliance
323
|
Posted - 2014.06.24 00:44:00 -
[57] - Quote
I want my Vayu and Callisto back.
As Rattati has said client side patches aren't impossible, maybe in a final game update, say, Uprising 1.9 or something cool like Solace 2.0 (Solace chosen especially.), we could introduce all the things that were ridded of pre-1.7.
But we need a list of what they are specifically (I've forgotton half the modules myself), then post them compared with Lynn's stats above in the Features/Requests forum. Anyone with a decent memory/too much time on their hands/bored enough to do that?
*glances at Atiim*
I will be the only player to Prototype every single god damn weapon before Dust dies. 5 to go.
|
DarthJT5
12th Shadow Legion
67
|
Posted - 2014.06.24 01:08:00 -
[58] - Quote
Denchlad 7 wrote:I want my Vayu and Callisto back. As Rattati has said client side patches aren't impossible, maybe in a final game update, say, Uprising 1.9 or something cool like Solace 2.0 (Solace chosen especially.), we could introduce all the things that were ridded of pre-1.7. But we need a list of what they are specifically (I've forgotton half the modules myself), then post them compared with Lynn's stats above in the Features/Requests forum. Anyone with a decent memory/too much time on their hands/bored enough to do that? *glances at Atiim* in the 1.7 respec post CCP listed all the things removed along with what they cost, but no stats. we may be able to fish up some from looking at fitting videos on youtube for pre 1.7 tanks though.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11063
|
Posted - 2014.06.24 01:23:00 -
[59] - Quote
DarthJT5 wrote:Denchlad 7 wrote:I want my Vayu and Callisto back. As Rattati has said client side patches aren't impossible, maybe in a final game update, say, Uprising 1.9 or something cool like Solace 2.0 (Solace chosen especially.), we could introduce all the things that were ridded of pre-1.7. But we need a list of what they are specifically (I've forgotton half the modules myself), then post them compared with Lynn's stats above in the Features/Requests forum. Anyone with a decent memory/too much time on their hands/bored enough to do that? *glances at Atiim* in the 1.7 respec post CCP listed all the things removed along with what they cost, but no stats. we may be able to fish up some from looking at fitting videos on youtube for pre 1.7 tanks though.
Poor unloved Surya and Sagaris...... I want ya's both back.
What I want more is.......
AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV!
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
|
DarthJT5
12th Shadow Legion
68
|
Posted - 2014.06.24 01:26:00 -
[60] - Quote
True Adamance wrote:DarthJT5 wrote:Denchlad 7 wrote:I want my Vayu and Callisto back. As Rattati has said client side patches aren't impossible, maybe in a final game update, say, Uprising 1.9 or something cool like Solace 2.0 (Solace chosen especially.), we could introduce all the things that were ridded of pre-1.7. But we need a list of what they are specifically (I've forgotton half the modules myself), then post them compared with Lynn's stats above in the Features/Requests forum. Anyone with a decent memory/too much time on their hands/bored enough to do that? *glances at Atiim* in the 1.7 respec post CCP listed all the things removed along with what they cost, but no stats. we may be able to fish up some from looking at fitting videos on youtube for pre 1.7 tanks though. Poor unloved Surya and Sagaris...... I want ya's both back. What I want more is....... AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! AMARR HAV! you are determined good sir. would you liek an oreo crafted by the finest chef-slaves in New Eden for your determination?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
|
Lynn Beck
NoGameNoLife
1899
|
Posted - 2014.06.24 01:55:00 -
[61] - Quote
I recall Nanofibers being 8/15/20% in speed increase, with 5/10/15% armor loss. Although that is quite possibly EXTREMELY off.
General John Ripper
-HAM(Yum)
This message was approved by the 'Nobody Loved You' Non-Association Foster Care Office
|
DarthJT5
12th Shadow Legion
69
|
Posted - 2014.06.24 01:58:00 -
[62] - Quote
can anyone find Pyrex's old fitting videos for pre 1.7 tanks? he looks through the vehicle module markets in them i believe.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
MINA Longstrike
914
|
Posted - 2014.06.24 03:06:00 -
[63] - Quote
1.7 did the exact thing that the much loathed incarna did on eve - cut working content, removed existing functionality and removed existing features with promise of eventual reintroduction that still hasn't happened for incarna or for dust. We were lied to, vehicles are in a worse state than arguably ever before, the skill tree has huge sp investment that doesn't actually truly improve functionality or gameplay.
We were lied to and we want our features and functionality back.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Spectre-M
The Generals
551
|
Posted - 2014.06.24 03:45:00 -
[64] - Quote
Michael Arck wrote:I don't know man. I still have nightmares about the LLAV. I see a yellow Camaro with black racing stripes and I have a burning desire to bash it with a baseball bat.
And then the heavy HMG and his logi jump out, making a repping daisy chain of destruction. That was always fun.
Minnmitar in Amarr armor.
A Wolf in Sheeps clothing.
May the Empress live till she graces my sights.
|
Alena Ventrallis
The Neutral Zone Psychotic Alliance
1384
|
Posted - 2014.06.24 05:01:00 -
[65] - Quote
The Eristic wrote:Would be happy to see them back IF the logi resistance + HP combos were made more manageable. Those ****s were completely out of hand. What madeogi labs out of hand was the combination of murder taxis being so easy, and llavs not having anything else they can do. The rep they had was worthless, and the repair mods didn't have the range to be useful, requiring you to hump whatever you were trying to repair.
Make a vehicle repair tool with a decent range, say 50m, and give llavs a bonus to cycle time and range by a Sig if I can't portion, say 10% faster cycles and 50% more range for racial repairer per level of llav skill. Make them tanky like they were.
Now add an assault version of the lab, with bonuses to racial turret damage and ROF, making them great for drivebys. Make them slower than normal lavs.
Bring back SLAVs, and give them real good handling.
Calmanndo user with nova knives: Because someone has to do it.
|
DarthJT5
12th Shadow Legion
78
|
Posted - 2014.06.24 14:51:00 -
[66] - Quote
Bumping this because its the only thing i really care fir in this game.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
DarthJT5
12th Shadow Legion
82
|
Posted - 2014.06.29 16:40:00 -
[67] - Quote
Was giving a little rest to the spam, bumping back to the top because again, its the only thing i care for.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
knight guard fury
Carbon 7 Iron Oxide.
1072
|
Posted - 2014.06.29 16:48:00 -
[68] - Quote
they should also bring back all the vehicle mods they took out as well
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
|
knight guard fury
Carbon 7 Iron Oxide.
1101
|
Posted - 2014.07.13 16:43:00 -
[69] - Quote
reserved
https://forums.dust514.com/default.aspx?g=posts&t=123266&find=unread
Vherokior assassin
I fight for the Republic and m
|
Yokal Bob
Escrow Removal and Acquisition Dark Taboo
568
|
Posted - 2014.07.13 17:04:00 -
[70] - Quote
signed signed signed
If its not anime, its not real
|
|
DarthJT5
12th Shadow Legion
91
|
Posted - 2014.08.27 20:54:00 -
[71] - Quote
Wellp, moght as well bump for Delta... Or Echo...
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Soulja Ghostface
MCDUSTDONALDS Top Men.
2662
|
Posted - 2014.08.27 20:56:00 -
[72] - Quote
Signed
Bring These Back
i Tanker Turned Ads Pilot !
|
Apothecary Za'ki
Biomass Positive
649
|
Posted - 2014.08.27 20:59:00 -
[73] - Quote
DarthJT5 wrote:Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it? AV vs vehicles is nearly to a point where ccp may start to re introduce advanced vehicles.
[[LogiBro in Training]]
Level 1 Forum Pariah
|
DarthJT5
12th Shadow Legion
96
|
Posted - 2014.08.27 22:27:00 -
[74] - Quote
Bumpity bump bump
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Jammeh McJam
New Age Empire. General Tso's Alliance
109
|
Posted - 2014.08.27 22:33:00 -
[75] - Quote
Signed, i never got to try an enforcer or a marauder :(
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
|
Riptalis
Horizons' Edge Proficiency V.
55
|
Posted - 2014.08.27 23:07:00 -
[76] - Quote
Yes.
Logistics ak.0
ADS Pilot
PSN: Riptalis
|
Anjelique Avengineer
SHAKING BABIES FACTION WARFARE ALLIANCE
17
|
Posted - 2014.08.28 03:06:00 -
[77] - Quote
signed
|
Soulja Ghostface
MCDUSTDONALDS Top Men.
2665
|
Posted - 2014.08.28 03:08:00 -
[78] - Quote
Jammeh McJam wrote:Signed, i never got to try an enforcer or a marauder :( You poor soul.
Don't tell anybody but I never used an marauder tank either. I sure as hell did get face rolled by one tho.
Bring These Back
i Tanker Turned Ads Pilot !
|
DarthJT5
12th Shadow Legion
98
|
Posted - 2014.08.28 23:08:00 -
[79] - Quote
Aaaaaaaaannnnnnnnnnnd bump
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
IMMORTAL WAR HERO
NECROM0NGERS
192
|
Posted - 2014.08.28 23:19:00 -
[80] - Quote
i want them back but i more or less want to see light and heavy air vehicles last time i seen one was footage from 2009 lol
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
|
|
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1178
|
Posted - 2014.08.28 23:36:00 -
[81] - Quote
yea spider tanking with lurchasuras was good times.. RIP spider tanking.. the LLAV was removed because it was abused as a roadkill. theres no feasible way to reintroduce it and expect hotfixes to balance it out.. the logi DS flew like a grand piano with a measily 400 extra HP.. it was more isk efficeint to run MLT DS with a CRU because trying to rep another vehicle from it was worthless even tho that's what earlier cutscenes showed it doing.. inf cries already enuff about vehicles imagine if vehicle remote repping was reintroduced...
AKA Zirzo Valcyn
AFKing since 2012
|
Auris Lionesse
Kang Lo Directorate Gallente Federation
951
|
Posted - 2014.08.28 23:39:00 -
[82] - Quote
ill never support more vehicles unless theres a direct counter with equivalent tiers of av.
militia av should always be better than militia tanks. same for basic, adv, or pro.
its anti vehicle. the counter to av is infantry not vehicles. your tank is supposed to die to av.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
Soraya Xel
Abandoned Privilege Top Men.
3220
|
Posted - 2014.08.28 23:55:00 -
[83] - Quote
A standing point is that the current vehicles are pretty much "better than proto" grade compared to infantry. I'd not expect to get more powerful vehicles than what exist now. Different, perhaps, but not better.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13098
|
Posted - 2014.08.28 23:57:00 -
[84] - Quote
Auris Lionesse wrote:ill never support more vehicles unless theres a direct counter with equivalent tiers of av.
militia av should always be better than militia tanks. same for basic, adv, or pro.
its anti vehicle. the counter to av is infantry not vehicles. your tank is supposed to die to av.
True but there is then no reason for my bigger, better main Large Turret to not then have a mode of fire representative of its power.
An no I do not ever want Large Blasters back..... I would like tanks with Shells...... Single Shot, slow reload, high alpha, strong AoE rounds.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
Soulja Ghostface
MCDUSTDONALDS Top Men.
2678
|
Posted - 2014.08.29 00:01:00 -
[85] - Quote
Soraya Xel wrote:A standing point is that the current vehicles are pretty much "better than proto" grade compared to infantry. I'd not expect to get more powerful vehicles than what exist now. Different, perhaps, but not better.
If we get the old vehicles back, Feel free to nerf mlt-std HAVS
If the tanks that have millions of sp invested into them are the only viable tanks to use.
Tank spam will be a thing of the past as swarms and other AV will eat the lower tanks for breakfeast
Source- 1.6
Bring These Back
i Tanker Turned Ads Pilot !
|
hhhhhhhjjjgfdss
Circle of Huskarl Minmatar Republic
0
|
Posted - 2014.08.29 14:39:00 -
[86] - Quote
Pssst.... Geuss what? Bump. |
H0riz0n Unlimit
Inner.Hell
163
|
Posted - 2014.08.29 15:08:00 -
[87] - Quote
Every vehicle will be useless till jlav will exist...
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
|
Tardthe GrumpyCat
Ikomari-Onu Enforcement Caldari State
0
|
Posted - 2014.08.29 15:10:00 -
[88] - Quote
DarthJT5 wrote:Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it? Infantry doesn't allow it. |
Soulja Ghostface
MCDUSTDONALDS Top Men.
2685
|
Posted - 2014.08.29 15:16:00 -
[89] - Quote
Tardthe GrumpyCat wrote:DarthJT5 wrote:Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it? Infantry doesn't allow it. **** infantry. They have no right and they know nothing of vehicles.
Yesterday the same guy shooting my tank with a rail rifle complained on the forums to get them removed.
Bring These Back
i Tanker Turned Ads Pilot !
|
Tardthe GrumpyCat
Ikomari-Onu Enforcement Caldari State
0
|
Posted - 2014.08.29 16:25:00 -
[90] - Quote
Soulja Ghostface wrote:Tardthe GrumpyCat wrote:DarthJT5 wrote:Ok CCP, it looks to me that it HAS to be obvious that we want our vehicle variants back. Marauders, Enforcers, logi LAVs and DS, scout LAVs, etc. This is the thread to get your attention. No one I've met has said no to having them back. This is the petition for getting them back. If you agree with having our variants back and making vehicles on the battlefield unique again, sign below and give your reason for wanting them back. I have a few myself.
#1. Makes the difference between a 20 mill SP tanker and a 0 SP tanker much better.
#2. Makes vehicle usage non-boring, i mean really. How many vehicle fittings are out there that are actually viable? Everyone uses the exact same stuff. At least this will give us a little bit of variety in fittings by having more slots to use.
#3. Makes balancing AV vs. Tanks much easier. Pro AV vs. The better hulls with proto modules, adv AV for the better hulls with basic mods or basic tanks with proto mods, basic AV for basic hulls with basic mods, etc.
#4. Gives a reason to nerf mlt vehicles into the ground. With more than two types of hulls, we can actually make mlt mlt instead of being std with one less slot.
Please guys, lets get our vehicles back. Even you infantry guys, help us out. Imagine if you had at most three different types of suits for use. It would suck wouldn't it? Infantry doesn't allow it. **** infantry. They have no right and they know nothing of vehicles. Yesterday the same guy shooting my tank with a rail rifle complained on the forums to get them removed. CCP will listen to that guy before they listen to you. |
|
Adicto One
1.U.P
24
|
Posted - 2014.08.29 19:11:00 -
[91] - Quote
Scheneighnay McBob wrote:I believe their removal was about rethinking vehicle roles, obviously black ops HAVs, marauders, and enforcers weren't working as intended, so they were all removed in turn. I never saw a black ops HAV in the field (probably because they cost an arm, a leg, and several fucktons of SP), and enforcers were declared useless by the community.
My Vayu exceeded by far the maddy of The Legend345, Covert Clay, SGT NOVA STAR... and all those who now feel their ions PRO.
were not useless as all said ...
AddictPunk
|
DarthJT5
12th Shadow Legion
99
|
Posted - 2014.08.30 02:11:00 -
[92] - Quote
Buuuuuummmmmppppp
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
DarthJT5
12th Shadow Legion
99
|
Posted - 2014.08.30 02:16:00 -
[93] - Quote
Soraya Xel wrote:A standing point is that the current vehicles are pretty much "better than proto" grade compared to infantry. I'd not expect to get more powerful vehicles than what exist now. Different, perhaps, but not better. Notice i said variation, not better. The tank variants would be better in some ways, worse in other, but not just flat out better. I want tanking to not be boring anymore.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
bamboo x
Eternal Beings Proficiency V.
1065
|
Posted - 2014.08.30 02:19:00 -
[94] - Quote
Yeah, my Forge needs more of a challenge.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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DarthJT5
12th Shadow Legion
105
|
Posted - 2014.08.30 14:34:00 -
[95] - Quote
Like it or not, this is getting on the front page every day till we are awnsered. Bump.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Riruodo
Kirkinen Risk Control Caldari State
58
|
Posted - 2014.08.30 14:38:00 -
[96] - Quote
More is better, and it's not like you have to skill into it.
My other car is Utena
|
BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
174
|
Posted - 2014.08.30 14:40:00 -
[97] - Quote
Bring it back
https://fireden.net/4chan/images.4chan.org//vg/src/1367152522702.jpg
The Blazing Intellect Machine
|
843-Vika
BurgezzE.T.F General Tso's Alliance
274
|
Posted - 2014.08.30 14:46:00 -
[98] - Quote
I truly believe that the logi lav could be brought back and not be the murder taxi it was is the past. When they were first introduced to Dust 514 it was at a time when AV had been nerfed into the ground to the point that a militia tank was nearly unkillable.
With the way AV is today i highly believe that the logi lav could be a huge asset on the battle field. |
MetalWolf-Cell
ROGUE RELICS VP Gaming Alliance
18
|
Posted - 2014.08.30 15:03:00 -
[99] - Quote
If I'm not mistaken, does the white tank (I believe its the Vayu) have a different turret?
It looks like it in the picture.
DUST 514/LEGION
|
843-Vika
BurgezzE.T.F General Tso's Alliance
274
|
Posted - 2014.08.30 15:50:00 -
[100] - Quote
MetalWolf-Cell wrote:If I'm not mistaken, does the white tank (I believe its the Vayu) have a different turret? It looks like it in the picture.
nope but it gave a bonus to large blaster turrets.
the turrets you use on it are the exact same as the rest of them |
|
Soulja Ghostface
MCDUSTDONALDS Top Men.
2695
|
Posted - 2014.08.30 16:18:00 -
[101] - Quote
To the top.
Bring These Back
i Tanker Turned Ads Pilot !
|
General12912
Gallente Marine Corps
218
|
Posted - 2014.08.30 19:01:00 -
[102] - Quote
Signing petiton.
Give us our vehicle variants back. the game has been so boring as far as vehicles are concerned. it would make AV interesting again as well.
Every suit Gk.0 <3
Gallente Federation Patriot
|
Riptalis
Horizons' Edge Proficiency V.
56
|
Posted - 2014.08.30 19:32:00 -
[103] - Quote
I want my Eryx back!
Logistics ak.0
Python pilot
PSN: Riptalis
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Soulja Ghostface
MCDUSTDONALDS Top Men.
2695
|
Posted - 2014.08.30 21:03:00 -
[104] - Quote
Riptalis wrote:I want my Eryx back! If you have a python, Rename your fitting to Eryx. You will survive more in it with that name.
Bring These Back
i Tanker Turned Ads Pilot !
|
saxonmish
Fatal Absolution General Tso's Alliance
335
|
Posted - 2014.08.30 22:20:00 -
[105] - Quote
I just miss my Vayu so much here's some pics of my vehicles
https://i.imgur.com/6Cl7YPZ.jpg https://i.imgur.com/80VYTGM.jpg
:'(
SLAYER.
|
Soulja Ghostface
MCDUSTDONALDS Top Men.
2696
|
Posted - 2014.08.30 22:22:00 -
[106] - Quote
You were there?
Roles mastered- HAV/ADS/LDS/Forum Lord/Working on Assault
Pinned down? Let my tank scatter enemies for you v(^_^)v
|
843-Vika
BurgezzE.T.F General Tso's Alliance
274
|
Posted - 2014.08.30 22:29:00 -
[107] - Quote
Auris Lionesse wrote:ill never support more vehicles unless theres a direct counter with equivalent tiers of av.
militia av should always be better than militia tanks. same for basic, adv, or pro.
its anti vehicle. the counter to av is infantry not vehicles. your tank is supposed to die to av.
But at the same time it should never take 1 AV player to destroy a tank.
|
843-Vika
BurgezzE.T.F General Tso's Alliance
274
|
Posted - 2014.08.30 22:40:00 -
[108] - Quote
TEBOW BAGGINS wrote:yea spider tanking with lurchasuras was good times.. RIP spider tanking.. the LLAV was removed because it was abused as a roadkill. theres no feasible way to reintroduce it and expect hotfixes to balance it out.. the logi DS flew like a grand piano with a measily 400 extra HP.. it was more isk efficeint to run MLT DS with a CRU because trying to rep another vehicle from it was worthless even tho that's what earlier cutscenes showed it doing.. inf cries already enuff about vehicles imagine if vehicle remote repping was reintroduced...
I disagree about the logi lavs. With the way AV is balanced and how hard it is to road kill anyone nodays the logi lav could b used again. Not to mention how easy it is to shoot drivers of lavs out of the driver seats , and sticky r/e they could be destroyed or stolen very easy. |
saxonmish
Fatal Absolution General Tso's Alliance
335
|
Posted - 2014.08.30 22:49:00 -
[109] - Quote
Thats my Vayu in the middle
SLAYER.
|
BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
177
|
Posted - 2014.08.30 22:55:00 -
[110] - Quote
saxonmish wrote:Thats my Vayu in the middle
Did those tanks look like these in different color?
https://fireden.net/4chan/images.4chan.org//vg/src/1367152522702.jpg
The Blazing Intellect Machine
|
|
Scheneighnay McBob
Cult of Gasai
5898
|
Posted - 2014.08.30 22:59:00 -
[111] - Quote
No marauders. Variants should have pros and cons, not flat pros.
pé¦pé½péªpâêpü»püäpüäpüêpéÆF¿Çpüúpüƒn+ƒ
pü»püäpéÆF¿Çpüúpüªpâ¬péñpâòpâ½n+ü
|
DarthJT5
12th Shadow Legion
111
|
Posted - 2014.08.31 18:59:00 -
[112] - Quote
Scheneighnay McBob wrote:No marauders. Variants should have pros and cons, not flat pros. Why not? Infantry dropsuit variants have only pros. When you go from a frame to a actual suit do you get any cons?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
DarthJT5
12th Shadow Legion
111
|
Posted - 2014.09.01 04:18:00 -
[113] - Quote
The bump is real.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Garrett Blacknova
Codex Troopers
5618
|
Posted - 2014.09.01 05:03:00 -
[114] - Quote
Logi LAVs were OP because they had the speed to outrun Swarms like other LAVs, but also better tanking capabilities than even a well-fitted Militia tank with STD and occasionally even a few ADV modules.
They, along with draw distance issues with Scout LAVs, were a large part of the reason for most vehicle variants being removed. Rebalancing vehicles COMPETENTLY would have been a much more sensible solution, but the decision was made to remove them "until they could be balanced".
Understandable, until SOMEONE thought it was a good idea to abandon the game to start a near-identical new project to replace it and only have minor balance changes and bug fixes in DUST's future. |
Atiim
11772
|
Posted - 2014.09.01 06:14:00 -
[115] - Quote
843-Vika wrote: But at the same time it should never take 1 AV player to destroy a tank.
Then why would I even bother speccing into AV as opposed to a tank?
DUST 514's 1st Matari Commando
-HAND
|
843-Vika
BurgezzE.T.F General Tso's Alliance
274
|
Posted - 2014.09.01 17:08:00 -
[116] - Quote
Atiim wrote:843-Vika wrote: But at the same time it should never take 1 AV player to destroy a tank.
Then why would I even bother speccing into AV as opposed to a tank?
You seriously believe 1 av player should be able solo a tank? That is the most self centered thing I have ever heard.
It should never take a single av player to take out a tank, 2 is the minimum that should be required depending on the build of the tank.
This is not cod where you can use a single MAWW Rocket to take out a battlehind. |
Atiim
11789
|
Posted - 2014.09.01 17:19:00 -
[117] - Quote
843-Vika wrote:Atiim wrote:843-Vika wrote: But at the same time it should never take 1 AV player to destroy a tank.
Then why would I even bother speccing into AV as opposed to a tank? You seriously believe 1 av player should be able solo a tank? That is the most self centered thing I have ever heard. It should never take a single av player to take out a tank, 2 is the minimum that should be required depending on the build of the tank. This is not cod where you can use a single MAWW Rocket to take out a battlehind. And what you just said is the most hypocritical thing I've ever heard. You say that one player with AV shouldn't be able to solo a vehicles, yet a single player in a vehicle can solo Infantry units.
But, on the off-hand chance that you're not a hypocrite and have the mind of Spkr4TheDead, I'll assume the inverse on your ideals must also be true, meaning that you don't think vehicles should be able to solo either.
Would that be accurate?
DUST 514's 1st Matari Commando
-HAND
|
TechMechMeds
KILL-EM-QUICK RISE of LEGION
5411
|
Posted - 2014.09.01 17:24:00 -
[118] - Quote
Buff Lightning tank hp to 5500.
My hometown beat Manchester united.
Git gud man utd.
4-0
|
LEHON Xeon
Ahrendee Mercenaries
685
|
Posted - 2014.09.01 17:34:00 -
[119] - Quote
Atiim wrote:843-Vika wrote:Atiim wrote:843-Vika wrote: But at the same time it should never take 1 AV player to destroy a tank.
Then why would I even bother speccing into AV as opposed to a tank? You seriously believe 1 av player should be able solo a tank? That is the most self centered thing I have ever heard. It should never take a single av player to take out a tank, 2 is the minimum that should be required depending on the build of the tank. This is not cod where you can use a single MAWW Rocket to take out a battlehind. And what you just said is the most hypocritical thing I've ever heard. You say that one player with AV shouldn't be able to solo a vehicles, yet a single player in a vehicle can solo Infantry units. But, on the off-hand chance that you're not a hypocrite and have the mind of Spkr4TheDead, I'll assume the inverse on your ideals must also be true, meaning that you don't think vehicles should be able to solo either. Would that be accurate?
(Grabs popcorn and a chair...)
Guess we're starting another round of these arguments. I haven't seen one in months. As always, right behind ya Atiim
Why am I still here yet?
|
Crimson ShieId
Psygod9
799
|
Posted - 2014.09.01 18:08:00 -
[120] - Quote
Signed.
As for the reason, I just want to see the role become fun again. In fact, with the current AV situation, I'd say that you could put tanks back to the way they were before 1.7 with no problems whatsoever. A little balancing in modules here and there would probably be necessary, some of them were just never that useful, but reintroducing all those modules would be nice, along with the different tank variants and prices. Tanks shouldn't be something anyone can just spam over and over again. You shouldn't have to be the richest person in Dust, either, to use them, but when a cheap proto fit costs more than a tank, something is wrong. Tanks should be able to obtain power, but be costly in return and something the average person will only field if absolutely necessary, at least on the higher levels.
I'd actually say leave militia tanks alone, or only cut their total EHP down by a small percentage. Militia dropsuits might not get much use, but with a little investment, they can still be quite effective. Militia tanks before 1.7 were a complete joke, the kind of thing you laughed at if you saw, tossed a few AV grenades at, and walked away with 200+ points.
Nova Knives are best sidearm.
|
|
DarthJT5
12th Shadow Legion
117
|
Posted - 2014.09.02 19:03:00 -
[121] - Quote
Might put a thread up in features, not that it will help any.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Iron Wolf Saber
Den of Swords
16303
|
Posted - 2014.09.02 19:09:00 -
[122] - Quote
CPM hears you and the desire is well known; From vehicle variants to turret variants we want them back or added.
However CCP has a massive shopping list of things they'd like to get done before they start expanding on this manner.
If I had to guess Foxtrot or Golf; no promises of course but echo's features are beginning to get solidified and it seems to be more of a touch up on the most unloved roles again because of hotfixes.
Please do continue to discuss your visions for these potentials however and the cpm will try to convince ccp to get these done soon as logistically/feasibly possible.
CPM 1
Omni-Soldier, Forum Warrior
\\= Advanced Large Blaster =// Unlocked
|
DarthJT5
12th Shadow Legion
117
|
Posted - 2014.09.02 19:16:00 -
[123] - Quote
Iron Wolf Saber wrote:CPM hears you and the desire is well known; From vehicle variants to turret variants we want them back or added.
However CCP has a massive shopping list of things they'd like to get done before they start expanding on this manner.
If I had to guess Foxtrot or Golf; no promises of course but echo's features are beginning to get solidified and it seems to be more of a touch up on the most unloved roles again because of hotfixes.
Please do continue to discuss your visions for these potentials however. Now, how hard would it have been for any ccp dev to just come on here and say what you just said. This thread was created a long time ago and now has 7 pages of people who mostly agree with me. But instead of someone just putting in the thread "were working on it", we get....... Silence. Please understand the frustration here.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
Void Echo
Total Extinction
2705
|
Posted - 2014.09.02 20:29:00 -
[124] - Quote
GeneralButtNaked wrote:Void Echo wrote:
Just because those abominations worked for about .05 % of the community never means itl work for the other 99.05%.
I was hardly a redline railer. As i remember i didnt start using the redline until the end of 1.6 and that was almost a year ago.
I was always in the middle of the battle with my railgun, thats how i got my status of being one of the top railgunners.
You were not one of the top railgunners. You are a very good shot, but that is it. Your tactical knowledge is lacking, your maneuvers are subpar, and your ability to take losses and complete objectives is nil. This is coming from someone who fought against you and hired you. Don't believe your own hype. You were at best a pubstar. Void Echo wrote: Everyone knows that blasters are close range and barely medium range, it never made sense to use a blaster for the zoom bonus because you could always use the missile turret for more powerful range blasts.
I was never really behind the battle, you may have never seen me on the front lines because i was ALWAYS busy with destroying enemy tanks when i saw them.
Resorting to personal attacks based on your clear assumption and lack of understanding how my playstyle worked will not work at aggravating me. But it does work at showing how immature you are over the internet.
And yet, using an enforcer provided a noticeable benefit because infantry and other tankers consistently would underestimate your ability to deal damage at ranges greater than the standard turrets. Was it ideal? No, and I made posts to that effect a long, long time ago. But it was not useless, and anyone who says they were is not a tanker. Both enforcers had very niche applications that were extremely stong. Finally, yes you were a redliner. Hardcore back of the bus type stuff too. You can try and tell stories about how you imagined yourself playing, but when I watched you run away from a fight in a PC match against Imagio of all people, then you can't be respected as a serious tanker. Only pubbies look up to you. You are like Charlotte, just a slightly better shot. Still uselss in a close match though.
to make the point clear to you (since this thread was revived), I was ever given a tactical priority since nobody ever bothered to give me a chance to prove what I can do. secondly, I was always defending the home objective, i was the only guy who ever volunteered to protect it because nobody else would. i stayed behind so i could make sure we had at least one thing for us.
you may never have seen me on the front lines because i was being at a tactical advantage mainly because i was always keeping enemy vehicle behind their own redline thus allowing my own team to push forward without hassle from the enemy vehicles.
Closed Beta Vet.
PSN: Helix-Void_Echo
Only the strongest can do Good and the weakest do Evil- Void Echo
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DarthJT5
12th Shadow Legion
120
|
Posted - 2014.09.03 03:00:00 -
[125] - Quote
Alright, because i have free time and ideas what do you guys think about a long range missile launcher variant that fires in bursts like the old ones. Im thinking increase the range to 300m, less recoil, maybe 50% less splash radius and damage, inreased magazine size(18? 24?) and increased missile velocity. Thoughts? Maybe less direct damage as well.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Apocalyptic Destroyer
RestlessSpirits
118
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Posted - 2014.09.06 02:53:00 -
[126] - Quote
I Agree, bring them back. They will make a difference.
~R1P
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Quasar Storm
0uter.Heaven
99
|
Posted - 2014.09.06 05:26:00 -
[127] - Quote
I would love to see the old tanks back in action. A lot of tankers I know don't tank anymore, Because of blandness of current Tank Meta. One of them, My good friend Blitz. (Shadow of War88)
I miss having several rail or missile fittings. Sorry guys, Wasn't much of a blaster tanker. Power of the State yo. Nowadays, I just have 2 Rail fittings & 2 Missile fittings. One without gunners & one with. Whoop-de-fukin-doo.
Now I fly in my ADSs a lot, But damn, I do miss the good ol' days. Heck, Things should be way more balanced now than those times. Why not return them? I really would hop on still just to pilot vehicles if this happened, Cause even know I'm gonna play Destiny -- I love being a Vehicle Specialist on Dust. The Caldari Steel will beckon unto me.
So, Consider this signed by me.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
99
|
Posted - 2014.09.06 05:28:00 -
[128] - Quote
Also, I know I did not mention this, I would love to see the return of all the other vehicles too :) lol
ESPECIALLY MY ERYX!
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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DarthJT5
12th Shadow Legion
125
|
Posted - 2014.10.28 22:54:00 -
[129] - Quote
Thread revival part 2! =ƒÿ£
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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XSoldierSaintX
Krusual Covert Operators Minmatar Republic
0
|
Posted - 2014.10.28 23:04:00 -
[130] - Quote
signed. even though im a logi I love it when everybody gets what they want. |
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Denchlad 7
Dead Man's Game
977
|
Posted - 2014.10.28 23:05:00 -
[131] - Quote
Jesus this is a necro and a half lol. Signed countless times.
The Connoisseur of Weapons. 19/19 L5 P2.
Snarcasm > Sarcasm
Excessively British.
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Darrius Smithmage
28
|
Posted - 2014.10.29 00:15:00 -
[132] - Quote
Signed.
CalFW roleplayer I'm the calmando power ranger run from my megazord the state gunlogi >:D. Kirjuun Heiian Player.
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Green Living
SHAKING BABIES FACTION WARFARE ALLIANCE
1242
|
Posted - 2014.10.29 00:39:00 -
[133] - Quote
BUMP |
xavier zor
G0DS AM0NG MEN General Tso's Alliance
129
|
Posted - 2014.10.29 04:16:00 -
[134] - Quote
+1
scout ck.0 here!
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DarthJT5
12th Shadow Legion
132
|
Posted - 2014.12.11 23:10:00 -
[135] - Quote
Bump for getting the vehicles back! I never thought it would actually happen.... But its officialy happening. *sheds single tear*
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Dauth Jenkins
Titans of Phoenix
610
|
Posted - 2014.12.12 02:17:00 -
[136] - Quote
signed
Ive always wanted to fly Logi Dropships, and do more to help the team on the ground. unfortunately i was just getting good with myrons when ccp took Logi ships out of the game. and variety is always a good thing.
-Sincerely
--The Dual Swarm Commando
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Henrietta Unknown
Kirjuun Heiian
605
|
Posted - 2014.12.12 02:25:00 -
[137] - Quote
New vehicles that won't be OP?
Signed.
Public Announcement:
Tell players to terminate in order to access MCRU's.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15782
|
Posted - 2014.12.12 02:31:00 -
[138] - Quote
Henrietta Unknown wrote:New vehicles that won't be OP?
Signed.
Trying to discuss them currently but **** it is hard to really identify and answer the problems. Moreover you have varying levels of intensity in terms of a rebalance.
Some have unrealistic expectations.
Others within reason to too powerful.
Others with more radical suggestions that tankers won't like (me) but always profess to have loved in Chromo and Uprising 1.0-1.6.....
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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LUGMOS
YELLOW JESUS EXP FORCE
1099
|
Posted - 2014.12.12 03:31:00 -
[139] - Quote
Signed
I want me Prometheus back CCP
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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